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Shpenat
Galactic Exploration and Mining Corporation The Obsidian Front
65
|
Posted - 2014.02.23 17:05:00 -
[181] - Quote
Nice thread. Its nice to see people mostly staying calm and doing constructive discussion.
I don't think the reason for "no battleship with covert ops cloak" mooto of CCP is the battleship itself. I think it more about EHP.
lets go over all the ship classes that can fit covert ops cloak;
Covert ops: They dont have much tanking slots and generally cant do much damage. Thir main purpose is mainly not to get into fight at all.
Stealth bombers: These ships do massive damage especially to large targets. But when anything just sneezes their way, they die. And they have really no defense agains frigates.
Recons: This class of ship focuse on ewar rather than dps. generally they have low dps and ehp and try to provide support from range. If they are caught they die very easilly.
T3s: This class has not been ballanced yet. Some can have notable tank and good dps while being able to fit covert ops cloak (proteus) some other don't (loki). I expect them to be much more squishy with covert ops after reballance.
Astero + Stratios: With addition of these two ship the ballance went a bit in direction of more ehp for covert ops cloaky ships. However nither can fit formidable tank and they are very slow for their class (which can be counted to tank on these small levels).
Closely related are also BLOPS ships. They have not been ballanced yet, but again they are know for very low ehp for their class.
And finally we have nestor. A poor thing. It has quite decent tank for a battleship even though it has only 6 low slots. It is enough for staing on grid. No ather covert ops ship has this luxury. They are forced to hit and run tactic. And that is why covert ops nestor in current state wold be a bad thing.
I can imagine a scenarios where nestor has a covert ops cloak. 1) strip it of its offensive capabilities and give it defensive ones, weaker than logistics cruiser. OR 2) lower its tank significantly to be on par with attack battlecruisers OR 3) Make it simmilar to BLOPS with fuel bay (without coverrt ops cloak) OR 4) some other ideas people mentioned before.
TL:DR nestor with covert ops cloak has too much tank and dps. Either limit its tank or dps substantionally to allow covert ops cloak. |

Onictus
Silver Snake Enterprise Fatal Ascension
857
|
Posted - 2014.02.23 17:34:00 -
[182] - Quote
Shpenat wrote: TL:DR nestor with covert ops cloak has too much tank and dps. Either limit its tank or dps substantionally to allow covert ops cloak.
I already covered that.
...and no it doesn't even with a Covert Cloak its of questionable value.
|

Mournful Conciousness
Embers Children TOHA Conglomerate
655
|
Posted - 2014.02.23 18:50:00 -
[183] - Quote
I don't think it's fair to say that the astero and stratios are squishy.
Buffer astero tackler has 10,000 ehp and equivalent stratios has 60,000.
Dual rep AB stratios with gang links can tank quite a few ships at once, and it has a strong capacitor as long as you don't put lasers on it (small blasters work well).
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
958
|
Posted - 2014.02.24 01:30:00 -
[184] - Quote
Arthur Aihaken wrote:Black Ops battleships potentially having a Covert Ops cloak down the road You don't fly Black Ops, clearly. No. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Arthur Aihaken
Perkone Caldari State
2945
|
Posted - 2014.02.24 01:31:00 -
[185] - Quote
Reaver Glitterstim wrote:You don't fly Black Ops, clearly. No. I did preface that with "potentially". I am currently away, traveling through time and will be returning last week. |

Hasikan Miallok
Republic University Minmatar Republic
297
|
Posted - 2014.02.24 03:24:00 -
[186] - Quote
Arthur Aihaken wrote:Reaver Glitterstim wrote:You don't fly Black Ops, clearly. No. I did preface that with "potentially".
sooo .... jump to a covert cyno and then virtually immediately engage a covert cloak and bugger off anywhere in system without detection.
just a wee bit OP maybe ??? bluebears in particular will not be amused
As for the Nestor ... giving it a covert ops cloak means you are creating a covert T1 BS that anyone with Cloak IV and 1 rank of Gallante BS and 1 rank of Ammar BS can fly and fit a covops cloak too. Assuming you actually are going to consider covops cloaked BS at all --- surely you want a wee bit more skill training than that before someone can fly one -- in fact you probably would want to create a new class of BS with its own skill requirements to limit access. |

Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
297
|
Posted - 2014.02.24 03:47:00 -
[187] - Quote
Hasikan Miallok wrote:
sooo .... jump to a covert cyno and then virtually immediately engage a covert cloak and bugger off anywhere in system without detection.
just a wee bit OP maybe ??? bluebears in particular will not be amused
As for the Nestor ... giving it a covert ops cloak means you are creating a covert T1 BS that anyone with Cloak IV and 1 rank of Gallante BS and 1 rank of Ammar BS can fly and fit a covops cloak too. Assuming you actually are going to consider covops cloaked BS at all --- surely you want a wee bit more skill training than that before someone can fly one -- in fact you probably would want to create a new class of BS with its own skill requirements to limit access.
If someone tried to fly a ship like that with such worthless skills, they'd be garbage- having a ship like this, even with a covert ops cloak, would be much weaker than any character of the same age with skills for a specific battleship and weapon type.
The ship, if given a covert ops cloak, should not have the ability to jump to a covert cyno- that'd be easy to do to fix that possible problem if it was made more like a black ops.
But really, it shouldn't be a black ops, it should just get a covert cloak- then it'd still have to warp, but it wouldn't have the luxury of jumping, which Blops do. it could do with some more capacitor, or at least a reduction to RR cap use, and the covert ops cloak. If it just had that, no jump drive, no other powerful bonuses, it would be useful in wormholes (which it was designed for) and a competent logistics vessel at the same time.
Additionally, it's a unique type of battleship as it is- a battleship with logistics and exploration capabilities produced by the only "pirate" faction that is accessible in high sec, which is really a humanitarian organization with darker, more obscure ties to finding the truths about the mysteries of New Eden- this ship is fine and a new class would only further complicate things. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |

Vincintius Agrippa
F L O O D
33
|
Posted - 2014.02.24 05:45:00 -
[188] - Quote
Herzog Wolfhammer wrote:Mournful Conciousness wrote:We all know it, the Nestor without a covops cloak is as useful as a chocolate teapot and as desirable as your mother in law after six glasses of sherry.
The dev argument against it getting the covops cloak is that it will be "too powerful", but the dev team is unable to come up with reasoned arguments or empirical experimental results to support this view.
This thread seeks to persuade the dev team, through gentle pressure from the player base, to deliver the Nestor as it should have been born.
Give the Nestor convops cloak ability and the ability to warp cloaked. No more, no less. 30 seconds before reactivation of the cloak is reasonable.
Please like if you agree.
If you do not agree, please provide reasoned argument backed with experimental data.
Most of the posts I have seen against the Nestor having a covops cloak come from known nullsecers. I wonder what they are afraid of. Are they afraid of the Nestor? They should be happy if someone comes at them with such an expensive ship, the death of which, would boost their killoard stats! (unless they are.... carebears)
The nullsec guys are concerned that they wont be able to blap people in these things |

Hasikan Miallok
Republic University Minmatar Republic
297
|
Posted - 2014.02.24 05:53:00 -
[189] - Quote
Its still a wee bit odd that people want the ONLY covert ops capable BS to be a pirate ship which requires no special covops skills other than cloak IV.
The situation with the Astero and Stratios is different, numerous frigate and cruiser hulled covop ships already exist and the SOE ships simply allowed easier access in terms of SP invested at a cost. |

