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Barbara Nichole
Cryogenic Consultancy
505
|
Posted - 2014.02.08 16:54:00 -
[31] - Quote
Z'zauoe Euopaeqorua wrote:Break all highsec connections between empires.
For example you would have to travel through lowsec from Minmatar to Gallente. Same from Minmatar to Amarr and so on.
Allow highsec connections to only interempire region jumps.
For example you could jump from Metropolis to Heimatar by using highsec connection, but then if you would like to move towards Sinq laison, you would have to cross the dangerous lowsec.
1) Jita's value as largest hub would decrease, because you couldn't run freighters easily with alts.
2) It would make life on lowsec space much more interesting
3) It would spawn up a real need for escorting your haulers and freighters
4) Use of jump freighters would increase, however, it's expensive to use them
5) There has been similar changes in the past, like Jitas connections have been changed few times.
no, what would happen is there would be less travel.. and more players would just choose a place and stay there as opposed to moving to different market hubs- I suspect making Jita and surrounding area populations soar even higher. Low sec would become a mass of the same people camping only those connecting systems and not going to any other low sec area .... plus your idea does not fit with the lore. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

marVLs
570
|
Posted - 2014.02.08 16:56:00 -
[32] - Quote
lol this stupid idea is still alive? yeah do it and kill eve for real this time =) it dosn't even need explanations why it's such ******** idea |

Tarpedo
Incursionista
1155
|
Posted - 2014.02.08 17:35:00 -
[33] - Quote
1) do you really want to pay 3-5 times more for ships? Because production will be more expensive for sure + isolated trade humbs will have limited offer.
2) not gonna happen. CCP want to to save stagnating subscriptions and is afraid to experiment on major scale, game is in maintenance-only mode, there will be no changes in gameplay. |

Mr Epeen
It's All About Me
4080
|
Posted - 2014.02.08 17:49:00 -
[34] - Quote
If it was a good idea for anyone but the socially marginalized neckbeards that never leave their low sec gate camp, it would have happened already. You think it hasn't been discussed at game headquarters at least once in ten years?
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Good Posting
Posting with my Mind
111
|
Posted - 2014.02.08 18:02:00 -
[35] - Quote
The brainstorms of GD are priceless and i think i can contribute. Make PF a hi sec system, yeah why not. The gallente power has no limits, so why stop in Orvolle. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
139
|
Posted - 2014.02.08 18:26:00 -
[36] - Quote
J3ssica Alba wrote:Z'zauoe Euopaeqorua wrote:J3ssica Alba wrote:What about we make everything low sec, heck no, null sec, we wouldn't want gate guns to interfere with our freighter ganking right? Yup ! sounds good .. but wait what's that sound I hear? Oh, that's just Eve's economy grinding to a halt, nothing important. So you seriously do believe that economy in EVE online depends on having one single large continent of highsec space?  I believe that the majority of indy people are risk averse and prefer to live all their lives in hi sec, building ships and mods and whatever else they build. They would rather quit than move through low to different trade hubs. IDK how I would feel about this.
Yes, it would increase risk, however, it would also decrease competition.
If CCP threw it up on Sisi, I'd give it a try to see what all choke points, loopholes and regional pinches there were. It couldn't hurt anything there and if well received, they could then migrate it to TQ. MCRMI Now Recruiting for Minmatar FW and General Merc Work |

