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Thread Statistics | Show CCP posts - 1 post(s) |
Ginger Magician
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Posted - 2006.03.18 17:15:00 -
[1]
More slots must be provided for both these activites immediately or the supply of goods to the market is gonna die.I make this post with Ging rather than my prodcution alt so it will get more attention but today I faced an 9 hour wait to start a manufacturing job in my prime station whereas before there has very very rarely ever been a queue.It seems that things have gone crazy with the growth in player numbers and CCP must provide more slots or these players will be unable to buy player produced items.E.G there is no nox and very little mex left in this entire system probably the busiest hub of trade in the universe.
Research is also in crisis.For weeks now there is no free material research slots in most if not all regions in EVE.As onwer of a full set of bpos there is no way I can carry on production without being able to ME research.
DO SOMETHING PLZ
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Darpz
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Posted - 2006.03.18 17:59:00 -
[2]
put up a POS you nub if you need production capcity so bad.
The only good fix is a DEAD fix |
Dobra
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Posted - 2006.03.18 18:53:00 -
[3]
Edited by: Dobra on 18/03/2006 18:53:39 Actually it's fine as it is, you shouldn't do me on every product and you should't do me until you reach 1000.
You shouldn't make every possible thing just beacuse you can, and if there is no place in your station, move to a station that has a free slot.
Just look up the entire region and you'll find empty places all over or just one or two wait days.
/Dobra Carebear Extraordinare |
Matthew
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Posted - 2006.03.18 20:54:00 -
[4]
Originally by: Ginger Magician More slots must be provided for both these activites immediately or the supply of goods to the market is gonna die.I make this post with Ging rather than my prodcution alt so it will get more attention but today I faced an 9 hour wait to start a manufacturing job in my prime station whereas before there has very very rarely ever been a queue.
Originally by: Ginger Magician E.G there is no nox and very little mex left in this entire system probably the busiest hub of trade in the universe.
Get out of the hub
One of the reasons there is a limit on the number of slots at all is to stop everyone blobbing into the same place. While lab slots are a different matter, there are more than enough manufacturing slots - in fact, that hub station is probably the only place in your region that you'll find a factory without free slots.
Research slots probably need looking at, but only because they appear to have reached the point of universal saturation. Manufacturing slots are nowhere near that level, and do not have a problem. But even their shortage is nowhere near a "crisis". It might be inconvenient for you, but it's not going to cause the economy-destroying effect you imply. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
Tachy
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Posted - 2006.03.18 21:04:00 -
[5]
I have no problems with keeping 15 manufacturing slots and 8 research slots busy - and no problem finding them in stations only a few jumps away from the main hubs. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
Ginger Magician
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Posted - 2006.03.18 21:29:00 -
[6]
LOL Can we have someone with the brain bigger than a pea post plx And someone who actually does production You cant run 15 slots on one character noob
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Bigoleed
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Posted - 2006.03.18 22:30:00 -
[7]
actually..as someone new to the game..I was a tad suprised to find no open "now" mat research slots...I am guessing a lot of older industry players have 5-25 prints in research 24/7....
I had a time trying to get them in in a low density area...and while I could have taken them to some .1-.4 sec areas for now slots...I am feeling too new to risk a huge loss of my % assets doing that...maybe later..
but anyway..yeah I was bummed I had to wait in a queue for a few days to get any research started....not game breaking tho...or too huge of a deal imo
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Kahani Lyn
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Posted - 2006.03.19 00:59:00 -
[8]
Originally by: Ginger Magician More slots must be provided for both these activites immediately or the supply of goods to the market is gonna die.
No it is not, you will just be unable to make them. Obviously, if someone is using the factory slots, there must be a supply of goods going in.
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Matthew
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Posted - 2006.03.19 01:31:00 -
[9]
Originally by: Ginger Magician LOL Can we have someone with the brain bigger than a pea post plx And someone who actually does production You cant run 15 slots on one character noob
No, but 2 characters can run 15 slots perfectly well. And you can have 3 per account, and as many accounts as you can afford. You yourself state that you are posting on behalf f your production alt. If both you and your production alt had both trained for production, you would be able to use 15 slots easily. Do try and think about things beyond the blindingly obvious. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
Mordorg
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Posted - 2006.03.19 05:05:00 -
[10]
There are factorys, and labs availible, but you won't find them near hubs. If you don't want to wait in line, move away from the crowd. There are even many .5 and up systems where there is almost never a single factory in use. There are also ME slots availible with no-short waiting, if you get away from the hub.
In the last few days, I've been doing some ME research, and not once has every slot been taken. Sometimes there was only 1-2 open, and I had to wait for some, but the wait was never more then a hour or two.