Vincintius Agrippa
F L O O D
33
|
Posted - 2014.02.24 06:03:00 -
[190] - Quote
Hasikan Miallok wrote:Arthur Aihaken wrote:Reaver Glitterstim wrote:You don't fly Black Ops, clearly. No. I did preface that with "potentially". sooo .... jump to a covert cyno and then virtually immediately engage a covert cloak and bugger off anywhere in system without detection. just a wee bit OP maybe ??? bluebears in particular will not be amused As for the Nestor ... giving it a covert ops cloak means you are creating a covert T1 BS that anyone with Cloak IV and 1 rank of Gallante BS and 1 rank of Ammar BS can fly and fit a covops cloak too. Assuming you actually are going to consider covops cloaked BS at all --- surely you want a wee bit more skill training than that before someone can fly one -- in fact you probably would want to create a new class of BS with its own skill requirements to limit access.
Yeah because thats what EVE is about: Flying expensive ships your not fully skilled for and dying 20 minutes after unlocking. And thus the lesson is learned.
Admittedly, Black ops Battleships are broken as they are now. At a minimum, the Nestor should be able to use covert cynos. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
662
|
Posted - 2014.02.24 07:54:00 -
[191] - Quote
Vincintius Agrippa wrote:Herzog Wolfhammer wrote:Mournful Conciousness wrote:We all know it, the Nestor without a covops cloak is as useful as a chocolate teapot and as desirable as your mother in law after six glasses of sherry.
The dev argument against it getting the covops cloak is that it will be "too powerful", but the dev team is unable to come up with reasoned arguments or empirical experimental results to support this view.
This thread seeks to persuade the dev team, through gentle pressure from the player base, to deliver the Nestor as it should have been born.
Give the Nestor convops cloak ability and the ability to warp cloaked. No more, no less. 30 seconds before reactivation of the cloak is reasonable.
Please like if you agree.
If you do not agree, please provide reasoned argument backed with experimental data.
Most of the posts I have seen against the Nestor having a covops cloak come from known nullsecers. I wonder what they are afraid of. Are they afraid of the Nestor? They should be happy if someone comes at them with such an expensive ship, the death of which, would boost their killoard stats! (unless they are.... carebears) The nullsec guys are concerned that they wont be able to blap people in these things
Well it wouldn't be much different with a T2 cloak in null, if you couldnt uncloak a battleship on a gatecamp with interceptors no one could expect the game being balanced around players just being bad. And most are in fact very very good. Over a standard cloak in null when hunting? You know the player is there because you have local. Warping cloaked does not change that. If it is cloaked, it is cloaked whatever type of cloak it has, It has no ability to drop on someone and suprise them unless they are afk or a bot, just like any other ship. Plenty of time to warp away, and if suprised by a cloaky fleet, the small ships are the issue, not the battleship.
The truth is the covert ops cloak would add nothing to it's power in Null over a standard cloak that couldn't be added with a sebo. Null seccers would find it no easier or no more difficuilt than currently. A covert ops battleship is in fact the least powerful implementation of the technology as long as there is a targeting delay. On a blops, a different story, I do see potential for additional power, however this is a discussion for when those are rebalanced.
However in wormhole space, it would be able to take it's part in a travelling fleet. It Would be able to travel with them, and be useful. Not more power, just having a flaw that prevents its use at all fixed. Without it, in reality it is limited to it's home system. would anyone buy a ship that was so restricted in it's use? Seems we are not. Price while relevant, is NOT the main reason we are not using it.
So in summation. If covert ops is added, no increased true power in hisec, null and losec. Becomes useable in wormholes. There is one EvE. Many people. Many lifestyles. WE are EvE |

Steph Livingston
Neko's Blanket
20
|
Posted - 2014.02.24 14:05:00 -
[192] - Quote
So, I feel the need to ask why people believe the Nestor needs a Covert Ops cloak. Why exactly do you want it, and what do you gain by having one?
Do you want a Covert Ops to help in transit, avoid getting ganked while in a system, setup your own ganks, or just that you feel the Nestor needs something to dictate it's current price tag? Personally, I wouldn't turn it down if the Nestor gained the ability to fit a Covert Ops cloak, but I really don't see a reason why it absolutely needs one either.
Perhaps we can figure out a compromise that'll be acceptable to both CCP and the Pro-Covert Ops groups.
Considering the SoE's focus on exploration and long term deployments, what if the Nestor took the probe bonus from the Astero and Stratios, and then turned them around. Instead of additional scan strength for probes, make the Nestor immune or highly resistant to probing. Considering that Probes are the Sister's specialty, it's not a stretch that they could have found ways to hide from probes while refining the tech. The Nestor would still be detectable by long range directional, and there would be no benefit when on the same field, but it would provide some unique advantages in uncharted space.
I'd really like to understand why some people think the Nestor requires a Covert Ops, until then I can't really contribute to this discussion constructively.
|