Katran Luftschreck
Royal Ammatar Engineering Corps
2297
|
Posted - 2014.02.08 18:29:00 -
[37] - Quote
What would make more sense would be:
1) Remove the central blob of FW space and replace it with...
2) Spread the FW space into four columns of FW space that, holy crap, are actually between the borders of the four empires. This would make the whole thing a lot more interesting, as "trench warfare" of a FW space only 2 or 3 systems deep but 20-30 systems across would make gate camping in them nearly impossible (and pointless).
3) Leave a small channel of hisec running through each so that the economy doesn't crash. Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Batelle
Komm susser Tod
1634
|
Posted - 2014.02.08 18:40:00 -
[38] - Quote
I'd be into it. I think it would generate a lot of content. It would generate immense economic turbulence, as people find they need to relocate their operations, and where and what you build would become much more important. The immense economic demand for safe passage would lead to a lot of creative emergent gameplay, with player-offered services possibly including HS-HS wh chains, free public intel channels for certain areas to cross lowsec. It would make lowsec much more relevant. It would make DSTs more relevant. It would make freighters much less relevant. PLEX sales for webbing alts, cyno alts, and scouts will go up. Also maybe some actual piracy would happen. It would reward people that understand how to use the map, how to find alternate routes. It would give more meaning to being in one area vs another. It would cause people to purchase more stuff, as retrieving something from far away would be more difficult or not worth it. It would completely play into lore narrative in at least 6 different ways. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Infinity Ziona
Drags are Bud
1618
|
Posted - 2014.02.08 19:13:00 -
[39] - Quote
The problem with this idea is pretty simple. When people travel they usually travel alone. Next time you're online set your destination with safe travel off and ask 5 to 10 corp-mates to come with you for protection. They won't want to because they're busy doing something else.
Meanwhile you have camps with between 2 and 20 people in low sec so its pretty one sided and requiring an equal number of people to come with you anytime you travel is unrealistic, so rather than making things more exciting it'd make them impossible to travel between factions in anything other than fast aligning frigs or covert ops cloaky ships .
At most it'd make blockade running alts mandatory and we already have enough mandatory alts imo. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Alduin666 Shikkoken
Space Hobos Inc. Test Alliance Please Ignore
468
|
Posted - 2014.02.08 19:18:00 -
[40] - Quote
And it's in the right forum too! Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Pok Nibin
Filial Pariahs
220
|
Posted - 2014.02.08 19:23:00 -
[41] - Quote
Is this the "We Need More Gate Camp Spots!" thread? Am I too late? Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |

Arcticblue2
Nordic Freelancers inc
54
|
Posted - 2014.02.08 20:50:00 -
[42] - Quote
Do not try to force pve'ers out of their comfort zone, if you do ... it would only result in people leaving the game.
I am a so called pve'ers or industrialist... I suck at PvP (probably) and even tough I have joined one or two fights it have been a while now since last.
I used to do missions in low sec and honestly I like the "thrill" of doing stuff in low sec, but I gave it up ... why ? because people did not let me do what I like to do, they liked to kill me off, I did not like to be killed off so often and quite honestly it made me do what I like to do less and less fun.
So I went back to high sec where I do PL, Missions, Mining, Tech-2 research and building **** I hope people want to buy...
There you have it, that's the reason people don't want to be forced into low sec and rather quit if somebody tries.
I don't mind a fair fight ... I might loose the fight, but if it is a fair fight then woohoo I would love it, infact one of my more enjoyable fights happend when a brave pirate jumped me in low sec while I was doing a mission... the fight took like 10 minutes as I had tanked wrong for the mission but right for his damage, in the end I lost but I loved the fair fight.
All other times I have been jumped while doing missions it usually is 3-4 pirates in buffed up ships against my poor Raven that I keep low cost because of the danger of being jumped... it's been so bad that even the pirates yell at me because they don't make much isk from killing my ship.
And because I'm doing the stuff I like to do ... missioning, I don't stand a chance against the gankers.
They are the ones you should thank for the high population of High Sec... bravo, you rock ! |

Z'zauoe Euopaeqorua
Native Freshfood Minmatar Republic
15
|
Posted - 2014.02.08 21:37:00 -
[43] - Quote
Arcticblue2 wrote:
I used to do missions in low sec and honestly I like the "thrill" of doing stuff in low sec, but I gave it up ... why ? because people did not let me do what I like to do, they liked to kill me off, I did not like to be killed off so often and quite honestly it made me do what I like to do less and less fun. !
By breaking up these connections between empires would not change your mission running in any way. |

