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Muestereate
Minions LLC
291
|
Posted - 2014.04.11 19:01:00 -
[61] - Quote
I don't know, I liked when you started out about 800000 and picked your races and tribes to drop right into what you wanted to do. I find it excruciating to train noobs through the first couple months. |

Regan Rotineque
Arch Angels Assault Force The Kadeshi
290
|
Posted - 2014.04.11 19:59:00 -
[62] - Quote
One word
No
Skills are only part of the equation. Learning to fit, to fly, to fleet are all essential. Being able to fly a bling fit anything too early = tears.
Skill training gives you goals and things to look forward too. Plu you can fit and go pvp on day one - join RvB or Hero or EvE Uni
All of them will start you in frigates...which 3 years down the road I fly more and more because they are hella fun. |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
947
|
Posted - 2014.04.11 20:02:00 -
[63] - Quote
If the game is too hard as it is, please go away and find an easier game. Nobody in this community wants the instant gratification crowd infesting yet another good mmo and boat-anchoring it with terrible ideas. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3356
|
Posted - 2014.04.11 20:03:00 -
[64] - Quote
Iwas just passing by, I wasnt going to look in at all but I caught that sentence;
Diamond Zerg wrote: There's about 3-4 months where a new player cannot fit a competitive PvP cruiser.
LELWAT *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Lugia3
Emerald Inc. Easily Excited
934
|
Posted - 2014.04.11 20:03:00 -
[65] - Quote
Train Minmatar frigate 2. Train Propulsion Jamming 2. Train Small Projectile Weapons to 3. Now go buy a Slasher, and have fun.
[EDIT: This can be done on day 1] "CCP Dolan is full of ****." - CCP Bettik |

J'Poll
CDG Playgrounds Affirmative.
3993
|
Posted - 2014.04.11 20:13:00 -
[66] - Quote
OP, you are forgetting a couple of major things:
A. With the ship/skill rebalance training into most ships got a LOT easier and quicker. So in general, new players looking at ship "x" are actually at an advantage over the people that had to train them in the old way. *cough* I had to train BS 5 for my carrier, not the ****** 3 it is now.
B. New players don't have to spent 1.5 month training learning skills to get to the attributes they start out with now.
C. Only a select amount of skills apply to a ship. Just because you have a veteran with 200mil SP, if both you and him are flying a frigate, he is as good as his frigate skill is, that battleship skill will NOT help him a single bit.
D. Uhm, you can do PvP while training that alledged 3 - 4 months for a cruiser, just pick something called a frigate...
E. I've seen 2 week old people join RvB, go out and fight and WIN. One of said persons actually made a nice "blog" about it in NCQA (too bad he stopped with it AFAIK).
F. Read THIS. Now, next time before you start your little whine threads, do your freaking research... Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |

Tollen Gallen
Glory of Reprisal Enterprise
7492
|
Posted - 2014.04.11 20:27:00 -
[67] - Quote
Solecist Project wrote:I wonder how many will fall for this obvious trollthread, even when I mention that it's an obvious troll thread.
I'd love to write a scientific paper about the mindlessness of people.
Dudet your face!!! 
I like Soup. Zimmy Zeta - I f*cking love martinis. the original ones, with gin, not that vodka martini crap. Your old Friends can use me for 7 days, free!!! |

KnowUsByTheDead
Krypteia Operations CODE.
1269
|
Posted - 2014.04.11 20:29:00 -
[68] - Quote
Proper troll thread.
10/10
Lmao. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Solecist Project
Center for Advanced Studies Gallente Federation
216
|
Posted - 2014.04.11 21:18:00 -
[69] - Quote
Tollen Gallen wrote:Solecist Project wrote:I wonder how many will fall for this obvious trollthread, even when I mention that it's an obvious troll thread.
I'd love to write a scientific paper about the mindlessness of people. Dudet your face!!!  I like Soup. Finally you recognize me! :p
You didn't even respond to my evemail! |

