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StinkFinger
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Posted - 2006.04.04 06:51:00 -
[1]
Anyone know what it would be with 6 t2 pulse, lvl 4 command, medium pulse spec, and 1 t2 heat sink? --
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Eximius Josari
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Posted - 2006.04.04 07:01:00 -
[2]
With max skills it gets 444.5 DPS with 6x Heavy Pulse II using Conflagration M, and one Heat Sink II
Industrial Giants |

Espen
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Posted - 2006.04.04 09:25:00 -
[3]
Originally by: Eximius Josari With max skills it gets 444.5 DPS with 6x Heavy Pulse II using Conflagration M, and one Heat Sink II
   
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HippoKing
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Posted - 2006.04.04 09:29:00 -
[4]
Edited by: HippoKing on 04/04/2006 09:31:14 i did this yesterday: totally maxed skills and no implants, it hit 912 DPS.
that includes a full rack of heatsinks, a full rack of conflag equipped pulses, t2 drones and even a t2 heavy fury missile launcher in the last high 
edit: i think that figure was actually with a t2 BCU in one low - gave more overall DPS.
This was designed to be the absolute maximum possible, not a viable setup
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Spartan239
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Posted - 2006.04.04 09:31:00 -
[5]
Originally by: Espen
Originally by: Eximius Josari With max skills it gets 444.5 DPS with 6x Heavy Pulse II using Conflagration M, and one Heat Sink II
   
