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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Hasikan Miallok
Republic University Minmatar Republic
287
|
Posted - 2014.02.17 23:59:00 -
[541] - Quote
It's pretty clear CCP are intentionally relegating Rapids to secondary support weapons for use on ships that use something else as a primary ... in which case allowing defenders as ammo makes a lot of sense. |

Arthur Aihaken
Embers Children TOHA Conglomerate
2916
|
Posted - 2014.02.18 00:19:00 -
[542] - Quote
Hasikan Miallok wrote:It's pretty clear CCP are intentionally relegating Rapids to secondary support weapons for use on ships that use something else as a primary ... in which case allowing defenders as ammo makes a lot of sense. And considering a lot of non-missile hulls have at least one launcher slot, it would give them some anti-missile capability. A single rapid light or rapid heavy launcher could probably take out 2-3 enemy missiles from a single volley. I am currently away, traveling through time and will be returning last week. |

sprototles Ganzo
Brutor Tribe Minmatar Republic
2
|
Posted - 2014.02.18 09:19:00 -
[543] - Quote
increase Rate of fire (+1 or 2 seconds) and decrease Reload time (10 - 15 seconds) My ideas...pls chceck them :) Battleship Yamato - http://bit.ly/1e3fPJY Nice Missiles - http://bit.ly/1f8j8Wb Drones - http://bit.ly/1bh8MT8 |

Arthur Aihaken
Embers Children TOHA Conglomerate
2924
|
Posted - 2014.02.18 14:14:00 -
[544] - Quote
sprototles Ganzo wrote:increase Rate of fire (+1 or 2 seconds) and decrease Reload time (10 - 15 seconds) Rate of fire is fine; it's the reload and in particular swap time that need to be addressed. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Embers Children TOHA Conglomerate
2924
|
Posted - 2014.02.18 15:04:00 -
[545] - Quote
CCP Rise, I wonder if you recall the original pre-Rubicon discussions with the rapid heavy launchers with respect to missile velocity hull bonuses? At the time, many of us argued for inclusion of missile velocity, explosion radius and explosion velocity bonuses, as applicable. This is now more relevant than ever with the extended reload time and front-end loaded damage. If rapid heavy launchers are truly considered large weapons and the reload time is to be retained - then they should receive all hull bonuses as rapid light launchers do. Specifically:
GÇó Rattlesnake; receives +50% max velocity for RHMLs as a role bonus GÇó Raven; receives +10% max velocity per level for RHMLs GÇó Raven Navy; receives +10% max velocity and +5% explosion radius for RHMLs GÇó Typhoon; receives 5% explosion velocity for RHMLs GÇó Golem; receives +10% max velocity and +5% explosion velocity for RHMLs as well as +25% missile velocity from Bastion
Right now the Rattlesnake, Raven Navy and Golem do not receive a single RHML-eligible hull bonus, and this seems like a glaring oversight. Rapid launchers are all but disappearing from the landscape, and I think the front-end loaded damage would be more palatable if these could be addressed. In terms of overall DPS, rapid heavy launchers rank last behind torpedoes and cruise missiles for damage application - so this shouldn't present any balance issues.
I would also appreciate if you could please comment on the exclusion (or future inclusion?) of rapid launchers with Defender missiles, which seems more applicable than ever. Thanks. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Embers Children TOHA Conglomerate
2928
|
Posted - 2014.02.20 11:21:00 -
[546] - Quote
Any progress on the ammunition swap issueGǪ Maybe something for Rubicon 1.3GǪ? I am currently away, traveling through time and will be returning last week. |

Aivo Dresden
Red Federation RvB - RED Federation
220
|
Posted - 2014.02.21 16:54:00 -
[547] - Quote
People actually use the RHML? :P
The problem is that there's no alternative for RLMLs. It's not like HMs or HAMs are any better. The damage application is horrible. How about you address the elephant in the room and have at least 1 decent cruiser sized launcher, instead of 3 different ones that all have issues? We just need a 'good' cruiser sized launcher. |

