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Arron S
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Posted - 2006.05.06 02:34:00 -
[91]
Step one: Round up EMO kids into an Indy Step two: Dump them into BoB space Step three: Camp all the gates leading out of BoB space.
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Etherios
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Posted - 2006.05.06 07:02:00 -
[92]
Edited by: Etherios on 06/05/2006 07:02:58
Originally by: Ender Fal all of this talk about the other smaller alliances ceasing fire and uniting to take out BoB is nonsense, and everyone on this forum know it.
BoB is Eve's equivilant of the Roman Empire. its just too damn big. the smaller alliances have too much pride and would rather sit there and slowly get chomped by the behemoth than join with someone they have a disagreement with and fight the good fight.
BoB will fall like Rome did, internal strife. its already been said, but i felt i should point it out again.
okay, so how will this internal strife come about? one word: boredom. its great being on top, being able to make any corp or alliance bow down, but some corps will get bored. they will see that in a capital fleet, most of the ships are piloted by their pilots, and they will take them. or they will see that there is several tens of billions of isk worth of BPOs sitting in a hanger, and no one but their guys are online, and you will not see them again.
so basically, there is nothing Huzzah, MC yadda yadda yadda can do about it. its just a sit and wait game, and duck when they come to your region.
/me ducks.
That is the worsh defence of someones home i have ever heard of ... burrying ur head on sand doesnt mean u wont get beaten in the ass...... Also boredom? What boredom? Where??? have u ever seen us stay in one place(hostile) for long?
And last Carebears ... u lot should understand that being a PvPer doesnt excuse u from minning/npc or what ever else u can do to help ur friends and corp... SOOOOOO plz dont seperate the damn thing. PLAYERS are PLAYERS no matter what, u dont need 20mil sp in minning to go help u just need to be part of the Corp and not TOO DAMN UBER TO HELP .....
Cya all in space SOON...
True sight isn't given to all that look for it.
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Hamatitio
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Posted - 2006.05.06 07:11:00 -
[93]
Originally by: Alexison
Originally by: Gronsak Edited by: Gronsak on 05/05/2006 19:23:39 simple steps to improve your alliance!
you do not need to fight! if a force of 50BS are outside it doesnt mean you should undock with your 60BS and fight them, specily if the targets can replace ships easily while you cant!
I think your whole post falls on this very "simple" advice. Why even bother playing if you dont wanna undock 60 bs to pwn a 50bs fleet? 
Undocking into a battle is one of the worst things you can do as a FC. Against any group of people who have a clue, that battle would be very 1 sided. ---
Originally by: Wrangler ...why do you people always have to verbally assault each other over things that doesn't matter anyway?
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Scalor Valentis
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Posted - 2006.05.06 07:15:00 -
[94]
Edited by: Scalor Valentis on 06/05/2006 07:14:57 BoB dont have "carebare core"
The last carebare got kickked yestuday.
[23] Member: BoB Alt
BoB is continuing its ruin EVE campaing... |

DeadDuck
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Posted - 2006.05.06 08:24:00 -
[95]
Just destroy the access jump gates to BOB Space... like that they will be traped inside their regions and will be so bored that they will kill each other. You just have to make sure that your fleet is on the right side of the gate before the final blow 
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Scalor Valentis
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Posted - 2006.05.06 09:14:00 -
[96]
Originally by: DeadDuck Just destroy the access jump gates to BOB Space... like that they will be traped inside their regions and will be so bored that they will kill each other. You just have to make sure that your fleet is on the right side of the gate before the final blow 
ok scotty, lit the fuse!
Oh S****! i ment lit the fuse after we are on other side!
[23] Member: BoB Alt
BoB is continuing its ruin EVE campaing... |

Nifel
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Posted - 2006.05.06 09:28:00 -
[97]
Originally by: Hamatitio
Originally by: Alexison
Originally by: Gronsak Edited by: Gronsak on 05/05/2006 19:23:39 simple steps to improve your alliance!
you do not need to fight! if a force of 50BS are outside it doesnt mean you should undock with your 60BS and fight them, specily if the targets can replace ships easily while you cant!
I think your whole post falls on this very "simple" advice. Why even bother playing if you dont wanna undock 60 bs to pwn a 50bs fleet? 
Undocking into a battle is one of the worst things you can do as a FC. Against any group of people who have a clue, that battle would be very 1 sided.
You mean just like it's suicide to jump into a system with twice the numbers you have into a bubbled camp? Aim for the stars and reach the moon or aim for nothing and be nothing.
"We wield swords for the sound of laughter that used to be there long ago." RKK Ranking: (MIN14) Sama |

