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sidthesexist
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Posted - 2006.04.19 18:52:00 -
[1]
Edited by: sidthesexist on 19/04/2006 18:54:07 Can we get an official yes or no if the following are the battleship designs being used for tier3 battleships?
Minmatar Gallente Amarr
Thank you. ________ Euphoria Released
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sidthesexist
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Posted - 2006.04.19 19:00:00 -
[2]
Originally by: mirel yirrin ugh, I hope not, the gallante one looks like a freaking hat stand or something 
I dislike that one too, minmatar one looks awsome tho. ________ Euphoria Released
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mirel yirrin
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Posted - 2006.04.19 19:00:00 -
[3]
ugh, I hope not, the gallante one looks like a freaking hat stand or something  ---------------------------------
CEO of teh Jenny Spitfire Fanclub. Wanna Join? Convo meh IG. |

Ralus
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Posted - 2006.04.19 19:02:00 -
[4]
I don't usually like amarr ships but that design is pure sex
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Hunters Presence
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Posted - 2006.04.19 19:03:00 -
[5]
Quote: I don't usually like amarr ships but that design is pure sex
It looks half finished o.O -----
Lead Games Programmer | Quasit-Rushyo Games | I'm oh so sorry that my image was less than 5000 binary digits over the limit. |

O'knar
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Posted - 2006.04.19 19:06:00 -
[6]
Uh, Caldari BS?
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lofty29
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Posted - 2006.04.19 19:06:00 -
[7]
Originally by: Hunters Presence
Quote: I don't usually like amarr ships but that design is pure sex
It looks half finished o.O
Apoc, omen, zealot... Need I say more? ---------------------------
Originally by: Oveur I see boobies! \o/
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mirel yirrin
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Posted - 2006.04.19 19:08:00 -
[8]
Minmatar one doesn't look minmatary....more like a Minnie/Caldari Cross.
Armarr one needs more Gold.
Gallante Ships NEED TO STOP LOOKING LIKE GIANT TURDS!! FFS
 ---------------------------------
CEO of teh Jenny Spitfire Fanclub. Wanna Join? Convo meh IG. |

SengH
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Posted - 2006.04.19 19:08:00 -
[9]
Edited by: SengH on 19/04/2006 19:10:52 Edited by: SengH on 19/04/2006 19:09:19 what a minnie ship without RUST/SAILS/Random things sticking out and not looking like a flying scrapheap? I call shens. 
Edit: Amarr BS looks like an amarr version of the phoon hahaha. I would laugh my ass off if they got split wpn systems too. That or it looks like a decapitated titan.
Edit 2: rogue drone 10/10 complex anyone? 
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Dreamdancer
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Posted - 2006.04.19 19:12:00 -
[10]
Originally by: mirel yirrin
Gallante Ships NEED TO STOP LOOKING LIKE GIANT TURDS!! FFS

Your turds look like that!?! 
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mirel yirrin
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Posted - 2006.04.19 19:13:00 -
[11]
Originally by: Dreamdancer
Originally by: mirel yirrin
Gallante Ships NEED TO STOP LOOKING LIKE GIANT TURDS!! FFS

Your turds look like that!?! 
No..but..turdesque...I mean look at the Moros...Ugly as hell...and I love gallante ships...its sort of a Hatelove-hate relationship  ---------------------------------
CEO of teh Jenny Spitfire Fanclub. Wanna Join? Convo meh IG. |

Zyrla Bladestorm
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Posted - 2006.04.19 19:14:00 -
[12]
Originally by: SengH Edited by: SengH on 19/04/2006 19:10:52 Edited by: SengH on 19/04/2006 19:09:19 what a minnie ship without RUST/SAILS/Random things sticking out and not looking like a flying scrapheap? I call shens. 
Edit: Amarr BS looks like an amarr version of the phoon hahaha. I would laugh my ass off if they got split wpn systems too. That or it looks like a decapitated titan.
Edit 2: rogue drone 10/10 complex anyone? 
it has the biggest sails yet seen ? 
plastered with rust? so last century darling 
It still looks very spartan/half finished to me, which is inline with the other more modern ships.
Still time for the relevant texture artist to splash brown all over it though  . ----- Apologies for any rambling that may have just occurred.
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Slink Grinsdikild
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Posted - 2006.04.19 19:15:00 -
[13]
I love the Amarr one. It fits well with the 'armored plating' theme of the Augoror/Omen etc.
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Jesabelle Achura
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Posted - 2006.04.19 19:16:00 -
[14]
Originally by: Slink Grinsdikild I love the Amarr one. It fits well with the 'armored plating' theme of the Augoror/Omen etc.
Mrrrmsmacxszz....Needs more Gold Plating and phallic-ness
--------------------------------------- Recruitment alt. |

mirel yirrin
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Posted - 2006.04.19 19:16:00 -
[15]
That drone hive scares me :/
It needs about 600 Doom Torps up its Rogue ass!
---------------------------------
CEO of teh Jenny Spitfire Fanclub. Wanna Join? Convo meh IG. |

Bentguru
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Posted - 2006.04.19 19:19:00 -
[16]
it actually reminds me of the geddon a bit, what with the 8 broadside turret points.
I don't have a sig :( but i do have a video Welcome Home |

Dreamdancer
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Posted - 2006.04.19 19:19:00 -
[17]
Originally by: mirel yirrin
Originally by: Dreamdancer
Originally by: mirel yirrin
Gallante Ships NEED TO STOP LOOKING LIKE GIANT TURDS!! FFS

Your turds look like that!?! 
No..but..turdesque...I mean look at the Moros...Ugly as hell...and I love gallante ships...its sort of a Hatelove-hate relationship 
lol just joking lady and agree, but mirror upwards the Gallente BS shown in the linky above. Doesn't it look like a strange sci-fi plasma rifle? Seen something looking like it in some sci-fi movie sometime. Just can't remember where for the life of me. Senility ftw 
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Professor McFly
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Posted - 2006.04.19 19:20:00 -
[18]
Originally by: mirel yirrin No..but..turdesque...I mean look at the Moros...Ugly as hell...and I love gallante ships...its sort of a Hatelove-hate relationship 
You have no taste. I bet you wear banana yellow shoes too. __________________ Inappropriate link description. --Jorauk mods - pwning sigs since 1943 |

mirel yirrin
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Posted - 2006.04.19 19:22:00 -
[19]
Originally by: Professor McFly
Originally by: mirel yirrin No..but..turdesque...I mean look at the Moros...Ugly as hell...and I love gallante ships...its sort of a Hatelove-hate relationship 
You have no taste. I bet you wear banana yellow shoes too.
Moros is perhaps a Bad Example...now I look at the Image of it, its actualy quite pretty...Reminds me of the Vaygr Shipyards from Homeworld 2.
Dominix is teh ugly one.
 ---------------------------------
CEO of teh Jenny Spitfire Fanclub. Wanna Join? Convo meh IG. |

Fortior
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Posted - 2006.04.19 19:25:00 -
[20]
I'd like everyone to step back a second and consider what we're actually looking at. These are handdrawn concept art pics of ships, not ingame and rendered proper models. I dare say there are plenty of concept art pics around CCPs database that are not even present in the game as models, and maybe don't even correspond with the actual concept art if they are ingame.
Let's wait until we see the ships on SiSi before we pass final judgement 
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SengH
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Posted - 2006.04.19 19:27:00 -
[21]
Originally by: Fortior I'd like everyone to step back a second and consider what we're actually looking at. These are handdrawn concept art pics of ships, not ingame and rendered proper models. I dare say there are plenty of concept art pics around CCPs database that are not even present in the game as models, and maybe don't even correspond with the actual concept art if they are ingame.
Let's wait until we see the ships on SiSi before we pass final judgement 
Minmatar ships needed concepting *gasp*
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Co'balt
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Posted - 2006.04.19 19:30:00 -
[22]
Minmatar Dreadnaught Concept Art
Looking at some of the other concept pieces the artist has up on his site, I'd say the finished models will probably look alot like the drawings.
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Hunters Presence
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Posted - 2006.04.19 19:40:00 -
[23]
Quote: Apoc, omen, zealot... Need I say more?
They look completed. Exposed but completed. It looks like someone has taken a bite out of a baguette with this new ship. -----
Lead Games Programmer | Quasit-Rushyo Games | I'm oh so sorry that my image was less than 5000 binary digits over the limit. |

Swethren
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Posted - 2006.04.19 19:44:00 -
[24]
I think they all rock. I think the gallente one will look nice if we could get more than a side angle of it.
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HippoKing
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Posted - 2006.04.19 19:47:00 -
[25]
tbh, the minmatar one doesn't look minmatar. it looks more like star wars
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin Who pwned who? ~kieron RAWR!11 Sig Hijack!11 - Imaran |

Kylania
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Posted - 2006.04.19 19:53:00 -
[26]
Minmatar and Amarr ships looks freaking amazing. I agree with the consensus that the Gallente one looks.. well, not as freaking amazing as the others.  -- Lil Miner |

Fortior
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Posted - 2006.04.19 20:00:00 -
[27]
Edited by: Fortior on 19/04/2006 20:02:53
Originally by: Co'balt Minmatar Dreadnaught Concept Art
Looking at some of the other concept pieces the artist has up on his site, I'd say the finished models will probably look alot like the drawings.
Granted, a lot of concept pics actually do look like the models. But that's no guarantee Let's just wait until we see them in the game.
EDIT: Looking at the Caldari concept art fighter I'd say it's quite different from what we have in the game 
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Nikolai Nuvolari
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Posted - 2006.04.19 20:01:00 -
[28]
The Minmatar one looks like it was built post-rebellion, whereas the Typhoon and Tempest were built during the rebellion. I really like that progression.
The Amarr one needs more armor on it. It's way, way too exposed.
I'm fine with the Gallente one. Mounting the engines on that disk is actually pretty cool.
Not having a Caldari design REALLY worries me. I mean I have only the weakest hope that it will be symmetrical, but THIS makes me worry that it's going to be an utter monstrosity with no rhyme or reason to its design at all, something like the Moa or Raven.
Devs, PLEASE, make the Caldari battleship look like the Merlin or the Phoenix, not like the Moa or Raven!
Of course, I know better. I'm aware that begging them isn't going to change anything, but at least nobody can say I didn't try. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Fortior
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Posted - 2006.04.19 20:08:00 -
[29]
Originally by: Nikolai Nuvolari *big text*
Since it looks like it'll be a rail platform, perhaps those models aren't too far off to hope for, since the Ferox and Merlin are of rail users? 
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Xeios
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Posted - 2006.04.19 20:20:00 -
[30]
I have to say the amarr one is just too damn nice.
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Laocoon
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Posted - 2006.04.19 20:40:00 -
[31]
Why am i the only person whose olny problem is with the all-too-techy minmatar design? 
Channels 'Bar Veto' (IC) & Public Channel 'Veto' for info.  |

Nikolai Nuvolari
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Posted - 2006.04.19 20:41:00 -
[32]
Originally by: Fortior
Originally by: Nikolai Nuvolari *big text*
Since it looks like it'll be a rail platform, perhaps those models aren't too far off to hope for, since the Ferox and Merlin are of rail users? 
Well here's the thing. Best scenario, it's like the Merlin.
Good would be the Ferox. It looks seriously badass, but I honestly think that making the starboard pylons a different angle from the port pylons significantly detracts from the appearance of the ship. I honestly think that they were not that way originally, and were changed purely for the purpose of making the ship asymmetrical. However, the worst case scenario would be something like the Moa, which is also a rail ship, and is truly the ugliest ship in EVE, bar none. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Ecnav
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Posted - 2006.04.19 22:09:00 -
[33]
Originally by: mirel yirrin ugh, I hope not, the gallante one looks like a freaking hat stand or something 
I was thinking more along the lines of butt plugish __ _ __ _ __ _ __ _ __ _ __ _ __ _ __ _ __ _ __ I don't have a sig |

Pesadel0
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Posted - 2006.04.19 22:21:00 -
[34]
Originally by: Laocoon Why am i the only person whose olny problem is with the all-too-techy minmatar design? 
No you are not,that ship as to ride without 3 fins and fly bakwards.
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Burr
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Posted - 2006.04.19 22:34:00 -
[35]
I will train up Amarr BS just to fly that thing. 
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Splagada
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Posted - 2006.04.19 22:34:00 -
[36]
for once the minmatar one looks really nice -
Member of [AAST] |

Aequitas Spiritus
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Posted - 2006.04.19 22:51:00 -
[37]
meh love that minmatar bs
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The TX
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Posted - 2006.04.19 22:57:00 -
[38]
is it me, or does any thread requesting Dev/Mod input NEVER get it?
----------------- LONDON PLAYER MEET Media Thread Mining
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Spartan239
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Posted - 2006.04.19 23:02:00 -
[39]
Originally by: HippoKing tbh, the minmatar one doesn't look minmatar. it looks more like star wars
it reminds me of the auri from sg-1 somehow 
I post on the forums for MaxSuicide that makes me cool?
Originally by: Dark Shikari Dragonball Z> all other anime
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Nikolai Nuvolari
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Posted - 2006.04.19 23:24:00 -
[40]
Originally by: The TX is it me, or does any thread requesting Dev/Mod input NEVER get it?
That was true for a few years (for damned good reason) and then for a few weeks, Oveur responded to EVERYTHING that sounded even remotely like it could use his input, and to a lot of other stuff just for the hell of it.
Ever since then, Dev input (or lack thereof) seems to have gone back to normal, but people keep begging for Dev responses. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Toman'Torax
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Posted - 2006.04.19 23:30:00 -
[41]
To me the Amarr bs looks like a Khanid design. It has traits of the utilitarian Caldari and the grandiose armour plates of the amarr.
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gizli
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Posted - 2006.04.19 23:58:00 -
[42]
Originally by: Ralus I don't usually like amarr ships but that design is pure sex
It's the original typhoon, the amarrians parked them and never used them, they started to collect dust and started to rust, then the minmatar slaves came and stole them, flew over to rens, and started Ushra'Khan. Since all the minmatar people were flying them no amarrian wanted to fly sutch a disgusting ship and removed it from the amarr history, until now! minmatar people dont like their phoons and dont fly them alot so now amarrians are starting to build the sexorr typhoons again
Signature file size to big, please keep it under 24000 bytes. Please e-mail us at [email protected] with any questions - Petwraith
Dont touch that rotation again. Love, Gizli |

j0sephine
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Posted - 2006.04.20 00:18:00 -
[43]
"EDIT: Looking at the Caldari concept art fighter I'd say it's quite different from what we have in the game "
It's very close to Caldari fighter actually... the sketch only has details of the right half of the ship, the other half is only put there as shadow, since it's so symmetrical and all ^^;;
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Lo3d3R
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Posted - 2006.04.20 00:38:00 -
[44]
Originally by: sidthesexist Edited by: sidthesexist on 19/04/2006 18:54:07 Can we get an official yes or no if the following are the battleship designs being used for tier3 battleships?
Minmatar Gallente Amarr
Thank you.
dude, i think your on the money, oh yes amarr looks sweet 
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Sovy Kurosei
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Posted - 2006.04.20 01:03:00 -
[45]
I looked at some of the other pictures in that portfolio.
Like this APC looks pretty cool. Now I am interested in more of the planetside stuff that is in the Eve universe.
They even have mechas! 
------------- Rules for ship combat.
1) Bring a ship. 2) Bring all your friends in ships. 3) Bring ammo. Bring the right ammo. Bring lots of it. |

Constantinee
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Posted - 2006.04.20 01:34:00 -
[46]
The ammar one looks hella sweet happy i can fly ammar ships :) but umm... where is the caldari one!
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Sovy Kurosei
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Posted - 2006.04.20 01:37:00 -
[47]
Originally by: Constantinee The ammar one looks hella sweet happy i can fly ammar ships :) but umm... where is the caldari one!
It is in the Gallente tier three picture. If you squint your eyes and pour a bit of lemon juice on your screen you can see it sniping the Gallente battleship 250 kilometres away. 
------------- Rules for ship combat.
1) Bring a ship. 2) Bring all your friends in ships. 3) Bring ammo. Bring the right ammo. Bring lots of it. |