Brusanan
Sardaukar Merc Guild General Tso's Alliance
309
|
Posted - 2014.04.11 21:22:00 -
[70] - Quote
Didn't a thread that said exactly this just get locked like 20 minutes ago? Psychotic Monk and DJ FunkyBacon for CSM! |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
143
|
Posted - 2014.04.11 21:26:00 -
[71] - Quote
Diamond Zerg wrote:IGÇÖm not usually the type to call out gaming companies with my forum posts. This time IGÇÖm going to. CCP is a very successful, clever and virtuous gaming company. But they do make mistakes.
Foremost among their mistakes is the power gap between the brand new player and the seasoned veteran. There's about 3-4 months where a new player cannot fit a competitive PvP cruiser. 3-4 months, which is nothing compared to the years upon years the vets have had to hone their abilities. 3-4 months, which seems massive to new players.
I cannot overstate how discouraging a wait of this period is to prospective new customers. They look at the state of the game and think "Wow, four months before I can even be effective? And then lets say I want to stop brawling with my Gallente ship and start kiting, I'll have to wait another two or three months to try that!?" Explain to me, what entitles you, a new player, to be on the same level as me, a 3 year old player? Or the inverse. Why should you be rewarded for being new, where I'm not?
Diamond Zerg wrote: Now, most of the skill progression in EVE is balanced. CCP have done a wonderful job in letting the average age characters compete with the very old ones. No one wants the training time for a supercapital or titan reduced.
However, the first three months of the new player's game play should be radically overhauled. Players should start with all the skills needed to fly one race's well fit t1 frigates and cruisers. From there, they can decide what secondary ships and weapons systems they want to train to become more versatileGÇö or simply go up in size with their primary race.
I don't agree with this point at all, and honestly, it feels like you are trolling at this point. Part of it, because having "all of the skills required to fit well t1 frigates and cruicers" is ludicrous. Why not just remove the skills all together, and have the bonuses of said skills hard coded onto the hulls?
Diamond Zerg wrote: The common argument against this is that it devalues the power of veterans. But when you consider things carefully, 3-4 months is almost nothing to experienced players. In fact many of the skills we want to train take upwards of a month to complete anyway.
In the past 4 months, I have trained for T2 siege, Recon V, and perfect T3 cruisers of all 4 races. Tell me again it's "nothing".
Diamond Zerg wrote: No, giving new players this level of starting SP would hardly affect experienced players. But it would greatly affect new players. Many more people who try EVE for the first time would be retained and become paying customers. In turn, this makes New Eden a more fun and exciting place for players like myself who have been around for a while.
It actually doesn't. It simply means newer, more inexperienced players can fit a ship propperly, but probably wont anyway because they are new and inexperienced. And in the odd event that they manage to fit a propper cruicer, they will most likely lose it, because any "vet" who can pvp, knows to overheat. And since overheating is not a fitting skill, and the practice of overheating is not taught, but learned, you have once again lost to a vet player.
And I just named the first iteration of this line of thought that came to mind, which incidentally, comes to show it's not about SP, but about individual game knowledge when it comes to PVP. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

KnowUsByTheDead
Krypteia Operations CODE.
1270
|
Posted - 2014.04.11 21:30:00 -
[72] - Quote
Brusanan wrote:Didn't a thread that said exactly this just get locked like 20 minutes ago?
Well, it is an unwritten rule of GD that "should one thread fall, two more shall rise in it's place."
Hail Hydra?
 Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Chad Ramsbottom
University of Caille Gallente Federation
19
|
Posted - 2014.04.11 22:14:00 -
[73] - Quote
Solecist Project wrote:I wonder how many will fall for this obvious trollthread, even when I mention that it's an obvious troll thread.
I'd love to write a scientific paper about the mindlessness of people.
As you, too, post in a troll thread.
I, too, would also love to write a scientific paper about the phenomenon of knowing something is a troll thread but posting in it anyway. |

Webvan
State Protectorate Caldari State
772
|
Posted - 2014.04.11 22:15:00 -
[74] - Quote
Diamond Zerg wrote:There's about 3-4 months where a new player cannot fit a competitive PvP cruiser. Meanwhile they are getting chewed up by other new players that spent less time training T2 frigs (e.g. AF, Interceptor etc). Why not just start everyone out with BS kills? or cap skills and a free cap every time they pod back to station?
|

Sexy Cakes
Have A Seat
739
|
Posted - 2014.04.11 22:17:00 -
[75] - Quote
I read nothing in this entire thread.
I agree with OP. Not today spaghetti. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5186
|
Posted - 2014.04.11 22:20:00 -
[76] - Quote
Diamond Zerg wrote:Foremost among their mistakes is the power gap between the brand new player and the seasoned veteran. There's about 3-4 months where a new player cannot fit a competitive PvP cruiser. 3-4 months, which is nothing compared to the years upon years the vets have had to hone their abilities. 3-4 months, which seems massive to new players.
Why do you want to start out of the gate flying a competitive PvP cruiser?
Why not fly fast or heavy tackle frigates? The other guys you fly with need tackle in order to have targets to shoot.
Day 0 advice for new players: Day 0 Advice for New Players |

