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Scrapyard Bob
EVE University Ivy League
391
|
Posted - 2011.11.24 05:52:00 -
[121] - Quote
Iam Widdershins wrote:In addition, "Lock windows when pinned" has been removed from the current Singularity build, according to CCP because it is too hard to maintain. This is a travesty, please post comment in this thread telling them so!
CCP has already backpedaled on that - but it's too late to put the lock window function back into the code for the 28th. So it will supposedly be fixed in a "point release".
https://forums.eveonline.com/default.aspx?g=posts&m=409062#post409062
No word yet whether they will list it as a "known bug" in the Crucible release notes. |

Iam Widdershins
Project Nemesis Moar Tears
282
|
Posted - 2011.11.24 07:35:00 -
[122] - Quote
Scrapyard Bob wrote:Iam Widdershins wrote:In addition, "Lock windows when pinned" has been removed from the current Singularity build, according to CCP because it is too hard to maintain. This is a travesty, please post comment in this thread telling them so! CCP has already backpedaled on that - but it's too late to put the lock window function back into the code for the 28th. So it will supposedly be fixed in a "point release". https://forums.eveonline.com/default.aspx?g=posts&m=409062#post409062No word yet whether they will list it as a "known bug" in the Crucible release notes. Thank goodness. The player is heard!
There's been only one instance in which player feedback produced a terrible result so far, and that's with the Naga being converted to a Hybrid ship and losing its torpedoes. I just think that's a travesty; it was my favorite one, I no longer have a use for it whatsoever. |

Malcanis
Vanishing Point. The Initiative.
1233
|
Posted - 2011.11.24 08:48:00 -
[123] - Quote
Iam Widdershins wrote:Scrapyard Bob wrote:Iam Widdershins wrote:In addition, "Lock windows when pinned" has been removed from the current Singularity build, according to CCP because it is too hard to maintain. This is a travesty, please post comment in this thread telling them so! CCP has already backpedaled on that - but it's too late to put the lock window function back into the code for the 28th. So it will supposedly be fixed in a "point release". https://forums.eveonline.com/default.aspx?g=posts&m=409062#post409062No word yet whether they will list it as a "known bug" in the Crucible release notes. Thank goodness. The player is heard! There's been only one instance in which player feedback produced a terrible result so far, and that's with the Naga being converted to a Hybrid ship and losing its torpedoes. I just think that's a travesty; it was my favorite one, I no longer have a use for it whatsoever.
On the other hand I've seen some very nice looking setups for a blasternaga Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Iam Widdershins
Project Nemesis Moar Tears
282
|
Posted - 2011.11.24 09:43:00 -
[124] - Quote
Malcanis wrote: On the other hand I've seen some very nice looking setups for a blasternaga
No, not really. Ostensibly the major problem with the torpedo Naga was that it was too sluggish to get in range properly (that is, to get within 30km of its target... and that's it). This is the worst justification ever as it is going to be fifty times worse trying to do the same thing with blasters; presumably they are supposed to be good with railguns, but they will be little used since they do much worse damage than the Oracle until somewhere past 120km. |

Iam Widdershins
Project Nemesis Moar Tears
288
|
Posted - 2011.11.25 09:38:00 -
[125] - Quote
Scrapyard Bob wrote:I bug reported that the new fuel block BPOs still aren't seeded... (eep).
And text chat was being very strange - not sure if that's a new bug for today's build. Pretty sure market seeding isn't ever a development goal for the test server. Obviously if it's still a thing on the live server report it. |

Jowen Datloran
Science and Trade Institute Caldari State
125
|
Posted - 2011.11.25 12:47:00 -
[126] - Quote
Iam Widdershins wrote:Well, I submitted 2 bugs just the other day and both of them got accepted...
one about lower case L and upper case i looking exactly the same, and one about Nugoehuvi Synth being exactly the same as regular synth after the boost (which now doesn't matter as the drug changes have been abandoned). When I looked the Nugoehuvi Synth had longer duration than regular synth. But ya, not like it matters now. Mr. Science & Trade Institute, EVE Online Lorebook-á |

Scrapyard Bob
EVE University Ivy League
396
|
Posted - 2011.11.25 13:13:00 -
[127] - Quote
Iam Widdershins wrote:Scrapyard Bob wrote:I bug reported that the new fuel block BPOs still aren't seeded... (eep).
And text chat was being very strange - not sure if that's a new bug for today's build. Pretty sure market seeding isn't ever a development goal for the test server. Obviously if it's still a thing on the live server report it.
Yes, the devs have stated that specifically within the last few hours in the starbase fuel thread. So we can simply cross our fingers and hope they get it right on release day.  |

