Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Leigh Akiga
Laissez-faire Economics
493
|
Posted - 2014.01.15 01:29:00 -
[1] - Quote
As thread title suggests- I am curious what the current L4 king is? Probably in Caldari space/The Forge/Motsu and SOE area. It used to be Tengus and Ravens pre-HML nerf, and if it is something retardedly high-skilled like a Marauder- what is the next best thing? |

Ireland VonVicious
Vicious Trading Company
279
|
Posted - 2014.01.15 01:37:00 -
[2] - Quote
Rattlesnake is L4 king. |

Leigh Akiga
Laissez-faire Economics
493
|
Posted - 2014.01.15 01:40:00 -
[3] - Quote
Ireland VonVicious wrote:Rattlesnake is L4 king.
Even with all the crazy drone aggro changes? How is that handled? |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
54
|
Posted - 2014.01.15 01:51:00 -
[4] - Quote
golem or vargur with bastion and mjd is king of the hill in my opinion |

dexington
Caldari Provisions Caldari State
1057
|
Posted - 2014.01.15 01:54:00 -
[5] - Quote
Leigh Akiga wrote:Ireland VonVicious wrote:Rattlesnake is L4 king. Even with all the crazy drone aggro changes? How is that handled?
Sentry drones, the rattler is good and so is the domi, and the new nestor also seems like it's going to be a strong sentry platform. The marauders are all also really good in level 4 missions, and faction battleship also perform very well.
Hard to say which ship is the absolute best mission boat, it depends on the pirate faction you are mostly fighting and how much isk you are willing to throw into the ship. Low budget, sentry boats seem to out perform everything else, and if the shy is the limit faction battleships are probably your best choice, with marauders being somewhere in between. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Leigh Akiga
Laissez-faire Economics
493
|
Posted - 2014.01.15 01:59:00 -
[6] - Quote
So then how are the sentry drones micro-managed? Dont they get constantly attacked? |

Rexxorr
Zero Corp Tax2
63
|
Posted - 2014.01.15 02:00:00 -
[7] - Quote
For making isk, a paladin or vargur (loot/salvage as you mission).
For lp blitzing, Tengu or one of the pirate battleships.
|

dexington
Caldari Provisions Caldari State
1057
|
Posted - 2014.01.15 02:04:00 -
[8] - Quote
Leigh Akiga wrote:So then how are the sentry drones micro-managed? Dont they get constantly attacked?
If you are paying attention aggro is really not a problem, you can recall and redeploy the drone that get aggro when needed, and most of the time you can just kill the ships that aggro the drones before they get close enough to do any real damage. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Sobaan Tali
Caldari Quick Reaction Force
255
|
Posted - 2014.01.15 02:26:00 -
[9] - Quote
Marauders with internet connection that isn't crap, so watch for disconnects. CNR still pretty good (though torps still suck donky d***). Domi's gotten better at being a solid budget Rattlesnake over the last few expansions (ship bonus, DDA's, Microwarp). Rattler is still rattling (though, it will be different after re-balance; could be good, could be bad). And I still hear good things from Napoc pilots, too. I left out tengu because not only did it loose a bit from the hml nerf, but it's also due for a major spanking from CCP soon. Navy and pirate ships are still up for rebalance so some may end up crappy afterwards and some may pull ahead. |

Derath Ellecon
Washburne Holdings Situation: Normal
1970
|
Posted - 2014.01.15 06:02:00 -
[10] - Quote
Leigh Akiga wrote:So then how are the sentry drones micro-managed? Dont they get constantly attacked?
I love it when my sentries take aggro. I have an alt that often flies incursions. I keep an Ishtar in my orca for days when incursions are slow I can run a mission here and there. I have a DS small armor rr in the high. With it I can keep a sentry up under full room aggro most of the time. And if not just scoop that one and redeploy.
Personally I think the domi is the best bang for the buck overall. Great dps and tracking with sentries. Also selectable damage. No ammo usage yada yada. |
|

dexington
Caldari Provisions Caldari State
1057
|
Posted - 2014.01.15 06:45:00 -
[11] - Quote
Derath Ellecon wrote:Personally I think the domi is the best bang for the buck overall.
I think that is both the strength and "weakness" of the domi, it never really gets better then what you get with the T2 fit. The damage of the domi is decided but the number of drone damage amps you fit in the lows, which normally would be 2 or 3 depending on the mission.
Getting some faction/deadspace tank mods makes it easier to run with 3 drone damage amp, but it really not worth it considering price and the number of missions where it's actually useful.
I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Morrigan LeSante
The Lost and Forgotten Troopers
600
|
Posted - 2014.01.15 07:49:00 -
[12] - Quote
MJD and the domi can handle 4 DDAs giving it 800.x DPS with gardes out to silly ranges. The only minor concern is the guristas torp range, nothing else comes close to even chipping the paint before it dies in a fire.
It's not the fastest but in terms of bang for buck/bang for SP ratios...it's probably impossible to beat. |

Madmansreturn
Viziam Amarr Empire
3
|
Posted - 2014.01.15 10:50:00 -
[13] - Quote
If ISK doesnt play a role. A well fitted Machariel. Otherwise use lazy tank Rattle or with good Drone Skills the cheap swiss army knife Domi.
|

Goldiiee
Bureau of Astronomical Anomalies
847
|
Posted - 2014.01.15 11:24:00 -
[14] - Quote
Madmansreturn wrote:If ISK doesnt play a role. A well fitted Machariel. Agreed,
I haven't found anything that does mission as fast, or with as little adjustment needed for each mission as my Auto-cannon Mach. with 1400dps, it never takes more than a minute to remove all frigs from a mission and start on the cruisers. With up to 2000m/s mobility I am always right where I need to be. Add to all that a full range of damage types. I can't imagine gimping myself into using anything else.
And for the occasional Gurista or Sansha mission I use an Arty Mach with 1000dps out to 130km.
And it is easy enough to tank up to 1400dps or more; or the smart move is to use a speed tank and never turn the shield tank on at all.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Utchia Ieda
3
|
Posted - 2014.01.15 11:34:00 -
[15] - Quote
I currently run dual Domi's for level 4s. Both run almost Identical setups with gardes out to 80k + 10k
- Fleet Warp in
- Drop both sets of drones (assign alts drones)
- Print ISk
It's almost laughable how quickly this setup clears missions, any extra time added on setting up/positioning is undone very quickly with another 700dps. |