damed ******* grefing troll
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HippoKing
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Posted - 2006.04.04 09:36:00 -
[6]
Edited by: HippoKing on 04/04/2006 09:36:18
Originally by: StinkFinger Anyone know what it would be with 6 t2 pulse, lvl 4 command, medium pulse spec, and 1 t2 heat sink?
assuming you meant heavy pulse IIs, conflag ammo and a medium pulse spec 4:
478 not including drones 568 including 5 maxed skills hobgoblinIIs
edit: these include surgical strike and rapid firing 5
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Liet Traep
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Posted - 2006.04.04 11:42:00 -
[7]
I never count the DPS but it's pretty high. I have command ships 4, medium pulse spec 4 and over 5 million sp in gunnery. I've used it to hunt serpentis BS and it dhreds them like no one's business. 400+ dps sounds about right.
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LWMaverick
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Posted - 2006.04.04 11:54:00 -
[8]
With 6 t2 Heavy Beams, 2 t2 HS's and good skills = 500+ dps
/Mav
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smallgreenblur
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Posted - 2006.04.04 11:59:00 -
[9]
Suddenly the 750 dps on my sleipnir doesn't seem so bad after all :)
sgb
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Testy Mctest
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Posted - 2006.04.04 12:02:00 -
[10]
Absolution should be, in theory, the highest DPS general combat ship (ie, not a capital ship) in the game at the moment.
Though I havent done the maths on that.
Testy's Eve Blog!
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HippoKing
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Posted - 2006.04.04 12:19:00 -
[11]
Originally by: Testy Mctest Absolution should be, in theory, the highest DPS general combat ship (ie, not a capital ship) in the game at the moment.
Though I havent done the maths on that.
astarte beats the ass off it.
so does the geddon and the megathron...
haven't done any others yet
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Testy Mctest
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Posted - 2006.04.04 12:20:00 -
[12]
Originally by: HippoKing
Originally by: Testy Mctest Absolution should be, in theory, the highest DPS general combat ship (ie, not a capital ship) in the game at the moment.
Though I havent done the maths on that.
astarte beats the ass off it.
so does the geddon and the megathron...
haven't done any others yet
I guess I need to do the maths on that :)
Testy's Eve Blog!
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HippoKing
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Posted - 2006.04.04 12:24:00 -
[13]
maxed is 912 for abs, 1155 for astarte with maxed skills, market modules and no implants
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Testy Mctest
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Posted - 2006.04.04 12:25:00 -
[14]
Originally by: HippoKing maxed is 912 for abs, 1155 for astarte with maxed skills, market modules and no implants
Done Sleipnir yet, while you're on a roll?
Testy's Eve Blog!
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HippoKing
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Posted - 2006.04.04 12:33:00 -
[15]
925 
remember, these are completely maxed. if there is a spare highslot, i'll put a launcher in. all lows will be damage mods.
they aren't viable setups, just theoretical maxes
and no, i couldn't face doing the n-hawk 
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Denrace
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Posted - 2006.04.04 12:34:00 -
[16]
Edited by: Denrace on 04/04/2006 12:34:17
Originally by: HippoKing 925 
remember, these are completely maxed. if there is a spare highslot, i'll put a launcher in. all lows will be damage mods.
they aren't viable setups, just theoretical maxes
and no, i couldn't face doing the n-hawk 
Hehe. Poor old Nighthawk...
I doubt you will get more than 350 absolute max DPS there.
Maybe 400 at a push, including a turret and the drones, but a NH has pathetic PG so cant usually consider fitting a turret in the 7th High slot. ________________________________________
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Testy Mctest
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Posted - 2006.04.04 12:36:00 -
[17]
Originally by: HippoKing
and no, i couldn't face doing the n-hawk 
I'd imagine the Sleipnir to have a little closer to the top boys in its actual DPS, since it doesn't need to tank its lows.
Hmms. Its about time I played with the numbers and setups for these. You've whet my appetite. Byebye work for the rest of the day :P
Testy's Eve Blog!
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Astrum Ludus
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Posted - 2006.04.04 13:32:00 -
[18]
Could someone talk me through the actual maths you're doing to get these figures?
The main bit I'm wondering about is how you work in the max skills and more specifically what order the boni are applied in.
I can work them out for my own ships as I can just read the skilled attribs straight from the fitted weapon and do some sums, but in terms of the theory I need to be told I'm afraid!
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Toaster Oven
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Posted - 2006.04.04 13:44:00 -
[19]
Originally by: Denrace Hehe. Poor old Nighthawk...
I doubt you will get more than 350 absolute max DPS there.
Maybe 400 at a push, including a turret and the drones, but a NH has pathetic PG so cant usually consider fitting a turret in the 7th High slot.
Nighthawk with 6x Heavy Missile Launcher II, Neutron Blaster II, 5x Hobgoblin II, 5x DG BCU, 5% missile ROF implant, and TII ammo does 603.9DPS
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Talthrus
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Posted - 2006.04.04 14:07:00 -
[20]
Edited by: Talthrus on 04/04/2006 14:08:27 You can also look at it this way: The absolution is pretty much just a Zealot and a half in terms of damage.
I get roughly 525 DPS with my Zealot with 3 HS II (HAC 5, spec 4, 3% dmg implant). Do the math and you get 787.5 DPS.
Edit: This is just turret DPS. Keep in mind you have drones on top of that (in addition to a nasty tank ) ----------------------
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Elve Sorrow
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Posted - 2006.04.04 14:14:00 -
[21]
Originally by: Astrum Ludus Could someone talk me through the actual maths you're doing to get these figures?
The main bit I'm wondering about is how you work in the max skills and more specifically what order the boni are applied in.
I can work them out for my own ships as I can just read the skilled attribs straight from the fitted weapon and do some sums, but in terms of the theory I need to be told I'm afraid!
You take the base stats of the gun, as you can see them on the market. The skills that apply are then applied as multipliers in any random order. F.e:
You have a skill at lvl5 that gives 5% damage per lvl and a skill at lvl 4 that gives 2% damage per lvl.
Base damage mod * 1.25 * 1.10. Base damage mod * (1 + (5 * 0.05)) * (1 + (4 * 0.02)) Not like this: Base damage mod * (1 + 0.25 + 0.1)
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StinkFinger
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Posted - 2006.04.05 00:53:00 -
[22]
What about an apoc? --
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Toaster Oven
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Posted - 2006.04.05 01:06:00 -
[23]
Apoc with 8x Mega Pulse II, 7x Heatsink II, Ogre II, and 4x Hammerhead II with Conflag Crystals does 1066.9 DPS
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Xonix
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Posted - 2006.04.05 01:34:00 -
[24]
Edited by: Xonix on 05/04/2006 01:34:41 Dominix: 938 DPS (6 x Ion blaster cannon II, 5x Ogre II)
Megathron: 1015 DPS (7 x Netron blaster cannon II, 5 x Ogre II, Siege missile launcher II) 968 without siege.
Stacked the damage mods in both cases of course(2 ballistic controls on the mega).
I thought the domi might outdo the mega for awhile but it wasn't to be. It's damn close though, and the domi has the extra mid slot. I also thought sentries would out damage heavies, wasn't to be either, which I think silly really.
This wasn't with tech II ammo by the way, were you guys using tech II?
What are your opinions on these two then? Is the apoc in first place as top damage dealer then?
Oh and to whoever asked how we crunch these numbers....pure genius mate, nothin' to do with a program called quickfit :)
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Xonix
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Posted - 2006.04.05 01:38:00 -
[25]
Edited by: Xonix on 05/04/2006 01:39:23 Screw it, lashed null and inferno rage into them....1199 DPS for the mega and 1085 for the domi :)
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jamesw
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Posted - 2006.04.05 01:39:00 -
[26]
Originally by: Xonix Edited by: Xonix on 05/04/2006 01:34:41 Dominix: 938 DPS (6 x Ion blaster cannon II, 5x Ogre II)
That can't be right - according to QuickFit and with my skills I get 920dps - and that is using Railguns! --
NEW Vid: Appetite for Destruction |

