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Poetic Stanziel
Arrakis Technology
266
|
Posted - 2011.11.12 19:20:00 -
[1] - Quote
Something you see on the forums all the time is the question "How do we get more people out to nullsec?" The problem isn't getting people out to nullsec so much as it is keeping people in nullsec. Tackling the latter problem before figuring out how to resolve the former. The former problem is much harder to solve, but there is some bleed over into the former by solving the latter.
It doesn't matter if you're a hardcore PvPer or a dedicated carebear, when it comes to making ISK, people gravitate to the method that causes the least amount of annoyance. Currently, highsec incursions have the highest ISK per hour earning rate for the least amount of frustration. (Outside of moon goo, but few people have access to mine it.)
You need to make the fast ISK when you're done with your small gang Delve PvP, your forays into IRC space, tickling the underside of Goonswarm in Fade, or talking in angry cyrillic in the eastern regions. You need more ISK so that you have more ships that can be blowed up good. To make that fast ISK, you're going to make sure you can earn that ISK with as little annoyance as possible. Highsec it is. Your average nullsec player, he spends some proportion of time hanging out in nullsec, being a badass, making it a fun place to be. For some other proportion of time he is making his monies out in highsec. The nullsec population becomes a little ragged. I'll even go so far as to suggest that some of these players are spending increasing proportions of time in highsec, rather than nullsec.
How to get them back? You can manipulate highsec missioning and highsec incursions. Incursions are currently the most popular and best method of earning ISK quickly. Certainly a bonus that incursions are also a social activity (and nullseccers, by their nature and the nature of nullsec, are social animals.) So concentrate first on making highsec incursions a little less attractive to the nullbear, make it not quite worth their while to trek out (or clone jump or log on alts) to highsec.
How to increase the annoyance factor in highsec incursions? There's already a fair bit of competition over highsec incursion sites with the dedicated carebears (but not enough that everyone can't earn an excellent amount of ISK.) So you either drop the ISK rewards from highsec incursions, or as Ripard Teg suggests (I've come to prefer his idea best), you decrease the highsec incursion spawn rate, so that there are fewer high security constellations hosting Sansha over a given time period. This increases competition at the incursion sites. By however much the highsec spawn is decreased, you increase the lowsec spawn. I'd also suggest increasing the nullsec spawn rate independently of the two, give nullseccers more reason to stay in nullsec with less travel (increased spawn means greater percent chance that there's an incursion somewhere within 20 or jumps of someone's usual stomping grounds.)
Once you've found ways to keep nullsec people in nullsec, you can begin to worry about enticing other people to head out to the outer systems.
The benefit to spawn rate manipulation is that it creates less yammering from the carebears. Carebears hate to see monetary rewards nerfed. They feel they're very much hard done by having to earn slightly less than similar activities in lowsec and nullsec (incursions, planetary interaction, mining, NPC bounties, etc.) They forget that their earnings come with a very low probability of bad-things-happening. They have little risk in their ventures, but they forget that fact easily. There will always be people who will stay in highsec, no matter what manipulations you perform to try to get them to do otherwise. They are not the target audience. You're looking for the people creasing their butts on the fence. Radical changes are not necessary. Just enough to get them to choose the grass on the other side. A reduction in highsec incursion spawns could be just that bit of fertilizer the grass in nullsec needs.
I've gathered this impression of where nullseccers go to make ISK by chatting with them on my trips through nullsec. A question I always like to ask, to learn more about living in nullsec, is "How do you make your ISK?" A common answer is "Incursions in highsec." It's a small sample, obviously, but one person who goes to highsec to earn money isn't doing so alone. People like to do these activities with the people they're most comfortable with -- other corp and alliance mates.
(original post) EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Karn Dulake
Souls Must Be Trampled The.Alliance
83
|
Posted - 2011.11.12 19:36:00 -
[2] - Quote
Lots of truth here
"gravitate to the method that causes the least amount of annoyance"
And lots of shite
If you nerf highsec people will quit.
When people first go to nullsec they go to establish themselves and it will never happen as
All routes from high to null seem to be camped 24 hours a day
once you are in nullsec its populated by gankers all the time.
Dotlan/eve maps lets people know exactly where you are and what you have been up to. Ganked before you have even started. (KILL THIS OPTION OR JUST STOP MOANING ABOUT NO ONE BEING IN NULLSEC.
Want to quietly slip into a system and establish yourself. forget it. you will be blobed to death by people who then moan and dispise people who stay in highsec....Or you will have a 24 hour a day cloaker in your system. Good luck with that
I supposed you could join the Goons if you want to pay money to join a website and hang out with the Etards for three months before joining the Etards in EVE |

Gazmin VanBurin
Go Petition Blizzard
21
|
Posted - 2011.11.12 19:39:00 -
[3] - Quote
I have been in a number of null sec alainces, some good some bad, and it wasent really the isk that drove them back to high sec, it was the reason why null sec sov is so boring.
A: killing sov structures is a boring task, be it the new SBUs/TCUs, or the old POS towers, they arnt other players that shoot back, they arnt that much of anything to brag about killing, and there are allot of timers that deal with taking sov.
B: once you take sov, you get to put your name on the system, and maybe take the station for yourself if it has one, then of course up grade your system to build a jump bridge and maybe a cyno jammer (because upgrading your ssytem isent much good for anything else)
So to keep people interested in null sec, you have to either make taking sov fun, or you have to make systems somethign really worth fighting over, not just the moons in them, Maybe do both.
There is enough ways to make enough isk in 0.0 to buy pvp ships for everybody, but it boils down to did they enjoy the reason they lose those ships.
my 2isk |

