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Kassidus
|
Posted - 2006.05.01 10:42:00 -
[1]
Ok so i was all pumped since i decided what i wanted to work towards, a Minmatar Hel.
Then i found out it has no gun mounts, umm hello that bloody lame, and dont give me the overpwered crap its a carrier it should be over powered , all these people talking about there not being any front line heavy hitters well give the carriers and motherships some damn guns and dont put in a clone vat etc.
I mean i understand the suport idea and i know fighters kick ass but i have a domi and i use guns on the to even though people say to fit for drones and most people i know dont use any guns on there domi, the problem with that is its just no fun, i want guns lots of guns firing lots of ammo, its fun and thats all there is to it.
Anyone here watch the new battle star gallactica, you know when Battle Star gallactica goes into battle it launchers its viper fighters and opens up with cannons blazing yeah well carriers and mother ships in eve should have that option to.
either way just my 2 cents and im just all grumpy cause im back to not having a direction again. Please keep your signature within the 24000 bytes limit. Ivan K Ivan your really chapin my ass! |

KilROCK
|
Posted - 2006.05.01 10:51:00 -
[2]
Oh boohoo, I look up to train for a 1bil to 25bil ship and suddenly i realise i cannot fit guns on it. Oh geez, where have you been when these things came out to whine 
Petwraith ♥ me. I make sigs. Evemail me if interested - I think |

Boonaki
|
Posted - 2006.05.01 10:55:00 -
[3]
Who needs guns when your fighters do 500-1800 DPS?
Fear the Ibis of doom! |

Aloysius Knight
|
Posted - 2006.05.01 10:55:00 -
[4]
well in a way hes right
carriers and motherships are only good for siting at ss or pos while someone else controls the fighters
i can only dream of the day capital ships can be in fleet fights
|

Gronsak
|
Posted - 2006.05.01 10:57:00 -
[5]
Originally by: Boonaki Who needs guns when your fighters do 500-1800 DPS?
10 fighters atm on a galante carrier with MAX skills do 1500DPS iirc. each fighter doing 500-1800dps ROFL -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Ithildin
|
Posted - 2006.05.01 10:58:00 -
[6]
Originally by: Boonaki Who needs guns when your fighters do 500-1800 DPS?
It's quite possible to set up a Carrier to pop a tanked battleship before his/her reps cycle (after drones start doing damage)
A faction/officer fitted battleship might make two cycles at most before it pops, though. New sig coming soonÖ Drone musing (MC-boards) |

Boonaki
|
Posted - 2006.05.01 11:00:00 -
[7]
Originally by: Gronsak
Originally by: Boonaki Who needs guns when your fighters do 500-1800 DPS?
10 fighters atm on a galante carrier with MAX skills do 1500DPS iirc. each fighter doing 500-1800dps ROFL
I didn't say 500-1800 DPS per fighter, I said 500-1800 DPS total of the fighters.
Also we're talking about motherships that can field 5 fighters base, plus 3 more per carrier skill level, and sooner or later with adv drone interfacing they'll be able to do another 1 per level. Max skills that's 25 fighters and with fighters 5 that's a 100% damage bonus, with Gal Carriers level 5 that's another 50% bonus to damage.
25 fighters with a 150% bonus to damage is evil.
Fear the Ibis of doom! |

Drommy
|
Posted - 2006.05.01 11:03:00 -
[8]
yeh but i needed guns otherwise i dont look like galactica
IF YOU AINT BLUE... YOUR GOO
 DARKSIDE INC |

Ithildin
|
Posted - 2006.05.01 11:04:00 -
[9]
Originally by: Gronsak
Originally by: Boonaki Who needs guns when your fighters do 500-1800 DPS?
10 fighters atm on a galante carrier with MAX skills do 1500DPS iirc. each fighter doing 500-1800dps ROFL
Fighters do 200 dps each with max skills. 300 dps on a Thanatos. Before resistances, of course. New sig coming soonÖ Drone musing (MC-boards) |

