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Thread Statistics | Show CCP posts - 1 post(s) |

Guillaume Conquerant
9
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Posted - 2014.02.17 17:45:00 -
[1] - Quote
Maybe I'm doing things wrong .... but given that I'm able to make around ~100M isk/hr in High Sec L4's and only around 120M isk/hr in 0.0 (running FHs) something doesn't add up given the risks.
Personally, I think CCP has hit 0.0 PVE income with the nerf bat a little too hard.
CCP - Please re-look at 0.0 and the risk vs reward and skill/isk investment vs return for 0.0 activities. Please consider the progression within 0.0 and compared to HS.
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BuckStrider
Nano-Tech Experiments
147
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Posted - 2014.02.17 17:47:00 -
[2] - Quote
I feel this thread is lacking some faith.
Insert Signature Here..... |

Woeful Animation
N.F.H.P. SQUEE.
49
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Posted - 2014.02.17 17:53:00 -
[3] - Quote
The smell of bovine fecal matter is strong. High Sec level 4's don't generate anywhere near 100 million per hour. Travel time back and forth from the station and the rats having substantially lower bounties and the added time in salvaging and LP conversion means. Math says no. |

Dinsdale Pirannha
Pirannha Corp
2266
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Posted - 2014.02.17 17:55:00 -
[4] - Quote
Here we go again..... Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Kimmi Chan
Tastes Like Purple
1180
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Posted - 2014.02.17 17:56:00 -
[5] - Quote
If you have an idea you should put it in F&I. If you would like something formally introduced or voiced to CCP you can also try the CSM forums.
Otherwise this thread lacks any real content and will amount to nothing but trolling. Just like the last one that was locked for the same reason.
At least throw out a potential solution so the ideas can be argued. Ideally, that is what would happen here, but unfortunately it always just turns into a bunch of people bitching back and forth at each other and the actual content is ignored in favor of forum one-ups-manship.
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |

Yarda Black
Epidemic. Spaceship Samurai
38
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Posted - 2014.02.17 18:03:00 -
[6] - Quote
Guillaume Conquerant wrote:CCP - Please re-look at 0.0 and the risk vs reward and skill/isk investment vs return for 0.0 activities. Please consider the progression within 0.0 and compared to HS.
I see your point. However, I think 0.0 is alot safer than h-sec atm. Unless you're one of the rare few not on their knees bowing to Goonswarm and thus not part of it's slave alliances. If so; give it a few months and all off 0.0 will refuse to attack each other. The last capable powerblock was defeated. If you are a CFC slave; ....
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Tippia
Sunshine and Lollipops
19436
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Posted - 2014.02.17 18:08:00 -
[7] - Quote
Nah. What nullsec needs is a move away from faucets as a source of personal income.
GǪI suppose that could still make them GÇ£betterGÇ¥ from a qualitative rather than quantitative standpoint though. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Doris Dents
GoonWaffe Goonswarm Federation
378
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Posted - 2014.02.17 18:14:00 -
[8] - Quote
120mil an hour running FH? Are you getting faction spawns every 2nd hub? 60mil an hour is above average for me with 1 character. |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
450
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Posted - 2014.02.17 18:17:00 -
[9] - Quote
Guillaume Conquerant wrote:Maybe I'm doing things wrong .... but given that I'm able to make around ~100M isk/hr in High Sec L4's and only around 120M isk/hr in 0.0 (running FHs) something doesn't add up given the risks.
Personally, I think CCP has hit 0.0 PVE income with the nerf bat a little too hard.
CCP - Please re-look at 0.0 and the risk vs reward and skill/isk investment vs return for 0.0 activities. Please consider the progression within 0.0 and compared to HS.
Pulling these figures out your ass, are ya?  My YouTube Channel - EVE Tutorials & other game related things! |

Sentamon
Imperial Academy Amarr Empire
1472
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Posted - 2014.02.17 18:17:00 -
[10] - Quote
Guillaume Conquerant wrote:Maybe I'm doing things wrong .... but given that I'm able to make around ~100M isk/hr in High Sec L4's
only 100M? I thought everyone made 250M ~ Professional Forum Alt -á~ |

Kyt Thrace
Lightspeed Enterprises Fidelas Constans
402
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Posted - 2014.02.17 18:18:00 -
[11] - Quote
Guillaume Conquerant wrote:Maybe I'm doing things wrong .... but given that I'm able to make around ~100M isk/hr in High Sec L4's and only around 120M isk/hr in 0.0 (running FHs) something doesn't add up given the risks.
Personally, I think CCP has hit 0.0 PVE income with the nerf bat a little too hard.
CCP - Please re-look at 0.0 and the risk vs reward and skill/isk investment vs return for 0.0 activities. Please consider the progression within 0.0 and compared to HS.
I think it should be nerfed to max 30 mil/hr in Highsec and max 60 mil/hr in nullsec. R.I.P. Vile Rat |

