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Thread Statistics | Show CCP posts - 42 post(s) |

baltec1
Bat Country Goonswarm Federation
11145
|
Posted - 2014.04.14 16:34:00 -
[1] - Quote
I am happy with this vindi although a little upset CCP did not allow a capital jump drive to be fitted. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11153
|
Posted - 2014.04.14 18:20:00 -
[2] - Quote
RON W wrote:nice all the guristas ships apart for the worm are screwed over well done *slow claps*
And how is the rattle screwed over? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11213
|
Posted - 2014.04.20 03:55:00 -
[3] - Quote
Stjaerna Ramundson wrote:Question:
Do you (CCP) thought about the amount of drones in a pvp fight? ;D (Hello assist overwork)
50 Drones in old variant = basic 450 dps / 5 * 50 = 4500 damage with Garde II without mods.
50 Drones in new variant = basic 420 dps / 2 * 50 = 10518 damage with Garde II without mods.
That is a damage push of 233,75%.
First you worked to reduce the amount of assist and now (Summer) it will be again possible to ..... I her the flame war incoming in 3 2 1 ... Would like to know that this change will change another part of eve was also in your mind.
Faction battleship fleets don't work. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11213
|
Posted - 2014.04.20 04:08:00 -
[4] - Quote
Stjaerna Ramundson wrote:baltec1 wrote:
Faction battleship fleets don't work.
You can not assist drones from a faction BS to another player? o.O
You cannot replace losses effectively and the market is far too easily manipulated. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11215
|
Posted - 2014.04.20 06:33:00 -
[5] - Quote
Sgt Ocker wrote: So what your saying is - For the new Snake when fit as a drone boat, it is ok to have nearly half of its available "drone bay" on a "drone boat" filled with "un - bonused" drones.
Yeah that'll work just fine - probably only in EFT though. Practical application, it will simply fail miserably.
You only need half the drones you had before. Heavy drones will still kill frigates and sentries will snipe them away easily enough. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11215
|
Posted - 2014.04.20 08:09:00 -
[6] - Quote
Ahernar wrote:baltec1 wrote:. Heavy drones will still kill frigates and sentries will snipe them away easily enough. I really wonder now what is the reason for the existence of the light drones...
They kill them better than heavies
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baltec1
Bat Country Goonswarm Federation
11218
|
Posted - 2014.04.20 12:40:00 -
[7] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus, how is that any different than if you had 5 regular bonused drones? Except these new ones don't die anywhere close to as quickly. Well it is the morning, so i have a little patience left, probably after a couple of times repeating myself and banging my head against the wall I might give up for today so here goes. Please pay attention. And try to read to the end before you jump on the most inconsequential part before leaping to completely wrong conclusions as to what is being said  The issue is that for both the Gila and the Rattlesnake in different ways, the drone weapon system is exactly that, an entire system with many checks and balances, plusses and minuses.-It has serious issues, and at some point will need a major rework.- but that is an aside. Range of control and the fact that drones come in different sizes and abilities, and that these can be switched according to threat, are the pillars that support the system as a weapons platform. The problem is the 2 main pillars have been disregarded whilst focusing on the new superdrone concept. The superdrone concept has great potential to be a great addition to the game. But only if the smaller drones beneath the Superdrones are taken into account in the whole interplay of the system. And the battle-space these drones operate in and the control range applicable relates to the drones abilities. But if you completely remove functionality and abilities of core components of the whole system, the balance is broken, and it will be impossible to know just how good they are,as one will be making continual comparisons with the other missing and changed elements.how can one compare the Gila and its use of wonderful bonused superdrones if you are struggling with losing 3.5 effective light drones and fighting to somehow stay alive. When you change a core variable, you change