TheSoul
|
Posted - 2006.05.01 11:08:00 -
[10]
Originally by: Kassidus Ok so i was all pumped since i decided what i wanted to work towards, a Minmatar Hel.
Then i found out it has no gun mounts, umm hello that bloody lame, and dont give me the overpwered crap its a carrier it should be over powered , all these people talking about there not being any front line heavy hitters well give the carriers and motherships some damn guns and dont put in a clone vat etc.
I mean i understand the suport idea and i know fighters kick ass but i have a domi and i use guns on the to even though people say to fit for drones and most people i know dont use any guns on there domi, the problem with that is its just no fun, i want guns lots of guns firing lots of ammo, its fun and thats all there is to it.
Anyone here watch the new battle star gallactica, you know when Battle Star gallactica goes into battle it launchers its viper fighters and opens up with cannons blazing yeah well carriers and mother ships in eve should have that option to.
either way just my 2 cents and im just all grumpy cause im back to not having a direction again.
um, a battlestar is a class in its own, thats like saying, why cant my frigate have 1400 howitzers fitted ;)
1 thing is for sure though, all capital ships should have way more hitpoints ;)
|

Gronsak
|
Posted - 2006.05.01 11:10:00 -
[11]
Edited by: Gronsak on 01/05/2006 11:11:01
Originally by: Ithildin
Originally by: Gronsak
Originally by: Boonaki Who needs guns when your fighters do 500-1800 DPS?
10 fighters atm on a galante carrier with MAX skills do 1500DPS iirc. each fighter doing 500-1800dps ROFL
Fighters do 200 dps each with max skills. 300 dps on a Thanatos. Before resistances, of course.
afaik drone interfacing doesnt effect fighters
thus 100DPS with max skills per fighter and 150 on a galante carrier! or a galante carrier would be going very close to the same DPS of a dred in siege mode -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

KilROCK
|
Posted - 2006.05.01 11:10:00 -
[12]
Originally by: Ithildin
Originally by: Gronsak
Originally by: Boonaki Who needs guns when your fighters do 500-1800 DPS?
10 fighters atm on a galante carrier with MAX skills do 1500DPS iirc. each fighter doing 500-1800dps ROFL
Fighters do 200 dps each with max skills. 300 dps on a Thanatos. Before resistances, of course.
I have respect for you Ithildin, but what the hell are you smoking to come up with these numbers?
Petwraith ♥ me. I make sigs. Evemail me if interested - I think |

Boonaki
|
Posted - 2006.05.01 11:13:00 -
[13]
Edited by: Boonaki on 01/05/2006 11:16:00 Max skills, perfect situation and no resists taken into account.
300 DPS for 1 fighter
Max skills with no resists 5 drone control mods on a gal mothership = 7500 DPS (never happen as ships can't get 0 to all resists)
Realisticly your looking at 2000-3000 DPS from a Nyx (after 7 months of training) and about a 1000-1500 DPS from a Thantos. If they ever relase adv drone interfacing.
Fear the Ibis of doom! |

Boonaki
|
Posted - 2006.05.01 11:15:00 -
[14]
Originally by: Gronsak afaik drone interfacing doesnt effect fighters
It doesn't, 50% for Gal Carrier 5 (Thantos or Nyx) and 100% for fighters level 5.
Fear the Ibis of doom! |

KilROCK
|
Posted - 2006.05.01 11:16:00 -
[15]
- Fighter skill - Carrier bonus
Are the only thing affecting the DPS, You're smoking good stuff if you think you get 300DPS from each drones at max skills.
Petwraith ♥ me. I make sigs. Evemail me if interested - I think |

Gronsak
|
Posted - 2006.05.01 11:17:00 -
[16]
Originally by: Boonaki Max skills, perfect situation and no resists taken into account.
300 DPS for 1 fighter
and about a 1000 DPS from a Thantos
its half that, 150DPS for 1 fighter. giving the galante carrier 1500DPS max skilled atm ofcourse this is on structure -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

KilROCK
|
Posted - 2006.05.01 11:20:00 -
[17]
The actual DPS is 149.88244514106583072100313479624  
so that means: 1498.8244514106583072100313479624
For a thanatos with maxed out skills.
or 2997.6489028213166144200626959248 for a Nyx.
And last, Please don't post if you don't know a thing about how to calculate DPS or which skills are taken in for it.
Petwraith ♥ me. I make sigs. Evemail me if interested - I think |

