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Thread Statistics | Show CCP posts - 6 post(s) |

Kenrailae
Mind Games. Suddenly Spaceships.
275
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Posted - 2014.04.01 21:37:00 -
[1] - Quote
*looking for Starry eyed emoticon*
Dat Procurer   
<- is in Love with a barge The Law is a point of View |

Kenrailae
Mind Games. Suddenly Spaceships.
275
|
Posted - 2014.04.02 16:06:00 -
[2] - Quote
Please do put the mid back on the Procurer.
If you're worried about it having comparatively too many slots, then add a mid to the reti and low to the Cov.
But as the Procurer is designed to operate on it's own in more risky environments, it having an extra slot isn't out of balance. It DOES only have 1 high. The Law is a point of View |

Kenrailae
Mind Games. Suddenly Spaceships.
275
|
Posted - 2014.04.02 19:57:00 -
[3] - Quote
Marcia en Welle wrote:Kenrailae wrote:Please do put the mid back on the Procurer.
If you're worried about it having comparatively too many slots, then add a mid to the reti and low to the Cov.
But as the Procurer is designed to operate on it's own in more risky environments, it having an extra slot isn't out of balance. It DOES only have 1 high. Proc is good enough, it can survive easily with the loss of a mid. All the extra things it is getting plus an extra mid would make it insanely op. If you want the extra mid then stop being cheap and upgrade it a skiff. As is now there isn't enough benefit in upgrading from a proc to a skiff anyway, so CCP have offset that now by taking away the mid.
Nah... it needs all four mids. It really doesn't need another low. It's a barge... it really can't be insanely OP, especially when a mid doesn't increase yield. 4 mids allow for some very creative uses though, where 3 mids really hurts that. There is still no reason to own a skiff with these changes.
Too expensive to use in low sec, too crappy to use in high sec comparatively. The Procurer with 4 mids at least has alot of creative uses to go with its standard uses. The Law is a point of View |

Kenrailae
Mind Games. Suddenly Spaceships.
275
|
Posted - 2014.04.03 09:19:00 -
[4] - Quote
Ersahi Kir wrote:Mara Rinn wrote:The junior programmer had a problem to solve, which required parsing text.
"I know," exclaimed the junior programmer, "I'll use regular expressions!"
Now the junior programmer had two problems.
Your "solution" creates a new range of combat ships, meaning that not only do the barges and exhumers need to be balanced as mining ships, they will also need to be balanced in terms of what they can be used for in combat. So you've not solved the first problem, and in doing so you have introduced a new, bigger problem.
Part of me wants to see the hulk as the subcap of choice in bloc warfare.
'What doctrine are they flying?'
'Sir..... It's Hulkageddon.... D:' The Law is a point of View |

Kenrailae
Mind Games. Suddenly Spaceships.
278
|
Posted - 2014.04.05 15:52:00 -
[5] - Quote
Galphii wrote:I just want to reiterate what I said in an earlier post as I feel it bears further emphasis. With the barge's quick locking time, +50% bonus to drone damage and a battleship tank, the procurer will be frickin *nasty* against small ships, and that's with level 1 barge skill. I strongly suggest reducing the locking speed and consider giving only the skiff the 10% drone damage bonus.
No more than a Myrmidon.
The Law is a point of View |
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