KnowUsByTheDead
Krypteia Operations CODE.
1272
|
Posted - 2014.04.11 22:20:00 -
[77] - Quote
Chad Ramsbottom wrote:Solecist Project wrote:I wonder how many will fall for this obvious trollthread, even when I mention that it's an obvious troll thread.
I'd love to write a scientific paper about the mindlessness of people. As you, too, post in a troll thread. I, too, would also love to write a scientific paper about the phenomenon of knowing something is a troll thread but posting in it anyway.
Well, one could argue that posting in a troll thread, as a troll, you would simply be group trolling.
In this case, we are group trolling the other guy who threadnaughted his troll.
And because lock was imminent there, this lovely thread was created to continue the "discussion."
I need to write a scientific paper on "Trolling Mechanics in E:O GD."
 Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Kaarous Aldurald
ROC Deep Space The ROC
4597
|
Posted - 2014.04.11 22:24:00 -
[78] - Quote
Progression is already sped up for new players.
Heck, reasonably sure that brand new capsuleeers get more free starter skills than they ever did before. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

BrundleMeth
Caldari Provisions Caldari State
104
|
Posted - 2014.04.11 22:53:00 -
[79] - Quote
Diamond Zerg wrote:Whiny Stuff... Play something else...
|

Solecist Project
Center for Advanced Studies Gallente Federation
220
|
Posted - 2014.04.11 22:56:00 -
[80] - Quote
KnowUsByTheDead wrote:Chad Ramsbottom wrote:Solecist Project wrote:I wonder how many will fall for this obvious trollthread, even when I mention that it's an obvious troll thread.
I'd love to write a scientific paper about the mindlessness of people. As you, too, post in a troll thread. I, too, would also love to write a scientific paper about the phenomenon of knowing something is a troll thread but posting in it anyway. Well, one could argue that posting in a troll thread, as a troll, you would simply be group trolling. In this case, we are group trolling the other guy who threadnaughted his troll. And because lock was imminent there, this lovely thread was created to continue the "discussion." I need to write a scientific paper on "Trolling Mechanics in E:O GD."  Stop being meta, that's my thing alone! lol
|

Unsuccessful At Everything
The Troll Bridge
12059
|
Posted - 2014.04.11 23:02:00 -
[81] - Quote
KnowUsByTheDead wrote:Chad Ramsbottom wrote:Solecist Project wrote:I wonder how many will fall for this obvious trollthread, even when I mention that it's an obvious troll thread.
I'd love to write a scientific paper about the mindlessness of people. As you, too, post in a troll thread. I, too, would also love to write a scientific paper about the phenomenon of knowing something is a troll thread but posting in it anyway. Well, one could argue that posting in a troll thread, as a troll, you would simply be group trolling. In this case, we are group trolling the other guy who threadnaughted his troll. And because lock was imminent there, this lovely thread was created to continue the "discussion." I need to write a scientific paper on "Trolling Mechanics in E:O GD." 
Trolling in a troll thread isn't trolling, but posting on-topic. The people being serious in their posting are technically being the trolls. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

KnowUsByTheDead
Krypteia Operations CODE.
1274
|
Posted - 2014.04.11 23:13:00 -
[82] - Quote
Solecist Project wrote:
Stop being meta, that's my thing alone! lol
Unsuccessful At Everything wrote:
Trolling in a troll thread isn't trolling, but posting on-topic. The people being serious in their posting are technically being the trolls.
Looks like we were both out-meta'd, Sol.
Damn you UAE!!!!
Damn you's to hell!!!!
*shakes fist vigorously for no apparent purpose. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Solecist Project
Center for Advanced Studies Gallente Federation
222
|
Posted - 2014.04.11 23:17:00 -
[83] - Quote
Back when I started all I had was a rifter with 10mn AB and 250mm Artillery and I owned!
With the best corpmate I ever had... ... the only one I had for longer than a few weeks ... ... we were grinding through lvl4s like a boss.
I kept speedtanking the **** out of everything while he kept blasting NPCs in his cane.
That's what you can do at low skills and you can still do it.
We even grinded through a lvl5. The Search Party 2/2 in dodixie, which spawned due to a bug.
It dropped a 100 Million ISK implant at the end and I even started selling the tanking as a service.
Made me a bit space richer and a few jaws drop because nobody ******* believed me.
|