Written Word
Dreddit Test Alliance Please Ignore
105
|
Posted - 2011.11.12 19:40:00 -
[4] - Quote
You really need to go away. |

Opertone
Signal 7
6
|
Posted - 2011.11.12 19:48:00 -
[5] - Quote
can't analyze thoughts
please post in thesis, leave the theory out (most forum people can figure, no need to scientifically justify)
please use short paragraphs, less you say more will be heard
please, 0.0 is invitation only. I can't access 0.0 because of my North past.
|

Poetic Stanziel
Arrakis Technology
266
|
Posted - 2011.11.12 19:56:00 -
[6] - Quote
Karn Dulake wrote:If you nerf highsec people will quit. Bull****. These carebears would have went to WoW and other risk-free games a long time ago. This game doesn't exactly have riveting solo play, the game kinda of sucks in that regard. These people are here for other reasons. Whether it's the sci-fi, the idea that they could get into danger (if though they avoid and whine about it like the plague), or the social aspect.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Rico Minali
Sons Of 0din Fatal Ascension
140
|
Posted - 2011.11.12 19:56:00 -
[7] - Quote
Utter nonsense. Most people who live in nullsec make tehir isk in nullsec too. Many do have empire alts fro doing things but thats out of convenience, such as hauling and so on.
Most of us live in 0.0 99/9% of our time. |

Florestan Bronstein
The Waterworks
162
|
Posted - 2011.11.12 20:02:00 -
[8] - Quote
high-sec incursion: 10.5m ISK + 1,400 LP per vanguard, random rag-tag fleet
0.0 incursion: 15m ISK + 2,000 LP per vanguard, decent fittings and competent pilots
43% better payout for exactly the same work (a 10man AHAC/T3 fleet with 3 logis is scary enough to be left alone by almost all similarly-sized opponents)
so hard to make money in 0.0 compared to high-sec....  |

Tarikla
Projet Aurora
9
|
Posted - 2011.11.12 20:05:00 -
[9] - Quote
Opertone wrote: please, 0.0 is invitation only.
Pretty much This . Unless you manage to gather thousands of pilots and then do a BIG push into nullsec (as BoB or more "recently" Goonswarm did) , you can't join 0.0 without joining a Powerblock (either enter in a corp already in or (more difficult) get your own corp into the Powerblock) . And that's the thing killing 0.0 .
Because it's NOT FUN do be the 1857th or the 3495th grunt in Alliance X , and having to respond to pretty much all CTA , where your name will not being said a single time (only the name of your corporation if you're lucky) , and being popped after 1/5/10/20/never (pick one) minutes because suddenly you got primary by (X)XX ships .
Also , yes , Sov Warfare is just boring as hell , and when you combine all of these factors , you got your average Powerblock , sadly .
@OP : if you nerf High-sec , people will leave . They are not in high-sec because it's safe , but because they just DON'T LIKE the other areas of the game . For them , Eve is all about BEING IN A SPACESHIP and the MMORTS thingy , they just love Eve for it's basics , not for anything else . |

Poetic Stanziel
Arrakis Technology
267
|
Posted - 2011.11.12 20:09:00 -
[10] - Quote
Florestan Bronstein wrote:high-sec incursion: 10.5m ISK + 1,400 LP per vanguard, random rag-tag fleet
0.0 incursion: 15m ISK + 2,000 LP per vanguard, decent fittings and competent pilots Very few people do 0.0 incursions. Check the incursion page in-game. Very few of them see any activity at all, much less get acted upon to completion. Just because you can make more money doing 0.0 incursions, doesn't mean anyone is actually doing it.
If the money is so good, why the **** aren't you out there doing them? Oh right, because the money in highsec is much much better given the risk (none). EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Poetic Stanziel
Arrakis Technology
267
|
Posted - 2011.11.12 20:12:00 -
[11] - Quote
Tarikla wrote:@OP : if you nerf High-sec , people will leave . They are not in high-sec because it's safe , but because they just DON'T LIKE the other areas of the game . For them , Eve is all about BEING IN A SPACESHIP and the MMORTS thingy , they just love Eve for it's basics , not for anything else . And that is why they won't leave, even if highsec is nerfed. EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Tarikla
Projet Aurora
9
|
Posted - 2011.11.12 20:19:00 -
[12] - Quote
Poetic Stanziel wrote:Tarikla wrote:@OP : if you nerf High-sec , people will leave . They are not in high-sec because it's safe , but because they just DON'T LIKE the other areas of the game . For them , Eve is all about BEING IN A SPACESHIP and the MMORTS thingy , they just love Eve for it's basics , not for anything else . And that is why they won't leave, even if highsec is nerfed.
Ther's a limit to what a man can take before going loose . Most of these people subs with PLEX , not Gé¼/$/whatever , and if it's too much of an hassle to pay this PLEX every month with enough money to keep enjoying the game , they'll quit (and i would not be surprised if it's the reason CCP want to keep PLEX price from going trough the roof) .
If suddendly you tell your employee that they'll need to work like , 2-3 times more in order to get the same pay , they'll leave immediately , even if they love theirs jobs . |