Gamer4liff
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Posted - 2006.04.20 02:58:00 -
[48]
The amarr one is slightly remnicant of a bentusi ship.
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JrLUK
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Posted - 2006.04.20 03:17:00 -
[49]
Originally by: Ralus I don't usually like amarr ships but that design is pure sex
and @ the gallente sketch... would make me laugh if that was what it would look like 
Rump Slappingly Meatylicious!
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Krulla
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Posted - 2006.04.20 03:31:00 -
[50]
Originally by: Fortior Edited by: Fortior on 19/04/2006 20:02:53
Originally by: Co'balt Minmatar Dreadnaught Concept Art
Looking at some of the other concept pieces the artist has up on his site, I'd say the finished models will probably look alot like the drawings.
Granted, a lot of concept pics actually do look like the models. But that's no guarantee Let's just wait until we see them in the game.
EDIT: Looking at the Caldari concept art fighter I'd say it's quite different from what we have in the game 
Uh, no? That's exactly like what we have in game. As far as I can tell it's utterly the same. It's even got guns in the same places. What may be confusing you is that the left wing is just a shaded shape, as the artist probably didn't bother drawing it as it was just a mirror of the right one.
Respect the Domi. Or else.
SIG HIJACK!!11 RAWRR!!1- IMMY
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Malthros Zenobia
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Posted - 2006.04.20 04:32:00 -
[51]
Originally by: Hunters Presence
Quote: Apoc, omen, zealot... Need I say more?
They look completed. Exposed but completed. It looks like someone has taken a bite out of a baguette with this new ship.
Actually, it looks like there's a hangar on the front of the ship for launching drones or fighters. Altho if the Teir3 amarr ship were a micro carrier, that'd be kinda lame.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Acheron Cyc
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Posted - 2006.04.20 06:47:00 -
[52]
The Minnie one just looks waaaayyy too advanced to be minnie, and the Gallente one reminds me of a....buttplug...I wonder why gallente ships are so anal. ------------------------------------------ "To do something right it must be done twice. The first time instructs the second." Simon Bolivar. Sig no longer virgin - Wrangler Me>Wrang |

Zaldiri
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Posted - 2006.04.20 07:21:00 -
[53]
Originally by: Sovy Kurosei I looked at some of the other pictures in that portfolio.
Like this APC looks pretty cool. Now I am interested in more of the planetside stuff that is in the Eve universe.
They even have mechas! 
And for no aparant reason a norse god
----------------------------------------------- Admiral of King Frieza's Super Saiyan fleet.
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hired goon
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Posted - 2006.04.20 09:22:00 -
[54]
Originally by: sidthesexist Edited by: sidthesexist on 19/04/2006 18:54:07 Can we get an official yes or no if the following are the battleship designs being used for tier3 battleships?
Minmatar Gallente Amarr
Thank you.
In the name of all that's sacred, please don't let these be the models. -omg-
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Malus NalJa'ka
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Posted - 2006.04.20 09:37:00 -
[55]
Am I the only one to actually like the Gallente one?
Djeesh, open your eyes people  ---------------------------------------------------- New sig in the making ... be patient ... PATIENCE !!! |

Uther Doull
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Posted - 2006.04.20 10:44:00 -
[56]
Originally by: Zaldiri
Originally by: Sovy Kurosei I looked at some of the other pictures in that portfolio.
Like this APC looks pretty cool. Now I am interested in more of the planetside stuff that is in the Eve universe.
They even have mechas! 
And for no aparant reason a norse god
actually it has everything to do with eve, because those ravens are Huginn and Muninn 
Odin/Wodan ftw tbh
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James Snowscoran
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Posted - 2006.04.20 11:15:00 -
[57]
The minmatar one looks cool, and I'm guessing that like the mammoth it's been designed with help from the federation. There's only vague similiarities between it and stuff like the Typhoon, but the same thing can be said about the mammoth and hoarder tbh. -----
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Lucre
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Posted - 2006.04.20 12:30:00 -
[58]
Originally by: Toman'Torax To me the Amarr bs looks like a Khanid design. It has traits of the utilitarian Caldari and the grandiose armour plates of the amarr.
Oh please no. One useless missile/gun hybrid BS in Eve is surely more than enough... 
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Jobie Thickburger
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Posted - 2006.04.20 13:11:00 -
[59]
Well since the Eve gods haven't responded yet, I guess I'll put in my 2 cents.
I HIGHLY doubt these are the Concept models they are going to use for the game. (Honestly, I wouldn't be surprised it it was actually Sid's site) The models look awesome, although the Gallantee BS dosen't look like a gallantee BS, looks more like one of their larger ships, IE dread/Titan style design. The BSs seem to be more Practical by todays standards.
The reason that the Dev's haven't posted yet, IMO at least, is because they DON'T want to give out the surprise of what the new ships will look like! If they did, don't yall think they would have been put into EON #3? (if they were yall have been doing a good job of not blabing about it. Still haven't gotten mine yet, Comeon Payday..)
Just hang on, They will let us know what the ships will look like one day, Although I do love that Minmintar BS, looks a little to well put together, Needs more Duct tape
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Laythun
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Posted - 2006.04.20 13:16:00 -
[60]
Why dont u guys just wait and see.
Its like trying to spoil christmas or something.
--------------------------------------------- If im flaming or not contributing im sorry, but im trying to get into th [23]
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Sir Juri
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Posted - 2006.04.20 13:17:00 -
[61]
E3!!! lol now you got something to look forward to...
Im a noob, bear with me :P |

Franky B
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Posted - 2006.04.20 13:23:00 -
[62]
I think they're final concepts. look at all the other art on that page. the sketches look identical to the finished model. I'd be more comfortable calling this a "final sketch blueprint" folder :P
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Fetor
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Posted - 2006.04.20 13:47:00 -
[63]
Originally by: Jobie Thickburger Well since the Eve gods haven't responded yet, I guess I'll put in my 2 cents.
I HIGHLY doubt these are the Concept models they are going to use for the game. (Honestly, I wouldn't be surprised it it was actually Sid's site) The models look awesome, although the Gallantee BS dosen't look like a gallantee BS, looks more like one of their larger ships, IE dread/Titan style design. The BSs seem to be more Practical by todays standards.
The reason that the Dev's haven't posted yet, IMO at least, is because they DON'T want to give out the surprise of what the new ships will look like! If they did, don't yall think they would have been put into EON #3? (if they were yall have been doing a good job of not blabing about it. Still haven't gotten mine yet, Comeon Payday..)
Just hang on, They will let us know what the ships will look like one day, Although I do love that Minmintar BS, looks a little to well put together, Needs more Duct tape
Nope, its the lead designer at CCP's site 
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Jobie Thickburger
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Posted - 2006.04.20 13:48:00 -
[64]
Originally by: Franky B I think they're final concepts. look at all the other art on that page. the sketches look identical to the finished model. I'd be more comfortable calling this a "final sketch blueprint" folder :P
The key word CONCEPTS
The fact that these are on a persons personal page Hints to me that they are personal sketches. They may have been sent to ccp, but there is no way of saying they are the official ones
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Fetor
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Posted - 2006.04.20 13:50:00 -
[65]
Edited by: Fetor on 20/04/2006 13:50:31
Originally by: Jobie Thickburger
Originally by: Franky B I think they're final concepts. look at all the other art on that page. the sketches look identical to the finished model. I'd be more comfortable calling this a "final sketch blueprint" folder :P
The key word CONCEPTS
The fact that these are on a persons personal page Hints to me that they are personal sketches. They may have been sent to ccp, but there is no way of saying they are the official ones
Please read my prior post, the site belongs to the lead designer at CCP
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Ferrete
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Posted - 2006.04.20 15:02:00 -
[66]
Why is there no Caldari concept?? 
Lets draw what we think the Caldari ship will look like, and then whoever gets closest to the design, wins.
(idk what he/she wins, but they just win) Signature file size to big, please keep it under 24000 bytes - Petwraith |

Finix Jaeger
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Posted - 2006.04.20 15:06:00 -
[67]
Gallente one looks like a buttplug...
...not that bad actually, still beats the Domi. -------------------------
Rover Vitesse > Finix, i am not going to go all the way tonight |

Nikolai Nuvolari
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Posted - 2006.04.20 19:54:00 -
[68]
Out fo the three designs, the one that I definitely like is the Minmatar one.
Honestly, it looks so badass, that combined with 8 gun hardpoints, I'd actually consider flying it.
Sort of. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
|

sidthesexist
|
Posted - 2006.04.21 11:29:00 -
[69]
Originally by: Nikolai Nuvolari Out fo the three designs, the one that I definitely like is the Minmatar one.
Honestly, it looks so badass, that combined with 8 gun hardpoints, I'd actually consider flying it.
Sort of.
Agreed, i just hope that you can fit 8 1400's on it :D that would be awsome. ________ Euphoria Released
|

sweetheart
|
Posted - 2006.04.21 11:45:00 -
[70]
That Gallente ship needs re-designing , as Gallente are normally the best looking ships , that Tier 3 one is urgghh ..............................................
To Win is Everything
|

Aion Amarra
|
Posted - 2006.04.21 19:54:00 -
[71]
Love the Amarr one. Especially as it looks like a drone carrier somehow. I kinda hoped for the Tier 3 BS to be a BS sized Arb, I guess. An Amarr Drone BS would rock. In addition to that, it still looks pretty sturdy and appears to have eight turret hardpoints.
While another 8 turret ship for Amarr is a bit of a bummer, I definately like it.
Looks a bit like it's gonna be a rather fast closerange ship with that huge engines on it's rear.
_____________________
This is not the sig you're looking for. *Jedi-like hand movement* |

Icek Villawrov
|
Posted - 2006.04.21 20:02:00 -
[72]
Originally by: Sovy Kurosei I looked at some of the other pictures in that portfolio.
Like this APC looks pretty cool. Now I am interested in more of the planetside stuff that is in the Eve universe.
They even have mechas! 
Tell me that caption does not say EVE Cardgame! Noooo!
My signature has the anti-mod defense of insignificance! |

Nikolai Nuvolari
|
Posted - 2006.04.21 20:26:00 -
[73]
Originally by: Icek Villawrov Tell me that caption does not say EVE Cardgame! Noooo!
Ew...disgusting...I didn't see that... -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
|

sidthesexist
|
Posted - 2006.04.26 15:41:00 -
[74]
So where were we? :D CCP PLEASSSSSE? ________ Euphoria Released
|

Mned Graydroggen
|
Posted - 2006.04.26 15:53:00 -
[75]
bellioscose was the first thought that sprung to my mind seeing the minmatar ship.
Like these concepts btw. Look like very offencive ships.
btw OP the amarr and gallente links both leed to the Amarr battleship
|

xStormwingx
|
Posted - 2006.04.26 15:54:00 -
[76]
I'm loving the Caldari BS...it looks like a standard spaceship, but put that in eve...damn, that would be amazing. Looks better than a Phoenix to me, actually.
The Minmatar one looks really nice too...the Amarr and Gallente ones are okay. I sure wouldn't mind these being final concepts 
:O |

Sha Xian
|
Posted - 2006.04.26 16:08:00 -
[77]
If that doesn't scream rail platform, i dunno what does.
|

Joerd Toastius
|
Posted - 2006.04.26 16:12:00 -
[78]
The interesting thing about the Amarr design is the positioning of the major armour and the turrets. An initial analysis would suggest that the ship has been designed (in IC terms) to fight side-on; in contrast to the Apoc and especially the Geddon (and indeed, the Omen, the Maller, the Augoror, the Proph...) where the prow appears heavily armoured (and on the Apoc there are large chunks missing from the side armour, exposing componentry), on this design there seems to be comparatively little armour to counter a head-on attack, while there is clearly a large amount of additional armour along the flanks. This suggests to me that, rather than charging directly into the enemy battle line, this ship is designed to lie off the enemy, present her armoured flank and pound it, either from a moving line (real old-school combat - they weren't called "ship of the line" for nothing) or from a stationary defensive position. Given that this is the first ship (with the possible exception of the Coercer) to have been designed from the ground up since the Amarr-Jove war, this may be a fairly important statement about both the Navy's current tactical doctrine and more generally the Empire's current foreign-policy paradigm.
I'd also like to add that while the Gallente sketch is a bit iffy it's clearly not as "complete" as the other offerings, that I'd be disappointed if a brand-new Matari ship wasn't more "refined" than previous offerings (although the Thrasher and Cyclone aren't exactly inspiring in this respect), and that the new Caldari sketch is awesome
|

Manic Maynard
|
Posted - 2006.04.26 16:14:00 -
[79]
Originally by: mirel yirrin ugh, I hope not, the gallante one looks like a freaking hat stand or something 
I was thinking more of an adult toy with handgrip and guard.
|

Rubra
|
Posted - 2006.04.26 16:19:00 -
[80]
Erm, that Caldari design screams Battlestar Galactica.
|

Cypherous
|
Posted - 2006.04.26 16:24:00 -
[81]
Well consider that the artist who did those also did these and those all made it in-game i'm betting that these might be final.
O RLY?! --Jorauk Way cooler than Jorauk - Cortes |

Kar ValNemik
|
Posted - 2006.04.26 16:27:00 -
[82]
The Caldari bs looks like the BFG from Doom.
|

El Yatta
|
Posted - 2006.04.26 17:11:00 -
[83]
Thats my chief problem with the Amarr one - its not got a strong front, like most other amarr ships, especially BS/capital sized ones. Love the huge, curved, sides, with 8 turrets in lines instead of in banks (geddon = win, apoc = not so win), but the front, with a little "bridge" pointy bit, stuck hanging over a huge flat face, well.. it screams Moa, because that's the only other ship that does that.
The gallente one I'd need to see in the flesh, but it looks quite funky. Like it.
Minnie one is too star wars, but changing the "solid-ness" of those huge panels, and then parheps you are there. Its turret banks, are again, very strong. Like it.
The caldari one - freaking love the blocky front for turrets, SO caldari, but the back end is all blobby and therefore too much like a Capital ship - a more simplistic rear-end and it'd fit in with a raven and a scorpion instead of with a Chimaera in design.
Nice stuff. ---:::---
|

Lemming Lou
|
Posted - 2006.04.26 17:33:00 -
[84]
I really like the look of the Caldari Tier3, fits my style.
|

Acheron Cyc
|
Posted - 2006.04.26 17:39:00 -
[85]
Edited by: Acheron Cyc on 26/04/2006 17:39:51 Finally, an all out rails caldari BS. \0/ The shape reminds me of a Maquahuitl.
P.S: symmetry for the win! ------------------------------------------ "To do something right it must be done twice. The first time instructs the second." Simon Bolivar. Sig no longer virgin - Wrangler Me>Wrang |

j0sephine
|
Posted - 2006.04.26 17:45:00 -
[86]
"Caldari Tier3 BS"
oh. my. god.
i know Porro is gonna have field day with 'brick' comments, but that's most awesome looking battleship, ever.
(has this 'Aliens movie ship' vibe going all over it. rawr :>~~
|

Lo3d3R
|
Posted - 2006.04.26 17:45:00 -
[87]
me shakes of enthausiasm... can't wait to fly tier 3....      / ____________________
|

Allegron
|
Posted - 2006.04.26 18:04:00 -
[88]
Edited by: Allegron on 26/04/2006 18:05:04 the new caldari looks like a hybrid of the minnie carrier
|

Jenny Spitfire
|
Posted - 2006.04.26 18:04:00 -
[89]
Edited by: Jenny Spitfire on 26/04/2006 18:04:40
Originally by: j0sephine Edited by: j0sephine on 26/04/2006 17:49:21
"Caldari Tier3 BS"
oh. my. god.
i know Porro is gonna have field day with 'brick' comments, but that's most awesome looking battleship, ever.
(has this 'Aliens movie ship' vibe going all over it. rawr :>~~
edit: looks like Gallente ship got some design tweaks here and there, too...
/me is proud to be Caldari. 
Amarr BS looks scary too...
EDIT: Looks symmetrical! But wonders how it looks like from the other side. ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |

Istvaan Shogaatsu
|
Posted - 2006.04.26 18:12:00 -
[90]
Sigh, anyone notice that all four designs share the same general form? Longest lengthwise, vertical span second, horizontal span last... where are the vertical designs? Where are the aberrations of geometry a la Scorpion?
|

Joerd Toastius
|
Posted - 2006.04.26 18:17:00 -
[91]
Originally by: Istvaan Shogaatsu Sigh, anyone notice that all four designs share the same general form? Longest lengthwise, vertical span second, horizontal span last... where are the vertical designs? Where are the aberrations of geometry a la Scorpion?
Could just be a case of form following function. It doesn't look like there's a great deal of variation across functionality (lots of turrets on all), so it's not entirely surprising that they all conform to a fairly efficient design given certain parameters. And the Caldari design is hella sexy however you analyse it...
|