Iam Widdershins
Project Nemesis Moar Tears
289
|
Posted - 2011.11.25 19:54:00 -
[128] - Quote
Scrapyard Bob wrote:Iam Widdershins wrote:Scrapyard Bob wrote:I bug reported that the new fuel block BPOs still aren't seeded... (eep).
And text chat was being very strange - not sure if that's a new bug for today's build. Pretty sure market seeding isn't ever a development goal for the test server. Obviously if it's still a thing on the live server report it. Yes, the devs have stated that specifically within the last few hours in the starbase fuel thread. So we can simply cross our fingers and hope they get it right on release day.  Yeah, pretty much. This is a pretty important one and one of the only items that is actually being seeded on the market with the new expansion; I remember when medium and small rigs came out, there were a number of energy weapon rigs that simply weren't available for about 5 or 6 days and I had to bug report that; but there were over 150 different new items being seeded that time. |

Iam Widdershins
Project Nemesis Moar Tears
296
|
Posted - 2011.11.26 21:44:00 -
[129] - Quote
So, changes:
devblog about engine trails
Bookmark folders being moved serverside (from the recent in development video, and from Tuxford's devblog)
devblog on final details for starbase fuel changeover
Drug changes have been redacted, and Ewar drones did not make the cut |

Iam Widdershins
Project Nemesis Moar Tears
306
|
Posted - 2011.11.28 18:53:00 -
[130] - Quote
Initial patch notes are available!
Argh, they are resetting all our windows. That is a bit vexing. SCREEN-SHOT YOUR UI. You might need those pictures to reconstruct it.
It appears that they perhaps only added the T2 version of the Core probe launcher, and not the Expanded; this may be to keep up the LP value for Sisters of EVE missioners, as the Sisters Expanded Probe Launcher is one of their staple moneymakers.
Then again, they included Drone Tracking Computer II in the list, rather than Drone Navigation Computer II, so who knows. Expanded Probe Launcher II is available on the Sisi market and appears under Invention on the T1 blueprint...
Interbus customs offices can be shot down without going GCC or losing standings!
The patch notes correctly state that Hail has had its falloff penalty completely removed. Hail once again has the same range as EMP on the test server.
Metal Scraps are now 0.01 m3! For some reason, Reinforced Metal Scraps are still 5 m3. (Bug reported, possibly intentional)
Bookmarks are now referred to as Locations. We're all still going to call them Bookmarks.
Captain's Quarters actually look different now depending on the security of space you're in.
As was mentioned somewhere else I read, I think Jester's Trek, cloaked ships no longer decloak other cloaked ships.
"CONCORD no longer considers you a criminal when someone you attacked over 15min ago is killed by someone else."
"A production line error for the popular booster GÇÿQuafe ZeroGÇÖ was causing a minor shield booster penalty. This negative effect no longer occurs."
"The turret locators on the Prowler are now attached to the hull of the ship and not floating in midair." (I bug-reported this)
"The Contacts list correctly updates with offline status when a client is forced to disconnect such as happens when a second client logs in with the same account." Let's hope this fixes the problems with the contacts list not ever being reliable, ever.
"Fixed an issue where ships with certain names could not be scanned down." I wish I'd known about this...
The API no longer shows jumps in W-space. Bummer.
All instances of the word "Defence" have been changed to "Defense" because that's pretty much how it's supposed to be spelled nowadays.
Stations will have proper names instead of "Gallente station 7" or "Minmatar 1"
And that's it for now |

Nova Fox
Novafox Shipyards
412
|
Posted - 2011.11.28 19:04:00 -
[131] - Quote
So... whats on your top of the list of cut pushed back things you'd like to see make it next patch Iam?
|

