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Thread Statistics | Show CCP posts - 24 post(s) |
Crasniya
Strange Energy Gentlemen's Agreement
395
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Posted - 2014.03.06 16:34:00 -
[1] - Quote
All I can say is OHMYGODIT'SHAPPENING!!!!!!!!!1111one
Thank you so much, CCP! |
Crasniya
Strange Energy Gentlemen's Agreement
395
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Posted - 2014.03.06 16:36:00 -
[2] - Quote
Steve Ronuken wrote:Hrm. The battleship costs are possibly a little high. Other than that, I'd say it looks pretty good
$2 ship paint is pretty reasonable. Particularly since it offers no combat benefit. Or if you compare it to a $70 monocle. ;) |
Crasniya
Strange Energy Gentlemen's Agreement
395
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Posted - 2014.03.06 16:48:00 -
[3] - Quote
Batolemaeus wrote:Microtransactions in a subscription mmo. Just what we needed.
Also, you are polluting both market categories and the typeid pool with those vanity items.
It's not that I wouldn't like a pink archon, but I'm not going to participate in a terrible microtransaction scheme for you to nickle and dime me while I'm still paying you monthly. I am unimpressed.
It doesn't affect combat. There's no reason for you to possibly take issue with this, except you feel like CCP shouldn't be able to make extra money on something that can fund more game development from people willing to pay for it. And you don't even have to use real money to get these, you can buy them from other players for ISK. Given the amount of free AUR people were given before, the market should actually be flooded with these pretty quickly.
Turelus wrote:Additionally why are you having one (the most popular it seems) as a gameplay reward and charging for all others?
This seems a strange choice and somewhat of a "if it's awesome and we want you to have it we don't charge, but everything else you pay for."
Because CCP is making the most popular and most requested skin in their game history not cost extra money. Nice of them, eh? |
Crasniya
Strange Energy Gentlemen's Agreement
395
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Posted - 2014.03.06 16:52:00 -
[4] - Quote
Paukinra wrote:This looks amazing, can't wait until we can paint more ships and I really hope it's possible to overcome that code to allow custom ships...
Please tell me you can overcome the old code? <3
It's not really a code problem. It's a data problem. You allow the skin, everyone who sees the ship has to download it's texture it to their computer. It's also a immersion problem, because they want ships to look like they fit the universe. Giving EVE players complete control of texturing would be a nightmare. So it has to be done in a way that won't allow you to abuse the design too much. |
Crasniya
Strange Energy Gentlemen's Agreement
400
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Posted - 2014.03.06 16:57:00 -
[5] - Quote
Chirjo Durruti wrote:Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis.
Would you rather your subscription money pay for ship skins, or more actual gameplay? By charging separately for skins, your subscription money isn't wasted on cosmetics development. Why would anyone complain about this? |
Crasniya
Strange Energy Gentlemen's Agreement
400
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Posted - 2014.03.06 17:04:00 -
[6] - Quote
Altrue wrote:But I don't think CCP hired anyone for this so this is effective dev time wasted.
It's an investment, and a small one at that, in seeing if this is a project that can fund itself. If it generates enough money, it's worth having a dev work on it, to add better support like a skin slot that maybe works like a rig (can't be removed once applied). Maybe it makes enough money to be worth hiring a dev just to cook up ship skins. The reason this is a limited run is so they can see if it's worth it BEFORE they invest a lot of time/money/effort into it. |
Crasniya
Strange Energy Gentlemen's Agreement
400
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Posted - 2014.03.06 17:06:00 -
[7] - Quote
Baconbee wrote:Do ships need to be repackaged to be painted or can we use already fit and rigged ships?
It's a manufacturing job, you're going to have to repackage the ship to use it as a material for a manufacturing job. If this is popular enough though, they'll make a customization slot like a rig, and then you won't have to repackage to apply skins. So buy lots of skins, so we can get this feature. ;)
EDIT: Dangit, Steve, you beat me. |
Crasniya
Strange Energy Gentlemen's Agreement
409
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Posted - 2014.03.06 18:07:00 -
[8] - Quote
TheButcherPete wrote:There are lots of "OHGOD MICROTRANSACTIONS" idiots in this thread. Relax, it's just a ship skin. Don't like it? don't buy it! It's rather simple. I knew from the moment I seen a USD sign in the devblog you'd all be sperging here instead of in General Discussion.