Joe
|
Posted - 2006.04.26 18:21:00 -
[92]
Caldari Teir III bs concept is a Rippoff of the Aeon mothership design.
Bring on more Skorpion designs with real character.
|

Viktor Fyretracker
|
Posted - 2006.04.26 18:31:00 -
[93]
T3 Caldari is awsome looking.
no clue what Aeon is other then those things you summoned in Final Fantasy X
|

Erik Pathfinder
|
Posted - 2006.04.26 18:34:00 -
[94]
While I like the tier 3 Caldari BS concept, it looks entirely too much like a certain duct-tape-and-cardboard (minmatar) battlecruiser ---------------
|

Joe
|
Posted - 2006.04.26 18:36:00 -
[95]
i disagree, it looks like th aeon. |

Nikolai Nuvolari
|
Posted - 2006.04.26 18:37:00 -
[96]
I am in love with the new Caldari design. The only design in all of EVE that can match it is the Harpy.
And I can't begin to describe how relieved I am that it's symmetrical, just so long as there aren't any nasty "surprises" on the other side.
I honestly think it looks more like a battleship than the 11 other ones. In fact, ever since it came out, I thought the Ferox looked more like a battleship than the 8 real ones...this Caldari design is the only battleship that looks like one more than the Ferox.
quote=j0sephine]has this 'Aliens movie ship' vibe going all over it. rawr :>~~ That's what I thought too.
Originally by: Istvaan Shogaatsu Sigh, anyone notice that all four designs share the same general form? Longest lengthwise, vertical span second, horizontal span last... where are the vertical designs? Where are the aberrations of geometry a la Scorpion?
Look, the Caldari one is both symmetrical, AND attractive. I'd love to see something really unusual, hell, a truly vertical design like the Naglfar would kick ass, but we've got what we needed most, I'm not willing to ask for more.
Originally by: Joe Bring on more Skorpion designs with real character.
There's a difference between character (Ferox, Harpy), and looking ugly for the sake fo being weird (Scorpion, Raven, MOA). Besides, the first two have that "look" to them, don't complain just because we have one symmetrical design. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
|

keepiru
|
Posted - 2006.04.26 18:43:00 -
[97]
Originally by: j0sephine but that's most awesome looking battleship, ever.
You know, I'd sworn i was giving up BS, but i might actually find myself training for that... ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Mjnari
|
Posted - 2006.04.26 18:43:00 -
[98]
There was a good comment on the ship-of-line similarity somewhere in the thread.
Makes sense from a design perspective too. RMR Arms Race -> Capital Ships -> Upgraded, Heavier Battleships
Wouldn't be surprised if that was the seed given to the design department.
|

j0sephine
|
Posted - 2006.04.26 18:49:00 -
[99]
"Caldari Teir III bs concept is a Rippoff of the Aeon mothership design."
Can't find what the Aeon thingie looks like ... or do you mean EVE Amarr mothership? o.O;
anyway, this is what Caldari ship reminds me of... and since it's one of my favourite ships, not going to complain <g>
|

Nafri
|
Posted - 2006.04.26 18:50:00 -
[100]
Originally by: Istvaan Shogaatsu Sigh, anyone notice that all four designs share the same general form? Longest lengthwise, vertical span second, horizontal span last... where are the vertical designs? Where are the aberrations of geometry a la Scorpion?
Signed, Scorp is still the sexiest BS
Summertime - Campingtime!
|

Trevedian
|
Posted - 2006.04.26 19:01:00 -
[101]
The Caldari BS is ugly enuf to be safe from kidnappers thats fo sho!
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Zurtur
|
Posted - 2006.04.26 19:02:00 -
[102]
Those pictures are rly rly lovely, but somehow for me they dont fit into EVE universe. And i just have to say again, damn sweet pictures.
CCP whatever you do just do the ships nice :)
 |

MysticNZ
|
Posted - 2006.04.26 19:32:00 -
[103]
Finally Minmatar have a decent looking ship, lub it :D -=====-
|

Splagada
|
Posted - 2006.04.26 19:45:00 -
[104]
Originally by: sidthesexist
I dislike that one too, minmatar one looks awsome tho.
i love it too!!! -
Member of [AAST]
do |

Bazman
|
Posted - 2006.04.26 19:46:00 -
[105]
How can you say the Caldari teir 3 looks like the Aeon? Have you even looked at the Aeon? -----
Hi TomB! All out Do or Die Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks. |

Idara
|
Posted - 2006.04.26 19:48:00 -
[106]
That's hot! 
|

Princess Kuki
|
Posted - 2006.04.26 20:18:00 -
[107]
YAY, the new caldari one looks hardass >:D
|

Jenny Spitfire
|
Posted - 2006.04.26 20:38:00 -
[108]
Originally by: Princess Kuki YAY, the new caldari one looks hardass >:D
until you see the blind side that looks like a porcupine's back.  ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |

Dr Fighter
|
Posted - 2006.04.26 20:49:00 -
[109]
I like em all, and im saving up some mins and isk to buy the BPOs (particully Caldari one ) so i can get right in one right away!
Cant freaking wait !!! 
|

Check Six
|
Posted - 2006.04.26 21:03:00 -
[110]
Anyone know what the skills are for it. Will we need BS5?
|

Fatima Nefestis
|
Posted - 2006.04.26 21:04:00 -
[111]
I seriously like the design of the new Caldari battleship, if only because it continues the proud Caldari tradition of having as few consistent design elements between their various ships as possible. Seriously, are there any other Caldari ships, outside of capitals and industrials, that follow this particular elongated general form? The fact that it's not a random jumble of boxes and protrusions a la Raven or Scorpion is what sets it apart and gives it bundles of character.
|

Morgana Janan
|
Posted - 2006.04.26 21:10:00 -
[112]
Amazing. A Caldari design that isn't painful on the eyes. The thing looks like a juggernaut, just a big fist of doom. I'm sure the devs will do something to ugly it up by the time it's in-game. ;) ______________________________________________
When you have to kill a man, it costs nothing to be polite. |

Phoenix Lord
|
Posted - 2006.04.26 21:10:00 -
[113]
Edited by: Phoenix Lord on 26/04/2006 21:10:59
Originally by: Check Six Anyone know what the skills are for it. Will we need BS5?
Its a tier 3 ship, BS 3 should be sufficent.
I dont know why people keep complaining about the gallente BS, it fits the gallente theme perfectly. Its organicly shaped with curves all over the place. I think it just looks bad since its a complete side view, look at ships like the mega from the side and it doesnt look all that impressive either.
Im starting to think the concept artist made the pic a side view only to keep it a surprise, i wonder how it really looks.
EDIT: that caldari BS looks kickass though.
Which is over the 24000 kilobyte limit by 153 bytes - Cortes Dont you mean 24000 byte limit? :P |

Stitcher
|
Posted - 2006.04.26 21:21:00 -
[114]
So we're done referring to the Gallente one as the "butt plug" then? Pity, it struck me as being so apt.
Also: I do believe I see two rows of four turrets per side on that Caldari ship (which reminds me of all my favourite space battleships, like the Sulaco, and the Pillar of Autumn). Caldari railboat ftw.
I can just imagine one of those parked at the edge of a fight with a full rack of 350s and a drone bay full of sentry drones...
|

Ni'ka
|
Posted - 2006.04.26 21:25:00 -
[115]
Bet its missing the 'wing' bit on otherside to match the Caldari un-symetrical suckage.
----------------------------------------
|

Phoenix Lord
|
Posted - 2006.04.26 21:46:00 -
[116]
Originally by: Stitcher So we're done referring to the Gallente one as the "butt plug" then? Pity, it struck me as being so apt.
Also: I do believe I see two rows of four turrets per side on that Caldari ship (which reminds me of all my favourite space battleships, like the Sulaco, and the Pillar of Autumn). Caldari railboat ftw.
I can just imagine one of those parked at the edge of a fight with a full rack of 350s and a drone bay full of sentry drones...
You mean 425s? :D
mmm.. 8 425s... I might actually train caldari BSes, if this does turn out to be a railboat.
Which is over the 24000 kilobyte limit by 153 bytes - Cortes Dont you mean 24000 byte limit? :P |

Stitcher
|
Posted - 2006.04.26 21:50:00 -
[117]
Edited by: Stitcher on 26/04/2006 21:51:09
Originally by: Phoenix Lord You mean 425s? :D
My bad.
Hey,I'm a frigate pilot. For me, railguns don't get bigger than 150mm.
|

Admiral Pieg
|
Posted - 2006.04.26 21:50:00 -
[118]
Originally by: Phoenix Lord
Originally by: Stitcher So we're done referring to the Gallente one as the "butt plug" then? Pity, it struck me as being so apt.
Also: I do believe I see two rows of four turrets per side on that Caldari ship (which reminds me of all my favourite space battleships, like the Sulaco, and the Pillar of Autumn). Caldari railboat ftw.
I can just imagine one of those parked at the edge of a fight with a full rack of 350s and a drone bay full of sentry drones...
You mean 425s? :D
mmm.. 8 425s... I might actually train caldari BSes, if this does turn out to be a railboat.
its going to be a railboat, i believe the devs stated so themselves.
and if they didnt, just look at the picture, 8 turrets ftw  ______________
Pod from above. |

LordMordred
|
Posted - 2006.04.26 22:00:00 -
[119]
Coming from someone who LOVES the way the raven looks. That new ship is nice looking.
Once again the Caldari prove they know how to design a ship for war, and intemidation; not to be girlish with pretty pink flowers and smooth following lines like a gall ship. Or amarr who happen to lack all taste. And lets not even talk about the rust bucket race. -----
|

Stitcher
|
Posted - 2006.04.26 22:03:00 -
[120]
I love the look of the Scorpion, I confess... probably the reason it's the only battleship I own.
Having said that, I like the looks of all four races, and their ships (Except for the fething Moa, that is...)
|

Nikolai Nuvolari
|
Posted - 2006.04.26 22:06:00 -
[121]
Originally by: keepiru
Originally by: j0sephine but that's most awesome looking battleship, ever.
You know, I'd sworn i was giving up BS, but i might actually find myself training for that...
Same here. Part of it is that it's the only battleship I want (Shield tanking turret ship), and part of it is that it looks so damned good.
Originally by: Nafri Scorp is still the sexiest BS
I'd order it like this...
Megathron > Armageddon > Apocalypse > Tempest > Dominix > Typhoon > Scorpion > Raven
Although Megathron and Armageddon is DAMNED close.
Originally by: Morgana Janan The thing looks like [...] a big fist of doom.
Best description in the thread.
Originally by: Morgana Janan I'm sure the devs will do something to ugly it up by the time it's in-game. ;)
Don't even say that.
Originally by: Stitcher I can just imagine one of those parked at the edge of a fight with a full rack of 350s and a drone bay full of sentry drones...
I'm gonna load mine up with 425 II's and Spike L and sit in New Caldari sniping people in Luminaire  -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
|

Sensor Error
|
Posted - 2006.04.26 23:05:00 -
[122]
At last! A minnie bs that LOOKS like a battleship and not... well. Like the tempest! RABBLE RABBLE RABBLE!!! do ------------------------------------------
|

Phoenix Lord
|
Posted - 2006.04.26 23:06:00 -
[123]
Originally by: LordMordred Coming from someone who LOVES the way the raven looks. That new ship is nice looking.
Once again the Caldari prove they know how to design a ship for war, and intemidation; not to be girlish with pretty pink flowers and smooth following lines like a gall ship. Or amarr who happen to lack all taste. And lets not even talk about the rust bucket race.
I never knew smooth lines were "girly" i guess all of the new cars these days are girly eh? lol
TBH though, i never found the caldari ships to be intimidating in looks, they seem like a block flying towards you :| The mega, geddon, and tempest are the most intimidating looking ships of all though IMO.
Which is over the 24000 kilobyte limit by 153 bytes - Cortes Dont you mean 24000 byte limit? :P |

Epheon Ducat
|
Posted - 2006.04.26 23:47:00 -
[124]
Is it just me or does the teir 3 Caldari look a bit CONCORDish?
|

Jin Masaru
|
Posted - 2006.04.27 00:03:00 -
[125]
Originally by: Epheon Ducat Is it just me or does the teir 3 Caldari look a bit CONCORDish?
No way they'll use that model. It looks like a whole ship, not half ship and half horrible shipyard accident.
|

Gamer4liff
|
Posted - 2006.04.27 00:08:00 -
[126]
Now that caldari ship looks good, I will probably buy one just for the asthetic value.
|

keepiru
|
Posted - 2006.04.27 00:10:00 -
[127]
Originally by: Nikolai Nuvolari Same here. Part of it is that it's the only battleship I want (Shield tanking turret ship), and part of it is that it looks so damned good.
 great minds... ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Jenny Spitfire
|
Posted - 2006.04.27 00:15:00 -
[128]
Originally by: Epheon Ducat Is it just me or does the teir 3 Caldari look a bit CONCORDish?
The days of narf the Grizzly is near...  ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |

Danton Marcellus
|
Posted - 2006.04.27 00:51:00 -
[129]
Edited by: Danton Marcellus on 27/04/2006 00:52:46 Again the caldari win out on the design, nice one.
Gallente looks like one piece of pipe linked to another, or some kind of motorblock, did they steal that design from the matari?
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Tasuric Orka
|
Posted - 2006.04.27 00:55:00 -
[130]
Originally by: Nikolai Nuvolari
Originally by: Morgana Janan I'm sure the devs will do something to ugly it up by the time it's in-game. ;)
Don't even say that.
Feh, it will have a huge bulge or spherical thing mounted on a flimsy pylon on the other side as a "bridge", just you wait. ________________________________________________ I survived Veto and all i got was this lame sig. |

Nikolai Nuvolari
|
Posted - 2006.04.27 02:47:00 -
[131]
Originally by: Danton Marcellus The matari one needs to be more asymetrical, with only one wing to the side up front like that world war II british machinegunpistol, the sideloaded one.
I imagine you're thinking of the Sten gun (which was technically classed as a submachinegun).
I quite like the Matari design. A lot. Almost makes me want to fly Matari.
Well, almost.
Originally by: Tasuric Orka
Originally by: Nikolai Nuvolari
Originally by: Morgana Janan I'm sure the devs will do something to ugly it up by the time it's in-game. ;)
Don't even say that.
Feh, it will have a huge bulge or spherical thing mounted on a flimsy pylon on the other side as a "bridge", just you wait.
Oh gods please no, don't even talk about that.
Oveur, I'm begging you, please don't let the Caldari battleship come out asymmetrical! -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
|

Milodon
|
Posted - 2006.04.27 03:02:00 -
[132]
Honestly I can't say the Caldari designs look bad because they're asymetrical. Most Caldari ships are mainly symetrical except for one protrustion. It's just the way Caldari ships are and I think it makes them more interesting for that.
As for the new Caldari BS, that's one nice looking ship. But they should size it down a bit, the concept art makes it look bigger than the Phoenix.
|

Sovy Kurosei
|
Posted - 2006.04.27 03:11:00 -
[133]
The Caldari battleship looks neat. Actually looks pretty intimidating. But I still think that the Amarr battleship is better looking. 
------------- Rules for ship combat.
1) Bring a ship. 2) Bring all your friends in ships. 3) Bring ammo. Bring the right ammo. Bring lots of it. |

Vincent Gaines
|
Posted - 2006.04.27 03:59:00 -
[134]
I just adjusted my plan for the T3 Caldari BS... however it's ONLY if it looks as cool as that concept.
|

Aeaus
|
Posted - 2006.04.27 04:26:00 -
[135]
Originally by: Vincent Gaines I just adjusted my plan for the T3 Caldari BS... however it's ONLY if it looks as cool as that concept.
Hmm, I wonder if you could armor tank that (don't hurt me).
My Guides (Recomended Reading) |

