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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
25
|
Posted - 2011.11.07 01:42:00 -
[1] - Quote
Dear CCP,
We, the industrial base and core players of EVE Online, are extremely elated at the removal of insurance payouts to losses caused by CONCORD, as seen here. We have demonstrated, in no uncertain terms, that realism in EVE Online is our foremost priority. This change is definitely a move in the right direction; a move surely to be appreciated by everyone who supports a balanced and morally-stimulating approach toward simulating real-life interaction within the confines of a videogame. However, to fully achieve this vision, further changes need to be made. They are as follows:
The Re-balancing of CONCORD's Physical Capabilities
It is fairly obvious that New Eden's official police force needs to be reworked, if it is to be a proper parallel of its real-life equivalent. We have conducted extensive research, and have determined that no police force in the world has a near-instant response time. Furthermore, we have determined that no police force has the absolute capability to catch every criminal, and to punish every crime. Finally, we have determined that the police is rarely concerned with seeing all criminal cases through to the end, and that many cases are quickly set aside and forgotten.
To that end, we ask that CONCORD ships have their combat capabilities brought in line with their factional navy counterparts; being attacked by CONCORD should no longer be the equivalent of a death trigger. CONCORD's response time should still be proportional to the prestige level of the victim, however this response time should be made longer across the board. We also ask that the evasion of CONCORD become a sanctioned game mechanic, as real-life police are never guaranteed to catch criminal perpetrators.
CONCORD should not be able to follow perps to safespots. A new gameplay mechanic should instead be added, whereby a pilot who spots someone who has recently committed a crime, would have the option to inform CONCORD of his location. We feel that we should, much like in real life, be responsible for our own safety, whether it is in the form of properly securing ourselves and our assets until the police can arrive, or in the form of helping the police catch criminals post-aggression.
The Re-balancing of CONCORD's Bureaucratic Integrity
CONCORD should not exist as an infallible bastion of morality, much like real-life police forces do not. When a person gets busted for possessing an Altoids tin full of a Class II substance, a bottle of fine liquor and a carton or two of cigarettes go a long way toward securing leniency. Similarly, CONCORD should be enticed to look the other way via the strategic placement of a few bundles of Interstellar Kredits.
Pod pilot criminals, being a lesser threat to the empires than pirate factions like the Guristas, should also be able to secure CONCORD favors by bringing them the tags dropped by pirate NPCs. After all, real-life cops are hesitant to bust their informants, even if those informants sometimes hold up bodegas or snatch purses; the big fish are more important.
Finally, we must not forget the very important aspect of having friends in high places. Be an important enough asset to your company, and your boss might just be willing to bring in his lawyers to bail you out of trouble when you, in a drunken stupor, plow your souped-up Civic through a bunch of geriatrics playing checkers on a sidewalk bench. Likewise, having good standings with an NPC agent/corporation that has a presence in the area where one commits a crime should mitigate CONCORD's fury. The threat of a good lawyer is not to be underestimated.
While we are sure that the above changes are not the final step in our quest to bring this game in line with reality, we feel that they are sufficient enough for the time being. They would definitely supplement the changes to insurance that were so desperately needed to make Pend Insurance properly mimic the operating protocols of real-life insurance firms. Please, CCP, continue on your current path, and finally realize your decade-long dream of creating a replica of genuine economic and social interaction.
Sincerely, Your Core Customers: The Vast Majority, The Public Voice, and The Moral Pillar of EVE Online |

David Grogan
The Motley Crew Reborn
190
|
Posted - 2011.11.07 01:44:00 -
[2] - Quote
ONLY and i reiterate ONLY if ALL industrials get a tank buff would your idea be feasable. Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless your from china, Buy locally produced goods and help create more jobs. |

Jack All'Trade
Republic University Minmatar Republic
5
|
Posted - 2011.11.07 01:48:00 -
[3] - Quote
Destiny Corrupted wrote:QQ cant lolgank as easily no moar :(
griefer tears are most delicious |

Obsidian Hawk
RONA Corporation RONA Directorate
230
|
Posted - 2011.11.07 01:51:00 -
[4] - Quote
Doesnt the lore for concord say that their ships were a combination of the best technology of the 4 empires plus a ton of jove tech?
Call it a hunch but concord is in line with the lore. |

Myxx
Atropos Group
139
|
Posted - 2011.11.07 01:53:00 -
[5] - Quote
I like this thread. I wrote some words elsewhere about this, and while some of my ideas are different, we're on the same page enough in that I think we both think that highsec could use some strings cut from its saftey net. |