only one at a time, or the data is meaningless. There is also the issue that micromanagement of the lesser drones in the system is significantly more hands on, the unbonused drones (and fewer in the gila) are fragile and weaker, they need more effort to keep alive and are exposed to damage for longer as they do damage less quickly. If it is necessary to use the MJD for range control then the MJD now takes one well out of drone control range adding to drone micromanagement. All of these issues are annoying an unpleasant rather than fatal, but is making the game more annoying a positive improvement? This is over and above the more direct impacts that have been detailed en mass over dozens of pages, i know there is a lot to read but that is better than me typing pages for you now. Try to read, I will not do ALL the work for you! So in short the rattlesnake has become a missile boat. With supporting drones. This is not the dual weapon system ship that we are used to. Whilst one can certainly adapt, the method of making the drones unpleasant to use, is a very poor way to introduce superdrones. The Gila is severely hampered by the neglect of the entire drone weapon system, there are only 2 possible fits. T2 heavy missiles with precision missiles (if you have those skills) or rapid lights. So the question is is it a good idea to rebalance a ship by neglecting the core concept of a weapons system being a system by ripping it out and just replacing part with a different mechanic. Or is it better to consider the whole system and doing it properly and not pissing off existing users and making it a pain for new ones? I do not believe that is either deliberate or intended. The forums are here to give the Devs feedback, they are under considerable pressure to deliver changes, to a tight timescale, we NEED to point out issues when they are seen, to help them do their job for the BENEFIT OF ALL, Aside from that the resolutions are remarkably simple. Gila 200% bonus to damage and hitpoints for light drones. To keep approximately the same number of effective drones Rattlesnake 50% bonus to damage and hitpoints for light and medium drones, keeps same number of effective drones Rattlesnake either 25km to drone control range to keep same effective drone control range to prevent the new dead area, where drone damage will not be applied. Or drop the new launcher and add to the missile damage bonus,to keep it the same as originally suggested. The idea is that the lesser drones are a valid part of the weapons system and deserve just as much attention if balance is to achieved, and that the whole battlespace needs to be considered in order not to create accidental deadspots that add nothing but annoyance to the game. (If CCP Rise wanted to buff the ship some more, this could be also achieved by an additional high slot, his choice, naturally would effect the ability to fit other things too.) The other solutions would be just as effective without buffing anything. NOTE:- NOWHERE IN THIS POST IS A REQUEST FOR A BUFF. (In capitals for the benefit of those who find it hard to read.) The forum thread is so long because as in the case where one sees a nail on the floor, one can either pick it up and solve the problem, or argue incessantly for hours as to why it is not a problem and why it is too much effort to pick it up. Until someone steps on it. Seems that many still just want to argue and not actually deal with it. I hope that finally you might understand other peoples issues, If not nothing anyone can write will persuade you.
That is a lot of words you have there, allow me to use fewer and get right to the point. CCP are not going to give you the ability to launch a bunch of light drones with the power and tank of frigates. You get the same drones I have in my mega and they work just fine on frigates. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11222
|
Posted - 2014.04.20 13:56:00 -
[8] - Quote
Quote:Yes lots of words, People read those you know. They then understand what people are asking for, rather than just , you know, making it up?!  (Wow! Who realised we currently had light drones, with the Power and tank of frigates,amazing!) *deep sarcasm* And Possibly they even overcome their own preconceptions? One never knows. But hey ho, it must be a reassuring and comfortable world to live in where one is always right. Hopefully I haven't disturbed that for you 
I read your wall of text so it would be nice if you would read the few words I put down.
