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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ezra Blade Blade
Aliastra Gallente Federation
2
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Posted - 2014.01.28 16:49:00 -
[1] - Quote
I fly a drone Dominix (is there any other) and im really new at EVE 4 months old- and the changes to the omnidirectional tracking link has got me flubbed. I think the passive was increase to drone optimal range and tracking - and it was calculated and reflected when I looked at my drone info. Now whether it is active or not, my drone optimal range doesn't change. Very disheartening as now I don't really know what my op range is. is this a bug in code? since the module is now an active mod and not passive? |
Batelle
Komm susser Tod
1415
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Posted - 2014.01.28 16:59:00 -
[2] - Quote
I'm very sorry to say this to a new player, but the the sad fact is that there is no in-game system that will properly tell you your final, calculated, actual, honest-to-goodnes for-real drone stats. Fitting window, show info, all that stuff will be inaccurate.
Get a third party fitting tool such as EFT. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Ezra Blade Blade
Aliastra Gallente Federation
2
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Posted - 2014.01.28 17:04:00 -
[3] - Quote
Ok thanks, a straightforward no BS answer is what I needed, I have EFT , guess ill geek out on that...thanks for taking the time to respond cheers |
Ezra Blade Blade
Aliastra Gallente Federation
2
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Posted - 2014.01.28 17:08:00 -
[4] - Quote
EFT is broken I guess right now for 1.1 rubicon You know of any others that are updated and ready to go ? thanks |
Zhilia Mann
Tide Way Out Productions
2018
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Posted - 2014.01.28 17:12:00 -
[5] - Quote
Pyfa might be updated by now; haven't checked. EFT should be in shape in a few days if Gripen's last few turnaround times are any indication. |
Ezra Blade Blade
Aliastra Gallente Federation
2
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Posted - 2014.01.28 17:15:00 -
[6] - Quote
Thanks for that info- patience is a virtue today :) ill check that other app |
Batelle
Komm susser Tod
1415
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Posted - 2014.01.28 17:16:00 -
[7] - Quote
Ezra Blade Blade wrote:EFT is broken I guess right now for 1.1 rubicon You know of any others that are updated and ready to go ? thanks
Oh yeah. My bad. I've been doing calculations by hand. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Layla Firoue
Imperial Academy Amarr Empire
49
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Posted - 2014.01.28 17:30:00 -
[8] - Quote
Errr, what about undock, activate modules, right click drones in your bay chose show info, all the bonuses will be added properly and it will show you your "new" optimal, falloff, damage modifier etc. |
Layla Firoue
Imperial Academy Amarr Empire
49
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Posted - 2014.01.28 17:30:00 -
[9] - Quote
GRRRR double post, stupid forum..... |
Penn Koskanaiken
Deep Core Mining Inc. Caldari State
7
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Posted - 2014.01.28 17:32:00 -
[10] - Quote
Layla Firoue wrote:Errr, what about undock, activate modules, right click drones in your bay chose show info, all the bonuses will be added properly and it will show you your "new" optimal, falloff, damage modifier etc.
This does not seem to work for me
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Zy'on
Big Boobs Best Boobs
0
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Posted - 2014.01.28 17:35:00 -
[11] - Quote
Penn Koskanaiken wrote:Layla Firoue wrote:Errr, what about undock, activate modules, right click drones in your bay chose show info, all the bonuses will be added properly and it will show you your "new" optimal, falloff, damage modifier etc. This does not seem to work for me
I think the new Omridirectionals are broken at the moment. The method mentioned above used to work for the old, passive ones. It is not working any longer. I did a mission with my rattlesnake and tested a little and came to the conclusion that the modules are just not doing what the are supposed to, hence its not a problem about seeing the effects on the drones, but a problem about having those effects in general. |
Selaria Unbertable
POS Mortem Renegades Of Silence
31
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Posted - 2014.01.28 17:35:00 -
[12] - Quote
Layla Firoue wrote:Errr, what about undock, activate modules, right click drones in your bay chose show info, all the bonuses will be added properly and it will show you your "new" optimal, falloff, damage modifier etc.
