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Thread Statistics | Show CCP posts - 2 post(s) |

baltec1
Bat Country Goonswarm Federation
10443
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Posted - 2014.03.19 09:11:00 -
[1] - Quote
I bet nobody here who is complaining about battleships has tried to fly them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10443
|
Posted - 2014.03.19 10:41:00 -
[2] - Quote
How are your BS locking times so long? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10443
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Posted - 2014.03.19 10:48:00 -
[3] - Quote
Infinity Ziona wrote:baltec1 wrote:How are your BS locking times so long? They're base stats on unfitted ships.
Well in action I can tell you it does not take 8 seconds to lock a BS. I lock cruisers in that time and frigates aren't that far off 8 seconds either. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10443
|
Posted - 2014.03.19 11:00:00 -
[4] - Quote
Infinity Ziona wrote: We'll this thread is entitled "Solo PvP among larger class ships" so given your a goon and you have no solo BS kills afaik and you're always in a huge blob likely with info warefare links and you're able to do away with some crucial mid slots that soloers are not able to you can probably afford to fit a sebo as well.
Try fitting a sensor booster on a Mega with 4 mids when you need MWD, Scram, Web and Cap Injector.
I wouldn't go solo in a mega.
I would use a raven which I have been experimenting with and have already been flying solo in low sec. I also haven't been bothering with a sebo, there are better things I can use that slot for. See, I have vast experience with BS hulls and adapting them to new tasks most think unwise. The problem most people have with BS is that they simply do not know what to do with them and give up after they look at EFT numbers. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10443
|
Posted - 2014.03.19 11:12:00 -
[5] - Quote
Infinity Ziona wrote:Remiel Pollard wrote:Infinity Ziona wrote:Riot Girl wrote:If you're trying to force frigs into non-consensual player interaction, why would you be using a BS anyway? It's not the right tool for the job. It seems you won't be satisfied until T1 BS is the right tool for every job. Screw everything else, right? Stop trying to derail the thread. Nobody is saying BS should be able to force a frig into combat. No, of course not, you're just complaining that they can't. Completely different to trying to force it to be so because you're not a dev, so you can't force **** anyway. Show me where I complained that battleships can't force frigates into non-consensual pvp? I explained with in game data how adding a sensorbooster to a battlecruiser can allow the battlecruiser to force an engagement to all ships bar frigates. I also explained how fitting a sensor booster similarly to a battleship only increases the engagement envelope from BS only to BS and BC.
But your numbers are wrong.
Your locking times are very different to what I get in game when fighting people. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10443
|
Posted - 2014.03.19 11:32:00 -
[6] - Quote
Infinity Ziona wrote: My numbers are spot on. I got them from jumping into a raven and locking the ships, then I cross checked them with EFT. They're close to spot on.
Also looking at your kills on BC and ZKill you're not doing very well with the solo Raven. The last 10 pages only show 1 kill in a raven vs frig.
I piledrived said raven into a larger than expected gang.
Also, my experiments vs corp members that I did not kill will oddly enough not shot up on said killboards. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10443
|
Posted - 2014.03.19 11:43:00 -
[7] - Quote
The Golem is by far my favorite death machine at the moment. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10443
|
Posted - 2014.03.19 11:55:00 -
[8] - Quote
Infinity Ziona wrote: The golem is not a battleship. Its a marauder. The difference between Golem and Raven is about the same as the difference between Proteus and Thorax.
Nah, its a battleship. Same as the blackops, pirate faction and navy BS. Its one of the 3 raven hulls all of which have become amazing hulls and possibly the most adaptable BS in the game at the moment. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10445
|
Posted - 2014.03.19 12:43:00 -
[9] - Quote
Infinity Ziona wrote:Riot Girl wrote:What should the meta for BSes look like Infinity Ziona? Much like it does now. Battleships are weak in lots of areas against smaller ships, significantly in terms of application of damage and mobility. Battleships should be given an increased ability to force an engagement, which would mean a significant boost to scan resolution, 150 to 200mm. This along with a sebo with scan res script would allow them to force engagements on battle-cruisers and most cruisers.
But they can already get plenty of engagements with cruisers. Locking times are not what you have put down. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10445
|
Posted - 2014.03.19 12:50:00 -
[10] - Quote
Infinity Ziona wrote: Except the math and the game says they are. Sorry but its not something that can be argued with.
The difference between you and I is I have flown battleships solo since 2003 and, you haven't.
So tell me why that golem in the vid was locking cruisers at 8 seconds when you say that is the locking time on battleship sized targets?