The new rattle is losing nothing and gaining quite a bit, it will not struggle when taking on frigates. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11225
|
Posted - 2014.04.20 14:48:00 -
[9] - Quote
motie one wrote:KaDa en Bauldry wrote:epicurus ataraxia wrote:NOTE:- NOWHERE IN THIS POST IS A REQUEST FOR A BUFF. (In capitals for the benefit of those who find it hard to read.) Yes there IS!First of all, the dps of the Rattlesnake gets a major buff: Instead of 4 cruise launchers your ship will do the damage of 6 without changing the fitting! But wait, there's more! If you sacrifice a bit of drone range, you'll do almost twice as much missile damage than before! You hate it that you are given a choice? Don't live with it! Sentry drones! Your Garde IIs will do a bit less damage (however at a slightly longer range) due to the sentry rebalance, but the others will be more shiny than before. And like so many said before, if you are worried about frigs, fit RLMLs. Instead of being able to "downsize" drones, you have bonused launchers you can downsize. But that's a fitting choice, instead of a choice of which drones to release. Now... For just a moment consider what you'd get, if you had BOTH bonused super lightdrones, and 5 bonused RLML-s. And try and convince anyone that with a 4% shield resist bonus, the base shield health and all those midslots the Rattlesnake has, it wouldn't be BRUTAL. All the while it can swap to Ogre IIs and still do 700+ dps with drones alone, 1k overall, on a frigate murder platform. I have read the original post and wonder if we have read the same one?? Yes the rattlesnake has been given additional damage to missiles, that is clearly stated. Fitting RLML to the rattlesnake is of course an option, and fitting them to the Gila is the only sensible fit without T2 heavy precision missiles.yeah, thats the only fit, no choices there. I see no request for bonused superlight drones., just standard bonused drones with exactly the same hitpoints and effective drones as presently there. So what are you on about.? He does not deny it will be a good ship, he talks about the whole drone system and the mechanics of drones in depth to try explain to people who don't use them i guess, or just trying to be heard over the crap, you are completely ignoring that and the worries he has. He is not the only one, they will be a bloody pain to use, why the hell use such screwed up drones anyway. I dont know about the new sentries, 2 better ones instead of 5? Just have to try those, but drones overall are now no fun and crappy after this He is pointing out, where things went wrong and how to fix it. Without making it any more a WTFPwnm mobile than ccp already made it. So WTF, did you read it or what
It would be too good. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11225
|
Posted - 2014.04.20 15:11:00 -
[10] - Quote
motie one wrote:baltec1 wrote:motie one wrote:KaDa en Bauldry wrote:epicurus ataraxia wrote:NOTE:- NOWHERE IN THIS POST IS A REQUEST FOR A BUFF. (In capitals for the benefit of those who find it hard to read.) Yes there IS!First of all, the dps of the Rattlesnake gets a major buff: Instead of 4 cruise launchers your ship will do the damage of 6 without changing the fitting! But wait, there's more! If you sacrifice a bit of drone range, you'll do almost twice as much missile damage than before! You hate it that you are given a choice? Don't live with it! Sentry drones! Your Garde IIs will do a bit less damage (however at a slightly longer range) due to the sentry rebalance, but the others will be more shiny than before. And like so many said before, if you are worried about frigs, fit RLMLs. Instead of being able to "downsize" drones, you have bonused launchers you can downsize. But that's a fitting choice, instead of a choice of which drones to release. Now... For just a moment consider what you'd get, if you had BOTH bonused super lightdrones, and 5 bonused RLML-s. And try and convince anyone that with a 4% shield resist bonus, the base shield health and all those midslots the Rattlesnake has, it wouldn't be BRUTAL. All the while it can swap to Ogre IIs and still do 700+ dps with drones alone, 1k overall, on a frigate murder platform. I have read the original post and wonder if we have read the same one?? Yes the rattlesnake has been given additional damage to missiles, that is clearly stated. Fitting RLML to the rattlesnake is of course an option, and fitting them to the Gila is the only sensible fit without T2 heavy precision missiles.yeah, thats the only fit, no choices there. I see no request for bonused superlight drones., just standard bonused drones with exactly the same hitpoints and effective drones as presently there. So what are you on about.? He does not deny it will be a good ship, he talks about the whole drone system and the mechanics of drones in depth to try explain to people who don't use them i guess, or just trying to be heard over the crap, you are completely ignoring that and the worries he has. He is not the only one, they will be a bloody pain to use, why the hell use such screwed up drones anyway. I dont know about the new sentries, 2 better ones instead of 5? Just have to try those, but drones overall are now no fun and crappy after this He is pointing out, where things went wrong and how to fix it. Without making it any more a WTFPwnm mobile than ccp already made it. So WTF, did you read it or what It would be too good. Well just say the ship is too good and you hate it rather than ignoring everything we say,and trolling the people who use it with all the bullshit. We want to use it and we don't want to see it screwed up and become a second rate missile boat.