MatrixSkye Mk2
Republic University Minmatar Republic
41
|
Posted - 2011.11.07 01:56:00 -
[6] - Quote
Destiny Corrupted wrote:Dear CCP, We, the industrial base and core players of EVE Online, are extremely elated at the removal of insurance payouts to losses caused by CONCORD, as seen here. We have demonstrated, in no uncertain terms, that realism in EVE Online is our foremost priority. This change is definitely a move in the right direction; a move surely to be appreciated by everyone who supports a balanced and morally-stimulating approach toward simulating real-life interaction within the confines of a videogame. However, to fully achieve this vision, further changes need to be made. They are as follows: The Re-balancing of CONCORD's Physical CapabilitiesIt is fairly obvious that New Eden's official police force needs to be reworked, if it is to be a proper parallel of its real-life equivalent. We have conducted extensive research, and have determined that no police force in the world has a near-instant response time. Furthermore, we have determined that no police force has the absolute capability to catch every criminal, and to punish every crime. Finally, we have determined that the police is rarely concerned with seeing all criminal cases through to the end, and that many cases are quickly set aside and forgotten. To that end, we ask that CONCORD ships have their combat capabilities brought in line with their factional navy counterparts; being attacked by CONCORD should no longer be the equivalent of a death trigger. CONCORD's response time should still be proportional to the prestige level of the victim, however this response time should be made longer across the board. We also ask that the evasion of CONCORD become a sanctioned game mechanic, as real-life police are never guaranteed to catch criminal perpetrators. CONCORD should not be able to follow perps to safespots. A new gameplay mechanic should instead be added, whereby a pilot who spots someone who has recently committed a crime, would have the option to inform CONCORD of his location. We feel that we should, much like in real life, be responsible for our own safety, whether it is in the form of properly securing ourselves and our assets until the police can arrive, or in the form of helping the police catch criminals post-aggression. The Re-balancing of CONCORD's Bureaucratic IntegrityCONCORD should not exist as an infallible bastion of morality, much like real-life police forces do not. When a person gets busted for possessing an Altoids tin full of a Class II substance, a bottle of fine liquor and a carton or two of cigarettes go a long way toward securing leniency. Similarly, CONCORD should be enticed to look the other way via the strategic placement of a few bundles of Interstellar Kredits. Pod pilot criminals, being a lesser threat to the empires than pirate factions like the Guristas, should also be able to secure CONCORD favors by bringing them the tags dropped by pirate NPCs. After all, real-life cops are hesitant to bust their informants, even if those informants sometimes hold up bodegas or snatch purses; the big fish are more important. Finally, we must not forget the very important aspect of having friends in high places. Be an important enough asset to your company, and your boss might just be willing to bring in his lawyers to bail you out of trouble when you, in a drunken stupor, plow your souped-up Civic through a bunch of geriatrics playing checkers on a sidewalk bench. Likewise, having good standings with an NPC agent/corporation that has a presence in the area where one commits a crime should mitigate CONCORD's fury. The threat of a good lawyer is not to be underestimated. While we are sure that the above changes are not the final step in our quest to bring this game in line with reality, we feel that they are sufficient enough for the time being. They would definitely supplement the changes to insurance that were so desperately needed to make Pend Insurance properly mimic the operating protocols of real-life insurance firms. Please, CCP, continue on your current path, and finally realize your decade-long dream of creating a replica of genuine economic and social interaction. Sincerely, Your Core Customers: The Vast Majority, The Public Voice, and The Moral Pillar of EVE Online Geez, you can still suicide gank. No need for this tear-soaked soap opera. |

Myxx
Atropos Group
139
|
Posted - 2011.11.07 01:57:00 -
[7] - Quote
There was an issue with parsing this post's BBCode |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
28
|
Posted - 2011.11.07 01:57:00 -
[8] - Quote
Obsidian Hawk wrote:Doesnt the lore for concord say that their ships were a combination of the best technology of the 4 empires plus a ton of jove tech?
Call it a hunch but concord is in line with the lore.
According to lore, aren't say, Sansha ships also made from partial Jove tech? What about Sleeper technology, the basis of Tech 3? Why should CONCORD ships be stronger than say, a Nightmare or a Proteus? And a better question still: why are capsuleers, capable of holding sovereignty over space tracts that exceed those of the major empires, not be able to acquire CONCORD technology with their wealth? |

mkint
284
|
Posted - 2011.11.07 01:59:00 -
[9] - Quote
tl;dr
griefer tears is best tears
|

Myxx
Atropos Group
139
|
Posted - 2011.11.07 02:03:00 -
[10] - Quote
mkint wrote:tl;dr
griefer tears is best tears
You would call me a griefer for my own thread, except that thats not that accurate. I've probably spent more time mining ore and messing with the market than I have trying to 'grief' people. To call me a griefer is inaccurate, and basing your argument against these ideas on that alone is... silly at best. |

Obsidian Hawk
RONA Corporation RONA Directorate
230
|
Posted - 2011.11.07 02:07:00 -
[11] - Quote
Myxx wrote:Obsidian Hawk wrote:Doesnt the lore for concord say that their ships were a combination of the best technology of the 4 empires plus a ton of jove tech?
Call it a hunch but concord is in line with the lore. No it does not. Its currently as powerful as it is because of the Zombies in Yulai incident.
you knwo whats sad. those are not even the original chronicles. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
104
|
Posted - 2011.11.07 02:08:00 -
[12] - Quote
Destiny Corrupted wrote: Pod pilot criminals, being a lesser threat to the empires than pirate factions like the Guristas
No, I'm pretty sure immortal and unbound psychopaths that have the power to annihilate entire fleets of ships on their own are more of a threat to the Empires.
Keep your friends close, and your enemies closer. They pay us and help us because they fear us.
Quote: Sincerely, Destiny Corrupted
Fixed. You are not the public voice, the vast majority, or the moral pillar of EVE-O.
|

Mortis vonShadow
Balanaz Mining and Development Inc.
285
|
Posted - 2011.11.07 02:08:00 -
[13] - Quote
I am a hisec miner and industrialist. You do not speak for me and other industrialist that I know. You are obviously a weak little field mouse.
-1 to you.
Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Poetic Stanziel
Arrakis Technology
230
|
Posted - 2011.11.07 02:10:00 -
[14] - Quote
Destiny Corrupted wrote:We, the industrial base and core players of EVE Online What?!?
Quote:It is fairly obvious that New Eden's official police force needs to be reworked, if it is to be a proper parallel of its real-life equivalent. We have real-life space police? When did this happen? NASA? Euro Space Agency? Those Chinese? No one can hear sirens in space!
Quote:The rest of the post. It would be fun to see CONCORD de-buffed. But keep dreaming. EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Poetic Stanziel
Arrakis Technology
230
|
Posted - 2011.11.07 02:12:00 -
[15] - Quote
Obsidian Hawk wrote:Doesnt the lore for concord say that their ships were a combination of the best technology of the 4 empires plus a ton of jove tech?
Call it a hunch but concord is in line with the lore. Lore is whatever someone wants it to be on a Tuesday.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

K Suri
Red Gooey Bananas
3
|
Posted - 2011.11.07 03:59:00 -
[16] - Quote
I'm confused. Do we need more lore or less lore to protect the outlore from being overlored by the lore?
And does this therefore make the lore faulty if we do? I mean really, does the lore actually have a lore or is this just a lore lore we made up?
|