Joe
|
Posted - 2006.04.27 04:41:00 -
[136]
Originally by: Bazman How can you say the Caldari teir 3 looks like the Aeon? Have you even looked at the Aeon?
yes i have, Its effectivly an aircraft carrier design, a large deck, with a control tower, then a huge slab stuck of one side of it so it doesn't look like a boat.
the only difference betwen the two ships is the Aeon is typically amarrish and round, and the caldari BSIII ofcourse looks like it was made from Lego Blocks
Unoriginal ship designs ftl.
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Pwyle Kenobi
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Posted - 2006.04.27 04:48:00 -
[137]
Leaving looks aside, I hope the Caldari BS is in fact released with 8 turret slots. Please don't do something naf like having 2 launchers and 6 turrets. I want a through and through Caldari GUNship BS! I want 8 guns! I look at other Caldari gunships, like the Ferox (up to 5 turrets on 7 high slots) and Moa (up to 4 turrets on 6 high slots), and think there's a risk of losing gun turret slots for missile launcher slots. Please no. 
Has anyone heard any info about the hi, mid, low slot layouts for any of the Tier 3 BS?
Now for looks. Please give us one symmetrical Caldari BS design! No fly bridges, spikes, lumps or protrusions on the other side please.
As for the Gallente design; I can live with the huge hat brim but mounting engines in the brim looks a bit odd. Perhaps if the brim were thicker or if engine "pods" protruded through the other side of the brim or if the position of the rear guns and the engines were swapped? However, I do like the organic curves on the Gallente BS design.
I agree the Amarr design would look better with more armour filling out the gaps. The Minmatar design does look a little Star Wars. However, it does look very cool and if Tier 3 represents the latest technology from each race then it's reasonable that the design looks more polished and less like a gaffer taped and balsa wood approach to space travel!
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keepiru
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Posted - 2006.04.27 05:08:00 -
[138]
Originally by: Pwyle Kenobi
Has anyone heard any info about the hi, mid, low slot layouts for any of the Tier 3 BS?
The (very preliminary) data from early january has an 8/7/5 ship with 7 turrets and 2 launchers. Hopefully itll have 8, 7 would mar the symmetricity (is that even a word?) of that design  ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Kel Shek
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Posted - 2006.04.27 05:11:00 -
[139]
looking at the caldari design... definitely nice. like the Amarr one it looks particularly massive. the gallente one *REALLY* REALLY needs a 3/4 view like the others, the style makes it look huge... but it just doesn't seem as "real" and deep feeling.
the "concern" looking at the amarr one is what sorta style it "looks" like. on the sides it has those 8 obvious turret spots... which I think kinda goes against the drone-ship "feel" I think it has. but I guess you could call those drone deployment ports or something, if they were holes instead of mount-type spots. hard to tell from the drawing I think.
I think the caldari one looks like a gunboat too. it looks like it could very very readily have a full rack of turrets (4 visible spots that look like good turret placements on the lower and upper parts of that main block-y section) and nowhere that looks that it'd be really good for missiles. (ok, neither does the raven... but meh)
maybe the gallente one could be more heavily in missiles... that'd be interesting. 4 missile slots, 4 turret slots maybe... 8 highs, 5 turret hardpoints, 5 missile hardpoints would be pretty slick, high versatility... at least 75m3 drone bay, maybe more...
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Vincent Gaines
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Posted - 2006.04.27 05:17:00 -
[140]
Originally by: Joe
Originally by: Bazman How can you say the Caldari teir 3 looks like the Aeon? Have you even looked at the Aeon?
yes i have, Its effectivly an aircraft carrier design, a large deck, with a control tower, then a huge slab stuck of one side of it so it doesn't look like a boat.
the only difference betwen the two ships is the Aeon is typically amarrish and round, and the caldari BSIII ofcourse looks like it was made from Lego Blocks
Unoriginal ship designs ftl.
what would you consider original? everything looks like everything these days.
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Ninjja
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Posted - 2006.04.27 05:29:00 -
[141]
Personally i think the Caldari one seems to be the only one following the current styles.
The Amarr ships are usually slick and smooth, yet this one, although it looks awesome, looks more like a minnie ship with a smooth top.
The matari one definately needs a few chunks knocked out of it and some rust, but it does look kinda minnie.
Overall, i like the designs..well yeah the gallente is a lil odd..but otherwise..good stuff!!
Clicky: Eve Most Wanted List
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Alekzander
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Posted - 2006.04.27 06:20:00 -
[142]
OH my GOD!! I MUST have that caldari ship, *prances about with glee* woohoo!
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Milodon
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Posted - 2006.04.27 06:52:00 -
[143]
The caldari ship appears to have eight turret hardpoints on the side facing us, 4 on the top, and 4 on the bottom and slightly forward.
Perhaps the other side shares those 8 turret hardpoints. Definately looks like a 8 Turret setup 
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Fetor
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Posted - 2006.04.27 06:55:00 -
[144]
Originally by: Milodon The caldari ship appears to have eight turret hardpoints on the side facing us, 4 on the top, and 4 on the bottom and slightly forward.
Perhaps the other side shares those 8 turret hardpoints. Definately looks like a 8 Turret setup 
4top + 4bottom = 4 turrets :)
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Kel Shek
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Posted - 2006.04.27 07:02:00 -
[145]
Originally by: Fetor
Originally by: Milodon The caldari ship appears to have eight turret hardpoints on the side facing us, 4 on the top, and 4 on the bottom and slightly forward.
Perhaps the other side shares those 8 turret hardpoints. Definately looks like a 8 Turret setup 
4top + 4bottom = 4 turrets :)
4 top, 4 bottom on this side +4 top 4 bottom on the other side = 8
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Arron S
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Posted - 2006.04.27 07:12:00 -
[146]
I'll Order the first 3 please! Max sig image dimensions are 400w x 120h & 24,000 byte filesize. --Jorauk |

Minama
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Posted - 2006.04.27 07:50:00 -
[147]
That tier 3 Caldari Battleship looks badass. I'm almost inlove with it :P Bring it ! Just the way i would picture a "real" battleship.
Lets just hope its somewhat symmetrical to and i will never look at another ship !
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Stitcher
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Posted - 2006.04.27 08:03:00 -
[148]
My takes on the four designs:
Amarr: Where your typical Amarr BS is part weapon of war, part glorious icon of Imperial Might (you can tell I play 40K), that concept art looks more like what the empire were to produce if they were to produce a no-frills, top-flight battleship, with only a token amount of decoration and glory thrown in. It looks hihg-tech by Amarr standards, and gives me the impression of having been crafted to excel on the modern EVE battlefield. Rather than letting sweeping curves of gold armour plating strike fear into the enemy, it prefers to let its weapons do all the intimidation.
Caldari: Somebody at a corporation somewhere got promoted after pointing out that what the State lacks is a long-range support vessel. And, in keeping with modern Caldari design philosophy, it's not decorative at all, but looks intimidating as hell because it's designed to be among the most efficient war machines ever made, and that shows in its appearance.
Gallente: Designed by some Giger-esque artist within the federation. Maybe based on an award-winning sculpture, or maybe something else. Who knows? it looks big, and green, and shiney, and I guess you'd have to be distantly descended from a frenchman to really appreciate it...
Minmatar: Minmatar ship building for the modern age, where the Republic is now sufficiently established to build ships according to a standard pattern, and have begun seriously researching more and more advanced ship building techniques, and have applied it to producing a more complete starship. Maybe they hired some Caldari engineers... It looks sleek and fast and dangerous, like a shark. I can really imagine that thing sweeping in low at very high speeds (by battleship standards) and raking enemy warships with massed autocannon fire, or maybe a full artillery broadside.
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Lucus Ranger
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Posted - 2006.04.27 08:43:00 -
[149]
Wow The Minmatar one looks great alright... I wantsss.. The Gallente one doesn't look too bad eh? 
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Fetor
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Posted - 2006.04.27 09:02:00 -
[150]
Originally by: Kel Shek
Originally by: Fetor
Originally by: Milodon The caldari ship appears to have eight turret hardpoints on the side facing us, 4 on the top, and 4 on the bottom and slightly forward.
Perhaps the other side shares those 8 turret hardpoints. Definately looks like a 8 Turret setup 
4top + 4bottom = 4 turrets :)
4 top, 4 bottom on this side +4 top 4 bottom on the other side = 8
Very true 
*needs to think in 3D*
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Hellspawn01
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Posted - 2006.04.27 12:56:00 -
[151]
Will the BPOs for those ships be at the same price as the other BSs? Will they require only minerals to build like the other BSs? Do we need to train a new ship skill to use them? Can we see them on SiSi before they come out? When is the release date of the BPOs?
Ship lover |

sidthesexist
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Posted - 2006.04.27 13:08:00 -
[152]
Originally by: Hellspawn01 Will the BPOs for those ships be at the same price as the other BSs? Will they require only minerals to build like the other BSs? Do we need to train a new ship skill to use them? Can we see them on SiSi before they come out? When is the release date of the BPOs?
The bpo will cost more than the tier2 BPO just as the tier2 costs more than the tier1.
Only minerals to build, they are tech1
No new skill, they are tech1 :)
Release = Kali
Above is the most probable outcome. CCP may rename them as some other off-shoot of a BS Like a Battleship (GUNSHIP) or somthing which may need u to train another skill, but i dont think they would. ________ Euphoria Released
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Trev Kachanov
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Posted - 2006.04.27 13:33:00 -
[153]
I like the look of the amarr bs, gallente looks fruity with a hoola-hoop (but gallente ships do tend to look kinda ridiculous). And the caldari bs looks like it's flying backwards 
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Matthias DuBastyra
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Posted - 2006.04.27 13:53:00 -
[154]
I do love the magestic prowess of the Megathron, can't you guys come up with something along those lines? The current pic has too many lumps. Even the Dominix doesn't have that many lumps.
Please, reconsider! Matthias DuBastyra Imperiadux of House Draconis
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Cadman Weyland
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Posted - 2006.04.27 13:59:00 -
[155]
Originally by: Stitcher Amarr: Where your typical Amarr BS is part weapon of war, part glorious icon of Imperial Might (you can tell I play 40K.
Imperial Guard 4tw
Director of Empire Ops and Chief Carebear
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Saint Wicoa
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Posted - 2006.04.27 14:13:00 -
[156]
So so sorry
But the gallante one looks like a double ***** :(
And no Im no child far from it <seeks help>
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Drizit
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Posted - 2006.04.27 15:31:00 -
[157]
Amarr one is half finished just like the Apoc. Or maybe it's the bits left over after the Apoc was taken off the production line that went into making the Tier 3 BS.
I've already made up my mind. I'm going to start training Caldari ships, that Caldari BS looks like a BS.
I agree with the butt plug analogy. Gallente already have two sexy looking BS's, about time they had one of those types that looks like it had better be good at something if I'm going to fly something as ugly as that.
--
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Jenny Spitfire
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Posted - 2006.04.27 16:01:00 -
[158]
Originally by: Drizit Amarr one is half finished just like the Apoc. Or maybe it's the bits left over after the Apoc was taken off the production line that went into making the Tier 3 BS.
I've already made up my mind. I'm going to start training Caldari ships, that Caldari BS looks like a BS.
I agree with the butt plug analogy. Gallente already have two sexy looking BS's, about time they had one of those types that looks like it had better be good at something if I'm going to fly something as ugly as that.
/me tries to imagine how a butt plug looks like...
/me wonders how do people know the Gallentean BS looks like a butt plug.  ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |

Beringe
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Posted - 2006.04.27 16:11:00 -
[159]
Soooo, Caldari pretty much an 8-turret hardpoint railboat, then?
Sure looks that way. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Baraak Tizhaan
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Posted - 2006.04.27 16:22:00 -
[160]
I'm sorry the Minmator one just looks too well put together and the Amarr one shows too much internal structure with not enough armour. The Caldari looks good, but the Gallente one doesn't seem quite right somehow.
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Thyrniros
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Posted - 2006.04.27 16:26:00 -
[161]
Unless I missed something in a few of the middle threads these all look like premodels for the titans, carriers and dreads already in game. In fact the likeness is such that I dont believe the OP's source to be accurate
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keepiru
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Posted - 2006.04.27 16:32:00 -
[162]
Um, no.
Look at the album again, and use the arrows to go the 1st 4 pages.
It says "conecpt art for for amarr tier 3 battleship" etc. ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Aion Amarra
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Posted - 2006.04.27 16:39:00 -
[163]
Edited by: Aion Amarra on 27/04/2006 16:39:44
Originally by: Thyrniros Unless I missed something in a few of the middle threads these all look like premodels for the titans, carriers and dreads already in game. In fact the likeness is such that I dont believe the OP's source to be accurate
What keepiru said. It's just that the order of the images was changed.
http://www.asgeirjon.com/gallery/thumbnails.php?album=5
Check the first five. The artist put the older version of the Gallente design back up. ________ Capship Overhaul |

Twilight Moon
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Posted - 2006.04.27 16:40:00 -
[164]
Wtf is the "Aeon" that you all keep banging on about?
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j0sephine
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Posted - 2006.04.27 16:52:00 -
[165]
"Wtf is the "Aeon" that you all keep banging on about?"
Aeon
it has this 'launch deck and control tower in the middle' thing that's sort of similar to part of new Caldari battleship design, but think it's mostly the perspective that makes it appear alike... o.O
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Fortior
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Posted - 2006.04.27 16:57:00 -
[166]
Originally by: Thyrniros Unless I missed something in a few of the middle threads these all look like premodels for the titans, carriers and dreads already in game. In fact the likeness is such that I dont believe the OP's source to be accurate
Heh, I don't know if you're being sarcastic or not, but that is the gallery of CCP's lead concept artist Asgeir Jon Asgeirsson. Look around in the gallery, you'll see plenty other sketches that are now models in-game.
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keepiru
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Posted - 2006.04.27 16:58:00 -
[167]
Edited by: keepiru on 27/04/2006 16:58:16 I really cant see how the aeon looks similar to the new caldari bs, even in the depths of my mycological experimentation... ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Aion Amarra
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Posted - 2006.04.27 17:19:00 -
[168]
Aeon/Archon Gallery
Keepiru: I don't, either. My guess is that the link to some of the images were messed up for a while after Asgeirsson changed the order of the pics in the gallery, and some people where confused because the link that previously linked to the Minmatar BS suddenly linked to the Naglfar and so on. ________ Capship Overhaul |

commander tycho
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Posted - 2006.04.27 17:19:00 -
[169]
Wow, that caldari design is extremely cool, as others have said, it looks like a real battleship.
Shame I dont fly caldari Although if it looks like that in-game i may well train for it.
The Amarr one is also cool, looks destructive
Gallente i didnt like at first, it doesnt look mean enough, I hope another picture with a better angle is released.
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Joe
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Posted - 2006.04.27 18:09:00 -
[170]
I've highlighted the 3 main parts of the Aeon and Caldari BSIII.
the Aeon pics provided by the other poster are of an extremely low quality but you should beable to get the piont.
Linky
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Joerd Toastius
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Posted - 2006.04.27 18:43:00 -
[171]
Originally by: j0sephine "Wtf is the "Aeon" that you all keep banging on about?"
Aeon
it has this 'launch deck and control tower in the middle' thing that's sort of similar to part of new Caldari battleship design, but think it's mostly the perspective that makes it appear alike... o.O
They're only similar if you assume the far side of the Caldari BS is a vertical slab. If it's symmetrical then there's very little relationship between the two.
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Tasuric Orka
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Posted - 2006.04.27 18:45:00 -
[172]
I dont like the way the caldari BS's looked, but this one is different, it just looks like ownage incarnate, i might be swayed from my "cruiser > all" idea's if it turns out to be a powerfull !@)&!$^@ ________________________________________________ I survived Veto and all i got was this lame sig. |