Its not a second rate missile ship. See, you want something that would be overpowered and the entire point of this 2 year long ship rebalance is to get rid of all of the fotm ships and have a lineup where all ships are viable. The new rattle is very viable, interesting in fitting possibilities and slots in nicely with everything else. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

baltec1
Bat Country Goonswarm Federation
11226
|
Posted - 2014.04.20 17:32:00 -
[11] - Quote
epicurus ataraxia wrote: Either way, retaining the abilities of light drones to deal with frigates and elite drones would be resolved, if I understand correctly, and that is the most important thing.
So long as our suggestions prevent the drone weapon system from being a pain to use, requiring endless micromanagement, then either is good.
You have the exact same light drones as every other battleship and they do just fine in dealing with frigates and don't have any more micromanagement needs than any other ships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11226
|
Posted - 2014.04.20 17:51:00 -
[12] - Quote
epicurus ataraxia wrote:
Light drones are part of the primary weapon system, you launch different drones just as in a missile ship you launch different types of missile.
Point me to the megathron that has bonuses to both large and small guns.
Light drones are not a primary weapon on this battleship, the heavy and sentry drones are with the missiles. Light drones aren't seen as a primary weapon on any battleship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11226
|
Posted - 2014.04.20 18:18:00 -
[13] - Quote
epicurus ataraxia wrote: Other ships are a red herring, they do not relate in anyway to a drone boat, just diverting things away from the discussion.
Of course they relate to each other, they are being balanced against each other and of the 4 pirate battleships the rattle is by far the most adaptable to damn near any situation. It does not need to get even better as it would totally overshadow everything else. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11226
|
Posted - 2014.04.20 18:27:00 -
[14] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote: Other ships are a red herring, they do not relate in anyway to a drone boat, just diverting things away from the discussion.
Of course they relate to each other, they are being balanced against each other and of the 4 pirate battleships the rattle is by far the most adaptable to damn near any situation. It does not need to get even better as it would totally overshadow everything else. Very well the day your battleship has the feature where the guns unfit when light drones are launched. Then is the day that the effectiveness of light drones does not matter to a drone platform. You are aware that when we launch light drones that the sentries need to be recalled? Losing your primary damage system, somehow losing most of your DPS is hardly consistent with it being overpowered, the opposite if anything is true.
You know that when a megathron launches its light drones its because it cant hit the small target with its blasters at all right?
The rattle can still hit with its missiles while its using those lights and those missiles can be literally anything from rapid lights to torps. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11226
|
Posted - 2014.04.20 18:51:00 -
[15] - Quote
Xorionna wrote:Stein Backstabber wrote:But it's NOT your sole primary system, you're still punching out battleship grade missile DPS. My mate has a couple of 5% implants in this figure but taking that into account, she'll punch out just shy of 800 missile DPS in the new 'snake. With two PWNAGES on there. And rigors.
Eight hundred.
Not having the 750 DPS of gardes out isnt exactly going to break the bank until the frigs die in flames. how many target painting do you need on a immobile frigate to actually do half of 800 dps ? Because you need about 3 bombs to destroy a still helios, but it has only about 1700 hp, ant the bomb damage says 6400 !(OMFGNERFNERFNERF!) Numbers are so useful to make anyone's point when used out of context. edit: typing is hard
Golem with one faction TP will kill assault frigs in 4-5 vollies with no drones using torps. The rattle can use any missiles. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11226
|
Posted - 2014.04.20 18:56:00 -
[16] - Quote
Lloyd Roses wrote:baltec1 wrote:Golem with one faction TP will kill assault frigs in 4-5 vollies with no drones using torps. The rattle can use any missiles. You could also be a real man and just fit two TPs, point and web. So you'd need 3-4 volleys less :P
I just retrofit a raven with rlml, fill the mids with webs and scrams and armour tank it to make them think they are winning.