Paragon Renegade
The Multinational Company.
75
|
Posted - 2011.11.07 04:18:00 -
[17] - Quote
K Suri wrote:I'm confused. Do we need more lore or less lore to protect the outlore from being overlored by the lore?
And does this therefore make the lore faulty if we do? I mean really, does the lore actually have a lore or is this just a lore lore we made up?
* Crystalline Entity appears* "Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

Ann133566
Federal Navy Academy Gallente Federation
18
|
Posted - 2011.11.07 04:30:00 -
[18] - Quote
Is suicide ganking indy ships PvP? |

Miss CEO
Eternum Noctem
1
|
Posted - 2011.11.07 04:30:00 -
[19] - Quote
I sure would like to see this real-life space police that OP keeps comparing CONCORD to.
Police in my neighborhood drives around with these things called cars, you know four wheels and an engine that burns fossil fuel. I'm sure they would move a lot faster to the scene of a crime with a space ship that has warp capabilities and enhanced sensors, but I haven't seen them use those yet. Maybe in few millenia or something... |

Shivus Tao
Broski Enterprises Elite Space Guild
14
|
Posted - 2011.11.07 04:36:00 -
[20] - Quote
If concord is to become more like its real life equivalent then I need to be able to bribe them with space donuts to look the other way, as well as call up my space lawyer to sue concord to pay for my ship destroyed by unlawful use of force. On that note, they should only then be allowed to disable and impound ships rather than destroy them. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 04:45:00 -
[21] - Quote
Ok i agree, however you forgot one thing
In reality Police is investigating and once they find out who it was, which in this case is quite easy.. you see that ************ on grid so you can perfectly say it was him/her, they hunt the criminal across the country, which in case of EVE would be whole Universe exclude null.
And no sec. status improvement should have anything to do with it.. once you commit crime you die and then die and then some more.
CONCORD hunt would be fullfilled once you lose 200 times more than you took away. 
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
30
|
Posted - 2011.11.07 04:55:00 -
[22] - Quote
Mortis vonShadow wrote:I am a hisec miner and industrialist. You do not speak for me and other industrialist that I know. You are obviously a weak little field mouse.
-1 to you.
Then you, and the people you know, obviously do not represent the majority. Your opinions are of no significance. Either that, or you are simply too inept to understand the importance of the things we are fighting for. To say that we do not speak for you would show extreme puerility on your part.
So, what will it be, irrelevance or ignorance? |

Ladie Harlot
GoonWaffe Goonswarm Federation
680
|
Posted - 2011.11.07 04:56:00 -
[23] - Quote
Ann133566 wrote:Is suicide ganking indy ships PvP? Why wouldn't it be?
The artist formerly known as Ladie Scarlet. |

Jenshae Chiroptera
119
|
Posted - 2011.11.07 04:57:00 -
[24] - Quote
Quote:game mechanics do not allow podding vie can flipping, withoutn++ concord getting involved. If they did the whole bear population would cry enough tears to blot out the star in jita
Maybe that would be a good next step? Also have Concord pod gankers? CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 04:58:00 -
[25] - Quote
Ladie Harlot wrote:Ann133566 wrote:Is suicide ganking indy ships PvP? Why wouldn't it be?
true it is.. by the general meaning both subjects are players...
However its neither fun nor competition its just kind of pointless for both sides.  Nobody gets any experience from such engagement. One party can get warm feeling but that's about sociopaths and their pets. And the same party can actually get something towards his/her wallet.
|

Krios Ahzek
Juvenis Iratus
20
|
Posted - 2011.11.07 05:00:00 -
[26] - Quote
Jaroslav Unwanted wrote:Ladie Harlot wrote:Ann133566 wrote:Is suicide ganking indy ships PvP? Why wouldn't it be? true it is.. by the general meaning both subjects are players... However its neither fun nor competition its just kind of pointless for both sides.  Nobody gets any experience from such engagement. One party can get warm feeling but that's about sociopaths and their pets. And the same party can actually get something towards his/her wallet.
Illogical, ''sociopathic'' actions make sense considering the point of EVE (a game) is actually entertainment. It's fun for the ganker at least, else it wouldn't happen. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:04:00 -
[27] - Quote
Krios Ahzek wrote:Jaroslav Unwanted wrote:Ladie Harlot wrote:Ann133566 wrote:Is suicide ganking indy ships PvP? Why wouldn't it be? true it is.. by the general meaning both subjects are players... However its neither fun nor competition its just kind of pointless for both sides.  Nobody gets any experience from such engagement. One party can get warm feeling but that's about sociopaths and their pets. And the same party can actually get something towards his/her wallet. Illogical, ''sociopathic'' actions make sense considering the point of EVE (a game) is actually entertainment. It's fun for the ganker at least, else it wouldn't happen.
proving my point. Its fun for the player not the character in game. Else it would not happen. The person is "real", fun is "real". But thats bean beated allready so leave it at that. Doesnt matter as long as you dont count it.
But the OP wrote a wall of text excluding any real life example of how Police, in this case Criminal Police work at any socialistic country and chose poorly the fault of the police department elsewhere as an point that CONCORD is too "powerfull"
In some countries POLICE will just shot your family, your neighbors, bomb your city until you get nowhere to go and nobody will help you out of fear that they would be next.
PS. Unless working bounty system is invented / fairy world/ CONCORD should be powerfull and buffed to react on the character history not on its assault. Therefor he could be preemtively shot by CONCORD just because.. And than HTFU ... |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
30
|
Posted - 2011.11.07 05:05:00 -
[28] - Quote
Jaroslav Unwanted wrote:Ok i agree, however you forgot one thing In reality Police is investigating and once they find out who it was, which in this case is quite easy.. you see that ************ on grid so you can perfectly say it was him/her, they hunt the criminal across the country, which in case of EVE would be whole Universe exclude null. And no sec. status improvement should have anything to do with it.. once you commit crime you die and then die and then some more. CONCORD hunt would be fullfilled once you lose 200 times more than you took away.  Two quick points:
1. That's not how real-life police functions anyway. Real-life justice systems will look the other way if you have power/influence, or if you're of use to them.
2. We already have this form of punishment in the form of negative security status. It takes quite a bit of time to fix your security status, in terms of game time. You can hardly outlaw someone for two decades for an EVE gank. Time in games is compressed, and events happen faster than in real life. A few days of punishment is good enough for EVE online. |

