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Thread Statistics | Show CCP posts - 15 post(s) |

Buckethead bot
Ministry of War Amarr Empire
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Posted - 2014.02.25 22:51:00 -
[1] - Quote
Cruor really need 1 more lows slot, he cant get even some average dps/tank combination. |

Buckethead bot
Ministry of War Amarr Empire
0
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Posted - 2014.02.25 23:09:00 -
[2] - Quote
Cruor will still lack of dps and tank ! cool i can have bonused range webs when i dont need them much. it will still not reach 200 dps without taking dmg mod in lows. Then you have 2 slots for tank... 0 chance against any missle or minmatar ship |

Buckethead bot
Ministry of War Amarr Empire
0
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Posted - 2014.02.26 01:10:00 -
[3] - Quote
Why nobody is talking about cruor ?
IT IS STILL BAD.
he will still have verry low DPS and EHP.
Minmatar and rocket ships will just rotfstomp it.
HE NEEDS +1 low slot
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Buckethead bot
Ministry of War Amarr Empire
2
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Posted - 2014.02.26 04:19:00 -
[4] - Quote
Jeanne-Luise Argenau wrote:CCP Rise wrote:CRUOR
Amarr Frigate Bonus: 15% bonus to Energy Vampire and Energy Neutralizer effectiveness
Minmatar Frigate Bonus: 20% bonus to Stasis Webifier range (was 10% bonus to Stasis Webifier effectiveness)
Role Bonus: 100% bonus to Small Energy Turret damage note: Energy Vampires operate as though your capacitor is empty (this wording is work in progress)
Slot layout: 4H, 3M, 3L; 2 turrets, 0 launchers Fittings: 50 PWG(-7), 140 CPU(+3) Defense (shields / armor / hull) : 480(-103) / 740(+83) / 580(-2) Capacitor (amount / recharge / cap per second) : 470 / 205000 (-29375) / 2.24 (+.23) Mobility (max velocity / agility / mass / align time): 330(+22) / 3.6 / 1003000 / 5.01s Drones (bandwidth / bay): 10(+10) / 10(+10) Targeting (max targeting range / Scan Resolution / Max Locked targets): 33km(+8km) / 760 / 6 Sensor strength: 12 Signature radius: 35
im not sure how it will effect fleet fights but when i look at it 1vs1 i would say the web range is way overpowered on the first look.24k heated meta 4 web long point 24km?
And ? you dont have really any dps or tank with this hull to own anything more than some laser users, by shutting down their cap. This thing really needs a low slot not a bonused range web, or it will be a hyiena with neuts - still crappy |

Buckethead bot
Ministry of War Amarr Empire
2
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Posted - 2014.02.26 10:56:00 -
[5] - Quote
Kagura Nikon wrote:Riot Girl wrote:PinkKnife wrote:JEFFRAIDER wrote:The Cruor is a bit of a mess considering how the web range bonus doesn't synergize wtih the nos amount bonus. How about weakening the web range bonus, keeping the nos strength bonus and adding in a nos range bonus? Whatever the numbers work out to for the Cruor to be able to web with a meta 4 web no bonus no heat to about 18km and the nos going say 22km? Seems like it gives it a nice fun role to be an outside scram range fighter without being super OP. This is why I like the idea of the bonus to Neut drones. It removes the aspect of neut range and allows you to kite out to your hearts content. With 28km web range cold, you can already kite to your heart's content. The bonus to neuting power allows you to cap out a blaster frig pretty much instantly. No you CANNOT kite. You can do NOthing at 28 km with it. You need to get clsoer. WHen you get closer , BEFORE you get into your Nos and weaposn range you get into enemy web range. THen suddenly you are goign SLOWER than your enemy (because blood raiders are slwoer than almost anythign else).. so you NEVER get into range to do Anything. The cruor becomes just a funny looking hyena. a WASTE.
Not to mention he still needs a slot either in mids or low. He cant have a decent tank, cant have decent dps, not to mention a good balance between them. |