As someone who flys BS almost all the time I simply do not see the number that you have stated. Its doesn't even take 19 seconds to lock a drone. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10446
|
Posted - 2014.03.19 13:09:00 -
[11] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Except the math and the game says they are. Sorry but its not something that can be argued with.
The difference between you and I is I have flown battleships solo since 2003 and, you haven't.
So tell me why that golem in the vid was locking cruisers at 8 seconds when you say that is the locking time on battleship sized targets? As someone who flys BS almost all the time I simply do not see the numbers that you have stated. Because 8 seconds is about how long it takes for a battleship to lock a cruiser. Which is about 3 seconds too long to lock one that wants to leave before you lock it. Factor in your warp in, that 3 second delay where you just sit there at the end of warp and you have no chance to lock a cruiser before it warps away.
I'll quote you.
Infinity Ziona wrote: Raven locking:
A frigate: 19s (Frigate warps in 3s) - consensual pvp only A destroyer: 14 s (destroyer warps in 4s) - consensual pvp only A cruiser: 12 s (cruiser warps in 5s) - consensual pvp only A battlecruiser: 9.5 seconds (battlecruiser warps in 9 seconds) - consensual pvp only A battleships: 8 seconds (battleships warps in 11 seconds) - non-consensual pvp possible
I do not see these numbers in game when fighting people. 8 seconds is is closer to locking a cruiser, not a battleship. Your numbers do not correspond to what I see in game. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10446
|
Posted - 2014.03.19 13:15:00 -
[12] - Quote
Infinity Ziona wrote: That's without sensor booster. With sensor booster its around 8 seconds.
I'm not using one. Equally, a BS can be in warp a lot faster than in 11 seconds. None of the numbers you are posting have any relevance to what happens in game. Before the warp speed changes I was well known for out running cruiser fleets in my mega, with the changes its possible for me leave them in my dust when roaming. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10446
|
Posted - 2014.03.19 13:27:00 -
[13] - Quote
Infinity Ziona wrote: You can argue with the data all you want but that's how the game is coded. Whether you "feel" its faster is irrelevant. Go eject a cruiser in space and target it with a base Raven and see for yourself.
I have flown battleships for 3 years almost exclusively, it does not take 8 seconds to lock another battleship. You have made a mistake. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10446
|
Posted - 2014.03.19 13:40:00 -
[14] - Quote
Before this goes any further, Infinity is using unfitted, unpiloted ships. As such they are working out a caracals sig as being a fraction of what it is when you engage one in game. This is why Infinities numbers are so far out (almost 9 times too small in the case of a caracal). Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 13:48:00 -
[15] - Quote
Infinity Ziona wrote: ummmm. if anything a piloted ship will have smaller sig then an unpiloted one Baltec.
Sig on an unfitted caracal is 125.
Fit a tank to it and you get 188
Turn on its MWD and it balloons to 1.09k
It gets worse if someone target paints it. Your numbers are not realistic and do not comply with what happens in game, you have made the mistake of relying on EFT and not doing things in game. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
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Posted - 2014.03.19 13:58:00 -
[16] - Quote
Medalyn Isis wrote:baltec1 wrote:Infinity Ziona wrote: ummmm. if anything a piloted ship will have smaller sig then an unpiloted one Baltec.
Sig on an unfitted caracal is 125. Fit a tank to it and you get 188 Turn on its MWD and it balloons to 1.09k It gets worse if someone target paints it. Your numbers are not realistic and do not comply with what happens in game, you have made the mistake of relying on EFT and not doing things in game. You just took a cruiser with perhaps the largest potential signature as an example though. This is more of an edge case. For example most Minmatar cruisers will have a signature of 100 or below.
Now turn on its MWD.
Even the Stabber gets 160 with the tank and 927 if its running its MWD which it most likely will. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 14:04:00 -
[17] - Quote
Infinity Ziona wrote: Baltec at a sig of 188 with a scan resolution of 106mm you're not locking it at all before it warps out so it doesn't matter at all whether its shield fit.
To warp away from combat you don't turn on your micro warp drive when you're facing a battleship.
What makes you think it would warp away? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
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Posted - 2014.03.19 14:14:00 -
[18] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Baltec at a sig of 188 with a scan resolution of 106mm you're not locking it at all before it warps out so it doesn't matter at all whether its shield fit.
To warp away from combat you don't turn on your micro warp drive when you're facing a battleship.
