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insanebe
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Posted - 2006.04.20 12:39:00 -
[1]
There are too many players in the npc corps that shouldn't be there, alot are isk farmers and macro users who enjoy the safety of being in a corp that can't be wardek'd,
im not sure how you would do it but maybe stop skill training once they get 5 million skill points or stop there isk balance once it gets to 100 mill or something
these guys who are in the npc corps should be made to play the game, ie join a player corp or make their own player corp knowledge is power.... guard it well |

Usul Faust
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Posted - 2006.04.20 12:42:00 -
[2]
why?
let people do whatever they want, and punish them when they break the rules.
don't punish people because there's the possibility that somebody, somewhere is breaking the rules.
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Spoon Thumb
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Posted - 2006.04.20 12:50:00 -
[3]
So long as people know that they can join freelancer corps and alliances and those corps and alliances are correctly set up and available to all
Maybe after a set amount of time (5 months), you get chucked into a different NPC corp from the newbie corp. In that second NPC corp, you can be personally (as an individual) wardec'ed
*** Spoon Thumb - I can scoop ice cream with my thumbs!
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insanebe
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Posted - 2006.04.20 13:16:00 -
[4]
the reasons are clear its unfair on the player industrial corps, if a group of miners from an npc corp move into an area where a player corp is mining the player corp can't do anything about it,
if another player corp moves in and starts mining then the first player corp can declare war on the 2nd or higher merc/pvp corps to chase them away,
the people in the npc corps just arn't playing the game knowledge is power.... guard it well |

James Duar
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Posted - 2006.04.20 14:13:00 -
[5]
People in NPC corps can play the game however they want - they shouldn't be forced to do anything.
Chasing off NPC miners is easy enough - loot their ore cans and then wait for them to shoot you, then blow 'em away. A group of NPC corp miners will not have the coordination to properly war over mining territory.
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insanebe
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Posted - 2006.04.20 15:07:00 -
[6]
Edited by: insanebe on 20/04/2006 15:11:18 Edited by: insanebe on 20/04/2006 15:10:03 you still havn't answered my point of it isn't fair
and alot of miners don't leave jet cans
and what if i want to take out the industrial competition ? i can't cos i can't war dek them knowledge is power.... guard it well |

Jacobz
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Posted - 2006.04.20 15:26:00 -
[7]
I agree, people should be un-corp after 1 month. This would benefit the world overall, with more players "influenced" to join the 0.0 territory by other humans. The fact that you cannot be "un-corped" is puzzling me. Why not being a free agent?
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Enochia Starr
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Posted - 2006.04.20 17:10:00 -
[8]
I agree,
Give people a 3 month or 3M SP learning curve and then place them in a war-decable corp. I believe this would be a good tie in with Factional Warfare. Make these corps open season for people aligned to enemy factions. (((((Mullah of the Thousandfold Thought))))) |

James Duar
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Posted - 2006.04.20 17:25:00 -
[9]
Originally by: insanebe Edited by: insanebe on 20/04/2006 15:11:18 Edited by: insanebe on 20/04/2006 15:10:03 you still havn't answered my point of it isn't fair
and alot of miners don't leave jet cans
and what if i want to take out the industrial competition ? i can't cos i can't war dek them
Hold on, how the hell can you face serious mining competition and have them not leaving jet cans? Unless an indy is sitting there emptying it as fast as it can, there'll be a can. Otherwise they're not really seriously trying to mine.
As for industrial competition - that's just a nerf isn't it? People should be able to solo and act as industrial producers. Having it possible to war-dec them is just making it possible to blow them away whenever you want, and we have .1-.4 space for that sort of thing.
Essentially, in all the cases you describe, your corp has to messing up pretty bad to actually have a problem.
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insanebe
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Posted - 2006.04.20 17:38:00 -
[10]
Edited by: insanebe on 20/04/2006 17:40:34 Edited by: insanebe on 20/04/2006 17:39:18 come back when you have more experience, im not flaming you , but its pretty obvious you have little experience 
there are many macro abusers who abuse the npc corps to farm isk, this causes prices to crash and abnormally low markets,
and those that don't use macro's will have someone in a hauler collecting as fast as it is produced,
there is only 1 reason npc corps exist and thats to help new players get to grips with the game
not to provide an invulnerability blanket to those who have been playing for years
they don't have to join a 0.0 corp or anyone elses corp they can make their own and work alone if they want , but people who have been playing for years don't deserve such protection and neither do the macro users :p
knowledge is power.... guard it well |