Gronsak
|
Posted - 2006.05.01 11:20:00 -
[18]
Originally by: Boonaki
Originally by: Gronsak afaik drone interfacing doesnt effect fighters
It doesn't, 50% for Gal Carrier 5 (Thantos or Nyx) and 100% for fighters level 5.
they have a base DPS of 50 fighters lvl 5 makes that 100DPS on a galante carrier/mothership thats 150DPS
galante carrier with 10 fighters = 1500DPS with MAX skills if they release the +1 drone mods then 2250 DPS for galante carrier -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Goberth Ludwig
|
Posted - 2006.05.01 11:25:00 -
[19]
hi o/
sorry to show my noobie head here but just to compare can anyone tell me whats the dps of a well skilled t2 pulse geddon or blasterthron?
thx :)
- Gob
(my nubie attempt at a forum sig, bare with me plz :p) |

Boonaki
|
Posted - 2006.05.01 11:26:00 -
[20]
Originally by: KilROCK The actual DPS is 149.88244514106583072100313479624  
so that means: 1498.8244514106583072100313479624
For a thanatos with maxed out skills.
or 2997.6489028213166144200626959248 for a Nyx.
And last, Please don't post if you don't know a thing about how to calculate DPS or which skills are taken in for it.
What resists is that at?
Fear the Ibis of doom! |

Gronsak
|
Posted - 2006.05.01 11:26:00 -
[21]
Edited by: Gronsak on 01/05/2006 11:26:43
Originally by: Goberth Ludwig hi o/
sorry to show my noobie head here but just to compare can anyone tell me whats the dps of a well skilled t2 pulse geddon or blasterthron?
thx :)
gets up to about 1200 DPS with t2 ammo, but doesnty tank nearly as good as a carrier :P also they are limited in their range to sub 15km, fighters can go much further. not to mention fighters chase your prey -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

KilROCK
|
Posted - 2006.05.01 11:28:00 -
[22]
Originally by: Boonaki
Originally by: KilROCK The actual DPS is 149.88244514106583072100313479624  
so that means: 1498.8244514106583072100313479624
For a thanatos with maxed out skills.
or 2997.6489028213166144200626959248 for a Nyx.
And last, Please don't post if you don't know a thing about how to calculate DPS or which skills are taken in for it.
What resists is that at?
0% 
Petwraith ♥ me. I make sigs. Evemail me if interested - I think |

Goberth Ludwig
|
Posted - 2006.05.01 11:32:00 -
[23]
Originally by: Gronsak not to mention fighters chase your prey
is that an advantage? is there a way yet to set them to "not chase" or can you recall them as soon as they enter warp?
- Gob
(my nubie attempt at a forum sig, bare with me plz :p) |

Gronsak
|
Posted - 2006.05.01 11:33:00 -
[24]
Originally by: Goberth Ludwig
Originally by: Gronsak not to mention fighters chase your prey
is that an advantage? is there a way yet to set them to "not chase" or can you recall them as soon as they enter warp?
its an advantage if the target doesnt warp to a POS. -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Boonaki
|
Posted - 2006.05.01 11:33:00 -
[25]
I'm just using quick fit, might be a bug.
Einherji Rate of fire : 3.75 sec Damage modifier : 15.0 Shield One Shot Damage (EM+TH+KI+EX) : 0.0 + 0.0 + 375.0 + 750.0 = 1125.0 Damage / sec (EM+TH+KI+EX) : 0.0 + 0.0 + 100.0 + 200.0 = 300.0 Armor One Shot Damage (EM+TH+KI+EX) : 0.0 + 0.0 + 375.0 + 750.0 = 1125.0 Damage / sec (EM+TH+KI+EX) : 0.0 + 0.0 + 100.0 + 200.0 = 300.0 Structure One Shot Damage (EM+TH+KI+EX) : 0.0 + 0.0 + 375.0 + 750.0 = 1125.0 Damage / sec (EM+TH+KI+EX) : 0.0 + 0.0 + 100.0 + 200.0 = 300.0 Global Damage output Damage per second on Shield : 300.0 (300.0 taking accuracy into account) Damage per second on Armor : 300.0 (300.0 taking accuracy into account) Damage per second on Structure : 300.0 (300.0 taking accuracy into account)
Average DPS : 300.0
Fear the Ibis of doom! |

