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Rogen DarHeel
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Posted - 2006.03.27 17:02:00 -
[1]
I think there should be an anti-missile drone. In order to make sure that missile boats arnt totally in effective against drone ships, a probabilty of destroying a missile can be used for each drone and then give skills to decrease the rate of failure (or increase rate of success however you want to look at it) Another way of doing it could be to use the light drone class for light missles, med drones for heavies and heavy drones for cruise missiles and maybe a fighter for torps. There are so many new types of drones out there that i think this should be one, and maybe a warp jammer one aswell that has a jam strength of say .4
drones Drones DRONES! 
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Jelania Freelar
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Posted - 2006.03.27 19:21:00 -
[2]
this is a fabulous idea!! what do you guys think?
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Kaffeine
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Posted - 2006.03.27 20:24:00 -
[3]
Then we'd need anti-laser drones, anti-rail, etc. 
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Rhuu
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Posted - 2006.03.27 20:37:00 -
[4]
Originally by: Kaffeine Then we'd need anti-laser drones, anti-rail, etc. 
Those [url=http://www.eve-online.com/itemdatabase/shipequipment/drones/electronicwarfaredrones/23510.asp]already exist.[/url]
That said... the game could use some sort of viable anti-missile system aside from warping, but I'm not really sure that drones are the way to go.
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Zhon
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Posted - 2006.03.27 20:45:00 -
[5]
Not a bad idea. They should be stationary like sentry's tho. And do like half the of the damage of a defender.
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Zhon
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Posted - 2006.03.27 21:03:00 -
[6]
Just because i have seen this alot.
DEFENDERS DO WORK!
I have tested them in my Harpy vs. Raven. It is just they dont work well inside of 40km. This is simply because they rocket launcher cant spit them out fast enough. Sitting out at 55km I was able to shoot down all 6 missiles before they got to me and reload and do it again before the next volley got to me.
I suggest that CCP finally come out with a defender launcher to counter missiles with a faster ROF than the Rocket launcher.
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Wanten
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Posted - 2006.03.27 21:14:00 -
[7]
get ya self a rocket launcher with some defenders, if you can spew 1 out every 3 seconds you will half any missile damage, depending on range of course. -----------------------------------------------
Rona Corp |