Mistress Suffering
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Posted - 2006.04.20 18:21:00 -
[11]
Agreed.
Hiding in NPC corps is basically using a rules loophole to avoid being accountable within the confines of the Eve universe.
That's fine for very new players, after that, it should end.
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HermIone's
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Posted - 2006.04.20 19:35:00 -
[12]
Quoted from insanebe) (There are too many players in the npc corps that shouldn't be there, alot are isk farmers and macro users who enjoy the safety of being in a corp that can't be wardek'd,
im not sure how you would do it but maybe stop skill training once they get 5 million skill points or stop there isk balance once it gets to 100 mill or something
these guys who are in the npc corps should be made to play the game, ie join a player corp or make their own player corp knowledge is power.... guard it well)
Oh bull leave the people alone if they dont want to be in a player corp leave them in a npc corp. And if your not smart enough to run them off your mining grounds then maybe you should be playing something else... And who made you King of the game anyways to tell people who they should play?
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Mihail d'Amour
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Posted - 2006.04.20 20:03:00 -
[13]
Originally by: Mistress Suffering Agreed.
Hiding in NPC corps is basically using a rules loophole to avoid being accountable within the confines of the Eve universe.
That's fine for very new players, after that, it should end.
And war-dec'ing corps so that you can pirate in high-sec is using a rules loophole to avoid be accountable within the confines of high-sec space. If you want to blow people up for mining, go to .4 and below. You don't want Concord working in .1-.4, stop asking that they not work in .5-1.0.
---------------------------------------------- In nomine Domine, quod erat malum |

insanebe
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Posted - 2006.04.20 21:22:00 -
[14]
would only experienced players post plz :p knowledge is power.... guard it well |

Maya Rkell
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Posted - 2006.04.20 21:25:00 -
[15]
Originally by: Mihail d'Amour
Originally by: Mistress Suffering Agreed.
Hiding in NPC corps is basically using a rules loophole to avoid being accountable within the confines of the Eve universe.
That's fine for very new players, after that, it should end.
And war-dec'ing corps so that you can pirate in high-sec is using a rules loophole to avoid be accountable within the confines of high-sec space. If you want to blow people up for mining, go to .4 and below. You don't want Concord working in .1-.4, stop asking that they not work in .5-1.0.
Welcome to Eve. It's a PvP-centric game.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

BlckJck90
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Posted - 2006.04.20 21:29:00 -
[16]
Originally by: insanebe would only experienced players post plz :p knowledge is power.... guard it well
Ignorance is bliss...die happy

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Mishaa
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Posted - 2006.04.20 22:49:00 -
[17]
Originally by: insanebe would only experienced players post plz :p
Dont you mean to say ( would only players who see it my way post plz)
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ragewind
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Posted - 2006.04.20 23:16:00 -
[18]
lol kicked out of an ncp corp after one month you can still have no reall skills after a month if you start with the learnings so 1 month is rather unrealist, and i have to agree why force pepole's way of playing the game we just need ccp to get better at detectingg the isk farmers fix eves industrial sector! http://oldforums.eveonline.com/?a=topic&threadID=319618&page=1 |

Lord Slater
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Posted - 2006.04.21 00:39:00 -
[19]
Edited by: Lord Slater on 21/04/2006 00:39:35 at this thread.
This topic has been on loads of times it will never happen ever ccp wont do this ever so why dont you go to 0.0 and kill some real targets.
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insanebe
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Posted - 2006.04.21 00:48:00 -
[20]
Originally by: ragewind lol kicked out of an ncp corp after one month you can still have no reall skills after a month if you start with the learnings so 1 month is rather unrealist, and i have to agree why force pepole's way of playing the game we just need ccp to get better at detectingg the isk farmers
cos its wrong they distort the market  and detecting isk farmers would probably cause lag and yes 1 month is too soon :P
but would the game really be that much different if they were forced out of the invincible npc corps ?
people keep asking me why force there way of playing the game ?
to this i would say would it really change the way they play that much ? they can still mine in a player corp and no its unlikely that a pirate corp will declare you, i have been a in a few corps and its pretty rare to be declared even more so if your small ( they like big targets )
knowledge is power.... guard it well |