Batelle
Komm susser Tod
1255
|
Posted - 2014.01.15 15:48:00 -
[16] - Quote
There currently is no l4 king in the way that the machariel reigned as lvl 4 king in recent years. Proof seen here .
MJD and mobile depot have made all sentry ships much better. IMO the rattler is the de facto drone marauder, except with more HP.
Dominix is king for being easy, low profile, reliable, and effective at both low and high sp. 800dps gardes at 100km ? yes please.
Missile users have the phoon, fleet phoon, and CNR to play with. MJD + cruise and all that.
Marauders have the distinction of being able to permatank full room aggro with a 3 or sometimes 2 slot tank. They also are the least reliant on deadspace/faction mods to perform at a high level (although you'll want them for your 2 slot tank, lol). If you don't ever want to worried about being ganked, fly a relatively inexpensively fit marauder. The ewar immunity helps alot vs jamming, sensor damps, and tracking disruption, no so much vs neuting.
Machariel is still awesome. TE nerf means you have to do a bit more flying, but its still fast in speed and killing power, and is versatile. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1089
|
Posted - 2014.01.15 21:56:00 -
[17] - Quote
First of all there is the age old debate of "Blitzing vs Looting"
I don't blitz often because its not all that IMHO.
As far as running them, the Machariel is no longer King. It was never the best at everything but at one time it was the best at the most.
RS is great, but requires a lot of skills. It has exceptional tank but missions don't require exceptional tank. So you drop slots for utility and apply more DPS.
Fleet typhoon is incredible. Requires incredible ISK and incredible skills to apply the incredible DPS. Really fun to fly.
Vargur is so badass in Minmatar space. Not the highest bounty ticks but loots on the fly like a pro with decent bounty ticks. Learning how to run the missions so that something is always within the 48k tractor range is the hardest part.
Golem, same thing but not good in Minmatar space.
The non marauders require a noctis, otfen an alt.
When I do blitz, I love the Tengu. Fun to fly. Jack of all trades but master of none. A good friend of mine explained why he used a Tengu for every mission. "Its incredibly mediocre at everything. Which averages out to be as good as the ships that are good at one but bad at the other." Brit logic best logic. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |

Ginger Barbarella
Caldari Provisions Caldari State
1850
|
Posted - 2014.01.15 23:38:00 -
[18] - Quote
There is no King, just a lot of people with opinions flavored by their own bias. I like an MJD 'snake myself: sentry platform with cruise is hard to beat for long-range killing. Mine don't get attacked constantly at range; when they do, I tend to have a medium remote repper fit to take care of armor damage. I tend to fly this configuration either in Minmatar or Amarr space with Bouncer IIs. When I don't need that kind of firepower I really love a sentry Ishtar. "Blow it all on Quafe and strippers." --- Sorlac |

Judas Lonestar
Stryker Industries Ocularis Inferno
44
|
Posted - 2014.01.16 06:37:00 -
[19] - Quote
HAMgu, but meh to your range. Better fit an AB. But for damage application its pretty hard to beat those HAMs |

Dirk Massive
D.O.O.M.
30
|
Posted - 2014.01.16 07:01:00 -
[20] - Quote
I am sort of surprised not one person said the Kronos. The more I use mine, the more impressed I become. Bringing WAR and TERROR to a system near you.... |
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
495
|
Posted - 2014.01.16 14:53:00 -
[21] - Quote
In Caldari space I fly my Paladin, Machariel, and Kronos almost exclusively now. My alt has perfect missile skills and well the golem/cnr are both pretty good, I just can't get into them. My favorite use is use a target painter to get aggro, and then launch auto-targeting missiles.
Paladin probably does the most work Having 48km tractor beams is awesome. plus that tachyon damage + range is insane, and the tank laughs at everything. Drones, EoM, Bloods, Sansha, Mercs, Enemies abound. Mach for zoom zoom (anomaly chain, angels extra, Right hand, the score, Dread Pirate) Kronos for Vengence (I don't really like this mission, but with insane Null range the first 2 rooms work out pretty well, and then you can MJD in the last room) and Intercept the Saboteurs (I'm not sure it is better/worse than AC mach here). You can trust me, I have a monocole |

Ralph King-Griffin
Var Foundation inc.
250
|
Posted - 2014.01.16 15:02:00 -
[22] - Quote
Chainsaw Plankton wrote:In Caldari space I fly my Paladin, Machariel, and Kronos almost exclusively now. My alt has perfect missile skills and well the golem/cnr are both pretty good, I just can't get into them. My favorite use is use a target painter to get aggro, and then launch auto-targeting missiles.
Paladin probably does the most work Having 48km tractor beams is awesome. plus that tachyon damage + range is insane, and the tank laughs at everything. Drones, EoM, Bloods, Sansha, Mercs, Enemies abound. Mach for zoom zoom (anomaly chain, angels extra, Right hand, the score, Dread Pirate) Kronos for Vengence (I don't really like this mission, but with insane Null range the first 2 rooms work out pretty well, and then you can MJD in the last room) and Intercept the Saboteurs (I'm not sure it is better/worse than AC mach here). In the same boat ( literally) Would you mind posting your paladin fit?
If in doubt...do...excessively. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
495
|
Posted - 2014.01.16 15:07:00 -
[23] - Quote
guns of the largest variety (usually tachyons, sometimes megapulse, I hear the cool kids use a mobile depot and hotswap in missions), bastion, 3 utility slots tracking comps, sensor booster, prop mod large rep, EANM, Damage control, 4 heatsinks Large Energy bust aerator II, ccc I You can trust me, I have a monocole |

Ralph King-Griffin
Var Foundation inc.
250
|
Posted - 2014.01.16 15:30:00 -
[24] - Quote
Cheers running almost that, them big guns do sound cool. Different rigs and a cap injector in hold ( just in case). Nice.
Mobile depo is handy. If in doubt...do...excessively. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
496
|
Posted - 2014.01.16 18:33:00 -
[25] - Quote
my rigs used to be cccs as you couldn't easily fit the damage rig, and they more or less made it cap stable. then tach cap use got reduced and they buffed the paladin's cap, there was also some change to powergrid, and the huge buff to tank from bastion, and I just had to try throwing the damage rig on.
also I'm not in amarr space so I don't see neuts from npcs, and most of the missions are complete pushovers. maybe if I was doing longer/harder missions i'd have a cap mod somewhere. You can trust me, I have a monocole |

Qalix
Long Jump.
32
|
Posted - 2014.01.16 19:04:00 -
[26] - Quote
I dual box a cruise raven and cruise typhoon. MJDs handle range issues, but I have no issues with using MWD on my BS either. I've run epic arcs and L4s with no issues, except for the occasional "i could have sworn i aligned in a different direction" moment. They are T2 fits and are cheap enough that I never worry about getting ganked, plus I use the extra ISK to PLEX the accounts and buy T3s for nullsec ninja activities. |

Tarsas Phage
Freight Club
245
|
Posted - 2014.01.16 21:47:00 -
[27] - Quote
Leigh Akiga wrote:As thread title suggests- I am curious what the current L4 king is? Probably in Caldari space/The Forge/Motsu and SOE area.
For what it's worth, Motsu is a ghost town now compared to 2 years ago. Agent rewards being pegged to the security status of the agent's system dropped the 0.9 system of Motsu off the map for Caldari Navy missions. Most people then migrated to Umokka or Arvasaras, which are both 0.5, and thus you get the maximum LP and ISK payout for a highsec agent. |