KilROCK
|
Posted - 2006.05.01 11:34:00 -
[26]
Edited by: KilROCK on 01/05/2006 11:35:02
Originally by: Goberth Ludwig
Originally by: Gronsak not to mention fighters chase your prey
is that an advantage? is there a way yet to set them to "not chase" or can you recall them as soon as they enter warp?
You can ask them to return at any time and they just 'disappear' and warp back to you....... As far as i know, they have warp time like any ships.. It actually takes a bit of time for them to travel around (not sure how many AU/s).
Originally by: Boonaki I'm just using quick fit, might be a bug.
Einherji Rate of fire : 3.75 sec Damage modifier : 15.0 Shield One Shot Damage (EM+TH+KI+EX) : 0.0 + 0.0 + 375.0 + 750.0 = 1125.0 Damage / sec (EM+TH+KI+EX) : 0.0 + 0.0 + 100.0 + 200.0 = 300.0 Armor One Shot Damage (EM+TH+KI+EX) : 0.0 + 0.0 + 375.0 + 750.0 = 1125.0 Damage / sec (EM+TH+KI+EX) : 0.0 + 0.0 + 100.0 + 200.0 = 300.0 Structure One Shot Damage (EM+TH+KI+EX) : 0.0 + 0.0 + 375.0 + 750.0 = 1125.0 Damage / sec (EM+TH+KI+EX) : 0.0 + 0.0 + 100.0 + 200.0 = 300.0 Global Damage output Damage per second on Shield : 300.0 (300.0 taking accuracy into account) Damage per second on Armor : 300.0 (300.0 taking accuracy into account) Damage per second on Structure : 300.0 (300.0 taking accuracy into account)
Average DPS : 300.0
That's the problem these days, Everyone is quickfitting everything. Quickfit takes all drone skills into account. While the game doesn't. It's only 1 skill and Ship bonus.
Petwraith ♥ me. I make sigs. Evemail me if interested - I think |

Lord Wimbishi
|
Posted - 2006.05.01 11:35:00 -
[27]
Originally by: Gronsak Edited by: Gronsak on 01/05/2006 11:26:43
Originally by: Goberth Ludwig hi o/
sorry to show my noobie head here but just to compare can anyone tell me whats the dps of a well skilled t2 pulse geddon or blasterthron?
thx :)
Ahems correction, try 591dps with 8 Mega P t2's with Conf crystals.
gets up to about 1200 DPS with t2 ammo, but doesnty tank nearly as good as a carrier :P also they are limited in their range to sub 15km, fighters can go much further. not to mention fighters chase your prey
|

Boonaki
|
Posted - 2006.05.01 11:35:00 -
[28]
Originally by: Goberth Ludwig
Originally by: Gronsak not to mention fighters chase your prey
is that an advantage? is there a way yet to set them to "not chase" or can you recall them as soon as they enter warp?
Can't set them not to chase, hopefully they will add this feature sometime, they don't recall instanrlt, take about 10-15 seconds for them to get back to you, sometimes longer.
Fear the Ibis of doom! |

Gronsak
|
Posted - 2006.05.01 11:36:00 -
[29]
Originally by: Boonaki
Average DPS : 300.0
then the program you are useing is wrong
or a galante carrier does 3000DPS with no tracking problem and can warp out and the fighters will still keep fighting. where a dred needs to be in siege mode and gets only a little bit more damage?
from that alone it should be clear 300DPS per fighter must be wrong! -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Gronsak
|
Posted - 2006.05.01 11:37:00 -
[30]
Originally by: Lord Wimbishi
Originally by: Gronsak Edited by: Gronsak on 01/05/2006 11:26:43
Originally by: Goberth Ludwig hi o/
sorry to show my noobie head here but just to compare can anyone tell me whats the dps of a well skilled t2 pulse geddon or blasterthron?
thx :)
Ahems correction, try 591dps with 8 Mega P t2's with Conf crystals.
add in a bay of 5x ogre t2
-------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Shirei
|
Posted - 2006.05.01 11:46:00 -
[31]
WTB: Einherj with 15 dmg mod.
|