Mournful Conciousness
Embers Children TOHA Conglomerate
635
|
Posted - 2014.02.21 18:21:00 -
[548] - Quote
every weapon system has issues. as do eve players... Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Oblivion King
Pator Tech School Minmatar Republic
0
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Posted - 2014.02.22 12:11:00 -
[549] - Quote
hmm I have an idea Introduce a new ammo type "Rapid Light Missiles" when you use this new type with RLML it makes it the way it is now (the burst style) and when you use the Light Missile ammo with RLML it goes back to the way it was (with some tweaking if needed) |

Arthur Aihaken
Perkone Caldari State
2940
|
Posted - 2014.02.23 19:33:00 -
[550] - Quote
CCP Rise, do you think it might be possible to look at implementing a flat 20-second reload/swap for the rapid launchers in Rubicon 1.3? I think this would address most if not all concerns, and with the ammunition capacity nerf this still puts these at less DPS than they were originally. I am currently away, traveling through time and will be returning last week. |
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HellGate fr
Yarrbear Inc.
36
|
Posted - 2014.02.25 06:40:00 -
[551] - Quote
Those changes are total crap, you should delete those 2 launchers from the database simply since arties are better in every way. |

Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
377
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Posted - 2014.02.25 09:53:00 -
[552] - Quote
I find this thread hilarious.
If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills with it but I have been winning fights when contesting DED complexes. I even took on an Ishtar and a Deimos at the same time in a site and forced both to disengage. Both were extremely lucky not to get killed before they entered warp and they even told me this in local chat.
The RHML works absolutely perfectly (ignoring ammo swapping)
RLML's seem to be working just fine in their role too. You can even stretch the role to fight cruisers (sometimes). |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1304
|
Posted - 2014.02.25 10:39:00 -
[553] - Quote
Spugg Galdon wrote:I find this thread hilarious.
If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills with it but I have been winning fights when contesting DED complexes. I even took on an Ishtar and a Deimos at the same time in a site and forced both to disengage. Both were extremely lucky not to get killed before they entered warp and they even told me this in local chat.
The RHML works absolutely perfectly (ignoring ammo swapping)
RLML's seem to be working just fine in their role too. You can even stretch the role to fight cruisers (sometimes).
On the raven they are ok, but on the typhoon they are inferior to cruise because one of typhoon bonuses do not apply to RHML. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kaarous Aldurald
ROC Deep Space The ROC
2767
|
Posted - 2014.02.25 10:42:00 -
[554] - Quote
Kagura Nikon wrote:Spugg Galdon wrote:I find this thread hilarious.
If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills with it but I have been winning fights when contesting DED complexes. I even took on an Ishtar and a Deimos at the same time in a site and forced both to disengage. Both were extremely lucky not to get killed before they entered warp and they even told me this in local chat.
The RHML works absolutely perfectly (ignoring ammo swapping)
RLML's seem to be working just fine in their role too. You can even stretch the role to fight cruisers (sometimes). On the raven they are ok, but on the typhoon they are inferior to cruise because one of typhoon bonuses do not apply to RHML.
Bingo. When only one real class of ship can adequately use an entire line of weapons, something is wrong with those weapons. Not posting on my main, and loving it.-á Because free speech.-á |

