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Thread Statistics | Show CCP posts - 0 post(s) |
Mandj
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Posted - 2006.05.01 12:05:00 -
[31]
Any webbed interceptor is usually a quickly dead interceptor, unless the webee is also an inty or similar non tanking type frigate (or destroyer). Then it comes down to firepower.
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Agent2 Holtze
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Posted - 2006.05.01 12:37:00 -
[32]
warrior TII drones
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DoctorColossal Pervius
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Posted - 2006.05.01 12:51:00 -
[33]
Edited by: DoctorColossal Pervius on 01/05/2006 12:53:22 One of my mates pilots an inty slaying Caracal. You need...
Scrambler and webber Assault missle launchers (t2 preferred) with standard missles = dead ceptors!
Lots of fun!
Remember both of you must have a webber and scrambler on board and maybe an after burner will if the ceptor try to escape from web/scramble range
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CrushProject
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Posted - 2006.05.01 13:02:00 -
[34]
alright guys, so i take it that only about %1 of you know how to kill a inty without a webber? what about long range inty's outside of web/nos/blaster range?
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Capone McFredrik
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Posted - 2006.05.01 13:19:00 -
[35]
Thanks for the help guys!
This is a close-up-tackler w/ high-damage.
I was thinking:
Hi:
Assult Missile
Med:
2x anoited EM ward Med shielbooster Scrambler Webber
Low:
2 x bcu
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smallgreenblur
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Posted - 2006.05.01 13:20:00 -
[36]
Originally by: CrushProject alright guys, so i take it that only about %1 of you know how to kill a inty without a webber? what about long range inty's outside of web/nos/blaster range?
Personally I use my falloff on autocannons to hit long range inties, the tracking @15ks is very nice. In a missile ship, however, it's even easier. All you need to do is have missiles that will catch the inty up and hit it. Assaults are good for this, or precision heavies.
If, as the op said, they are in 2 caracals I have not the foggiest idea why a single inty pilot is giving you so much grief. Lock him, f1, f2, f3...
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |
Snodgey2004
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Posted - 2006.05.01 14:03:00 -
[37]
I like this guy ^^
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SoreAss
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Posted - 2006.05.01 14:03:00 -
[38]
Originally by: smallgreenblur
If, as the op said, they are in 2 caracals I have not the foggiest idea why a single inty pilot is giving you so much grief. Lock him, f1, f2, f3...
sgb
I think it's cos they are NPC'ing
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smallgreenblur
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Posted - 2006.05.01 14:09:00 -
[39]
Npc caracal - launchers, shield tank.
PvP caracal - launchers... shield tank...
f1, f2, f3... If you can't insta pop him go back to empire
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |
Franky B
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Posted - 2006.05.01 14:48:00 -
[40]
Originally by: CrushProject alright guys, so i take it that only about %1 of you know how to kill a inty without a webber? what about long range inty's outside of web/nos/blaster range?
I say again, Warrior II's :P
they stray anywhere inside your drone control range (extendable to beyond 100km with mods) and those things will latch on until dead or the inty warps out. its great fun to watch.
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Degale
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Posted - 2006.05.01 14:59:00 -
[41]
I would go for a sabre without a bubble launcher if you really just wanted to kill ceptors all day.
Load up 7 150 IIs with Barrage. With sharpshooter your optimal is 1350m, not too impressive but with advanced trag analysis V and Interdictor V your falloff is 9000m(4000*(1+.5+.5+.25). With interdictor V and motion prediction V your tracking is .6125 rad/s(.35*(1+.5+.25))
As easy as it is to fit autocannons you should have more than enough space to fit a named web, scrambler, MWD II and some combo of gyros and nanos. With just one nano you will be faster than most ceptors and because you have 7 turrets youll be doing more damage. The nice and nifty falloff and tracking means you can really pick any range you want to avoid the ceptors optimal.
Now this setup will get owned by pretty much anything else, but close or ranged ceptors would fear you.
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Eyeshadow
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Posted - 2006.05.01 15:06:00 -
[42]
NOS web Drones Precision missiles Missiles designed for that ship class Close range guns Target painters + any of the above
Its really not that hard
My Latest Vid (18/04/06) |
Doc Brown
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Posted - 2006.05.01 16:16:00 -
[43]
Originally by: Capone McFredrik They are faster then fast!!
It's easy with a volly of percision cruise missles (though I think CCP needs to get off their china trip and fix that asap).
_________________________________________________
There are no bad ideas, only bad implementations. |
Naughty Boy
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Posted - 2006.05.01 16:20:00 -
[44]
Originally by: Degale Load up 7 150 IIs with Barrage. With sharpshooter your optimal is 1350m, not too impressive but with advanced trag analysis V and Interdictor V your falloff is 9000m(4000*(1+.5+.5+.25). With interdictor V and motion prediction V your tracking is .6125 rad/s(.35*(1+.5+.25))
This is not how skill bonuses "stack". With your own figures, it would rather be 4000*(1+.5)*(1+.5)*(1+.25) and .35*(1+.5)*(1+.25).
Sincerly Yours, The Naughty Boy.
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DigitalCommunist
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Posted - 2006.05.01 16:24:00 -
[45]
Drones, painters, frig guns, missiles, webs, nosferatu, and range are all useful things for making inty pilots miserable.
Purchasing Complex Fullerene Shards, contact me ingame.