Buckethead bot
Ministry of War Amarr Empire
3
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Posted - 2014.03.03 16:31:00 -
[6] - Quote
Naomi Anthar wrote:TrouserDeagle wrote:Naomi Anthar wrote:
If you drop web, bhaal will be just geddon with paint scheme and effectivness on neuts instead of range.
and full laser dps and potentially a tank bonus, instead of neither of those things You want cruors to die in flames in fights against condors ? (with long web it can "maybe" catch it if mwd fit) You want cruor to die against web/td slasher/firetail ? Because you won't be able to neut/nos it at scram range? Even now cruor can kill slasher, after such changes it will die to anything faster at scram range. (that is many ships) And if dedicated brawling ship cannot brawl , what is use for it ? I call scram kiting a some type of brawling since it is in scram/web range. No ship will engage cruor in face to face brawl , and those that will engage it - will be able to dictate range outside of magical 6300 range. You are just trying to make cruor , punisher with bonused neuts. Not buying it. Because punisher is not that good ship in first place. But i do agree that BR could use some tankyness - and i did suggest moving one utility high to low on cruor / ashimmu (gonna hurt neuting but no point of neuting if you cannot survive i agree)
To be honest he just needs a lowslot and this nos change, keep the pgu and web as before.
look here http://eve.battleclinic.com/killboard/killmail.php?id=22029801#new i dont think that the 2 hobos and worst tracking from 60% web would have saved him |

Buckethead bot
Ministry of War Amarr Empire
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Posted - 2014.03.03 16:34:00 -
[7] - Quote
TrouserDeagle wrote:Naomi Anthar wrote:TrouserDeagle wrote:Naomi Anthar wrote:
If you drop web, bhaal will be just geddon with paint scheme and effectivness on neuts instead of range.
and full laser dps and potentially a tank bonus, instead of neither of those things You want cruors to die in flames in fights against condors ? (with long web it can "maybe" catch it if mwd fit) You want cruor to die against web/td slasher/firetail ? Because you won't be able to neut/nos it at scram range? Even now cruor can kill slasher, after such changes it will die to anything faster at scram range. (that is many ships) And if dedicated brawling ship cannot brawl , what is use for it ? I call scram kiting a some type of brawling since it is in scram/web range. No ship will engage cruor in face to face brawl , and those that will engage it - will be able to dictate range outside of magical 6300 range. You are just trying to make cruor , punisher with bonused neuts. Not buying it. Because punisher is not that good ship in first place. But i do agree that BR could use some tankyness - and i did suggest moving one utility high to low on cruor / ashimmu (gonna hurt neuting but no point of neuting if you cannot survive i agree) punisher is trash because no range control. if you neut the **** out of everything, you have range control. it works. how the **** you wana neutanything with 60% web and 6km neut in a slow as frig ?
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Buckethead bot
Ministry of War Amarr Empire
3
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Posted - 2014.03.03 16:39:00 -
[8] - Quote
i dont hink that they will make it go at any reasonable speed, since we have super fast drams and daredevils atm, + sucubus soon |

Buckethead bot
Ministry of War Amarr Empire
3
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Posted - 2014.03.03 16:50:00 -
[9] - Quote
Naomi Anthar wrote: "how the **** you wana neutanything with 60% web and 6km neut in a slow as frig ?"
Not only that - he suggested you don't even need the 60% web (hence 2 mids)... yes really.
The solution would be to ad 25 bandwitch and a super nice bonus to web drones. Then he could even go with 2 mids and 4 lows. |

Buckethead bot
Ministry of War Amarr Empire
4
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Posted - 2014.03.03 23:28:00 -
[10] - Quote
Flyinghotpocket wrote:please for the love of all that is good and holy remove that drone bay on the cruor and give it a damn 4th mid slot.
no neut range bonus to back up the web range bonus now means that the web is nearly useless on the cruor now. but you will still want to fit it because gotta use that bonus ya no?
so again here we go with ships that dont have points. cruor mids as follows, AB/injector/web
nobody will fit a scram to it when it will just cap itself out.
4th MID screw the crap drones
EDIT: After reading all these pages of people complaining that the cruor needs a 4th low because its tanks sucks. CCP do not listen to this crap. As somebody who actually flys the cruor in fleet fights. With a 14k ehp tank WITHOUT slaves, is PLENTY.
The cruors only role to this date in fleet fights is to neut out enemy logi which it does nicely with 2 NEUTS 2. not 1, and a nos. with 2 neuts it has a place in fleet fights.
please give the cruor a 4th mid do not listen to these pvpers who think solo is still out their in a MMO. Use a sentinel for gang action for god sake |
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Buckethead bot
Ministry of War Amarr Empire
4
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Posted - 2014.03.04 15:15:00 -
[11] - Quote
GIVE ME A ONE REASON why i should pick a cruor over a sentinel then ? Jesus Sentinel is 3/4x cheaper, have 30km bonused neuts, who need web when you shut down their prop mod in 2 neut cycles, can have almost similar ehp, bonused td's plus 4 drones . Cruor will be usless |