Kimmi Chan
Tastes Like Purple
1180
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Posted - 2014.02.17 18:18:00 -
[12] - Quote
Tippia wrote:Nah. What nullsec needs is a move away from faucets as a source of personal income.
GǪI suppose that could still make them GǣbetterGǥ from a qualitative rather than quantitative standpoint though.
Add LP as part of the reward structure to increase income from Null Anoms and dilute the market of LP goods in high sec. Use the additional ISK pouring into the LP store sink to increase bounties in Null to compensate and prevent ISK scarcity and/or deflation.
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |

stoicfaux
4118
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Posted - 2014.02.17 18:23:00 -
[13] - Quote
TigerXtrm wrote:Guillaume Conquerant wrote:Maybe I'm doing things wrong .... but given that I'm able to make around ~100M isk/hr in High Sec L4's and only around 120M isk/hr in 0.0 (running FHs) something doesn't add up given the risks.
Personally, I think CCP has hit 0.0 PVE income with the nerf bat a little too hard.
CCP - Please re-look at 0.0 and the risk vs reward and skill/isk investment vs return for 0.0 activities. Please consider the progression within 0.0 and compared to HS.
Pulling these figures out your ass, are ya?  Depends on the ass: Vargur Income running Level 4s without blitzing (Rubicon 1.1)
/shimmy
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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Seven Koskanaiken
Deep Core Mining Inc. Caldari State
862
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Posted - 2014.02.17 18:29:00 -
[14] - Quote
What we need is a literal faucet in space that spews isk, which we drive our ship up to and sit at, like baby birds in the nest at feeding time. |

Mario Putzo
Welping and Dunking.
308
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Posted - 2014.02.17 18:33:00 -
[15] - Quote
Need more Isk sinks all over the game to be honest. The fact alliances can generate hundreds of billions just from renting space is just a testament at how much isk actually available in a game like this. The fact we could even have Trillions of ISK destroyed with no real lasting effect on the economy or the entities involved is just a testament to how much isk is readily available in this game.
There needs to be a massive reduction in available ISK from all sources. |

E-2C Hawkeye
State War Academy Caldari State
486
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Posted - 2014.02.17 18:33:00 -
[16] - Quote
Guillaume Conquerant wrote:Maybe I'm doing things wrong .... but given that I'm able to make around ~100M isk/hr in High Sec L4's and only around 120M isk/hr in 0.0 (running FHs) something doesn't add up given the risks.
Personally, I think CCP has hit 0.0 PVE income with the nerf bat a little too hard.
CCP - Please re-look at 0.0 and the risk vs reward and skill/isk investment vs return for 0.0 activities. Please consider the progression within 0.0 and compared to HS.
Blue-sec is much safer than hi-sec atm. You may want to be carefull what you ask for. They might just look at it and nerf Blue-sec once again. |

Kinis Deren
The Nyan Cat Pirates Disband.
279
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Posted - 2014.02.17 18:41:00 -
[17] - Quote
OP compares null sec anoms with high sec L4 missions. I hate shooting rats and avoid it like the plague, but even I can see there's something fundamentally wrong in this comparison.
Into PVP & looking for small gang focused, NPC Null corp? Check out The Nyan Cat Pirates!
Corp CEO looking for an easy going, none sov, PVP alliance? Join Disband. today! |

Noxisia Arkana
Deadspace Knights
168
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Posted - 2014.02.17 18:41:00 -
[18] - Quote
Mario Putzo wrote:Need more Isk sinks all over the game to be honest. The fact alliances can generate hundreds of billions just from renting space is just a testament at how much isk actually available in a game like this. The fact we could even have Trillions of ISK destroyed with no real lasting effect on the economy or the entities involved is just a testament to how much isk is readily available in this game.
There needs to be a massive reduction in available ISK from all sources.
Right, because new players deserve to spend 6 months in a frigate while they try to grind isk for a cruiser. Hitting isk making activities across the board really screws new players. They have a hard enough time as it is. |

stoicfaux
4119
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Posted - 2014.02.17 18:44:00 -
[19] - Quote
Seven Koskanaiken wrote:What we need is a literal faucet in space that spews isk, which we drive our ship up to and sit at, like baby birds in the nest at feeding time. Dude. Current events called.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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Mario Putzo
Welping and Dunking.
308
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Posted - 2014.02.17 19:15:00 -
[20] - Quote
Noxisia Arkana wrote:Mario Putzo wrote:Need more Isk sinks all over the game to be honest. The fact alliances can generate hundreds of billions just from renting space is just a testament at how much isk actually available in a game like this. The fact we could even have Trillions of ISK destroyed with no real lasting effect on the economy or the entities involved is just a testament to how much isk is readily available in this game.
There needs to be a massive reduction in available ISK from all sources. Right, because new players deserve to spend 6 months in a frigate while they try to grind isk for a cruiser. Hitting isk making activities across the board really screws new players. They have a hard enough time as it is.
I think you should rephrase this with a bit more hyperbole. |

