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Capone McFredrik
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Posted - 2006.05.01 05:01:00 -
[1]
They are faster then fast!!
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Alekzander
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Posted - 2006.05.01 05:05:00 -
[2]
Dual webbifer... need I say more?
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Aspiri
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Posted - 2006.05.01 05:07:00 -
[3]
Originally by: Capone McFredrik They are faster then fast!!
... destroyers + tracking skills (or just an interdictor)... a webber or 2 + favorite weapon on a bigger ship... having backup... or any mix of the above...
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Capone McFredrik
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Posted - 2006.05.01 05:10:00 -
[4]
We are a pair of caracals being harassed by an experienced inty pilot... How should we fit our ships?

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eMadman
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Posted - 2006.05.01 05:13:00 -
[5]
assault missile launchers and a web on each of your ships for starters. That'll slow him down enough to get the transversal nice and low. Add in some ballistic control in low and a nos in high and you should have him crippled :)
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Capone McFredrik
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Posted - 2006.05.01 05:14:00 -
[6]
Do we need scramblers as well?
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Darkcor
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Posted - 2006.05.01 05:18:00 -
[7]
Gila (faction Moa) with assault launchers or a NOS-drone-EW ship like the Curse.
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Ethan Tomlinson
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Posted - 2006.05.01 05:21:00 -
[8]
umm t2 launchers with precision heavies or standards...high skills
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Aeaus
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Posted - 2006.05.01 05:22:00 -
[9]
Common ways include countering their speed advantage.
Nosferatus Webifiers
work nicely =)
My Guides (Recomended Reading) |

Anatolius
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Posted - 2006.05.01 05:24:00 -
[10]
Originally by: Capone McFredrik Do we need scramblers as well?
YES.
Otherwise, the little bugger will keep warping off, repairing, and coming back in, pestering you eternally.
If there's two of you, one 1pt/20km per ship should be fine. Alternatively, if the inty is extreme close range, you might get away with a single 2pt/7.5km.
If, for some god-forsaken reason, the inty pilot has 2 WCS mounted, you win. If he has 2 WCS and even somehow manages to pod you both back to 10k skillpoints, you still win by default. 
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Kel Shek
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Posted - 2006.05.01 05:31:00 -
[11]
I've got the impression light drones were rather effective.
though its not from personal experience, its what I'd try. webbing also sounds very good.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Le Boner
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Posted - 2006.05.01 05:41:00 -
[12]
t2 heavies with precision - the end.
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Tachy
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Posted - 2006.05.01 06:05:00 -
[13]
Precision lights take them out easily, especially when a webber comes onto the scene. Painting helps a long way too. NOS quickly disables their mwd. Light (T2) drones eat interceptors.
May ways to go, best combine a few.  --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |

Ghoest
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Posted - 2006.05.01 06:07:00 -
[14]
If the inty is just lockade running - you probably dont take it out with out a bubble.
Wherever you went - here you are.
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Phelan Lore
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Posted - 2006.05.01 06:57:00 -
[15]
Get a destroyer. Even T1 fitted destroyers eat up inties with a decent setup. ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |

Berrik Radhok
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Posted - 2006.05.01 07:22:00 -
[16]
Jammers work OK at getting inties to go away, since they have horrible sensor strength.
But to actually kill one, yeah, you need double webs at the very least, preferably with nos thrown in.
Sig removed, lacks Eve-related content - Cortes |

Phelan Boots
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Posted - 2006.05.01 07:24:00 -
[17]
Caracal's are Uber Anti-Inty ships. Take the following example.
Highs: 5x Assault missile Launchers
Mids: 0-1x 10mn AB 1-2x Webbers 1x Target Painter 1x 20km
Lows: 2x Ballistic Control Systems
Fit named where ever possible.
I guarantee no inty is going to last longer than a few vollies against that.
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Franky B
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Posted - 2006.05.01 07:27:00 -
[18]
T2 warriors + Drone Navigation LVL5 = ftw. 6,300m/s T2 Warriors + Drone Navigation LVL5 + Drone Navigation Links = lawl. some insane speed m/s
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Darkhaired Beauty
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Posted - 2006.05.01 08:14:00 -
[19]
Edited by: Darkhaired Beauty on 01/05/2006 08:14:49
Originally by: Capone McFredrik We are a pair of caracals being harassed by an experienced inty pilot... How should we fit our ships?