What makes you think it would warp away? Yes good idea lets get back to the topic. My initial statement was that battleships were not effective soloers because they cannot force an engagement in PvP. Since we now after 5 pages of arguments have established that that is correct (unless they turn on their microwarpdrive at which point they would likely be engaging you) we then move onto my other statements. 1. Battleships due to their inability to engage smaller targets usually only get consensual pvp. Given EVE's playerbase that usually means the battleship is getting ganked since people rarely engage unless they're sure of a victory. 2. Battleships would benefit from increased scan resolution, so that they don't only have to engage in consensual pvp. Its a non-consensual pvp game after all.
But they do just fine, you just saw a battleship take on a 40 man gang. They do not need faster locking timers just because you want to catch frigates with them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 14:32:00 -
[19] - Quote
Prince Kobol wrote:
Yes because Baltec has only ever flown one ship in his entire Eve Life....
Fact is, Baltec, as well as many others who have played this game for years, who have participated in some of the biggest PvP battles Ever, in who help devises Fleet Concepts do not rely solely on out of game fitting tools to try and win an argument, but on their wealth of in game experience and hundreds of man hours actually in being involved PvP fights in all various ships and different situations.
I keep on saying it, EFT is only good for working out if something will fit and a very rough idea on how it will work. Personally I use Pyfa simply for the rough isk cost it has. Anything else you get through actually using it in game. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 14:34:00 -
[20] - Quote
Infinity Ziona wrote:
I'd love to see someone take on a 40 man gang in a Raven :)
You saw a raven hull do it.
A raven will happily take on 2-3 guys in cruisers just fine. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
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Posted - 2014.03.19 15:07:00 -
[21] - Quote
Infinity Ziona wrote: A marauder with a bastion module, immune to EW and with bonuses to torp range and painters. Completely different from a Raven.
Any competent cruiser will destroy a Raven with torps.
Any competent raven would be able to kill a cruiser. You dont need E-war immunity to have fun with a BS and the firepower a raven can put out is more than enough to deal with a cruiser even with torps. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
|
Posted - 2014.03.19 15:40:00 -
[22] - Quote
Notorious Fellon wrote:Rather disturbing how a handful of people on these forums find it more important to find ways to argue than to find ways to understand each other.
BS != Marauder.
You know exactly what Infinity was trying to say there. Make an effort to understand before you make an effort to make your high horse taller.
These kinds of arguments are a prime example of why those new to the forums get an initial impression of a terrible community. Learn to DISCUSS not just argue.
Hard to discuss when someone starts spouting not only that but incorrect numbers and shoddy assumptions based only upon EFT.
Large ships are more than capable of going solo and as we saw with that marauder, can be downright deadly. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10447
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Posted - 2014.03.19 19:15:00 -
[23] - Quote
Infinity Ziona wrote:
Increasing lock times to a level that is still below battlecruisers but allows a battleship to force an engagement would hardly result in a solopwnmobile.
Increasing warp speeds so that battleships could keep up with a gang would hardly result in solopwnmobiles.
Adding +1 warp core strength would hardly result in solopwnmobiles.
Implying that those changes would result in solopwnmobiles simply exposes you as a troll, and a poor one at that.
Battleships are not ment to be able to used as heavy tackle ships which is what they would be used for if they can lock cruisers in the times you want. There are other ships whose job that is.
I can already get a battleship to warp as fast as assualt frigates, make them faster and it will be even easier to out warp the other ships. This means you can land battleship fleets in the same time as cruisers and not sacrifice very much if anything.
Adding a +1 to battleships would play all kinds of hell on the big fleets, they can already avoid long points as it is by fitting a mod in a valuable mid. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10448
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Posted - 2014.03.19 19:42:00 -
[24] - Quote
Infinity Ziona wrote: lmao. Yeah because currently BC are used as heavy tackle ships right. You know the last time a command ship tried to tackle me for its gang was... never.... Complete nonsense. We already have heavy tackle and they're HIC's, they lock a hell of a lot faster than a BC and they're better tanks.
The HIC is what I was getting on about. In order to catch cruisers before they can warp most of the time you need cruiser locking speeds, this puts BS in the same grouping as the ships built for heavy tackle.
Infinity Ziona wrote: You cannot get a BS to warp as fast as an assault frigate. Base speed of a battleship is 2au. Base speed of an assault frigate is 5.5. With implants and rigs base speed of a battleship is 5au while the frig is 13au.
My Harpy fit mega warps slightly faster than the rest of the frigate fleet, No current fleets used by anyone make use of warp speed implants or rigs, with your idea you could get BS to warp as fast as cruisers rather easily and it would be used. Cruiser fleets cant afford to lose a rig as it eats too much into their tank.
Infinity Ziona wrote: I don't care about big fleets. If you're in a big fleet and you're incapable of tackling a battleship you have more to worry about than an extra +1 warp str.