Helia Tranquilis
State War Academy Caldari State
2
|
Posted - 2014.02.08 21:51:00 -
[44] - Quote
This would hardly change the current reality. Uedama, Niarja and Deltole are already the 3 most dangerous systems in "hisec" in terms of freighter pinatas being "catalyzed". Making each a lowsec would at least encourage everyone to treat said systems like they already should. |

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
139
|
Posted - 2014.02.08 21:52:00 -
[45] - Quote
Helia Tranquilis wrote:This would hardly change the current reality. Uedama, Niarja and Deltole are already the 3 most dangerous systems in "hisec" in terms of freighter pinatas being "catalyzed". Making each a lowsec would at least encourage everyone to treat said systems like they already should. ^^Good Point MCRMI Now Recruiting for Minmatar FW and General Merc Work |

Arcticblue2
Nordic Freelancers inc
55
|
Posted - 2014.02.08 21:58:00 -
[46] - Quote
Z'zauoe Euopaeqorua wrote:Arcticblue2 wrote:
I used to do missions in low sec and honestly I like the "thrill" of doing stuff in low sec, but I gave it up ... why ? because people did not let me do what I like to do, they liked to kill me off, I did not like to be killed off so often and quite honestly it made me do what I like to do less and less fun. !
By breaking up these connections between empires would not change your mission running in any way.
I would not go into Low-Sec either if I was forced to do so by trade.. I rather just quit than being forced to do something I don't like to do... if EVE-Online would not want my money then no problem :-) (BTW been playing since 2004 so seen abit on the way).
Basically unless you solve the problem with blobbing that ganking have become ... then don't bother to try and change.
|

Alaekessa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
139
|
Posted - 2014.02.08 22:16:00 -
[47] - Quote
Arcticblue2 wrote:Z'zauoe Euopaeqorua wrote:Arcticblue2 wrote:
I used to do missions in low sec and honestly I like the "thrill" of doing stuff in low sec, but I gave it up ... why ? because people did not let me do what I like to do, they liked to kill me off, I did not like to be killed off so often and quite honestly it made me do what I like to do less and less fun. !
By breaking up these connections between empires would not change your mission running in any way. I would not go into Low-Sec either if I was forced to do so by trade.. I rather just quit than being forced to do something I don't like to do... if EVE-Online would not want my money then no problem :-) (BTW been playing since 2004 so seen abit on the way). Basically unless you solve the problem with blobbing that ganking have become ... then don't bother to try and change.
Unless you're in something small, high-sec ganks are blobs just like in low. How can you use that for your justification since the same behavior can be found in high-sec? MCRMI Now Recruiting for Minmatar FW and General Merc Work |