Precision heavy missiles and target painters.
The End.
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Darkhaired Beauty
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Posted - 2006.05.01 08:16:00 -
[20]
Originally by: Le Boner t2 heavies with precision - the end.
Wow. I read this after i posted my comment... you also used "the end". Freaky.
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Jenny Spitfire
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Posted - 2006.05.01 09:12:00 -
[21]
With a Titan's superweapon.  ---------------- May 1st - We love Khatred day. RecruitMe@NOINT! |

Gronsak
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Posted - 2006.05.01 09:13:00 -
[22]
rockets : light missiles : small guns : medium guns +75km : large guns +150km : smartbombs : light/medium drones : Nos : neut : -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Testy Mctest
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Posted - 2006.05.01 10:15:00 -
[23]
Instapop them with a high damage ship when they first warp in, such as an artillery based cruiser.
Use ships with multiple webbers. Or one webber.
Use high tracking weapons.
Use drones.
Basically, anything that can track them, or slow them down enough for you to track them, or can kill them before they get up to speed. Inties - like most frigates - cant tank very well if theyre taking constant damage or a lot of damage over a short period.
Testy's Eve Blog!
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Shinnen
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Posted - 2006.05.01 11:00:00 -
[24]
Viable options are :
any frig / AF / Ceptor with a webber
Interdictor / Destroyer with webber
Cruiser / BC / BS with frigate guns and a webber
Small (t2) drones on any ship (may need a webber)
Large Smartbomb and webber on a BS (will need to get close)
Nos + small guns (or webber and med guns) on a Battle Cruiser (or BS)
SKILLZ!
Shinnen ------------------
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Don Carn'age
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Posted - 2006.05.01 11:15:00 -
[25]
With a couple large nos, will clear an intys cap in one cycle. Web it with double web. Then its dead :)
Don Carn'age CEO Black Vice
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Denrace
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Posted - 2006.05.01 11:23:00 -
[26]
Use a Nighthawk.
Oh, wait...  ________________________________________
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Goberth Ludwig
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Posted - 2006.05.01 11:27:00 -
[27]
bubble + smartbomb
- Gob
(my nubie attempt at a forum sig, bare with me plz :p) |

Crellion
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Posted - 2006.05.01 11:59:00 -
[28]
As stated 5 Heavies with Precisions are enough. You dont need to fit anything in mids and lows. He wont warp away in time and he doesnt really need to be webbed. Use tackling mods -EW - armour tank if he brings 111 friends with him.
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Cmdr Patrick
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Posted - 2006.05.01 12:01:00 -
[29]
5xassults with lights 3xlarge shield extender,1xwebber,1x20km 2xstabs or what ever it takes with ur skills to get it to fit.
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Cordt
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Posted - 2006.05.01 12:03:00 -
[30]
Edited by: Cordt on 01/05/2006 12:04:23 It doesn't even take dual webs to take out an inty. I've taken out several in my Brutix and Thorax with nothing more than a ~82% web, medium tech 2 blasters and medium tech 1 drones. Just don't try it with Void ammo loaded in the blasters. Takes goddamned ages. Antimatter works, though.
EDIT: I should note that this is not the optimal way of taking out inties in larger ships. What the guys above me posted is probably infinitely more efficient, but a single decent web and maneuvering for low transversal works wonders.
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Mandj
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Posted - 2006.05.01 12:05:00 -
[31]
Any webbed interceptor is usually a quickly dead interceptor, unless the webee is also an inty or similar non tanking type frigate (or destroyer). Then it comes down to firepower.
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Agent2 Holtze
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Posted - 2006.05.01 12:37:00 -
[32]
warrior TII drones
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DoctorColossal Pervius
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Posted - 2006.05.01 12:51:00 -
[33]
Edited by: DoctorColossal Pervius on 01/05/2006 12:53:22 One of my mates pilots an inty slaying Caracal. You need...
Scrambler and webber Assault missle launchers (t2 preferred) with standard missles = dead ceptors!
Lots of fun!
Remember both of you must have a webber and scrambler on board and maybe an after burner will if the ceptor try to escape from web/scramble range
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CrushProject
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Posted - 2006.05.01 13:02:00 -
[34]
alright guys, so i take it that only about %1 of you know how to kill a inty without a webber? what about long range inty's outside of web/nos/blaster range?
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Capone McFredrik
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Posted - 2006.05.01 13:19:00 -
[35]
Thanks for the help guys!
This is a close-up-tackler w/ high-damage.
I was thinking:
Hi:
Assult Missile
Med:
2x anoited EM ward Med shielbooster Scrambler Webber
Low:
2 x bcu

