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Muratac Mombesi
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Posted - 2006.05.03 07:17:00 -
[1]
Well... I like this game. Its pretty cool and has some very good aspects.
But there are very big Problem - timezones... The US Players are online and they really live in another universe than the EURO player live in. I.e. I'm in a mixed corp - the US ppl say, everything looks good and our enemies will be destroyed the next 2 month... but our enemies have many EURO players and as I'm a EURO too, we have no chance against them.
So why couldn't CCP create one EURO and one US Relam?
I really like this big universe and the idea to put every EVE Player to the same server. But when I started EVE I didn't thought that it would be such a great problem. I don't like MMORPG that have many many different relams - but EVE showed me that it is way better to have more relams than only having one relam to join... :(
PLEASE, PLEASE ... I think I'm not alone. So I hope many will share this opinion.
greets
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Iron Wraith
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Posted - 2006.05.03 07:57:00 -
[2]
shhh, now run and hide over there before the devs see you!
seriously tho, that is one of the strong points of eve. the devs and the player base are very proud of the fact its all on the one server. yes, there is an oriental server going up, take a browse through the dev blogs and you'll find out why. but ccp are very strongly commited to haveing things on the one server. they get all wound up if you start mentioning instancing, let alone sepperate shards!
to get round your problem you will have to either recrute more euro players, or get you us players to juggle a few days around so they can hit your foes when they are online.
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
Rod Blaine
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Posted - 2006.05.03 08:40:00 -
[3]
Funny, I'd have thought what you describe is actually a good thing.
p.s. it's rather obvious that yours is not a logical reason to split the server right ?
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Eximius Josari
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Posted - 2006.05.03 08:48:00 -
[4]
I was unaware that People had to take shifts to play Eve.
US Shift is over guys, clock out, no overtime victory for you.
EU Shift, hurry up and clock in, dont want the enemy to be waiting for your surrender.
China Shift, clock in for 3 hours, take your 21 hour lunch, come back for 3 more hours, take your 21 hour break, come back for another 2 hours and 1 hour overtime, then take your day off (21 hours) and come back again next week.
Sov 2.1 T2 BS |
Muratac Mombesi
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Posted - 2006.05.03 08:51:00 -
[5]
Well... this Point is why I'll maybe quit the game. Clear... the Devs are US amaricans and think USA is the only country of the world... but that's not the fact. Even if some americans don't believe...
What is the super uber fact for having only ONE server? "If your friend plays EVE, you are on the same server...!" But Hell... like 0.5% of all the like 20000 players of EVE have a friend that is located at the other side of the world... and they wouldn't play together because there are like 12hours between them...
I pretty like the game. But there is no reason not putting a EURO and a US server online. But there is a reason putting at least 2 servers online. Even more players would join EVE and even more players will be joining EVE - and the latest unexpected server downtime shows that the hardware causes problems
I don't think that multiple servers should be set up... but at least 2 for the two main timezones EURO and US...
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Eximius Josari
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Posted - 2006.05.03 08:58:00 -
[6]
Originally by: Muratac Mombesi Well... this Point is why I'll maybe quit the game. Clear... the Devs are US amaricans and think USA is the only country of the world... but that's not the fact. Even if some americans don't believe...
The devs are in Iceland.
Quote: What is the super uber fact for having only ONE server? "If your friend plays EVE, you are on the same server...!" But Hell... like 0.5% of all the like 20000 players of EVE have a friend that is located at the other side of the world... and they wouldn't play together because there are like 12hours between them...
How did they become friends then?
Quote: I pretty like the game. But there is no reason not putting a EURO and a US server online. But there is a reason putting at least 2 servers online. Even more players would join EVE and even more players will be joining EVE - and the latest unexpected server downtime shows that the hardware causes problems
It's a software problem actually.
Quote: I don't think that multiple servers should be set up... but at least 2 for the two main timezones EURO and US...
So you agree or disagree with yourself? I'm confused.
Sov 2.1 T2 BS |
I'm''Sofa''King''Ugly
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Posted - 2006.05.03 09:27:00 -
[7]
Just Say No!!
one server is what makes EVE what it is. And the Idea of 2 servers for different timezones is CRAZY!!. I started playing EVE in the EUR TZ and now play in the US TZ. there is no difference in the amount of members online prolly about equal as most of EVE subscriptions are probably EURO based. And This will never happen for one fact. This is EVE. if you are having problems with personel in your corp/Alliance whatever as said before do some recruiting. And yes it is a shift basis And yes you can lose half your assets in your sleep/while walking the wife/eating dinner with the dog/ whatever. Thats bacause eve is a Virtual world were you have to depend on real life people to hold down the fort in your absense. but i hear that BF2/CS/FS/PS/WOW/ have what your looking for. But to making another universe Just Say No
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K Shara
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Posted - 2006.05.03 09:40:00 -
[8]
you are an idiot
no to multi servers
My corp is about 50/50 us/euro TZ. And there is plenty of cross over.
<><><><><><><><><>
Contraband
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James Duar
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Posted - 2006.05.03 09:58:00 -
[9]
NOOOO!!!!
Holy hell, the one server cluster is what makes EVE great. I'm an Aussie and I have no problems playing across the oceans to play EVE!
One server means that mixed corps are awesome and that there's always something going on in the world. It means that you can rotate shifts and not get your stuff owned because someone in another corp can play at 2 in the morning or noon!