Xonix
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Posted - 2006.04.05 01:44:00 -
[27]
Fitted 6 x 425mm railgun II with Javelin....844 DPS
Howd you get 920? :S
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jamesw
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Posted - 2006.04.05 02:33:00 -
[28]
Originally by: Xonix Edited by: Xonix on 05/04/2006 01:47:11 Fitted 6 x 425mm railgun II with Javelin....844 DPS
Howd you get 920? :S
Edit: Fitted Neutron IIs on the domi for 1111 DPS, dunno why I didnt before :)
I get 925 dps with dual 250mm II/javelin and 3 MFS II (comes from a viable pvp setup)
For raw damage: I get 1031 dps with 425 II/javelin, 5 MFS II, 2 RCU II I get 1306 dps with Ion II/void and 7 MFS II I get 1356 dps with Neutron II/void and 5 MFS II --
NEW Vid: Appetite for Destruction |

Spartan III
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Posted - 2006.04.05 03:09:00 -
[29]
Time for me to check the geddon since nobody else has   --- Wolven Elite Guard - Currently recruiting |

Asurix
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Posted - 2006.04.05 06:34:00 -
[30]
Originally by: Xonix Edited by: Xonix on 05/04/2006 01:34:41 Dominix: 938 DPS (6 x Ion blaster cannon II, 5x Ogre II)
Megathron: 1015 DPS (7 x Netron blaster cannon II, 5 x Ogre II, Siege missile launcher II) 968 without siege.
Stacked the damage mods in both cases of course(2 ballistic controls on the mega).
I thought the domi might outdo the mega for awhile but it wasn't to be. It's damn close though, and the domi has the extra mid slot. I also thought sentries would out damage heavies, wasn't to be either, which I think silly really.
This wasn't with tech II ammo by the way, were you guys using tech II?
What are your opinions on these two then? Is the apoc in first place as top damage dealer then?
Oh and to whoever asked how we crunch these numbers....pure genius mate, nothin' to do with a program called quickfit :)
I think your numbers are off, cuz without drones and only 1 mag stab (I think any viable Bthron setup has 3) you get 800 DPS with 7 neutron II's. 2 mag stabs and 5 ogres more must be way up there
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Porro
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Posted - 2006.04.05 07:51:00 -
[31]
Originally by: Spartan III Edited by: Spartan III on 05/04/2006 03:22:18 Time for me to check the geddon since nobody else has  
[Edit] Ok, with max skills, 7 mega pulse II, and 8 heat sink IIs the geddon gets 1014 damage per second.
With all that plus 5 Ogre IIs it becomes an amazing 1590.42 DPS.
Pwned?
Off topic but, 5x ogre II's dont come close to doing 500 dps, even a domi only gets about 410+ d out of them ---------------------------------------------------- (22:01:14) (Sangxianc) you, porro, have madder skillzors than i, sang, do
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HippoKing
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Posted - 2006.04.05 07:59:00 -
[32]
Originally by: Porro
Originally by: Spartan III Edited by: Spartan III on 05/04/2006 03:22:18 Time for me to check the geddon since nobody else has  
[Edit] Ok, with max skills, 7 mega pulse II, and 8 heat sink IIs the geddon gets 1014 damage per second.
With all that plus 5 Ogre IIs it becomes an amazing 1590.42 DPS.
Pwned?
Off topic but, 5x ogre II's dont come close to doing 500 dps, even a domi only gets about 410+ d out of them
yup... the amount of people who forget to include ROF while calculating drone DPS is amazing 
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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Xonix
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Posted - 2006.04.05 08:14:00 -
[33]
Guys I'm sorry, but WTF are you all using to calculate this!?
I'm personally using the latest version of quickfit....doing it in your head just isn't accurate 
1500 on a geddon!? No... Global Damage output Damage per second on Shield : 1149.748 (0.0 taking accuracy into account) Damage per second on Armor : 711.093 (0.0 taking accuracy into account) Damage per second on Structure : 1301.986 (0.0 taking accuracy into account) Average DPS : 1035.181 This is with ogre IIs by the way.
This is with default settings, which comes with your average base resistances to make it more viable...as you can see even on structure you come nowhere near 1500.
If you are using an older version of quickfit I advise you to update as I had some problems with stacking penalties on previous ones.
James I can see how you'd get that DPS on the domi but only on structure, as you saw i got 1111 with neutrons, really don't see how to get any higher without implants.
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HippoKing
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Posted - 2006.04.05 08:25:00 -
[34]
Originally by: Xonix I'm personally using the latest version of quickfit....doing it in your head just isn't accurate 
no, doing it in notepad (head would just be silly) allows you see everything applied and make sure its right. you can't see any of that in quickfit - you sure its right?
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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jamesw
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Posted - 2006.04.05 10:43:00 -
[35]
Originally by: Xonix Guys I'm sorry, but WTF are you all using to calculate this!?
I'm personally using the latest version of quickfit....doing it in your head just isn't accurate 
1500 on a geddon!? No... Global Damage output Damage per second on Shield : 1149.748 (0.0 taking accuracy into account) Damage per second on Armor : 711.093 (0.0 taking accuracy into account) Damage per second on Structure : 1301.986 (0.0 taking accuracy into account) Average DPS : 1035.181 This is with ogre IIs by the way.
This is with default settings, which comes with your average base resistances to make it more viable...as you can see even on structure you come nowhere near 1500.
If you are using an older version of quickfit I advise you to update as I had some problems with stacking penalties on previous ones.
James I can see how you'd get that DPS on the domi but only on structure, as you saw i got 1111 with neutrons, really don't see how to get any higher without implants.
You are right, the dps is lower when you take resistances into account.
I quote structure dps because it is the generally accepted standard for quoting DPS figures. Resistances vary so much from ship to ship that the same "average dps" will only ever apply in a few cases, and only if you have the same percentages in quickfit.
--
NEW Vid: Appetite for Destruction |