Maya Rkell
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Posted - 2006.03.27 21:35:00 -
[8]
Edited by: Maya Rkell on 27/03/2006 21:35:24 Zhon,
They work at 40km...or further out with higher skills, ironically. And in even slight node lag they go wrong. And then there are issues with them chasing missiles uselessly...they are EFFECTIVELY useless, you cannot rely on them.
I suggested a decoy launcher instead which cut striking missile's damage by a %. It's down in ideas..
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Rogen DarHeel
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Posted - 2006.03.27 22:16:00 -
[9]
Not every ship can mount a launcher and using a drone as missile point defense cant be far from a good idea. If caldari is missile and Gallente is drone the drones and missiles should offset. As it is, caldari ships are far better at PVP then gallente ships. This would help balance them. If Gallente ships are to powerful for awhile.. I wouldnt complain.. im sure they'd be nerfed soon enough.
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Foulis
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Posted - 2006.03.27 23:45:00 -
[10]
Originally by: Rogen DarHeel and maybe a warp jammer one aswell that has a jam strength of say .4
baaaaaaaad idea. ----
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Sarmaul
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Posted - 2006.03.27 23:47:00 -
[11]
Originally by: Rogen DarHeel and maybe a warp jammer one aswell that has a jam strength of say .4
which gives any ship that can launch 5 drones a built-in +2 scrambler that operates to what, 45km?
NO
Originally by: Tuxford we look at them say "wow autocannons sure do suck,... oh well lets go boost amarr".
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Foulis
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Posted - 2006.03.27 23:52:00 -
[12]
Originally by: Sarmaul
Originally by: Rogen DarHeel and maybe a warp jammer one aswell that has a jam strength of say .4
which gives any ship that can launch 5 drones a built-in +2 scrambler that operates to what, 45km?
NO
Even worse, it doesn't need to be 5 drones, it can be 1, and still scramble anything that doesn't have a stab in. ----
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Sarmaul
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Posted - 2006.03.27 23:54:00 -
[13]
Originally by: Foulis
Originally by: Sarmaul
Originally by: Rogen DarHeel and maybe a warp jammer one aswell that has a jam strength of say .4
which gives any ship that can launch 5 drones a built-in +2 scrambler that operates to what, 45km?
NO
Even worse, it doesn't need to be 5 drones, it can be 1, and still scramble anything that doesn't have a stab in.
no - iirc all ships have a built in warp strength of 1, and can no longer warp if this strength is reduced to zero or lower.
Originally by: Tuxford we look at them say "wow autocannons sure do suck,... oh well lets go boost amarr".
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Foulis
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Posted - 2006.03.28 00:12:00 -
[14]
Originally by: Sarmaul
Originally by: Foulis
Originally by: Sarmaul
Originally by: Rogen DarHeel and maybe a warp jammer one aswell that has a jam strength of say .4
which gives any ship that can launch 5 drones a built-in +2 scrambler that operates to what, 45km?
NO
Even worse, it doesn't need to be 5 drones, it can be 1, and still scramble anything that doesn't have a stab in.
no - iirc all ships have a built in warp strength of 1, and can no longer warp if this strength is reduced to zero or lower.
hmmm, I thought it started at 0.. worth testing, but impossible to test  ----
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Sarmaul
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Posted - 2006.03.28 00:17:00 -
[15]
Originally by: Foulis
Originally by: Sarmaul
Originally by: Foulis
Originally by: Sarmaul
Originally by: Rogen DarHeel and maybe a warp jammer one aswell that has a jam strength of say .4
which gives any ship that can launch 5 drones a built-in +2 scrambler that operates to what, 45km?
NO
Even worse, it doesn't need to be 5 drones, it can be 1, and still scramble anything that doesn't have a stab in.
no - iirc all ships have a built in warp strength of 1, and can no longer warp if this strength is reduced to zero or lower.
hmmm, I thought it started at 0.. worth testing, but impossible to test 
eve-i google cache battleships (note the 1 for warpspeed multiplier)
unfortunatly google doesn't have a cache for the transport ships, but iirc it was at 3 for the blockade runners
Originally by: Tuxford we look at them say "wow autocannons sure do suck,... oh well lets go boost amarr".
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Xanta
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Posted - 2006.03.28 00:24:00 -
[16]
Originally by: Sarmaul
Originally by: Foulis
Originally by: Sarmaul
Originally by: Foulis
Originally by: Sarmaul
Originally by: Rogen DarHeel and maybe a warp jammer one aswell that has a jam strength of say .4
which gives any ship that can launch 5 drones a built-in +2 scrambler that operates to what, 45km?
NO
Even worse, it doesn't need to be 5 drones, it can be 1, and still scramble anything that doesn't have a stab in.
no - iirc all ships have a built in warp strength of 1, and can no longer warp if this strength is reduced to zero or lower.
hmmm, I thought it started at 0.. worth testing, but impossible to test 
eve-i google cache battleships (note the 1 for warpspeed multiplier)
unfortunatly google doesn't have a cache for the transport ships, but iirc it was at 3 for the blockade runners
isn't that how fast they warp like an ares would have 4.5 warp multiplier 4.5*3=13.5 etc
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Sarmaul
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Posted - 2006.03.28 00:25:00 -
[17]
<-- noob
Originally by: Tuxford we look at them say "wow autocannons sure do suck,... oh well lets go boost amarr".
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Na Jenton
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Posted - 2006.03.28 01:10:00 -
[18]
drones were meant to be supplemant's to a ship's abilities, whether its to fill gaps in your damage capability or to ensure that your opponent's speed is kept reasonable. they wern't meant to be a tool-box solution to everything.
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M3ta7h3ad
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Posted - 2006.03.28 02:46:00 -
[19]
Originally by: Sarmaul <-- noob
no your along the right lines.
Warp engine strength is always 1 on a non-stabbed ship.
If it was zero, you would only require 1 scrambler to scramble a single stabbed ship... you dont, you require 2. ----- If you kill all the wolves, your gonna end up with a crapload of bunnies, and by bunnies I mean stupid people |