Poetic Stanziel
Arrakis Technology
267
|
Posted - 2011.11.12 20:26:00 -
[13] - Quote
Tarikla wrote:Most of these people subs with PLEX , not Gé¼/$/whatever , and if it's too much of an hassle to pay this PLEX every month with enough money to keep enjoying the game , they'll quit (and i would not be surprised if it's the reason CCP want to keep PLEX price from going trough the roof) . CCP is doing little to discourage high PLEX prices. In fact, they're using the high prices to advertise the sale of PLEX (which could decrease prices if enough are purchased, but so far it's had no effect.)
PLEX is increasing because CCP is removing risk from the game (especially highsec). People are earning more and losing less. EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Pattern Clarc
Aperture Harmonics
283
|
Posted - 2011.11.12 20:35:00 -
[14] - Quote
Given that high sec is about 1000% less risk than the next least risky thing, good luck. Until you promote and encourage more CVA like entities with open doors to new comers, some sort of NRBS player policing along with more activities people can run individually your not going to get anything near like what a lot of people claim to want, because like it or not, there is just too much risk, for too little gain for the small entities and individuals. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Poetic Stanziel
Arrakis Technology
267
|
Posted - 2011.11.12 20:44:00 -
[15] - Quote
Pattern Clarc wrote:Until you promote and encourage more CVA like entities with open doors to new comers, some sort of NRBS player policing ... You're suggesting a game mechanic that enforces an NRDS (assuming you meant NRDS, because what exactly is NRBS) in nullsec? Holy ravioli! The carebear attitude in this game is out of control. EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Hakaru Ishiwara
Republic Military School Minmatar Republic
39
|
Posted - 2011.11.12 20:48:00 -
[16] - Quote
Poetic Stanziel wrote:... "How do you make your ISK?" A common answer is "Incursions in highsec." It's a small sample, obviously, but one person who goes to highsec to earn money isn't doing so alone. People like to do these activities with the people they're most comfortable with -- other corp and alliance mates.[/i] ( original post) That is not unusual or limited to just that small sample of yours.
Many folks who do not buy / sell GTCs or are permanently funded via T2 BPOs use high-sec incursions to ISK it up. I know because I chat with them every day.
High-sec Incursions are the new level 4 missions, frankly. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |

Pattern Clarc
Aperture Harmonics
283
|
Posted - 2011.11.12 20:53:00 -
[17] - Quote
Poetic Stanziel wrote:Pattern Clarc wrote:Until you promote and encourage more CVA like entities with open doors to new comers, some sort of NRBS player policing ... You're suggesting a game mechanic that enforces an NRDS (assuming you meant NRDS, because what exactly is NRBS) in nullsec? Holy ravioli! The carebear attitude in this game is out of control. 1/10 for reading comprehension.
You can encourage NRBS policies with financial or sov related intensives for the alliance holders.
And what's wrong with having more carebears in 0.0 for random small gangs to shoot at? 
I mean, a lot of this HUUURFBLUUUUFFF i'm a hardcore pvp'er attitude is incredibly short sighted. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Jerick Ludhowe
Shadow Legion Industries Dark Phoenix Rising.
19
|
Posted - 2011.11.12 20:53:00 -
[18] - Quote
Incursions broke eve's economy; discuss |

JitaJane
Science and Trade Institute Caldari State
26
|
Posted - 2011.11.12 21:41:00 -
[19] - Quote
Poetic Stanziel wrote:Pattern Clarc wrote:Until you promote and encourage more CVA like entities with open doors to new comers, some sort of NRBS player policing ... You're suggesting a game mechanic that enforces an NRDS (assuming you meant NRDS, because what exactly is NRBS) in nullsec? Holy ravioli! The carebear attitude in this game is out of control. I think you're reading my mind. I was just saying it was ironic that some of the same voices complaining about people camping out high were the selfsame individuals who hated NRDS and cheered when Provi fell. So essentially you are upset at the results of your own actions? |

Sri Nova
Sebiestor Tribe Minmatar Republic
19
|
Posted - 2011.11.12 21:49:00 -
[20] - Quote
The OP has highlighted the nullsec problem rather well. unfortunately nerfing highsec will do lil to buff null.
Annoyances is the right idea many people will flock to the less annoying methods of game playing. This basic idea is what is wrong with null to begin with . Increasing the annoyance level in high will not make null less anoying.
The real answer is to invest in the player base and give them the tools and mechanics necessary to make null desirable in the first place. This should be done through a player maintained infrastructure and logistic simplification . running and living in nullsec is a logistics nightmare simplifying and adding mechanics that add to player capabilities will aid in attracting and keeping more people in null.
Things that need to be really looked into that will make null desirable .
MARKETS:
Enabling the players to create profitable markets that are able to compete or even better best the markets in highsec.
TRADE: Enabling players so they can decrease risk to transporting goods.
All constellations should have something they excel in, something they are devoid of, or lacking in. these things can be minerals, goo ,parts ,or rat drops. while this may be already implemented there are no tools or mechanics that allow for the players to properly benefit from this.
Curbing the exportation of goods out of null, the majority of products acquired in null is exported to highsec. Null will never have an economy when the majority of goods are removed .
SECURITY:
this is a two way street their needs to be tools or mechanics in place that allows players to increase security through out systems. At the same time hostile forces need tools to be able to nullify the security
INDUSTRY:
Players need to be able to create uber goodness in null this plays into crafting. Buffing industry in null sec should be something that is seriously looked into.
CRAFTING:
crafting in null should allow players to create unique and better items than those found through out the game.
|