Z'zauoe Euopaeqorua
Native Freshfood Minmatar Republic
17
|
Posted - 2014.02.09 06:40:00 -
[48] - Quote
Helia Tranquilis wrote:This would hardly change the current reality. Uedama, Niarja and Deltole are already the 3 most dangerous systems in "hisec" in terms of freighter pinatas being "catalyzed". Making each a lowsec would at least encourage everyone to treat said systems like they already should. As stated before, they should add few systems there. Like Uedama would become a lowsec pipe of three to four systems. So it would not be just like Rancer. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4869
|
Posted - 2014.02.09 07:32:00 -
[49] - Quote
I think what a lot of people misunderstand when some of us ask for Empire to be split up we are not necessarily asking for PvEers, Industrialists, or carebears to be "forced" into doing something that they don't really want to do.
High-sec will largely remain as is. So people can still run missions... build stuff... mine... etc. Nothing about that will change.
What a "split up" means to many of us is that there be low-sec border zones between all the empires. That means if you want to ship something from say... Jita to Amarr... you have to cross through a "border zone" comprised of low-sec systems.
This will have more of an economic impact on the game than anything else... encouraging people to build, sell, and buy stuff more locally... rely more on local miners and industrialists (creating new niche markets and agreements)... and creating true price variances between different trade hubs which can reward those haulers/traders and PvPers alike (see: protection rackets).
Now how many jumps of low-sec will separate the empires? It doesn't have to be vast... maybe 1 or 2 systems gap... extra high-sec to low-sec connections can be added to provide alternative routes (so there are fewer chokepoints to be squeezed into)... and maybe turn the border gates themselves into regional gates (making them much harder to camp, but not impossible).
Way back in the day there were high-sec "superhighways" linking the different empires together. This was kept around because the server population was low and the economy was more dependent on fewer people mining, building, and shipping stuff. When EVE grew to a certain point, those "superhighways" were removed to create a greater separation (through travel time) between the various regions and encourage more localized economies.
I think we are slowly reaching (or have reached) a new point where we have enough people feeding the EVE's in-game economy to sustain truly regional economies.
Think of it... the prices for the LP Faction Mods from different faction will actually have much more value outside of the empire they were gained in (rather than the 5 to 15% differences we see now). The prices of ores and minerals in one trade hub will no longer be directly dictated by the prices of those same things in another trade hub 20 or 30 jumps away. And there will be an actual reason for PvPers in one area to make deals with their local industrialists or traders rather than "fire up alt... buy in Jita... haul 30 jumps... set up."
I won't disagree that there won't be economic turmoil at first (along with the vicious rage of Incusion Runners because now they can't easily just hop from one site over to the next)... but if any of us "veterans" have seen anything, it's that eventually things settle down and reach an equilibrium of sorts... especially if a large enough profit margin is involved. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Mr Epeen
It's All About Me
4098
|
Posted - 2014.02.09 07:39:00 -
[50] - Quote
Caldari space with 300 - 2000 people per system and everywhere else virtually empty.
I could live with that, actually.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Jaxon Grylls
Institute of Archaeology
66
|
Posted - 2014.02.09 09:02:00 -
[51] - Quote
Z'zauoe Euopaeqorua wrote: I thought that this game is multiplayer game.
Get friends and break that camp?
This is just another factional interest making special pleadings.
Multiplayer does not mean blobs. All it means is that a lot of people can play the game at the same time.
A common misconception that keeps cropping up.
It is perfectly reasonable to play a multiplayer game as an individual, as many of the people in hi-sec do.
You play the way you want to and have the courtesy to allow others to play as they wish. |

Herzog Wolfhammer
Sigma Special Tactics Group
4293
|
Posted - 2014.02.09 09:13:00 -
[52] - Quote
I can translate the OP:
Please force people into my gate camp.
If highsec routes must be broken, then so must nullsec-highsec jumps. If highsec MUST deal with lowsec, then EVERYBODY should have to.
Yeah I know, that won't be popular. The point is to get hapless noobs into those camp, not well-protected convoys.
Some of the OPs points are valid though. |

Z'zauoe Euopaeqorua
Native Freshfood Minmatar Republic
17
|
Posted - 2014.02.09 09:15:00 -
[53] - Quote
Jaxon Grylls wrote:Z'zauoe Euopaeqorua wrote: I thought that this game is multiplayer game.
Get friends and break that camp?
This is just another factional interest making special pleadings. Multiplayer does not mean blobs. All it means is that a lot of people can play the game at the same time. A common misconception that keeps cropping up. It is perfectly reasonable to play a multiplayer game as an individual, as many of the people in hi-sec do. You play the way you want to and have the courtesy to allow others to play as they wish. So you want to play your spaceships simcity alone without any interuptions? 
Ok, now, please tell me how lowsec or nullsec systems prevent that? Do you now go into lowsec? I assume not. So, after this change, would you go into lowsec? No. What would change for your playstyle? Nothing.
I want to be clear that this or the threadnought of 55 pages, has nothing to do with 'nerf highsec'.
Highsec space would be the same, only change would be that you could not travel freely between empires. |