This new rattle is just downright nasty. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11226
|
Posted - 2014.04.20 19:06:00 -
[17] - Quote
epicurus ataraxia wrote:
Firstly, this is a rattlesnake, I am sure there will be a lot of EFT fitting discussions later, but not really helpful at the moment.
The rattlesnake is a drone boat, so discussing drones is somewhat appropriate.
Solving a potential clusterfuck is not usually described as a philosophy but whatever.
Its not a pure droneboat, its a hybrid of missiles and drones. You are not taking into account everything involved with this ship.
Also people experienced in flying battleships can figure out fits just based upon the stats in the OP. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11227
|
Posted - 2014.04.20 19:17:00 -
[18] - Quote
epicurus ataraxia wrote:
But not always good ones. And often not helpful in the slightest. Rest Answered above^^^^^
No the rest was not answered above. You are for whatever reason ignoring that the rattle is not a pure droneboat. The bonused missiles need to be taken into account here and not ignored.
As for the fits, its very clear that this ships is going to be very good at solo, small gang and even large fleet operations. Its great in PVE too and will have zero issues with frigates. Infact it is most likely the best suited battleship for taking on frigates. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11227
|
Posted - 2014.04.20 19:43:00 -
[19] - Quote
epicurus ataraxia wrote:
You do not understand the drone issue at all so therefore it is unimportant.. Why the hell should we fly a ship that has become a pain in the arse to fly with drones?
How exactly is it a pain to use drones with this ship? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11227
|
Posted - 2014.04.20 19:58:00 -
[20] - Quote
Tempban Darkfall wrote:
for one, you lose 50% of your drone DPS whenever you have to pull back a drone or a drone gets webbed. Heavy drones still suck and the drone bay is so small now there is only enough space for the bare minimum operational capacity.
ugh, why am I bothering to educate this no-life loser.
Tell me, how much would you cry over losing 1200+ DPS because something got under your guns? Because thats what I face in the mega.
Now the new rattle will still have its missiles, which can be any kind of missiles, and it can swap its sentries to the new heavies which means no issue with tracking like the turret hulls suffer at close range. Unlike my mega, the rattle can also get bonused light weapons on top of its light drones making it ideal for crushing frigates, or bonused med weapons and use its med drones or even its bonused heavies when coupled with a web and scram to rip apart cruisers.
It is a solid ship, it does not need even more power when dealing with smaller targets as it would become far too powerful. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11227
|
Posted - 2014.04.20 20:11:00 -
[21] - Quote
Tempban Darkfall wrote: The rattlesnake is supposed to be versatile, moron. That is why we trained for it.
There is a reason that mega goes for more than twice as much as a rattlesnake.
Get a clue.
Tell me how bad you would cry if EVE shut down its servers and you would be forced to close a enormous chapter of your life. Buzz off and find something better to do, worm. Haven't you spammed these forums enough with your head-case of chronic mental vomit.
With these changes its more adaptable than ever.
Now if you want to continue in this topic I would stop tossing insults like a six year old, CCP don't tolerate sperging of that nature in their feedback threads. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11227
|
Posted - 2014.04.20 20:41:00 -
[22] - Quote
Tempban Darkfall wrote:
This thread is filled with people complaining that the case is exactly the opposite.
Get a life, clown. Are you even smart enough to know how pathetic you are?
0/10
This thread is filled with people who have no idea how to use the ship. Case in point is yourself who, rather than learn, would rather toss around insults like an x-box live scrub kid.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11236
|
Posted - 2014.04.21 04:46:00 -
[23] - Quote
Tempban Darkfall wrote:Kaarous Aldurald wrote:Tempban Darkfall wrote:Kaarous Aldurald wrote:Tempban was apparently happy with Guristas ships being relegated to being a shield version of Gallente ships. Another stupid assumption on your part. Of course Guristas needs some buffs to bring them in line but they don't need to be drastically altered to do that. How ******* stupid are you, really? they really weren't "drastically altered". . What do you think we are all complaining about, idiot? a 400m3 drone bay went down to 175m3. Removal of missile velocity bonus. Changing of Role bonus AND Gallente Bonus. Loss of bonuses for light and medium drones. Do you see any other pirate faction battleships with bigger changes? Never mind the fact that they are totally unnecessary. 5 drones is better than 2 in every scenario.