Xonix
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Posted - 2006.04.05 10:53:00 -
[36]
Yeah sorry I should have told you i was using the average DPS for structure, armour and shields, I was under the impression everyone used quickfit, but seems some people do it in notepad or other ways so wont have these default resistances. Ill quote structure from now on then :)
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Spartan III
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Posted - 2006.04.05 12:56:00 -
[37]
Originally by: Porro
Originally by: Spartan III Edited by: Spartan III on 05/04/2006 03:22:18 Time for me to check the geddon since nobody else has  
[Edit] Ok, with max skills, 7 mega pulse II, and 8 heat sink IIs the geddon gets 1014 damage per second.
With all that plus 5 Ogre IIs it becomes an amazing 1590.42 DPS.
Pwned?
Off topic but, 5x ogre II's dont come close to doing 500 dps, even a domi only gets about 410+ d out of them
I think quickfitt calculated wrong. I calculated myself and got 288 DPS from the drones so thats 1302 DPS with guns and drones.
As for it being off topic, everyone is posting non-abso DPS stats.
--- Wolven Elite Guard - Currently recruiting |

Technosites
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Posted - 2006.04.05 13:09:00 -
[38]
Carring on with the off topic, I would like to know how much skills boost DPS. I'm thinking of missiles here.
Many Thanks, Technosites ------------------------------------- "We would change the world, but God wouldn't give us the source code." |

HippoKing
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Posted - 2006.04.05 13:18:00 -
[39]
On a ship without a damage bonus, missile skills will get you 79.7% more DPS using t2 launchers comparing skills at 5 to skills at zero. and yes, that is a totally meaningless comaparison.
With a damage bonus, it will be 124.7% more DPS with a single damage bonus, and 180.8% more with 2 damage bonuses
ofc, fitting with skills at zero is impossible, so this has little meaning
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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j0sephine
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Posted - 2006.04.05 14:47:00 -
[40]
Edited by: j0sephine on 05/04/2006 14:51:43
"Nighthawk with 6x Heavy Missile Launcher II, Neutron Blaster II, 5x Hobgoblin II, 5x DG BCU, 5% missile ROF implant, and TII ammo does 603.9DPS"
to break that down:
* 452 dps is the missiles * 51 dps is blaster * 99 are hobgoblins
that's without factoring in reload time. A more realistic setup (3x tech.2 damage mods, tech.2 ammo, reload time included, no silly turret with minimal range) yields:
* 355 dps from missiles (285 for non-kinetic) * 99 dps from drones
... for ~455 (385) dps total.
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gfgffdghgghg
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Posted - 2006.04.05 16:03:00 -
[41]
if this thread is about the absolution dps, then why are people saying the dps for other ships, e.g. missile based ships |