Sgt Ocker
Last Bastion of Freedom
125
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Posted - 2014.02.25 11:39:00 -
[555] - Quote
Kagura Nikon wrote:Spugg Galdon wrote:I find this thread hilarious.
If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills with it but I have been winning fights when contesting DED complexes. I even took on an Ishtar and a Deimos at the same time in a site and forced both to disengage. Both were extremely lucky not to get killed before they entered warp and they even told me this in local chat.
The RHML works absolutely perfectly (ignoring ammo swapping)
RLML's seem to be working just fine in their role too. You can even stretch the role to fight cruisers (sometimes). On the raven they are ok, but on the typhoon they are inferior to cruise because one of typhoon bonuses do not apply to RHML. The Raven has only 1 bonus applicable to RHML. ROF, 1 very good reason RHML will never be more than a gimic.
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Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
377
|
Posted - 2014.02.25 12:31:00 -
[556] - Quote
Sgt Ocker wrote:Kagura Nikon wrote:Spugg Galdon wrote:I find this thread hilarious.
If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills with it but I have been winning fights when contesting DED complexes. I even took on an Ishtar and a Deimos at the same time in a site and forced both to disengage. Both were extremely lucky not to get killed before they entered warp and they even told me this in local chat.
The RHML works absolutely perfectly (ignoring ammo swapping)
RLML's seem to be working just fine in their role too. You can even stretch the role to fight cruisers (sometimes). On the raven they are ok, but on the typhoon they are inferior to cruise because one of typhoon bonuses do not apply to RHML. The Raven has only 1 bonus applicable to RHML. ROF, 1 very good reason RHML will never be more than a gimic.
Disagree.
RHML has the built in bonus of damage application due to down sized weapon.
It has been stated by CCP the Rapid Launchers will NOT receive range or application bonuses
Also, A RHML Typhoon can compete with a RHML Raven. They both of strengths and weakneses. I want to take my Typhoon into lowsec now! |

Arthur Aihaken
Perkone Caldari State
2950
|
Posted - 2014.02.25 16:08:00 -
[557] - Quote
Spugg Galdon wrote:It has been stated by CCP the Rapid Launchers will NOT receive range or application bonuses This was when the original rapid heavy missile launchers were presented and they featured both a larger ammunition capacity and 10-second reload time.
Spugg Galdon wrote:I find this thread hilarious.
If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills with it but I have been winning fights when contesting DED complexes. I even took on an Ishtar and a Deimos at the same time in a site and forced both to disengage. Both were extremely lucky not to get killed before they entered warp and they even told me this in local chat. You're certainly entitled to your opinion. Try running any L4 mission with RHMLs vs. cruise launchers and let me know how you fare time-wise. I am currently away, traveling through time and will be returning last week. |

Mournful Conciousness
Embers Children TOHA Conglomerate
676
|
Posted - 2014.02.25 16:37:00 -
[558] - Quote
Arthur Aihaken wrote:Spugg Galdon wrote:It has been stated by CCP the Rapid Launchers will NOT receive range or application bonuses This was when the original rapid heavy missile launchers were presented and they featured both a larger ammunition capacity and 10-second reload time. Spugg Galdon wrote:I find this thread hilarious.
If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills with it but I have been winning fights when contesting DED complexes. I even took on an Ishtar and a Deimos at the same time in a site and forced both to disengage. Both were extremely lucky not to get killed before they entered warp and they even told me this in local chat. You're certainly entitled to your opinion. Try running any L4 mission with RHMLs vs. cruise launchers and let me know how you fare time-wise.
But aren't rapid heavies the wrong tool for the job? They are a burst weapon so it seems unsurprising to me that they are not useful for applying sustained damage, as most level 4s require?
Level 4s also take a long time if you fit only blasters...
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Arthur Aihaken
Perkone Caldari State
2950
|
Posted - 2014.02.25 16:52:00 -
[559] - Quote
Mournful Conciousness wrote:But aren't rapid heavies the wrong tool for the job? They are a burst weapon so it seems unsurprising to me that they are not useful for applying sustained damage, as most level 4s require?
Level 4s also take a long time if you fit only blasters... They are, and that was kind of my point - that rapid launchers only fill a narrow PvP niche. The 35-second reload is a tactical nightmare in actual combat, however. I am currently away, traveling through time and will be returning last week. |