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smallgreenblur
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Posted - 2006.05.01 13:20:00 -
[36]
Originally by: CrushProject alright guys, so i take it that only about %1 of you know how to kill a inty without a webber? what about long range inty's outside of web/nos/blaster range?
Personally I use my falloff on autocannons to hit long range inties, the tracking @15ks is very nice. In a missile ship, however, it's even easier. All you need to do is have missiles that will catch the inty up and hit it. Assaults are good for this, or precision heavies.
If, as the op said, they are in 2 caracals I have not the foggiest idea why a single inty pilot is giving you so much grief. Lock him, f1, f2, f3...
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |

Snodgey2004
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Posted - 2006.05.01 14:03:00 -
[37]
I like this guy ^^
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SoreAss
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Posted - 2006.05.01 14:03:00 -
[38]
Originally by: smallgreenblur
If, as the op said, they are in 2 caracals I have not the foggiest idea why a single inty pilot is giving you so much grief. Lock him, f1, f2, f3...
sgb
I think it's cos they are NPC'ing 
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smallgreenblur
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Posted - 2006.05.01 14:09:00 -
[39]
Npc caracal - launchers, shield tank.
PvP caracal - launchers... shield tank...
f1, f2, f3... If you can't insta pop him go back to empire 
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |

Franky B
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Posted - 2006.05.01 14:48:00 -
[40]
Originally by: CrushProject alright guys, so i take it that only about %1 of you know how to kill a inty without a webber? what about long range inty's outside of web/nos/blaster range?
I say again, Warrior II's :P
they stray anywhere inside your drone control range (extendable to beyond 100km with mods) and those things will latch on until dead or the inty warps out. its great fun to watch.
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Degale
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Posted - 2006.05.01 14:59:00 -
[41]
I would go for a sabre without a bubble launcher if you really just wanted to kill ceptors all day.
Load up 7 150 IIs with Barrage. With sharpshooter your optimal is 1350m, not too impressive but with advanced trag analysis V and Interdictor V your falloff is 9000m(4000*(1+.5+.5+.25). With interdictor V and motion prediction V your tracking is .6125 rad/s(.35*(1+.5+.25))
As easy as it is to fit autocannons you should have more than enough space to fit a named web, scrambler, MWD II and some combo of gyros and nanos. With just one nano you will be faster than most ceptors and because you have 7 turrets youll be doing more damage. The nice and nifty falloff and tracking means you can really pick any range you want to avoid the ceptors optimal.
Now this setup will get owned by pretty much anything else, but close or ranged ceptors would fear you.
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Eyeshadow
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Posted - 2006.05.01 15:06:00 -
[42]
NOS web Drones Precision missiles Missiles designed for that ship class Close range guns Target painters + any of the above
Its really not that hard 
My Latest Vid (18/04/06) |