Buckethead bot
Ministry of War Amarr Empire
6
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Posted - 2014.03.04 22:58:00 -
[12] - Quote
WHAT CCP stuff is basicly doing here : Oh , you dont like sansha bonus ? it will colide with the lore ? **** you and lore i like this bonus Oh , so much people bitching about cruor crappy change ? **** you , i need this bonus for my bhaal |

Buckethead bot
Ministry of War Amarr Empire
6
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Posted - 2014.03.05 14:50:00 -
[13] - Quote
Medalyn Isis wrote:Joe Boirele wrote:The AB bonus wasn't supposed to do much on the nightmare, because Rise is happy with it where it is right now. I still disagree with having a bonus which does nothing, or very little on the most important ship in the line up, but barring that fact, then Sansha ships are still lacking on damage dealing abliity. Right now the Succubus is doing less than 70% of the damage that a Daredevil can do, all it can do at the moment is run away from things with its afterburner bonus, but it can't brawl with any thing else as it will die. At max skills with Conflageration and two heatsinks all it can do is 254 dps, a firetail can almost match its dps. The Daredevil with two heatsinks is going to be doing 376 dps which is almost 50% more damage. It is a similar story for the Nightmare and Phantasm which are both going to be affected by this afterburner bonus even less. I would suggest bumping up the role bonus to "175% bonus to Small Energy Turret damage" across the whole Sansha line up. Either that or dropping the damage bonus and giving them all an extra turret slot. True to all of that, i am not even to mention cruor dps... |

Buckethead bot
Ministry of War Amarr Empire
7
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Posted - 2014.03.08 01:23:00 -
[14] - Quote
basicly what you have just said, SUMMER CRUOR IS A JOKE |

Buckethead bot
Eleven Inches Unfitted
9
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Posted - 2014.04.13 17:52:00 -
[15] - Quote
so basicly nerfing a cruor. Good idea |

Buckethead bot
Ministry of War Amarr Empire
9
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Posted - 2014.05.18 23:50:00 -
[16] - Quote
i really dont see a single reason to take cruor over a sentinel, not to mention it will be x2/x3 more expensive. The pg nerf + only 3 mid/low slot lodout is making it a horrible ship to fit, get a decent tank , not to mention it dps. I Maybe would fly it if he will get an additional mid or low slot, plus maybe bit more PG.
Atm i will take 30 km neut range of sentinel any day over cuor (with 3 neuts you are going to cap dry a frigate target in 1/2 cycles, shuting down its prop mod = better speed reduce than the cruors single web) + i have t2 resists , a bonused td , less dps but i have an abiliti to have 4 ecm drones in my bay . And alot of isk saved |

Buckethead bot
Ministry of War Amarr Empire
10
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Posted - 2014.05.20 14:23:00 -
[17] - Quote
CCP Rise wrote:Hey guys
Getting caught up on some feedback here finally and working on the Cruor a bit as a result.
What I'd really like to do is get the Cruor into a place where it can keep the Blood bonus layout and still be powerful enough to see battle. The request that's been made several times for an extra low makes a lot of sense but I really didn't think it could afford to give up a high (1 turret? only 1 utility high?) or a mid (web bonus) so I was a bit stuck and then I realized there's no reason it can't have 11 slots, so that's what I'm going to do.
We're also going to up the base PG from 50 to 57 and the base CPU from 140 to 150. Finally, to pay a little back for these improvements we're taking one drone away (from 10m3 to 5m3).
Hopefully all in all this gives enough flexibility in fitting to let you take advantage of the slightly divergent bonuses and that lets us keep the faction line in tact and leave the Cruor as a very unique ship in the frigate class rather than forcing it to compete directly with the Sentinel.
Let me know what you think.
Cruor realy needed it, now you can have a fair combination of tank/dmg while still utilizing cruor bonuses. Maybe its not perfect but definietly flyable 
if only the blood riders implant setup gave you neuting range not speed buff 
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