IIshira
School of Applied Knowledge Caldari State
601
|
Posted - 2014.01.16 22:05:00 -
[28] - Quote
If I had a dollar for every thread posted in the past month asking what is the best level 4 ship....
There is no "best"... It all depends on how you want to fly and what you like. |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
61
|
Posted - 2014.01.17 04:14:00 -
[29] - Quote
Dirk Massive wrote:I am sort of surprised not one person said the Kronos. The more I use mine, the more impressed I become.
its a good ship and i didnt mention it because u cant choose your damage type like in the vargur or the golem. |

Incindir Mauser
Adhocracy Incorporated Adhocracy
345
|
Posted - 2014.01.18 02:08:00 -
[30] - Quote
Dirk Massive wrote:I am sort of surprised not one person said the Kronos. The more I use mine, the more impressed I become.
Shh... It's a sekrit. |
|

dexington
Caldari Provisions Caldari State
1063
|
Posted - 2014.01.18 02:39:00 -
[31] - Quote
Jeanne-Luise Argenau wrote:Dirk Massive wrote:I am sort of surprised not one person said the Kronos. The more I use mine, the more impressed I become. its a good ship and i didnt mention it because u cant choose your damage type like in the vargur or the golem.
It's makes up for it in raw damage, it's a solid choice for running level 4 missions, even outside serp/guristas space.
There are many reasons to pick the vindicator over the kronos, especially if you plan on throwing a couple billions into the fitting, but the kronos still is a very good ship. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Ireland VonVicious
Vicious Trading Company
279
|
Posted - 2014.01.18 03:11:00 -
[32] - Quote
Leigh Akiga wrote:Ireland VonVicious wrote:Rattlesnake is L4 king. Even with all the crazy drone aggro changes? How is that handled?
Yes, even with the drone aggro changes.
Sentry drones with high skills have zero issue in L4's if you pay even the smallest amount of attention.
Best anti gank BS in game.
Can pull off large amounts of landible dps with omni tank and high health pool. Cost about half other non T1 BS's. Can choose damage type and has zero issue v.s. ECM. It's so powerful you won't ever have to look at survival guides again. All that while having room for a prop mod.
Ganking L4 runners seems to be at an all time high right now due to sec status changes and destroyer buffs. Don't get caught with your pants down. |

Derath Ellecon
Washburne Holdings Situation: Normal
1979
|
Posted - 2014.01.18 03:22:00 -
[33] - Quote
Ireland VonVicious wrote:
Ganking L4 runners seems to be at an all time high right now in SOE mission hubs due to everyone flocking there to blitz SOE LP. Don't get caught with your pants down.
FTFY |

dexington
Caldari Provisions Caldari State
1063
|
Posted - 2014.01.18 10:27:00 -
[34] - Quote
Ireland VonVicious wrote:Rattlesnake is L4 king.
The changes to omni links is going to reduce the effectiveness of the rattlesnake. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Viviseciant
Kalypso Security Services Inc
2
|
Posted - 2014.01.18 14:01:00 -
[35] - Quote
 Leigh Akiga wrote:So then how are the sentry drones micro-managed? They area a huge part of a drone boats dps so you have to watch the aggro they get. But.. Easy to manage imo. They don't get aggro all that often. And it seems to only be one at a time. If you're in a IV drop your sentries @ range & orbit one @ 1k. One gets aggro pull it and launch a fresh one or just let it set in the bay for a few secs. Relaunch. |

Batelle
Komm susser Tod
1294
|
Posted - 2014.01.18 16:51:00 -
[36] - Quote
dexington wrote:Ireland VonVicious wrote:Rattlesnake is L4 king. The changes to omni links is going to reduce the effectiveness of the rattlesnake.
Its also hurt by the scope rig change. However, IMO the only thing this does is hurt the range at which gardes are effective. Its not a big deal for the other drone types in PVE. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Ireland VonVicious
Vicious Trading Company
279
|
Posted - 2014.01.18 18:09:00 -
[37] - Quote
Derath Ellecon wrote:Ireland VonVicious wrote:
Ganking L4 runners seems to be at an all time high right now in SOE mission hubs due to everyone flocking there to blitz SOE LP. Don't get caught with your pants down.
FTFY
No thanks to that.
It's happening in more than SOE space right now. Although SOE space is the huge magnet due to the last expansion.
I know of two other mission hub areas that are experiencing spikes as well. Both nowhere near SOE space. |

Ivan St
Ascending Phoenix 2.0
5
|
Posted - 2014.01.19 11:05:00 -
[38] - Quote
*Sigh Well, what the "best" level 4 ship is depends on what your skills are at and how much you are willing to pay.
If it comes to overall performance, I'd say Bastion cruise Golem It gives you around 1000 dps and can easily tank pretty much any PVE sitation that does not involve Incursions or Sleepers. But it takes quite some time to skill for it and the ship itself isn't cheap either.
Rattlesnake Use cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best)
Raven navy issue Badass ship with badass damage output, good choice if you aren't making a run for rattlesnake/Golem
Tengu. Not much to say, excellent choice if you are new and don't have the skills to properly fit a battleship Your dps will be around 700, but you should be fine in level 4 missions, but DON'T try fighting level 4 missions where they have energy neuts. Tengus are usually just barely cap stable and won't last long once the shield booster stops working.
These are pretty much the (Caldari) Kings of Level 4. Of course, other races have very good level 4 ships as well, such as the whole range of Mauauders, the vindicator and some others. Missileboats have been the preferred level 4 ships because complicated stuff like angular velocity, radial velocity and falloff don't matter to them and they never miss the target as long as it is in range.
I agree that in PVP, you would prefer actual guns, but in PVE missiles are a lot easier to use |

Kiandoshia
Tetragorn SpaceMonkey's Alliance
1554
|
Posted - 2014.01.19 12:05:00 -
[39] - Quote
Goldiiee wrote:Madmansreturn wrote:If ISK doesnt play a role. A well fitted Machariel. Agreed, I haven't found anything that does mission as fast, or with as little adjustment needed for each mission as my Auto-cannon Mach. with 1400dps, it never takes more than a minute to remove all frigs from a mission and start on the cruisers. With up to 2000m/s mobility I am always right where I need to be. Add to all that a full range of damage types. I can't imagine gimping myself into using anything else. And for the occasional Gurista or Sansha mission I use an Arty Mach with 1000dps out to 130km. And it is easy enough to tank up to 1400dps or more; or the smart move is to use a speed tank and never turn the shield tank on at all.
1400dps, how exactly? |

dexington
Caldari Provisions Caldari State
1068
|
Posted - 2014.01.19 12:24:00 -
[40] - Quote
Kiandoshia wrote:Goldiiee wrote:Madmansreturn wrote:If ISK doesnt play a role. A well fitted Machariel. Agreed, I haven't found anything that does mission as fast, or with as little adjustment needed for each mission as my Auto-cannon Mach. with 1400dps, it never takes more than a minute to remove all frigs from a mission and start on the cruisers. With up to 2000m/s mobility I am always right where I need to be. Add to all that a full range of damage types. I can't imagine gimping myself into using anything else. And for the occasional Gurista or Sansha mission I use an Arty Mach with 1000dps out to 130km. And it is easy enough to tank up to 1400dps or more; or the smart move is to use a speed tank and never turn the shield tank on at all. 1400dps, how exactly?
4 gyros, T2 rig and 2 +5% damage implants does give 1400 dps in eft, projected dps is going to be less with the 4km optimal range. The same is true for the 1K arti fit, it has 20 km optimal, and you can't pick damage types with any of the fits. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
|

