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JanSVK
Benzene Inc. Test Alliance Please Ignore
0
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Posted - 2014.02.17 09:57:00 -
[1] - Quote
Love for T1 haulers
- Specialised hauler for Moon Materials. We got the Epithal for Planetary Commodities so the moons should also get some love
- Specialised hauler for POS fuel. I think there was a thread about that not being possible atm. So as an alternative suggestion ...
- Specialised hauler for ICE products (isotopes, heavy water, strontium, Liquid Ozone).
I think these haulers are simply required these days in EVE.
Love for freighters
New ability for Freighters(T1 and T2) to reconfigure their cargohold and turn it into a specialised cargo (mineral hold, ore hold, ship maintnance bay, ... ) providing m3 bonus. example: Charon with max skills = 981250m3, reconfigure to mineral hold provides 2x cargo bonus = 1 962 500 m3 cargo BUT can only haul minerals.
This modification would help espetially with the hauling of low end high volume stuff (Tritanium). Also if the ship maintnance bay is implemented a way to haul our rigged or insured ships in empire (more than just 2 BS at a time) still keeping capitals out of hi-sec.
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Hunter Arngrahm
Deep Core Mining Inc. Caldari State
26
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Posted - 2014.02.17 10:31:00 -
[2] - Quote
JanSVK wrote:New ability for Freighters(T1 and T2) to reconfigure their cargohold and turn it into a specialised cargo (mineral hold, ore hold, ship maintnance bay, ... ) providing m3 bonus.
So... Tech 3 Freighters? Jump Drive and Interdiction Nullifying subsystems? Possible ability to open Jump Portals for fleet assistance? Actual ability to fit modules? Combat Freighters? Honorable 1v1 freighter PvP? |
JanSVK
Benzene Inc. Test Alliance Please Ignore
0
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Posted - 2014.02.17 12:40:00 -
[3] - Quote
Hunter Arngrahm wrote: So... Tech 3 Freighters? Jump Drive and Interdiction Nullifying subsystems? Possible ability to open Jump Portals for fleet assistance? Actual ability to fit modules? Combat Freighters? Honorable 1v1 freighter PvP?
Not at all.
T1 haulers received a revamp with specialised cargoholds making it possible for a t1 hauler to haul 60 000 m3 minerals around with decend agility and tank. With this the freighter feels kinda forgotten. |
Fujiko MaXjolt
ACME HARDWARE
6
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Posted - 2014.02.21 02:46:00 -
[4] - Quote
I'm totally on board for the pos fuel/ice products haulers - maybe one industrial for both ?
tbh, i think it's an oversight ccp didn't add this when they did the hauler revamp - i mean, they did an ammo hauler, ffs ! :-P |
Odoman Empeer
Federal Navy Academy Gallente Federation
5
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Posted - 2014.02.21 02:50:00 -
[5] - Quote
TIII Freighters with subsystems isn't actually a terrible idea.
Make the subsystems for cargo type, Jump capabilities, and one defensive ability, like invuln to ewar like other capital ships, or covert cloak subsystem. Could balance it by only giving it 3 type of subsystems: defensive, propulsion and cargo type. |
Anhenka
Native Freshfood Minmatar Republic
169
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Posted - 2014.02.21 03:14:00 -
[6] - Quote
Odoman Empeer wrote:TIII Freighters with subsystems isn't actually a terrible idea.
Make the subsystems for cargo type, Jump capabilities, and one defensive ability, like invuln to ewar .
Thanks for making me smile, needed it today :)
Gotta jam those freighter make sure they don't shoot back!
On a more serious note: I approve. Anything that increases the demand for t3 products and drives colonization of WH's is a good thing by my opinion (As long as it's not totally gamebreaking, which this does not seem to be.) |
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