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Iron Wraith
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Posted - 2006.05.03 10:00:00 -
[10]
hehe, i told you the players were fond of the one cluster to rule them all
maybe you need to look at the corp your in. if the timezones is an issue for you then find a different home. there are plenty of european timezone corps. afterall eve is a european game.
its not usa based at all. with the devs in iceland and the servers in london its the americans who might be getting the wrong end of the stick.
as K Shara so erm, bluntly pointed out there is a much larger mix of timezones in many corps and alliances. my corp as a good mix of timezones, we even have an austrailian to confuse things for scheduling corp meetings . our ceo is in the states but its far from being a usa corp. out alliance has an even bigger mix. infact when i game about half the people i'm flying with wont be on the same timezone as me.
the one cluster is one of the best parts of eve that make it different from all the other games. no other company has had the balls to try doing what ccp have achieved. i think you will start to see the next few generations of mmorpg's aim for a single cluster too. now its been done once the rest are bound to follow. i still think its funny that a little relitivly unknown company has managed to pull something off the huge corporations couldnt do .
the corp you are in is very important to your eve experiance. if its not working out for you then find a greener field.
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
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Kalaan Oratay
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Posted - 2006.05.03 10:25:00 -
[11]
Two examples: a) A friend comes over to your house and sees an EvE icon on your desktop and says "omg! I didn't know you played eve! Here we should get together and pwn some newbs lol!"
b) A friend comes over to your house and sees a WoW icon on your desktop and says "omg! what server do you play on? We should go pwn some newbs! Oh, I play somewhere else... nvm"
Everyone that plays eve, plays in the same place. This is a good thingÖ
(apologies for the WoW example. Obviously a true friend would beat you to death)
---
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SentryRaven
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Posted - 2006.05.03 11:43:00 -
[12]
Originally by: Kalaan Oratay
Everyone that plays eve, plays in the same place. This is a good thingÖ
A very good thingÖ
Originally by: Kalaan Oratay
(apologies for the WoW example. Obviously a true friend would beat you to death)
I don't give my friends who play WoW a beating, I know they have a hard time anyway, but EVE being on one server is what makes it so unique and interesting. If I had to switch my servers and play another character on every Server of EVE, I'd quit playing, cause I wouldnt be able to play around with friends AND skill my character in a effective way....
New Ship Idea: Small Freighters (100k m¦) in EVE |
Muratac Mombesi
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Posted - 2006.05.03 12:24:00 -
[13]
Originally by: Kalaan Oratay Two examples: a) A friend comes over to your house and sees an EvE icon on your desktop and says "omg! I didn't know you played eve! Here we should get together and pwn some newbs lol!"
Than he will play the same Timezone as you do... No Problem here!
Quote:
b) A friend comes over to your house and sees a WoW icon on your desktop and says "omg! what server do you play on? We should go pwn some newbs! Oh, I play somewhere else... nvm"
As I mentioned... Not multiple Servers each Zone. But at least two Servers - one Us and one EURO zone.
It would also cause to make the game more connecting the people. And therefore make EVE more popular...
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Drizit
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Posted - 2006.05.03 12:25:00 -
[14]
I like it the way it is. There are those I like to chat to and those I have to avoid and I don't want to be wondering if they are on my server today. I am from the UK and I've got used to when the respective people log in and generally know that if I play into the small hours, I can chat to friends in another local corp from Texas and if I log in at a certain time, I can move around fairly freely in certain areas of lowsec.
I don't want to be met by someone new who's going to immediately pwn me because they've been playing on another server and have uber skills and experience. I don't want to have to log on to another server just to chat to my friends.
I just hope the characters on the China server are limited only to the China server. I can foresee major problems if CCP let those players port their characters and equipment over to the TQ server.
--
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Jinx Barker
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Posted - 2006.05.03 12:36:00 -
[15]
The beauty of EVE, what is most engaging about EVE is the fact that we are playing in a Single Universe, not divided into shards, even two servers will be detrimental. I am wholly against the idea of spliting EVE.
I play both US/EST and UK/GMT/BST timezones, part of the year is spent in USA and part in UK. The 5 hour difference does not bother me much, I have friends in EVE from France, UK, Sweeden, Finland, Russia, USA and even Korea, we still manage to play together and keep in touch w/o many issues.
Splitting EVE into Euro/USA shards is simply illogical, not only it prolifirates divisivness, it also kills everything EVE is about, a one, single, united, universe, where things are happening all at once. Splitting EVE is a slippery slope, first we have 2 shards, then someone will say well why not third, and eventually game will become something other than EVE.
Sorry, no splitting EVE.
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Iron Wraith
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Posted - 2006.05.03 12:40:00 -
[16]
the chinese shard will be completly sepperate from ours. nothing but the code and content will flow between them.
take a look at this blog for info on the chinese shard.
to the op, there is a reason they made another shard, and this quote from that blog sums it up:
Originally by: LeKjart [reasons why they went for another shard...]The first and most obvious one is that the legal environment in China dictates an online game offered to Chinese customers should be operated from within China and by a Chinese operator, so our choices were to either ignore the Chinese market completely, or to approach it through a partnership with a local operator.
read the blog and dont get any funny ideas about more shards popping up. while i understand you have problems with timezones seperate shards is not the solution. there are many great friendships to be made by flying with people in different timezones. something thats almost exclusive to eve with their dedication to the one cluster. its a shame they had to give in for the chinese version but they didnt have an option in that.
i know you wont want to leave your corp. but you have to think about it clearly. if eve sucks cos your the only one online in your corp then why are you still there? i'm not saying you should join the enemy. but look elsewhere for a corp. its really not hard to find a corp in the euro timezone
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
Jacobz
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Posted - 2006.05.03 12:58:00 -
[17]
China is china = different set of rules/censor.