Already tried that too, and the values do not change, no matter if the module is active or not. Well, hopefully Gripen will update EFT within the next few days. |
Selaria Unbertable
POS Mortem Renegades Of Silence
31
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Posted - 2014.01.28 17:37:00 -
[13] - Quote
Zy'on wrote:Penn Koskanaiken wrote:Layla Firoue wrote:Errr, what about undock, activate modules, right click drones in your bay chose show info, all the bonuses will be added properly and it will show you your "new" optimal, falloff, damage modifier etc. This does not seem to work for me I think the new Omridirectionals are broken at the moment. The method mentioned above used to work for the old, passive ones. It is not working any longer. I did a mission with my rattlesnake and tested a little and came to the conclusion that the modules are just not doing what the are supposed to, hence its not a problem about seeing the effects on the drones, but a problem about having those effects in general.
Might be so, might not. Problem is, the view does not display changes in optimal/falloff/tracking of the drones, so there is no way other than manually calculating them at the moment.
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Velnia
U S Navy
0
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Posted - 2014.01.28 17:39:00 -
[14] - Quote
It used to be that if you were floating in space, you could go to your drone pane -> select drone -> show info and know your range, your tracking accurately enough. Now that the omni is an activated module, this no longer works. |
Ezra Blade Blade
Aliastra Gallente Federation
2
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Posted - 2014.01.28 17:50:00 -
[15] - Quote
Layla Firoue wrote:Errr, what about undock, activate modules, right click drones in your bay chose show info, all the bonuses will be added properly and it will show you your "new" optimal, falloff, damage modifier etc. I concur, this is what started my forum post, though- as this doesn't work / have any effect any more. When they were passive you could see the difference when you brought the tracking links online.
I guess the more pressing question is - is it just the numbers display that is inactive? or are the links not working at all.
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Velnia
U S Navy
0
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Posted - 2014.01.28 17:51:00 -
[16] - Quote
I can confirm that they do work as intended. |
unslaught
Solarflares Tin Can Alliance
0
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Posted - 2014.01.28 18:23:00 -
[17] - Quote
anyone else having probs with tracking links simply not going beyond 1 cycle, my tl's shut down every cycle wich is pretty enoying. just wanting to here if there are other reports of such bug? grts |
Zy'on
Big Boobs Best Boobs
0
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Posted - 2014.01.28 18:29:00 -
[18] - Quote
unslaught wrote:anyone else having probs with tracking links simply not going beyond 1 cycle, my tl's shut down every cycle wich is pretty enoying. just wanting to here if there are other reports of such bug? grts
didnt have that problem so far. |
Penn Koskanaiken
Deep Core Mining Inc. Caldari State
7
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Posted - 2014.01.28 18:31:00 -
[19] - Quote
unslaught wrote:anyone else having probs with tracking links simply not going beyond 1 cycle, my tl's shut down every cycle wich is pretty enoying. just wanting to here if there are other reports of such bug? grts
Right click on the module to set auto cycle to ON
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Zircon Dasher
351
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Posted - 2014.01.28 18:33:00 -
[20] - Quote
Batelle wrote: Oh yeah. My bad. I've been doing calculations by hand.
It amazes me how many people cannot do those calcs on a napkin anymore.
/when-I-was-young Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |
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unslaught
Solarflares Tin Can Alliance
0
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Posted - 2014.01.28 18:39:00 -
[21] - Quote
Penn Koskanaiken wrote:unslaught wrote:anyone else having probs with tracking links simply not going beyond 1 cycle, my tl's shut down every cycle wich is pretty enoying. just wanting to here if there are other reports of such bug? grts Right click on the module to set auto cycle to ON
lol indeed, hmm never had to do that before on a new mod (and never turned it off either tbh). anyways thx for the reply gonna crawl away silently now.....
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Batelle
Komm susser Tod
1419
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Posted - 2014.01.28 18:56:00 -
[22] - Quote
Zircon Dasher wrote:Batelle wrote: Oh yeah. My bad. I've been doing calculations by hand.
It amazes me how many people cannot do those calcs on a napkin anymore.
Stacking penalties are hard. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Zhilia Mann
Tide Way Out Productions
2018
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Posted - 2014.01.28 19:12:00 -
[23] - Quote
Batelle wrote:Zircon Dasher wrote:Batelle wrote: Oh yeah. My bad. I've been doing calculations by hand.
It amazes me how many people cannot do those calcs on a napkin anymore. Stacking penalties are hard.