Gimme more Cynos
Science and Trade Institute Caldari State
122
|
Posted - 2014.01.19 12:50:00 -
[41] - Quote
Ivan St wrote:RattlesnakeUse cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best)
No subcap can beat marauders on tank nowadays. |

Goldiiee
Bureau of Astronomical Anomalies
856
|
Posted - 2014.01.19 12:51:00 -
[42] - Quote
dexington wrote:4 gyros, T2 rig and 2 +5% damage implants does give 1400 dps in eft, projected dps is going to be less with the 4km optimal range. The same is true for the 1K arti fit, it has 20 km optimal, and you can't pick damage types with any of the fits.
Pretty close, If I use sentries (Rare opportunity) I can push the total DPS to nearly 1600. But thats only for a few missions where I land at 40 km from rats and have nothing better to do than sit a blap.
Yes optimal can be 4km, but with Guns you always fight in falloff. So a more accurate statement would be a minimum of half my dps reaches 62 km with Autos, and 113km with Artillery.
And Dex I am not sure what you mean 'Can't pick damage types'?
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

dexington
Caldari Provisions Caldari State
1068
|
Posted - 2014.01.19 13:02:00 -
[43] - Quote
Goldiiee wrote:And Dex I am not sure what you mean 'Can't pick damage types'?
Is projectile T2 ammo not always Kin/Exp? I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Goldiiee
Bureau of Astronomical Anomalies
856
|
Posted - 2014.01.19 13:12:00 -
[44] - Quote
dexington wrote:Goldiiee wrote:And Dex I am not sure what you mean 'Can't pick damage types'? Is projectile T2 ammo not always Kin/Exp? Yes that's right. But I still have RF Phased Plasma (Thermal), RF EMP (EMP), RF Fusion (Explosive) and the laughable RF Titanium Sabot (Kinetic, with a huge hit in DPS)
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Ivan St
Ascending Phoenix 2.0
5
|
Posted - 2014.01.19 13:15:00 -
[45] - Quote
Gimme more Cynos wrote:Ivan St wrote:RattlesnakeUse cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best) No subcap can beat marauders on tank nowadays. Sorry, wasn't specific: One of THE best non- maurauder subcap shield tank |

IIshira
School of Applied Knowledge Caldari State
613
|
Posted - 2014.01.19 15:29:00 -
[46] - Quote
Ivan St wrote:Gimme more Cynos wrote:Ivan St wrote:RattlesnakeUse cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best) No subcap can beat marauders on tank nowadays. Sorry, wasn't specific: One of THE best non- maurauder subcap shield tank
Also I'm not sure about a Rattlesnake since I don't fly one but if you're putting an uber tank on a Golem for level 4's you're fitting it wrong |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
497
|
Posted - 2014.01.19 16:27:00 -
[47] - Quote
Tarsas Phage wrote:Leigh Akiga wrote:As thread title suggests- I am curious what the current L4 king is? Probably in Caldari space/The Forge/Motsu and SOE area. For what it's worth, Motsu is a ghost town now compared to 2 years ago. Agent rewards being pegged to the security status of the agent's system dropped the 0.9 system of Motsu off the map for Caldari Navy missions. Most people then migrated to Umokka or Arvasaras, which are both 0.5, and thus you get the maximum LP and ISK payout for a highsec agent.
agent rewards have been pegged to sec status for far longer than 2 years. I guess it just took some people a LONG time to figure that out. You can trust me, I have a monocole |

IIshira
School of Applied Knowledge Caldari State
613
|
Posted - 2014.01.19 16:36:00 -
[48] - Quote
dexington wrote:Kiandoshia wrote:Goldiiee wrote:Madmansreturn wrote:If ISK doesnt play a role. A well fitted Machariel. Agreed, I haven't found anything that does mission as fast, or with as little adjustment needed for each mission as my Auto-cannon Mach. with 1400dps, it never takes more than a minute to remove all frigs from a mission and start on the cruisers. With up to 2000m/s mobility I am always right where I need to be. Add to all that a full range of damage types. I can't imagine gimping myself into using anything else. And for the occasional Gurista or Sansha mission I use an Arty Mach with 1000dps out to 130km. And it is easy enough to tank up to 1400dps or more; or the smart move is to use a speed tank and never turn the shield tank on at all. 1400dps, how exactly? 4 gyros, T2 rig and 2 +5% damage implants does give 1400 dps in eft, projected dps is going to be less with the 4km optimal range. The same is true for the 1K arti fit, it has 20 km optimal, and you can't pick damage types with any of the fits.
+5 Garde II's I'm guessing |

Goldiiee
Bureau of Astronomical Anomalies
856
|
Posted - 2014.01.19 16:55:00 -
[49] - Quote
IIshira wrote:+5 Garde II's I'm guessing
[Machariel, Missions]
7x 800mm Repeating Cannon II (Hail L) Automated Targeting Unit I
Pithum A-Type Adaptive Invulnerability Field Pith A-Type Shield Boost Amplifier Gist A-Type X-Large Shield Booster Gist X-Type 100MN Microwarpdrive Federation Navy Tracking Computer (Optimal Range Script)
4x Republic Fleet Gyrostabilizer 2x Republic Fleet Tracking Enhancer Damage Control II
Large Anti-EM Screen Reinforcer II Large Anti-Thermal Screen Reinforcer II
4x Garde II 5x Warrior II
[Statistics - Goldiiee]
Effective HP: 97,799 (Eve: 84,728) Tank Ability: 1,471.68 DPS Capacitor (Lasts 2m 43s) Volley Damage: 4,594.55 DPS: 1,434.72 With 5x warriors DPS: 1,597.21 With 4x Guards DPS: 1,800.79 With Heat and 4x Guards
[Implants - Mission Clone]
Slot 6: Inherent Implants 'Squire' Engineering EG-606 Slot 7: Eifyr and Co. 'Gunslinger' Motion Prediction MR-706 Slot 9: Eifyr and Co. 'Gunslinger' Surgical Strike SS-906 Slot 10: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1006
There, I made it easy for the trolls.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Saracen Blade
The Devine Comedy
0
|
Posted - 2014.01.19 18:39:00 -
[50] - Quote
MJD Sentry Domi:
3 x T2 Drone link Augmentor Centum C-Type RR T2 Tractor Gattling Pulse Laser (aggro gun)
MJD/MWD (swap out when appropriate) F-90 Positional sensor subroutine/both scripts 3 xT2 Omnidirectional Tracking Links
T2 LAR 2 x C-Type Adaptive Platings/mission specifics, doesn't matter tbh 4 x T2 Drone Damage Amp
3 x Large Drone Scope Chip
gives Gardes 101km + 12km 800dps/3200 alpha gives Bouncers more optimal than you can target, 700dps/2800 alpha
Warp in, mjd out, drop gardes, kill frigs-cruiser-bc-bs....easy
probably the cheapest and one of the most effective sub marauder pve ships ive ever used. |
|

dexington
Caldari Provisions Caldari State
1068
|
Posted - 2014.01.19 19:51:00 -
[51] - Quote
The sentry domi is a good mission boat, but it now where close to being the "king" of level 4 missions.
I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

