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Thread Statistics | Show CCP posts - 0 post(s) |

Menaiya Zamayid
Black Anvil Industries LEGIO ASTARTES ARCANUM
4
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Posted - 2014.03.14 04:58:00 -
[31] - Quote
+1 because it makes sense |

BlakPhoenix
Veni Vidi Vici Reloaded
67
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Posted - 2014.03.14 05:58:00 -
[32] - Quote
Would LOVE this to be implemented. Did a quick photoshop of how it could look. The directional ball would only show if you hover over the line: http://i.imgur.com/7pRm24N.jpg |

Nevyn Auscent
Broke Sauce
1143
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Posted - 2014.03.14 08:00:00 -
[33] - Quote
The maths to implement better orbiting mechanics isn't actually that complicated. It's vector maths which takes your current location & direction, their location and direction and generates adjustments based on your ship agility to try and direct you perfectly into the orbit. Which would also mean you no longer drive straight at them, but instead angle at a point that is a 90 degree angle from them relative to you. Though at long distances you would still mostly be heading towards them, but closer in relative to orbit size would be a lot different. |

Zappity
Stay Frosty.
848
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Posted - 2014.03.14 08:27:00 -
[34] - Quote
Yes please, nice idea. Zappity's Adventures for a taste of lowsec. |

Amarisen Gream
Galactic Skyfleet Research Group Galactic Skyfleet Empire
17
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Posted - 2014.03.14 08:36:00 -
[35] - Quote
+1 for smarter controls.
Also would like the AB/MWD to auto adjust speed depending on orbit. My AF can't orbit at like 500 with ether, but turning them off it orbits just fine at the closer ranges. xoxo Amarisen Gream
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Rykoszet
SixSixOne Crew
32
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Posted - 2014.04.04 19:42:00 -
[36] - Quote
There will be no active orbit option I guess : p ACTIVE ORBITING https://forums.eveonline.com/default.aspx?g=posts&t=322910&find=unread |

Johnson Dragoon
Journey.
24
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Posted - 2014.04.04 21:20:00 -
[37] - Quote
Rykoszet wrote:Thank you guys. I thought it will rather be some "hate rage" : p
Waiting for CCP's response
Most of the time, CCP doesn't respond to threads, they just lurk... Like creepy lurkers =v. |

KiithSoban
Big Johnson's Red Coat Conspiracy
39
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Posted - 2014.04.04 23:50:00 -
[38] - Quote
*Obama face* not bad.
+1
I really like the second comment, where this track is scalable by the alt key. I want to see logi appear on killmails! (by just repping)-á See CSM "reasonable things" |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1243
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Posted - 2014.04.04 23:57:00 -
[39] - Quote
Michael Harari wrote:You can orbit manually if you dont want to be subject to the whims of AURA
Aura normally sends me closer to my enemy when I want to be further away so +1 from me. Dumbing down of Eve Online will result in it's destruction... |

Kaarous Aldurald
ROC Deep Space The ROC
4408
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Posted - 2014.04.04 23:59:00 -
[40] - Quote
Certainly a useful idea, I'd be interested to hear how the implementation would go. Because I damn sure never want to see another cursor wheel ever again. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
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Verioz
Matar Authority
0
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Posted - 2014.04.11 12:53:00 -
[41] - Quote
As far as I can see, the implementation goes the other way it was planned...although this could be best feature of incoming patch 
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Gawain Edmond
Angry Mustellid
58
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Posted - 2014.04.11 13:00:00 -
[42] - Quote
i've liked this idea for years and i'll support it till the cows come home and wouldn't mind seeing it come up twice a week but ccp are mean and won't let us have it :(
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Debora Tsung
The Investment Bankers Guild
966
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Posted - 2014.04.11 13:35:00 -
[43] - Quote
I love and/or endorse this idea.
Tank you very much. :) Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Eve deblack
Tribal Liberation Force Minmatar Republic
0
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Posted - 2014.05.03 08:02:00 -
[44] - Quote
Dobry pomys+é :) +1 ode mnie :) |

