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Vincintius Agrippa
F L O O D
35
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Posted - 2014.03.09 04:34:00 -
[1] - Quote
I mean, interdicters are well, ok. But, They are not really t2 destoyers. What im suggesting is a combat t2 Destoyer class. Main traits: -T2 resistances, -Better/More agreeable slot layouts. -Better tank. -More DPS. -More survivable. -More capable.
Im not suggesting that they keep the typical 7-8 gun style of the t1 dessies. Maybe 4-5, with a 100% trait bonus to turret/launcher damage. Hmm, 4 weapon hardpoints sounds about right. 5 highslots. Of course, the loss of said highslots would be re positioned to mids or lows, depending on whether shield or armor race, Winmatar? idk :0. Maybe 3 drones, maybe not. I was envisioning something like a littoral combat ship type of platform.
Edit: why I was initially suggesting just combat destroyers It occured to me that there are different types of t2 frigs and cruisers. It would be nice if there were a few different t2 destroyer hulls. Not to mimic t2 e-war frigs or cov ops, but a few new claases that can only be carried out on larger destroyer hulls.
Please add your own ideas and suggestions to this thread. Thank you.
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Kapytul Gaynez
Hedion University Amarr Empire
10
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Posted - 2014.03.09 04:38:00 -
[2] - Quote
I would like a 2nd set of t2 destoyers but the current Dictors do combat just fine. Fly a Sabre and enjoy Eve. |

Arthur Aihaken
Arsenite
3013
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Posted - 2014.03.09 04:53:00 -
[3] - Quote
Maybe just a pair of Navy destroyers for each race? I am currently away, traveling through time and will be returning last week. |

Kapytul Gaynez
Hedion University Amarr Empire
10
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Posted - 2014.03.09 05:11:00 -
[4] - Quote
If they ever got Defender missils to work in a reasonable fashion, a set of AEGIS Destroyers would be boss. Some sort of Cloaky hunter Destro would be cool too. |

Vincintius Agrippa
F L O O D
36
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Posted - 2014.03.09 09:07:00 -
[5] - Quote
Kapytul Gaynez wrote:I would like a 2nd set of t2 destoyers but the current Dictors do combat just fine. Fly a Sabre and enjoy Eve.
Yes, however they do no more fine in combat than their less expensive counterparts. Only real change is an extra 3-4k ehp 30-40+mil on an dictor vs ~10mil on something that can do nearly the same thing, minus warp bubles(which are only used in null) |

Captain StringfellowHawk
Forsaken Reavers
106
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Posted - 2014.03.09 11:50:00 -
[6] - Quote
Arthur Aihaken wrote:Maybe just a pair of Navy destroyers for each race?
+1 to this! Would love to see more navy Issue ships or even Pirate Faction destroyers. |

AmISeb
Republic Military School Minmatar Republic
0
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Posted - 2014.03.09 11:59:00 -
[7] - Quote
One guy one the dust forums suggested a T2 destroyer for orbital bombardment. With some kind of siege mode where you could rain death to everyone on the planet for a minute or so. |

Owen Levanth
Federated Deep Space Explorations
85
|
Posted - 2014.03.09 12:00:00 -
[8] - Quote
Not only the destroyers could need an additional ship-line up. A set of T2 combat-battlecruisers would be nice, too.
The command ships are perfectly fine, but since they're meant to be command ships they have all those additional leadership-skills to train. I for example would like to one day fly a Damnation or an Eos, but thanks to the requirement of spending months on training skills I will never use (on top of the 2+ months to get the BC-skills to 5), I keep putting it of.
Really, if there were some more versatility among T2-destroyers or battlecruisers, I would actually spend time training my destroyer and battlecruiser-skills.
On the other hand, right now I can concentrate on frigates, cruisers and later battleships. So this case actually accidentally helps me focus.  |

Lephia DeGrande
Luxembourg Space Union
277
|
Posted - 2014.03.09 12:22:00 -
[9] - Quote
Vincintius Agrippa wrote:I mean, interdicters are well, ok. But, They are not really t2 destoyers. What im suggesting is a combat t2 Destoyer class. Main traits: -T2 resistances, -Better/More agreeable slot layouts. -Better tank. -More DPS. -More survivable. -More capable.
1. This doesnt sound like a T2 more like "omgzlolpwnmobil".
2. We need Command Ship Destroyer to encourage more people into Frig/Desti only Fleets.
3. Another Assault Frig/Cruiser is kinda boring. |