Arthur Aihaken
Perkone Caldari State
2947
|
Posted - 2014.02.24 14:13:00 -
[193] - Quote
Steph Livingston wrote:So, I feel the need to ask why people believe the Nestor needs a Covert Ops cloak. Why exactly do you want it, and what do you gain by having one? I think more than a Covert Ops cloak the Nestor needs a defined role. At this point I think the best suggestions are a refitting bay and a clone vat. Those would make it extremely valuable. I am currently away, traveling through time and will be returning last week. |

Mournful Conciousness
Embers Children TOHA Conglomerate
662
|
Posted - 2014.02.24 14:42:00 -
[194] - Quote
epicurus ataraxia wrote: ...
The truth is the covert ops cloak would add nothing to it's power in Null over a standard cloak that couldn't be added with a sebo. Null seccers would find it no easier or no more difficuilt than currently. A covert ops battleship is in fact the least powerful implementation of the technology as long as there is a targeting delay.
On a blops with skills lowering the post cloak targeting delay, a different story, I do see potential for additional power, however this is a discussion for when those are rebalanced. I certainly understand that being a fuzzy line that CCP are cautious of crossing, but the nestor is not a Blops.
However in wormhole space, it would be able to take it's part in a travelling fleet. It Would be able to travel with them, and be useful. Not more power, just having a flaw that prevents its use at all fixed. Without it, in reality it is limited to it's home system, Or under perfect conditions the neighbouring one, no further. Would anyone buy a ship that was so restricted in it's use? Seems we are not. Price while relevant, is NOT the main reason we are not using it.
So in summation. If covert ops is added, no increased true power in hisec, null and losec. Becomes useable in wormholes.
Thank you for this very well thought through argument for covops nestor Epicurus.
I think that answers the question of "why covops on Nestor?" while answering any concerns about being overpowered.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Steph Livingston
Neko's Blanket
20
|
Posted - 2014.02.24 15:02:00 -
[195] - Quote
Arthur Aihaken wrote:I think more than a Covert Ops cloak the Nestor needs a defined role. At this point I think the best suggestions are a refitting bay and a clone vat. Those would make it extremely valuable.
Oh, I definitely agree with that and I've said so before. The Nestor may have decent base stats (not outstanding by any means), but the roll bonuses are a terrible mismatch for a BS level ship.
My question is why some people have latched onto the idea that a covert ops cloak will fix the Nestor. What do they think the problems are with the Nestor, and what will adding a Covert Ops fix? |

Mournful Conciousness
Embers Children TOHA Conglomerate
662
|
Posted - 2014.02.24 15:13:00 -
[196] - Quote
Steph Livingston wrote:Arthur Aihaken wrote:I think more than a Covert Ops cloak the Nestor needs a defined role. At this point I think the best suggestions are a refitting bay and a clone vat. Those would make it extremely valuable. Oh, I definitely agree with that and I've said so before. The Nestor may have decent base stats (not outstanding by any means), but the roll bonuses are a terrible mismatch for a BS level ship. My question is why some people have latched onto the idea that a covert ops cloak will fix the Nestor. What do they think the problems are with the Nestor, and what will adding a Covert Ops fix?
See the above post. Covops will allow the Nestor to be used as logi for a covert fleet in w-space, without making it any more powerful in k-space.
This ties in nicely with 2 storyline threads - sisters' humanitarian efforts and the ship's stated "wormhole focus"
Note: this thread is about persuading CCP Rise to consider a covops cloak. If you have a different idea for the Nestor, please feel welcome to propose it on another thread. I will certainly be happy to comment constructively.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Steph Livingston
Neko's Blanket
20
|
Posted - 2014.02.24 16:06:00 -
[197] - Quote
Mournful Conciousness wrote: See the above post. Covops will allow the Nestor to be used as logi for a covert fleet in w-space, without making it any more powerful in k-space.
This ties in nicely with 2 storyline threads - sisters' humanitarian efforts and the ship's stated "wormhole focus"
Note: this thread is about persuading CCP Rise to consider a covops cloak. If you have a different idea for the Nestor, please feel welcome to propose it on another thread. I will certainly be happy to comment constructively.
Just because you can use a T2 cloak to escape gate camps does not mean the Covert ops does not add 'True' power in sec space.
In null space, for example, a Covert Ops cloak has a distinct advantage if you ran into a warp bubble or are trying to find a safe spot to log off. It's pretty common to hear a story about a Carrier or Dread that got scanned down during warp and then de-cloaked by a persistent group blindly bumping at the end point.
It may be fine to let a AF or HAC through a camp, but do you honestly think anyone at a gatecamp will let a Nestor get away with the warp changes? They wouldn't have a choice if it had a Covert Ops.
The module is restricted to certain ships for a reason.
Which brings me back to my original question... Why is it so important to have a covert ops over any other option? It seems like the main problem most people have is that the Nestor cannot participate in Covert roams through WH space. I'm not a WH resident, so I'm honestly asking what about the Covert Ops cloak is absolutely necessary?
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Soldarius
Deadman W0nderland Test Alliance Please Ignore
546
|
Posted - 2014.02.24 16:20:00 -
[198] - Quote
TrouserDeagle wrote:at 500 mil it's still trash. try making it good instead of making it cheaper.
lol @ people who don't think covops cloaks are broken op.
lol at people that think they are broken. Fix instant intel local first. Free Ripley Weaver! |

