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Thread Statistics | Show CCP posts - 7 post(s) |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 19:12:00 -
[1] - Quote
baltec1 wrote:
You earn more running missions when blitzing and ignoring loot.
Which is exactly what I am going to do if they implement this, since looting is hardly worth it as it is. But holy **** 45% nerf to mission loot. Talk about shoving hi-sec mission runners/looters a big fat boot so far up their ass they can chew on the sole.
I used it to run a little ammo production on the side, now scrapmetal processing is going to become a dead weight skill that only serves to increase clone costs. Also the implant will quite possibly be a 500m+ ISK. Looking at the mining implant 1b+ seems more likely. Before you get that money back in from the bonus, you'll probably see the eve gate open again.
On the plus side, I can sell my Noctis and other loot ships, freeing some capital. |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 19:36:00 -
[2] - Quote
What I don't get is why hi-sec gets nerfed more and more (I can't really remember a single big improvement in the past years). If the goal is to push more people into null: well, some people simply do not want to. I've been there three times, it sucked three times, hard. I've had my share.
Also some people don't like the notion of being treated like cattle in some big ass alliance. |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 19:47:00 -
[3] - Quote
Arthur Aihaken wrote:Xeronikus wrote:Also some people don't like the notion of being treated like cattle in some big ass alliance. It's why null is a wasteland.
Null could house a lot more players. Easily. But unless you are in a big alliance, you won't gain good foothold in null. Being in a big alliance = you are cattle to them (not even blaming them, the game system forces this at the moment for efficiency reasons).
There's little tactic to null. Mostly just "BRING MOAR NUMBAHS". If your 100 active player alliance is in the way or could even remotely pose a future risk, you'll just be erased from null. End of story. Whatever happened to CCPs plan to inprove the nullsec experience (in terms of profit/risk ratio) for small groups of people? I never saw development in this area. That was several years ago. |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 19:55:00 -
[4] - Quote
baltec1 wrote: CCP need to make null worth fighting for first.
I don't know but it appears to me you guys are fighting for your space in null quite extensively. Or are you telling me you're just doing it out of pity for the poor null space and actually need to run high-sec missions to pay for your expenses in null? |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 20:10:00 -
[5] - Quote
baltec1 wrote: Is it any wonder we don't see people trying to take our empty space?
No, no one tries because it has been done and at best lasted a few weeks before being kicked out by the big guys. If it's so worthless, why bother defending your (sometimes large) unused areas? |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 20:34:00 -
[6] - Quote
baltec1 wrote:Xeronikus wrote:baltec1 wrote: Is it any wonder we don't see people trying to take our empty space?
No, no one tries because it has been done and at best lasted a few weeks before being kicked out by the big guys. If it's so worthless, why bother defending your (sometimes large) unused areas? We don't want the other guy to have it. Its bufferzone.
Root of the problem why no one wants to null. Alliance blob bombs you out as soon as you settle. That's where something has to be done. You have to be able to get your ass in null and stay there without blocking your gameplay 90% of the time by huge fleets near you. This is what CCP wanted to do quite a long time ago already. They never did. Flying around for hours in null fleeing from fights you can't win (you know, the bring more numbers thing) to be able to do half of one anomaly is neither fun nor profitable. I don't have a solution to this problem. I also don't blame you guys for doing what you do (hell, who wouldn't use their power to preserve and reinforce their position). But until something is done about the core problem with null space, me and many other players will stay the hell away.
If hi-sec at some point get so nerfed that you can't do **** in one lifetime, I'd rather stop playing eve than being forced into null space as it is now. |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 20:41:00 -
[7] - Quote
baltec1 wrote: Just to point out, Chribba held sov solo for a rather long time.
Well, this solves all the issues I pointed out for all the other 99.X% of the players who are interested in null space but dislike the current conditions I mentioned earlier. |

Xeronikus
MARE Technology Department
3
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Posted - 2014.03.20 20:57:00 -
[8] - Quote
Scipio Artelius wrote:Xeronikus wrote:Well, this solves all the issues I pointed out for all the other 99.X% of the players who are interested in null space but dislike the current conditions I mentioned earlier. How much of it is real knowledge and how much of it is just assumption though? Not you specifically, just all of us. It's often written on here that gaining sov for a small group is near impossible, but when was the last time one actually tried after looking for a suitable location?
Last time I was in null, the "group" wasn't even that small. Held sov for a few months tops (can't remember exactly anymore) Then our neighbors decided they don't like us anymore and bombed us out in a few days time. Faced with such brittle options, I can see why no one really tries anymore. |

Xeronikus
MARE Technology Department
5
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Posted - 2014.03.20 21:32:00 -
[9] - Quote
baltec1 wrote:March rabbit wrote:baltec1 wrote:CCP need to make null worth fighting for first. null-sec exists since 2003? You say players were fighting in it just for fun? And there was NEVER any reasons to fight for it at all?  Can you think of any reason to invade goon space other than because its goons?
Not invading precisely because it's goons seems like a much more likely scenario to me. |

Xeronikus
MARE Technology Department
5
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Posted - 2014.03.20 22:14:00 -
[10] - Quote
Arsine Mayhem wrote:Xeronikus wrote:baltec1 wrote: Just to point out, Chribba held sov solo for a rather long time.
Well, this solves all the issues I pointed out for all the other 99.X% of the players who are interested in null space but dislike the current conditions I mentioned earlier. Yep, null is owned by 2 entities. Or is it 1. Null is the lame of the game. Hit that web site sheep, mittens needs moar rmt.
The hell are you talking about? |
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