For TQ, Serenity will never exist unless the chinese gov falls. Lets stop talking about it, please. Its just an extra $$$$ for ccp witch can only be good in the end. Its also a distinct possibility that the serenity cluster becomes 10 times bigger than TQ, simply by looking at the market size and the time when its released.(I.e in 2006)
If eve would be released today(for the first time) it would probably grab more market share than there is actually in the euro/us market. 2-3 of my friends just tried and they are boggled by the fact people have 60 times their skill pts ammounts so they won't play.(competitive bastards...)
So the only way I see "other servers" poping up is throught a fragmented, protected expansion. Lemme explain.
Create new "worlds"(1k star system?) with their own mobs etc on their own server(everybody starts at 0 sp) let them play appart for 1 year(14-17m sp) then connect them to TQ. It would be a great way to expand the game, while creating better breading grounds for new players.(Witch I think is eve main problem if CCP wants to increase membership in a significant way.)
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Maya Rkell
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Posted - 2006.05.03 13:06:00 -
[18]
No, CCP quite clearly stated that they be happy to liscence Eve to other partners, not only "Eve China". So if you have...at a guess 'a minimum of 1.5 million dollars you too could start an Eve server.
I think it'll happen, but not for a few years.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Zzazzt
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Posted - 2006.05.03 13:19:00 -
[19]
Originally by: Muratac Mombesi
So why couldn't CCP create one EURO and one US Relam?
***/ blather /***
PLEASE, PLEASE ... I think I'm not alone. So I hope many will share this opinion.
You're clearly playing the wrong game, as you're completely missing the fundamental point behind Eve. ____________________________________________
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Muratac Mombesi
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Posted - 2006.05.03 13:27:00 -
[20]
Edited by: Muratac Mombesi on 03/05/2006 13:29:40 I think many people in many countrys are afraid playing games not in their native language. So if there would be one server in each language/country there would be more ppl playing EVE. The second thing is the timezone.. If you have trouble to organize and coordinate a corp/guild or whatever... than the different timezone in EVE maximizes this trouble. The gameplay wouldn't be change so much. As you mention, nobody would play WoW because there are many many different relams - even 10th in each country. But the fact is - many more people play WoW as if there would have been only one server; with one timezone; one language...
The Chinese alpha had about 3000 participants... and there will be for sure about 10k to 20k players joining EVE... but this players would never join TQ. Not if the whole game is only english/english speaking.
So its up to CCP if they hopefully see a market in setting up different servers
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Iron Wraith
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Posted - 2006.05.03 14:07:00 -
[21]
Originally by: Muratac Mombesi I think many people in many countrys are afraid playing games not in their native language. So if there would be one server in each language/country there would be more ppl playing EVE.
but there would be less people to play eve with. the things players can do when they group together are insane. splitting them up over different shards is going to reduce how many can band together. take a look at any fleet. now remove the players from all but one country and all you have left is a small squad. most of my alliance is not english. if i was on an english only shard i'd still be stuck in empire running missions. there are ingame chat channels for several languages. players can also band together in corps and even alliances who all come from the same counrty. yes its a shame players are put off due to laungage barriers but splitting the players over multiple shards is only going to make for a barren and bland landscape.
Originally by: Muratac Mombesi The second thing is the timezone.. If you have trouble to organize and coordinate a corp/guild or whatever... than the different timezone in EVE maximizes this trouble. The gameplay wouldn't be change so much.
there is no problem with timezones if you are in the right corp/alliance. this is a breakdown of the timezones just in my corp:
EVE TIME -7 hours: 1 player EVE TIME -6 hours: 1 player EVE TIME -5 hours: 2 players EVE TIME -4 hours: 4 players EVE TIME +1 hour: 6 players(of which 4 are RL friends who have jumped corp together) EVE TIME +2 hours: 1 player EVE TIME +8 hours: 1 player
we just dont have a timezone problem. there is always someone to play with and when you add in the alliance then there is more than enough people to have fun with. i strongly recomend you find a new corp if the timezones are ruining the game for you.
Originally by: Muratac Mombesi As you mention, nobody would play WoW because there are many many different relams - even 10th in each country. But the fact is - many more people play WoW as if there would have been only one server; with one timezone; one language...
wow is mainstream, eve is niche. wow was backed by one of the biggest names in online gaming and had the money to burn on marketing and a reputation to help. eve had neither and has got where it is today by being what it is. eve would never be as big if ccp hadn't sweated so much blood to keep it all in the same shard.
eve's single universe and offline training time are 2 very different breaks from the mould most other mmorpg's use. eve stands out becasue it dares to be different. and its sucessfull because those differences work.
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
Iron Wraith
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Posted - 2006.05.03 14:14:00 -
[22]
Originally by: Maya Rkell No, CCP quite clearly stated that they be happy to liscence Eve to other partners, not only "Eve China". So if you have...at a guess 'a minimum of 1.5 million dollars you too could start an Eve server.