It doesn't matter if you don't care about fleets, This would impact the hundred thousand others who would care about big fleets. This is a fine example of what Jenn just said about you only wanting what is best for you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10448
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Posted - 2014.03.19 20:10:00 -
[25] - Quote
Infinity Ziona wrote: You're not making sense Baltec.
Even if batleships were given 200mm, which is 50mm less than a BC they still would not be used for tackling anything other than caps which they can currently tackle anyway.
A HIC or a T3 is always going to be superior because of their small sig, high speed, high EHP and fast lock times. A BS with a sensor booster even at 200mm will only get 120mm from the sebo to 320mm. Less than a cruiser with no sebo so the argument is fallacy. That's discounting the HIC's infinite point.
There is nothing wrong with battleships being able to warp as fast as the rest of the fleet. They still won't keep up because they have double the align time.
Jenn has no idea what its talking about. Its simply parroting your line which is completely incorrect.
Battleships were already used as heavy tackle in the past, CCP gave us the HICs to fill that role. According to what you want, a BS that will lock a cruiser before it can flee would mean it would need the locking time of a cruiser.
BS are also more than able to keep up with frigate fleets when aligning, I have been doing it for years.
No its not incorrect, give battleships +1 and you will reduce the effectiveness of the enemy spreading points to stop an enemy fleet from warping by at the very least 50%. You comment of you not caring about fleets also provided evidence that Jenns comment on you not caring about others and only yourself was true. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10448
|
Posted - 2014.03.19 20:29:00 -
[26] - Quote
Infinity Ziona wrote: Battleships would never be used as heavy tackle with 200mm base scan res because there are better options in the cruiser class with much higher locking times.
Cruisers back then would squish very easily, there was no such thing as a heavy cruiser.
Infinity Ziona wrote: 200mm is not the locking time of a cruiser. Its less then the locking time of a battlecruiser. You don't need the scan res of a cruiser to lock a cruiser before it can warp out you need the locking time of a battlecruiser which is more than I'm proposing.
Those times you put down for a cruiser to align and warp are not the times you will find in game.
Infinity Ziona wrote: I don't care about your fleets because only a very small proportion of people engage in fleet warfare and there are lots of options available for fleets to tackle with. Pretending you couldn't scram a +2 battleship is just terrible. If you guys have trouble putting 3 points on a battleship then its not the game mechanics that are to blame. There are plenty of +3 scrams now and there are long range HICS, Arazu, bubbles, dictors....
And this just shows how little you know about fleet fights. Right now its one point per ship, now double the points needed on each ship, now triple it. Your idea would have a massive impact on fleet fights and would make BS fleets much harder to pin down. But you don't care about the group of players who engage in the most PVP by far. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10449
|
Posted - 2014.03.20 17:20:00 -
[27] - Quote
March rabbit wrote:baltec1 wrote: I can already get a battleship to warp as fast as assualt frigates, make them faster and it will be even easier to out warp the other ships. This means you can land battleship fleets in the same time as cruisers and not sacrifice very much if anything.
Will such BS do any meaningful DPS? WIll it have any meaningful tank? If so any details please?
Yes to both.
I never fly a mega in any fleet if it would be a liability to the fleet or cannot at the very least match what the ships in that fleet do. The firepower and tank are both much higher than the other ships plus I always bring a flight of armour drones which come in handy when in shield fleets. The new structure drones are a great little tool and the tackle frigs love me for it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10449
|
Posted - 2014.03.20 17:21:00 -
[28] - Quote
Infinity Ziona wrote: I have no idea what your first comment is about...
As a 2003 player you should. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10449
|
Posted - 2014.03.20 17:41:00 -
[29] - Quote
Arthur Aihaken wrote: Sure, except in reality a battleship is usually unable to tackle a frigate or apply 100% of its DPS. The reverse is not true for frigates. And as for the comment by baltec1, not only do you destroy 50% or more of your tank by substituting Hyperspacial rigs or utilizing Ascendancy implants - but you still cannot match the align speed or warp acceleration of an assault frigate. Even with a greater warp speed, a battleship cannot hope to outrun a pursuing assault frigate.
I have been going out with AF fleets for years now and doing just fine with keeping up. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
10464
|
Posted - 2014.03.20 20:31:00 -
[30] - Quote
March rabbit wrote: i have just looked into pyfa. using 3x Large Hyperspatial T2 rigs i can get Megatron to 3.91AU/sec warp speed. Assault frigates have 4-5.5
Do i miss something?
Implants. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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