Kamenwati
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Posted - 2006.05.03 14:41:00 -
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Originally by: Heero Yuy Thing is though, I just don't understand the mindset and mentality which makes people set out with the express purpose of ruining other people's enjoyment (after all, there's no shortage of people who don't want you folks in the game - or in any game). Cause that WAS what you said Malka (and others too, of course), wasn't it? Is it a feeling of power you guys are after? Is it the risk? Is it a craving after notoriety? I can't really see that it can be either though, since "simple" PvP in one setting or another ought to supply either and all of those. If not, then all I'm left with is that you for some reason entirely unfathomable to me are simply getting enjoyment out of causing grief to others?
Fair enough, you asked in a non-flamey way and I'll try to answer it in the same way.
I'm a pirate. To be honest I could care less when you lose a ship to me if you break down in tears or take it in stride. I'm not here to grief, I just want your stuff. How you react to my taking your stuff is your problem. I could care less what my customers or others think about me. I don't want nor will ever become "famous", and know for a fact the "15 year old kid in mommyÆs basement" belief among carebears about pirates is laughable.
As for the people who wouldn't mind seeing pirates totally out of the game - they're so stupid that they barely warrant a response. There are plenty of games available that don't have non-consensual PVP, and yet they come to Eve that DOES have it and then whine about it. Do they really want Eve to become nothing more than a mining and trading simulation? Pirates are the spice in what otherwise be a boring, pointless grindfest.
The reason Eve is steadily growing IMO is that it is one of the few games available with a real (but manageable) element of danger. The satisfaction level of people who take a real risk and succeed is much higher than the puny risks with no downside for failure that most games offer. On average, Eve gamers are a cut above the gamers of most other online games IMO.
As for the OP and why so much less ransoming is going on anymore it's simple: stabs, blobs, sentry guns, lying carebears, smack. The conditions have to be just right to even have a viable ransom situation. Whenever those conditions are right I try to offer one.
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