Jainy James
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Posted - 2006.04.05 16:04:00 -
[42]
Originally by: gfgffdghgghg if this thread is about the absolution dps, then why are people saying the dps for other ships, e.g. missile based ships
wait, you actually expect people to stay on topic in this forum? 
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j0sephine
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Posted - 2006.04.05 16:23:00 -
[43]
"if this thread is about the absolution dps, then why are people saying the dps for other ships, e.g. missile based ships"
It puts things in context.
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Crellion
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Posted - 2006.04.05 17:40:00 -
[44]
Originally by: HippoKing
Originally by: Testy Mctest Absolution should be, in theory, the highest DPS general combat ship (ie, not a capital ship) in the game at the moment.
Though I havent done the maths on that.
astarte beats the ass off it.
so does the geddon and the megathron... haven't done any others yet
and some Dominix Builds and perhaps a Brutix with 3dmg mods 1 rcu 1 cpu and max load of neutrons + tech II dornes (not quite sure tbh)
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Naughty Boy
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Posted - 2006.04.05 18:02:00 -
[45]
Edited by: Naughty Boy on 05/04/2006 18:01:45
Quote: Absolution should be, in theory, the highest DPS general combat ship (ie, not a capital ship) in the game at the moment.
So, as far as unrealistic damage setups can go... Graph 1; Graph 2; Graph 3.
Damage comparison of t2 BC's.
Sincerly Yours, The Naughty Boy.
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StinkFinger
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Posted - 2006.04.06 00:52:00 -
[46]
Would 6 t2 heavy beams on an abso do more dmg than a pulse setup? --
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digitalwanderer
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Posted - 2006.04.06 01:06:00 -
[47]
Originally by: Naughty Boy Edited by: Naughty Boy on 05/04/2006 18:01:45
Quote: Absolution should be, in theory, the highest DPS general combat ship (ie, not a capital ship) in the game at the moment.
So, as far as unrealistic damage setups can go... Graph 1; Graph 2; Graph 3.
Damage comparison of t2 BC's.
Sincerly Yours, The Naughty Boy.
Kinda makes me wonder about the EOS,as it's heavy drone advantage(can carry 12 heavies with command ships lvl 4),with rails means it can quite likely do more damage at longer ranges than any other Command BC... 
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Spartan III
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Posted - 2006.04.06 02:23:00 -
[48]
Originally by: StinkFinger Would 6 t2 heavy beams on an abso do more dmg than a pulse setup?
Pulses do about 12.5%-15% more damage then beams do. --- Wolven Elite Guard - Currently recruiting |

Eximius Josari
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Posted - 2006.04.06 07:33:00 -
[49]
Originally by: Spartan III
Originally by: StinkFinger Would 6 t2 heavy beams on an abso do more dmg than a pulse setup?
Pulses do about 12.5%-15% more damage then beams do.
Heavy Pulse II (Conflagration M) 451.784 DPS (hull) Heavy Beam II (Gleam M) 395.311 DPS (hull)
14.3% more dmg with Pulse. 
~Victory is the weakness of the enemy. Industrial Giants |

Spartan III
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Posted - 2006.04.07 02:59:00 -
[50]
Edited by: Spartan III on 07/04/2006 02:59:19
Originally by: Eximius Josari
Originally by: Spartan III
Originally by: StinkFinger Would 6 t2 heavy beams on an abso do more dmg than a pulse setup?
Pulses do about 12.5%-15% more damage then beams do.
Heavy Pulse II (Conflagration M) 451.784 DPS (hull) Heavy Beam II (Gleam M) 395.311 DPS (hull)
14.3% more dmg with Pulse. 
It will actually vary with skills though. --- Wolven Elite Guard - Currently recruiting |

Eximius Josari
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Posted - 2006.04.07 08:03:00 -
[51]
Originally by: Spartan III Edited by: Spartan III on 07/04/2006 02:59:19
Originally by: Eximius Josari
Originally by: Spartan III
Originally by: StinkFinger Would 6 t2 heavy beams on an abso do more dmg than a pulse setup?
Pulses do about 12.5%-15% more damage then beams do.
Heavy Pulse II (Conflagration M) 451.784 DPS (hull) Heavy Beam II (Gleam M) 395.311 DPS (hull)
14.3% more dmg with Pulse. 
It will actually vary with skills though.
That is with identical max skills, but yeah at lower skills it will be a bit different.
~Victory is the weakness of the enemy. Industrial Giants |

Steven Dynahir
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Posted - 2006.04.07 09:24:00 -
[52]
Vexor setup has a flaw.
Use 2 Ogres II + 3 Hammerhead II for max DPS  --- Sell orders
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ookke
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Posted - 2006.04.10 18:38:00 -
[53]
wtb vexor with 80 m^3 drone bay
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