Aiwha
Trans Secunda Nulli Secunda
713
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Posted - 2014.02.17 19:18:00 -
[21] - Quote
Kyt Thrace wrote:Guillaume Conquerant wrote:Maybe I'm doing things wrong .... but given that I'm able to make around ~100M isk/hr in High Sec L4's and only around 120M isk/hr in 0.0 (running FHs) something doesn't add up given the risks.
Personally, I think CCP has hit 0.0 PVE income with the nerf bat a little too hard.
CCP - Please re-look at 0.0 and the risk vs reward and skill/isk investment vs return for 0.0 activities. Please consider the progression within 0.0 and compared to HS.
I think it should be nerfed to max 30 mil/hr in Highsec and max 60 mil/hr in nullsec.
I can pull 400m an hour in WH's. We're winning the war if it says so on CAOD! -á
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Noxisia Arkana
Deadspace Knights
168
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Posted - 2014.02.17 19:19:00 -
[22] - Quote
Mario Putzo wrote:
I think you should rephrase this with a bit more hyperbole.
Fair to say. Just worried about the little guy. |

I Love Boobies
All Hail Boobies
1033
|
Posted - 2014.02.17 19:20:00 -
[23] - Quote
BuckStrider wrote:I feel this thread is lacking some faith.
Give it a while, it will magically appear like most other threads these days. |

Guillaume Conquerant
10
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Posted - 2014.02.17 19:32:00 -
[24] - Quote
disgregard |

Guillaume Conquerant
10
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Posted - 2014.02.17 19:33:00 -
[25] - Quote
Kimmi Chan wrote:If you have an idea you should put it in F&I. If you would like something formally introduced or voiced to CCP you can also try the CSM forums.
Otherwise this thread lacks any real content and will amount to nothing but trolling. Just like the last one that was locked for the same reason.
At least throw out a potential solution so the ideas can be argued.
Well, you're suggestion is pretty good:
Kimmi Chan wrote: Add LP as part of the reward structure to increase income from Null Anoms and dilute the market of LP goods in high sec. Use the additional ISK pouring into the LP store sink to increase bounties in Null to compensate and prevent ISK scarcity and/or deflation.
When just viewing Anoms (https://wiki.eveonline.com/en/wiki/Cosmic_Anomaly#Difficulty) , the peak isk/hr is generally at the Forsake Hubs for most folks. Havens and Sanctums lack enough sufficient rewards to compensate for their extra time to run thereby nerfing their comparative isk/hr.
A couple of things you could do for Havens & Sanctums - increase the number of BSs and decrease the number of frigate per spawn, increase the probability of the faction/officer spanws, increased ESS LP. Of course, these numbers will need to be tweeked to ensure the appropriate gradient.
Ideally, the number of BSs in a Sactum wave (all waves or just a few) is such that you're probably not able to run them with less than 3 people. |

Varius Xeral
Galactic Trade Syndicate
2263
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Posted - 2014.02.17 19:35:00 -
[26] - Quote
No, we need worse isk faucets in hisec. Official Representative of The Nullsec Zealot Cabal |

Tippia
Sunshine and Lollipops
19436
|
Posted - 2014.02.17 19:37:00 -
[27] - Quote
Kinis Deren wrote:OP compares null sec anoms with high sec L4 missions. I hate shooting rats and avoid it like the plague, but even I can see there's something fundamentally wrong in this comparison. Really? What's that?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Guillaume Conquerant
10
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Posted - 2014.02.17 19:39:00 -
[28] - Quote
Mario Putzo wrote: There needs to be a massive reduction in available ISK from all PASSIVE sources.
^^ There, I fixed that for you.
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Sura Sadiva
Entropic Tactical Crew
1071
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Posted - 2014.02.17 19:40:00 -
[29] - Quote
ANY activity in null is already around 100%-500% order of magnitude in respect of their equivalent in low-sec (go figure in repsect to HS). And not considering now the specific null-sec only faucets and the demographic allowing an indecent resources/population ratio.
I can jump from low to null in cov ops and gather 200m/hours simply with relic/data sites.
What is relevant in these thread is to see how HS carebears and null bears ask exactly the same stuff: more free isk faucets (as the goal and base measuring unit of the game was collecting ISK) and perfect safety ("please remove intercpetors and cloacking") to farm.
This is the result of null-sec carebearization caused by Dominion expansion.
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Kimmi Chan
Tastes Like Purple
1181
|
Posted - 2014.02.17 19:43:00 -
[30] - Quote
Varius Xeral wrote:No, we need worse isk faucets in hisec.
* Liquid ISK 44M per hour * Salvage ISK 9M per hour * Loot ISK 20.4M per hour * Ammo Costs -2.8M per hour * Other Expenses -0.2M per hour * Total Assets 70.3M per hour
Worse than 44 miilion ISK/hr faucets?
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
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