Krios Ahzek
Juvenis Iratus
20
|
Posted - 2011.11.07 05:06:00 -
[29] - Quote
Jaroslav Unwanted wrote:Krios Ahzek wrote:Jaroslav Unwanted wrote:Ladie Harlot wrote:Ann133566 wrote:Is suicide ganking indy ships PvP? Why wouldn't it be? true it is.. by the general meaning both subjects are players... However its neither fun nor competition its just kind of pointless for both sides.  Nobody gets any experience from such engagement. One party can get warm feeling but that's about sociopaths and their pets. And the same party can actually get something towards his/her wallet. Illogical, ''sociopathic'' actions make sense considering the point of EVE (a game) is actually entertainment. It's fun for the ganker at least, else it wouldn't happen. proving my point. Its fun for the player not the character in game. Else it would not happen. The person is "real", fun is "real". But thats bean beated allready so leave it at that. Doesnt matter as long as you dont count it. But the OP wrote a wall of text excluding any real life example of how Police, in this case Criminal Police work at any socialistic country and chose poorly the fault of the police department elsewhere as an point that CONCORD is too "powerfull" In some countries POLICE will just shot your family, your neighbors, bomb your city until you get nowhere to go and nobody will help you out of fear that they would be next.
It's fun for the character who, as an immortal *******, is probably ten THOUSAND times more jaded and prone to taking 'illogical'' actions than a regular anonymous internet bully.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:07:00 -
[30] - Quote
Destiny Corrupted wrote:Jaroslav Unwanted wrote:Ok i agree, however you forgot one thing In reality Police is investigating and once they find out who it was, which in this case is quite easy.. you see that ************ on grid so you can perfectly say it was him/her, they hunt the criminal across the country, which in case of EVE would be whole Universe exclude null. And no sec. status improvement should have anything to do with it.. once you commit crime you die and then die and then some more. CONCORD hunt would be fullfilled once you lose 200 times more than you took away.  Two quick points: 1. That's not how real-life police functions anyway. Real-life justice systems will look the other way if you have power/influence, or if you're of use to them. 2. We already have this form of punishment in the form of negative security status. It takes quite a bit of time to fix your security status, in terms of game time. You can hardly outlaw someone for two decades for an EVE gank. Time in games is compressed, and events happen faster than in real life. A few days of punishment is good enough for EVE online.
True but thats not idea of the police, thats the failure of society.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:17:00 -
[31] - Quote
Krios Ahzek wrote:
It's fun for the character who, as an immortal *******, is probably ten THOUSAND times more jaded and prone to taking 'illogical'' actions than a regular anonymous internet bully to get his rocks off. Heck, there are probably some capsuleers that have a cloning fetish.
And fun is that after i read it i first was looking at some kind of "hidden" insult. And i wanted to write that i am not looking for fight.
Then i realise this is not the case.. I should take an break from forums.  |

Krios Ahzek
Juvenis Iratus
20
|
Posted - 2011.11.07 05:18:00 -
[32] - Quote
Jaroslav Unwanted wrote:Krios Ahzek wrote:
It's fun for the character who, as an immortal *******, is probably ten THOUSAND times more jaded and prone to taking 'illogical'' actions than a regular anonymous internet bully to get his rocks off. Heck, there are probably some capsuleers that have a cloning fetish.
And fun is that after i read it i first was looking at some kind of "hidden" insult. And i wanted to write that i am not looking for fight. Then i realise this is not the case.. I should take an break from forums. 
Unfortunately, forums are also non-consensual PVP.
I wasn't insulting anybody, just stating the fact that you can't unilaterally decide what our characters should consider ''fun''. |

Aqriue
Center for Advanced Studies Gallente Federation
26
|
Posted - 2011.11.07 05:19:00 -
[33] - Quote
Jenshae Chiroptera wrote: Maybe that would be a good next step? Also have Concord pod gankers? For the luls, yes CONCORD should pod them and regardless if your updated or not you loose SP because CONCORD is packing a "mumbo-jumbo scrambler that disrupts the cloning procedure". Why should they feel safe crossing into highsec in just a pod? Its a cold harsh universe out there and lock times of player ships are just to slow, CONCORD ships should reinforce that harsh universe as a reminder of what kind of life style the aggressive pilot gets to play by being able to pod other complacement players .
Yeah, will never happen but god would it be funny if it did  |

Malinae Jor
Dark Shadow Industries
3
|
Posted - 2011.11.07 05:19:00 -
[34] - Quote
So, I suppose if this were also the case, CONCORD should start podding you after you suicide gank someone? Since, you know, sometimes in the real world, police shoot and kill threats in order to neutralize them when they don't have the time to sort out what happened when the guy standing next to them pulls out a shotgun and shoots a random civilian coming out of the bank...
Maybe CONCORD should have a way to impound your ship if you leave it in the station too long too? Let's see how fast your Dramiel can go when it's Space Booted. Or maybe we could charge gate campers ISK for loitering and send them home... Or fine corporations that leave offlined towers on moons in high sec when they forget to fuel them? Maybe we could have the option to push your Warp Drive to go a few AUs faster at the risk of being pulled over by CONCORD and fined... Maybe we could charge miners for littering if they put too many GSCs out in the belts. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:20:00 -
[35] - Quote
Krios Ahzek wrote:Jaroslav Unwanted wrote:Krios Ahzek wrote:
It's fun for the character who, as an immortal *******, is probably ten THOUSAND times more jaded and prone to taking 'illogical'' actions than a regular anonymous internet bully to get his rocks off. Heck, there are probably some capsuleers that have a cloning fetish.
And fun is that after i read it i first was looking at some kind of "hidden" insult. And i wanted to write that i am not looking for fight. Then i realise this is not the case.. I should take an break from forums.  Unfortunately, forums are also non-consensual PVP. I wasn't insulting anybody, just stating the fact that you can't unilaterally decide what our characters should consider ''fun''.
In that case that person conciser him/herself as role-player, their character got its role and they chose to execute it... In this case i salute them.
|

