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Seven Koskanaiken
Deep Core Mining Inc. Caldari State
950
|
Posted - 2014.03.07 10:28:00 -
[61] - Quote
If you can think of a better way to get ice, I'd like to hear it - Apu Nahasapeemapetilon |

Angelica Dreamstar
Epic Boo Bees
546
|
Posted - 2014.03.07 10:38:00 -
[62] - Quote
As soon as CCP makes mining a non afk able profession, prices will go up. Just saying. |

Gillia Winddancer
Aliastra Gallente Federation
393
|
Posted - 2014.03.07 10:43:00 -
[63] - Quote
Core (har har) problem of mining is the fact that it needs to take time. I am slightly doubtful whether any minigame could improve mining overall although it sure as hell could use with one regardless.
With that said - I dunno if anyone here follows the development of Limit Theory. This video is the latest one and is in fact about how mining will work there. The developer brings up the very problem of mining being boring/time consuming and has a first iteration on mining in this game.
http://www.youtube.com/watch?v=e8SOZxCXokg
|

Senfora Anophis
An Errant Venture
0
|
Posted - 2014.03.07 12:21:00 -
[64] - Quote
Tacomaco wrote:Goatman NotMyFault wrote: At some point EVE needs to change the mining ... ... Something needs to be done to make mining more interesting and fun, cuz it SUCKS :D
CCP couldn't care less for mining. If less players mine, the ore price goes up and some new players will get into minig again for ISK. Also they made some of the mining barges specially for been ganked by low cost frigates. It's content for this high-sec gankers. If you look at the kills of such a ganker you see they went to low sec, got killed a few times there and they got back in high-sec where they feel safe and CCP provided some targets for them.
"Fewer" players mining.
Because you literally can, if you had enough patience (or CCP data/resources) determine the amount of miners in New Eden at any given point.
And if you want excitement, get the hell out of Hi Sec. Try low sec or *le gasp* any of the 3 null sec mining options (Sov, NPC Null or Wspace)! |

Sentamon
Imperial Academy Amarr Empire
1492
|
Posted - 2014.03.07 14:22:00 -
[65] - Quote
Goatman NotMyFault wrote:Ive been mining at a large scale.
Have you considered going to school instead? So I can understand your post! ~ Professional Forum Alt -á~ |

Malcolm Shinhwa
Bad Touches
1265
|
Posted - 2014.03.07 16:51:00 -
[66] - Quote
Goatman NotMyFault wrote:Jamagh wrote:It is relaxing. If you find it boring, take something else up. Go PVP, I can use more buyers for my minerals. i agree it relaxing... if u got the time and dont work, or is home sick... or sitting at work doing shite... Mining is only fun the 100 first times u do it, then suddenly it hits u in the face With a shovel and u realize wtf ure wasting ur time on.
Then you join the New Order and realize how much fun mining really is! I know violence isn't the answer. I got it wrong on purpose. |

Lamajagarn McMyra
Veritas Theory Fidelas Constans
15
|
Posted - 2014.03.07 16:59:00 -
[67] - Quote
An addition of a capital miner would be intresting. Assuming the ship beeing limited to low and null sec it would perhaps also bring more industry out there. As for the mining mechanics of this ship there should be a possibility to go into some sort of siege mode, from where it can acctually tractor in entire asteroids. An active pilot could perhaps use mining lasers together with the asteroid scanner to locate richer veins in the asteroid and trimm the "dead rock". With a long enough siege timer and high enough profit potential this might encourage some fun mining fleets and pirate roams to attack those. |

Lugia3
Emerald Inc.
874
|
Posted - 2014.03.09 00:23:00 -
[68] - Quote
Unsuccessful At Everything wrote:Mining is about as fun as watching paint dry while listening to grass growing on the radio.
Commas. The difference between the sounds of grass and a grassy radio. "CCP Dolan is full of ****." - CCP Bettik |