Rob Kashuken
School of Applied Knowledge Caldari State
23
|
Posted - 2014.04.11 23:17:00 -
[84] - Quote
As a new player (couple of months in) I think that skill progression is fine.
Takes a few minutes to get the basic concept, takes a few days or weeks (obviously dependent on the skill multiplier level) to get a good handle on it (skill level IV).
The more difficult skills take longer.
The only change that I would make is to have the skill queue for more than 24 hours, say a a week or so. |

KnowUsByTheDead
Krypteia Operations CODE.
1275
|
Posted - 2014.04.11 23:46:00 -
[85] - Quote
Rob Kashuken wrote:As a new player (couple of months in) I think that skill progression is fine.
Takes a few minutes to get the basic concept, takes a few days or weeks (obviously dependent on the skill multiplier level) to get a good handle on it (skill level IV).
The more difficult skills take longer.
The only change that I would make is to have the skill queue for more than 24 hours, say a a week or so.
Problem with a longer skill queue, is that does not incentivize logging into the game, where you have even the smallest chance to effect the sandbox.
It instead promotes playing Skill Queue: Online, which is totally not fun.
Just saying.
 Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Divine Entervention
Deep Core Mining Inc. Caldari State
279
|
Posted - 2014.04.11 23:56:00 -
[86] - Quote
KnowUsByTheDead wrote:Rob Kashuken wrote:As a new player (couple of months in) I think that skill progression is fine.
Takes a few minutes to get the basic concept, takes a few days or weeks (obviously dependent on the skill multiplier level) to get a good handle on it (skill level IV).
The more difficult skills take longer.
The only change that I would make is to have the skill queue for more than 24 hours, say a a week or so. Problem with a longer skill queue, is that does not incentivize logging into the game, where you have even the smallest chance to effect the sandbox. It instead promotes playing Skill Queue: Online, which is totally not fun. Just saying. 
lol, not a very good sign.
It's pretty obvious that his new player experience has coerced him into feeling that he wishes he could spend less time logging/logged in.
What's wrong new player, you don't enjoy spending 1 hour running level 1 missions to earn only 1/60th the amount of ISK a veteran makes in the same amount of time? Proof of lying in thread.
https://forums.eveonline.com/default.aspx?g=posts&m=4349703#post4349703 |

masternerdguy
State Protectorate Caldari State
1618
|
Posted - 2014.04.11 23:59:00 -
[87] - Quote
Seriously?
When I started in 2007 we still had learning skills, and there weren't all these free handouts. And you started with fewer SP, and there was far less community material on the game to read.
People are so spoiled these days. Things are only impossible until they are not. |

Divine Entervention
Deep Core Mining Inc. Caldari State
279
|
Posted - 2014.04.12 00:07:00 -
[88] - Quote
If people didn't want things faster, then EvE wouldn't exist.
There would've been no need to travel faster than light because they'd have been content with whatever slow ass "back in my day" methods they used to get from place to place.
Interceptors top speed would be 10meters a second because every other ship would be content with traveling 1m/s. Proof of lying in thread.
https://forums.eveonline.com/default.aspx?g=posts&m=4349703#post4349703 |

masternerdguy
State Protectorate Caldari State
1618
|
Posted - 2014.04.12 00:09:00 -
[89] - Quote
Divine Entervention wrote:If people didn't want things faster, then EvE wouldn't exist.
There would've been no need to travel faster than light because they'd have been content with whatever slow ass "back in my day" methods they used to get from place to place.
Interceptors top speed would be 10meters a second because every other ship would be content with traveling 1m/s.
I can't believe you actually posted this. Things are only impossible until they are not. |

Kaarous Aldurald
ROC Deep Space The ROC
4598
|
Posted - 2014.04.12 00:17:00 -
[90] - Quote
masternerdguy wrote:Divine Entervention wrote:If people didn't want things faster, then EvE wouldn't exist.
There would've been no need to travel faster than light because they'd have been content with whatever slow ass "back in my day" methods they used to get from place to place.
Interceptors top speed would be 10meters a second because every other ship would be content with traveling 1m/s. I can't believe you actually posted this.
Have you ever read through his post history?
I can totally believe he posted something that stupid. I'm just shocked he hasn't been banned yet. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
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