Chopper Rollins
Republic Military School Minmatar Republic
54
|
Posted - 2011.11.07 05:25:00 -
[36] - Quote
Dear OP, Your worthless, wordy, corporate-lingo sprinkled post belongs in Features and Ideas, where it would also be worthless.
Thanks for nothing.
Less than nothing to see here folks, move along....
Goggles. Making me look good. Making you look good. |

Jenshae Chiroptera
119
|
Posted - 2011.11.07 05:25:00 -
[37] - Quote
Aqriue wrote:Jenshae Chiroptera wrote: Maybe that would be a good next step? Also have Concord pod gankers? For the luls, yes CONCORD should pod them and regardless if your updated or not you loose SP because CONCORD is packing a "mumbo-jumbo scrambler that disrupts the cloning procedure". Why should they feel safe crossing into highsec in just a pod? Its a cold harsh universe out there and lock times of player ships are just to slow, CONCORD ships should reinforce that harsh universe as a reminder of what kind of life style the aggressive pilot gets to play by being able to pod other complacement players  . Yeah, will never happen but god would it be funny if it did 
I particularly like the bit I highlighted.  CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Mistah Ewedynao
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.11.07 06:14:00 -
[38] - Quote
We need mo ho's (not u wannabe girls either) and less forum tripe please.
What was the question?
Thanks |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
106
|
Posted - 2011.11.07 06:35:00 -
[39] - Quote
Mistah Ewedynao wrote:We need mo ho's (not u wannabe girls either) and less forum tripe please.
What was the question?
Thanks
You're welcome! |

mkint
285
|
Posted - 2011.11.07 06:36:00 -
[40] - Quote
Shivus Tao wrote:If concord is to become more like its real life equivalent then I need to be able to bribe them with space donuts to look the other way, as well as call up my space lawyer to sue concord to pay for my ship destroyed by unlawful use of force. On that note, they should only then be allowed to disable and impound ships rather than destroy them. Also concord would have to be restricted to using only the old model of gallente navy comets. CONCORD should also have the authority to imprison pilots. Too many suicide ganks and your character is locked up for 20 years to life. |

Terminal Insanity
Convex Enterprises
54
|
Posted - 2011.11.07 06:41:00 -
[41] - Quote
David Grogan wrote:ONLY and i reiterate ONLY if ALL industrials get a tank buff would your idea be feasable. If concord had a much later response time, and only flagged us as criminals after arriving and 'seeing' us in the act or picking through the wreckage, then yes, tank the hell outta the industrials, this could be great fun |

Pok Nibin
Viziam Amarr Empire
1
|
Posted - 2011.11.07 06:41:00 -
[42] - Quote
The more complicated the plumbing, the easier it is to stop it up.
Rather. Make faction sovereignty real. Pirate in Minmatar space, become a criminal to the Minmatar and a target at every station and every gate. No timer. No elapse. You want to be a criminal? You pay the price. No exceptions. The only reason criminal behavior is rampant is there is NO enforcement. Take a page from an OLDER and LESS DEVELOPED....PRIMITIVE society...be a pirate, face the noose.
Sovereignty asserts itself with force if necessary. The citizenry and its enterprise enrich the sovereignty. The sovereignty secures the citizenry. Only in EVE are advanced civilizations less sophisticated than the hunter/gatherer era. Ridiculous. Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |

Poetic Stanziel
Arrakis Technology
233
|
Posted - 2011.11.07 06:53:00 -
[43] - Quote
Jaroslav Unwanted wrote:However [ganking indy ships is] neither fun nor competition its just kind of pointless for both sides. Who decides what it is pointless for one side or the other, you?
Some people do it for the LOLs. Some people for the cargo and profits. Some people do it for revenge. It's never a pointless activity for at least one side of the equation, else they wouldn't bother to do it at all.
I ganked a Mackinaw the other day. I was just doing for the LOLs and to earn my first gank. Then a Gisti-B Shield Booster dropped worth 55M ISK. So it was doubly worth my while ... for the LOLs and for the bling.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Viejo Melholm
Knights of fate SOLAR WING
0
|
Posted - 2011.11.07 07:23:00 -
[44] - Quote
-1 to OP Sure you can even remove CONCORD. Then factional police should be able to kill pirates' pods along with their ships and decline in pirates' rights to dock and cloning facility use in the whole faction+it's allies space. This way either pirate can roam half of empire space and buy ships&equip in the other half OR pirate can terrorize all hisec and live in 0.0. Factional police gets sleeper AI and if lawbreaker have clone in space he harassed his EVE character will be deleted after pod death. MWAHAHAHAHAHAHA! |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 07:50:00 -
[45] - Quote
Poetic Stanziel wrote:Jaroslav Unwanted wrote:However [ganking indy ships is] neither fun nor competition its just kind of pointless for both sides. Who decides what it is pointless for one side or the other, you? Some people do it for the LOLs. Some people for the cargo and profits. Some people do it for revenge. It's never a pointless activity for at least one side of the equation, else they wouldn't bother to do it at all. I ganked a Mackinaw the other day. I was doing it for the LOLs and to earn my first gank. Then a Gistii B-Type Small Shield Booster dropped worth 55M ISK. So it was doubly worth my while ... for the LOLs and for the bling.
next time quote the second sentence as well
Its pointless from the point of experience given/taken, there is non. |