Lord Wimbishi
|
Posted - 2006.05.01 11:48:00 -
[32]
Nope it is a geddon dude. sorry it was 7 guns :) but the dps against shds is 591 all the same with 3 t2 damage mods with a 3% damage implant. Using t2 megapulses with conflag crystals.
404 damage with no resitances which is stupid to think about.
366 damage per hit against shd every 4.34 secs with lvl5 Amar BS and Rapid Firing skillz.
366x7 / 4.34 = 590 or so 404x7 / 4.34 = 651 or so with NO resists like hull.
|

Boonaki
|
Posted - 2006.05.01 12:29:00 -
[33]
Edited by: Boonaki on 01/05/2006 12:30:38
Originally by: Shirei WTB: Einherj with 15 dmg mod.
Sorry, quickfit bug. 2.5 base, not sure why it's showing so high other then it's taking other skills into account.
It's taking drone interfacing into account.
The resist bonus on the carriers is also displayed wrong, a -25% shield em resist?
Fear the Ibis of doom! |

Gronsak
|
Posted - 2006.05.01 12:36:00 -
[34]
Originally by: Lord Wimbishi Nope it is a geddon dude. sorry it was 7 guns :) but the dps against shds is 591 all the same with 3 t2 damage mods with a 3% damage implant. Using t2 megapulses with conflag crystals.
you are wtong since i get more damage with no 3% dmg implant.
dock in ur gedden, right click your gun. look at the dmg mod. devide by its rof. times by 7 guns times by 60 and you have your DPS
then add about 300 for 5t2 ogre 2s and there u go -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Boonaki
|
Posted - 2006.05.01 12:40:00 -
[35]
Originally by: Gronsak
Originally by: Lord Wimbishi Nope it is a geddon dude. sorry it was 7 guns :) but the dps against shds is 591 all the same with 3 t2 damage mods with a 3% damage implant. Using t2 megapulses with conflag crystals.
you are wtong since i get more damage with no 3% dmg implant.
dock in ur gedden, right click your gun. look at the dmg mod. devide by its rof. times by 7 guns times by 60 and you have your DPS
then add about 300 for 5t2 ogre 2s and there u go
Times it by 60? Damage per minute?
Thought it was base damage x damage mod devided by rof times how many guns.
Fear the Ibis of doom! |

Lord Wimbishi
|
Posted - 2006.05.01 12:46:00 -
[36]
Originally by: Boonaki
Originally by: Gronsak
Originally by: Lord Wimbishi Nope it is a geddon dude. sorry it was 7 guns :) but the dps against shds is 591 all the same with 3 t2 damage mods with a 3% damage implant. Using t2 megapulses with conflag crystals.
you are wtong since i get more damage with no 3% dmg implant.
dock in ur gedden, right click your gun. look at the dmg mod. devide by its rof. times by 7 guns times by 60 and you have your DPS
then add about 300 for 5t2 ogre 2s and there u go
Times it by 60? Damage per minute?
Thought it was base damage x damage mod devided by rof times how many guns.
you are correct Boonaki. base damage x guns divided by the ROF of the weapons = DPS. I don't know what the dude above is smoking. I take in account basic resistant types which is more accurate then not doing so.
|

Gronsak
|
Posted - 2006.05.01 12:50:00 -
[37]
Originally by: Boonaki
Originally by: Gronsak
Originally by: Lord Wimbishi Nope it is a geddon dude. sorry it was 7 guns :) but the dps against shds is 591 all the same with 3 t2 damage mods with a 3% damage implant. Using t2 megapulses with conflag crystals.
you are wtong since i get more damage with no 3% dmg implant.
dock in ur gedden, right click your gun. look at the dmg mod. devide by its rof. times by 7 guns times by 60 and you have your DPS
then add about 300 for 5t2 ogre 2s and there u go
Times it by 60? Damage per minute?
Thought it was base damage x damage mod devided by rof times how many guns.
yes uts dmg x dmg mod x no of guns devide by ROF 60dmg [t2 ammo] x 7guns devide by rof and add drones which is what i said -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Sarmaul
|
Posted - 2006.05.01 12:51:00 -
[38]
lol at this thread
|

Lefevre
|
Posted - 2006.05.01 12:54:00 -
[39]
This is a bit off topic but I was wondering is it possible to assign your fighters to someone and then cloak the carrier and still have the fighters aiding your force? And when assiging fighters does it use the carrier pilots skills or the skills from the guy/girl that has fighters assigned?
|

