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XspopX
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2014.01.24 01:12:00 -
[1] - Quote
Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book. |

Herzog Wolfhammer
Sigma Special Tactics Group
4196
|
Posted - 2014.01.24 01:21:00 -
[2] - Quote
IB4MTF&I |

Plastic Psycho
Necro-Economics
954
|
Posted - 2014.01.24 01:21:00 -
[3] - Quote
Ah - the ol' "Make AFK Play Safer" ploy...
Sorry, Chief. That idea is about as dumb as they come.
/Maxwell Smart |

Alduin666 Shikkoken
Space Hobos Inc. Test Alliance Please Ignore
413
|
Posted - 2014.01.24 01:23:00 -
[4] - Quote
Suggestion for a New Skillbook:
Name: Forum Posting
Description: Each level increases the likely hood of the pilot posting in the correct forum. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Thead Enco
Killing is Business Get Off My Lawn
86
|
Posted - 2014.01.24 01:56:00 -
[5] - Quote
Again......de paint chips
"Any man who must say 'I am the king' is no true king."
Tywin Lannister-á |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
114
|
Posted - 2014.01.24 02:05:00 -
[6] - Quote
XspopX wrote:Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book. Sure, i'm fine with it. Only if you make it a x128 multiplier *psst, that means 17 hours 10 minutes to train to level 1* This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Scipio Artelius
The Vendunari End of Life
187
|
Posted - 2014.01.24 02:09:00 -
[7] - Quote
Autopilot is an ability of the ship, not the skill of the pilot.
If anything, this would involve modules you could fit on your ship to improve it's warp range accuracy (or whatever), but not improve the skill of a pilot who is going to take no active part in the process.
Makes no logical sense. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
113
|
Posted - 2014.01.24 02:17:00 -
[8] - Quote
Scipio Artelius wrote:Autopilot is an ability of the ship, not the skill of the pilot.
If anything, this would involve modules you could fit on your ship to improve it's warp range accuracy (or whatever), but not improve the skill of a pilot who is going to take no active part in the process.
Makes no logical sense. Because the Warp Drive Operation skill does not exist. At all. And it has 0 effect on the way the Warp Drive operates on the ship. At all. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Scipio Artelius
The Vendunari End of Life
187
|
Posted - 2014.01.24 02:32:00 -
[9] - Quote
Erufen Rito wrote:Because the Warp Drive Operation skill does not exist. At all. And it has 0 effect on the way the Warp Drive operates on the ship. At all.
Sure, it's a skill that does exist. If you aren't sure of these things, look them up in game. It's quite simple.
There are also skills that affect align time too.
So what?
Bad idea is still a bad idea to introduce for AFKers trying to avoid being ganked or getting to their destination faster.
Want to get somewhere faster or avoid being ganked. Actively warp your ship to 0. Much quicker and safer.
No extra skill training required to affect a property of the ship when the skill of the player is immediately at hand. |

Skeln Thargensen
The Scope Gallente Federation
573
|
Posted - 2014.01.24 02:37:00 -
[10] - Quote
i'd like a skill that has levels of skill plan cohesive commitment.
i'd train it to III, maybe. depends on the rank. freelance space bum |

James Amril-Kesh
4S Corporation Goonswarm Federation
8776
|
Posted - 2014.01.24 02:42:00 -
[11] - Quote
XspopX wrote:Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book. So at level 5 you want ships to warp to 12.5 km instead of 15 km? Not really sure why you're asking for that. My EVE Videos |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
114
|
Posted - 2014.01.24 02:53:00 -
[12] - Quote
Scipio Artelius wrote:Erufen Rito wrote:Because the Warp Drive Operation skill does not exist. At all. And it has 0 effect on the way the Warp Drive operates on the ship. At all. Sure, it's a skill that does exist. If you aren't sure of these things, look them up in game. It's quite simple. There are also skills that affect align time too. So what? Bad idea is still a bad idea to introduce for AFKers trying to avoid being ganked or getting to their destination faster. Want to get somewhere faster or avoid being ganked. Actively warp your ship to 0. Much quicker and safer. No extra skill training required to affect a property of the ship when the skill of the player is immediately at hand. I see your text, but it feels like a lot of filling. Nothing of value was found. Try again, but this time with a clear idea in mind. You argued that why should a skill affect the way the ship behaves while warping. I simply pointed out that there are skills that already do, and named just one for you. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