Lorren Canada
Dreddit Test Alliance Please Ignore
127
|
Posted - 2011.11.12 21:56:00 -
[21] - Quote
Karn Dulake wrote:If you nerf highsec people will quit.
Calling bullshit. Both the CFC and other alliances routinely run low/null incursions and if highsec incursions get nerf some will probably just do the switch. Additionally, high sec incursions are causing inflation and devaluing the lp system hurting many areas of the economy. If people quit they are worthless jewbears. |

Dalloway Jones
Republic Military School Minmatar Republic
105
|
Posted - 2011.11.12 22:00:00 -
[22] - Quote
Null sec apparently sucks so much that the Goons are coming to high sec to kill people. Why would we want to go there? |

Kengutsi Akira
Ministry of War Amarr Empire
157
|
Posted - 2011.11.12 22:25:00 -
[23] - Quote
ANOTHER qq Thread Poetic? Do you take time out to log in or do you pay entirely to qq on the forums?
Poetic Stanziel wrote:Pattern Clarc wrote:Until you promote and encourage more CVA like entities with open doors to new comers, some sort of NRBS player policing ... You're suggesting a game mechanic that enforces an NRDS (assuming you meant NRDS, because what exactly is NRBS) in nullsec? Holy ravioli! The carebear attitude in this game is out of control.
then please quit. Do the game a favor. https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |

Jita Alt666
509
|
Posted - 2011.11.12 22:44:00 -
[24] - Quote
^^this thread is not really QQing. There was a nice post by someone on page 1 - I even liked it. |

Reislier
32
|
Posted - 2011.11.12 22:48:00 -
[25] - Quote
It is an erroneous assumption that everyone would prefer null over empire if only the barriers to entry or learning curves were not so high. Those barriers are nonexistant to the player who actually wants to be there and irelevant to the ones who don't. |

Thomas Orca
Intaki Armaments Important Internet Spaceship League
15
|
Posted - 2011.11.12 23:01:00 -
[26] - Quote
Jerick Ludhowe wrote:highsec Incursions broke eve's economy; discuss
Probably. |

Kengutsi Akira
Ministry of War Amarr Empire
157
|
Posted - 2011.11.12 23:18:00 -
[27] - Quote
Reislier wrote:It is an erroneous assumption that everyone would prefer null over empire if only the barriers to entry or learning curves were not so high. Those barriers are nonexistant to the player who actually wants to be there and irelevant to the ones who don't.
true. Goons do it all the time. They recruit ppl that dont even play, bring them immediately to 0.0, and they seem to thrive
an Jita, every time I SEE the OP its in a whine thread. So you gotta expect Im gonna see whine. https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |

Poetic Stanziel
Arrakis Technology
268
|
Posted - 2011.11.12 23:28:00 -
[28] - Quote
Kengutsi Akira wrote:@Jita, every time I SEE the OP its in a whine thread. So you gotta expect Im gonna see whine. Arguing for more conflict in the game, rather than less ... well, sue me. :)
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Ammzi
Imperial Guardians Blazing Angels Alliance
111
|
Posted - 2011.11.12 23:38:00 -
[29] - Quote
Poetic Stanziel wrote:Florestan Bronstein wrote:high-sec incursion: 10.5m ISK + 1,400 LP per vanguard, random rag-tag fleet
0.0 incursion: 15m ISK + 2,000 LP per vanguard, decent fittings and competent pilots Very few people do 0.0 incursions. Check the incursion page in-game. Very few of them see any activity at all, much less get acted upon to completion. Just because you can make more money doing 0.0 incursions, doesn't mean anyone is actually doing them. If the money is so good, why the **** aren't you out there doing them? Oh right, because the money in highsec is much much better given the risk (none).
So it's highsec's fault that people aren't doing nullsec incursions? Right, totally makes sense.
No it's because nullbears are chicken wits and won't go do an incursion in nullsec unless it spawns in their own backyard where their systems are bubbled to **** and they have intel channels that will warn them before the enemies have even loaded ammunition! quote CCP Spitfire
"Hello Im Blue,"
|

Poetic Stanziel
Arrakis Technology
269
|
Posted - 2011.11.12 23:50:00 -
[30] - Quote
Ammzi wrote:So it's highsec's fault that people aren't doing nullsec incursions? Right, totally makes sense.
No it's because nullbears are chicken wits and won't go do an incursion in nullsec unless it spawns in their own backyard where their systems are bubbled to **** and they have intel channels that will warn them before the enemies have even loaded ammunition! It is CCP's fault for making the risk/reward ratio favour highsec incursions over lowsec or nullsec incursions. The risk one takes in lowsec or nullsec doesn't come close to the reward one can obtain. People will naturally flock to the most ISK for the least amount of risk.
Double or triple nullsec incursion rewards, while reducing highsec incursion rewards by 20%, and you may find people actively pursuing the nullsec reward, because the reward might actually be equal to the risk.
There is no risk in highsec. It is all reward.
Naturally, earning 10M ISK per hour for no risk (highsec) is preferable to 15M ISK per hour for substantial risk (nullsec). EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Luh Windan
Ancient Motorboats
7
|
Posted - 2011.11.13 00:35:00 -
[31] - Quote
"hey Doctor. That person over there is in better health than me. Can you beat him up a bit?" |