Owen Levanth
Federated Deep Space Explorations
85
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Posted - 2014.03.09 14:41:00 -
[10] - Quote
Lephia DeGrande wrote:Vincintius Agrippa wrote:I mean, interdicters are well, ok. But, They are not really t2 destoyers. What im suggesting is a combat t2 Destoyer class. Main traits: -T2 resistances, -Better/More agreeable slot layouts. -Better tank. -More DPS. -More survivable. -More capable. 1. This doesnt sound like a T2 more like "omgzlolpwnmobil". 2. We need Command Ship Destroyer to encourage more people into Frig/Desti only Fleets. 3. Another Assault Frig/Cruiser is kinda boring.
That idea with command ship destroyers sounds actually good, especially if paired with another line of T2-battlecruiser. Hell, even some sort of Super-Heavy Interdictor would be better then just command ships. I don't want to lead fleets, goddamnit, I just want to fly a sweet-looking black-silver space chicken! |

Lephia DeGrande
Luxembourg Space Union
278
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Posted - 2014.03.09 15:08:00 -
[11] - Quote
I am super okay with all kinds of ships regardless i they are simply combat/attack vessels or something special and i do see your point that Booster are not everyones buisness.
But i rather suggsest follow rooster:
Tanky T2 Warfare Link Destroyer with average dps. Navy Faction Destroyer with nearly interdictor defense but very strong damage. Pirate Faction Destroyer with focus on EWar and good damage.
and last but not least
Pirate Faction Battlecruiser based on Tier3 ABCs
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Abrazzar
Vardaugas Family
2690
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Posted - 2014.03.09 16:30:00 -
[12] - Quote
How about a destroyer that is specialized in dealing with the category of the enemy faction?
Gallente: Anti-Ewar Amarr: Anti-Agility (or maybe Anti-Blob) Caldari: Anti-Drone (and maybe even fighter) Minmatar: Anti-Remote Transfers
Adding more countermeasures may spice things up a bit. Sovereignty and Population New Mining Mechanics |

Kapytul Gaynez
Hedion University Amarr Empire
11
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Posted - 2014.03.09 23:22:00 -
[13] - Quote
Vincintius Agrippa wrote:Kapytul Gaynez wrote:I would like a 2nd set of t2 destoyers but the current Dictors do combat just fine. Fly a Sabre and enjoy Eve. Yes, however they do no more fine in combat than their less expensive counterparts. Only real change is an extra 3-4k ehp 30-40+mil on an dictor vs ~10mil on something that can do nearly the same thing, minus warp bubles(which are only used in null)
The Sabre is so much better than a thrasher. The ships are in no way comprable and the Sabre is worth every penny. |

Kapytul Gaynez
Hedion University Amarr Empire
11
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Posted - 2014.03.09 23:27:00 -
[14] - Quote
Abrazzar wrote:How about a destroyer that is specialized in dealing with the category of the enemy faction?
Gallente: Anti-Ewar Amarr: Anti-Agility (or maybe Anti-Blob) Caldari: Anti-Drone (and maybe even fighter) Minmatar: Anti-Remote Transfers
Adding more countermeasures may spice things up a bit.
This is along the same Vein as AEGIS destros. Some sort of fleet screening measures. If they can code HIC-like bubbles for the destros with different effects(I.E. ECCM). |

Corraidhin Farsaidh
Hello-There
266
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Posted - 2014.03.10 12:30:00 -
[15] - Quote
I was thinking more along the lines of escort destroyers for tII versions, either mounting warfare link capabilities (or buffs to the pilot's warfare skills may be better), or possibly with bonuses on defensive systems such as FoF missiles, buffs to defender missiles to make them useful, eccm boosts etc. Not all on the same ship of course, more race specific to the role they would fuflill.
I would rather have the algos as Tech II dessie for gallente to avoid the higher dps and resist being applied onto a catalyst hull turning it into more of a gank hull, but also because this is already the interdictor hull. The same reasoning would apply to the other race dessies that I'm not familiar with.
In terms of AEGIS style dessies giving boosts on sensor strength and FoF or defenders would provide this kind of system. For improved range, tracking etc as appropriate would provide similar results for non-missile boats. |

Harvey James
The Sengoku Legacy
664
|
Posted - 2014.03.10 13:12:00 -
[16] - Quote
Assault Destroyers.
designed for heavy durability anti frigate platforms... anti AF's basically
dictors are designed for 0.0 and have poor slot layouts .. these could have full T2 resists 50% mwd role bonus. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
181
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Posted - 2014.03.10 13:40:00 -
[17] - Quote
Command ship destroyers would be fun :) I like the idea of having some more destroyers in the game either way, a tougher hybrid platform based on the Corax would be sweet :D |

Lucine Delacourt
The Covenant of Blood
102
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Posted - 2014.03.10 19:29:00 -
[18] - Quote
Mr Floydy wrote:Command ship destroyers would be fun :) I like the idea of having some more destroyers in the game either way, a tougher hybrid platform based on the Corax would be sweet :D
They would end up switching the hulls and making the Flycatcher use the Corax hull and putting hybrids on the Cormorant hull. |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
293
|
Posted - 2014.03.10 22:31:00 -
[19] - Quote
t2 destroyers are completely balanced right now with t2 assault ships. no need for changes |