Mournful Conciousness
Embers Children TOHA Conglomerate
663
|
Posted - 2014.02.24 16:21:00 -
[199] - Quote
Steph Livingston wrote:Mournful Conciousness wrote: See the above post. Covops will allow the Nestor to be used as logi for a covert fleet in w-space, without making it any more powerful in k-space.
This ties in nicely with 2 storyline threads - sisters' humanitarian efforts and the ship's stated "wormhole focus"
Note: this thread is about persuading CCP Rise to consider a covops cloak. If you have a different idea for the Nestor, please feel welcome to propose it on another thread. I will certainly be happy to comment constructively.
Just because you can use a T2 cloak to escape gate camps does not mean the Covert ops does not add 'True' power in sec space. In null space, for example, a Covert Ops cloak has a distinct advantage if you ran into a warp bubble or are trying to find a safe spot to log off. It's pretty common to hear a story about a Carrier or Dread that got scanned down during warp and then de-cloaked by a persistent group blindly bumping at the end point. It may be fine to let a AF or HAC through a camp, but do you honestly think anyone at a gatecamp will let a Nestor get away with the warp changes? They wouldn't have a choice if it had a Covert Ops. The module is restricted to certain ships for a reason. Which brings me back to my original question... Why is it so important to have a covert ops over any other option? It seems like the main problem most people have is that the Nestor cannot participate in Covert roams through WH space. I'm not a WH resident, so I'm honestly asking what about the Covert Ops cloak is absolutely necessary?
I think with respect that there are three incorrect premises behind your position. If I may, I'll tackle them in order.
1. Evading gate camps. A covops nestor will travel at ~110m/s when cloaked. This gives the interceptor pilot in a gate camp a very high probability of decloaking the Nestor, since it will not be able to move any significant distance from the point of cloaking before the interceptor (or dictor) arrives within 2km. I would strongly advise against trying to beat a gate camp in such a ship. It will not end well. Once the Nestor is decloaked, it lacks the manoeuvrability to get back to gate. It's toast.
2. In order to log off safely in space, all ships must now have spent 30 seconds in space with all modules off, not in a fleet and not changing course. This includes cloaks. Since the recent changes, it's simply not possible to log off cloaked. If a scanning ship with combat probes knows roughly where you are when you begin your logoff, you will be caught either before you log and if not, certainly when you log back on. Remember that a combat scanner probe at 4AU range will get a Nestor in 1 scan cycle (6 seconds). Give the scanner 15 seconds to warp to you, and this is 21 seconds. If there is motivated scanner, he can get to you and lock you down before you can log. he'll be in a fleet who can warp to 0. You'll be toast.
3. It's not that I am asserting that a covops cloak is any better an idea than clone bays, refitting bays or any other idea that CCP have so far rejected. I simply personally believe, having evaluated the pros and cons of each, that this one will: a) make the ship desirable in the space it was designed for, b) not unbalance any other part of the game.
Hope this helps to clarify my position. Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Mike Voidstar
Voidstar Free Flight Foundation
403
|
Posted - 2014.02.25 02:32:00 -
[200] - Quote
Cloaking itself is broken because of it's lack of counter and complete effectiveness. I personally believe all cloaks should be like the Cov-ops cloaks, and the ability to run prop mods or anything else you want while cloaked. That comes with the idea that you could actually hunt cloaked ships though, running other stuff would make the ship easier to find, and that cloaks themselves would be so cap intensive that the ship would have to be gimped with cap mods to be able to perma run it. All of that is beyond the scope of this thread.
The ability to use a cov-ops cloak on a Battleship to evade camps at gates would be much reduced compared to other ships with that ability, but the fact remains that if it did it would be forever concealed within that system until it was destroyed or it decided to leave, with no reason for it to ever drop cloak until the moment it attacked. This is still a stronger use than any other battleship can make of a cloak, and no evidence has been shown, or argument made that changes where the balance point of cloaking should be in regards to battleships. Unless you are willing to cut the ship in half and significantly reduce it's fittings, then it would be massively out of line in comparison to other cloaking battleships--as evidenced by the devs reluctance to change cloaking in any way for the past several years. |