Ferrenc
TRIGGER FINGER - E.O.D Gryphon League
3
|
Posted - 2011.11.13 00:46:00 -
[32] - Quote
Jerick Ludhowe wrote:Incursions broke eve's economy; discuss
incursions are doing exactly what they were designed to do, raise the isk price of plex, thus encouraging people to buy them with cash and sell them for isk |

Justin Credulent
Perkone Caldari State
34
|
Posted - 2011.11.13 00:58:00 -
[33] - Quote
I'm not interested in null-sec because in order to access null-sec I have to play by someone else's rules. No thanks. |

Alexa Coates
The Scope Gallente Federation
0
|
Posted - 2011.11.13 01:04:00 -
[34] - Quote
I personally like running level 4's in highsec, making money, buying shineys, and having fun talking to people. I like flying my rattlesnake, comet, ishtar, what have you, around and shooting rats without the risk of some ******* finding me, blowing me up, and ruining my fun. |

Justin Credulent
Perkone Caldari State
41
|
Posted - 2011.11.13 01:10:00 -
[35] - Quote
Alexa Coates wrote:I personally like running level 4's in highsec, making money, buying shineys, and having fun talking to people. I like flying my rattlesnake, comet, ishtar, what have you, around and shooting rats without the risk of some ******* finding me, blowing me up, and ruining my fun.
For real.
I play EVE for fun. The minute it stops being fun is the minute I stop playing.
I don't mind risk, and I don't mind putting in effort/time for my rewards.
But the minute I'm forced to fly some ****-fitted crappy T1 Frigate 24/7 instead of my favorite Caldari Navy Hookbill because it's a liability and people are trying to kill me every 20 seconds... f*ck that I'm gone and I don't care if you think I'm a carebear for it.
If null-sec wants more action, then they need to HTFU and declare war on eachother. |

Majora Veneris
Pator Tech School Minmatar Republic
2
|
Posted - 2011.11.13 01:15:00 -
[36] - Quote
Justin Credulent wrote:
If null-sec wants more action, then they need to HTFU and declare war on eachother.
/thread |

Paragon Renegade
Solar Arbiters
86
|
Posted - 2011.11.13 01:16:00 -
[37] - Quote
Justin Credulent wrote:Alexa Coates wrote:I personally like running level 4's in highsec, making money, buying shineys, and having fun talking to people. I like flying my rattlesnake, comet, ishtar, what have you, around and shooting rats without the risk of some ******* finding me, blowing me up, and ruining my fun. For real. I play EVE for fun. The minute it stops being fun is the minute I stop playing. I don't mind risk, and I don't mind putting in effort/time for my rewards. But the minute I'm forced to fly some ****-fitted crappy T1 Frigate 24/7 instead of my favorite Caldari Navy Hookbill because it's a liability and people are trying to kill me every 20 seconds... f*ck that I'm gone and I don't care if you think I'm a carebear for it. If null-sec wants more action, then they need to HTFU and declare war on eachother.
In a nutshell :)
This is pretty much it; there's no reason to go, other than to be smashed by camps/blobs or be hounded-down by the most relentless A-holes ever. "Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

Voith
Republic Military School Minmatar Republic
3
|
Posted - 2011.11.13 01:17:00 -
[38] - Quote
Poetic Stanziel wrote:~snip~ There is a risk imbalance alright.
But it isn't so much between 0.0 and Hisec as it is between people with multiple accounts and people with out. The concept of consequences doesn't exist when you can have multiple accounts. |

Poetic Stanziel
Arrakis Technology
272
|
Posted - 2011.11.13 01:44:00 -
[39] - Quote
Voith wrote:The concept of consequences doesn't exist when you can have multiple accounts. Explain. That doesn't make any sense.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Ammzi
Imperial Guardians Blazing Angels Alliance
111
|
Posted - 2011.11.13 02:44:00 -
[40] - Quote
Poetic Stanziel wrote:Ammzi wrote:So it's highsec's fault that people aren't doing nullsec incursions? Right, totally makes sense.
No it's because nullbears are chicken wits and won't go do an incursion in nullsec unless it spawns in their own backyard where their systems are bubbled to **** and they have intel channels that will warn them before the enemies have even loaded ammunition! It is CCP's fault for making the risk/reward ratio favour highsec incursions over lowsec or nullsec incursions. The risk one takes in lowsec or nullsec doesn't come close to the reward one can obtain. People will naturally flock to the most ISK for the least amount of risk. Double or triple nullsec incursion rewards, while reducing highsec incursion rewards by 20%, and you may find people actively pursuing the nullsec reward, because the reward might actually be equal to the risk. There is no risk in highsec. It is all reward. Naturally, earning 10M ISK per hour for no risk (highsec) is preferable to 15M ISK per hour for substantial risk (nullsec).
It's not gonna work. Pug fleets of 10 pilots can't just go 10 jumps lowesec, 5 jumps nullsec and then camp out in an incursion constellation without expecting the least bit of resistance. Highsec incursions are RANDOM pilots from random corporations and alliance (non-blues). The only reason this works is because you get blown to bits if you shoot anyone.
It's like poking a sheep with a knife so it will jump off a cliff. Highsec incursion fleets have low survive-ability in nullsec. Now lowsec ... there you might be talking about something.
PS: Do you know how many pilots I meet that say the same thing over and over again? They are TIRED of nullsec and all the bullshit. Not my problem highsec is better (read:attractive) than nullsec and you shouldn't try to make it highsec pilot's problem when nullsec is having the issues.
Does this argument even make sense backwards? Nullsec is too attractive, nerf it because we are lacking pilots in highsec?  quote CCP Spitfire
"Hello Im Blue,"
|