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Fogy
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Posted - 2006.05.01 16:31:00 -
[46]
fitt your caracal with assault launchers, and you should be ok add a webby and any inty comming withing 10km of you, will ****t his pants. ad a 20km scram and he's in big troubble... a nos on top of that.. and your looking at a dead inty!
If its a long range inty.. (+10km range) the assault launchers will scare him off in time.
and since you have a buddy in another caracal.. and you probably want to use heavy missiles anyways.. keeping a webby each, and orbiting eachother at 10km should make the damn inty pilote end up in webb range for one of you. and as he has a volley or 2 of heavy missiles comming his way allready, they should slapp prety hard into him when he's speed gett reduced by 75% or more.. (sugest using x5 webby, realy worth the little extra isk) "From my rotting boddy flowers shall grow and I am in them, and that is eternity"
New Direction New Area New Victims |
smallgreenblur
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Posted - 2006.05.01 16:33:00 -
[47]
Originally by: DigitalCommunist Drones, painters, frig guns, missiles, webs, nosferatu, and range are all useful things for making inty pilots miserable.
Yup, i was having fun in a cyclone with dual web, dual scram and autocannons+drones+missiles, and a few gangmates, against a frig gang the other day. Till they all warped out with stabs on. *sigh*
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |
Splagada
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Posted - 2006.05.01 16:46:00 -
[48]
jammer... with their sensor strength you'll see a fast harmless fly -
Member of [AAST]
do |
Capone McFredrik
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Posted - 2006.05.01 16:47:00 -
[49]
Originally by: Snodgey2004 I like this guy ^^
Haha
Hope to see you around for some good ol` PVP!
Fly safe!
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Grimpak
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Posted - 2006.05.01 17:09:00 -
[50]
T2 warriors = frig bane.
'nuff said. ----------------
Originally by: Abdalion Shoot him ingame if you don't like this person. If you do like him, go mine veldspar with him.
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Capone McFredrik
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Posted - 2006.05.14 22:51:00 -
[51]
Will 4 T2 warriors do the trick?
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Malthros Zenobia
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Posted - 2006.05.15 00:45:00 -
[52]
Originally by: Anatolius
Originally by: Capone McFredrik Do we need scramblers as well?
YES.
Otherwise, the little bugger will keep warping off, repairing, and coming back in, pestering you eternally.
They won't warp off to repair if 1 salvo reduces them to a pod, precision can do that.
Precision lights from 2 caracals will straight up destroy any inty that doesn't go an utterly insane speed.
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Famine Aligher'ri
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Posted - 2006.05.15 00:57:00 -
[53]
I was down south in my 720 II Rupture platform. I had 6 tech II warriors in the bay and 1 small neutralizer in high. Frigate tackled me and had me warp scrambled. Shot of neturilizer (more suckage than Medium nos) saved me. In warp, tech II warriors got the kill.
Just to give you a idea.
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Conwright
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Posted - 2006.05.15 01:05:00 -
[54]
Victim: Conwright Alliance: None Corp: Arcana Imperii Ltd. Destroyed: Stiletto
Involved parties:
Name: Ship: Raven Weapon: Large 'Notos' Explosive Charge I
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Aversin
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Posted - 2006.05.15 02:38:00 -
[55]
A huginn, web+paint @ 30km scram @ 20km pop in 3 salvos or less. Only way they survive is to warp out before they get scrambled, or to have friends who get up close and personal :)
Originally by: Razner Cerizo They will never quit. The beatings will continue until morale improves.
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Lienzo
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Posted - 2006.05.15 03:53:00 -
[56]
There are a number of ship combo pairings that work well.
a) 2x Rail Moas set at each other's optimal. They might get away, but they can't really hurt you either.
b) 1x Moa plus bait craft. This can be another inty, a dual web frig, or anything heavy with a web or two and a 20km scram. Sensor booster and 4x 250s is a must. Destroyer works well in this role too.
c) Pair o' inties. Many varieties.
d) Bubble camp. Two speedy frigs w/ double 90% web. Sensor damp often confuses/shuts down any novice long range inty pilot.
e) Drones, webs, nos & precision missiles all work just fine against close range inties.
f) Trio of destroyers. You generally need at least 3 and they have to get lucky. Destroyers suck pretty good vs. inties. They're actually better at killing cruisers than inties.
Assault Missile Launcher Improvement
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Capone McFredrik
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Posted - 2006.05.15 11:13:00 -
[57]
What module is good for decreasing target time on a inty? sensor booster?
Problem here is i cannot target the bugger before he is into my armor!
Will a kestrel lock it faster then a caracal?
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Forsch
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Posted - 2006.05.15 11:37:00 -
[58]
Sensor Booster, Signal Amplifier.. anything that increases your scan resolution. Since frigs have a higher scan resolution already, yes a kestrel will lock faster.
Forsch Defender of the empire
More love for side factions! |
Capone McFredrik
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Posted - 2006.05.15 18:24:00 -
[59]
Bump!
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Waenn Ironstaff
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Posted - 2006.05.15 18:31:00 -
[60]
If the 2 Caracals pilot don't have access to T2 equipment then heavy precisions are out of the question.
Your best bet would be Assault launchers with a couple of light drones. You don't joke around 10 standards coming at you from 30km+ :)
Ideally, fit a web if he's going under 10km range.
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