Onictus
Silver Snake Enterprise Fatal Ascension
859
|
Posted - 2014.02.25 04:11:00 -
[201] - Quote
Vincintius Agrippa wrote:Herzog Wolfhammer wrote:Mournful Conciousness wrote:We all know it, the Nestor without a covops cloak is as useful as a chocolate teapot and as desirable as your mother in law after six glasses of sherry.
The dev argument against it getting the covops cloak is that it will be "too powerful", but the dev team is unable to come up with reasoned arguments or empirical experimental results to support this view.
This thread seeks to persuade the dev team, through gentle pressure from the player base, to deliver the Nestor as it should have been born.
Give the Nestor convops cloak ability and the ability to warp cloaked. No more, no less. 30 seconds before reactivation of the cloak is reasonable.
Please like if you agree.
If you do not agree, please provide reasoned argument backed with experimental data.
Most of the posts I have seen against the Nestor having a covops cloak come from known nullsecers. I wonder what they are afraid of. Are they afraid of the Nestor? They should be happy if someone comes at them with such an expensive ship, the death of which, would boost their killoard stats! (unless they are.... carebears) The nullsec guys are concerned that they wont be able to blap people in these things
Nullsec guy here.
I've been sceaming for a real cloak and jump drive since the intro thread.
|

Mournful Conciousness
Embers Children TOHA Conglomerate
671
|
Posted - 2014.02.25 07:36:00 -
[202] - Quote
Why would it matter if the Nestor were out of line with Blops battleships? They themselves have a specific function - that of bridging in recons and bombers. I see no comparison.
There are many powerful ships that can currently enter a system and choose never to leave and maneuver while cloaked. I am keen to understand why the Nestor being a battleship hull is relevant to an argument against it being able to do the same.
In terms of power projection I don't see the Nestor as any more powerful and dangerous than a cloaked T3.
Is there something about battleships, with their slow lock times and lack of maneuverability that I am missing? Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Catherine Laartii
State Protectorate Caldari State
79
|
Posted - 2014.02.25 08:01:00 -
[203] - Quote
Fronkfurter McSheebleton wrote:Mournful Conciousness wrote: Neither the stratios or the astero allow the creation of black ops bridges. Nobody who is advocating the fitting of a covert ops cloak to a Nestor is advocating that it becomes a BLOPS bridging vessel. That is an entirely separate function.
Now that I have allayed your concerns on that score, are you able to comment on the reasonableness of allowing it to warp cloaked ONLY. In the same way that the smaller sisters ships can?
I fear that this discussion has too often been polluted by feat of BLOPS bridging, when no-one is arguing for it. It's not on the table.
It's not creating bridges that's an unwanted side effect, it's being able to bridge battleships through a blops. TBH, if it has to be changed, I think it should have the same bonuses regarding cloaking as the current black ops, and both the nestor and the blops ships be able to use prop mods (or at least afterburners) while cloaked. Would satisfy the apparent need to put the nestor in line with the others, and would give a needed buff to the blops without making them OP.
My line of thinking is that if people want to field that much damn isk in a fight, they can probably find a way to win one way or another. |