IIshira
School of Applied Knowledge Caldari State
613
|
Posted - 2014.01.19 20:14:00 -
[52] - Quote
Goldiiee wrote:IIshira wrote:+5 Garde II's I'm guessing [Machariel, Missions] 7x 800mm Repeating Cannon II (Hail L) Automated Targeting Unit I Pithum A-Type Adaptive Invulnerability Field Pith A-Type Shield Boost Amplifier Gist A-Type X-Large Shield Booster Gist X-Type 100MN Microwarpdrive Federation Navy Tracking Computer (Optimal Range Script) 4x Republic Fleet Gyrostabilizer 2x Republic Fleet Tracking Enhancer Damage Control II Large Anti-EM Screen Reinforcer II Large Anti-Thermal Screen Reinforcer II Large Core Defense Field Extender II 4x Garde II 5x Warrior II [Statistics - Goldiiee] Effective HP: 108,145 (Eve: 93,472) Tank Ability: 1,485.47 DPS Capacitor (Lasts 2m 43s) Volley Damage: 4,594.55 DPS: 1,434.72 With 5x warriors DPS: 1,597.21 With 4x Guards DPS: 1,800.79 With Heat and 4x Guards [Implants - Mission Clone] Slot 6: Inherent Implants 'Squire' Engineering EG-606 Slot 7: Eifyr and Co. 'Gunslinger' Motion Prediction MR-706 Slot 9: Eifyr and Co. 'Gunslinger' Surgical Strike SS-906 Slot 10: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1006 There, I made it easy for the trolls. Edit: Oops forgot a rig. added and fixed.
Very nice fit... I'm guessing about 4 bil?... I sure hope you're smart enough to be posting on a forum alt and not your mission pilot 
How do the sentry drones work with having to burn in range of targets? Do the rats ignore them due to your putting out so much DPS with your guns?
Why the EG-606? It's not needed according to EFT unless I did something wrong |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
69
|
Posted - 2014.01.19 20:21:00 -
[53] - Quote
tbh there is no real king of the hill anymore.
Rattle was mentioned before good boat. all Marauders are good l4 boats. Machariel is also a good l4 boat because of projectile and speed. Dominix is the best budget boat. Raven Navy great mission boat for range application and with rigors and flares also at damage on smaller targets. Typhoon same category as raven navy (not sure about damage). Tengu is seen by many ppl as mission blitzer (never tried so not sure).
Ships i dont like for missions. Hyperion, Tempest, Scorpion, Scorpion Navy (i prefer the Raven Navy Application boni, but might change), Armageddon. |

Goldiiee
Bureau of Astronomical Anomalies
858
|
Posted - 2014.01.21 05:12:00 -
[54] - Quote
IIshira wrote:Very nice fit... I'm guessing about 4 bil?... I sure hope you're smart enough to be posting on a forum alt and not your mission pilot  How do the sentry drones work with having to burn in range of targets? Do the rats ignore them due to your putting out so much DPS with your guns? Why the EG-606? It's not needed according to EFT unless I did something wrong Yeah around 4 bil, and another 3.7bil? I think for implants.
I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs.
For some missions, Blockade, Gone Berserk, Pirate Invasion and few others I can't remember off the top of my head I drop sentries to add to the overall dps as long as everything is approaching and outside the sentries optimal (different sentries depending on mission).
I have never noticed if the rats ignore my sentries, but missions like Vengeance, and Buzz Kill (Frig and Cruiser heavy) take me 10 to 15 minutes (Landing on gate to warp out). And the light drones only get launched if I screw up and miss a frig on approach (hardly ever happens) with the guns.
The EG-606 allows me to switch to artillery, without changing anything but the guns, a targeting range scripted Sebo, and a T1 auto-targeter for the two extra locks. And then I am dropping 15k volleys out past 130km; 7 solo guns one shot frigs, 2 gun groups (4 and 3) popping two cruisers at a time, and usually 2 groups and another one group for most BS's. Anything that gets inside 50 km I let the sentries clean up and keep shooting heavy stuff.
I also use the exact same rig & implant setup to FC/Run Incursions, so I am never in a predictable time and place to be used as a gank-bank payday.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Nicolai Xperte
No Fracks Givin Inc
30
|
Posted - 2014.01.21 06:45:00 -
[55] - Quote
For me Pre-Rubicon my Omni-Tank CNR was my goto missioner until Rubicon and the Bastion Module now my 1k+ dps Beam Pally. I don't always bring out my Absolution.
But when I do it makes the Blue's rage, lol. |

IIshira
School of Applied Knowledge Caldari State
621
|
Posted - 2014.01.21 10:09:00 -
[56] - Quote
Nicolai Xperte wrote:For me Pre-Rubicon my Omni-Tank CNR was my goto missioner until Rubicon and the Bastion Module now my 1k+ dps Beam Pally.
The CNR is still nice but if you're fighting Sansha or Blood Raiders a tach paladin is pretty awesome. |

Noxisia Arkana
Deadspace Knights
69
|
Posted - 2014.01.21 14:21:00 -
[57] - Quote
Gimme more Cynos wrote:Ivan St wrote:RattlesnakeUse cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best) No subcap can beat marauders on tank nowadays.
Passive the rattle can beat a marauder, active I believe you are 100% correct. |

Antillie Sa'Kan
Forging Industries Silent Infinity
337
|
Posted - 2014.01.21 14:25:00 -
[58] - Quote
For overall flexibility I would have to go with the Vargur. However the Golem, Mach, and Rattler are certainly contenders. |

Goldiiee
Bureau of Astronomical Anomalies
859
|
Posted - 2014.01.21 14:55:00 -
[59] - Quote
Noxisia Arkana wrote:Goldiiee wrote: Yeah around 4 bil, and another 3.7bil? I think for implants.
I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs.. Are you crazy? Just keep d-scan up and watch for combat probes. Keeping another account logged in to save you is rediculous. IF you are at a huge mission hub ESPECIALLY SOE, yes, you may get ganked. Otherwise it looks like your jumping at shadows. I have been doing this for 4 years now, I don't jump at shadows, I don't fly what I can't afford to lose and I have never lost a ship to a Gank.
Anyone doing SOE LP, is asking to get ganked. Much easier and safer to make 1 million Concord LP in a week and use the LP exchange.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Lloyd Roses
Blue-Fire
477
|
Posted - 2014.01.21 15:22:00 -
[60] - Quote
I'd say King strongly depends... 8/10 times it's gonna be a marauder with a oneslot-tank and 14 Tracking Computers, the rest is either a machariel or a tengu/navy raven. Sort of missions influence the top choice significanty, as paladins hands down dominate the amarr-region and so on.
"I honestly thought I was in lowsec"
Moving pictures: The Enyo |
|