I think it'll happen, but not for a few years.
where did u hear that? have i missed out on a dev blog or two or was it said in a dev chat? could u stick a link in, pleeeease?
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
Karazaan
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Posted - 2006.05.03 14:17:00 -
[23]
Originally by: Muratac Mombesi Well... this Point is why I'll maybe quit the game. Clear... the Devs are US amaricans and think USA is the only country of the world... but that's not the fact. Even if some americans don't believe...
(cough) (cough) As already said, CCP are far from americans AND you can be sure that they won't turn the servers off as soon as profit start to go down. They will only do it if the spending get over the income. Not paying for the expansions is a clear sign of non-americanism.
Quote:
What is the super uber fact for having only ONE server? "If your friend plays EVE, you are on the same server...!" But Hell... like 0.5% of all the like 20000 players of EVE have a friend that is located at the other side of the world... and they wouldn't play together because there are like 12hours between them...
[...]
Thing is, it's not just to not have to tell your friends on which server you are, so they start on the same as you. It's also for your enemy. You realise there is NO running from them, whatever you do mining, a complex or a mission, they can always find you. Whatever in 0.0 or in a school system in 1.0 . You can be hunted down. You see a reason?
Also, there is only one market, so if something happen, we are all in deep trouble. We will collectively try to fix it, or live with it. We cannot just transfer ourselves someplace else where the grass is greener.
We are all in the same universe and everything that affect it affect all of us. Let's say morphite was to go to 1 mil a unit. Many corps that would'nt normally go in 0.0 would go to mine it. It would be worth it even with the occassional gank. You can't get to a point where a server is completely controlled by a single corp and you HAVE to transfer elsewhere to play or bow to them.
If total supremacy was achieved by a single corp or alliance, everyone that play eve (and not in that corp/alliance) would be their enemy. So they would fall. Think the humans/ants war, yes we are winning, but if only they had a plan...
So, if you have such a problem with your current corp timezone, change. It's so simple, go play with peoples that play at the same time as you, and you have better chance of finding these peoples when everyone is stuck in the same place.
Though of the day: what corp or alliance will be the biggest producer of Black Morphite for the first 3 months window?
Though of the week: how many alliances will survive the Kali launch? intact?
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Dev7
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Posted - 2006.05.03 14:35:00 -
[24]
don't like that idea as 2 servers...
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Lord Slater
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Posted - 2006.05.03 17:32:00 -
[25]
....at....
YARRR HAHAHA im the happy pirate YARRRR |
Altaree
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Posted - 2006.05.03 17:43:00 -
[26]
I LOVE one shard. I just put my sell and buy orders up. Go to bed or work. While away I am secure in the knowledge that someone in a different time zone will sell me a bunch of stuff cheap or buy a bunch of my overpriced crap. The best part of eve is the graph of how many people are on at one time. The graph is pretty much FLAT. There are no HUGE hump that match EST and PST time zones. Oh... The devs are in Iceland and have a lot of EURO's working there.
StopThePop |
Lagar
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Posted - 2006.05.03 19:01:00 -
[27]
Not going to happen.. the only reason that the china server exists is beceause they have to respect the culture there.. Eve-online is ment to be ONE server..
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Bolderine
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Posted - 2006.05.03 19:34:00 -
[28]
There is only one way it could possibly done in the Future. Taking into consideration that tq will still have a maximum limit before it too starts to destabilise as the previous servers did. Using a system of clusters linked to each other, the load can be taken from the single cluster and spread over several located around the world. The permanent link between them would provide the single persistant universe we already have. Although there would be several clusters, in effect, there is still only one shard.
I have seen the number logged on at one time rise from 12 thousand when I started to 20 thousand when the new servers went in and now it's over 28 thousand. A few nights ago, I believe it hit 30 thousand at one point. No matter how good these servers are, there is still a maximum that they can take.
-- He who died for his country has courage and shall henceforth be known as a hero. He who is willing to die for nothing is suicidal and shall henceforth be known as an outpatient.
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Ellaine TashMurkon
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Posted - 2006.05.03 20:21:00 -
[29]
signed against. One server is good. Tiem shift is not a problem. Why wuld it be a problem? Do people play at some set hours? Everyone plays in 20:00 to 23:30? EU players can team up with US players playing in ontherr time of the day.
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Rod Blaine
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Posted - 2006.05.03 21:17:00 -
[30]
Today I did a hauling op with some australians.
Then after downtime went for a spot of mining and npcing with a fellow european.
Tonight we'll be (if i manage to find some time) pvp'ing with europeans, americans, and even a strange fellow from Saipan (if he gets on tonight) against other eutopeans, americans and whatever not.
Tell me, what other mmo features worldwide competition and teamplay like that ?
This summer (if i can get a week off), people from the americas, europe, asia and australia will meet in a sekrit place to meet eachother and drink ourselves into s tupor for a whole week. Only because Eve has only one server.
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Lord Slater
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Posted - 2006.05.03 21:25:00 -
[31]
Originally by: Rod Blaine Today I did a hauling op with some australians.
Then after downtime went for a spot of mining and npcing with a fellow european.
Tonight we'll be (if i manage to find some time) pvp'ing with europeans, americans, and even a strange fellow from Saipan (if he gets on tonight) against other eutopeans, americans and whatever not.
Tell me, what other mmo features worldwide competition and teamplay like that ?