Largo Lagrange
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Posted - 2006.04.27 18:49:00 -
[173]
the gallente ship design looks horrid... I hope they don't go with that.
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Saevus Mortis
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Posted - 2006.04.27 19:16:00 -
[174]
Edited by: Saevus Mortis on 27/04/2006 19:22:49 Edited by: Saevus Mortis on 27/04/2006 19:17:49 My take on the designs: Amarr: Great, great looking design. It's got a palpable sense of mass to it, like it was something designed to take massive amounts of punishment, and reply with the same.
Caldari: ******* awesome. Looks like it was heavily influenced by the Conestoga class cruisers from the Alien trilogy, which is a good thing, as those are some of the best looking ships in all of sci-fi. Provided it's a railboat and doesn't have something godawful done to it's aesthetics, I might have to train caldari BS.
Gallente: The redesign's better, but I still don't like the hat-ring engine mounting, and yes, it still kinda does look like a butt plug from the side view. Then again, the mega and domi look ugly from the side view too, so hopefully it'll turn out good in game.
Minmatar: That's a really well balanced, sleek, aesthetically pleasing design that doesn't look like it had things randomly bolted onto it by drunken shipyard workers. What the **** are they thinking calling it a matari design? Needs less 'Hey look, we're Caldaris with an understanding of symmetry!' and more 'If The Humongous flew a battleship, it would look like this'.
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Nikolai Nuvolari
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Posted - 2006.04.27 19:20:00 -
[175]
I'm going to reiterate the fact that I am completely in love with the new Caldari battleship design.
I believe that it is one of the best-designed ships in EVE, matched ONLY by the Harpy..
The Executioner, Coercer, and Megathron are close after that.
Originally by: Milodon Most Caldari ships are mainly symetrical except for one protrustion.
I counted up the asymmetrical, partially asymmetrical (your "one protrusion" idea), and symmetrical.
11 Asymmetrical: Ibis, Bantam, Condor, Griffin, Kestrel, Blackbird, Moa, Osprey, Scorpion, Raven, Charon
3 Partially Asymmetrical: Heron, Cormorant, Ferox
8 Symmetrical: Caldari Shuttle, Merlin, Caracal, Badger, Badger Mk II, Chimaera, Wyvern, Leviathan
Not including the new capital ships, it's 10-3-5. Add the capital ships in, and you still get 11-3-8.
So even if we generously don't count the "one protrusion" ships as symmetrical, either 50% or 44% are symmetrical. That's not "most" by my standards.
Only 36% or 28% are actually symmetrical.
Originally by: Pwyle Kenobi Leaving looks aside, I hope the Caldari BS is in fact released with 8 turret slots. Has anyone heard any info about the hi, mid, low slot layouts for any of the Tier 3 BS?
I heard the slot layout for the Caldari one will be 8/7/5. Can't confirm it though. And of course, 8 turret slots (don't know about launchers, don't really care.)
Originally by: keepiru The (very preliminary) data from early january has an 8/7/5 ship with 7 turrets and 2 launchers. Hopefully itll have 8, 7 would mar the symmetricity (is that even a word?) of that design 
The word is symmetry, and now that we have the image, it's clear that there will be 8 turrets.
Originally by: Trev Kachanov I like the look of the amarr bs, gallente looks fruity with a hoola-hoop (but gallente ships do tend to look kinda ridiculous). And the caldari bs looks like it's flying backwards 
I wish people would learn that not everything needs to be pointy in FRONT and large in BACK.
Some of the finest automobiles ever built (read: 95% of cool cars until the 1980's) were built like this.
And on a battleship, making them pointy in front and large in back is useless because of the lack of atmosphere. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Marcus Druallis
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Posted - 2006.04.27 19:53:00 -
[176]
YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!on1oneoneoneleven! The caldari looks AWESOME! --- Bigger BS Guns Robot Arm |

xKillaH
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Posted - 2006.04.27 20:06:00 -
[177]
the amarrian one is the coolest... the minmatar one is the ugliest... it looks like a giant bellicose and IMO is bellicose one of the ugliest ships in the game
Need a Sig? Gallery |

Uggster
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Posted - 2006.04.27 21:23:00 -
[178]
Just seen the Caldari one.
MMMmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
MMMmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
and I say again
MMmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
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j0sephine
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Posted - 2006.04.27 22:09:00 -
[179]
"I heard the slot layout for the Caldari one will be 8/7/5. Can't confirm it though. And of course, 8 turret slots (don't know about launchers, don't really care.)"
8/7/5 is the layout she's got in the database (though it's quite old data and could've changed since then) ... but no, she is given 7 turret hardpoints in the stats, with 4 missile bays iirc.
Don't take the design sketch as any sort of proof, i'd figure the artist simply placed the 8 turrets there because it's easier for them to just disable some of these points in the model, than to wonder where to put extra turrets in case they change their mind and want to give the ship more of them than originally planned...
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SengH
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Posted - 2006.04.27 22:10:00 -
[180]
Originally by: j0sephine "I heard the slot layout for the Caldari one will be 8/7/5. Can't confirm it though. And of course, 8 turret slots (don't know about launchers, don't really care.)"
8/7/5 is the layout she's got in the database (though it's quite old data and could've changed since then) ... but no, she is given 7 turret hardpoints in the stats, with 4 missile bays iirc.
Don't take the design sketch as any sort of proof, i'd figure the artist simply placed the 8 turrets there because it's easier for them to just disable some of these points in the model, than to wonder where to put extra turrets in case they change their mind and want to give the ship more of them than originally planned...
To add to this, the phoon also has 8 turret slots on the model (if youve done pirate missions or look @ the customs agents). But it has the 4/4 setup so yeah.
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j0sephine
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Posted - 2006.04.27 22:18:00 -
[181]
"I've highlighted the 3 main parts of the Aeon and Caldari BSIII."
Except would say the 'slab stuck on side' isn't actually on side for Caldari ship, seems more like that's her main hull right in the middle.
Whether the other side has similar 'deck', something completely different or nothing at all remains to be seen.
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Glyn Davish
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Posted - 2006.04.27 22:26:00 -
[182]
I have a feeling that the Gallente ship will look pretty awesome from the front.
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Nikolai Nuvolari
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Posted - 2006.04.27 22:31:00 -
[183]
Originally by: j0sephine Don't take the design sketch as any sort of proof, i'd figure the artist simply placed the 8 turrets there because it's easier for them to just disable some of these points in the model, than to wonder where to put extra turrets in case they change their mind and want to give the ship more of them than originally planned...
So far, every OTHER ship on there came out EXACTLY as he designed them. That means that there's a very, very, very high chance they will look like that, and if they deliver a ship with visible hardpoints (not like the Moa where the turrets are randomly thrown on to any available flat area), then I have trouble imagining that they wouldn't use them. I don't see any other ships in the game that have clearly defined hardpoints that they can't use.
Originally by: SengH To add to this, the phoon also has 8 turret slots on the model (if youve done pirate missions or look @ the customs agents). But it has the 4/4 setup so yeah.
The NPC versions of the ships don't have any relation to the actual turret hardpoints.
Some Guristas Ravens have NINE pairs of turrets. That doesn't mean that the ship was actually intended to have nine turret hardpoints. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Dnol Arendale
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Posted - 2006.04.27 23:00:00 -
[184]
I love the look of the Caldari BS. Like people have already said, it looks like a true battleship. Well, actually, more like a carrier, but whatever. A very industrial feel, while maintaining a certain degree of aesthetics. I love it. And hopefully it wont come out before Ive trained up Caldari BS!
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Pave
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Posted - 2006.04.27 23:09:00 -
[185]
...Im a bit disappointed with Gallente Tier3 BS design.... the thron looks like brute force... and this tier3 thing looks like a pile of horse s#%t.. 
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j0sephine
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Posted - 2006.04.28 00:47:00 -
[186]
Edited by: j0sephine on 28/04/2006 00:50:32
"I don't see any other ships in the game that have clearly defined hardpoints that they can't use."
Well, that's the catch right here... if you can't use them, then you can't actually see them even if they were there... can you? ^^
So not seeing them isn't actually any proof for or against their existence...
edit:
"Some Guristas Ravens have NINE pairs of turrets. That doesn't mean that the ship was actually intended to have nine turret hardpoints."
Indeed, but it means the ship model has more turret hardpoints than a player is actually allowed to utilize. And the same can be very well the case for tier.3 battleships -- design including hardpoints which cannot be used by player, even though technically they are there, as part of ship mesh.
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keepiru
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Posted - 2006.04.28 00:49:00 -
[187]
Edited by: keepiru on 28/04/2006 00:49:55
Originally by: Nikolai Nuvolari I don't see any other ships in the game that have clearly defined hardpoints that they can't use.
...cormorant... ...vexor... ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Joerd Toastius
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Posted - 2006.04.28 01:00:00 -
[188]
Originally by: j0sephine Edited by: j0sephine on 28/04/2006 00:50:32
"I don't see any other ships in the game that have clearly defined hardpoints that they can't use."
Well, that's the catch right here... if you can't use them, then you can't actually see them even if they were there... can you? ^^
So not seeing them isn't actually any proof for or against their existence...
edit:
"Some Guristas Ravens have NINE pairs of turrets. That doesn't mean that the ship was actually intended to have nine turret hardpoints."
Indeed, but it means the ship model has more turret hardpoints than a player is actually allowed to utilize. And the same can be very well the case for tier.3 battleships -- design including hardpoints which cannot be used by player, even though technically they are there, as part of ship mesh.
Aye, but there's a difference between a non-obvious placing point and an obvious one. Examples of the latter can be found on, for example, the executioner, the punisher, the augoror etc, where there are locations that clearly should have turrets mounted in for texturing/modelling reasons. For example, on the Amarr Ti3 concep, if two of those turret points went unused it would look, well, silly. Yes, players can fit it like that if they want, but it seems daft to make such obvious mount-points and then only let the player use some of them.
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Nikolai Nuvolari
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Posted - 2006.04.28 01:15:00 -
[189]
Edited by: Nikolai Nuvolari on 28/04/2006 01:22:48
Originally by: j0sephine "I don't see any other ships in the game that have clearly defined hardpoints that they can't use."
Well, that's the catch right here... if you can't use them, then you can't actually see them even if they were there... can you? ^^
Yes, you can.
Revelation
Armageddon
Coercer [I forgot this one, you can't see it very well in the picture, but I have one and I know it has very clearly defined hardpoints]
Executioner
Moros
Megathron [technically a Federate Issue Megathron, details details]
Brutix
Catalyst
Naglfar
A lot of ships don't have defined spots for the hardpoints, but some do, and it's most visible on these ones.
Apparently the larger the class, the more common that built-in hardpoints are. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Pwyle Kenobi
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Posted - 2006.04.28 01:17:00 -
[190]
Are there any Caldari ships that allow you to fill all available high slots with gun turrets?
Even if there is one (I'm honestly not sure), the general trend of Caldari design is that not all high slots can be filled with gun turrets.
Be that as it might, I feel that if the Minmatar can break their trends and design ships that no longer look gaffer taped, then the Caldari should also be able to break past-trends and see the value in a true GUNSHIP that allows all high slots to be filled with gun turrets. After all, the Caldari tier 3 BS is supposed to be a shield tanking GUNSHIP. MORE TURRETS!!! And while I'm making demands (I'll add a "please" here), I want range bonuses and tracking bonuses too. Hmmm, I could perhaps live with sub'ing the tracking bonus with a rate of fire bonus. 
I've decided that what I really like about the Caldari design is that it is reminiscent of a big old hulking locomotive! I am however going to call mine "Sulaco". Clicky
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Nikolai Nuvolari
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Posted - 2006.04.28 01:30:00 -
[191]
Edited by: Nikolai Nuvolari on 28/04/2006 01:30:48
Originally by: j0sephine edit:
"Some Guristas Ravens have NINE pairs of turrets. That doesn't mean that the ship was actually intended to have nine turret hardpoints."
Indeed, but it means the ship model has more turret hardpoints than a player is actually allowed to utilize. And the same can be very well the case for tier.3 battleships -- design including hardpoints which cannot be used by player, even though technically they are there, as part of ship mesh.
No, it means that they just throw turrets on any random flat space on the NPC ships.
Originally by: keepiru
Originally by: Nikolai Nuvolari I don't see any other ships in the game that have clearly defined hardpoints that they can't use.
...cormorant... ...vexor...
I'll have to check my Cormorant, because I haven't used it recently, but I believe it's one of those ships without any defined hardpoints, the turrets are just stuck on flat places.
Can't comment on the Vexor, the pictures I'm looking at aren't very clear as to hardpoints, and I don't own one.
Originally by: Joerd Toastius Aye, but there's a difference between a non-obvious placing point and an obvious one. Examples of the latter can be found on, for example, the executioner, the punisher, the augoror etc, where there are locations that clearly should have turrets mounted in for texturing/modelling reasons. For example, on the Amarr Ti3 concep, if two of those turret points went unused it would look, well, silly. Yes, players can fit it like that if they want, but it seems daft to make such obvious mount-points and then only let the player use some of them.
Precisely.
Originally by: Pwyle Kenobi
Are there any Caldari ships that allow you to fill all available high slots with gun turrets?
No. This is the first.
Originally by: Pwyle Kenobi Even if there is one (I'm honestly not sure), the general trend of Caldari design is that not all high slots can be filled with gun turrets.
Be that as it might, I feel that if the Minmatar can break their trends and design ships that no longer look gaffer taped, then the Caldari should also be able to break past-trends and see the value in a true GUNSHIP that allows all high slots to be filled with gun turrets. After all, the Caldari tier 3 BS is supposed to be a shield tanking GUNSHIP. MORE TURRETS!!!
I agree completely.
Originally by: Pwyle Kenobi And while I'm making demands (I'll add a "please" here), I want range bonuses and tracking bonuses too. Hmmm, I could perhaps live with sub'ing the tracking bonus with a rate of fire bonus. 
I'm thinking optimal and damage, or maybe optimal and RoF, but definitely not tracking, that's for blasters.
Originally by: Pwyle Kenobi I've decided that what I really like about the Caldari design is that it is reminiscent of a big old hulking locomotive! I am however going to call mine "Sulaco". Clicky
Looking at the design, I start thinking of Kruschev saying "We will BURY you!"
Any ship that looks like this will bury you. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Gierling
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Posted - 2006.04.28 01:32:00 -
[192]
The revision makes me feel a little better... maybe it wont' be a disc around the center but external thrusters in an X shape.
PRoposal to fix blobbing and make Charisma useful.
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keepiru
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Posted - 2006.04.28 01:35:00 -
[193]
Yeah, its almost steampunky in its proportions. I lub it  ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Nikolai Nuvolari
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Posted - 2006.04.28 01:41:00 -
[194]
Originally by: keepiru
Originally by: Nikolai Nuvolari Looking at the design, I start thinking of Kruschev saying "We will BURY you!"
Any ship that looks like this will bury you.
Yeah, its almost steampunky in its proportions. I lub it 
And, I really want a 3/4 of the gall one now.
Looked that up, was familiar with the concept but not the name for it...
Yes. It DOES look kind of like that. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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j0sephine
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Posted - 2006.04.28 03:02:00 -
[195]
"A lot of ships don't have defined spots for the hardpoints, but some do, and it's most visible on these ones."
I think we are talking about two quite different things now, because these screenshots you bring don't make any sense in the context am thinking of.
What i mean as "hardpoints you cannot see because you cannot use them" isn't a random blob on the ship texture or some kind of shape that might let you believe it's a spot where a turret 'should' be. Am talking instead of attachment points which are part of the model file, and which tell the game engine "if you ever need to put (yet another) turret on this model, this is a spot you can use"
(the engine doesn't just throw these turrets on 'any random flat surface it can find' but needs to be told where turrets should go. No hardpoint, no banana ... or visible turret, for that matter)
Because of this, i don't see concept drawing as any sort of proof that yes, these ships will all have 8 turrets for players to play with, because the artist drew it so. It just means *if* they actually get 8 turrets, they'll be put in these spots. Or there will be 8 'physical' attachment points for turrets in these places, and the player will be allowed to utilize just some of them. E.g if they can only use 7 of them and not 8, there might be 3 turrets on top of ship and 4 on the bottom, or the other way around, instead of 4 and 4 (and people will whine about 'clearly visible spot for 8th turret left in the ship textures' or something to that effect)
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Nikolai Nuvolari
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Posted - 2006.04.28 03:11:00 -
[196]
Originally by: j0sephine What i mean as "hardpoints you cannot see because you cannot use them" isn't a random blob on the ship texture or some kind of shape that might let you believe it's a spot where a turret 'should' be. Am talking instead of attachment points which are part of the model file, and which tell the game engine "if you ever need to put (yet another) turret on this model, this is a spot you can use"
Some of the parts are just spots in the texture, so maybe they don't count.
But some of them, such as the Megathron and Armageddon, have actual visible hardpoints in the model itself. I can't imagine one of those ships not being able to use all of those hardpoints, it would be absurd.
Originally by: j0sephine (the engine doesn't just throw these turrets on 'any random flat surface it can find' but needs to be told where turrets should go. No hardpoint, no banana ... or visible turret, for that matter)
I'm not saying the ENGINE does that, I'm saying the DEVS do that. On many of the ships, they pick the hardpoints in places that have no physical difference from the surrounding hull that would define them as hardpoints, unlike the Armageddon, Megathron, etc.
Originally by: j0sephine Because of this, i don't see concept drawing as any sort of proof that yes, these ships will all have 8 turrets for players to play with, because the artist drew it so. It just means *if* they actually get 8 turrets, they'll be put in these spots. Or there will be 8 'physical' attachment points for turrets in these places, and the player will be allowed to utilize just some of them. E.g if they can only use 7 of them and not 8, there might be 3 turrets on top of ship and 4 on the bottom, or the other way around, instead of 4 and 4 (and people will whine about 'clearly visible spot for 8th turret left in the ship textures' or something to that effect)
My line of reasoning is that they can always add more turrets where they don't have obvious hardpoints, but they're just not going to have fewer turrets than they have blantantly obvious hardpoints.
The really question, then, is how solidly can we say that those parts are hardpoints? They look to me like they are, but on the other hand, they're not quite as defined as the ones on the 'thron. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Pwyle Kenobi
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Posted - 2006.04.28 03:19:00 -
[197]
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi
Are there any Caldari ships that allow you to fill all available high slots with gun turrets?
No. This is the first.
I sure as hell hope so! ItÆs about time!
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi the Caldari tier 3 BS is supposed to be a shield tanking GUNSHIP. MORE TURRETS!!!
I agree completely.
More Turrets! More Range! More Damage!
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi And while I'm making demands (I'll add a "please" here), I want range bonuses and tracking bonuses too. Hmmm, I could perhaps live with sub'ing the tracking bonus with a rate of fire bonus. 
I'm thinking optimal and damage, or maybe optimal and RoF, but definitely not tracking, that's for blasters.
Agreed. Optimal and damage bonuses would be ideal, so let's ask for that. However, I suspect we may not get the damage bonus. 
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi I've decided that what I really like about the Caldari design is that it is reminiscent of a big old hulking locomotive!
Looking at the design, I start thinking of Kruschev saying "We will BURY you!"
Originally by: keepiru Yeah, its almost steampunky in its proportions.
Oh yeah! The Soviet Steampunk Battleship! So long as the design stays symmetrical, itÆs going to be one mean looking ship.
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Nikolai Nuvolari
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Posted - 2006.04.28 03:22:00 -
[198]
Holy crap Pwyle, you've already got a Roc signature! Kick ass!
I was just working on a wallpaper... -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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keepiru
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Posted - 2006.04.28 03:24:00 -
[199]
The more i look at it, the more awesome it looks. I think this might be love  ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Nikolai Nuvolari
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Posted - 2006.04.28 03:27:00 -
[200]
Originally by: keepiru The more i look at it, the more awesome it looks. I think this might be love 
I already know I'm in love. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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keepiru
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Posted - 2006.04.28 03:47:00 -
[201]
BTW, CCP, if you manage to add a small tag, say 10px high, that says "we brake for nobody" to the rear end, ill give you my 1stborn. Then i can name mine "SpaceBall 1". ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Dnol Arendale
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Posted - 2006.04.28 03:55:00 -
[202]
man, if they did that, not only would I give them my first born.
I'd give them the first born of every newbie who joins the game from then on in.
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Joe
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Posted - 2006.04.28 03:58:00 -
[203]
now that ive got all the whines out of the way, i should mention that i LOVE the amarr concept art
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Pwyle Kenobi
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Posted - 2006.04.28 04:04:00 -
[204]
Originally by: Nikolai Nuvolari Holy crap Pwyle, you've already got a Roc signature! Kick ass!
I was just working on a wallpaper...
Hell yeah! Not only is it love, I'm on a band-wagon! Post a link to your wallpaper when you're done mate - love to see it.
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Nikolai Nuvolari
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Posted - 2006.04.28 04:10:00 -
[205]
Edited by: Nikolai Nuvolari on 28/04/2006 04:13:46
Originally by: Pwyle Kenobi
Originally by: Nikolai Nuvolari Holy crap Pwyle, you've already got a Roc signature! Kick ass!
I was just working on a wallpaper...
Hell yeah! Not only is it love, I'm on a band-wagon! Post a link to your wallpaper when you're done mate - love to see it.
And it is...here. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Erik Pathfinder
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Posted - 2006.04.28 04:21:00 -
[206]
Originally by: Nikolai Nuvolari they're just not going to have fewer turrets than they have blantantly obvious hardpoints
What about the heron? It's got two platforms on either tip of the horizontal "wings". AFAIK, it only uses one platform and places the opposite turret on the main hull underneath the "wing" on the opposite side. Buggy hardpoint coding maybe? ---------------
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Nikolai Nuvolari
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Posted - 2006.04.28 04:23:00 -
[207]
Originally by: Erik Pathfinder What about the heron? It's got two platforms on either tip of the horizontal "wings". AFAIK, it only uses one platform and places the opposite turret on the main hull underneath the "wing" on the opposite side. Buggy hardpoint coding maybe?
Could be. I still think the Harpy is bugged...I really think that the fourth turret isn't supposed to go on either side of the cockpit, it's supposed to go on the tips of the pylons just like the T1 Merlin, because if you look at the tips, they've got these square plates for mounting turrets. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Erik Pathfinder
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Posted - 2006.04.28 04:25:00 -
[208]
Originally by: Nikolai Nuvolari I still think the Harpy is bugged...I really think that the fourth turret isn't supposed to go on either side of the cockpit, it's supposed to go on the tips of the pylons just like the T1 Merlin, because if you look at the tips, they've got these square plates for mounting turrets.
That would be sweet
Nikolai for CCP Art Supervisor ---------------
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Pwyle Kenobi
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Posted - 2006.04.28 04:30:00 -
[209]
Originally by: Nikolai Nuvolari
Originally by: Erik Pathfinder What about the heron? It's got two platforms on either tip of the horizontal "wings". AFAIK, it only uses one platform and places the opposite turret on the main hull underneath the "wing" on the opposite side. Buggy hardpoint coding maybe?
Could be. I still think the Harpy is bugged...I really think that the fourth turret isn't supposed to go on either side of the cockpit, it's supposed to go on the tips of the pylons just like the T1 Merlin, because if you look at the tips, they've got these square plates for mounting turrets.
Dunno if it's a bug but it would look much better. Hmmm, perhaps we could mount a fifth gun turret there! I reaaaally would like to see more gun turrets on all Caldari ships please (but would settle for 8 gun turrets on our long awaited Tier 3 BS). 
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keepiru
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Posted - 2006.04.28 04:40:00 -
[210]
And they can bludy well give the ferox a 6th turret while theyre at it  ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Nikolai Nuvolari
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Posted - 2006.04.28 04:46:00 -
[211]
Originally by: keepiru And they can bludy well give the ferox a 6th turret while theyre at it 
Would be nice, but not as important. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Pwyle Kenobi
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Posted - 2006.04.28 05:02:00 -
[212]
Originally by: Nikolai Nuvolari
Originally by: keepiru And they can bludy well give the ferox a 6th turret while theyre at it 
Would be nice, but not as important.
Agreed.
Ferox, Moa, Eagle, Harpy = All reasons why I think we may not get 8 gun turrets on the Roc. BTW, is that name official yet?
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Nikolai Nuvolari
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Posted - 2006.04.28 05:05:00 -
[213]
Originally by: Pwyle Kenobi Ferox, Moa, Eagle, Harpy = All reasons why I think we may not get 8 gun turrets on the Roc.
I just don't agree here. I think that they're going to make it 8 turrets...maybe it's just a gut sense, an instinct, a premonition, something like that...but I definitely think there will be 8.
Originally by: Pwyle Kenobi BTW, is that name official yet?
Not yet, but it might as well be official. Even if they use something else, half of the people flying them will call them Roc anyway. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Pwyle Kenobi
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Posted - 2006.04.28 06:00:00 -
[214]
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi Ferox, Moa, Eagle, Harpy = All reasons why I think we may not get 8 gun turrets on the Roc.
I just don't agree here. I think that they're going to make it 8 turrets...maybe it's just a gut sense, an instinct, a premonition, something like that...but I definitely think there will be 8.
I hope you're right! I'll think positive. The Roc WILL have 8 gun turrets! 
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi BTW, is that name official yet?
Not yet, but it might as well be official. Even if they use something else, half of the people flying them will call them Roc anyway.
Roc is a good name. I'm happy with that. Then again, I also liked "Soviet Steampunk Battleship" so what would I know! 
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Acheron Cyc
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Posted - 2006.04.28 06:04:00 -
[215]
It should be named..."Soviet Iron Fist" >_> Not birds but hey, sounds menacing ------------------------------------------ "To do something right it must be done twice. The first time instructs the second." Simon Bolivar.
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Bondage Betty
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Posted - 2006.04.28 06:05:00 -
[216]
The Minmatar and Amarr looks awesome, the Gallente looks like a b*ttplug  Caldari looks like a Rail ship 
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keepiru
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Posted - 2006.04.28 06:05:00 -
[217]
It *would* look rather good with those "VOYTA CCCP" and a BIG red star splashed on the side... ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Acheron Cyc
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Posted - 2006.04.28 06:11:00 -
[218]
Originally by: keepiru Edited by: keepiru on 28/04/2006 06:06:17 It *would* look rather good with those "NOYTA CCCP" and a BIG red star splashed on the side...
I agree, comrade!
P.S: Oh, if CCP would add custom decals to EvE, I so would do that and call it Red October. /me orgasm ------------------------------------------ "To do something right it must be done twice. The first time instructs the second." Simon Bolivar.
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keepiru
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Posted - 2006.04.28 06:58:00 -
[219]
Something like this? Roc Wallaper - CCCP Version ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