Goldiiee
Bureau of Astronomical Anomalies
942
|
Posted - 2014.01.21 16:10:00 -
[61] - Quote
Perhaps the title was too vague, to me a LVL-4 king is the ship that does missions the fastest. Others might like the AFK nature of a ship, or no ammo expense, or longest range (So no work moving around).
I would not say a ship that does less than 1000dps is certainly not a mission king. As for tank that's a bit deceptive I can do some mission without ever turning on a booster; just DPS everything before it gets close enough to hit. But if needed I can tank well over 2000dps for at least 3 minutes. So tank is not really an issue for missions, unless you can't tank then you need to start over.
Mission King is also entirely dependant on skills, the new 'ISIS' addition to eve actually helps a little in the skills planning, but without perfect Core skills it's hard to ever realise the full potential of any ship. I know when I first tried Artillery I was sure after I docked back up I would never use them again, low DPS and long wait for cycle made me miserable, now I easily cover 1000dps with Artillery and find it extremely useful. especially when each gun does over 2000ehp volleys.
So to the OP, pick a ship, train everything, and your ship will be 'The King of LVL-4'
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Cyber Op
DiamondCutterz Shotgun Weddings
16
|
Posted - 2014.02.23 17:29:00 -
[62] - Quote
Goldiiee wrote:Perhaps the title was too vague, to me a LVL-4 king is the ship that does missions the fastest. Others might like the AFK nature of a ship, or no ammo expense, or longest range (So no work moving around).
I would not say a ship that does less than 1000dps is certainly not a mission king. As for tank that's a bit deceptive I can do some mission without ever turning on a booster; just DPS everything before it gets close enough to hit. But if needed I can tank well over 2000dps for at least 3 minutes. So tank is not really an issue for missions, unless you can't tank then you need to start over.
Mission King is also entirely dependant on skills, the new 'ISIS' addition to eve actually helps a little in the skills planning, but without perfect Core skills it's hard to ever realise the full potential of any ship. I know when I first tried Artillery I was sure after I docked back up I would never use them again, low DPS and long wait for cycle made me miserable, now I easily cover 1000dps with Artillery and find it extremely useful. especially when each gun does over 2000ehp volleys.
So to the OP, pick a ship, train everything, and your ship will be 'The King of LVL-4'
Fleet Typhoon very SP intensive amazing applied dmg can armor or shield tank it depending on preference. The damage it out puts with cruise missiles plus sentries is scary . If you feeling really brave 3-4bcu's 3 drone dmg and shield tank it CPU can be kinda of tight on this ship. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1208
|
Posted - 2014.02.24 10:37:00 -
[63] - Quote
my experience says that mission runners buy a lot more cruise missiles than any other ammo type  We are recruiting german-speaking PVP players, contact me :)
Banner was used for this Post |

seth Hendar
I love you miners
467
|
Posted - 2014.02.24 11:09:00 -
[64] - Quote
Goldiiee wrote:IIshira wrote:+5 Garde II's I'm guessing [Machariel, Missions] 7x 800mm Repeating Cannon II (Hail L) Automated Targeting Unit I Pithum A-Type Adaptive Invulnerability Field Pith A-Type Shield Boost Amplifier Gist A-Type X-Large Shield Booster Gist X-Type 100MN Microwarpdrive Federation Navy Tracking Computer (Optimal Range Script) 4x Republic Fleet Gyrostabilizer 2x Republic Fleet Tracking Enhancer Damage Control II Large Anti-EM Screen Reinforcer II Large Anti-Thermal Screen Reinforcer II Large Core Defense Field Extender II 4x Garde II 5x Warrior II [Statistics - Goldiiee] Effective HP: 108,145 (Eve: 93,472) Tank Ability: 1,485.47 DPS Capacitor (Lasts 2m 43s) Volley Damage: 4,594.55 DPS: 1,434.72 With 5x warriors DPS: 1,597.21 With 4x Guards DPS: 1,800.79 With Heat and 4x Guards [Implants - Mission Clone] Slot 6: Inherent Implants 'Squire' Engineering EG-606 Slot 7: Eifyr and Co. 'Gunslinger' Motion Prediction MR-706 Slot 9: Eifyr and Co. 'Gunslinger' Surgical Strike SS-906 Slot 10: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1006 There, I made it easy for the trolls. Edit: Oops forgot a rig. added and fixed.
this one can run any LVL4 in 0.2 for far less isk
Quote:[Machariel, Machariel - PVE]
7x 800mm Repeating Cannon II
Caldari Navy Shield Boost Amplifier Kaikka's Modified X-Large Shield Booster Thermic Dissipation Field II Kinetic Deflection Field II Prototype 100MN Microwarpdrive I
Damage Control II 3x Republic Fleet Gyrostabilizer 3x Republic Fleet Tracking Enhancer
3x Large Capacitor Control Circuit I
you can find better isk/ratio than the Kaikka's indeed, i never bothered since i bought it for 100M isk, and it is tanky enought provided you switch resist / drones accordingly
no need to switch resist with 2 factions invuln |

Anya Klibor
Guy Fawkes Trust Fund 31ST Reliables Division
650
|
Posted - 2014.02.24 19:34:00 -
[65] - Quote
I use an Ishtar. |

Paikis
Vapour Holdings
1084
|
Posted - 2014.02.26 06:02:00 -
[66] - Quote
Just a quick note to anyone reading this thread. EFT DPS is not actually what you get.
For any ship using Blasters, Autocannons or Artillery, you can safely half the DPS from EFT. Anyone telling you they get 1400 DPS with an autocannon ship (Hi Goldiiiiiiiiii) doesn't understand how falloff works. |

Goldiiee
Bureau of Astronomical Anomalies
943
|
Posted - 2014.02.26 09:21:00 -
[67] - Quote
Yes you're right Paikis, projectiles have a 'Chance to hit' added to the possible DPS, and anyone choosing to use projectiles should try to understand Falloff and how it affects your DPS.
So with a theoretical 1400 DPS there's a 'sort of' bell curve; I will be doing 700 DPS at 65km, and 1,120 DPS at 40km and only doing the full 1400 DPS at 6-10 km losing 5% as distance approaches 20 km (1330 DPS at 20km).
For artillery I do 1,111 DPS from 20km out to 60km, then fall to only 80% or 888DPS at coincidentally 88km, I will be getting 50% (Or 555 DPS) at 130 KM.
Here's a chart against a cruiser sized object at 200m/s full transversal to make it easier to understand. http://imgur.com/Cg1ZUEN
Probably wont help till you actually experience it first hand, but at least it gives an idea of what to expect, and how to improve your applicable DPS by choosing the right guns/ammunition for the job.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Luwc
Easy Co. Fatal Ascension
50
|
Posted - 2014.02.26 12:53:00 -
[68] - Quote
kekek draek pls. |

haga daga
Deadspace Remnants
1
|
Posted - 2014.02.27 14:08:00 -
[69] - Quote
Machariel.
Resoning: DPS is higher on guns alone than most ships. Ships with higher dps travel slower or apply it less effectively over a smaller scope of range Damage is adaptable Speed tank is hilarious on a battleship
Downside not the highest tank, not comparable to a marauder but good for most missions. high ammo cost.
|