Owen Levanth
Federated Deep Space Explorations
90
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Posted - 2014.03.12 19:44:00 -
[20] - Quote
Flyinghotpocket wrote:t2 destroyers are completely balanced right now with t2 assault ships. no need for changes
Well, the OP doesn't want to rebalance them, like I don't want to rebalance command ships.
We just want more of them.
More T2 destroyers, more T2 battlecruisers. |

Vincintius Agrippa
F L O O D
39
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Posted - 2014.03.14 03:46:00 -
[21] - Quote
Mr Floydy wrote:Command ship destroyers would be fun :) I like the idea of having some more destroyers in the game either way, a tougher hybrid platform based on the Corax would be sweet :D
I'd still like a more versitile combat driven class of t2 dessies, but I must admit I do like the idea of a "command ship" type dessie if not just a deployable command center ( 3 sizzes s,m,l. Ofcourse the bigger the more hp/ poweful. But that can wait.
As far as a booster dessie class. Of course it wouldnt be able to fit more than 2 warfare links. Would have a role bonus to reduce pg an cpu needs of said warefare link. Cant fit command processors. Racial bonuses of course.
It would also be nice to see some t2 dessie class logi |

Menaiya Zamayid
Black Anvil Industries LEGIO ASTARTES ARCANUM
4
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Posted - 2014.03.14 04:54:00 -
[22] - Quote
Command ship Destroyers sounds like an awesome idea, perhaps some "relatively" unique bonuses, supporting perhaps buffing Frigate remote rep cycletime and capacitor recharge. or perhaps for the frigate fleet reduction in MWD Costs... Something to help out the players who don't have maxed out skills yet.
Just taking this idea and running in circles with it.
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Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.14 11:23:00 -
[23] - Quote
More ships to eve is always better!We need more ships more tech ships more navy ships more pirate ships!But yes I woud like to see more destroyers so +1 from me |

Corraidhin Farsaidh
Hello-There
288
|
Posted - 2014.03.14 11:32:00 -
[24] - Quote
I would see Navy faction dessies as the tech II combat variants (better screening against firgs) and the tech II variant providing the localised command boosts. I would see the command boosts as a role bonus for the ship so that the pilot gains boosts to his leadership skills for his squad when boosts are not provided by a dedicated command ship. A jamming variant against warfare links would then also depend on the pilots skills to counter the enemy command signals. |

elitatwo
Congregatio
202
|
Posted - 2014.03.14 12:02:00 -
[25] - Quote
Egravant Alduin wrote:More ships to eve is always better!We need more ships more tech ships more navy ships more pirate ships!But yes I woud like to see more destroyers so +1 from me
Why? signature |

Corraidhin Farsaidh
Hello-There
288
|
Posted - 2014.03.14 12:07:00 -
[26] - Quote
elitatwo wrote:Egravant Alduin wrote:More ships to eve is always better!We need more ships more tech ships more navy ships more pirate ships!But yes I woud like to see more destroyers so +1 from me Why?
I'm only talking about dessies specifically as I think that as a ship class they are currently under-devleoped. |

elitatwo
Congregatio
202
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Posted - 2014.03.14 12:54:00 -
[27] - Quote
Corraidhin Farsaidh wrote: I'm only talking about dessies specifically as I think that as a ship class they are currently under-devleoped.
I haven't said anything against them or the idea. On that matter I am undesided.
I asked the former guy why we need more faction or pirate or tech2 boats. signature |

Rendiff
Funk Soul Brothers Bloodline.
61
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Posted - 2014.03.14 12:56:00 -
[28] - Quote
yes yes yes yes yes |

Corraidhin Farsaidh
Hello-There
288
|
Posted - 2014.03.14 12:58:00 -
[29] - Quote
elitatwo wrote:Corraidhin Farsaidh wrote: I'm only talking about dessies specifically as I think that as a ship class they are currently under-devleoped.
I haven't said anything against them or the idea. On that matter I am undesided. I asked the former guy why we need more faction or pirate or tech2 boats.
agreed more boats for the sake of it would be bad...focus on the areas that need love most first :D |

Klatus Doshu
Deutsche Technik Synode von Clermont
0
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Posted - 2014.03.14 13:25:00 -
[30] - Quote
Kapytul Gaynez wrote:If they ever got Defender missils to work in a reasonable fashion, a set of AEGIS Destroyers would be boss. Some sort of Cloaky hunter Destro would be cool too.
Picking up that idea....How about that these Dessies can hunt cov-ops...something like in WW II destroyers hunting subs with waterbombs
Could be smartbomb like device which make an area effect around the destroyer, which reveals (and damages) cloaked ships may be max between 5 and 10 km?
I also like the idea to somehow boost defender missile.... a defence plattform against missiles and drones (inties?)
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