HellGate fr
Yarrbear Inc.
36
|
Posted - 2014.02.25 19:34:00 -
[560] - Quote
Either get us a half ROF, or half reload time, or double capacity. |
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Mournful Conciousness
Embers Children TOHA Conglomerate
681
|
Posted - 2014.02.25 19:49:00 -
[561] - Quote
Arthur Aihaken wrote:Mournful Conciousness wrote:But aren't rapid heavies the wrong tool for the job? They are a burst weapon so it seems unsurprising to me that they are not useful for applying sustained damage, as most level 4s require?
Level 4s also take a long time if you fit only blasters... They are, and that was kind of my point - that rapid launchers only fill a narrow PvP niche. The 35-second reload is a tactical nightmare in actual combat, however.
There are quite a few weapons that fulfill a tactical niche. Dual 150mm railguns for example and blasters (to a lesser degree) to name two.
I think it's ok that RLMLs have a nice purpose. The general case is already covered by HMLs and HAMs.
No? Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

HellGate fr
Yarrbear Inc.
36
|
Posted - 2014.02.25 19:52:00 -
[562] - Quote
Mournful Conciousness wrote:[quote=Arthur Aihaken]
I think it's ok that RLMLs have a nice purpose. The general case is already covered by HMLs and HAMs.
No?
Try shooting heavy missiles at a linked ab frig. So yeah, now we got those awesome RLMLs that have terrible sustained dps, good luck fighting a frig gang with that. |

Mournful Conciousness
Embers Children TOHA Conglomerate
681
|
Posted - 2014.02.25 21:12:00 -
[563] - Quote
HellGate fr wrote:Mournful Conciousness wrote:[quote=Arthur Aihaken]
I think it's ok that RLMLs have a nice purpose. The general case is already covered by HMLs and HAMs.
No? Try shooting heavy missiles at a linked ab frig. So yeah, now we got those awesome RLMLs that have terrible sustained dps, good luck fighting a frig gang with that.
You're taking on a frig gang with how many cruisers? A frig gang will take down a solo battleship. so what? Fight fire with fire, not paper.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Arthur Aihaken
Perkone Caldari State
2951
|
Posted - 2014.02.25 22:45:00 -
[564] - Quote
Mournful Conciousness wrote:I think it's ok that RLMLs have a nice purpose. The general case is already covered by HMLs and HAMs. No? Generally HMLs are only useful against NPCs; HAMLs have more damage application against player ships. Anything you can do with a HM on a battleship you can do just as well with a cruise missile and a lot more range. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
2970
|
Posted - 2014.03.05 05:01:00 -
[565] - Quote
Addendum: Need a "[Rubicon 1.3]" amended to this... Also, please sticky - because this thread isn't going away anytime soon. I am currently away, traveling through time and will be returning last week. |

Brutor Trash
Republic University Minmatar Republic
0
|
Posted - 2014.03.05 05:43:00 -
[566] - Quote
SCREW YOU RISE WTF DID YOU DO WOW |

Arthur Aihaken
Perkone Caldari State
2970
|
Posted - 2014.03.05 06:50:00 -
[567] - Quote
Relax - this isn't the way to go about change... I am currently away, traveling through time and will be returning last week. |

Connall Tara
Conquering Darkness
123
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Posted - 2014.03.05 08:12:00 -
[568] - Quote
https://www.youtube.com/watch?v=icF4h5sn81c&feature=youtube_gdata
*cough*
Naomi Knight - "You must be CCP Rise alt , that would explain everything"
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Arthur Aihaken
Perkone Caldari State
2970
|
Posted - 2014.03.05 08:29:00 -
[569] - Quote
Connall Tara wrote:*cough* *cough* what? So you're saying in a 6-minute tournament match where players start out 60-70km from each other that RLMLs have finally found their niche?  I am currently away, traveling through time and will be returning last week. |

Connall Tara
Conquering Darkness
123
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Posted - 2014.03.05 09:09:00 -
[570] - Quote
more that if RLML's were as useless and terrible as many claim I suspect they should have been curb stomped rather than beating the returning champions quite handily.
after all RLML's have terrible sustained dps, how could they possibly win!  Naomi Knight - "You must be CCP Rise alt , that would explain everything"
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