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Wizie
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Posted - 2006.04.13 07:50:00 -
[31]
The real question is ..
Why does minmatar ammo get 3 penalties and Amarr/Gallente ammo only get 2.
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Wizie
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Posted - 2006.04.13 14:38:00 -
[32]
Originally by: Wizie The real question is ..
Why does minmatar ammo get 3 penalties and Amarr/Gallente ammo only get 2.
I agree.
That is the real question.

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George Petsch
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Posted - 2006.04.13 15:57:00 -
[33]
Originally by: Wizie
Originally by: Wizie The real question is ..
Why does minmatar ammo get 3 penalties and Amarr/Gallente ammo only get 2.
I agree.
That is the real question.

Wrong char ftw 
But to answer your question: the minnies are slaves, they always get the short end of the stick 
My Blog http://fourthfloor.wordpress.com/ |

Twilight Moon
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Posted - 2006.04.13 15:59:00 -
[34]
Originally by: Aleis
And the idea of swapping ammo?
You must be Amarr, because try waiting 10 sec. in frigate combat with out shooting.
Nah, I'm Minni, I just dont like flying Frigs. :P
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zoturi
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Posted - 2006.04.13 16:24:00 -
[35]
Originally by: Wizie
Originally by: Wizie The real question is ..
Why does minmatar ammo get 3 penalties and Amarr/Gallente ammo only get 2.
I agree.
That is the real question.

owned 
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ElCoCo
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Posted - 2006.04.13 17:16:00 -
[36]
Originally by: zoturi
Originally by: Wizie
Originally by: Wizie The real question is ..
Why does minmatar ammo get 3 penalties and Amarr/Gallente ammo only get 2.
I agree.
That is the real question.

owned 
haha you nublet 
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Foomanshoe
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Posted - 2006.04.13 18:08:00 -
[37]
You could try waiting to load the t2 ammo into the guns until you are orbiting.
Its similar to percision missiles, ya dont fly around with percision loaded all the time.
Yes, 10 seconds is long to wait, and if your in an inty fight maybe not a good idea, but if your tackling why not? _______________________________________________ Deadspace For Dead space!
Originally by: Oveur
To the nerfmobile!
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smallgreenblur
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Posted - 2006.04.13 18:28:00 -
[38]
I have a habit of flying with maybe one or two guns loaded with hail and the rest with barrage or emp, then when you are at range you can make the decision to change 2 or 3 more guns to hail or not ( i don't change all because i like doign emp damage and also because i like my cap not to die instantly :( )
sgb
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Maya Rkell
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Posted - 2006.04.13 18:33:00 -
[39]
Originally by: Gierling This is intentional.
This is why the current T2 amo model is bad.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Wizie
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Posted - 2006.04.13 19:15:00 -
[40]
Originally by: ElCoCo
Originally by: zoturi
Originally by: Wizie
Originally by: Wizie The real question is ..
Why does minmatar ammo get 3 penalties and Amarr/Gallente ammo only get 2.
I agree.
That is the real question.

owned 
haha you nublet 
I am a nublet that I will accept :(
But my non edited was actually a lame bump attempt and not an altbump attempt. Tried to induce some humor by bumping it with myself quoting myself... although I am deadly serious about my hail ammo sucking horse**** 
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Vanye
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Posted - 2006.04.13 19:31:00 -
[41]
Originally by: Wizie The real question is ..
Why does minmatar ammo get 3 penalties and Amarr/Gallente ammo only get 2.
Because it does 3 different damage types. Oh, wait...
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Foomanshoe
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Posted - 2006.04.13 19:45:00 -
[42]
Originally by: Tachy Isn't it great that it has 3 penalties while the others have only 2?
Gleam has 3 too, Sig radius, Shield hps, and tracking.
Javelin ammo has 4 penalties, velocity, cap use, shield hp, and tracking.
_______________________________________________ Deadspace For Dead space!
Originally by: Oveur
To the nerfmobile!
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Wizie
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Posted - 2006.04.13 21:22:00 -
[43]
Originally by: Foomanshoe
Originally by: Tachy Isn't it great that it has 3 penalties while the others have only 2?
Gleam has 3 too, Sig radius, Shield hps, and tracking.
Javelin ammo has 4 penalties, velocity, cap use, shield hp, and tracking.
We are speaking about turret ammo atm...
Gleam has 3 penalties as does Quake L
However Gleam and Quake are Beam/Howie ammo. ---------------------------
What about autocannons and pulse lasers?
Hail has 3, Conflagaration has 2.
Hail also loses its MIXED dmg crap that people whine about.. it only does 2 dmg types.. just like every other ammo.
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