Doc Brown
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Posted - 2006.05.01 16:16:00 -
[43]
Originally by: Capone McFredrik They are faster then fast!!
It's easy with a volly of percision cruise missles (though I think CCP needs to get off their china trip and fix that asap).
_________________________________________________
There are no bad ideas, only bad implementations. |

Naughty Boy
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Posted - 2006.05.01 16:20:00 -
[44]
Originally by: Degale Load up 7 150 IIs with Barrage. With sharpshooter your optimal is 1350m, not too impressive but with advanced trag analysis V and Interdictor V your falloff is 9000m(4000*(1+.5+.5+.25). With interdictor V and motion prediction V your tracking is .6125 rad/s(.35*(1+.5+.25))
This is not how skill bonuses "stack". With your own figures, it would rather be 4000*(1+.5)*(1+.5)*(1+.25) and .35*(1+.5)*(1+.25).
Sincerly Yours, The Naughty Boy.
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DigitalCommunist
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Posted - 2006.05.01 16:24:00 -
[45]
Drones, painters, frig guns, missiles, webs, nosferatu, and range are all useful things for making inty pilots miserable.
Purchasing Complex Fullerene Shards, contact me ingame.
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Fogy
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Posted - 2006.05.01 16:31:00 -
[46]
fitt your caracal with assault launchers, and you should be ok add a webby and any inty comming withing 10km of you, will ****t his pants. ad a 20km scram and he's in big troubble... a nos on top of that.. and your looking at a dead inty!
If its a long range inty.. (+10km range) the assault launchers will scare him off in time.
and since you have a buddy in another caracal.. and you probably want to use heavy missiles anyways.. keeping a webby each, and orbiting eachother at 10km should make the damn inty pilote end up in webb range for one of you. and as he has a volley or 2 of heavy missiles comming his way allready, they should slapp prety hard into him when he's speed gett reduced by 75% or more.. (sugest using x5 webby, realy worth the little extra isk) "From my rotting boddy flowers shall grow and I am in them, and that is eternity"
New Direction New Area New Victims |

smallgreenblur
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Posted - 2006.05.01 16:33:00 -
[47]
Originally by: DigitalCommunist Drones, painters, frig guns, missiles, webs, nosferatu, and range are all useful things for making inty pilots miserable.
Yup, i was having fun in a cyclone with dual web, dual scram and autocannons+drones+missiles, and a few gangmates, against a frig gang the other day. Till they all warped out with stabs on. *sigh*
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |

Splagada
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Posted - 2006.05.01 16:46:00 -
[48]
jammer... with their sensor strength you'll see a fast harmless fly -
Member of [AAST]
do |