Avila Cracko
Federal Navy Academy Gallente Federation
71
|
Posted - 2011.11.07 09:13:00 -
[46] - Quote
Destiny Corrupted wrote:Dear CCP, We, the industrial base and core players of EVE Online, are extremely elated at the removal of insurance payouts to losses caused by CONCORD, as seen here. We have demonstrated, in no uncertain terms, that realism in EVE Online is our foremost priority. This change is definitely a move in the right direction; a move surely to be appreciated by everyone who supports a balanced and morally-stimulating approach toward simulating real-life interaction within the confines of a videogame. However, to fully achieve this vision, further changes need to be made. They are as follows: The Re-balancing of CONCORD's Physical CapabilitiesIt is fairly obvious that New Eden's official police force needs to be reworked, if it is to be a proper parallel of its real-life equivalent. We have conducted extensive research, and have determined that no police force in the world has a near-instant response time. Furthermore, we have determined that no police force has the absolute capability to catch every criminal, and to punish every crime. Finally, we have determined that the police is rarely concerned with seeing all criminal cases through to the end, and that many cases are quickly set aside and forgotten. To that end, we ask that CONCORD ships have their combat capabilities brought in line with their factional navy counterparts; being attacked by CONCORD should no longer be the equivalent of a death trigger. CONCORD's response time should still be proportional to the prestige level of the victim, however this response time should be made longer across the board. We also ask that the evasion of CONCORD become a sanctioned game mechanic, as real-life police are never guaranteed to catch criminal perpetrators. CONCORD should not be able to follow perps to safespots. A new gameplay mechanic should instead be added, whereby a pilot who spots someone who has recently committed a crime, would have the option to inform CONCORD of his location. We feel that we should, much like in real life, be responsible for our own safety, whether it is in the form of properly securing ourselves and our assets until the police can arrive, or in the form of helping the police catch criminals post-aggression. The Re-balancing of CONCORD's Bureaucratic IntegrityCONCORD should not exist as an infallible bastion of morality, much like real-life police forces do not. When a person gets busted for possessing an Altoids tin full of a Class II substance, a bottle of fine liquor and a carton or two of cigarettes go a long way toward securing leniency. Similarly, CONCORD should be enticed to look the other way via the strategic placement of a few bundles of Interstellar Kredits. Pod pilot criminals, being a lesser threat to the empires than pirate factions like the Guristas, should also be able to secure CONCORD favors by bringing them the tags dropped by pirate NPCs. After all, real-life cops are hesitant to bust their informants, even if those informants sometimes hold up bodegas or snatch purses; the big fish are more important. Finally, we must not forget the very important aspect of having friends in high places. Be an important enough asset to your company, and your boss might just be willing to bring in his lawyers to bail you out of trouble when you, in a drunken stupor, plow your souped-up Civic through a bunch of geriatrics playing checkers on a sidewalk bench. Likewise, having good standings with an NPC agent/corporation that has a presence in the area where one commits a crime should mitigate CONCORD's fury. The threat of a good lawyer is not to be underestimated. While we are sure that the above changes are not the final step in our quest to bring this game in line with reality, we feel that they are sufficient enough for the time being. They would definitely supplement the changes to insurance that were so desperately needed to make Pend Insurance properly mimic the operating protocols of real-life insurance firms. Please, CCP, continue on your current path, and finally realize your decade-long dream of creating a replica of genuine economic and social interaction. Sincerely, Your Core Customers: The Vast Majority, The Public Voice, and The Moral Pillar of EVE Online
I LOLed... you are no part of "the industrial base and core players of EVE Online" group... you are part of "cry baby "I want easy gang ppl that cant defend itself without any risk"" group that are often called "no balls boys" |

Fille Balle
Ballbreakers R us
27
|
Posted - 2011.11.07 09:35:00 -
[47] - Quote
Destiny Corrupted wrote:Two quick points:
1. That's not how real-life police functions anyway. Real-life justice systems will look the other way if you have power/influence, or if you're of use to them.
2. We already have this form of punishment in the form of negative security status. It takes quite a bit of time to fix your security status, in terms of game time. You can hardly outlaw someone for two decades for an EVE gank. Time in games is compressed, and events happen faster than in real life. A few days of punishment is good enough for EVE online.
Two quick counter points:
1. Real life police are not up against immortal demi gods that are capable of wiping out entire cities. If they were, I'm pretty sure they would be a lot less likely to negotiate.
2. That would only be valid if they either shoot pods belonging to players with negative sec status on sight, or if they locked you out of highsec once you are below a certain sec status (I.E: the gates just wont let you in to 1.0 once you're below -2 and the gates to 0.5 wont let you in if you're below -5). Have you noticed how some ships are actually blue? Weird isn't it? |

Ludi Burek
The Player Haters Corp
3
|
Posted - 2011.11.07 10:13:00 -
[48] - Quote
The original post was probably created to to harvest impotent rage from the righteous beings that are the pve and the strictly industrial types.
But if you're honest, eve would actually be a more interesting and immersing game if all those ideas were implemented.
But whatever, perma death to anyone trying to roleplay a crim, right? How dare some people actually play a game as a game and not some extension or RL morality. |

Mal Darkrunner
Zero Tau Research Institute
24
|
Posted - 2011.11.07 10:46:00 -
[49] - Quote
To the OP:
Why does the way a RL police force operate have anything at all to do with what happens in EVE - a game set in a completely unrealistic sci-fi universe?
Don't get me wrong, I agree with the insurance change (as both a ganker and a gankee). However the benefit of the change is not that it's "more realistic", but that it makes suicide-ganking slightly more costly, thereby discouraging the activity to some degree.
I guess I just don't understand people who propose changing EVE game mechanics and use "it would be more realistic" as an argument in their favour.
I'm pretty sure you can play something like Microsoft Space Simulator or Orbitor if you want lots of realism... |

Solstice Project
Cult of Personality
109
|
Posted - 2011.11.07 11:12:00 -
[50] - Quote
Let me add something constructive, altough it may already have been posted.
Just to remind everybody that a lesser strong CONCORD has it's downsides too, altough i don't necessarily oppose the idea. Not at all.
The Yulai incident.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=166270
http://www.youtube.com/watch?v=BnjK5EVsIfI |