Dino Zavr
Shadow Owls
0
|
Posted - 2014.03.01 09:17:00 -
[70] - Quote
Hi
may i, please, add one more suggestion: as rather young piot i fly only Gallente ships and cannot compare what i feel about missiles/shilds ships, and, yes, i can use EFT to estimate damage projecions at different hulls/fits, however, theorycraft numbers is really not flying the ship and be comfortable with it. I always fit Damage Control II to my sentry Dominix (because my fit includes deadspace LAR) and i really don't want to meet a surprise bunch of tornadoes at some random gates, so i fly with DC "always on" (hoping huge Gallente structure HP would make my ship way less interesting for suicide gankers) Thus, i'm afraid, fitting uber-expensive modules at MJD battleships with mediocre tank makes them vulnerable. Highsec is not that safe after all. Travelling in gank-proof fit and then refitting for specific mission is OK, but it is kinda annoying. Senty Dominix provides one universal fit safe and comfortable to fly, easy to control and minimum management. So my personal definition of "the best" is the overall best: reliable, convinient, relatively safe, not just the DPS king Still have no skills to try Kronos but in next several months i'll definitely give it a test.
Fly safe |
|

Fatimer Lightspeed
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.03.02 22:52:00 -
[71] - Quote
Goldiiee wrote:Noxisia Arkana wrote:Goldiiee wrote: Yeah around 4 bil, and another 3.7bil? I think for implants.
I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs.. Are you crazy? Just keep d-scan up and watch for combat probes. Keeping another account logged in to save you is rediculous. IF you are at a huge mission hub ESPECIALLY SOE, yes, you may get ganked. Otherwise it looks like your jumping at shadows. I have been doing this for 4 years now, I don't jump at shadows, I don't fly what I can't afford to lose and I have never lost a ship to a Gank. Anyone doing SOE LP, is asking to get ganked. Much easier and safer to make 1 million Concord LP in a week and use the LP exchange.
A million LP a week? That's got to be the best part of 150 missions a week. Pretty impressive if you are. |

Goldiiee
Bureau of Astronomical Anomalies
948
|
Posted - 2014.03.03 03:29:00 -
[72] - Quote
Fatimer Lightspeed wrote:Goldiiee wrote:Noxisia Arkana wrote:Goldiiee wrote: Yeah around 4 bil, and another 3.7bil? I think for implants.
I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs.. Are you crazy? Just keep d-scan up and watch for combat probes. Keeping another account logged in to save you is rediculous. IF you are at a huge mission hub ESPECIALLY SOE, yes, you may get ganked. Otherwise it looks like your jumping at shadows. I have been doing this for 4 years now, I don't jump at shadows, I don't fly what I can't afford to lose and I have never lost a ship to a Gank. Anyone doing SOE LP, is asking to get ganked. Much easier and safer to make 1 million Concord LP in a week and use the LP exchange. A million LP a week? That's got to be the best part of 150 missions a week. Pretty impressive if you are. Sorry that wasn't very clear; Concord LP is from Incursions, and that is where I can make up to a million LP a week. I don't think I have the patience to do that many missions a week. :)
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Fatimer Lightspeed
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.03.03 08:11:00 -
[73] - Quote
Goldiiee wrote:Fatimer Lightspeed wrote:Goldiiee wrote:Noxisia Arkana wrote:Goldiiee wrote: Yeah around 4 bil, and another 3.7bil? I think for implants.
I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs.. Are you crazy? Just keep d-scan up and watch for combat probes. Keeping another account logged in to save you is rediculous. IF you are at a huge mission hub ESPECIALLY SOE, yes, you may get ganked. Otherwise it looks like your jumping at shadows. I have been doing this for 4 years now, I don't jump at shadows, I don't fly what I can't afford to lose and I have never lost a ship to a Gank. Anyone doing SOE LP, is asking to get ganked. Much easier and safer to make 1 million Concord LP in a week and use the LP exchange. A million LP a week? That's got to be the best part of 150 missions a week. Pretty impressive if you are. Sorry that wasn't very clear; Concord LP is from Incursions, and that is where I can make up to a million LP a week. I don't think I have the patience to do that many missions a week. :)
Ah haha. Was going to say! Does the incursion LP have the same rate per isk as the missions LP?
|

Goldiiee
Bureau of Astronomical Anomalies
948
|
Posted - 2014.03.03 08:31:00 -
[74] - Quote
Fatimer Lightspeed wrote:Goldiiee wrote: Sorry that wasn't very clear; Concord LP is from Incursions, and that is where I can make up to a million LP a week. I don't think I have the patience to do that many missions a week. :)
Ah haha. Was going to say! Does the incursion LP have the same rate per isk as the missions LP? Concord LP store has some items that get 2k isk/lp pretty easily, the nest advantage is you can convert concord LP for most faction LP (At a reduced value). An astute Marketer can get upward of 3k isk/lp and I have gotten 4500 isk/lp on an item before (But not recently).
Simple answer; Yes Concord LP can you get you from 1000isk/lp to 2500isk/lp pretty easily.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Organic Lager
Devils Diciples League of Infamy
13
|
Posted - 2014.03.03 15:17:00 -
[75] - Quote
I think the king is the ham tengu and blitzing l4s for SoE LP.
Cheap hull, roughly 700m all in with dead space booster and navy bcu's Far lower SP requirements then a BS Easily and consistantly capable of 100m/hour Pretty much gank proof as align and warp speeds are fast off of gates and stations, you're spending less then 10 mins in a dead space site and the over all cheapness of the modules make it an unlikely gank target.
It does require more attention and knowledge of missions then an afk marauder or standard bs. It's locked into kin damage making the ability to decline pesky blockade missions a necessity. |

Carniflex
StarHunt Mordus Angels
197
|
Posted - 2014.03.04 13:10:00 -
[76] - Quote
It depends on your style (how you like to fly).
I would say it's either Marachiel, Vindicator or Navy Typhoon for that area. Nightmare is nothing to sniff at either, but that is not exactly the best knife to take into missions in Caldari space. Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |

