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1. Factional Warfare? - in EVE General Discussion [original thread]
I hope factional warfare will be more complicated than simply Amarr/Caldari versus Gallente/Minmatar. What about pirate factions? What about half-breed factions like Khanid? About half of Eve is Caldari -- how will this fact be balanced?
- by Darkcor - at 2006.05.24 06:58:00
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2. The Amarr T3 BS is going to be... - in Ships and Modules [original thread]
The Amarr BS is sooo going to be a smartbomb boat. 10% Bonus to smartbomb range and -5% ROF.
- by Darkcor - at 2006.05.23 06:23:00
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3. A questions about capacitor regen - in Ships and Modules [original thread]
When does capacitor regen hit its maximum? 30% remaining? 50% remaining?
- by Darkcor - at 2006.05.21 22:18:00
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4. [RMR] Battle Bestower (High-sec ore thieving) - in Ships and Modules [original thread]
Because you make more money by killing barges than stealing their ore/ice.
- by Darkcor - at 2006.05.18 23:16:00
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5. [RMR] Battle Bestower (High-sec ore thieving) - in Ships and Modules [original thread]
I prefer a NOS because nos are so common these days. It's simply there to counter someone else's nos.
- by Darkcor - at 2006.05.18 21:50:00
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6. [RMR] Battle Bestower (High-sec ore thieving) - in Ships and Modules [original thread]
Edited by: Darkcor on 18/05/2006 20:38:40 The bestower is one of the best highsec ore thief ships. I've killed many stupid covetors, ospreys and retrievers with this setup (for some reason, they always underestimate an industrial). You can mak...
- by Darkcor - at 2006.05.18 20:38:00
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7. [RMR] Crucifier EWar/support - in Ships and Modules [original thread]
The cruicifer is a great little EW frig in a frig gang. It can lock at 55km and shutdown a turret ship. I noticed there was no guide so I'm making one. The purpose of this setup is to assist as Ewar/support in gangs. This setup is VERY effective ...
- by Darkcor - at 2006.05.17 22:36:00
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8. 2nd Armor Rep vs. Another Hardener - in Ships and Modules [original thread]
Edited by: Darkcor on 17/05/2006 21:36:29 Well, the 'Refuge' do stack with themselves, just not with the energized plating so the description is semi-accurate. I don't think its a bug either -- it's probably meant so they retain some usefulne...
- by Darkcor - at 2006.05.17 21:34:00
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9. 2nd Armor Rep vs. Another Hardener - in Ships and Modules [original thread]
Edited by: Darkcor on 17/05/2006 21:03:39 It seems to me that the normal adaptive nanos (not energized) also don't have a stacking penalty with the energized ones. That is, a 'refuge' Adaptive nano which gives 19% resistance to all (with compe...
- by Darkcor - at 2006.05.17 20:59:00
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10. Caracal 0.0 Ratting? - in Ships and Modules [original thread]
It depends on the rats you're fighting. If you're fighting Sanshas or Blood Raider, a Caracal can handle most low-level BS spawns. If we're talking about Guristas, you need something bigger.
- by Darkcor - at 2006.05.16 23:25:00
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11. Gila setups? - in Ships and Modules [original thread]
Edited by: Darkcor on 15/05/2006 20:33:47 Thanks for all the suggestions guys. Does the velocity bonus apply to lights as well as heavies or only heavies? Some of the guides out there say it applies to both which would make fitting lights bet...
- by Darkcor - at 2006.05.15 20:33:00
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12. Gila setups? - in Ships and Modules [original thread]
Edited by: Darkcor on 15/05/2006 08:15:51 Gils are good inty/frig poppers from what I've seen--better than many T2 ships. The Gila also happens to be one of the more affordable faction ships and it's cheaper than most HACs. Anyone have any pa...
- by Darkcor - at 2006.05.15 08:15:00
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13. Rant: Turret\launcher slots on BS - in EVE General Discussion [original thread]
I find it really ridiculous that battleships (or dreads even) only have 8 or so hardpoints. The thing is miles long, has hundreds of teraflops of CPU power, and yet only has 8 hardpoints? Why cant an apoc have, say , 32 hardpoints? Or 12 for crui...
- by Darkcor - at 2006.05.09 23:27:00
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14. [RMR] "Medical" Battleship setups? - in Ships and Modules [original thread]
What's a good "medical" battleship setup for fleet battles? I've heard good things about the Dominix and Apoc with large armor repairers or shield transferers. Does anyone know how to set them up properly to be a good logistic ship while still do...
- by Darkcor - at 2006.05.09 01:52:00
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15. Best PVP cruiser? - in Ships and Modules [original thread]
Arbitrator. Tracking Disruptors FTW.
- by Darkcor - at 2006.05.08 18:25:00
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16. What kind of ships do you usually pirate in when you're alone? - in Crime and Punishment [original thread]
Edited by: Darkcor on 08/05/2006 08:01:26 Pilgrim. Uncloak at 2 km from prey, nos, turret disrupt, and let the drones out to eat. It can basically take on everything except Vamp Domis, Ravens and other missile boats, or Curses. If it's a ...
- by Darkcor - at 2006.05.08 07:58:00
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17. SCOPE REPORT: BoB Invades Catch! - in Corporation, Alliance and Organization Discussions [original thread]
So is Huzzah dead yet? According to their killboards, they're ~240 kills, ~500 losses for the week.
- by Darkcor - at 2006.05.06 02:43:00
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18. Ok so I've been berated for this in-game, anyone else care to join in? - in Crime and Punishment [original thread]
Concord doesn't pod. Fly in your pod.
- by Darkcor - at 2006.05.03 22:45:00
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19. Looking for a Solo Pwnmobile ship - in Ships and Modules [original thread]
Edited by: Darkcor on 01/05/2006 19:40:36 Originally by: Rak'Kabal Kain Only bad pilots will get owned by a Curse, all the vaga pilot need to do is stay at 15km and bizown the curse with t2 falloff ammo. The only thing that will give t...
- by Darkcor - at 2006.05.01 19:38:00
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20. Get rid of downtime repops - in Player Features and Ideas Discussion [original thread]
Edited by: Darkcor on 01/05/2006 05:43:34 Originally by: Qolde Have DT every 25 hours instead of every 24. You sir are a genious! Never though a minmatar could be so smart. Dev's, this simple change will solve most of the issues w...
- by Darkcor - at 2006.05.01 05:43:00
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