Arthur Frayn
Deep Core Mining Inc. Caldari State
23
|
Posted - 2011.11.07 11:28:00 -
[51] - Quote
Suicide ganking doesn't need to be made easier to offset the insurance fix. Suiciders should be forced to pay for their right to gank. This is great for the Eve economy. I want suiciding in highsec to continue and prosper so I can enjoy knowing that the gankers are paying for it and thus earning the lulz they get. |

Spurty
V0LTA VOLTA Corp
46
|
Posted - 2011.11.07 11:37:00 -
[52] - Quote
Another quality thread.
This is what eve is all about new players.
Someone getting butt hurt and composing a long winded drivel type mail on the forums about how awful something is.
Be it DD Wiping out support in the push of one button meaning the attackers have to log off or lose their capitals, the fact space ships could out run missiles all day long, to modules that had zero cap to activate sucked the targets cap or.
250km ECM ninjas being forced to actually get within locking range of their prey was the last good thread of this ilk.
Quality whine OP
Spirit of eve is strong ---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Mortis vonShadow
Balanaz Mining and Development Inc.
294
|
Posted - 2011.11.07 14:33:00 -
[53] - Quote
Destiny Corrupted wrote: Then you, and the people you know, obviously do not represent the majority. Your opinions are of no significance. Either that, or you are simply too inept to understand the importance of the things we are fighting for. To say that we do not speak for you would show extreme puerility on your part.
So, what will it be, irrelevance or ignorance?
You said you speak for the industrial and core player base. I'm saying you don't speak for me and you don't speak for those I associate with. Don't be so arrogant as to presume you speak for everyone, especially the core player base.
If I want to be heard, I'll speak up. If those I associate with want to be heard, they'll speak up. But we don't need someone like you to assume just because you think we're quiet that we need you to speak for us.
So what will it be, arrogance or ignorance? Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Tarkoauc
School of Applied Knowledge Caldari State
24
|
Posted - 2011.11.07 14:35:00 -
[54] - Quote
Besides the obvious false flag OP, there are some merits here:
Concord should not be omnipotent and omniscient, the same way insurance should not pay for criminal activity. The current game mechanic is a convenient short cut. Someone who violates Concord rules should have a chance of getting away and should have a chance of destroying Concord ships, albeit no loot should drop from a Concord ship. The more ships are brought against Concord the better the chance, but over time Concord will significantly outnumber the aggressors. In exchange, for the more realistic chances to evade Concord, those who get shot by Concord have a 10% chance of being podded and have all of their jump clones killed/revoked in Empire when they get podded due to their criminal behavior |

Morganta
Peripheral Madness The Midget Mafia
265
|
Posted - 2011.11.07 14:38:00 -
[55] - Quote
if you are standing in the middle of an empty field, a troop of boy scouts will be able to catch you.
Now while I personally like tit, I'm not a fan of tit for tat. get over it The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
46
|
Posted - 2011.11.07 14:38:00 -
[56] - Quote
Mortis vonShadow wrote:Destiny Corrupted wrote: Then you, and the people you know, obviously do not represent the majority. Your opinions are of no significance. Either that, or you are simply too inept to understand the importance of the things we are fighting for. To say that we do not speak for you would show extreme puerility on your part.
So, what will it be, irrelevance or ignorance?
You said you speak for the industrial and core player base. I'm saying you don't speak for me and you don't speak for those I associate with. Don't be so arrogant as to presume you speak for everyone, especially the core player base. If I want to be heard, I'll speak up. If those I associate with want to be heard, they'll speak up. But we don't need someone like you to assume just because you think we're quiet that we need you to speak for us. So what will it be, arrogance or ignorance?
Well one word CSM. They speak for majority of "interested" EVE players. |

Poetic Stanzitroll
BLOG University
19
|
Posted - 2011.11.07 15:04:00 -
[57] - Quote
Poetic Stanziel wrote:Jaroslav Unwanted wrote:However [ganking indy ships is] neither fun nor competition its just kind of pointless for both sides. Who decides what is pointless for one side or the other, you? Some people do it for the LOLs. Some people for the cargo and profits. Some people do it for revenge. It's never a pointless activity for at least one side of the equation, else they wouldn't bother to do it at all. I ganked a Mackinaw the other day. I was doing it for the LOLs and to earn my first gank. Then a Gistii B-Type Small Shield Booster dropped worth 55M ISK. So it was doubly worth my while ... for the LOLs and for the bling.
ROFL we are some awesome. That was a great kill. You probably could start a trend here? I wonder if there's some crazy bored alliance whose willing to go and blow up a bunch of ice-miners for the LOLZ. It'd be epic trolls. Miners wold freak out, there'd be massive speculation.
Seriously, you're quite the character. I can't reveal my main in this forum, but I'm a recruiter for the Goons. If you give me 500M ISK I'll personally get you connected to our organization, you'll freaking love it. We can hold hands and gank Macs all day while sharing our super cool E-UNI ganking fits. Also, we'll teach you to fly SB's and not blow yourself up... we all know how the UNI forbids it.
BTW, make sure you keep the whole shadow CSM thing on the DL, you-know-who absolutely hates that he's the head of an organization that is nothing but a public pawn of the man behind the curtain. -Check out my blog, it's the best! |

Pok Nibin
Viziam Amarr Empire
5
|
Posted - 2011.11.08 04:54:00 -
[58] - Quote
Spurty wrote:Another quality thread.
This is what eve is all about new players.
Someone getting butt hurt and composing a long winded drivel type mail on the forums about how awful something is.
Be it DD Wiping out support in the push of one button meaning the attackers have to log off or lose their capitals, the fact space ships could out run missiles all day long, to modules that had zero cap to activate sucked the targets cap or.
250km ECM ninjas being forced to actually get within locking range of their prey was the last good thread of this ilk.
Quality whine OP
Spirit of eve is strong Ahar. This is what this forum is about. Some one raises a salient point and the target takes the offensive and acts like a tough guy. Nice try Spurty....I can guess how you got that name.
Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |

Grogidubnus
Deadly Viper Kitten Mitten Sewing Company
0
|
Posted - 2011.11.08 05:30:00 -
[59] - Quote
What amuses me is that the carebears think they are the end-all be-all to high sec. The pirates and griefers are just as important to Eve as the carebears are. Skew the rules too much in the favor of the carebears, and CCP loses a LOT of paying subscriptions. Pirates and griefers have just as much say in the mechanics of high sec as the miners/industrialists, if you think they don't, then maybe you should be playing Hello Kitty Island Adventure. (or some other game that doesn't have any "mean people") |

shellree
Galactic Shipyards Inc NEM3SIS.
6
|
Posted - 2011.11.08 07:26:00 -
[60] - Quote
tl;dr wall of text |

Hirana Yoshida
Behavioral Affront
127
|
Posted - 2011.11.08 07:48:00 -
[61] - Quote
Destiny Corrupted wrote:...We, the industrial base and core players of EVE Online... I too am an industrialist who calls high-sec my home, but I have never heard of you nor from you so please edit your statement to reflect that it is on behalf of you and you alone.
PS: When/If CCp get the ball rolling the high-sec industrialist will be an endangered species as most activities will be moved to null (who are the biggest high-sec customers currently). Start making plans accordingly.
|

Zions Child
Odyssey Inc SpaceMonkey's Alliance
9
|
Posted - 2011.11.08 08:26:00 -
[62] - Quote
I should know better than expect carebears not to get trolled.
Y'all are ********, if you thought the OP was serious, well... classic carebear response, amirite? |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
39
|
Posted - 2011.11.08 08:50:00 -
[63] - Quote
Zions Child wrote:I should know better than expect carebears not to get trolled.
Y'all are ********, if you thought the OP was serious, well... classic carebear response, amirite? Oh, I assure you, the ideas outlined in my original post are entirely serious, though not entirely original. The purpose of this thread, if anything, is to act as a petition. The real question is whether I think that CCP will ever have the slightest intent to implement those ideas, which I have presented on behalf of the industrial players of EVE online, whom I represent, who are CCP's core customers, due to being the unified majority and the pillar of morality of this game's player base.
We all think that a re-balancing of CONCORD, with with the same focus on realism that was applied to the re-balancing of insurance, would do wonders for this unique and magnificent game. |

Black Dranzer
44
|
Posted - 2011.11.08 08:54:00 -
[64] - Quote
Normally I'd be all "here is why you're wrong" and post a well thought out response.
But you know what?
Today, I'm going to just enjoy the schadenfreude.
HA |

Cerile Audeles
University of Caille Gallente Federation
1
|
Posted - 2011.11.09 07:56:00 -
[65] - Quote
Those are wonderful suggestions, but I think you are missing a few things.
The consequences on committing a crime should reflect real world as well. In addition to your punishment in jail, you should be forced to reimburse all the damages caused.
If this was implemented along with your suggestions, I would vote for them  |

Nova Fox
Novafox Shipyards
226
|
Posted - 2011.11.09 07:57:00 -
[66] - Quote
Whoa one change at a time lady this is one of those wait and see what happen sorta changes.
And next off the reason why Concord ships are so effing effective against pod pilot ships and not empire ships (as the minmatar kicked thier rear ends) is that Concord has Pod Jammers. Which basically disconnects capsuleers from thier ships. If you managed to break past that Concord intervention jammers they would hijack your clone and make sure you next transfer never happens.
The only reason why concord exists was to really ensure the peace between the four empires, and protect the empires from US, which is why we are allowed to war declare each other as its oddly a means of control. As long as capsuleeers are willing to kill each other they wouldnt bother fighitng empires.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
42
|
Posted - 2011.11.09 08:17:00 -
[67] - Quote
Cerile Audeles wrote:Those are wonderful suggestions, but I think you are missing a few things. The consequences on committing a crime should reflect real world as well. In addition to your punishment in jail, you should be forced to reimburse all the damages caused. If this was implemented along with your suggestions, I would vote for them  Sure, as long as CCP also implements the ability to launder the money earned from criminal deeds, so that when damages are awarded, they come from someone who outwardly can't afford to pay them. Whether it makes sense to waste lawyer money going after someone who just declared bankruptcy is up for the victim to decide. Oh right, we'll need to implement lawyers too. And how about a bail system for the jails, where my friends can pay for my release, enabling me to immediately tail it out, and then get the bail money back through corruption funneling. Sounds good? We can even add high-profile CONCORD officer assassinations and family kidnappings. |
|

CCP Phantom
C C P C C P Alliance
139

|
Posted - 2011.11.09 09:41:00 -
[68] - Quote
Moved from General Discussions. CCP Phantom - German Community Coordinator |
|

Cerile Audeles
University of Caille Gallente Federation
1
|
Posted - 2011.11.09 12:00:00 -
[69] - Quote
Destiny Corrupted wrote:Cerile Audeles wrote:Those are wonderful suggestions, but I think you are missing a few things. The consequences on committing a crime should reflect real world as well. In addition to your punishment in jail, you should be forced to reimburse all the damages caused. If this was implemented along with your suggestions, I would vote for them  Sure, as long as CCP also implements the ability to launder the money earned from criminal deeds, so that when damages are awarded, they come from someone who outwardly can't afford to pay them. Whether it makes sense to waste lawyer money going after someone who just declared bankruptcy is up for the victim to decide. Oh right, we'll need to implement lawyers too. And how about a bail system for the jails, where my friends can pay for my release, enabling me to immediately tail it out, and then get the bail money back through corruption funneling. Sounds good? We can even add high-profile CONCORD officer assassinations and family kidnappings.
Possibly, however the chance to go around the system should depend on system security status, with 1.0 being impossible and 0.5 being possible, if you're rich and powerful (but event them it doesn't always help).
Forgot to add, the attempts to launder money, bribe officials and so on, if failed, should also land you and everyone involved in jail as well. |
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