sidthesexist
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Posted - 2006.04.28 09:16:00 -
[220]
Originally by: keepiru Something like this? Roc Wallaper - CCCP Version
Hehehe thats nice. ________ Euphoria Released
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Ithildin
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Posted - 2006.04.28 09:35:00 -
[221]
Pwyle Kenobi, regarding your sig image text, 8 turrets and an optimal range bonus, maybe, but not a damage bonus. Let's not make Kali christmas for gate snipers, they don't deserve it (for being cowards). Also, let's not make fleet battles COMPLETELY predictable.
Sadly, it looks as if CCP are considering fleet battleships across the board :( How original... New sig coming soonÖ Drone musing (MC-boards) |

Fetor
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Posted - 2006.04.28 09:50:00 -
[222]
Originally by: Ithildin Pwyle Kenobi, regarding your sig image text, 8 turrets and an optimal range bonus, maybe, but not a damage bonus. Let's not make Kali christmas for gate snipers, they don't deserve it (for being cowards). Also, let's not make fleet battles COMPLETELY predictable.
Sadly, it looks as if CCP are considering fleet battleships across the board :( How original...
We dont know what else they are planning for kali at the moment, who knows they could impliment a few things to make fleet battles a bit more interesting,
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Noveron
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Posted - 2006.04.28 09:55:00 -
[223]
I find all the models awesome. Great work.
Btw.. it seems the Caldari design is a Gun oriented Battleship? ;)
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Joerd Toastius
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Posted - 2006.04.28 09:59:00 -
[224]
TBH, it looks like the rationale for these ships may be straight-up anti-capital work. Lots and lots of big chunky direct-damage weaponry for going head to head with dreads and carriers and POS and the like. Not in terms of tankability, but in terms of raw firepower - kinda like a front-line fire-support unit. You rock up in a group, you settle in and you let rip until the enemy dies.
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sidthesexist
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Posted - 2006.04.28 10:14:00 -
[225]
Originally by: Joerd Toastius TBH, it looks like the rationale for these ships may be straight-up anti-capital work. Lots and lots of big chunky direct-damage weaponry for going head to head with dreads and carriers and POS and the like. Not in terms of tankability, but in terms of raw firepower - kinda like a front-line fire-support unit. You rock up in a group, you settle in and you let rip until the enemy dies.
Well they are obviously going to be the 'big boys battleship' with more armor/shields/hull/PG/CPU than their counter-parts the tier1/2 battleships. Hopefully they are straight up slug-fest-ships with focus on total firepower rather than anything else.... we can hope eh? ________ Euphoria Released
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Nafri
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Posted - 2006.04.28 10:34:00 -
[226]
Originally by: Ithildin Pwyle Kenobi, regarding your sig image text, 8 turrets and an optimal range bonus, maybe, but not a damage bonus. Let's not make Kali christmas for gate snipers, they don't deserve it (for being cowards). Also, let's not make fleet battles COMPLETELY predictable.
Sadly, it looks as if CCP are considering fleet battleships across the board :( How original...
any BS with a optimal bonus will produce 250km fights 
Summertime - Campingtime!
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Nyphur
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Posted - 2006.04.28 10:38:00 -
[227]
Originally by: Nafri any BS with a optimal bonus will produce 250km fights 
TBH, a 250km fight will only work with a 1on1 situation and how many times do those realistically come up in eve warfare? Piracy and that's about it. I say this because if you have a ship pounding on someone who isn't alone from 250km, chances are he's got a mate in a covops moving into position behind you so you can warp right on top of him.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Ysolde Xen
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Posted - 2006.04.28 11:03:00 -
[228]
The minmatar one looks out of place. It doesn't look like an EVE ship - more like a Battlestar Galactica/Star Wars thing (like the Minmatar shuttle actually).
Still not sure about the Gallente one. I like the idea of the engines in the middle - it's just the rest of it really doesn't appeal.
Amarr one is a weird mixed bag of classical Amarr and half-finished minmatar!
Caldari one is a boring lump (again) but there is something of the steampunk soviet ship to it which is nifty 
There's also something of all the designs that implies a much bigger scale than just a BS. Easily to Dread scale. I'm not sure what it is however. It might be all the micro protrusions.
-----
Just because you couldn't get a ship to do what you wanted doesn't mean it's a crap ship - it means you're a crap pilot of that ship.
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sidthesexist
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Posted - 2006.04.28 11:05:00 -
[229]
Originally by: Ysolde Xen The minmatar one looks out of place. It doesn't look like an EVE ship - more like a Battlestar Galactica/Star Wars thing (like the Minmatar shuttle actually).
Still not sure about the Gallente one. I like the idea of the engines in the middle - it's just the rest of it really doesn't appeal.
Amarr one is a weird mixed bag of classical Amarr and half-finished minmatar!
Caldari one is a boring lump (again) but there is something of the steampunk soviet ship to it which is nifty 
There's also something of all the designs that implies a much bigger scale than just a BS. Easily to Dread scale. I'm not sure what it is however. It might be all the micro protrusions.
I do hope the tier3 BS is large than the tier2 BS, i really hope it is. ________ Euphoria Released
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Nafri
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Posted - 2006.04.28 12:06:00 -
[230]
Originally by: Nyphur
Originally by: Nafri any BS with a optimal bonus will produce 250km fights 
TBH, a 250km fight will only work with a 1on1 situation and how many times do those realistically come up in eve warfare? Piracy and that's about it. I say this because if you have a ship pounding on someone who isn't alone from 250km, chances are he's got a mate in a covops moving into position behind you so you can warp right on top of him.
fleetfights of course 
Atm lots of fights take place at 160-190km atm
Summertime - Campingtime!
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j0sephine
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Posted - 2006.04.28 13:54:00 -
[231]
"But some of them, such as the Megathron and Armageddon, have actual visible hardpoints in the model itself. I can't imagine one of those ships not being able to use all of those hardpoints, it would be absurd."
Well, we are still talking of game where projectile shells and hybrid charges have infinite speed, and missiles got their splash damage removed ^^
In other words, i don't think something being 'absurd' is going to stop decisions made for balance reasons. 8 turret sniping battleship just feels bit too much on the pwnmobile side, to be allowed. Which is probably the reason why she's given 7 turrets in the initial stats design...
(alternatively they might go destroyers route and give them 8 turrets, but RoF penalty. Ugh :/
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Nikolai Nuvolari
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Posted - 2006.04.28 14:04:00 -
[232]
Well, now that I'm back from sleeping, I'm going to reiterate that... I LOVE THE CALDARI TIER 3 BATTLESHIP!
Originally by: keepiru It *would* look rather good with those "NOYTA CCCP" and a BIG red star splashed on the side...
Somebody needs to spend a little time in Photoshop...
Originally by: keepiru Something like this? Roc Wallaper - CCCP Version
Needs a bigger star...
Originally by: j0sephine Well, we are still talking of game where projectile shells and hybrid charges have infinite speed, and missiles got their splash damage removed ^^