This summer (if i can get a week off), people from the americas, europe, asia and australia will meet in a sekrit place to meet eachother and drink ourselves into s tupor for a whole week. Only because Eve has only one server.
And that in my oppinion is the only reson you NEED to argue for a single server.
YARRR HAHAHA im the happy pirate YARRRR |
Muratac Mombesi
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Posted - 2006.05.04 06:23:00 -
[32]
Originally by: Iron Wraith wow is mainstream, eve is niche. wow was backed by one of the biggest names in online gaming and had the money to burn on marketing and a reputation to help. eve had neither and has got where it is today by being what it is. eve would never be as big if ccp hadn't sweated so much blood to keep it all in the same shard.
There is the same size on ONE single wow realam that are players on the one EVE Server.... So maybe there is (or was) just no need to create a new Server. Clear - CCP said they would never do this. But if there where joining thouthands of players, EVE would be full. There wouldn't be enough space ingame to play.
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Eximius Josari
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Posted - 2006.05.04 06:34:00 -
[33]
Originally by: Muratac Mombesi
Originally by: Iron Wraith wow is mainstream, eve is niche. wow was backed by one of the biggest names in online gaming and had the money to burn on marketing and a reputation to help. eve had neither and has got where it is today by being what it is. eve would never be as big if ccp hadn't sweated so much blood to keep it all in the same shard.
There is the same size on ONE single wow realam that are players on the one EVE Server.... So maybe there is (or was) just no need to create a new Server. Clear - CCP said they would never do this. But if there where joining thouthands of players, EVE would be full. There wouldn't be enough space ingame to play.
Assuming all the new players stick to Jita...yeah there wont be enough space.
~Shadowlord
Don't miss your chance to buy Sobe |
Tresh Keen
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Posted - 2006.05.04 07:55:00 -
[34]
Originally by: Muratac Mombesi
So why couldn't CCP create one EURO and one US Relam?
Because that is stupid - its another question when to many players are around and you have no choice because i dont work anymore. But split servers because of the timezone is crap.
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Mahavy Seth
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Posted - 2006.05.04 08:08:00 -
[35]
Originally by: Muratac Mombesi Well... I like this game. Its pretty cool and has some very good aspects.
But there are very big Problem - timezones... The US Players are online and they really live in another universe than the EURO player live in. I.e. I'm in a mixed corp - the US ppl say, everything looks good and our enemies will be destroyed the next 2 month... but our enemies have many EURO players and as I'm a EURO too, we have no chance against them.
So why couldn't CCP create one EURO and one US Relam?
I really like this big universe and the idea to put every EVE Player to the same server. But when I started EVE I didn't thought that it would be such a great problem. I don't like MMORPG that have many many different relams - but EVE showed me that it is way better to have more relams than only having one relam to join... :(
PLEASE, PLEASE ... I think I'm not alone. So I hope many will share this opinion.
greets
Kill yourself and burn your family
Sig dimensions must be no more than 400x120. Please mail [email protected] for info - Cathath |
Paul LoneWolf
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Posted - 2006.05.04 08:44:00 -
[36]
I happen to be a man with a friend who lives in Canada. So I'd like to be able to play on the same server.
About problem with shifts: I can only play for 0.5-1.5 hours per day. And even if Euro and USA servers will be introduced it won't solve problem with the shifts (to solve this we have to live in Eve, hello Neo...).
I think the only solution for this is to make battles for gates/systems/etc not a 'one minute' action but a lasting action. I mean you have to attack system you want and hold it for some time. And only when you hold it for specified amount of time it will be yours. But if someone want's to attack your station/ships it can happend easily like in the real world (1941 for instance).
http://oldforums.eveonline.com/?a=topic&threadID=105048
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Deja Thoris
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Posted - 2006.05.04 09:40:00 -
[37]
When I see threads this stupid I think the person is a troll and doing it to annoy people.
Sadly, I think you may be serious.
EvE prides itself on the single shard. Your "smart idea" is to take away one of its unique and wonderful features.
Simply stupid.
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Iron Wraith
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Posted - 2006.05.04 10:26:00 -
[38]
Originally by: Muratac Mombesi There is the same size on ONE single wow realam that are players on the one EVE Server.... So maybe there is (or was) just no need to create a new Server. Clear - CCP said they would never do this. But if there where joining thouthands of players, EVE would be full. There wouldn't be enough space ingame to play.
I count 157 realms on the wow site. with a peak usage of 500K thats an average of just over 3K users per realm. so maybe the max they see on one realm is 5K users before it stops letting more users in. please bear with me on this, i've just been googling on wow and this is how i beleive they work.
so with 5K users on one realm how can u say that one of their realms compares to our single realm/shard. we have well over 5 times the number of active players in the one shard that wow have.
eve is far from hitting its limits. the 64bit upgrade only happened to part of the eve cluster. then the 64bit code migration also is due to help out. thats 2 big performance boosts eve is going to get.
the eve map is also far from full. there is a lot of space in 0.0 and ccp keep trying to pull tricks to get players out there. when that fills up jove space may then be opened.
if they really get stumped for space our scientists may be able to open the eve portal and get us back to earth. that will give another galaxy to play in.
when time passes and the new servers hit their limits newer and faster servers will be availible.
ccp have a lot of breathing room for their one server before they have to give up on the holy grail. so for now we can all enjoy basking in the holy grails warmth while other games have to suffer with multiple shards.
i'm gonna say it again cos i think its best for you. change corp. find one that better suits you. the timeszone is only an issue for you because you are letting it be. if they did split eve into timezones you wouldnt be with that corp anyway so why stay with them while arguing for different timezone servers? there is a very large european player base for you to pick from. mostly english speaking but there are corps for every country out there. sometimes there are even alliances that are mostly based in one country. with your european timezone and english language you have the pick of most of the corps.