dexington
Caldari Provisions Caldari State
1073
|
Posted - 2014.01.24 02:54:00 -
[13] - Quote
James Amril-Kesh wrote:XspopX wrote:Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book. So at level 5 you want ships to warp to 12.5 km instead of 15 km? Not really sure why you're asking for that.
Would give a small boost to freighter pilots. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Scipio Artelius
The Vendunari End of Life
187
|
Posted - 2014.01.24 02:57:00 -
[14] - Quote
Erufen Rito wrote:I see your text, but it feels like a lot of filling. Nothing of value was found. Try again, but this time with a clear idea in mind. You argued that why should a skill affect the way the ship behaves while warping.
OK, clear idea as expressed in the original post I made (perhaps less eloquently):
Bad idea, not worth the time or effort to create the skillbook or train it. Players already have the ability to warp at 0. Just don't be AFK.
Just because there are skills that affect properties of a ship, doesn't mean this one is logical.
Also worth posting it in the correct forum and not this one (you aren't the OP, so not aimed at you, but still relevant).
Quote:I simply pointed out that there are skills that already do, and named just one for you
Oh is that what you did. Looked to me like the literal interpretation of you post suggested the skill didn't exist. My bad.
PS. I'm done e-peening. If you want we can declare you the winner, you big e-peen stud you. |

Plastic Psycho
Necro-Economics
954
|
Posted - 2014.01.24 03:01:00 -
[15] - Quote
dexington wrote:James Amril-Kesh wrote:XspopX wrote:Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book. So at level 5 you want ships to warp to 12.5 km instead of 15 km? Not really sure why you're asking for that. Would give a small boost to freighter pilots. Frighters accelerate so slowly that the difference would be meaningless.
Skill is pointless if you wish to protect against... Well, anything. Also pointless if you want to make anything appreciably faster. In fact, it's just pointless. Period. |

dexington
Caldari Provisions Caldari State
1074
|
Posted - 2014.01.24 03:16:00 -
[16] - Quote
Plastic Psycho wrote:dexington wrote:James Amril-Kesh wrote:XspopX wrote:Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book. So at level 5 you want ships to warp to 12.5 km instead of 15 km? Not really sure why you're asking for that. Would give a small boost to freighter pilots. Frighters accelerate so slowly that the difference would be meaningless. Skill is pointless if you wish to protect against... Well, anything. Also pointless if you want to make anything appreciably faster. In fact, it's just pointless. Period.
So it's pointless to train all or any of the +5% navigation skills, because the freighter is so slow it's still going to be slow even with the skills... I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Old Phill
Republic University Minmatar Republic
48
|
Posted - 2014.01.24 03:17:00 -
[17] - Quote
if support this if ppl wanna waste sp let them dont let them have a easy 1x multiplier though |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
113
|
Posted - 2014.01.24 03:17:00 -
[18] - Quote
Scipio Artelius wrote:Erufen Rito wrote:I see your text, but it feels like a lot of filling. Nothing of value was found. Try again, but this time with a clear idea in mind. You argued that why should a skill affect the way the ship behaves while warping. OK, clear idea as expressed in the original post I made (perhaps less eloquently): Bad idea, not worth the time or effort to create the skillbook or train it. Players already have the ability to warp at 0. Just don't be AFK. Just because there are skills that affect properties of a ship, doesn't mean this one is logical. Also worth posting it in the correct forum and not this one (you aren't the OP, so not aimed at you, but still relevant). Quote:I simply pointed out that there are skills that already do, and named just one for you Oh is that what you did. Looked to me like the literal interpretation of you post suggested the skill didn't exist. My bad. PS. I'm done e-peening. If you want we can declare you the winner, you big e-peen stud you. Look man, I won't judge you for whatever waters your canoe. If you were perhaps less of a bickering asshat, you wouldn't get these kind of replies. Perhaps, instead of trying to be eloquent, you became educated, you would know the word "Sarcasm". This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Alex Grison
Grison Industrial Group
853
|
Posted - 2014.01.24 03:36:00 -
[19] - Quote
XspopX wrote:Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book.
* Instrument Navigation yes |

