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Malthros Zenobia
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Posted - 2006.03.17 23:58:00 -
[61]
Originally by: J'val Iktar Ahahahaha hahaha hahaha hahahaha hahaha hahaha *gasp* hahaha hahaha hahaha hahaha... No real bonus? Ahahaha hahaha hahaha hahaha hahaha hahaha hahaha... Hilarious
Why don't you take some precision cruise/torps and go fight a Raven or Mega and see how much they help you?
've seen Eagles and cerbs get hit fully by cruise, so you're not getting any bonus from precision cruise against them either. If you think precision will matter VS a BS then you're either fighting a minnie with halo implants, or you're a dumbass.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Malthros Zenobia
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Posted - 2006.03.18 00:00:00 -
[62]
Originally by: J'val Iktar
Originally by: Malthros Zenobia
The cruise user can only use cruise missiles, the heavy turret user can use any t2 rail/blaster of large/med/small size.
Good point, we should require standard missle 5 and heavy missle 5 to give missle users the same versatility that turret users enjoy.
Sure thing. Go for it.
Oh, and don't forget to make blasters and rails separate skills, and make small rails a rank 2 skill while you're at it. You don't want that? No, I didn't think so.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Horsefly
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Posted - 2006.03.18 00:04:00 -
[63]
well I have all missile skills at lvl 5 for the standard and lvl 4 for the spec skills and gun boats will own you in a fight. So its ballanced in my eyes. plus you can destroy missiles and not turrets :)
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Malthros Zenobia
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Posted - 2006.03.18 00:05:00 -
[64]
Originally by: Missle Rider
weapon upgrades = 2x
advanced weapon upgrades = 6x
Unless something changed, these skills affect missiles too.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Tiuwaz
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Posted - 2006.03.18 00:14:00 -
[65]
Originally by: Malthros Zenobia
Originally by: J'val Iktar
Originally by: Malthros Zenobia
The cruise user can only use cruise missiles, the heavy turret user can use any t2 rail/blaster of large/med/small size.
Good point, we should require standard missle 5 and heavy missle 5 to give missle users the same versatility that turret users enjoy.
Sure thing. Go for it.
Oh, and don't forget to make blasters and rails separate skills, and make small rails a rank 2 skill while you're at it. You don't want that? No, I didn't think so.
newsflash t2 rails and blasters have seperate skills (same with the other turret systems) small ones rank 3, medium rank 5, large rank 8
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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MissileRus
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Posted - 2006.03.18 00:17:00 -
[66]
now think of the poor minmatars that have to max both.. and if he would shoose a tempest just to get away from missiles he would have to realy max artillery before it can break any tanks. oh and without damage mods artillery cant do **** lol.. autocannons are nice though imo.. omg im whining! lol
*i wonder why theres so many ravens and caldari*
even the devs laugh at minmatar on radio so i have to post with a caldari alt.. but nvm that im not minm.. seriously im not.. stop laughing!!
--------------------------- 4. i like pizza |

Beringe
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Posted - 2006.03.18 00:30:00 -
[67]
*shrug*
Any missile user worth their salt has all those skills trained up to at least 4, anyway.
Changing the requirements isn't going to be that big of a blow to cruise missile specialists. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Tiuwaz
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Posted - 2006.03.18 00:35:00 -
[68]
Originally by: Beringe *shrug*
Any missile user worth their salt has all those skills trained up to at least 4, anyway.
Changing the requirements isn't going to be that big of a blow to cruise missile specialists.
agreed
i also dont want to see any change in missle t2 reqs, but missile users who try to argue that the current system doesnt favour them is funny
its an advantage for missile users i can live with, any change wouldnt screw over caldari but the other races who often use missiles as 2ndary weaponsystem
but plz dont act like its not an advantage (not directed at someone specific )
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Malthros Zenobia
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Posted - 2006.03.18 06:12:00 -
[69]
Edited by: Malthros Zenobia on 18/03/2006 06:13:54
Originally by: Tiuwaz
Originally by: Malthros Zenobia
Originally by: J'val Iktar
Originally by: Malthros Zenobia
The cruise user can only use cruise missiles, the heavy turret user can use any t2 rail/blaster of large/med/small size.