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
Binary Mind
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Posted - 2006.05.04 11:31:00 -
[39]
Originally by: Muratac Mombesi But the fact is - many more people play WoW as if there would have been only one server; with one timezone; one language...
actually WoW, SWG, and Co will always have more players that eve, but that's not because they got different realms for the different timezones. it's because these MMORPG are more like brainless MMORPG (sorry), you just log in, grind your char to the max level, get bored, create a new char, etc.
Eve on the other side needs alot of thinking.
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Chaoskeeper
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Posted - 2006.05.04 11:39:00 -
[40]
eve is good as it is atm, all we need is an "eve-language" so we can speak with our chinese friends too.
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James Duar
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Posted - 2006.05.04 12:09:00 -
[41]
The China thing makes total sense politically. Personally I hate it.
I've seen many a completely different language being spoken in local, and I think it's just awesome. The fact that different countries gang up is just...neat, or that you can make a powerful alliance by finding a corp outside your timezone that can play and guard your space while you sleep.
Hell, the fact that any time of the day I have free time I can play EVE with 25k people is awesome.
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Minsc
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Posted - 2006.05.04 15:47:00 -
[42]
Edited by: Minsc on 04/05/2006 15:50:52
Originally by: Muratac Mombesi
Originally by: Iron Wraith wow is mainstream, eve is niche. wow was backed by one of the biggest names in online gaming and had the money to burn on marketing and a reputation to help. eve had neither and has got where it is today by being what it is. eve would never be as big if ccp hadn't sweated so much blood to keep it all in the same shard.
There is the same size on ONE single wow realam that are players on the one EVE Server.... So maybe there is (or was) just no need to create a new Server. Clear - CCP said they would never do this. But if there where joining thouthands of players, EVE would be full. There wouldn't be enough space ingame to play.
A WoW server can hold, AT MAX, 5k people online at any one time, even then the game would become unstable because each physical WoW server actually hosts multiple shards of the game. The hardware they use to run those servers is basic compared to that used to run EVE's server.
Also as has been pointed out, CCP are from iceland and the server is hosted right on the backbone in London, this is done so that there is a minimum amount of hops that data has to take to get to/from North America or other eastern countries. That's why even people from places like australia or new zealanc still get decent connections to the server.
Also, last I heard over 50,000 people from china tried to get into the EVE China Alpha, that they managed to get 3000 onto alpha hardware alone is pretty damn good. Usually with an alpha you feel lucky to get a couple hundred to connect, we'll see how beta goes.
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Iron Wraith
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Posted - 2006.05.04 16:00:00 -
[43]
cant....resist....urge......
MINSC LEADS, SWORDS FOR EVERYONE!!!
FULL PLATE AND PACKING STEEL!!
ahh, i feel much better now. how's the giant intergalactic micro space hampster?
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
Crumplecorn
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Posted - 2006.05.04 16:22:00 -
[44]
Originally by: Muratac Mombesi Well... I like this game. Its pretty cool and has some very good aspects.
But there are very big Problem - timezones... The US Players are online and they really live in another universe than the EURO player live in. I.e. I'm in a mixed corp - the US ppl say, everything looks good and our enemies will be destroyed the next 2 month... but our enemies have many EURO players and as I'm a EURO too, we have no chance against them.
So why couldn't CCP create one EURO and one US Relam?
I really like this big universe and the idea to put every EVE Player to the same server. But when I started EVE I didn't thought that it would be such a great problem. I don't like MMORPG that have many many different relams - but EVE showed me that it is way better to have more relams than only having one relam to join... :(
PLEASE, PLEASE ... I think I'm not alone. So I hope many will share this opinion.
greets
I cannot communicate the stupidity of this post in words. But since you're in Europe (which is, I assume, what you are referring to as EURO), you may be close enough that I can come find you in person, and express my true feelings about the concept of sharding Eve in a more physical manner. Please send me your full address, as well as your preferred option from hot, cold, blunt, sharp and loud. ---------- Sorry but that link contains nawty language. -wystler "Discussing moderation is not allowed" - Ivan K "Ranting is prohibited" - Teblin
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Berrik Radhok
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Posted - 2006.05.04 16:26:00 -
[45]
Originally by: Muratac Mombesi Well... this Point is why I'll maybe quit the game. Clear... the Devs are US amaricans and think USA is the only country of the world... but that's not the fact. Even if some americans don't believe...
What is the super uber fact for having only ONE server? "If your friend plays EVE, you are on the same server...!" But Hell... like 0.5% of all the like 20000 players of EVE have a friend that is located at the other side of the world... and they wouldn't play together because there are like 12hours between them...
I pretty like the game. But there is no reason not putting a EURO and a US server online. But there is a reason putting at least 2 servers online. Even more players would join EVE and even more players will be joining EVE - and the latest unexpected server downtime shows that the hardware causes problems
I don't think that multiple servers should be set up... but at least 2 for the two main timezones EURO and US...