Originally by: j0sephine In other words, i don't think something being 'absurd' is going to stop decisions made for balance reasons. 8 turret sniping battleship just feels bit too much on the pwnmobile side, to be allowed. Which is probably the reason why she's given 7 turrets in the initial stats design...
Maybe if it were for sniping with Tachyon Beams, but with railguns, I think it would work fine.
Originally by: j0sephine (alternatively they might go destroyers route and give them 8 turrets, but RoF penalty. Ugh :/
Nah, I don't think they're going to have a penalty on a class of ship that already has 2 tiers without penalties. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Joerd Toastius
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Posted - 2006.04.28 14:32:00 -
[233]
Rather than a ROF nerf, what would make sense if they are designed to be ship-of-the-line sluggers is an optimal/falloff penalty. Stops them from being used as range ships without any messing around with other aspects. If they did this, they might even be able to get a straight damage bonus to make up for it...
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Nikolai Nuvolari
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Posted - 2006.04.28 14:42:00 -
[234]
Originally by: Joerd Toastius Rather than a ROF nerf, what would make sense if they are designed to be ship-of-the-line sluggers is an optimal/falloff penalty. Stops them from being used as range ships without any messing around with other aspects. If they did this, they might even be able to get a straight damage bonus to make up for it...
We already know that the Caldari one is supposed to be a sniper, so that's not going to happen. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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j0sephine
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Posted - 2006.04.28 14:42:00 -
[235]
"Rather than a ROF nerf, what would make sense if they are designed to be ship-of-the-line sluggers is an optimal/falloff penalty."
... eek. Caldari railship with optimal penalty would be... uncouth. Terribly :<
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keepiru
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Posted - 2006.04.28 15:00:00 -
[236]
*chants*
8 guns 8 guns 8 guns 8 guns 8 guns 8 guns 8 guns 8 guns ... ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Diana Merris
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Posted - 2006.04.28 15:02:00 -
[237]
Originally by: Nikolai Nuvolari
Originally by: j0sephine What i mean as "hardpoints you cannot see because you cannot use them" isn't a random blob on the ship texture or some kind of shape that might let you believe it's a spot where a turret 'should' be. Am talking instead of attachment points which are part of the model file, and which tell the game engine "if you ever need to put (yet another) turret on this model, this is a spot you can use"
Some of the parts are just spots in the texture, so maybe they don't count.
But some of them, such as the Megathron and Armageddon, have actual visible hardpoints in the model itself. I can't imagine one of those ships not being able to use all of those hardpoints, it would be absurd.
The Cyclone model was built with 7 clearly visible hardpoints but was put in with only 5 player usable turrets. Also in regards to a previous post; its not the larger models that have clearly visible hard points is the newer ones.
Originally by: Nikolai Nuvolari
Originally by: j0sephine (the engine doesn't just throw these turrets on 'any random flat surface it can find' but needs to be told where turrets should go. No hardpoint, no banana ... or visible turret, for that matter)
I'm not saying the ENGINE does that, I'm saying the DEVS do that. On many of the ships, they pick the hardpoints in places that have no physical difference from the surrounding hull that would define them as hardpoints, unlike the Armageddon, Megathron, etc.
Originally by: j0sephine Because of this, i don't see concept drawing as any sort of proof that yes, these ships will all have 8 turrets for players to play with, because the artist drew it so. It just means *if* they actually get 8 turrets, they'll be put in these spots. Or there will be 8 'physical' attachment points for turrets in these places, and the player will be allowed to utilize just some of them. E.g if they can only use 7 of them and not 8, there might be 3 turrets on top of ship and 4 on the bottom, or the other way around, instead of 4 and 4 (and people will whine about 'clearly visible spot for 8th turret left in the ship textures' or something to that effect)
My line of reasoning is that they can always add more turrets where they don't have obvious hardpoints, but they're just not going to have fewer turrets than they have blantantly obvious hardpoints.
The really question, then, is how solidly can we say that those parts are hardpoints? They look to me like they are, but on the other hand, they're not quite as defined as the ones on the 'thron.
When it was pointed out that destroyers with 8 guns would vastly outdamage any cruiser they changed them to only have 6 guns. Everyone *****ed that they had 8 clearly visible hardpoints on the models and therefor CCP had to put 8 guns on them. This is wy they have a RoF penalty.
I'd rather have empty visible hardpoints than have the ships get stuck with a RoF penalty.
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Nikolai Nuvolari
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Posted - 2006.04.28 15:07:00 -
[238]
Originally by: Diana Merris I'd rather have empty visible hardpoints than have the ships get stuck with a RoF penalty.
Why? Same DPS, better alpha strike capability. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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keepiru
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Posted - 2006.04.28 15:10:00 -
[239]
And id rather have 8 guns, but with all probability theyll have 8 guns & no rof penalty :P
Lets be honest here, the caldari one will get optimal and something a little naff, like shield resists.
8 guns on that is hardly unbalanced towards the gall tier 3 with 8 guns, and damage + falloff? tracking? fancy clothing? itll lack the range but have a clean 25% more damage...
god knows what theyll do with the amarr one, but 8 guns hardly make the poc overpowered, and a minnie bs with 8 guns and rof + dmg bonus will still get outdamaged by some tier1/2 bses. ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |

Nikolai Nuvolari
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Posted - 2006.04.28 15:17:00 -
[240]
I'd like to see optimal + damage for the Caldari one and tracking + damage for the Gallente one so that the Caldari one will be used with rails and the Gallente one with blasters...the Gallente one will do way more damage ANYWAY, because of the massive DPS advantage of blasters over rails, they don't need a damage bonus that we don't get to accentuate it...but optimal is great for rails and useless for blasters, whereas tracking isn't particularly great for rails, but essential for blasters. I just don't like seeing Gallente ships fitted with rails and Caldari ships fitted with blasters, it always sucks. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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j0sephine
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Posted - 2006.04.28 17:06:00 -
[241]
"Why? Same DPS, better alpha strike capability."
6 guns eats less cpu/grid to fit, which can be quite useful.
Yes, the alpha strike with 8 guns is obviously higher, but since CCP has been for a while now trying to nerf the "everyone alpha strike the primary" approach to battles... that's actually quite a bit of argument against likeliness these ships wind up with so many turrets :<
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Pepperami
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Posted - 2006.04.28 17:16:00 -
[242]
Fleet fights suck at 160-190km, giving a large optimal bonus would push the ships out further making fleets even worse. No way, I really hope CCP do not go that route. Be much more fun if they were heavy tanking-close range ships.
[Art of War][- V -] |

sidthesexist
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Posted - 2006.04.29 10:23:00 -
[243]
Originally by: Pepperami Fleet fights suck at 160-190km, giving a large optimal bonus would push the ships out further making fleets even worse. No way, I really hope CCP do not go that route. Be much more fun if they were heavy tanking-close range ships.
Hopefully this is what they do :) ________ Euphoria Released
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Stitcher
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Posted - 2006.04.29 10:27:00 -
[244]
Originally by: Pepperami Be much more fun if they were heavy tanking-close range ships.
I can see the minnie one being one of those... maybe with a speed bonus to go with it. its about time we saw a speedy battleship.
Me, I definitely want one of the pain trains. If and when I finally get one, I'll be calling it "Aristeia"
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Seraphim Io
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Posted - 2006.04.29 10:36:00 -
[245]
The only thing I hope for caldari is two things
1. Its a long range sniper (I.E. 10% to opt per level) 2. AND THAT THE NAME IS NOT ROC!!1 whic i personally think is a very retarded name * incoming hostile flying a roc(k) * it may have historical/mythical ties but it sounds damn stupid when said. 
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Ninnyah
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Posted - 2006.04.29 11:55:00 -
[246]
Okay, the word of the day in relation to teh pics seems "Different", i mean each single ship looks entirely different than what were used to for theyre respective races, and that's not a bad thing at all, i mean i'm tired of almost all ships looking very similar even if it fits the race specific design( like all amarr ships being all gold and almost same curves or all thrashy look of the minnie ships) i wanna see something different and these BS's fit that perfectly, like a cool breeze.Okay so my impressions: The minnie BS looks awsome, hope they don't change it, like other ppl said it's about time Minnies get a decent looking ship(it's not a during war hastely made design )cause it's peace they had more time to improve on the aestetic look , i like it and hope it will look like that in the game The Amarrr design is great , maybe just a little more plates on the sides and pls don't change the front of the ship :) The caldari design is one of the most radical designs and i luv it, menacing looking in the extreme, and it sure looks symetrical, tired of the asymetric look of caldari ships and a big congrats for the All rails design theyre ships sorely needed the gallente design reminds me a lot of the Minmatar titan design, but other then that i dunno, don't really like it, Also i'm surprised no one commented on the Amarr tier 2 Battlecruiser, i mean it looks even better than the Phrophecy , and 8 lasers on it!?!?!?! just awsome
Wonder about theyre price when they hit the markets though ;0, and hope to god they don't need BS lvl 5 to fly......since theyre tech 1 ships basically :)
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Nikolai Nuvolari
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Posted - 2006.04.29 14:31:00 -
[247]
Originally by: Seraphim Io 2. AND THAT THE NAME IS NOT ROC!!1 whic i personally think is a very retarded name * incoming hostile flying a roc(k) * it may have historical/mythical ties but it sounds damn stupid when said. 
I think the similarity to "Rock" makes it even better...I mean what's bigger and tougher and has a greater ability to simply crush you than a massive rock? -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Phoenix Lord
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Posted - 2006.04.29 16:11:00 -
[248]
Guys check it out, the Tier 2 Amarr BC concept is out!
Amarr Tier 2 BC
Which is over the 24000 kilobyte limit by 153 bytes - Cortes Dont you mean 24000 byte limit? :P |

Aion Amarra
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Posted - 2006.04.29 17:41:00 -
[249]
That Tier 2 BC has to be one of the hottest ships ever.
Again, it appears to have 8 turrets on the pic, though.
My guess really is that the ships are designed with a maximum of 8 turrets in mind. It's easier to reduce the number afterwards, than add more turrets when you lack one. ________ Capship Overhaul |

Erik Pathfinder
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Posted - 2006.04.29 17:58:00 -
[250]
You know, the more I look at the Caldari design, the more I think it's actually assymetrical. That big rectangular brick part is probably the entire far side. It may be flat on the non-visible side. If you look at all the protrusions on the visible side, they dont look like something you would include on both sides. Even if its assymetrical though, it would look awesome. ---------------
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Erik Pathfinder
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Posted - 2006.04.29 17:59:00 -
[251]
Originally by: Phoenix Lord Guys check it out, the Tier 2 Amarr BC concept is out!
Amarr Tier 2 BC
*cough*feroxripoff*cough* ---------------
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Jerick Ludhowe
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Posted - 2006.04.29 18:15:00 -
[252]
Originally by: Erik Pathfinder *cough*feroxripoff*cough*
Looks more like an Arma than a Ferox, drop the wings and it is almost dead on with the Arma. Regaurdless, this ship will be one of the more sexy ships in eve.
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Ithildin
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Posted - 2006.04.29 18:18:00 -
[253]
Originally by: Nikolai Nuvolari I'd like to see optimal + damage for the Caldari one and tracking + damage for the Gallente one so that the Caldari one will be used with rails and the Gallente one with blasters...the Gallente one will do way more damage ANYWAY<..>
You mean like the Megathron has?
Anyways, the problem with a optimal range ship with damage bonus (and the probable 8 turret hardpoints) is that it'll outdamage anything we currently have, but at much longer range to boot. Sounds good? No it's not. We've got a bad enough situation right now with Megathrons (and others) doing fleet fittings sniping other ships for godly damage outside electronic warfare range. This situation already makes EVE a bit one sided and monochrome.
No, I think a better, and more balanced, situation for you to hope for is an optimal range bonus (with 8 hard points) and a shield-related bonus (read: BShip-Moa, but with more turrets/damage). New sig coming soonÖ Drone musing (MC-boards) |

Nikolai Nuvolari
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Posted - 2006.04.29 19:28:00 -
[254]
Originally by: Ithildin
Originally by: Nikolai Nuvolari I'd like to see optimal + damage for the Caldari one and tracking + damage for the Gallente one so that the Caldari one will be used with rails and the Gallente one with blasters...the Gallente one will do way more damage ANYWAY<..>
You mean like the Megathron has?
Yes. If the Megathron had a counterpart with damage and optimal instead of damage and tracking, it wouldn't be used with rails so often.
Originally by: Ithildin Anyways, the problem with a optimal range ship with damage bonus (and the probable 8 turret hardpoints) is that it'll outdamage anything we currently have, but at much longer range to boot.
That would be true if it were for lasers, or missiles (or projectiles, for their alpha-strike, not DPS), but hybrids just don't have enough DPS OR alpha-strike power for the damage bonus to make them overpowered.
Originally by: Ithildin We've got a bad enough situation right now with Megathrons (and others) doing fleet fittings sniping other ships for godly damage outside electronic warfare range.
If the Mega is ALREADY sniping at past EW range, then how is this going to make it worse? Other than a 14% damage increase (not incredible, simply enough to make the difference between Tier 2 and Tier 3), the switch from tracking to optimal will just move the effective range of the ship out further, because the extra optimal will increase the max range and the lack of tracking will decrease the minimum effective range.
Originally by: Ithildin No, I think a better, and more balanced, situation for you to hope for is an optimal range bonus (with 8 hard points) and a shield-related bonus (read: BShip-Moa, but with more turrets/damage).
Shield resistances would be good, but having a Tier 2 Gallente ship outdamaging a Tier 3 Caldari ship, not with Gallente blasters but with Caldari RAILGUNS, is just wrong. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Meroxx Firensech
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Posted - 2006.04.29 19:41:00 -
[255]
does anyone know how much these tier3 bs's will cost?
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Nikolai Nuvolari
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Posted - 2006.04.29 19:53:00 -
[256]
My guess is that prices will stabilize around 140-150 million.
Nothing solid to base that guess on, though. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Jerick Ludhowe
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Posted - 2006.04.29 19:57:00 -
[257]
The Caldari Tier 3 is not going to get a damage bonuss, sorry but it would make it too deadly with blasters and with railguns. A 50% optimal range bonuss will be more than enough, you will be able to sit outside the range of enemy fleets not employing this ship. That will be enough of an advantage. Max shield hp or shield resistance would be more in line as the second bonuss.
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Ilya Murametz
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Posted - 2006.04.29 21:13:00 -
[258]
Anybody else notice taht this new Caldari teir 3 looks like Chimera carrier without them wings on the front 
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M3ta7h3ad
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Posted - 2006.04.29 22:51:00 -
[259]
Originally by: Jerick Ludhowe The Caldari Tier 3 is not going to get a damage bonuss, sorry but it would make it too deadly with blasters and with railguns. A 50% optimal range bonuss will be more than enough, you will be able to sit outside the range of enemy fleets not employing this ship. That will be enough of an advantage. Max shield hp or shield resistance would be more in line as the second bonuss.
Why would you need tanking bonuses... if you want it to be a sniper?! ----- If you kill all the wolves, your gonna end up with a crapload of bunnies, and by bunnies I mean stupid people Eve & Linux Woot! |

Nikolai Nuvolari
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Posted - 2006.04.29 22:54:00 -
[260]
Originally by: M3ta7h3ad
Originally by: Jerick Ludhowe The Caldari Tier 3 is not going to get a damage bonuss, sorry but it would make it too deadly with blasters and with railguns. A 50% optimal range bonuss will be more than enough, you will be able to sit outside the range of enemy fleets not employing this ship. That will be enough of an advantage. Max shield hp or shield resistance would be more in line as the second bonuss.
Why would you need tanking bonuses... if you want it to be a sniper?!
Umm...maybe in case anything gets close? A dedicated sniper can't do crap damage at close range, so it's gonna need a hell of a tank if anything gets close. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Jerick Ludhowe
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Posted - 2006.04.29 22:58:00 -
[261]
Originally by: M3ta7h3ad
Originally by: Jerick Ludhowe The Caldari Tier 3 is not going to get a damage bonuss, sorry but it would make it too deadly with blasters and with railguns. A 50% optimal range bonuss will be more than enough, you will be able to sit outside the range of enemy fleets not employing this ship. That will be enough of an advantage. Max shield hp or shield resistance would be more in line as the second bonuss.
Why would you need tanking bonuses... if you want it to be a sniper?!
Superior range and survivability would make it one hell of a fleet ship.
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sidthesexist
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Posted - 2006.04.29 23:52:00 -
[262]
Originally by: Jerick Ludhowe The Caldari Tier 3 is not going to get a damage bonuss, sorry but it would make it too deadly with blasters and with railguns. A 50% optimal range bonuss will be more than enough, you will be able to sit outside the range of enemy fleets not employing this ship. That will be enough of an advantage. Max shield hp or shield resistance would be more in line as the second bonuss.
Megathron gets damage bonus's for a tier2 ship and it uses rails and blasters... ________ Euphoria Released
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nails
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Posted - 2006.04.30 00:33:00 -
[263]
great concepts :) ------------------
http://www.otaku.jp/ota-corps/--Adv Anime Rank |