Justin Credulent
Perkone Caldari State
43
|
Posted - 2011.11.13 02:48:00 -
[41] - Quote
Reislier wrote:It is an erroneous assumption that everyone would prefer null over empire if only the barriers to entry or learning curves were not so high. Those barriers are nonexistant to the player who actually wants to be there and irelevant to the ones who don't.
It's true.
When it comes down to "we can't accept you into our Corporation because you made a forum post we didn't like", then you know it's reached a level of "pathetic" that just can't be quantified anymore. Null-Sec needs to HTFU and stop crying to CCP. If null-sec wants PvP, they need to stop being carebears and start fighting eachother - after years of bot-mining, they have the ships! |

Justin Credulent
Perkone Caldari State
43
|
Posted - 2011.11.13 02:53:00 -
[42] - Quote
I'm so drunk I don't even forgot the topic now.
INB4 CCP DELETES "OFF-TOPIC POST" Null-Sec needs to HTFU and stop crying to CCP. If null-sec wants PvP, they need to stop being carebears and start fighting eachother - after years of bot-mining, they have the ships! |

Stella Dust
Center for Advanced Studies Gallente Federation
10
|
Posted - 2011.11.13 02:53:00 -
[43] - Quote
Poetic Stanziel wrote:Voith wrote:The concept of consequences doesn't exist when you can have multiple accounts. Explain. That doesn't make any sense.
He means when one character has a penalty imposed you can just use your other characters to circumvent the restriction, like buying items with one character and transfering it to the one with the penalty as one example. |

Poetic Stanziel
Arrakis Technology
275
|
Posted - 2011.11.13 03:12:00 -
[44] - Quote
Stella Dust wrote:Poetic Stanziel wrote:Voith wrote:The concept of consequences doesn't exist when you can have multiple accounts. Explain. That doesn't make any sense. He means when one character has a penalty imposed you can just use your other characters to circumvent the restriction, like buying items with one character and transfering it to the one with the penalty as one example. CCP encourages this though.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Stella Dust
Center for Advanced Studies Gallente Federation
10
|
Posted - 2011.11.13 03:16:00 -
[45] - Quote
Poetic Stanziel wrote:Stella Dust wrote:Poetic Stanziel wrote:Voith wrote:The concept of consequences doesn't exist when you can have multiple accounts. Explain. That doesn't make any sense. He means when one character has a penalty imposed you can just use your other characters to circumvent the restriction, like buying items with one character and transfering it to the one with the penalty as one example. CCP encourages this though.
They don't encourage circumventing restrictions on one character, the players do that because they can.
CCP encourages players to have multiple accounts. It's not the same thing. |

Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.13 04:07:00 -
[46] - Quote
Poetic Stanziel wrote:
I've gathered this impression of where nullseccers go to make ISK by chatting with them on my trips through nullsec. A question I always like to ask, to learn more about living in nullsec, is "How do you make your ISK?" A common answer is "Incursions in highsec." It's a small sample, obviously, but one person who goes to highsec to earn money isn't doing so alone. People like to do these activities with the people they're most comfortable with -- other corp and alliance mates.
so you based your full post of a few people that would talk to you wow, you do know most of the big alliance are always under empire war decs?
now i'm gonna take catch an area we are based for pvp just to show you that there is still a lot of pve going on in that area for a pvp area http://evemaps.dotlan.net/map/Catch#npc24 some systems with 4-5k of npc kills
if you look at the other null sec area you will see lots of systems have over 10k of npc kills plus.
what is even better is the anoms can lead to 10/10s and happens a good bit.
Poetic Stanziel wrote:people gravitate to the method that causes the least amount of annoyance
lest annoyance, in null no concord so don't have to worrie about ganks all nuets are after your ass, intel channels, easy to make isk with holdings of more then 1 system. sanc can be done in 15 minutes 10 or less in a sc, 35m aprox per sanc 35x6 = 210m/ph with out looting for sc 140m for the rest
so yes i'm calling bullshit to your post.
why do people like high sec, yes there is isk there but its that no one tells them do this or esle your kicked with all your assets locked in our stations or your ceo pisses the alliance off and gets your corp kicked.
Its the freedom to play how they like.
eve is about sin |

Krios Ahzek
Juvenis Iratus
119
|
Posted - 2011.11.13 04:28:00 -
[47] - Quote
Sri Nova wrote: CRAFTING:
crafting in null should allow players to create unique and better items than those found through out the game.
I agree, my WIS character needs a bitchin' two-handed sword. Softly schooling you one post at a time since 2011-10-27 |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
539
|
Posted - 2011.11.13 04:30:00 -
[48] - Quote
I read the first paragraph and had to stop. I fell off a latter. Six months in the hole... it changes a man. |

