
Shadowsword
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Posted - 2006.05.02 14:15:00 -
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Edited by: Shadowsword on 02/05/2006 14:15:33
Originally by: Ithildin
Originally by: Shadowsword
Originally by: Deathbarrage 8/4/8 10% cap use decrease 10% optimal range per lvl
That's what the Amarr navy need most. Amarr battleships have a hard time keeping their place in long-range engagments, and the sheer cost of t2 cristals prevent them to be a viable option.
1. The Amarr philosophy is more medium range engagement than long range. Caldari are the only ones with a strict long range philosophy. As such it will not happen.
Yes and no. For medium ranges they already have Pulses Lasers. Beams are there to fill a hole in their capacities, to allow them to compete in long range engaments. But long range is evolving, and beams have a hard time to keep up, while tachyons eat so much powergrid that you must half-gimp your ship to use them.
Originally by: Ithildin
2a. The T2 ammo (aside from being in grave need of being removed as they are currently) cost a lot for lasers because they are produced in batches of 3 (approx. 3000 rounds) compared to other ammunition's production of 5000 rounds per batch.
There's a grave unbalance, but it's not that one. The problem is that a Megathron or Temspest user can buy a thousand rounds of T2 ammos, and that's enough for quite a few fleet battles. Arma and Apoc users, however, have to buy 7-8 Lenses, and that's seven or eight thousands worth of equivalent rounds. Even if they could, no sane Mega or Tempest user would bring along 7-8k T2 rounds in a fleet fight, so why should Amarr users?
It would be easy to solve it, by reducing the cristal lifetime by a factor of 10 or 20, and increasing the number built per batch by the same ratio.
Originally by: Ithildin
2b. For some reason, I've noticed that T2 crystals are sold at slightly higher price compared to other T2 ammo (i.e. one batch T2 crystals are sold at higher profit margin than one batch other ammo is sold at)
Supply and demand. Laser users that want to be more than spectators in fleet fights HAVE to buy T2 ammos, and buy 7-8 lenses each time. Since T2 cristals sell faster, the producers are upping their margin progressively.
The result of it all, is that, right now, Amarr users have to pay about 10-15 times as much money than anyone else to follow the evolution of warfare.
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