Ruareve
Caldari Provisions Caldari State
107
|
Posted - 2014.03.05 02:35:00 -
[77] - Quote
As some have stated, your style has the most impact on which ship is the best for you. I prefer heavy tanked ships with good DPS because I fly three at a time so my attention gets split and I don't like having to micro shields, targets, cap, and drones to maximize DPS.
I've used Raven, Rattler, Tengu, Rokh, Maelstrom, Macherial, and SNI for lvl 4s and my favorite is the SNI. Great tank, solid DPS, I don't have to fool with sentry drones, and it just plain looks good.
If I was only going to fly one ship I'd probably pump money into a Mach and hope I don't get ganked. The Mach with ACs is amazing and I used one as my main DPS up until the aggro nerf caused me to almost lose it a few times before I decided to leave it in the hangar for something with more tank.
I prefer the Rattler over the Domi because I like shield tanks and missiles, but if I was an armor/gun person the Domi makes a lot more sense.
The Rokh, Raven, and Maelstrom are all solid second choices if funding is an issue or you prefer rails.
The Tengu was a beast before the HML nerf, now though there's just no point in pulling it out of the hangar because it just doesn't have the DPS projection I want in my mission runners.
There are also laser boat options, but I don't fly amarr so I can't provide any advice on them. Yet another blog about Eve- http://ruar-eve.blogspot.com/ |

Mina Sebiestar
Mactabilis Simplex Cursus
623
|
Posted - 2014.03.05 19:54:00 -
[78] - Quote
I didn't run any since drone thingy change ...omnis I think but I still think navy domi in glass cannon setup is my favorite being able to swap tank or guns on the fly is just added perk.
helping some dude a few month back to get l4 sister standings using blaster talos was a blast thing get go hull fast but man it is fun to buzz around spewing 1500dps. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Arthur Aihaken
Perkone Caldari State
2981
|
Posted - 2014.03.06 04:11:00 -
[79] - Quote
I don't think the Rattlesnake will still be in the running after Summer and the rebalance. I am currently away, traveling through time and will be returning last week. |

Kyperion
Aliastra Gallente Federation
16
|
Posted - 2014.03.06 08:24:00 -
[80] - Quote
I am having an absolute blast in an ishtar right now. MWD to 60-100 KM, stop ship, drop sentries, rinse and repeat if anything closes before it dies. Seems like a lot of times after I get to my preferred range, NPCs wont even be firing at me. Half tempted to drop the active tank for more speed, be kinda cool to get MWD speed to around 2000.
I've been wondering if I could get the same level of performance out of a Cerberus or Vagabond... it'd be nice to be able to not have to worry about scooping the sentries if kill time isnt fast enough. But on EFT it seems like even with all Tech 2 weapons and Level V skills the non drone boat HAC are about either half the range or half the DPS.
Has anybody tried the new Tech 2 Battlecruisers in Lvl 4s? I really enjoy not being a lumbering potato but a MWD/Afterburner T2 BC might be a good compromise between staying power and speed. |
|

Cpl Punnishment
Deep Core Mining Inc. Caldari State
1
|
Posted - 2014.03.10 09:46:00 -
[81] - Quote
Kyperion wrote:I am having an absolute blast in an ishtar right now. MWD to 60-100 KM, stop ship, drop sentries, rinse and repeat if anything closes before it dies. Seems like a lot of times after I get to my preferred range, NPCs wont even be firing at me. Half tempted to drop the active tank for more speed, be kinda cool to get MWD speed to around 2000.
I've been wondering if I could get the same level of performance out of a Cerberus or Vagabond... it'd be nice to be able to not have to worry about scooping the sentries if kill time isnt fast enough. But on EFT it seems like even with all Tech 2 weapons and Level V skills the non drone boat HAC are about either half the range or half the DPS.
Has anybody tried the new Tech 2 Battlecruisers in Lvl 4s? I really enjoy not being a lumbering potato but a MWD/Afterburner T2 BC might be a good compromise between staying power and speed.
What are you running for a load-out on your Ishtar for your LVL4s?
I just came back to the game after being away since 2011. When I left, I was running anoms in my Ishtar. You save a lot in ammo and the logistics of it all in the long run. |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
329
|
Posted - 2014.03.10 16:51:00 -
[82] - Quote
Kyperion wrote:I am having an absolute blast in an ishtar right now. MWD to 60-100 KM, stop ship, drop sentries, rinse and repeat if anything closes before it dies. Seems like a lot of times after I get to my preferred range, NPCs wont even be firing at me. Half tempted to drop the active tank for more speed, be kinda cool to get MWD speed to around 2000.
I've been wondering if I could get the same level of performance out of a Cerberus or Vagabond... it'd be nice to be able to not have to worry about scooping the sentries if kill time isnt fast enough. But on EFT it seems like even with all Tech 2 weapons and Level V skills the non drone boat HAC are about either half the range or half the DPS.
Has anybody tried the new Tech 2 Battlecruisers in Lvl 4s? I really enjoy not being a lumbering potato but a MWD/Afterburner T2 BC might be a good compromise between staying power and speed.
Ishtar is better than the Eos. Eos has about the same tank and damage, but a bigger sig radius. Eos also does not get bonuses to sentry drones and will be slower in speed. If your gonna use a Command Ship, I suggest the Sleipnir. |

Batelle
HOMELE55
2174
|
Posted - 2014.03.10 17:09:00 -
[83] - Quote
Estella Osoka wrote:Ishtar is better than the Eos. Eos has about the same tank and damage, but a bigger sig radius. Eos also does not get bonuses to sentry drones and will be slower in speed. If your gonna use a Command Ship, I suggest the Sleipnir. Maybe I'm nit-picking here, I agree with most of what you say, but I'm not seeing how you figure the ishtar to have a better tank, even when both ships are fitted for PVE dps. Sure the ishtar dodges fire pretty well, but speed tanking aside, an unplated ishtar has the EHP of a wet paper bag and fewer lowslots for resistances/damage, plus is missing the gigantic rep bonus... "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Kyperion
Aliastra Gallente Federation
23
|
Posted - 2014.03.11 18:17:00 -
[84] - Quote
Batelle wrote:Estella Osoka wrote:Ishtar is better than the Eos. Eos has about the same tank and damage, but a bigger sig radius. Eos also does not get bonuses to sentry drones and will be slower in speed. If your gonna use a Command Ship, I suggest the Sleipnir. Maybe I'm nit-picking here, I agree with most of what you say, but I'm not seeing how you figure the ishtar to have a better tank, even when both ships are fitted for PVE dps. Sure the ishtar dodges fire pretty well, but speed tanking aside, an unplated ishtar has the EHP of a wet paper bag and fewer lowslots for resistances/damage, plus is missing the gigantic rep bonus...
Not having the skills to fly command ships I don't know what the PVE experience of the Eos is like, which is why I asked... but I only activate the Armor rep of my Ishtar in about 1/2 of the missions I've flown so far. Bouncers will hit to 130+ KM and only a few NPC battleships will do significant damage at 100+ Km.
Best part is I think I can push the envelope even further with more skill training, I'm thinking target and kill range could be extended to almost 200 km, and speed approaching 1800-2000 m/s
|
|
|
|
Pages: 1 2 3 :: [one page] |