scorchlikeshiswhiskey
Cult of Mooby
179
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Posted - 2014.05.03 08:52:00 -
[45] - Quote
As for OP.... +1 for sure
On a somewhat related note: I had a thought that maybe the "Evasive Maneuvering" skill would actually apply evasive maneuvers to your flight path if you're making a tactical movement instead of burning in to close range. So, hypothetically, your flight computer would make evasive maneuvers which would have a chance to mitigate a percentage of incoming damage part of the time while you orbit in an erratic manner. Your skill level wouldn't determine the damage mitigation, rather it would determine the effect it has on your own weapon tracking. Or possibly a scripted slot that every ship has by default and you choose the script you use. |

admiral root
Red Galaxy Disband.
1163
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Posted - 2014.05.03 09:46:00 -
[46] - Quote
+1 No, your rights end in optimal+2*falloff |

Xzanos
Infinite Mining and Logistics
0
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Posted - 2014.05.03 09:48:00 -
[47] - Quote
Love the idea i have been playing KSP recently and was just thinking the same thing. This could be a great additing to the game +1 for sure. However i will also state the i would like to see CCP work more on issues that are already in-game before new content |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1686
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Posted - 2014.05.03 10:07:00 -
[48] - Quote
+1, it's time to give us more control over basic maneuvers of our ships I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Mara Pahrdi
The Order of Anoyia
737
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Posted - 2014.05.03 11:39:00 -
[49] - Quote
+1
Good idea. Aura needs this upgrade. Remove insurance. |

Sulindra
Zervas Aeronautics The Unthinkables
23
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Posted - 2014.05.03 12:34:00 -
[50] - Quote
I concur great idea! |
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Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
131
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Posted - 2014.05.03 13:44:00 -
[51] - Quote
I like it! Makes sense to have a better control of our ships; after all, they're wired to our brains!
This would really help every player, I'm sure. PVP, PVE, mining, trading, hauling... We all pilot ships! |

Liam Inkuras
Chaotic Tranquility
969
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Posted - 2014.05.03 14:34:00 -
[52] - Quote
L2Manual Orbit I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |

Jezza McWaffle
Blackstar Privateers Disavowed.
95
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Posted - 2014.05.03 14:38:00 -
[53] - Quote
Great idea, supported by me +1 C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

Bulk Slabhead
420 Enterprises.
0
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Posted - 2014.05.03 16:53:00 -
[54] - Quote
I like this idea +1 |

Rykoszet
SixSixOne Crew
48
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Posted - 2014.05.04 07:04:00 -
[55] - Quote
Thank you for your support guys : )
And... up we go! ACTIVE ORBITING https://forums.eveonline.com/default.aspx?g=posts&t=322910&find=unread |

Darko Darko
Beerlovers.
0
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Posted - 2014.05.13 19:15:00 -
[56] - Quote
Not empty Bump. |

SmokinMoses
Certified Incursions
8
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Posted - 2014.05.13 19:35:00 -
[57] - Quote
Fantastic idea.
+1 |

Xe'Cara'eos
A Big Enough Lever
185
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Posted - 2014.05.13 19:50:00 -
[58] - Quote
this would be lovely - +1 - means I can avoid all those pesky LCO's or that station.... or even those asteroids......
and while we're at it - a more sensible adjustment of orbit path would be lovely For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it WILL be. |

TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
201
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Posted - 2014.05.13 20:48:00 -
[59] - Quote
Make it so i dont have to stop my ******* ship and turn around after clicking orbit. I am all for it. |

Ael Dae
LUX AETERNA INT RUST415
0
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Posted - 2014.05.17 17:38:00 -
[60] - Quote
I like your idea very much. Hate when my ship accidentally bumped by a gate or station or some random object when I'm orbiting my prey... Players should be allowed to choose the angle of the orbit. |
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