Mournful Conciousness
Embers Children TOHA Conglomerate
672
|
Posted - 2014.02.25 08:13:00 -
[204] - Quote
Catherine Laartii wrote:Fronkfurter McSheebleton wrote:Mournful Conciousness wrote: Neither the stratios or the astero allow the creation of black ops bridges. Nobody who is advocating the fitting of a covert ops cloak to a Nestor is advocating that it becomes a BLOPS bridging vessel. That is an entirely separate function.
Now that I have allayed your concerns on that score, are you able to comment on the reasonableness of allowing it to warp cloaked ONLY. In the same way that the smaller sisters ships can?
I fear that this discussion has too often been polluted by feat of BLOPS bridging, when no-one is arguing for it. It's not on the table.
It's not creating bridges that's an unwanted side effect, it's being able to bridge battleships through a blops. TBH, if it has to be changed, I think it should have the same bonuses regarding cloaking as the current black ops, and both the nestor and the blops ships be able to use prop mods (or at least afterburners) while cloaked. Would satisfy the apparent need to put the nestor in line with the others, and would give a needed buff to the blops without making them OP. My line of thinking is that if people want to field that much damn isk in a fight, they can probably find a way to win one way or another.
This seemingly innocuous comment does actually highlight a serious flaw with the Nestor. No-one as yet has managed to come up with a doctrine to win a fight with one. There are enough rich players out there (me included) who would happily commit the money even for a small edge at the current price. Money really is no object to some. And yet the Nestor remains unused in combat.
This is because in reality there is no compelling combat doctrine that favours it. This will not change when the price drops. It will remain an unused cheaper pirate ship.
RR works on carriers, in small squads running sleepers and between logistics cruisers. It's not effective anywhere else.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Meyer Lanskyy
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.02.25 09:09:00 -
[205] - Quote
I am pretty new to the game and haven't read all the posts here. But some I read said BS have to much DPS to have a covert ops cloak.
Don't T3 ships cloak and do a lot of DPS too?? It seems like that is what everyone is flying there days too. Maybe t3s are overpowered?
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
679
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Posted - 2014.03.12 23:34:00 -
[206] - Quote
Meyer Lanskyy wrote:I am pretty new to the game and haven't read all the posts here. But some I read said BS have to much DPS to have a covert ops cloak.
Don't T3 ships cloak and do a lot of DPS too?? It seems like that is what everyone is flying there days too. Maybe t3s are overpowered?
That has been pretty much dealt with over thousands of words explaining it, but it is all so long easy to get lost. In short it boils down to the fact that a battleship with targeting delays is the least powerful implementation of it. The worry boils down to some thinking bigger ship plus cloak = bigger power and not thinking beyond that point, an over simplistic argument and just plain wrong.
The real power is with small ships that can surprise their target. This simply does not apply to a battleship. They can warp away before a shot is fired. And if the worry is with assigning drones to smaller cloaky ships, then the small ships are already in combat with you and the battleship arriving cloaked is irrelevant. You know you are being attacked already.
So tl;dr battleship with warping cloaked is no worse than battleship arriving uncloaked. There is one EvE. Many people. Many lifestyles. WE are EvE |

