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1. passive tanking a caldari navy hookbill - in Ships and Modules [original thread]
recently got a pair of these.. when looking at their stats i was impressed, until i saw the cpu being LESS than a merlin *sigh* thing is a piece of crap. you honestly cant make a useful rig out of it and play to its bonus's - 10% optimal range ...
- by Aspiri - at 2007.05.30 07:20:00
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2. To Dread or not to Dread... - in Ships and Modules [original thread]
cool, thanks for all for the input! one more question.. how balanced are the dreads in terms of damage and tank? I would assume the the caldari and amarr are pritty good for tanking.. but is the minmatar atleast decent with damage? and how much ...
- by Aspiri - at 2007.05.17 22:31:00
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3. To Dread or not to Dread... - in Ships and Modules [original thread]
Im getting to that point where Im looking to add a cap ship to add to my collection.. carriers, eventually, when i have even more cash to blow, but to start I was thinking something cheep.. er.. ish. Question: Are dreadnaughts good at anything ot...
- by Aspiri - at 2007.05.17 19:28:00
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4. Sniping Armaggedon Set up - in Ships and Modules [original thread]
Originally by: Basics just wait until you can get t2. i HATE people flying a "fleet" sniper ship with t1 guns. just be a tackler or some kind of support. Funny, I thought "sniper" was "some kind of support." I hate unqualified state...
- by Aspiri - at 2007.04.05 03:25:00
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5. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Originally by: Pesadel0 Originally by: Citizen X Isnt time this thread died? Indeed... STICKIED. Silly. It seems like every time there is a rebalance to address unballance, they unbalance the game, or radically change it s...
- by Aspiri - at 2007.04.05 03:13:00
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6. Pith B Type XL Shield Booster - in Sell Orders [original thread]
Edited by: Aspiri on 23/01/2007 18:50:22 Edited by: Aspiri on 23/01/2007 18:50:03 *EDIT* bid retracted. where are you located?
- by Aspiri - at 2007.01.23 18:53:00
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7. How the **** do you take out interceptors???? - in Ships and Modules [original thread]
Originally by: Capone McFredrik They are faster then fast!! ... destroyers + tracking skills (or just an interdictor)... a webber or 2 + favorite weapon on a bigger ship... having backup... or any mix of the above...
- by Aspiri - at 2006.05.01 05:07:00
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8. R&D Agent Research Areas (and what they give) - in Missions & Complexes [original thread]
so what kind of RPs are needed for some of these? like recon ships and the like.. ??
- by Aspiri - at 2006.04.06 03:41:00
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9. Cerberus VS Nighthawk for PVE - in Missions & Complexes [original thread]
i have no exprence with either of these elite ships, but i would skill your hv missiles to lv5 as t2 ones will help you in the damage depart for cerb.. as for the comparison, personally im inclined to say screw the nighthawk.. its more than a BS, ...
- by Aspiri - at 2006.04.06 03:22:00
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10. L3s with a Ferox - will this setup work? - in Missions & Complexes [original thread]
currently: (high) 5x lumos hv launchers (better is better) 2x proto 250mm rails (mid) 10nm ab t2 medium shield booster t2 3x active hardeners (either 2x primary damage type, 1x secondary, or in the case of sanshas, 3x primary) - my BC skill is onl...
- by Aspiri - at 2006.04.06 02:40:00
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11. Tier-3 Caldari Battleship - in Ships and Modules [original thread]
god i hate the moa. its a sniper, but really, what it HAS to do, the thorax and most gal ships in general do infinatly better and more flexibly. so if the tier3 BS is like the moa, *beep*! also, i highly doubt the slot setup.. 7 mid? w/ shield re...
- by Aspiri - at 2006.03.24 01:52:00
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12. [RMR] Ship Setups *updated often, continued from origonal* - in Ships and Modules [original thread]
whats a solo rig for a raven to kill a 2.5mil+ rat??? (couldnt do it with torps alone)
- by Aspiri - at 2006.03.19 11:51:00
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13. Assault Launcher Improvement - in Player Features and Ideas Discussion [original thread]
your argument seems pritty consistant with the player guide on target velocity vs explosion velocity. but really.. since standard missiles and rockets are the anti frigate scale missile weapons, does it not also stand that any general boost here t...
- by Aspiri - at 2006.03.14 04:57:00
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14. Moa 6-5-3 please - in Ships and Modules [original thread]
Originally by: Drigan Originally by: Rexthor Hammerfists the moa is very rarely seen ont he battlefield, that only is a good indicator that the moa simply sucks how it is atm. ppl might find it useful against npcs, but it isnt in ...
- by Aspiri - at 2006.02.15 00:52:00
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15. Role of Covert Ops... - in Ships and Modules [original thread]
covert ships cost ALOT. and for pve, since a standard cruiser will likely do that justa as good as a t2, its generally a waste of time, also, covert ops ships cant really kill anything bigger than a frigate, and even then, more than 1-5 and you re...
- by Aspiri - at 2006.02.13 21:43:00
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16. Moa? - in Ships and Modules [original thread]
right, well if you are not into solo pvp then pick any ship that isnt built solely to transport stuff and your done. In a group you can compensate for each other's weaknesses so they are ALL good. SOME ships CAN solo pvp. Moa ISNT one of them.
- by Aspiri - at 2006.02.13 21:27:00
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17. Ugliest ship in the game? - in Ships and Modules [original thread]
Originally by: Golden Helmet the overweight pregnant space whale, commonly reffered to as the Dominix. hehe, I 2nd this. as for the Moa, i love that ship! its totally awesome.. now if only it wasnt a sack of crap in terms of fitting a...
- by Aspiri - at 2006.02.13 21:21:00
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