Two flights of sentries used to take up 250m3 of that 400m3, now it is just 100m3. The sentries/heavies are now massivly tanked than before so two of these drones beat 5 very easy to kill normal sentries/heavies.
The reason why the other pirate battleships didnt see much change is because they did not need as much help. The new missile bonus applies to all types of launchers giving the rattle a huge amount of options that no other battleship has. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11237
|
Posted - 2014.04.21 04:58:00 -
[24] - Quote
Tempban Darkfall wrote:Doggy Dogwoofwoof wrote:Tempban Darkfall wrote:Kaarous Aldurald wrote:
2 drones dealing the same dps as 5 drones and having the same HP as 5 drones is better in almost every possible way but one. That being if someone webs one of your drones.
You clearly don't understand how drones combat actually plays out. Everytime you have to pull a drone back or one gets webbed, that is 50% of your drone DPS. The loss of 50% increased drone damage and hit points on medium and light drones makes this a nerf to drones for the Rattlesnake. The extra survivability of a single heavy or sentry drone does not make up for this great loss. Don't be a moron. They can be left on field for much longer, And i bet that on average the damage loss for both is just about even. No, it just makes them less squishy when they do get targeted. how are you so dumb to not understand that when you have 2 drones and have to pull one back, that is 50% of your drone dps? When you have 5 drones and you have to pull one back, that is only 20% of your drone DPS. 5 drones is always better than 2. These changes are big nerfs to the Rattlesnakes versatility no matter how you look at it. Overlap my ass.
When you get under the guns on any turret BS you lose 100% of that damage. So the rattle is still ahead because it has the other drone plus its bonused missiles. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11238
|
Posted - 2014.04.21 05:29:00 -
[25] - Quote
Tempban Darkfall wrote:
please explain to use how losing 50% damage bonus on light drones and medium drones is a good thing.
You arn't losing 50% damage on the light drones.
Tempban Darkfall wrote: In most missions and many pvp scenarios, the frigates need to die first. The faster that happens, the greater survivability of the ship.
The frigates get ignored in most missions when blitzing and in pvp there are a lot of other ships that need killed more than a frigate.
Tempban Darkfall wrote: The extra survivability of a mere component, the heavy and sentry drones does not make up for this great loss of power and survivability of the ship.
Of course nobody chooses a battleship to combat only frigates. We are talking about a loss of versatility here, idiots.
The ship is getting a bonus to all types of missiles, its more adaptable then before and the drone changes means they can now justify a logi repping them. The new rattle is a lot more versatile than the old one which is seen as the worst of the pirate BS and less useful than most t1 hulls. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11238
|
Posted - 2014.04.21 05:36:00 -
[26] - Quote
Tempban Darkfall wrote:Kaarous Aldurald wrote:Tempban Darkfall wrote:
Many people realize how important it is for frigates to die quickly even if you can't seem to grasp the concept. You can't kill frigates quickly with unbonused light drones and cruise missiles in case you didn't know.
Well, then I guess no one uses the Golem/Raven/Navy Scorp for missioning or any other kind of PvE, then. Poor Caldari, unable to do PvE content... *sniffle* Such a moronic counter argument. You still don't seem to comprehend that we picked Rattlesnake for a reason. Don't be such a blithering idiot. Just admit you are wrong and GTFO.
You said cruise missiles and unbonused drones cannot kill frigates quickly, yet all of these ships do just that. Its an entirely valid point. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11240
|
Posted - 2014.04.21 05:39:00 -
[27] - Quote
Tyberius Franklin wrote:baltec1 wrote:The ship is getting a bonus to all types of missiles, its more adaptable then before and the drone changes means they can now justify a logi repping them. The new rattle is a lot more versatile than the old one which is seen as the worst of the pirate BS and less useful than most t1 hulls. The ironic thing here is if CCP does actually create a true missile pirate faction we'll be right back here at the same spot with the RS being the worst of the pirate hull due to lack of focus.