You are nothing but a whiner. Two of the big-time alliances in the game (G, Red Alliance) are predominantly Euro, so obviously they arn't having any trouble. Sig removed, lacks Eve-related content - Cortes |
Muratac Mombesi
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Posted - 2006.05.09 08:45:00 -
[46]
Edited by: Muratac Mombesi on 09/05/2006 08:47:22
Originally by: Minsc
A WoW server can hold, AT MAX, 5k people online at any one time, even then the game would become unstable because each physical WoW server actually hosts multiple shards of the game. The hardware they use to run those servers is basic compared to that used to run EVE's server.
http://www.warcraftrealms.com/eu_realmstats.php?sort=Total
As you can see, the average is about 10000 Player - 5k each faction. And "Realm stats are easily viewable snapshot data taken from the overall database. The data is limited to only characters level 10 and up that have been seen in the previous 30 days."
And if you take a look at EVE (TQ) there are normally about 8000 to 120000 Player online.
And btw. - there are multiple servers holding one Realm. One for each continent of azeroth and one or two for instances.
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mrg29
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Posted - 2006.05.09 11:14:00 -
[47]
Originally by: Muratac Mombesi Edited by: Muratac Mombesi on 09/05/2006 08:47:22
Originally by: Minsc
A WoW server can hold, AT MAX, 5k people online at any one time, even then the game would become unstable because each physical WoW server actually hosts multiple shards of the game. The hardware they use to run those servers is basic compared to that used to run EVE's server.
http://www.warcraftrealms.com/eu_realmstats.php?sort=Total
As you can see, the average is about 10000 Player - 5k each faction. And "Realm stats are easily viewable snapshot data taken from the overall database. The data is limited to only characters level 10 and up that have been seen in the previous 30 days."
And if you take a look at EVE (TQ) there are normally about 8000 to 120000 Player online.
And btw. - there are multiple servers holding one Realm. One for each continent of azeroth and one or two for instances.
its always fun when someone uses incorrect figures to try and back up a flawed argument. apart from just before and just after dt there is very rarely less than 12k players online and the number of players online is over 20k for most of the non-working day.
you keep saying that alot more people would play eve if it was sharded but seem to have failed to notice that every single response to this idea has actually said the reverse. sharding EVE would ultimately cause it to lose players and probably sooner rather than later.
-
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Iron Wraith
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Posted - 2006.05.09 12:00:00 -
[48]
Originally by: Muratac Mombesi
http://www.warcraftrealms.com/eu_realmstats.php?sort=Total
As you can see, the average is about 10000 Player - 5k each faction. And "Realm stats are easily viewable snapshot data taken from the overall database. The data is limited to only characters level 10 and up that have been seen in the previous 30 days."
And if you take a look at EVE (TQ) there are normally about 8000 to 120000 Player online.
And btw. - there are multiple servers holding one Realm. One for each continent of azeroth and one or two for instances.
lol, isnt this typical! i followed ure link mura and got this:
Error - Unable to connect to DB
i think thats called murphy's law: what can go wrong will go wrong, at the worst possible moment.
anyway assuming that link does work and gives the info you said can u fill me in on some wow info? in eve the 25K players online can all interact with each other. without leaving the gaming world they can all meet pod to pod. so when you say wow has 10k users, 5k in each faction, does that mean 5K can theoreticaly sit under a tree together without leaving the game, or the full 10k?
what the individual servers do isnt the important part. its how many players can interact with each other in the same gaming universe. eve has one server for jita, and thats one of hundreds of servers just hosting the systems. they have servers for the chat and servers for the database. the important bit is the server cluster provides one universe for the players. what does one cluster for wow provide? is it one universe for 10K players or one universe for 5K players?
anyway geeky talk aside, can you see why one universe makes for a better experiance than ton's of universes? cos we all can and its a very strong drawing point for eve fans and us and the devs all want to keep it that way. i think you may be right that many universes would result in more players. but i think its going to result in less players to play with. we have 25K to bump into, wow has 5K or 10K. eve is slowly starting to populate in 0.0 and untill thats full eve is always going to want more players in the same universe.
i recently did a full lap of eve, it took 4 hours to fly round the rim and most of that time was through empty systems. the large alliances hold huge areas of space, but none of them fill it properly. the more players there are in the one universe the better eve gets. and for your particular problem of timezones the more players there are in the one universe the more people there are for you to play with. splitting the player base up is only going to give you less people to play with. there is a huge european timezone player base for you to play with, its a real shame your in a us based corp.
if the universe was split into timezones or laungages my corp and alliance would be a very boring place to be in. we have such a large mix and only a small number of them live in the same country as me. but becuase eve is one universe i play in a thriving alliance thats full of fun and companionship.
so what do you think? is one universe to rule them all better? i hope you agree with this cos it is one of the outstanding and unique features of eve over other games.
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
Tanya Kovacs
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Posted - 2006.05.09 13:09:00 -
[49]
Hm interesting to see you have a image (so your char must be some month old) but no clue about the game.
Sure, EVE would probably collapse with as many players as wow/eq2/... have. But EVE isn't wow/eq2/... - it's a niche and it's unique. Making it another wow/eq2/... would give the devs more money but I guess it's not their intention to create another wow/eq2/...-game-for-the-masses just for the money.