Good point, we should require standard missle 5 and heavy missle 5 to give missle users the same versatility that turret users enjoy.
Sure thing. Go for it.
Oh, and don't forget to make blasters and rails separate skills, and make small rails a rank 2 skill while you're at it. You don't want that? No, I didn't think so.
newsflash t2 rails and blasters have seperate skills (same with the other turret systems) small ones rank 3, medium rank 5, large rank 8
Way to miss the point.
You train small/med/large turret skill to V, you can then train the blaster/rail specs.
You train standards/heavies/cruise to V, you can't train rocket/torp spec, or heavy rockets when/if they come out.
Turret whiners, if they got their way, would basicly require you to train rockets/assaults to V and spec to IV for torp spec, then standards and heavies to V and spec to IV for cruise. No way in hell is that going to ever happen.
If you want missiles to follow T2 turret guidelines, then I want turrets to be broken up into individual weapon classes to compensate. Right now to swap from T2 large rails to T2 large blasters, you really only have to train small and med blaster spec to 4. Unless you want to train small blasters V, medium blasters V, and large blasters V as well, I suggest being quiet.
However, the bottomline is that they won't combine missiles skills, or split turret skills, to balance training time, and they aren't going to screw with missile reqs for reasons others have given. Turret users don't seem to realize how much they will screw other turret users if their whines would get answered.
edit: the 'you' in this is more to anti-missile whiners in general.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Thomas Torquemada
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Posted - 2006.03.18 06:33:00 -
[70]
Large blasters are a size of gun, sml/med/lrg, cruise dont have a size varient, there are only totally different missile types.
UPC - PVP'ers Good and Bad, How Do You Want Peace? Through Talk Or In A Casket? We Decide!
Peace My Brothers... |

Tiuwaz
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Posted - 2006.03.18 06:45:00 -
[71]
Edited by: Tiuwaz on 18/03/2006 06:45:41 i'll state once more than i am fine with the current skillreqs for missiles
Oke: Missiles have a prereqs tree just like turrets with the difference that CCP didnt follow throughwith t2 as they did with turrets
check your t1 missile reqs: heavy missiles need standard missiles at 3, cruise and torp need heavy missiles at 3 (+standard missile at3)
the natural progression for t2 would have been standard missiles at 5 for heavies and heavies at 5 for cruise/torps
i am aware of the argument: but but we got 5 launchers to train for, while turret users only got 3 (which branch off at t2 into 6)
its pretty invalid for the skill progression for t2 tough, as you'd have the same prereqs for large launchers as turret users do namely a med launcher skill to 5 (rank3) and a small launcher skill to 5 (rank1)
that you have 5 launcher system to train for is a small disadvantage sp wise ( counting the t2 specialization (to lvl 4) different ranks etc ) in the amount of a rank 4 skill from 1-5 ca. if you calculate it with spec to lvl 5 then its pretty even with turret users at slight disadvantage
but prereqs dont add any sp as such (and therefore i cant accept the 5 launchers to train argument), they only enforce a natural progression which doesnt exist anymore for t2 missile users
i dont really care if they follow through with the natural progression for missile users aswell once day, but dont be too surprised if it happens one day.
and you can see in the t1 prereqs tree how the t2 missile tree would look
Originally by: Oveur ****! Lets nerf it!
To the nerfmobile!
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Vigilant
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Posted - 2006.03.18 07:02:00 -
[72]
Why are we whining about missiles again ?
to be affective... you have train all (keyword) to 5... not just the cruise to 5.... get over it
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Dr Tetrahydrocannabinol
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Posted - 2006.03.18 07:45:00 -
[73]
we have to train rails as well --------------------------------------------- <Make ECM Burst useful> ECM Burst Idea! |
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