Mike Voidstar
Voidstar Free Flight Foundation
451
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Posted - 2014.03.13 00:03:00 -
[207] - Quote
Mournful Conciousness wrote:Why would it matter if the Nestor were out of line with Blops battleships? They themselves have a specific function - that of bridging in recons and bombers. I see no comparison.
There are many powerful ships that can currently enter a system and choose never to leave and maneuver while cloaked. I am keen to understand why the Nestor being a battleship hull is relevant to an argument against it being able to do the same.
In terms of power projection I don't see the Nestor as any more powerful and dangerous than a cloaked T3.
Is there something about battleships, with their slow lock times and lack of maneuverability that I am missing?
Mostly in regards to your OP, to provide a reasoned argument as to why not a Cov-ops cloak. The current situation is what is defining balanced, so going beyond that is OP. If they want to change the balance, that's fine. If you have an argument for why the balance should be changed, the ball is in your court. Near as I can tell the strongest Pro-cloak argument is because it does not hurt anything... which I will believe when it's been playtested by the mouth breathing baby eaters of EVE and they can't find a way to bend someone over with it in a new and hideous fashion.
I actually agree. The problem is with cloaking, not the cov-ops ability. I don't see a problem upgrading the cov-ops to put them in line with what a T2 battleship should be, nor the problem with making the Nestor a Pirate Cov-ops to match the rest of it's line. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
679
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Posted - 2014.03.13 00:14:00 -
[208] - Quote
Mike Voidstar wrote:Cloaking itself is broken because of it's lack of counter and complete effectiveness. I personally believe all cloaks should be like the Cov-ops cloaks, and the ability to run prop mods or anything else you want while cloaked. That comes with the idea that you could actually hunt cloaked ships though, running other stuff would make the ship easier to find, and that cloaks themselves would be so cap intensive that the ship would have to be gimped with cap mods to be able to perma run it. All of that is beyond the scope of this thread.
The ability to use a cov-ops cloak on a Battleship to evade camps at gates would be much reduced compared to other ships with that ability, but the fact remains that if it did it would be forever concealed within that system until it was destroyed or it decided to leave, with no reason for it to ever drop cloak until the moment it attacked. This is still a stronger use than any other battleship can make of a cloak, and no evidence has been shown, or argument made that changes where the balance point of cloaking should be in regards to battleships. Unless you are willing to cut the ship in half and significantly reduce it's fittings, then it would be massively out of line in comparison to other cloaking battleships--as evidenced by the devs reluctance to change cloaking in any way for the past several years.
Ok full rebuttal is here https://forums.eveonline.com/default.aspx?g=posts&m=4273855#post4273855 So many posts, things get missed.
Basically the tl;dr is that in null the power of a covert ops cloak on a battleship is far far weaker than on a frigate or cruiser. You have local, you should certainly know it has arrived if anyone in your corp used d scan or monitors entry points. Warping cloaked or uncloaked across your system adds nothing over a normal cloak in null, it is still hidden when it reapplies cloak. And when it attacks, unless people are completely asleep they have a mass of time to warp off before it can even target them. And if you are being attacked with a mixed fleet of cloaked ships,you are scrammed and webbed and well aware you are being attacked, long before the nestor arrives to the battle timers cleared and ready to fight, the small ships are the ships that benefit from the covert cloak, not a battleship.
Tl;dr a battleship is the least powerful implementation of a covert ops cloak as long as it has a targeting activation delay after decloaking. In wormhole space it is an enabler, enabling its use, not to make it stronger or more powerful, in null it adds nothing of any note. So balance is not affected. There is one EvE. Many people. Many lifestyles. WE are EvE |

Arthur Aihaken
Arsenite
3054
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Posted - 2014.03.13 00:57:00 -
[209] - Quote
epicurus ataraxia wrote:Tl;dr a battleship is the least powerful implementation of a covert ops cloak as long as it has a targeting activation delay after decloaking. Agreed. Looks like we're relegated to a logistics platform, though. One has to wonder what's driving this behind the scenes, because it certainly isn't demand from your average player... I am currently away, traveling through time and will be returning last week. |

epicurus ataraxia
Z3R0 RETURN MINING INC. Illusion of Solitude
681
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Posted - 2014.03.13 23:00:00 -
[210] - Quote
Arthur Aihaken wrote:epicurus ataraxia wrote:Tl;dr a battleship is the least powerful implementation of a covert ops cloak as long as it has a targeting activation delay after decloaking. Agreed. Looks like we're relegated to a logistics platform, though. One has to wonder what's driving this behind the scenes, because it certainly isn't demand from your average player...
Agreed, but if it can have the warping cloaked issue fixed, I can see a role for it in wormholes, not an overwhelming need, but still useful enough for it to be used. It would be a start, which is more than it has at the moment. Here's hoping. There is one EvE. Many people. Many lifestyles. WE are EvE |
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