Jelania Freelar
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Posted - 2006.03.29 18:11:00 -
[20]
missiles people missiles.. not warp jam.. and if drones are meant to fill gaps in a ships abilities and it has no launcher point to use some defenders.. then.. maybe i should use drones to fill that gap? makes sense to me..
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Barek Ironfist
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Posted - 2006.03.29 18:26:00 -
[21]
Why dont you create a drone that simply soaks up the damage thrown at you untill it dies?. One that throws itself at missles and get is the way of shells and lasers.
Give it extraa hitpoinrs compared to a regular drone as it will have no weopens and be useless if no ones shooting at you. Just consider them a sort of ablative shield around you're ship untill they die. http://www.eve-files.com/media/corp/IXC/sig-barek-ascn-forums.jpg |

Cade Morrigan
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Posted - 2006.03.29 20:39:00 -
[22]
Edited by: Cade Morrigan on 29/03/2006 20:40:24 I'm all for new ways to defend against this or that, but how much damage do you expect 5 anti-missile drones to stop? Give some numbers here, 20% of what's coming at you? 30%? 50%? Same goes for defenders. If ccp would fix up defenders to launch faster and work well vs heavy/cruise/torps, how many missiles do you all expect a launcher with Defenders to stop?
-= Save the Gila! Fix its grid and cpu! =-
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Rogen DarHeel
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Posted - 2006.03.29 20:55:00 -
[23]
the percentages could be tested. they certainly shouldn't make drone pilots immune to missiles. It just seems to me that a drone could actually target and kill a super fast missle. The drone of course should NOT be perfect when it comes to missile kills. What do you guys think the precentages should be? You can't target a laser beam or a projectile shell but you can definetly hit a missile coming in since defenders have shown that it can be done. Drones could have a rate of fire where if you are using a crappy drone it cant kill the missile before it gets to the target. With all the new drone kills (adv drone interfacing) the really good anti-mislle drones could require lots of training like T2 drones. I still think its a great idea.
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Valator Uel
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Posted - 2006.03.29 21:13:00 -
[24]
I don't know if this already exists or not, but what about flak cannons against missiles and possible small ships? Or even lasers spcifically designed for the job? Both of these technologies exist in rl.
As for lasers you could have a drone pull out a mirror and reflect the beam a .
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Hamatitio
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Posted - 2006.03.29 21:29:00 -
[25]
Only if I get missiles that interfere with turret tracking.
Oh and drones that runa tyou and self destruct causing 8million hitpoints of damage. ---
I Post on the forums for Fate. Im cool. Industrialists wanted |

Koetsu
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Posted - 2006.03.30 00:05:00 -
[26]
The onyl drone still needed is a tractor drone :P ... 
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Rogen DarHeel
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Posted - 2006.03.31 18:57:00 -
[27]
drones shouldnt be able to tractor anything.. I mean if you put 5 on a cruiser with a propulsion strength of 7 thats the same as using webber drones. Really drones are to small to pull anything anywhere and if your going to move the ship to optimal just hold the ship down and you move to optimal. its the same thing.. webber drones.. which the have now.
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Jim McGregor
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Posted - 2006.03.31 19:09:00 -
[28]
Edited by: Jim McGregor on 31/03/2006 19:09:57 Are you drunk?

--- "Automatic override. Manual control overridden by autopilot. Please wait for operation to complete. You can override the automatic autopilot override in 28 seconds. Then you can make it wait" |

Koetsu
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Posted - 2006.04.17 02:01:00 -
[29]
just annoyed getting after the cans and no ... im not drunk 
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Rorix Whitecloud
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Posted - 2006.04.17 02:07:00 -
[30]
Originally by: Koetsu The onyl drone still needed is a tractor drone :P ... 
If you mean like a can retrieving drone, then i'm totally with you :P
As for anti-missile defense... and a CRAPLOAD of other things that people are suggesting in various threads... i suggest you look HERE with the In Game Browser. Not sure how many will be implimented, or when... but still, interesting to see.
~I don't remember. That's the second thing they teach you. |
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