Capone McFredrik
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Posted - 2006.05.01 16:47:00 -
[49]
Originally by: Snodgey2004 I like this guy ^^
Haha 
Hope to see you around for some good ol` PVP!
Fly safe!
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Grimpak
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Posted - 2006.05.01 17:09:00 -
[50]
T2 warriors = frig bane.
'nuff said. ----------------
Originally by: Abdalion Shoot him ingame if you don't like this person. If you do like him, go mine veldspar with him.
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Capone McFredrik
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Posted - 2006.05.14 22:51:00 -
[51]
Will 4 T2 warriors do the trick?
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Malthros Zenobia
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Posted - 2006.05.15 00:45:00 -
[52]
Originally by: Anatolius
Originally by: Capone McFredrik Do we need scramblers as well?
YES.
Otherwise, the little bugger will keep warping off, repairing, and coming back in, pestering you eternally.
They won't warp off to repair if 1 salvo reduces them to a pod, precision can do that.
Precision lights from 2 caracals will straight up destroy any inty that doesn't go an utterly insane speed.
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Famine Aligher'ri
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Posted - 2006.05.15 00:57:00 -
[53]
I was down south in my 720 II Rupture platform. I had 6 tech II warriors in the bay and 1 small neutralizer in high. Frigate tackled me and had me warp scrambled. Shot of neturilizer (more suckage than Medium nos) saved me. In warp, tech II warriors got the kill.
Just to give you a idea.
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Conwright
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Posted - 2006.05.15 01:05:00 -
[54]
Victim: Conwright Alliance: None Corp: Arcana Imperii Ltd. Destroyed: Stiletto
Involved parties:
Name: Ship: Raven Weapon: Large 'Notos' Explosive Charge I
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Aversin
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Posted - 2006.05.15 02:38:00 -
[55]
A huginn, web+paint @ 30km scram @ 20km pop in 3 salvos or less. Only way they survive is to warp out before they get scrambled, or to have friends who get up close and personal :)
Originally by: Razner Cerizo They will never quit. The beatings will continue until morale improves.
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Lienzo
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Posted - 2006.05.15 03:53:00 -
[56]
There are a number of ship combo pairings that work well.
a) 2x Rail Moas set at each other's optimal. They might get away, but they can't really hurt you either.
b) 1x Moa plus bait craft. This can be another inty, a dual web frig, or anything heavy with a web or two and a 20km scram. Sensor booster and 4x 250s is a must. Destroyer works well in this role too.
c) Pair o' inties. Many varieties.
d) Bubble camp. Two speedy frigs w/ double 90% web. Sensor damp often confuses/shuts down any novice long range inty pilot.
e) Drones, webs, nos & precision missiles all work just fine against close range inties.
f) Trio of destroyers. You generally need at least 3 and they have to get lucky. Destroyers suck pretty good vs. inties. They're actually better at killing cruisers than inties.
Assault Missile Launcher Improvement
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Capone McFredrik
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Posted - 2006.05.15 11:13:00 -
[57]
What module is good for decreasing target time on a inty? sensor booster?
Problem here is i cannot target the bugger before he is into my armor!
Will a kestrel lock it faster then a caracal?

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Forsch
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Posted - 2006.05.15 11:37:00 -
[58]
Sensor Booster, Signal Amplifier.. anything that increases your scan resolution. Since frigs have a higher scan resolution already, yes a kestrel will lock faster.
Forsch Defender of the empire
More love for side factions! |

Capone McFredrik
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Posted - 2006.05.15 18:24:00 -
[59]
Bump!
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Waenn Ironstaff
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Posted - 2006.05.15 18:31:00 -
[60]
If the 2 Caracals pilot don't have access to T2 equipment then heavy precisions are out of the question.
Your best bet would be Assault launchers with a couple of light drones. You don't joke around 10 standards coming at you from 30km+ :)
Ideally, fit a web if he's going under 10km range.
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Katharta
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Posted - 2006.05.15 20:43:00 -
[61]
With the Caracal's bonuses and decent (lvl 3 or 4 for missle bombardment and missle projection) I have 47,775 km range with standard missles. Use those at range, if he gets close web/scram or do other fun things like jam or nos while hitting with standard missles. My missle skills are all 3's and 4's and I get almost as much damage per second with standards as I do with heavies but standards track much better. Caracal=deadly for most cruisers and anything smaller.
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Eximius Josari
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Posted - 2006.05.15 21:12:00 -
[62]
Raven gang mate makes short work of ceptors.
~Eximius Josari, Hegemon of the E.A.R.T.H. Federation |

Agiosgeogios
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Posted - 2006.05.15 21:39:00 -
[63]
For those of you suggesting webbers, etc. - please remember that not all Crow pilots use rockets... :)
------- Sturmgrenadier - the biggest online gaming syndicate. RECRUITMENT Eve-WoW-PlanetSide-Guild Wars-WW2-BF2-DAoC |

Malken
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Posted - 2006.05.15 22:05:00 -
[64]
watch the tansversal and when it goes down in their turn you slap all guns in his face.
Quote:
[05:17:46] Obiareus > freindlies dock or safespot [05:17:51] Obiareus > YOU CANNOT WIN
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