It should be mandatory that all players learn to write a spreadsheet that calculates them properly. Make it a condition of undocking or something.... |
Ezra Blade Blade
Aliastra Gallente Federation
2
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Posted - 2014.01.28 19:17:00 -
[24] - Quote
welllll..for the FUN sake of it- it's nice to see the numbers- compare- and pick the one with more pew pew. Some of us are math geeks and love the number crunch, but I think most just want the result- this is a GAME and we have to remember that-- although prob the most complex game I have ever encountered, other than my little....uh...nvm |
Sal Landry
School of Applied Knowledge Caldari State
209
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Posted - 2014.01.28 20:29:00 -
[25] - Quote
Zhilia Mann wrote:EFT should be in shape in a few days You underestimate Gripen |
Zhilia Mann
Tide Way Out Productions
2018
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Posted - 2014.01.28 20:30:00 -
[26] - Quote
Sal Landry wrote:Zhilia Mann wrote:EFT should be in shape in a few days You underestimate Gripen
I was giving the man some wiggle room. God knows he deserves it.
But yeah, EFT is out.... |
Hrett
Justified Chaos
321
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Posted - 2014.01.28 20:30:00 -
[27] - Quote
Zhilia Mann wrote:Batelle wrote:Zircon Dasher wrote:Batelle wrote: Oh yeah. My bad. I've been doing calculations by hand.
It amazes me how many people cannot do those calcs on a napkin anymore. Stacking penalties are hard. It should be mandatory that all players learn to write a spreadsheet that calculates them properly. Make it a condition of undocking or something....
Or perhaps have a game developer that gives you a tool that calculates them properly. Make it a condition of publishing a game or something...
I'm probably typing on an iPad, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them. |
Cypher Decypher
Flowery Twats
23
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Posted - 2014.01.28 21:11:00 -
[28] - Quote
The way modules affect drones has been the bane of sentry boat pilots since the little beggars were first launched.
There has never been a drone Info panel reflecting anything other than "stock" stats for a drone in space. That continues to this day.
Briefly, for the last several months we've had the ability to see how passive modules affect drone stats as long as the drones were still in the drone bay. That's been useful, if not ideal.
Now, though, with the advent of the active ODL even that has been b*ggered up. To make matters worse, CCP have seen fit not just to script it, but to completely nerf the base stats of the module.
How the true power of the Garde II on a full-skilled Domi pilot has been nerfed into oblivion can be summed up like this:
Pre-1.1 Rubicon T2 ODL - 25% optimal range and 25% tracking speed.
Triple T2 ODL fit: Tracking 0.086 Optimal 71.7km Falloff 12km
Post=-1.1 Rubicon: T2 ODL - 7.5(15)% optimal range, 15(30)% falloff, 15(30)% tracking speed (script stats in parentheses)
Triple T2 ODL fit *no scripts* Tracking 0.069 Optimal 49.2km Falloff 16.9km
Triple T2 ODL fit *range scripts* Tracking 0.049 Optimal 58.2km Falloff 23km
Triple T2 ODL fit *tracking scripts* Tracking 0.095 Optimal 41.2km Falloff 12km
So while triple tracking scripts do give marginally better tracking performance than pre-1.1, it's at the cost of an optimal range reduced by over 30km. And that, by any standard, is a sh*t ton of nerf.
Even triple Fed Navy ODL's with range scripts will only give a Garde II 59.5km optimal. Granted the falloff's almost doubled, but the tracking is back at a poxy 0.049.
In short - the dumbing down of the ODL module's base stats (splitting off optimal & falloff and giving the Optimal Range bonus the short end of the stick) means we're left with a bunch of ships whose primary weapons platform has been royally screwed.
And the fact that we have to resort to a (albeit superb) Third Party app to get even the most basic stats for our drones, when the game itself should be providing them wholesale, strikes me as ridiculous.
One very peeved Domi pilot
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Ezra Blade Blade
Aliastra Gallente Federation
2
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Posted - 2014.01.28 21:27:00 -
[29] - Quote
DAMMIT!! CCP! ^^^^^
This is crap! I thought I was just a noob and not wrapping my mind around how bad that module got spanked but gimme a frrakking break1 20% to 5% (t1)???? It all but breaks the Domi/drone build. I had a hard enough time prioritizing my mids- thank you above poster for confirming my issue with this. very lame. WTF do I do now- my wardens look like they are throwing small pebbles @ 100 km now and I don't wanna be any closer |
Bertrand Butler
Cras es Noster
156
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Posted - 2014.01.28 21:35:00 -
[30] - Quote
Quote:WTF do I do now- my wardens look like they are throwing small pebbles @ 100 km now and I don't wanna be any closer
Go closer. |
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