Vincent Almasy
|
Posted - 2006.05.01 13:00:00 -
[40]
the drone can't be a fingman of a cloaked ship and the carrier can't be cloaked to controls to drones would be cut. Quick question isn't a drone attack power x3 from interfacing level 5 and fighter 5 each giving +100%
|

Goberth Ludwig
|
Posted - 2006.05.01 13:21:00 -
[41]
urm sorry still confused, so whats the dps of balsterthron/puslegeddon with drones included?
- Gob
(my nubie attempt at a forum sig, bare with me plz :p) |

smallgreenblur
|
Posted - 2006.05.01 13:28:00 -
[42]
wtf is going on here?
dps is calculated again resistances of 0. Otherwise it wouldn't be dps. This way you can compare the damage of different ships without having to worry about a specific ship.
The max damage output of t2 fitted bs is somewhere in the 1200-1400 range, with t2 short range guns, 4 damage mods and 5 ogre IIs with max skills.
As has been shown already in this thread, the max damage output of a carrier is in the 1200-1500 range, depending on race. Plus the carrier can tank like ****.
Ergo, carriers are good. If you don't want to put them in the front line then fine, personally if I ever get one I'll be sitting there tanking 4 or 5 bs and wtfpwning them. Full insurance on t1 ships ftw.
To the op - if you want to use guns get a dreadnought. If you want to use drones get a carrier. If you want to use drones and guns go and watch Battlestar Gallactica.
Disclaimer: Battlestar Gallactica != EVE Online
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |

Boonaki
|
Posted - 2006.05.01 13:51:00 -
[43]
Originally by: Lefevre This is a bit off topic but I was wondering is it possible to assign your fighters to someone and then cloak the carrier and still have the fighters aiding your force? And when assiging fighters does it use the carrier pilots skills or the skills from the guy/girl that has fighters assigned?
Can only assign a max of 5 fighters to a ship (unless it's a gaurdian vexor) The carrier can not cloak once it's assigned it's fighters The fighters use the skill of the pilot for damage, no speed/tracking/damage skills other then then the fighter skills affect them.
Fear the Ibis of doom! |

DigitalCommunist
|
Posted - 2006.05.01 15:38:00 -
[44]
It doesn't have guns because its supposed to repair people. Not that hard to understand, very simple in fact. If you gave people the option of fitting turrets, nobody would use reps.
I have trouble understanding how someone is "working towards a Hel", a 15bil isk ship which can't be maintained without POS and logistics realizes this many months after its release. If you can't find fun in a ship unless its "shooting lots of gun with lots of ammo" at people, why don't you fly one thats supposed to do that?
Purchasing Complex Fullerene Shards, contact me ingame.
|

Neon Genesis
|
Posted - 2006.05.01 16:11:00 -
[45]
This isn't Battlestar Galactica online.
Jesus christ, how did you even manage to type your own name out when you decided to make an account 
There, i just contributed nothing to your thread |

Niestrenna
|
Posted - 2006.05.01 16:17:00 -
[46]
Originally by: Boonaki The fighters use the skill of the pilot for damage, no speed/tracking/damage skills other then then the fighter skills affect them.
errm, do you mean that if you assign fighter, your drone skill becomes useless and only the gangmate's skill is taken into account?
|

Malthros Zenobia
|
Posted - 2006.05.02 01:51:00 -
[47]
Originally by: Gronsak
Originally by: Boonaki Who needs guns when your fighters do 500-1800 DPS?
10 fighters atm on a galante carrier with MAX skills do 1500DPS iirc. each fighter doing 500-1800dps ROFL
Sucky reading comprehension ftl.
Besides, why would you fit guns when you can fit gang mods to boost those other dozens(if not hundreds) of pilots in various areas?
That would be a hell of alot more useful than a few guns with are going to do awful DPS and miss anything that can move.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Malthros Zenobia
|
Posted - 2006.05.02 02:00:00 -
[48]
Originally by: Gronsak look at the dmg mod. devide by its rof. times by 7 guns times by 60 and you have your DPS
My Ferox does just over 10k DPS. 
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |
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