Not to mention that you also spend alot less in bills. |
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Tachy
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Posted - 2006.03.19 14:51:00 -
[11]
I know of 8 available production slots 2-4 jumps from multiple 1.0 systems. I know of 6 research slots within 5 jumps with under two days waiting list.
Maybe you might stop hugging the main hubs? --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
Nathan Grey
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Posted - 2006.03.19 17:54:00 -
[12]
Originally by: Matthew
Originally by: Ginger Magician E.G there is no nox and very little mex left in this entire system probably the busiest hub of trade in the universe.
Get out of the hub
QFT.
In short, "Ging", boohoo. Get out of the hub, there should be some open factories one jump over. Sure, I expect to have to wait a couple hours if I want to build ships in Amarr, but when I'm down in the "hub" of Devoid, I can shove up nine factory jobs and there's still more than enough space for everyone else.
Lab slots have always been in demand. it's just that now you have to reserve them AND WAIT, rather then cross your fingers and hope you can get a slot to unrent (haha, right). If you really want ME slots, I know that PO4F has never had enough researching activity to bring the old lab slot cost up above 1000 isk per rent cycle. I think it's 8.33 isk/hour atm, too, and zero waiting times. Alternately, set up a small tower to both harvest a moon and run some lab slots.
If you can't handle the competition of the hubs, get out of the hub. Don't whine to the forums, we won't be sympathetic. ----------------------------------
Industrialist. I build it. You buy it. You break it and buy another one. Market domination through ingue ferrogue. (I did this and could have stopped it.) |
Azlana
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Posted - 2006.03.19 23:14:00 -
[13]
Well the OP surely has a point. The playerbase has grown exponentially in the past months. If the means of production do not increase accordingly then surely the player based economy will become less player based and more 'can i find a ******* slot' based.
Likewise more T2 BPOs need to be released. CPP need to look at the ratio of slots/bpos/ores per head six months ago, and attempt to maintain that ratio.
The post is getting flamed because it was made by Ginger, not because increasing the number of slots is a bad idea
Oh, what sad times are these when passing ruffians can say 'noob' at will to old ladies. There is a pestilence upon this land. Nothing is sacred. |
Lunali
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Posted - 2006.03.20 00:23:00 -
[14]
*sigh* wonder how long it will take people to realize that there's only two major purposes to POSs in empire space: reactions and research
I think one of those two might just be a solution...
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Mordorg
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Posted - 2006.03.20 04:52:00 -
[15]
Originally by: Azlana Well the OP surely has a point. The playerbase has grown exponentially in the past months. If the means of production do not increase accordingly then surely the player based economy will become less player based and more 'can i find a ******* slot' based.
Likewise more T2 BPOs need to be released. CPP need to look at the ratio of slots/bpos/ores per head six months ago, and attempt to maintain that ratio.
The post is getting flamed because it was made by Ginger, not because increasing the number of slots is a bad idea
No, increasing the slots at this time is a bad idea, because its a bad idea. The hubs, and the systems next to them, have long lines. Who would think the busiest systems in the game, would have lines for services right?
But if you go 2-3 jumps out, there is very little use, and when you get further, there are full systems, without one factory slot being used. This does not say that we need more slots, this means people are still gathered at the hubs. If we get to a point where people are spread out, and there is still not enough Labs, and factorys, then CCP will do what its done before, increase the number.
You can't blame CCP if you can't find a factory, when the majority of them are availible, even if its a few jumps away. I remember when Lab slots were like gold. Some people just complained, and never had them. Some people actully looked for them (gasp), and sold them for millions to the whiners. |
9854365
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Posted - 2006.03.20 04:55:00 -
[16]
pleanty of open slots where I am
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TheNecromancer
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Posted - 2006.03.20 06:35:00 -
[17]
I agree with Darpz My shop url Online shop
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Ginger Magician
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Posted - 2006.03.20 07:12:00 -
[18]
POS is not the solution to this situation.POS CANNOT BE DEFENDED. Anyone who wants to kill your pos for any reason whatsoever even just for kicks can do so quite easily with a single dreadnought.I predict that in a few months POS in eve will be finished because so many pirates and pks will be killing pos with their dreads. And what will happen to your bpos when pos is blown up? Do u really want to risk billions of isk worht of bpos in a castle of straw. I will never use a pos for anything I cant afford to lose period.
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Cervalan
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Posted - 2006.03.20 08:18:00 -
[19]
Edited by: Cervalan on 20/03/2006 08:18:52 Edited by: Cervalan on 20/03/2006 08:18:39
Originally by: Lunali *sigh* wonder how long it will take people to realize that there's only two major purposes to POSs in empire space: reactions and research
I think one of those two might just be a solution...