Jerick Ludhowe
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Posted - 2006.04.30 01:02:00 -
[264]
Originally by: sidthesexist
Megathron gets damage bonus's for a tier2 ship and it uses rails and blasters...
Sorry if my post was misleading, what I meant is that a range bonuss and a damage bonuss combined would be too powerfull.
Not going to put any money on it but I'm pretty convinced that it will be a resistance and range bonuss. A durrable ship with extreme ranges, going to be a nightmare in fleet battles .
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Raem Civrie
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Posted - 2006.04.30 01:43:00 -
[265]
I love all four. The minmie one looks a bit more like a frigate, but I'm sure I'll get used to it in time, like I did with scorpion and typhoon. I still haven't gotten used to the dominix, but I'll get there in time.
I think people need to chill out a little over all of this. And that's all I have to say on this matter.
----
Cultural AttachT of the Omber Administration |

Tiana Storm
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Posted - 2006.04.30 03:47:00 -
[266]
Awsome all of them, never seen such an awsome work, i love it, this is the best i have seen just hope cpp gets on with it, finally a decent designer :D
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Pwyle Kenobi
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Posted - 2006.04.30 05:09:00 -
[267]
Originally by: Nikolai Nuvolari Shield resistances would be good, but having a Tier 2 Gallente ship outdamaging a Tier 3 Caldari ship, not with Gallente blasters but with Caldari RAILGUNS, is just wrong.
I absolutely agree. If the Roc (I like the name) doesn't get a damage bonus, then at the very least it should get a Rate of Fire bonus. If it does gets a ROF bonus, then I also hope it has a good sized capacitor.
Anyone have any idea about the likely speed of the Roc (ie just how slow will it be)?
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Nikolai Nuvolari
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Posted - 2006.04.30 05:17:00 -
[268]
Originally by: Pwyle Kenobi
Anyone have any idea about the likely speed of the Roc (ie just how slow will it be)?
To approximate the speed of the Roc, crush both of your kneecaps with a large hammer. Then try to walk. Up a mountain
Remember, you can't use your arms! That's cheating.
After you've gone about three miles up the mountain, if the bleeding hasn't killed you, you'll be moving at roughly the maximum velocity of the Roc. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Pwyle Kenobi
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Posted - 2006.04.30 05:20:00 -
[269]
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi
Anyone have any idea about the likely speed of the Roc (ie just how slow will it be)?
To approximate the speed of the Roc, crush both of your kneecaps with a large hammer. Then try to walk. Up a mountain
Remember, you can't use your arms! That's cheating.
After you've gone about three miles up the mountain, if the bleeding hasn't killed you, you'll be moving at roughly the maximum velocity of the Roc.
  
Yep, another reason why this will be a better RAILGUN platform (and should have bonuses to match).
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sidthesexist
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Posted - 2006.04.30 17:56:00 -
[270]
Originally by: Pwyle Kenobi
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi
Anyone have any idea about the likely speed of the Roc (ie just how slow will it be)?
To approximate the speed of the Roc, crush both of your kneecaps with a large hammer. Then try to walk. Up a mountain
Remember, you can't use your arms! That's cheating.
After you've gone about three miles up the mountain, if the bleeding hasn't killed you, you'll be moving at roughly the maximum velocity of the Roc.
  
Yep, another reason why this will be a better RAILGUN platform (and should have bonuses to match).
2nd'd ________ Euphoria Released
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Fetor
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Posted - 2006.05.01 10:38:00 -
[271]
Originally by: Pwyle Kenobi
Originally by: Nikolai Nuvolari
Originally by: Pwyle Kenobi
Anyone have any idea about the likely speed of the Roc (ie just how slow will it be)?
To approximate the speed of the Roc, crush both of your kneecaps with a large hammer. Then try to walk. Up a mountain
Remember, you can't use your arms! That's cheating.
After you've gone about three miles up the mountain, if the bleeding hasn't killed you, you'll be moving at roughly the maximum velocity of the Roc.
  
Yep, another reason why this will be a better RAILGUN platform (and should have bonuses to match).
Hybrid Platform tbh, blaster/railgun boat :)
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Aloysius Knight
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Posted - 2006.05.01 10:43:00 -
[272]
man i hate to say it but i HATE the minmatar tier 3
the front wings are wayyy to long
rather disapointed with it 
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sidthesexist
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Posted - 2006.05.01 15:51:00 -
[273]
Originally by: Aloysius Knight man i hate to say it but i HATE the minmatar tier 3
the front wings are wayyy to long
rather disapointed with it 
Its awsome tbh, esp if it gets 8 turretpoints :) ________ Euphoria Released
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Pepperami
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Posted - 2006.05.03 20:02:00 -
[274]
Originally by: Nikolai Nuvolari I'd like to see optimal + damage for the Caldari one
You keep saying this - you realise that this will put the optimal of hybrids, with spike, over the max lock range? It will also mean a fleet tactic will comprise of: Get caldari tier 3s, Warp in to enemy at 245km, where they can't hit you, shoot all support then bs, and as soon as anything gets to 200k that can hit you, warp off.
It's a really rubbish situation. Even if the other 3 had the range bonus, it makes for an incredibly boring future to fleets, and what else will it encourage? Sniping at stations and gates in lowsec, not that there's a problem with people doing it, but why make it so simple you'd be stupid not to do it?
[Art of War][- V -] |
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Chribba
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Posted - 2006.05.04 06:37:00 -
[275]
Amarr Stats Caldari Stats Gallente Stats Minmatar Stats
EVE-Files | EVE-Search | Monitor this Thread |
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Pwyle Kenobi
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Posted - 2006.05.04 06:55:00 -
[276]
Originally by: Chribba Amarr Stats Caldari Stats Gallente Stats Minmatar Stats
What's the source for this info Chribba? What are the proposed bonuses for each ship? I really would have liked 8 guns on the Caldari Tier 3 (but I didn't expected we'd get it as it would be out of line with Caldari design philosophy).
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keepiru
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Posted - 2006.05.04 07:06:00 -
[277]
Edited by: keepiru on 04/05/2006 07:05:57 Thats just a showinfo on the ships that are in the DB currently.
Same data thats been in the DB since january. No real bonuses in the descriptions last i checked. Consider them pre-pre-preliminary stats, rough idea of what the ship's role will be :) ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |
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Chribba
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Posted - 2006.05.04 07:08:00 -
[278]
^-- what he said
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Mersault
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Posted - 2006.05.04 15:50:00 -
[279]
I left station in an Exequror at the same time as an Itty5 came out, so i pretty much know what the new Gallente ship will look like. Really bad. The Amarr one looks VERY cool.
(i know it's superficial and shallow to go by looks alone but, hey)
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Hunters Presence
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Posted - 2006.05.04 16:06:00 -
[280]
Originally by: Mersault I left station in an Exequror at the same time as an Itty5 came out, so i pretty much know what the new Gallente ship will look like. Really bad. The Amarr one looks VERY cool.
(i know it's superficial and shallow to go by looks alone but, hey)
Hey, this is EvE remember? I have a Navy Apoc just to look at it! (be damned if I'm ever gunna take that thing outta dock)
[FYI: This post has been made drunk] -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Saryn Lightyear
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Posted - 2006.05.04 16:24:00 -
[281]
are the stats for these ships out yet? :) |

Peter Armstrong
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Posted - 2006.05.04 16:32:00 -
[282]
i like all the ships but the Caldari looks like its from Babylon 5 Earth Alliance!
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Mersault
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Posted - 2006.05.04 16:33:00 -
[283]
>I have a Navy Apoc just to look at it! (be damned if I'm ever >gunna take that thing outta dock)
You also have way too much ISK 
I really hope that Gallente design is vetoed. In that ship i would be praying for the display bug that makes your ship invisible.
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Nolee Fu
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Posted - 2006.05.04 18:23:00 -
[284]
With 7 med slots, itll be a shield tanker right!? YES! I'm all in engineering!
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Edania
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Posted - 2006.05.05 12:49:00 -
[285]
Edited by: Edania on 05/05/2006 12:49:00 Just a bump to say the minnie Tier 2 BC is up
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vecdran
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Posted - 2006.05.05 13:03:00 -
[286]
Originally by: Edania Edited by: Edania on 05/05/2006 12:56:03 Edited by: Edania on 05/05/2006 12:49:00 Just a bump to say the minnie Tier 2 BC is up
linky
Edit i thought it might be polite ofme to supply a link
Man, I guess the Minmatar finally hired some artists to style their ships :P I really like the new style, it looks very militaristic and brutish without looking like chicken wire, slabs of rusted iron, and way too many antennas like the old Minny ships.
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Heo Hyungie
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Posted - 2006.05.06 08:45:00 -
[287]
Originally by: M3ta7h3ad
Originally by: Jerick Ludhowe The Caldari Tier 3 is not going to get a damage bonuss, sorry but it would make it too deadly with blasters and with railguns. A 50% optimal range bonuss will be more than enough, you will be able to sit outside the range of enemy fleets not employing this ship. That will be enough of an advantage. Max shield hp or shield resistance would be more in line as the second bonuss.
Why would you need tanking bonuses... if you want it to be a sniper?!
Hmmm... Tier 3 Frigate - Merlin 10% optimal range 5% shield resists Tier 3 Cruiser - Moa 10% optimal range 5% shield resists I see a pattern and it would disappoint me greatly if the devs bucked that trend. (I know. The tier 1 BC is the same but it doesn't help illustrate my point. It doesn't detract from it either.)
Anyway; awesome designs. If the fighter concept -> implementation pattern holds we're looking at some beautiful new hardware to use and abuse. Gosh dang if the amarr BCs aren't some of the sexiest ships in eve.
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Noriath
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Posted - 2006.05.06 08:51:00 -
[288]
Battleships with range bonuses are a no-no. Why? Because they would absoloutly own fleetbattles, everything else would become obsolete instantly.
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Nahual
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Posted - 2006.05.06 08:53:00 -
[289]
Originally by: Noriath Battleships with range bonuses are a no-no. Why? Because they would absoloutly own fleetbattles, everything else would become obsolete instantly.
uhm every fleet BS that i know of atm can get an optimal range of say 220km....since max targeting range is 250km i dont think thats a problem.
Maximum sig image file size is 24kb --Jorauk |

Syrec
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Posted - 2006.05.06 09:24:00 -
[290]
lol, I hope not. The Caldari one looks like a block of cement and the Gallente one looks like.. um, a random shape.
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Jim McGregor
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Posted - 2006.05.06 09:50:00 -
[291]
Judging from the stats, they will all be better than the tier 2 ones. I thought this wasnt supposed to be the case?
Well, we'll see what the bonuses will become...
--- The Eve Wiki Project |

Emeline Cabernet
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Posted - 2006.05.06 10:09:00 -
[292]
sheet i want the minnie bs!
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Nanobotter Mk2
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Posted - 2006.05.06 10:44:00 -
[293]
Don't like the direction there art team is going with ships, they are all startting to look like big hunks of barely shaped rock, I want sleek shiny looking SPACE SHIP not big flaoting asteroids to pilot.
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Kalaan Oratay
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Posted - 2006.05.06 11:00:00 -
[294]
That minnie BC... awesome 
---
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Jim McGregor
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Posted - 2006.05.07 14:01:00 -
[295]
Bumping because its a cool thread.  --- The Eve Wiki Project |

Krulla
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Posted - 2006.05.07 14:30:00 -
[296]
Originally by: Kalaan Oratay That minnie BC... awesome 
Respect the Domi. Or else.
SIG HIJACK!!11 RAWRR!!1- IMMY
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babylonstew
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Posted - 2006.05.07 15:33:00 -
[297]
Edited by: babylonstew on 07/05/2006 15:35:35
Originally by: Chribba Amarr Stats Caldari Stats Gallente Stats Minmatar Stats
something aint right with them stats, compared to caldari, gal gets same shield, but more armour, and more cap min gets more armour, less shield, more cap
and wtf, 500 gig rad
, however, on thier own, im liking the stas for the caldari ship, but not when compared to the others, its just not right, we should at least have the most shields, not the same as half the others and less everything else, that sucks
and yes, i know they are place holders but i got to whine somewhere
EDIT: need to learn to type

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Jim McGregor
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Posted - 2006.05.07 15:48:00 -
[298]
Originally by: babylonstew Edited by: babylonstew on 07/05/2006 15:35:35
Originally by: Chribba Amarr Stats Caldari Stats Gallente Stats Minmatar Stats
something aint right with them stats, compared to caldari, gal gets same shield, but more armour, and more cap min gets more armour, less shield, more cap
and wtf, 500 gig rad
, however, on thier own, im liking the stas for the caldari ship, but not when compared to the others, its just not right, we should at least have the most shields, not the same as half the others and less everything else, that sucks
and yes, i know they are place holders but i got to whine somewhere
EDIT: need to learn to type

Yeah, those stats are probably going to change. But maybe the slot layout wont.  --- The Eve Wiki Project |

Nafri
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Posted - 2006.05.07 15:50:00 -
[299]
Originally by: Jim McGregor
Originally by: babylonstew Edited by: babylonstew on 07/05/2006 15:35:35
Originally by: Chribba Amarr Stats Caldari Stats Gallente Stats Minmatar Stats
something aint right with them stats, compared to caldari, gal gets same shield, but more armour, and more cap min gets more armour, less shield, more cap
and wtf, 500 gig rad
, however, on thier own, im liking the stas for the caldari ship, but not when compared to the others, its just not right, we should at least have the most shields, not the same as half the others and less everything else, that sucks
and yes, i know they are place holders but i got to whine somewhere
EDIT: need to learn to type

Yeah, those stats are probably going to change. But maybe the slot layout wont. 
gallente has 6000 shields and 6400 armor, caldari has 6800 shields and 5600 armor
also if you check mass, the gallente one is as light as the megathron, defintly a blastership
Summertime - Campingtime!
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babylonstew
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Posted - 2006.05.07 17:51:00 -
[300]
oops, my bad , miss reading ftl 
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Jim McGregor
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Posted - 2006.05.07 18:36:00 -
[301]
Originally by: babylonstew oops, my bad , miss reading ftl 
I trusted your numbers and you failed me.
Now you must die.
*asking my agents what system you are in and sending my assassins*
--- The Eve Wiki Project |

babylonstew
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Posted - 2006.05.07 18:45:00 -
[302]
Originally by: Jim McGregor
Originally by: babylonstew oops, my bad , miss reading ftl 
I trusted your numbers and you failed me.
Now you must die.
*asking my agents what system you are in and sending my assassins*
i am asshamed, i should be punished 
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Kintac
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Posted - 2006.05.09 15:56:00 -
[303]
Edited by: Kintac on 09/05/2006 15:59:00 Well, I really like those designs. Unfortunately those arenŠt officially one. Back to topic. Tier2 battlecruiser and Tier3 battleships. According to CCP, their are "in development".
"in development", what does this mean ? Are the 3D models already ready ? What is the status on them ? What are the skill requirements for those ? I donŠt want to skill additionally months when those ships have finally arrived... Just a few shorts answers would be great
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Aion Amarra
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Posted - 2006.05.09 16:59:00 -
[304]
Originally by: Kintac Edited by: Kintac on 09/05/2006 15:59:00 Well, I really like those designs. Unfortunately those arenŠt officially one. Back to topic. Tier2 battlecruiser and Tier3 battleships. According to CCP, their are "in development".
"in development", what does this mean ? Are the 3D models already ready ? What is the status on them ? What are the skill requirements for those ? I donŠt want to skill additionally months when those ships have finally arrived... Just a few shorts answers would be great
True. I guess concept art from a CCP employee doesn't count as official, even though all the other concepts on his page are pretty much 1:1 the same ingame.
*slaps Kintac*
In development means that they're currently being developed. They are scheduled for the Kali release, and the Tier 2 BC's likely won't need more than Battlecruiser at level 2, just as the Tier 3 BS won't need more than BS at level 3.
Jesus. -_- ________ Capship Overhaul |
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