BOldMan
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Posted - 2006.05.06 09:54:00 -
[98]
Originally by: DeadDuck Just destroy the access jump gates to BOB Space... like that they will be traped inside their regions and will be so bored that they will kill each other. You just have to make sure that your fleet is on the right side of the gate before the final blow 
Sound like a Jove space. Bove space :D --------------------------------------------- [notify] None - Are you sure you want to proceed with the clone jump? The process of doing so will result in the destruction of the existing clone you h |

Darko1107
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Posted - 2006.05.06 09:58:00 -
[99]
Edited by: Darko1107 on 06/05/2006 09:59:39
Originally by: Nifel
Originally by: Hamatitio
Originally by: Alexison
Originally by: Gronsak Edited by: Gronsak on 05/05/2006 19:23:39 simple steps to improve your alliance!
you do not need to fight! if a force of 50BS are outside it doesnt mean you should undock with your 60BS and fight them, specily if the targets can replace ships easily while you cant!
I think your whole post falls on this very "simple" advice. Why even bother playing if you dont wanna undock 60 bs to pwn a 50bs fleet? 
Undocking into a battle is one of the worst things you can do as a FC. Against any group of people who have a clue, that battle would be very 1 sided.
You mean just like it's suicide to jump into a system with twice the numbers you have into a bubbled camp? Aim for the stars and reach the moon or aim for nothing and be nothing.
Nah thats tottally different, and you wouldnt have jumped in if it was "suicide". (If your actually talking bout bob).
Undocking a mass fleet at the same time would cause massive lag, all the ships would then ram each other outside station making it impossible to warp out even if your not scrambled. When u jump in, u simply align, get out of bubbles and warp. With 30 or even 20~ bs's undocking, whatever way u went to get out of the scrum, some1 else would most likely go the same way stopping u from doing so. On top of that, theres no chance for a regroup command, whoever undocks first and finishes his 30 second invunerablity period dies first. Everyone also has 30 seconds to get aquinted with thier primary target.
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Bizarre
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Posted - 2006.05.06 10:09:00 -
[100]
Originally by: Darko1107 Edited by: Darko1107 on 06/05/2006 09:59:39
Originally by: Nifel
Originally by: Hamatitio
Originally by: Alexison
Originally by: Gronsak Edited by: Gronsak on 05/05/2006 19:23:39 simple steps to improve your alliance!
you do not need to fight! if a force of 50BS are outside it doesnt mean you should undock with your 60BS and fight them, specily if the targets can replace ships easily while you cant!
I think your whole post falls on this very "simple" advice. Why even bother playing if you dont wanna undock 60 bs to pwn a 50bs fleet? 
Undocking into a battle is one of the worst things you can do as a FC. Against any group of people who have a clue, that battle would be very 1 sided.
You mean just like it's suicide to jump into a system with twice the numbers you have into a bubbled camp? Aim for the stars and reach the moon or aim for nothing and be nothing.
Nah thats tottally different, and you wouldnt have jumped in if it was "suicide". (If your actually talking bout bob).
Undocking a mass fleet at the same time would cause massive lag, all the ships would then ram each other outside station making it impossible to warp out even if your not scrambled. When u jump in, u simply align, get out of bubbles and warp. With 30 or even 20~ bs's undocking, whatever way u went to get out of the scrum, some1 else would most likely go the same way stopping u from doing so. On top of that, theres no chance for a regroup command, whoever undocks first and finishes his 30 second invunerablity period dies first. Everyone also has 30 seconds to get aquinted with thier primary target.
Who cares about the losses, it's all about kills! ------------------
WOTANKN > WOTAN-KN + BIZARRE= SIR MOLLE |
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Darko1107
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Posted - 2006.05.06 10:16:00 -
[101]
Its nice to get more kills than losses . Im not a big fan of dieing and not even making a dent in the enemy. I dont mind a slaughterfest of each side thouggh.
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Bizarre
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Posted - 2006.05.06 10:21:00 -
[102]
Originally by: Darko1107 Its nice to get more kills than losses . Im not a big fan of dieing and not even making a dent in the enemy. I dont mind a slaughterfest of each side thouggh.
What I ment was, don't mind your own losses and just try to kill as many of the enemy as you can.
Most alliances don't have determination and will simply stay at home after losing ships. ------------------
WOTANKN > WOTAN-KN + BIZARRE= SIR MOLLE |