Aramatheia
Traveler 52 D-Collective
6
|
Posted - 2011.11.13 05:01:00 -
[49] - Quote
Poetic Stanziel wrote:Karn Dulake wrote:If you nerf highsec people will quit. Bull ****. These carebears would have went to WoW and other risk-free games a long time ago. This game doesn't exactly have riveting solo play, the game kinda of sucks in that regard. These people are here for other reasons. Whether it's the sci-fi, the idea that they could get into danger (even though they avoid and whine about it like the plague), or the social aspect.
maybe its because the options for full space flight mmo gameplay are about bugger all. If i am an avid sci-fi fan (i am) and i love capital ships, fleets and so forth (i do).. what the hell do you expect me to get from wow, or rift, or runescape or even that silly star wars arcade game? Bingo so yeah try and think a little before you go blabbering on about people you dont know
On topic now, like that other guy said if you make the highsec incursions rubbish then people will probably just leave. I think the issue is the make the low/null sec stuff more exciting rather than just a place to go get blown up repeatedly, but thats down to the playerbase. You cannot sit there and tell CCP how you want the game to go for others, or i might just go around saying i want ship to ship pvp deleted cause i dont like it. Sounds fair dont you think? you want me out of highsec cause you dont like me there. Fine i dont like you shooting me so your ship to ship pvp can get stuffed too.
Find other ways of making things out there seem more fun that dont involve forcing the views of the pvp "pro's" onto the rest of the game. I'll play my sandbox how I like it and you can play yours how you like it, not your way or the highway
PS that means if you wanna suicide gank me in highsec feel free i wont cry if i blow up i promise lol |

Poetic Stanziel
Arrakis Technology
279
|
Posted - 2011.11.13 05:09:00 -
[50] - Quote
Aramatheia wrote:On topic now, like that other guy said if you make the highsec incursions rubbish then people will probably just leave. What were you all playing before highsec incursions came along? So yeah, I'm calling bull**** again. Nerf the income from highsec incursions by 20% and you'll still be playing.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Aramatheia
Traveler 52 D-Collective
6
|
Posted - 2011.11.13 05:29:00 -
[51] - Quote
Poetic Stanziel wrote:Aramatheia wrote:On topic now, like that other guy said if you make the highsec incursions rubbish then people will probably just leave. What were you all playing before highsec incursions came along? So yeah, I'm calling bull **** again. Nerf the income from highsec incursions by 20% and you'll still be playing.
I've just come off reading another thread on a similar topic. The problem isnt that your low/null sec isnt good for doing stuff, theres clearly stuff to do there that could be fun. Its the people who inhabit there who have made it not fun.
Now think to yourself, this game has only 1 form of viable group pve activity, incursions. Missions can be group done but i think 10 ships in a lvl 4 mission would get pretty boring unbelievably fast. I'm pretty sure the main reason they are so popular is because of the group concept. People can solo lvl 4 missions you cannot solo incursions. So theres single player pve, multiplayer pve, and err, mostly large group pvp it seems, suppose i could mention the time i did a highsec roam chasing wartargets (who just docked up/logged off anyway). It seems that if anything needs changing its the pvp side of things, let the incursion runners spend that money buying new ships instead of making them think nahh stuff that and waiting till another 1 week wardec rolls around
Not everyone wants to solo missions or do exclusive pvp. The whole mantra of this game is to play it your way. How does that sound then when 1 group of people is saying they do not like the method another group are using. All because people got tired of being throttled 50 to 1 each time they left highsec. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
48
|
Posted - 2011.11.13 05:59:00 -
[52] - Quote
Poetic Stanziel wrote:Florestan Bronstein wrote:high-sec incursion: 10.5m ISK + 1,400 LP per vanguard, random rag-tag fleet
0.0 incursion: 15m ISK + 2,000 LP per vanguard, decent fittings and competent pilots Very few people do 0.0 incursions. Check the incursion page in-game. Very few of them see any activity at all, much less get acted upon to completion. Just because you can make more money doing 0.0 incursions, doesn't mean anyone is actually doing them. If the money is so good, why the **** aren't you out there doing them? Oh right, because the money in highsec is much much better given the risk (none).
Some of us actually do incursions outside of highsec. Ill take the risks of low/nullsec over the hassle of public incursion fleets, and make lots more isk in the process. I get to incursion in a fleet of fellow alliance members and blues where I know most of the people in fleet rather than a bunch of randoms.
Incursions in low/null is one of the areas where the rewards greatly outweigh the risks, provided you have half a brain and know how to survive outside of highsec. An AHAC/T3 fleet with logi support is sufficient to deter most pirates.
I dont know about other powerblocks/alliances, but the CFC has a very active group of incursion runners and we exclusively do low/nullsec incursions. Our only limitation on system selection is we dont do nullsec incursions outside of blue space due to the lack of stations to stage out of (because lets face it, an alliance who is red or neut to us isn't about to let us dock in their stations, or even appreciate having us in their space).
|