Not only this, but plenty of players will buy these with the free AUR CCP gave them. (Most of the people crying about it have enough free AUR CCP gave them for several ship skins already.) And plenty of people will buy these with that AUR, and then list it in contracts for ISK.
This is really not much different than CCP selling PLEX. Players need to get over it. Technically, PLEX is about as pay-to-win as you can get, so selling some vanity items isn't an issue anyone should whine about. |
Crasniya
Strange Energy Gentlemen's Agreement
419
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Posted - 2014.03.06 18:54:00 -
[9] - Quote
People need to pull out the thing up their rear about Aurum. Every MMO has something similar now.
And while companies like Blizzard have turned to "$60 to bump your character up to level 90", CCP is doing it only for vanity stuff. |
Crasniya
Strange Energy Gentlemen's Agreement
423
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Posted - 2014.03.06 19:53:00 -
[10] - Quote
Robert Parr wrote:Crasniya wrote:People need to pull out the thing up their rear about Aurum. Every MMO has something similar now.
And while companies like Blizzard have turned to "$60 to bump your character up to level 90", CCP is doing it only for vanity stuff. Sorry must have missed something but last I checked, the very point of Eve was that it was not 'just like every other MMO'? I don't really have anything "up my rear" in particular about Aurum but I do have a serious issue with conformity. Personally, if WOW or DIABLO is doing something, that's justification enough for doing the exact opposite!!!
Being different doesn't mean EVE is a charity. And if CCP's going to work on vanity items in ADDITION to regular game development, they need ADDITIONAL funds. Otherwise they have to cannibalize other things to work on vanity stuff.
I gave Blizzard as an example of the worst case. Literally pay for max level is insane and ********. But every online multiplayer game has microtransactions now, that's the state of the industry, and like it or not, it isn't changing back. It's something you have to HTFU and learn to live with. And then push for responsible and reasonable use of MT (like vanity items). |
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Crasniya
Strange Energy Gentlemen's Agreement
425
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Posted - 2014.03.06 21:28:00 -
[11] - Quote
M1k3y Koontz wrote:Strata Maslav wrote:Based on the current high price of plex we have: 1 plex = 654,000,000 isk = 3500 Aurum
T1 Frigate skin = 45 Aurum = 8,400,000 isk T1 Battleship skin = 350 Aurum = 65,400,000 isk
In my opinion expensive but not so much that I wouldn't want to fly it in space. Ultimately my concern boils down to obtaining aurum. The only in game option is to either reprocess a PLEX (costing 650m) to skin my Loki, the only ship I'd probably considering doing this for other than a ship I never lose (suitcase carrier perhaps, Hello Kitty anyone?) so the effective cost is much higher than a few million isk as I wouldn't buy any other items with AUR. Will players be able to trade/buy/sell aurum? And I assume that blueprints will be able to be contracted just as pirate BPCs are now.
Player... market... exists...
Nobody needs to convert a full PLEX to AUR to buy one BPC. Just buy it from someone else. The BPCs will be contractable, and pre-painted ships will be sold on the standard market. |
Crasniya
Strange Energy Gentlemen's Agreement
426
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Posted - 2014.03.06 21:36:00 -
[12] - Quote
Rivr Luzade wrote:Crasniya wrote:
Player... market... exists...
Nobody needs to convert a full PLEX to AUR to buy one BPC. Just buy it from someone else. The BPCs will be contractable, and pre-painted ships will be sold on the standard market.
For a premium price, which makes them useless to use in PVP. That. IS. NOT. acceptable!
Realistically, if you're going to lose your spaceship in a week, bothering to paint it and give it a name is probably a waste of some emotional attachment you should devote elsewhere.
Every feature is not meant for use in PvP. Even if they do make for more hilarious PvP targets. |
Crasniya
Strange Energy Gentlemen's Agreement
428
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Posted - 2014.03.06 22:00:00 -
[13] - Quote
Just like any other variant of a ship, there'll be a market price from resellers that can be used to estimate it's value on killboards. |
Crasniya
Strange Energy Gentlemen's Agreement
434
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Posted - 2014.03.07 03:25:00 -
[14] - Quote
asteroidjas, my Hyperion is in that category. I intend to buy the BPC and hang onto it for the time being. I figure if they convert to fitting slots, they'll have to convert the BPCs to the socket item. (And convert the special ships to the standard ones with the skin item in the socket.) |
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