Unlikely. The rattle has a bonus to all missiles where as any missile focused pirate battleship would likely only focus on torps and cruise bonuses with most likely a TP bonus. The rattle will still hold a valuable position as a very adaptable missile/drone ship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11240
|
Posted - 2014.04.21 05:41:00 -
[28] - Quote
Tempban Darkfall wrote:
Just accept these drastic and poorly thought out changes that negate the reason I picked Rattlesnake?
No. Go **** yourself.
We have valid concerns about the Rattlesnake and every right to complain. You wouldn't be arguing with me about it if you weren't a moron.
And yet you cannot point out what these problems are other than trying to say that normal unbonused drones that just about every ship use are somehow useless without a bonus. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11241
|
Posted - 2014.04.21 05:57:00 -
[29] - Quote
Tyberius Franklin wrote:baltec1 wrote:Tyberius Franklin wrote:baltec1 wrote:The ship is getting a bonus to all types of missiles, its more adaptable then before and the drone changes means they can now justify a logi repping them. The new rattle is a lot more versatile than the old one which is seen as the worst of the pirate BS and less useful than most t1 hulls. The ironic thing here is if CCP does actually create a true missile pirate faction we'll be right back here at the same spot with the RS being the worst of the pirate hull due to lack of focus. Unlikely. The rattle has a bonus to all missiles where as any missile focused pirate battleship would likely only focus on torps and cruise bonuses with most likely a TP bonus. The rattle will still hold a valuable position as a very adaptable missile/drone ship. Could just be my pessimistic/uncreative side, but loading RLML on the RS seems like a waste now that it has the potential damage output that it does. Moreso considering it makes sense to fit DDA's on it making lights more effective. On others a TP bonus would likely help them bridge the gap as, if I understand correctly, a missile damage bonus for a BS would include RHML, just not application bonuses. I'm not saying it won't be unique, I'm just questioning if unique is enough to be a good draw if others can be made more effective, but that's all mostly being very speculative.
Haven flown an unbonused raven with rapid lights and light drones I can safely say a RLML rattle is going to be very deadly to frigates. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11241
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Posted - 2014.04.21 06:02:00 -
[30] - Quote
Tempban Darkfall wrote:
Oh, the problems have been pointed out several times by many people, clown.
How are you so stupid to not realize that?
We picked Rattlesnake for a reason and that includes having 50% bonus on light and medium drones. There is no good reason to change it.
Now get back to your basement. This is not the place for no-life forum clowns to spew their chronic mental vomit everywhere.
And people picked a titan because it had an AOE DD that would wipe out everything subcap on the grid aside from the most heavily brick tanked battleships. What you chose to spend you SP in has no baring in this balance thread.
There is a very good reason why the new rattle will not be getting that 50% damage bonus to med and light drones, its because it would become too powerful. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 06:04:00 -
[31] - Quote
Tyberius Franklin wrote:baltec1 wrote:Haven flown an unbonused raven with rapid lights and light drones I can safely say a RLML rattle is going to be very deadly to frigates. I can see that, I'm just afraid such specialist cases won't make for a high draw for the ship in the case of a true missile powerhouse that one has a reason to chose over the currently proposed RS.
Given that the biggest item on the wishlist of the EVE community is an armour tanking, black abaddon hull with cruise/torp bonuses I wouldn't worry yourself about this.
The rattle will still be a solid platform and one of the most adaptable BS on the market. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 06:14:00 -
[32] - Quote
Tempban Darkfall wrote:Kaarous Aldurald wrote:
Oh, and if you picked the Rattlesnake for the light drones, then you're doing it wrong.
It is not just for the light drones, you black and white mentality moron.