Poetic Stanziel
Arrakis Technology
282
|
Posted - 2011.11.13 06:02:00 -
[53] - Quote
Theodoric Darkwind wrote:Some of us actually do incursions outside of highsec. Ill take the risks of low/nullsec over the hassle of public incursion fleets, and make lots more isk in the process. I get to incursion in a fleet of fellow alliance members and blues where I know most of the people in fleet rather than a bunch of randoms.
I dont know about other powerblocks/alliances, but the CFC has a very active group of incursion runners and we exclusively do low/nullsec incursions. Our only limitation on system selection is we dont do nullsec incursions outside of blue space due to the lack of stations to stage out of (because lets face it, an alliance who is red or neut to us isn't about to let us dock in their stations, or even appreciate having us in their space). Commendable that you do so. Likely not the norm, but maybe your example will spur others.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Ammzi
Imperial Guardians Blazing Angels Alliance
111
|
Posted - 2011.11.13 16:05:00 -
[54] - Quote
Poetic Stanziel wrote:Theodoric Darkwind wrote:Some of us actually do incursions outside of highsec. Ill take the risks of low/nullsec over the hassle of public incursion fleets, and make lots more isk in the process. I get to incursion in a fleet of fellow alliance members and blues where I know most of the people in fleet rather than a bunch of randoms.
I dont know about other powerblocks/alliances, but the CFC has a very active group of incursion runners and we exclusively do low/nullsec incursions. Our only limitation on system selection is we dont do nullsec incursions outside of blue space due to the lack of stations to stage out of (because lets face it, an alliance who is red or neut to us isn't about to let us dock in their stations, or even appreciate having us in their space). Commendable that you do so. Likely not the norm, but maybe your example will spur others.
What do you mean not the norm? He and his blues are the largest alliances in EVE darn it! quote CCP Spitfire
"Hello Im Blue,"
|

Poetic Stanziel
Arrakis Technology
292
|
Posted - 2011.11.13 19:00:00 -
[55] - Quote
Ammzi wrote:Poetic Stanziel wrote:Theodoric Darkwind wrote:Some of us actually do incursions outside of highsec. Ill take the risks of low/nullsec over the hassle of public incursion fleets, and make lots more isk in the process. I get to incursion in a fleet of fellow alliance members and blues where I know most of the people in fleet rather than a bunch of randoms.
I dont know about other powerblocks/alliances, but the CFC has a very active group of incursion runners and we exclusively do low/nullsec incursions. Our only limitation on system selection is we dont do nullsec incursions outside of blue space due to the lack of stations to stage out of (because lets face it, an alliance who is red or neut to us isn't about to let us dock in their stations, or even appreciate having us in their space). Commendable that you do so. Likely not the norm, but maybe your example will spur others. What do you mean not the norm? He and his blues are the largest alliances in EVE darn it! He said there's a group that does it. I talked to a couple of Dreddit on my trip through Delve and Fountain and they did highsec. So, like I said, commendable that he has a group that does it, but likely not the norm in the 6500+ Test alliance.
EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Mr Kidd
Center for Advanced Studies Gallente Federation
163
|
Posted - 2011.11.13 19:11:00 -
[56] - Quote
These posts keep popping up. It must be really boring in nullsec, atm.
Look, you've got to understand that most everyone in this game wants to make isk for the shiny toys: New ships, bigger better production capabilities, etc. Nullsec, losec, hisec, w-space. It's all the same. CCP has done a fair job at compartmentalizing the acquisition of those new toys. Location is everything. And right now, as it has always been, null is the place with ALL the toys, as it should be.
These arguments about too much isk in hisec are moot. No matter how much isk a hisec carebear has he'll never fly a titan. If he wants to do it, guess what? He's going to move to null to do it. Making hisec a barren wasteland that is difficult to afford the new toys that are there is a sure fire way to run people out. Null, you've already got all the toys. Stop trying to take everyone else's away because you're bored with yours. We want breast augmentations and sluttier clothing in the NeX! |

Azelor Delaria
Error-404
80
|
Posted - 2011.11.13 19:59:00 -
[57] - Quote
Ammzi wrote:Does this argument even make sense backwards? Nullsec is too attractive, nerf it because we are lacking pilots in highsec? 
Not really, no.
The issue is that null sec is a "friends only no girls allowed" kind of place. You'll get popped and podded without a moment's hesitation. Hell, even members of the same alliance pop each other when they get bored.
I don't want to head to null sec because I Don't like the idea of PvP being "Camp this gate, deploy the bubbles, wait a few hours". I also don't like the "drop the supercap!" blobs that come out of nowhere because people have become so risk-adverse.
It's been said, but it bears repeating: there are plenty of entities in null sec. However, through their convoluted politics, they have so many blues it's a mess. And they justify this with "It's how we survive out here in the wilderness." Fine, that's great.
Tell me, though: why should I move out to null sec so you and your massive blue alliance can just beat the **** out of me and force me back into high sec?
How many people here actually believe that if forced into null sec, those officer-fit T3s and what-have-you will be following? Look at low sec. Both null sec entities and low sec pirates complained about "unprobable" ships. They wanted a chance to kill those Tengus in the missions and ignore the fact they could be caught on stations and gates. Risk adverse at this point is catching them in the mission, when rats are doing most of the work. You point and put a bit of DPS on them, and they break.
So CCP listened, and removed unprobable ships. But the pirates realized soon after they'd get some Drakes in a fleet and that was about it. Not as many T3s coming out all of a sudden. So, the severe lack of juicy kills caused both entities, once again, to push for anything that can make money (L4s, L5s, mining) to anything other than high sec.
In short, if the politics that can't be justified were improved, they'd have more wars. But they refuse to look at themselves as the issue. I'm not saying there aren't issues with both low and nul sec, but the attitude is the problem. You all want to live in peace and snuggles with each other, and then force us to you so you can blow us up.
F*ck you. Blow each other up and stop your whining like the cunts you are. |
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