Except you can't do reactions in Empire space, see here. ------ Economics 101 for the hard of thinking. Hazlett Economics in 1 lesson Rothbard Economics |
Nathan Grey
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Posted - 2006.03.20 08:35:00 -
[20]
Ginger: Fair warning. I'm treating this as a whine on your part and responding accordingly to you and others.
REPEAT AFTER ME. "There is no problem with the number of factory and lab slots in Eve. The problem is that I am unwilling to use a factory outside the hub I am trying to sell stuff in. The problem is that I refuse to wait for a lab slot, or to leave my safe Concord-defended Empire space to find a shorter line for a lab slot, or to set up my own mobile laboratory. There are still a large number of open factory slots and lab slots in Eve that I am not factoring in to my observations."
There are hundreds (if not thousands) of stations that are running at less than 50% factory capacity. Many of these are in Empire.
There are still stations with open (yes, open) lab slots, whether or not you like where they are located. In the meantime, set your own up, or wait in line.
If you can't find ore in your highsec system, move. I was in Vellaine (three jumps north of Jita, Kaala constellation) for two months and never saw any of the belts stripped. I tried, I had help, didn't happen.
Lessons learned: if you don't like where you are, MOVE. Stop whining. ----------------------------------
Industrialist. I build it. You buy it. You break it and buy another one. Market domination through ingue ferrogue. (I did this and could have stopped it.) |
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Nathan Grey
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Posted - 2006.03.20 08:43:00 -
[21]
Originally by: Ginger Magician POS is not the solution to this situation.POS CANNOT BE DEFENDED. Anyone who wants to kill your pos for any reason whatsoever even just for kicks can do so quite easily with a single dreadnought.I predict that in a few months POS in eve will be finished because so many pirates and pks will be killing pos with their dreads. And what will happen to your bpos when pos is blown up? Do u really want to risk billions of isk worht of bpos in a castle of straw. I will never use a pos for anything I cant afford to lose period.
"Starbases cannot be defended." Okay. First question. How does a dreadnaught get in to highsec to hit a starbase that's running in a 0.5 system? (answer: it doesn't) Second question: How do you engage a starbase without getting wasted by Concord in highsec? (answer: wardec) If you have a war target show up outside your starbase, what is your station able to do? (answer: it can aggressively engage the target) Third question: How often to you so much as think about searching for starbases in highsec Empire? Worry about warping to a moon? (answer: you don't)
The claim that "starbases cannot be defended," when refering to starbases in highsec Empire, is amusingly in error. Those starbases are not only able to defend themselves agressively, but are also less likely to be located. ----------------------------------
Industrialist. I build it. You buy it. You break it and buy another one. Market domination through ingue ferrogue. (I did this and could have stopped it.) |
Matthew
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Posted - 2006.03.20 09:00:00 -
[22]
Originally by: Azlana Well the OP surely has a point. The playerbase has grown exponentially in the past months. If the means of production do not increase accordingly then surely the player based economy will become less player based and more 'can i find a ******* slot' based.
Competing with other players for the slots avaliable is a form of PvP. It won't become any less player-based, it'll just mean that production becomes more than just sitting around bunging stuff into slots - copetition for facilities becomes a factor. This is not necessarily a bad thing.
Originally by: Azlana The post is getting flamed because it was made by Ginger, not because increasing the number of slots is a bad idea
No, it's getting flamed because his primary whine was about a "shortage" of manufacturing slots, the one type of slot where there is most definitely not a shortage.
Originally by: Ginger Magician POS is not the solution to this situation.POS CANNOT BE DEFENDED. Anyone who wants to kill your pos for any reason whatsoever even just for kicks can do so quite easily with a single dreadnought.
Well, you could build up enough standings to put one up in 0.5 space and avoid that problem entirely. Or you take the risks of low-sec. But there's still the question of why why they would want to randomly gank POS? You get to sit there for hours pounding away at the thing, only to hit reinforced mode, having to come back the next day to pound it for hours more, risking a billion-isk ship, just to see something go bang. Random POS-ganking gets boring very quicky. As long as you don't plonk it up somewhere really silly, it's unlikely anyone will be bothered about taking it out. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
Draxx
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Posted - 2006.03.20 09:57:00 -
[23]
What's the matter Ging, running out of warp core stabilizers ?
If it moves kill it. If it doesn't move, kill it. It might move later. |
Deor
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Posted - 2006.03.20 12:41:00 -
[24]
Not had a problem with build slots myself, always plenty in our production station. ME slots on the other hand have been a problem from day 1 of RMR, we dont work near a main trade hub but there are never any free slots anywhere near our station and i just dont see waiting days just to start research. I also dont want to spend hours running all over the galaxy putting 2 BPO's here and 3 BPO's there, its just nuts.