Kate Ne
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Posted - 2006.04.21 01:34:00 -
[21]
Stupid idea, really.
You want to kill them - go and do so in <.5. You want to do that in high-sec - tough luck, but why would you sit in high-sec yourself, being all so in a corp and alliance, and overally cool?
There's nothing in high-sec for serious corps to compete for. Ok, there might be a thing or two, but those you can buy easily, and a .0 corp can make much more money than a high-sec one, so who cares?
And what farmers have to do with this, anyway? Raining hell on the entire population because some people misbehave is an exquisite nonsense. This certainly isn't a players problem, it's a CCP one. Let them fix it.
As for EVE being PvP-centric, EVE is also a commercial enterprise. The amount of people in NPC corps clearly shows what's the majority thinks of "PvP" in general and "centric" specifically. Force everyone to PvP and whoopsie - you'll start seeing those PCUs go down and down. There'll be no new clusters, no new graphic engines, no new expansions, no EVE.
Dismissed.
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James Snowscoran
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Posted - 2006.04.21 10:01:00 -
[22]
Kicking them out is way too harsh, and will alienate a lot of people causing them to quit the game. CCP obviously don't want that.
But to limit alt abuse and encourage new players to get into the private sector, you could impose a 15% corp tax in the newbie corps, as well as a special 5% tax on all transactions and refines. -----
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Not Usul
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Posted - 2006.04.21 10:51:00 -
[23]
I'm in a noob corp, and i have no need to join a player corp.
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Usul Faust
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Posted - 2006.04.21 10:53:00 -
[24]
Originally by: Not Usul I'm in a noob corp, and i have no need to join a player corp.
OMFG MACRO MINER!!1
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Mihail d'Amour
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Posted - 2006.04.21 12:05:00 -
[25]
Originally by: Usul Faust
Originally by: Not Usul I'm in a noob corp, and i have no need to join a player corp.
OMFG MACRO MINER!!1
Maybe he just wants to play the game with high-sec space working like it is supposed to? High-sec is designed to be patroled, reasonably safe space where piracy is more (if not adequately) penalised than in low-sec. If you join a player corp, people can pirate you just by war-dec'ing. It is 0 risk to them, all risk for you, and stupidly cheap. Staying in a noob corp is a workaround for an exploit issue. Fix the exploit and we can talk about disabling the work-around.
---------------------------------------------- In nomine Domine, quod erat malum |

Kalaan Oratay
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Posted - 2006.04.21 13:34:00 -
[26]
Originally by: Spoon Thumb
So long as people know that they can join freelancer corps and alliances and those corps and alliances are correctly set up and available to all
Maybe after a set amount of time (5 months), you get chucked into a different NPC corp from the newbie corp. In that second NPC corp, you can be personally (as an individual) wardec'ed
/signed
---
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Mihail d'Amour
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Posted - 2006.04.21 15:07:00 -
[27]
Insanabe, the problem and the solution don't match well. If it is your argument that we need to completely revisit noob corp membership because of a few macro-miners who are already breaking the TOS, I have to disagree. This isn't a solution that fixes that problem, it simply creates more disgruntled players and more opportunities for war-dec-griefing in high-sec. If the market is being damaged by people breaking the rules, let's think of a way to rein them in without trying to destroy the game for players we don't like because they aren't in a multi-billion isk alliance and don't have millions to throw away on destroyed ships every week.
What ever happened to the idea of making asteroid fields far smaller, only discoverable through scanning, and making them spawn periodically through the day, so they are never all gone and never is there a field you can strip mine for 100 million dense veldspar with a macro-fleet. This would keep mining for an individual or corp as easy as it is now, but make macro-mining a bigger pain in the afterburner.
---------------------------------------------- In nomine Domine, quod erat malum |

Usul Faust
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Posted - 2006.04.21 15:39:00 -
[28]
Originally by: Mihail d'Amour
Originally by: Usul Faust
Originally by: Not Usul I'm in a noob corp, and i have no need to join a player corp.
OMFG MACRO MINER!!1
Maybe he just wants to play the game with high-sec space working like it is supposed to? High-sec is designed to be patroled, reasonably safe space where piracy is more (if not adequately) penalised than in low-sec. If you join a player corp, people can pirate you just by war-dec'ing. It is 0 risk to them, all risk for you, and stupidly cheap. Staying in a noob corp is a workaround for an exploit issue. Fix the exploit and we can talk about disabling the work-around.
Not Usul is my alt.
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Iron Wraith
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Posted - 2006.04.21 15:52:00 -
[29]
Originally by: Mihail d'Amour Insanabe, the problem and the solution don't match well. If it is your argument that we need to completely revisit noob corp membership because of a few macro-miners who are already breaking the TOS, I have to disagree. This isn't a solution that fixes that problem, it simply creates more disgruntled players and more opportunities for war-dec-griefing in high-sec. If the market is being damaged by people breaking the rules, let's think of a way to rein them in without trying to destroy the game for players we don't like because they aren't in a multi-billion isk alliance and don't have millions to throw away on destroyed ships every week.
What ever happened to the idea of making asteroid fields far smaller, only discoverable through scanning, and making them spawn periodically through the day, so they are never all gone and never is there a field you can strip mine for 100 million dense veldspar with a macro-fleet. This would keep mining for an individual or corp as easy as it is now, but make macro-mining a bigger pain in the afterburner.
what he said!
you cant kick people out of the newbie corp because some are abusing it. there are lots of good reasons for older players to be in the newbie corps. some actualy like to play solo in these games and the newbie corp is the closest they can get to that. sure they can make a 1 man corp but then they will just be war dec fodder.
dont demolish the park cos bad guys use it at night. thats not fair on all people who like using it in the day. find another way to fix the problem. your right to try thinking of a solution, but this isnt it.
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |

Viktor Fyretracker
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Posted - 2006.04.21 20:13:00 -
[30]
problem is if someone doesnt like the color of your ship they can war dec for pennies, war dec costs need to be raised based on the number of players in a corp, smaller the target corp the more it costs. deccing a 1 man corp should be like 500mil a day.
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