
Dimitryy
NerdHerd The Explicit Alliance
89
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Posted - 2014.01.06 21:09:00 -
[1] - Quote
I think those fits can definitely work, but if you're running solo, what else are you going to fight in them except interceptors? I have been out with solo cruiser a lot since Rubicon, and i find that classic nano fits actually do well against ceptors. Things with a tracking bonus and a medium neut can do awesome against ceptors.
If they get within scram range, they get neuted and generally just die to warriors anyway, and if they stay at range, you can still use your speed to pull range on whatever is coming through the gate/warping in on you. This gives you time to either ignore the ceptors, who usually have **** dps, and drag the rest of the gang out, or kill/force the ceptors off you. By firing manually at the moments of lowest traversal (such as when they are burning laterally to your OH'd MWD in order to hold orbit) you can score good hits and keep them off, especially if you're using warriors to add extra pressure. You can also use selective overheating to break ceptor points, as they tend to operate very close to the edge of their point range anyway. Time overload for when they are orbiting in the opposite direction, or as near as possible, and you can often break point.
Another thing to consider is mobile depots. They are a great thing for the soloist, and having some extra tracking stuff, maybe a cheap faction web, and a blue pill booster makes a huge difference. If you see a ceptor blob coming, refit to anti-ceptor stuff and give it a try.
Also consider using damps in such a situation. Ceptor lock range is ****, and a well skilled damp or two can effectively shut them down, or force them to tackle at suicide range. Obviously you'd have to cargo that up in most fits till needed, as damps are not part of most solo pvp loadouts.
This all isn't 100%, sometimes you get pointed, they warp in nados, and it's good bye Mr. Dimitryy. As a whole though, i think ceptors have made solo pvp better. They get a lot of people out of big blobby ships that would otherwise never die to a soloist, and put them in smaller ships that very much can die. They also give you the 'i have him pointed' factor without putting you under any dps pressure. Let one dude in a stiletto hold point on you and watch as they through wave after wave of pots and pans at you.
TL:DR: Ceptors can be tough to kill, but there are lots of ways to counter them solo. Make sure you use those mobile depots and start thinking of your ship's potential as 'everything in it' not 'everything fitted'.
-Dimi |