Nicolai Serkanner
Brave Newbies Inc. Brave Collective
76
|
Posted - 2014.03.09 00:52:00 -
[69] - Quote
Mining is fun!
Mine in low or null sec. Wait for the pirates to get you and either hero tackle them in your bait procurer or warp of triple warp stabbed. Or go Ninja mining ... which is knowing the pirate is there but mine an asteroid for about a minute at a time because that is what a good scanner needs to scan you down.
Another option ... scan a wormhole entrance and go solo mining gas or ore, never a dull moment because there will be sleepers or WH dwellers kicking you out.
It is all about fun per hour, not Isk per hour and mining is THE way to do it. |

Dave Stark
4473
|
Posted - 2014.03.09 07:47:00 -
[70] - Quote
Goatman NotMyFault wrote:Ive been mining at a large scale, but one thing drags it Down to shite... it takes forever. I dont have 2-4 hrs to mine everyday. Itsa f... drag. Usually i mine out 1 belt With 6 toons within 2-2,5 hrs. (1 orca, 1 freighter, 4 hulks).
From what ive seen, fewer and fewer mines now, it takes just too long. And New miners tend to be ganked as fast, cuz retrivers and covetors are shite easy targets.... so New miners are highrisk for just quit mining due to ganking and a everlast borring repetative mining. Also many miningcorps have trouble With getting miners to meet up when corp mining is issued.
At some point EVE needs to change the mining, either get T3 miners and with T3 orcas to speed Things up, or just reduce minetime or/and increase ore amount.
Something needs to be done to make mining more interesting and fun, cuz it SUCKS :D
know what's faster than mining?
doing something else instead of mining and buying your minerals from the market.
you already have choices for speeding up mining, and further devaluing the profession by increasing yield isn't the way to do it. |

Lyelle Wolf
Center for Advanced Studies Gallente Federation
13
|
Posted - 2014.03.09 08:23:00 -
[71] - Quote
You know what's better than mining? LvL 4 missions and reprocessing the loot. That's how I get my minerals. Plus you can sell the Meta 4 for decent ISK.
//LW |

ctx2007
Wychwood and Wells Beer needs you
381
|
Posted - 2014.03.09 09:05:00 -
[72] - Quote
Doireen Kaundur wrote:Eccon Dustwaver wrote:Yang Aurilen wrote:How to fix mining: Give it a minigame everytime the miner cycles akin to exploration. The asteroid now spews "ores" for you to click in space to pick up. It's a fool proof plan that worked with exploration!  Hey the OP complained about mining being boring so let's make it interactive. so basically turn EVE into star wars galaxies. After all that was generally how mining worked in that game. Or we could just hide mines in asteroid fields for the unexpected BOOM!! every now and then. Did I mention the mines can damage your ship? 
Just like mining the blockade in the olde days mines used to go off doing your ship serious damage good fun You only-árealise you life has been a waste of time, when you wake up dead. |

Miriya Zakalwe
Rifterlings Point Blank Alliance
102
|
Posted - 2014.03.09 09:12:00 -
[73] - Quote
Lamajagarn McMyra wrote:An addition of a capital miner would be intresting. Assuming the ship beeing limited to low and null sec it would perhaps also bring more industry out there. As for the mining mechanics of this ship there should be a possibility to go into some sort of siege mode, from where it can acctually tractor in entire asteroids. An active pilot could perhaps use mining lasers together with the asteroid scanner to locate richer veins in the asteroid and trimm the "dead rock". With a long enough siege timer and high enough profit potential this might encourage some fun mining fleets and pirate roams to attack those.
Then there would be whine threads about how it wasn't fair that the mining caps couldn't come to highsec, like the other... oh. |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
816
|
Posted - 2014.03.09 09:38:00 -
[74] - Quote
We have Syphon Units so why not Syphon Lasers for the minerals in the ships-¦ bays? Should naturally "yield" a lot more minerals than normal mining lasers but still have a moderate cycle so it would be most effective against AFK and Bots (which are purportedly hated even by normal miners) but still do not require staring at the screen all the time.
That way, even I would be tempted to try out "mining".... Forum-unbanned since 2011.10.20.
Mangala Solaris for CSM 9
|