Scrapyard Bob
EVE University Ivy League
409
|
Posted - 2011.11.28 19:34:00 -
[132] - Quote
Iam Widdershins wrote: Then again, they included Drone Tracking Computer II in the list, rather than Drone Navigation Computer II, so who knows. Expanded Probe Launcher II is available on the Sisi market and appears under Invention on the T1 blueprint...
I read that a few times and I think one of the "drone tracking" lines in the patch note applies to the capital version. Or it's a typo on the patch notes.
The original list was: https://forums.eveonline.com/default.aspx?g=posts&m=292244#post292244
Armored Warfare Link - Damage Control Blueprint Armored Warfare Link - Passive Defense Blueprint Armored Warfare Link - Rapid Repair Blueprint Information Warfare Link - Electronic Superiority Blueprint Information Warfare Link - Recon Operation Blueprint Information Warfare Link - Sensor Integrity Blueprint Siege Warfare Link - Active Shielding Blueprint Siege Warfare Link - Shield Efficiency Blueprint Siege Warfare Link - Shield Harmonizing Blueprint Skirmish Warfare Link - Evasive Maneuvers Blueprint Skirmish Warfare Link - Interdiction Maneuvers Blueprint Skirmish Warfare Link - Rapid Deployment Blueprint Mining Foreman Link - Harvester Capacitor Blueprint Mining Foreman Link - Laser Optimization Blueprint Mining Foreman Link - Mining Field Laser Enhancement Blueprint
Micro Auxiliary Power Core I Blueprint Core Probe Launcher I Blueprint Expanded Core Probe Launcher I Blueprint Small Tractor Beam I Blueprint Bomb Launcher I Blueprint Warp Disruption Field Generator I Blueprint
Siege Module I Blueprint Triage Module I Blueprint Capital Remote Hull Repair System I Blueprint Capital Tractor Beam I Blueprint
Large Remote Hull Repair System I Blueprint Medium Remote Hull Repair System I Blueprint Small Remote Hull Repair System I Blueprint
Drone Navigation Computer I Blueprint Drone LInk Augmentor I Blueprint Omnidirectional Tracking Link I Blueprint
|

Iam Widdershins
Project Nemesis Moar Tears
306
|
Posted - 2011.11.28 19:40:00 -
[133] - Quote
Scrapyard Bob wrote: I read that a few times and I think one of the "drone tracking" lines in the patch note applies to the capital version. Or it's a typo on the patch notes.
There is no capital version.
Nova Fox wrote:So... whats on your top of the list of cut pushed back things you'd like to see make it next patch Iam? Uhhh... circles around cloaking devices, Ewar drone balancing, and AF bonuses. Also looking forward to shield leadership bonuses being applied instantly (by percent instead of by maximum, making it work more like armor does). |

NetheranE
Nova Ardour
3
|
Posted - 2011.11.28 23:39:00 -
[134] - Quote
Iam Widdershins wrote:Scrapyard Bob wrote: I read that a few times and I think one of the "drone tracking" lines in the patch note applies to the capital version. Or it's a typo on the patch notes.
There is no capital version. Nova Fox wrote:So... whats on your top of the list of cut pushed back things you'd like to see make it next patch Iam? Uhhh... circles around cloaking devices, Ewar drone balancing, and AF bonuses. Also looking forward to shield leadership bonuses being applied instantly (by percent instead of by maximum, making it work more like armor does).
I want this **** RFN, missed out on a sacrilege kill today thanks to THREE of the god-damn things. Nerf or remove plox |

Iam Widdershins
Project Nemesis Moar Tears
306
|
Posted - 2011.11.29 05:49:00 -
[135] - Quote
So I heard that Slaves no longer affect capitals, or perhaps only supercapitals. Can anyone confirm or deny this? |

Scrapyard Bob
EVE University Ivy League
411
|
Posted - 2011.11.30 14:17:00 -
[136] - Quote
Fuel blocks have been seeded on TQ (Thukker Mix stations for certain). |

Iam Widdershins
Project Nemesis Moar Tears
306
|
Posted - 2011.12.01 20:00:00 -
[137] - Quote
I should go over this and highlight the things that have changed / not deployed yet.
But I'm too busy being tired and playing with the new EFT. Boy oh boy. Who could have predicted that THAT ship would end up being a budget Deimos in disguise? |

Iam Widdershins
Project Nemesis Moar Tears
308
|
Posted - 2011.12.02 03:39:00 -
[138] - Quote
Oh, snap.
Upcoming Faction Warfare improvements: Alliances will be able to join FW.
Source? Chronicles.
Gister wrote:And speaking of alliances, I've heard that those ragtag things will now be allowed to join the empire wars en masse. Which is wonderful! That's all they're good for, fighting and war. Best to put their focus on something like that, and not have them getting in the way of people trying to do proper business. |

Nova Fox
Novafox Shipyards
477
|
Posted - 2011.12.02 04:35:00 -
[139] - Quote
Rifter?
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Iam Widdershins
Project Nemesis Moar Tears
308
|
Posted - 2011.12.02 05:25:00 -
[140] - Quote
What about it? |

Nova Fox
Novafox Shipyards
477
|
Posted - 2011.12.02 06:04:00 -
[141] - Quote
Trying to guess the mystry ship, none the less my second guess would be the Dramiel again.
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Iam Widdershins
Project Nemesis Moar Tears
308
|
Posted - 2011.12.02 07:29:00 -
[142] - Quote
Nova Fox wrote:Trying to guess the mystry ship, none the less my second guess would be the Dramiel again. Frigates are nothing like the Deimos. Can't be really... |
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