Scipio Artelius
The Vendunari End of Life
187
|
Posted - 2014.01.24 03:56:00 -
[20] - Quote
Erufen Rito wrote: Look man, I won't judge you for whatever waters your canoe. If you were perhaps less of a bickering asshat, you wouldn't get these kind of replies. Perhaps, instead of trying to be eloquent, you became educated, you would know the word "Sarcasm".
Careful, your e-peen will be so full of blood soon you'll pass out from light-headedness.
Go back and see out of the two of us who was the asshat to begin with. I expressed an opinion as valid as any other and you jumped on me. No problem, I have broad shoulders. Just don't expect your sarcasm (yes I got that) not to be met with my own (but being an asshat in GD is kind of a given, so I don't blame you really).
Meanwhile, we've successfully derailed this thread, so I hope an ISD comes and cleans our posts out at some point (about the same time as moving this to F&I). |

dilly nay
State War Academy Caldari State
26
|
Posted - 2014.01.24 04:27:00 -
[21] - Quote
Instead of a skillbook I think they should add Eve Sims. This way when I'm in autopilot I can pay fake bills or watch my pilot bathe in a tub.
Why I think this is a good Idea: Many traders and players who use autopilot I think will like to use Eve Sims. |

Dace Onio
Republic Military School Minmatar Republic
23
|
Posted - 2014.01.24 04:32:00 -
[22] - Quote
Skill Books that enhance "being away from keyboard" rather than at it would greatly increase my chance of unsubbing |

James Nikolas Tesla
Onslaught Inc RISE of LEGION
14
|
Posted - 2014.01.24 05:39:00 -
[23] - Quote
First: This must be a stealth 'buff AFK play' thread.
Second: Why the hell are you not posting in the F & I Thread specially designed for stuff like this????? Having a heart is what makes you strong, but it can also make you weak. |

Aramatheia
Tiffany and Co.
178
|
Posted - 2014.01.24 08:30:00 -
[24] - Quote
what i'd rather is something like a "ftl navigation accuracy skill"
You know some stations where you click warp to zero, but you still have to burn a few thousand meters before actually being able to dock? Wouldnt it be excellent if such a "ftl navigation accuracy" skill allowed you to hit warp to 0 and dock immediately, or even the slightly simpler basic "dock"
say every lvl shaves off a percent chance of being out of range on a dock, or a precise target (basically anything out of instant usage range of the warp target object - station gates anything) with lvl 5 being a 100% chance of instant in-range status. The skill would have to be like a rank 5 or 6 at least, so that maxing it still takes -some- small effort.
The big problem would be that most the stations with such warp to 0, burn to dock is something to do with this collision boxes or soemthing and might not be easy to overcome |

Jint Hikaru
Truly Transdimensional The Nova Foundry
1109
|
Posted - 2014.01.24 09:14:00 -
[25] - Quote
XspopX wrote:Skill book Name: Autopilot
Effect Per Level: Each level decreases the distance the a ship is warped to an object by 500m
Why I think this is a good Idea: Many traders and players who use autopilot in this game(passive traders/isk makers) I think will like to use this skill book.
Posting in the wrong forum: CHECK
Not using search to check for the many times this has been posted before: CHECK
Proposing a way of making AFK play easier and safer: CHECK
....not really sure where I'm going with this, but just want to say this is a TERRIBAD idea and the OP really should play the game instead of looking for ways to make it easier to AFK.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Treborr MintingtonJr
Quantum Reality R n D Spaceship Samurai
148
|
Posted - 2014.01.24 09:49:00 -
[26] - Quote
Should be x50 multiplier |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
767
|
Posted - 2014.01.24 11:19:00 -
[27] - Quote
Any skill or function that promotes AFK-behaviour is bad, period.
In light of this I would instead suggest to remove auto-repeat on all forms of mining lasers. Forum-unbanned since 2011.10.20.
Need to advertise your Corp or service? Look no further, this space is now for rent!
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Samillian
Angry Mustellid
417
|
Posted - 2014.01.24 11:31:00 -
[28] - Quote
Not only is this in the wrong forum section but it's pointless. NBSI shall be the whole of the Law |

Matthew97
The Bad boy's Training Corp
249
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Posted - 2014.01.24 11:35:00 -
[29] - Quote
Posting in Not-so-stealth "Help me AFK more" / "Let me haul **** with no risk" / "I got ganked aping" thread. Run level 4 missions? Don't want to salvage? Let us salvage for you, and then pay you for it! -áJoin our Channel: Pro Synergy
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ISD Dosnix
ISD Community Communications Liaisons
717

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Posted - 2014.01.24 14:25:00 -
[30] - Quote
Moved to Features&Ideas. Please stay on topic ISD Dosnix ISD Dosnix Lieutenant Community Communication Liasons (CCL) Interstellar Service Department |
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