Dave Stark
4473
|
Posted - 2014.03.09 09:56:00 -
[75] - Quote
Nerath Naaris wrote:We have Syphon Units so why not Syphon Lasers for the minerals in the ships-¦ bays? because that's even more passive, afk, and uninteresting than the current format that mining takes.
not that there's anything particularly wrong with the current mining format. *shrug* |

Kara Vix
Sanford and Son Salvage
206
|
Posted - 2014.03.09 11:54:00 -
[76] - Quote
I hate mining, my husband however loves it, finds it relaxing...more power to him. I think it safe to say however that since Eve has been successful for so many years (my oldest account is from games launch week) without dying, that mining is not broken, the game is not dying, the forums are idiotic and CCP knows what they are doing. Thats it in a nutshell, if you don't like mining, don't do it, I don't. |

Gully Alex Foyle
Black Fox Marauders
59
|
Posted - 2014.03.09 12:03:00 -
[77] - Quote
New equipment that mines twice as fast.
Except Concord considers it illegal, you get a suspect flag for activating it.
So:
- More fun in highsec
- More profit in low, null, wormhole space |

Dave Stark
4476
|
Posted - 2014.03.09 12:12:00 -
[78] - Quote
Gully Alex Foyle wrote:New equipment that mines twice as fast.
Except Concord considers it illegal, you get a suspect flag for activating it.
So:
- More fun in highsec
- More profit in low, null, wormhole space
you've just devalued mining for everyone, just to gank miners in high sec.
not quite sure this is actually a solution to anything. |

Jonah Gravenstein
Machiavellian Space Bastards
17039
|
Posted - 2014.03.09 12:20:00 -
[79] - Quote
Tacomaco wrote:they made some of the mining barges specially for been ganked by low cost frigates. Really? which mining ship was especially designed to be ganked by low cost frigates?
Quote:It's content for this high-sec gankers. If you look at the kills of such a ganker you see they went to low sec, got killed a few times there and they got back in high-sec where they feel safe and CCP provided some targets for them. Your arse, it's talking again. A lot of the people who gank miners are also miners & highsec industrialists, as well as highsec PvPers and people from low and nullsec. Highsec is a target rich environment, why wouldn't they ply their trade there?
Psychotic Monk for CSM 9 |

Gully Alex Foyle
Black Fox Marauders
59
|
Posted - 2014.03.09 12:35:00 -
[80] - Quote
Dave Stark wrote:Gully Alex Foyle wrote:New equipment that mines twice as fast.
Except Concord considers it illegal, you get a suspect flag for activating it.
So:
- More fun in highsec
- More profit in low, null, wormhole space you've just devalued mining for everyone, just to gank miners in high sec. not quite sure this is actually a solution to anything. How did you come to that conclusion?
'Everyone' is too generic. So let's assume people mine for 3 reasons:
1) enjoyment
2) make ISK
3) need minerals to build stuff
Now let's try to imagine how the option of illegal mining equipment would impact these 3 groups of people (remember, it's an option, you can still use the current equipment just fine):
1) no impact, unless you want to try the thrill of going suspect in highsec. could be fun for some, no?
2) more ISK if you're willing to 'up your game', less ISK if you're not. in other words, you can make more money if you're willing to 'outplay' your competitors. I assume this would make mining 'more fun' for some players at least
3) the most complex impact to imagine imo. I'm thinking the most significant impact would be people in low/null/wh mining more often. so more pvp opportunities maybe? would also give a boost to local industry maybe? many players are asking for that. finally, highsec ISK-making may indeed be reduced in favor of low/null/wh, maybe some players would 'migrate' from 'crowded' to 'underpopulated' regions, could be a good thing overall for the game |