Solution? I bought 2 mobile labs and stuck them on my POS 3 jumps away. Every now and then i just take a new batch down to it and bring the researched ones back to the procuction station. Scientific Networking skill means i can manage the research from anywhere within 10 jumps with my current skills. They paid for themselves very quickly in saved research costs.
I DO think more labs are needed, or change it back so any slot can be used for any job, which i think is the main problem. However i dont care so much any more --------------------------------
Download my POS Planner |
Borace
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Posted - 2006.03.20 12:46:00 -
[25]
Yeah, more research slots are needed it. But it's not a HOLY CRAP CAPITAL LETTERS OMG PLZ SUM1 HELP situation. Stop being so loud, and stop being so stupid if you can manage it too. I don't know who you are but you're not that important. |
Erfnam
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Posted - 2006.03.20 14:52:00 -
[26]
My primary role in EVE is as a scientist. I slap a few levels of ME on a print and start selling copies. You only ever need to do ME research once on a print! All you need to do is find a a few labs close to each other and move your prints to the stations. Toss in as many prints as you can in to the stations that have the lowest delay and then go about your business. Just keep cycling in new prints as they come out. If one of your stations has a 10 day wait, you could either use it and be patient or just research a print at one of the other stations you are squatting. I've gotten to the point where I always have 1-2 prints ready for delivery every 24 hours. The delays suck, but you have to adapt or find a new field.
CCP made lab changes with RMR, but they gave us a lot more than they took away. Spend the isk and time to train up a few of the skills and then things will be easier. Research shouldn't be the "i win".
Recruiting DTS Stop | IGB Casino |
Maltor'Vak
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Posted - 2006.03.20 14:55:00 -
[27]
I have two characters that I use for production. My main has never had a problem using any factory slot in any region that I am in.
My new character last night moved to a new system last night and there was no phased plasma S projectile ammo, so I went and bought the BP0 and then used the serach function. Found a factory with no waiting line 2 jumps from me. So, I took what meager minerals I had and ran over there and installed my jjob for 700 rounds :)
So, in short, MOVE away from the hubs.
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Ki Shodan
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Posted - 2006.03.20 17:51:00 -
[28]
Factory- and Labslots are fine. If you want to produce in a hub a little waiting time is required sometimes, that's all.
If it were like the old system, I'd have 10 Factoryslots in my Hub-System and several other spread arround just to have them in time, when i need them. and you could not use them at all! The current system is fine, even if i have to wait a day or two, does not matter when the production batch runs 4 or more days.
And even if you want to produce only some rounds of small ammo. you be better off now, even in the hubs. you only pay the slot, when you really use it and know exactly when you get a free slot, not like in the old days where industrialist, like me, claimed the whole factory-slots for themselfs!
And if you are based in a hub, either plan your production ahead or buy 1000 rounds of ammo from the market, you are saving lots of time buying low price goods in high competion areas rather than producing it there on your own.
Another Pro for the new system, immediatly, when you enter a new region, you can find empty slots without the need of travelling. Just float at the gate and bring up the science and industry menu. With the new range skill research and production has become much less travel(=time=money) intensive than before.
There are enough slots already, what you want is to remove competition from the game. To bring up one BPOs to an accurate M- and P-Level, you have to work and find the free slots you need or sit in hub and wait for them to be free. If you need your stuff produced "just-in-time" and can not achive this goal with the current system, you might better be off, doing something else than "producing and science". -- bye, Ki Shodan
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Joshua Foiritain
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Posted - 2006.03.20 18:53:00 -
[29]
Originally by: Ginger Magician Anyone who wants to kill your pos for any reason whatsoever even just for kicks can do so quite easily with a single dreadnought.
How fitting. -------
[Coreli Corporation Mainframe] |
Ogodei Ra
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Posted - 2006.03.20 21:04:00 -
[30]
"But there's still the question of why why they would want to randomly gank POS? You get to sit there for hours pounding away at the thing, only to hit reinforced mode, having to come back the next day to pound it for hours more, risking a billion-isk ship, just to see something go bang. Random POS-ganking gets boring very quicky. As long as you don't plonk it up somewhere really silly, it's unlikely anyone will be bothered about taking it out."
According to this, Ginger already lost 2 POS's to bored players.
http://oldforums.eveonline.com/?a=topic&threadID=301786
"To fill the rest of you in on what actually happened, we(VGND) were tipped off to possibility of Ginger Magician running a POS in the area of Lermireve. Further inspection (you don't simply ignore information this good!) revealed Ginger not only ran a POS in Lermireve, but a network of POS (consisting of 2 small and 1 large tower). After much deliberation (more like Guy 1: "These POS belong to Ginger Magician"; Guy 2: "Lets blow them up!"; Everyone else: "Okay!"), we set a scheduled a time to commence operations."
O.
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