Z'zauoe Euopaeqorua
Native Freshfood Minmatar Republic
17
|
Posted - 2014.02.09 09:22:00 -
[54] - Quote
Herzog Wolfhammer wrote:The point is to get hapless noobs into those camp, not well-protected convoys.
Back in days I lived in Great Wildlands.
We actually did escort convoys of freighters from Minmatar and Ammatar lowsec to Great Wildlands.
I have to say that the escorting duty in a battleship was hell of a fun! Yes, it was the time when we did fly RRBS fleets. Fun times.
We did get attacked many times and IIRC we did not lose any freighters.
I would love to see other empires rise and caldari state get little smaller economy wise.
Of course fighting in lowsec would be fun, no matter if you are defending or attacking  |

March rabbit
Federal Defense Union
1208
|
Posted - 2014.02.09 10:01:00 -
[55] - Quote
Z'zauoe Euopaeqorua wrote:Herzog Wolfhammer wrote:The point is to get hapless noobs into those camp, not well-protected convoys.
Back in days I lived in Great Wildlands. We actually did escort convoys of freighters from Minmatar and Ammatar lowsec to Great Wildlands. I have to say that the escorting duty in a battleship was hell of a fun! Yes, it was the time when we did fly RRBS fleets. Fun times. We did get attacked many times and IIRC we did not lose any freighters. I would love to see other empires rise and caldari state get little smaller economy wise. Of course fighting in lowsec would be fun, no matter if you are defending or attacking  don't forget that in past you would not get cynoed 10+ supers into your convoy..... These days people do this just for lulz
this is the difference: you simply have no chance against any rich group of players to defend your freighter The Mittani: "the inappropriate drunked joke"
|

Rhanna Khurin
Tribal Liberation Force Minmatar Republic
53
|
Posted - 2014.02.09 10:48:00 -
[56] - Quote
It kinda does make sense to have a lawless chaotic zone between rival factions borders where their influence isn't as strong |

Sentinel zx
Shadow Phoenix Special Forces
34
|
Posted - 2014.02.09 10:57:00 -
[57] - Quote
how about a new Mini freighter for low sec with bonus to Target breaker |

Kimmi Chan
Tastes Like Purple
1050
|
Posted - 2014.02.09 11:08:00 -
[58] - Quote
Why is it that the answer to fixing every thing in the game centers on changing HighSec?
HighSec needs to be nerfed to fix NullSec. HighSec needs to be broken up to fix LowSec.
Can someone explain this to me?
Where is the forum post (in the right forum) that says, "Allowing NullSec alliances to bypass virtually all of lowsec with jump freighters is preventing PvP in LowSec"?
Where is the forum post (in the right forum) that says, "Allowing FW pilots orbiting a button in LowSec to make 600m ISK/hr is making NullSec income look horrible"?
What is it that everyone in LowSec and NullSec has against HighSec? So much so that they are here every day with these kinds of threads?
Anyone? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Bedwyr McNobbler
Republic Military School Minmatar Republic
2
|
Posted - 2014.02.09 11:20:00 -
[59] - Quote
Z'zauoe Euopaeqorua wrote:Arduemont wrote:Do your research. This used to be the case, and it was removed because it was a terrible terrible idea and caused numerous problems. Name few problems? I would like to hear them.
well heres one, instead of 1 continent you would have 4, anyone who has no interest in feeding your e-peen with their indy will still stay in hi-sec. Your "solution" would achieve nothing.
|

Bedwyr McNobbler
Republic Military School Minmatar Republic
2
|
Posted - 2014.02.09 11:21:00 -
[60] - Quote
Kimmi Chan wrote:Why is it that the answer to fixing every thing in the game centers on changing HighSec?
HighSec needs to be nerfed to fix NullSec. HighSec needs to be broken up to fix LowSec.
Can someone explain this to me?
Where is the forum post (in the right forum) that says, "Allowing NullSec alliances to bypass virtually all of lowsec with jump freighters is preventing PvP in LowSec"?
Where is the forum post (in the right forum) that says, "Allowing FW pilots orbiting a button in LowSec to make 600m ISK/hr is making NullSec income look horrible"?
What is it that everyone in LowSec and NullSec has against HighSec? So much so that they are here every day with these kinds of threads?
Anyone?
Because they don't want PvP, they just want easy targets.
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