Dave Stark
4477
|
Posted - 2014.03.09 12:38:00 -
[81] - Quote
Gully Alex Foyle wrote:Dave Stark wrote:Gully Alex Foyle wrote:New equipment that mines twice as fast.
Except Concord considers it illegal, you get a suspect flag for activating it.
So:
- More fun in highsec
- More profit in low, null, wormhole space you've just devalued mining for everyone, just to gank miners in high sec. not quite sure this is actually a solution to anything. How did you come to that conclusion? 'Everyone' is too generic. So let's assume people mine for 3 reasons: 1) enjoyment 2) make ISK 3) need minerals to build stuff Now let's try to imagine how the option of illegal mining equipment would impact these 3 groups of people (remember, it's an option, you can still use the current equipment just fine): 1) no impact 2) more ISK if you're willing to 'up your game', less ISK if you're not. in other words, you can make more money if you're willing to 'outplay' your competitors. I assume this would make mining 'more fun' for some players at least 3) the most complex impact to imagine imo. I'm thinking the most significant impact would be people in low/null/wh mining more often. so more pvp opportunities maybe? would also give a boost to local industry maybe? many players are asking for that. finally, highsec ISK-making may indeed be reduced in favor of low/null/wh, maybe some players would 'migrate' from 'crowded' to 'underpopulated' regions, could be a good thing overall for the game
how did i come to that conclusion? supply and demand. you've just increased supply which drops the price. there's nothing mystical about it.
also, your idea hasn't solved a single issue. |

Gully Alex Foyle
Black Fox Marauders
59
|
Posted - 2014.03.09 13:14:00 -
[82] - Quote
Dave Stark wrote:supply and demand. you've just increased supply which drops the price. there's nothing mystical about it. You're oversimplifying, a common mistake people make when attempting to analyze complex systems.
For example, you can't teleport minerals at zero cost. So more minerals mined and consumed in null could cause less demand for minerals (and/or equipment) in Jita.
This COULD result in lower prices in highsec, but... less demand + less profit with the 'safe old mining equipment' could also result in less people mining in highsec so also LESS supply in highsec.
So less demand + less supply = who knows what would happen to highsec prices?
Dave Stark wrote:also, your idea hasn't solved a single issue. OP was suggesting mining become less time consuming and more interesting, I suggested faster but riskier mining equipment... |

Dave Stark
4478
|
Posted - 2014.03.09 13:20:00 -
[83] - Quote
Gully Alex Foyle wrote:Dave Stark wrote:supply and demand. you've just increased supply which drops the price. there's nothing mystical about it. You're oversimplifying, a common mistake people make when attempting to analyze complex systems. For example, you can't teleport minerals at zero cost. So more minerals mined and consumed in null could cause less demand for minerals (and/or equipment) in Jita. This COULD result in lower prices in highsec, but... less demand + less profit with the 'safe old mining equipment' could also result in less people mining in highsec so also LESS supply in highsec. So less demand + less supply = who knows what would happen to highsec prices? Dave Stark wrote:also, your idea hasn't solved a single issue. OP was suggesting mining become less time consuming and more interesting, I suggested faster but riskier mining equipment...
i haven't oversimplified anything; if you double the yield of minerals, the price will drop as you haven't changed demand. you're also correct that you can't teleport minerals at 0 cost. you've just made 1bn isk of minerals take up more space, which will increase shipping costs, further devaluing mining. if you're decreasing demand in jita, that also contributes to depressed prices, except that won't happen because it has been explained to death by people more eloquent than me why null sec imports so much of their stuff from jita.
except, you haven't changed demand so your equation is meaningless. all you've done is doubled supply, which leads to a guaranteed drop in prices of minerals.
being ganked without concord assistance doesn't make mining more fun, it makes it less fun so you REALLY haven't solved a single thing, much less the OP's issues. Also, there's already a solution to obtaining minerals at a faster rate; by not mining. |