Nifel
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Posted - 2006.05.06 10:26:00 -
[103]
Originally by: Darko1107 Edited by: Darko1107 on 06/05/2006 09:59:39
Originally by: Nifel
Originally by: Hamatitio
Originally by: Alexison
Originally by: Gronsak Edited by: Gronsak on 05/05/2006 19:23:39 simple steps to improve your alliance!
you do not need to fight! if a force of 50BS are outside it doesnt mean you should undock with your 60BS and fight them, specily if the targets can replace ships easily while you cant!
I think your whole post falls on this very "simple" advice. Why even bother playing if you dont wanna undock 60 bs to pwn a 50bs fleet? 
Undocking into a battle is one of the worst things you can do as a FC. Against any group of people who have a clue, that battle would be very 1 sided.
You mean just like it's suicide to jump into a system with twice the numbers you have into a bubbled camp? Aim for the stars and reach the moon or aim for nothing and be nothing.
Nah thats tottally different, and you wouldnt have jumped in if it was "suicide". (If your actually talking bout bob).
Undocking a mass fleet at the same time would cause massive lag, all the ships would then ram each other outside station making it impossible to warp out even if your not scrambled. When u jump in, u simply align, get out of bubbles and warp. With 30 or even 20~ bs's undocking, whatever way u went to get out of the scrum, some1 else would most likely go the same way stopping u from doing so. On top of that, theres no chance for a regroup command, whoever undocks first and finishes his 30 second invunerablity period dies first. Everyone also has 30 seconds to get aquinted with thier primary target.
Honestly I don't see any real difference. People will die either way, people will CTD either way and the BS numbers are fairly equal. The time it takes to get out of the way from the other BS undocking is roughly the same as it is to get out of the worst placement in the bubbles.
Besides... they shouldn't all have been in the station in the first place unless they followed Gronsak's stupid advice of all docking and burying their head in the sand.
"We wield swords for the sound of laughter that used to be there long ago." RKK Ranking: (MIN14) Sama |

Plutoinum
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Posted - 2006.05.06 10:39:00 -
[104]
Edited by: Plutoinum on 06/05/2006 10:40:25
Originally by: Kryztal
Im a BoB carebear come kill me. You fail to realize our carebears are pvp'rs as well. Thats a tactic that cripples most alliances out there but if you think thats gonna hurt BoB in any way then think again.
Yes that's quite impressing. BoB seems to run more than one hundred poses in their space for everything from t2 production to complex farming and that with their pvp folk. I don't think that guerilla warfare makes any sense against some experienced pvp people with this high degree of organization.
I respect that and if they fall, then to a strong force, maybe a coalition that has the numbers, wealth and reaches the same level of organization. I've no clue, if this happens this year, but things have become really interesting since the disbanding and reforming of many alliances and since BoBs standing reset. I like it.
P.S.: I'm just stating my personal opinion here.
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Malken
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Posted - 2006.05.06 10:49:00 -
[105]
buy up all the alcohol in the galaxy and Blacklight will go insane with cravings and kill everyone.
Quote:
[05:17:46] Obiareus > freindlies dock or safespot [05:17:51] Obiareus > YOU CANNOT WIN
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Darko1107
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Posted - 2006.05.06 10:51:00 -
[106]
Just trust me Nifel, jumping in and undocking are 2 greatly different things. Ive done both. U simply cant organise an undocked mess compared to a spread out similtanously uncloaking hollow sphere of ships.
Seems we got mixed up bizarre, i thought we were talking generally. Yes if there was a hostile takeover of our space(theroretically if we had any) we would have no choice but to throw everything and anything we had at you to stop it, however, if that just became futile attempts that werent really doing any damage, it would become pointless and a more realistic goal would need to be set.
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Gronsak
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Posted - 2006.05.06 10:59:00 -
[107]
Edited by: Gronsak on 06/05/2006 11:02:37
Originally by: Alexison
Originally by: Gronsak Edited by: Gronsak on 05/05/2006 19:23:39 simple steps to improve your alliance!
you do not need to fight! if a force of 50BS are outside it doesnt mean you should undock with your 60BS and fight them, specily if the targets can replace ships easily while you cant!
I think your whole post falls on this very "simple" advice. Why even bother playing if you dont wanna undock 60 bs to pwn a 50bs fleet? 
if you know you will pawn the 50BS by all means go out and do it
but if u are gona take 50 losses to kill those 50BS and your allaince/corp cant offord those losses then its best not to fight the fights where u take losses. IE minimise losses! also if the 50man allaince can jump right back into 50BS and kock on your door the next day and only half your fleet is back in BS then it wasnt a wise move was it!
and ofcourse as someone pointed out: Undocking a mass fleet at the same time would cause massive lag, all the ships would then ram each other outside station making it impossible to warp out even if your not scrambled. When u jump in, u simply align, get out of bubbles and warp. With 30 or even 20~ bs's undocking, whatever way u went to get out of the scrum, some1 else would most likely go the same way stopping u from doing so. On top of that, theres no chance for a regroup command, whoever undocks first and finishes his 30 second invunerablity period dies first. Everyone also has 30 seconds to get aquinted with thier primary target. -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Gronsak
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Posted - 2006.05.06 11:06:00 -
[108]
Originally by: Bizarre
Who cares about the losses, it's all about kills!
no thats a big mistake imo, unless ofcourse you have a great deal more resources than your target!
if u kill 60ships but loose 50 ships in my eyes thats not a win at all, thats just seeing who has more resources! personally if u loose more than 1 ship per 3 equil kills its not a very sucessfull op!
also if u jump into a bigger fleet say 50vs 75. and you kill 74 of them! and they kill all 50 of you, if they then collect the cans the win is theirs although u might of got the higher no of kills!
its the resource damage that you inflit that counts, which is basicly the kill to death ratio. not the total kills without considering the losses! -------------------Sig-----------------------
Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen |

Threx
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Posted - 2006.05.06 11:08:00 -
[109]
Edited by: Threx on 06/05/2006 11:09:04 I don't know what game you guys are watching but in this one no alliance that I know of has ever been squashed out of existance by someone else purely because it cant happen an alliance will stay alive untill
A) they decide there is no further point to keep the alliance name due to lack of members B) foyle steals all your alliances money and then runs off with it to make her own in a fit of PMS C) internal diminshing moral/strife
all you can hope to do is hurry along the inevitable watering down of dedicated members into something slightly resembling XETIC or just the natural collapse of the alliance into it self. moral is the strongest part of an alliance if your miners arnt happy they sure in hell will make sure your not happy and visa versa
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Scalor Valentis
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Posted - 2006.05.06 11:44:00 -
[110]
Edited by: Scalor Valentis on 06/05/2006 11:44:43
Originally by: Gronsak
no thats a big mistake imo, unless ofcourse you have a great deal more resources than your target!
if u kill 60ships but loose 50 ships in my eyes thats not a win at all, thats just seeing who has more resources! personally if u loose more than 1 ship per 3 equil kills its not a very sucessfull op!
also if u jump into a bigger fleet say 50vs 75. and you kill 74 of them! and they kill all 50 of you, if they then collect the cans the win is theirs although u might of got the higher no of kills!
its the resource damage that you inflit that counts, which is basicly the kill to death ratio. not the total kills without considering the losses!
but then again in evol your getting ur ships replaced for free! but someone mins/npc/works for the new ship you just got for "free"
Battleship can be replased. Fast.
If you lose 60 Bs agains enemy 50 BS and manage to hold an tactical victory (holding pos/station or battlefield) you still proffit more in the long run.
BoB dont care a rats ass abaut Numerical victory, ever move BoB make is to achive long term victory. (and if they ahive numercal victory, its cause bob is simpply beter anyway.)
Thats why BoB > *
[23] Member: BoB Alt
BoB is continuing its ruin EVE campaing... |
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Plutoinum
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Posted - 2006.05.06 11:56:00 -
[111]
Edited by: Plutoinum on 06/05/2006 11:57:48
Originally by: Threx I don't know what game you guys are watching but in this one no alliance that I know of has ever been squashed out of existance by someone else purely because it cant happen an alliance will stay alive untill
If they disband or not is pointless imho. A historical moment would be, if BoB had to give up Delve and could't come back for some time. And I hope that BoB finally doesn't lose power due to internal problems or being bored, but in a real blast against another force of similar strength. Everything else would be boring. ... sorry for BoB thread whoring, but full cluster 
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Markie
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Posted - 2006.05.06 12:00:00 -
[112]
I think that not sitting in a POS would be a good tactic to start with.
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Smith
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Posted - 2006.05.06 12:14:00 -
[113]
You can destroy alliances but it requires planning and adaptability. For sure you will get the hobo die hards who will never say die.
Look what happened to Xetic, PA(ver2.32), NBSI and FE
Step 1. You need to inflict a significant beating. The more the better.
Step 2. Live in their faces.
Step 3. Give ways out with certain conditions. (Optional)
Step 4. More beatdown.
If you stick to these terms *****s will appear and the alliance will start to break apart as the internal politics take a hold and create wounds that cannot be healed.
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