You bring obscure arguments and statistics and no single valid point for multiple servers. Deal with the timezones as everybody does and do not cry for "omg we need one server for each timezone and validations of the players who want to play at a specific timezoneserver!!!!111eleven".
Why do you need different servers for US/Europe/Asia? One valid point please where you really can't find a workaround (game mechanic, diplomacy, ...)?
Quote: And btw. - there are multiple servers holding one Realm. One for each continent of azeroth and one or two for instances.
So you think EVE is driven by a single server?
-- All my postings reflects just my personal opinion. |
Iron Wraith
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Posted - 2006.05.09 16:09:00 -
[50]
well knock me down with a banana truck!
that site is back up and running. the biggest number i saw was 27K. buuuut i have a sneaky suspicion that its the number of active players who live on that shard. not the number of players online at the same time. eg 100K active accounts in eve, 25K playing at one time. from the wow site their server status looked more like a 5K max per shard for players online. sure the server can hold 30K on its database but were more concerned with the 5K playing not the ones logged off.
so, can you confirm what number you are talking about so we can be sure were doing a like for like comparison?
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
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Lord Slater
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Posted - 2006.05.09 16:46:00 -
[51]
Sweet jesus not this thread again
Eve is a non shard game only reason i can see for a shard to form is if the servers get as big as technology can get therefore enabling the need for a second server.
frankly tho i can easily see eve staying as it is.
YARRR HAHAHA im the happy pirate YARRRR |
Cyberus
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Posted - 2006.05.09 17:09:00 -
[52]
NEVER!!!!!!!!!!!!!!
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Lord Sid
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Posted - 2006.05.09 20:39:00 -
[53]
Don't like it, find another corp. -=Lucy in the Sky with Diamonds=- |
Nee'kita Frist
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Posted - 2006.05.09 21:22:00 -
[54]
One single shard.
Until the day the servers beging to cry from being over burdened (which I doubt, it'll more than likely be the software rather than the hardware that bites it first) THAT will be the day Eve MAY get another shard.
Of course by that time Eve2 will be out and we'll all be playing it instead :p --------------
I'm just bitter |
Nukeitall
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Posted - 2006.05.09 23:39:00 -
[55]
Originally by: Lagar Not going to happen.. the only reason that the china server exists is beceause they have to respect the culture there.. Eve-online is ment to be ONE server..
Respect the culture? you mean "obey the authorities or you get your head caved in with a baton" right?
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Drizit
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Posted - 2006.05.10 00:51:00 -
[56]
As it was said before, the only reason for another shard would be if the number of players on TQ was to rise above it's capability to handle. Even then a second server would probably be linked so that everyone would still be playing in the same instance.
Just because the Chinese got their own server, doesn't mean everyone can get one all to themselves.
Hey, I have an idea: Why not make Eve a single player game so everyone can have their own server at home?
--
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Muratac Mombesi
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Posted - 2006.05.10 06:42:00 -
[57]
Originally by: Iron Wraith
that site is back up and running. the biggest number i saw was 27K. buuuut i have a sneaky suspicion that its the number of active players who live on that shard. not the number of players online at the same time. eg 100K active accounts in eve, 25K playing at one time. from the wow site their server status looked more like a 5K max per shard for players online. sure the server can hold 30K on its database but were more concerned with the 5K playing not the ones logged off.
so, can you confirm what number you are talking about so we can be sure were doing a like for like comparison?
I don't know exactly but I think the page lists all players that are on a server. But only players level > 10 and seen active the last 30 days. As wow servers are localized (american, english, german, chinese...) there is a higher active player rate at meantime than in eve. And even if there are maybe 25k players active at one time in EVE and only 10k in WoW (on one single relam) i think it would be possible to get about 20k active ppl on two EVE servers ;)
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Rod Blaine
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Posted - 2006.05.10 07:08:00 -
[58]
Edited by: Rod Blaine on 10/05/2006 07:08:41 You dont get it.
There's no reason why more people would play because of the fact that there is more then one shard.
On the other hand, there IS an effect that more people play because there is only one shard.
Multiple shards is not a selling point, it's the standard. One shard *is* a selling point because it means full interaction with the complete community. Not to mention that Eve's economy relies on numbers of players. And tbh, we've only got just about enough to finally make things work now.
Also, WoW shard top out at 8K concurrent afaik. Thats when the waiting line begins if i recall correct.
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Li Huang
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Posted - 2006.05.10 09:53:00 -
[59]
In Lineage 2, my best online friend was from australia, we had a good time together. I like playing with many countries. So, I say NO to several servers... (I'm french)
And for your idea of a server per country, it will end up as in neocron : a french server with nobody in it, so what's the point creating a french server if you cannot find many players online at a given time.
I prefer a game where I know there are 10k + people online, even if they are far from me... because in a huge universe as eve, seeing only a few ships running around is not very good, I prefer that the universe beeing more crowded...
3k players in wow at a given time is ok, the world seems populated enough, only 3k players in eve and the game seems empty...
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Lord Sid
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Posted - 2006.05.10 14:15:00 -
[60]
Originally by: Nee'kita Frist One single shard.
Until the day the servers beging to cry from being over burdened (which I doubt, it'll more than likely be the software rather than the hardware that bites it first) THAT will be the day Eve MAY get another shard.
Of course by that time Eve2 will be out and we'll all be playing it instead :p
It's funny you think there will be an Eve2. -=Lucy in the Sky with Diamonds=- |
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