Gully Alex Foyle
Black Fox Marauders
59
|
Posted - 2014.03.09 13:57:00 -
[84] - Quote
An interesting discussion on GD, nice!
Let's leave mineral prices out for a moment, because some people would like them higher, others would like them lower. What is best is a matter of personal point of view. So let's talk minerals.
Supply = yield X miners X avg time spent mining
Also, supply = demand (assuming stock levels adjust after a while).
With double yield, demand would stay roughly the same or, probably, increase a bit because of easier overall availability of minerals. Say +10%. Which isn't bad for EVE, is it? People having more ships and POSs to have fun with - preferably blowing them up.
So if demand doesnt change much, higher yield means less miners and/or less average time spent mining.
So if you mine because you like it, nothing changes. Ok, also add a mini-game if you want, have fun!
OTOH, if you mine because you 'need to' for whatever reason but find it boring, you mine less (in highsec, you also need to be more 'on the ball' to achieve this).
Win for all?
Finally, why do you think being shot while mining in highsec always needs to be a 'gank'? Don't you think at least some highsec miners would enjoy the challenge of finding ways to evade danger in exchange of higher yield? Enjoy higher yields when they 'win', accept having their ship blown up when they 'lose'? Why do you assume this wouldn't be fun? |

Themanfromdalmontee
EVE RADIO ARMY
27
|
Posted - 2014.03.09 14:01:00 -
[85] - Quote
Features and Ideas and nothing wrong with mining....
|

Dave Stark
4480
|
Posted - 2014.03.09 14:07:00 -
[86] - Quote
except your argument falls down at supply = demand. that simply isn't true. |

Gully Alex Foyle
Black Fox Marauders
59
|
Posted - 2014.03.09 14:21:00 -
[87] - Quote
Dave Stark wrote:except your argument falls down at supply = demand. that simply isn't true. It is, unless you're assuming EVE players stockpile minerals indefinetly.
Every single unit of mined Veldspar either becomes Trit and then an in-game asset, or gets stockpiled.
CCP would have the figures, but I'm assuming total mineral stock fluctuations are much lower than total mineral consumption.
So supply = demand + stock increase (or - stock decrease) but stock increase/decrease is much lower than demand, so yeah supply = demand.
I may be wrong, though, do you have different figures? |

Dave Stark
4480
|
Posted - 2014.03.09 14:27:00 -
[88] - Quote
Gully Alex Foyle wrote:Dave Stark wrote:except your argument falls down at supply = demand. that simply isn't true. It is, unless you're assuming EVE players stockpile minerals indefinetly. Every single unit of mined Veldspar either becomes Trit and then an in-game asset, or gets stockpiled. CCP would have the figures, but I'm assuming total mineral stock fluctuations are much lower than total mineral consumption. So supply = demand + stock increase (or - stock decrease) but stock increase/decrease is much lower than demand (and evens out over time), so yeah supply = demand. I may be wrong, though, do you have different figures?
no, it isn't.
if i start mining more, that doesn't make people want to buy more minerals. if i start mining less, that doesn't make people want to buy less minerals.
supply does NOT equal demand. |

Gully Alex Foyle
Black Fox Marauders
59
|
Posted - 2014.03.09 14:40:00 -
[89] - Quote
Dave Stark wrote:if i start mining more, that doesn't make people want to buy more minerals. if i start mining less, that doesn't make people want to buy less minerals.
supply does NOT equal demand. Erm... yeah, supply/demand equilibrium doesn't apply to Dave Stark mining because he feels like it.
But it does apply to the EVE universe as a whole, unless there are enough people mining 'for the lulz' (and willing to give away the minerals for 0 ISK) to cover total demand. |

Dave Stark
4480
|
Posted - 2014.03.09 14:48:00 -
[90] - Quote
Gully Alex Foyle wrote:Dave Stark wrote:if i start mining more, that doesn't make people want to buy more minerals. if i start mining less, that doesn't make people want to buy less minerals.
supply does NOT equal demand. Erm... yeah, supply/demand equilibrium doesn't apply to Dave Stark mining because he feels like it. But it does apply to the EVE universe as a whole, unless there are enough people mining 'for the lulz' (and willing to give away the minerals for 0 ISK) to cover total demand.
resorting to personal attacks doesn't make you right.
the volume of minerals mined, and the volume of minerals required to meet production requirements do not influence each other.
ships don't magically require less minerals because people are mining less. ships don't magically require more minerals because people are mining more.
I'm not sure how many different ways i need to phrase it until you understand. |
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