So far your only arguments have been about light drones and tossing insults to anyone who disagrees with you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 06:16:00 -
[33] - Quote
Ahernar wrote:
No man , the max dps rattle will know just one thing - better dps than any other choices to battleships up to 80 km and drastically less dps outside that target type and envelope than any other choices including a vanilla raven.Also this means no MJD .
So personally i will skip the generous and toxic offer of the fifth launcher and use the thing like now but with 2 more launchers . For them i will pay with the velocity bonus , partial ammo selectability ,and the lights effectiveness . If the first 2 were no real biggies the lights are important point , when you have full room aggro the think to kill is the scramming frig (s) , not the 6'th battleship from the left .That or press MJD - if it's available . Also in this version of ship until the lights finishes the job the sentries are in bay so all that remains from your firepower are those 4 semi bonused semi nerfed launchers.
I think the ship pays too much for the buffs to call them buffs - it's the old ****** but pretty Rattle but with with a new flavor of **** .
What exactly is stopping you from fitting a MJD? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 06:22:00 -
[34] - Quote
Tempban Darkfall wrote: One of the main reasons we picked Rattlesnake, the ability for the Rattlesnake to combat fast moving frigates and cruisers, is enormously diminished with the loss of 50% damage and HP for its light and medium drones. Only clowns and idiots are saying otherwise.
They are not losing 50% damage and HP. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 07:22:00 -
[35] - Quote
Ahernar wrote:baltec1 wrote:Ahernar wrote:
No man , the max dps rattle will know just one thing - better dps than any other choices to battleships up to 80 km and drastically less dps outside that target type and envelope than any other choices including a vanilla raven.Also this means no MJD .
So personally i will skip the generous and toxic offer of the fifth launcher and use the thing like now but with 2 more launchers . For them i will pay with the velocity bonus , partial ammo selectability ,and the lights effectiveness . If the first 2 were no real biggies the lights are important point , when you have full room aggro the think to kill is the scramming frig (s) , not the 6'th battleship from the left .That or press MJD - if it's available . Also in this version of ship until the lights finishes the job the sentries are in bay so all that remains from your firepower are those 4 semi bonused semi nerfed launchers.
I think the ship pays too much for the buffs to call them buffs - it's the old ****** but pretty Rattle but with with a new flavor of **** .
What exactly is stopping you from fitting a MJD? You can fit it but it would be unused except "oh ****" moments. It's because after using it you will have to slowboat 20 km until resuming sentry fire . Would be smarter to fit anything else (TP's for ex) . I will totally fit one if i would have a spare mid but now is pretty cramped there with tank , omnis , tp's and a mandatory AB . Ofc this is the LVL4 POV - for anomalies all is go for launch - i totally understand your POV . And i know enough pvp to be unenthousiastic about an imobile platform .
You use the mjd to get into range of things or to remove points when you finish the the mission. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 07:49:00 -
[36] - Quote
epicurus ataraxia wrote:baltec1 wrote:Tempban Darkfall wrote: One of the main reasons we picked Rattlesnake, the ability for the Rattlesnake to combat fast moving frigates and cruisers, is enormously diminished with the loss of 50% damage and HP for its light and medium drones. Only clowns and idiots are saying otherwise.
They are not losing 50% damage and HP. Hmm drone bonus let me see what we are not getting now, you know reading stuff.... Gallente Battleship Skill Bonus: 10% bonus to drone hitpoints and damage per skill level Would you like to apologise now?
For what?
They are not losing 50% of their damage or HP. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 07:53:00 -
[37] - Quote
Alvatore DiMarco wrote:Sixty pages. Can we talk about something else now?
I, for one, am absolutely horrible at reading agility stats no matter what. Exactly how significant is the agility nerf on the Machariel? Objective statements only, if that's okay. I'm not looking for opinions. Opinions are how we get flame wars.
They wont have issues keeping up with cruisers and not too many problems with frigs in terms of agility. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 08:07:00 -
[38] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:baltec1 wrote:Tempban Darkfall wrote: One of the main reasons we picked Rattlesnake, the ability for the Rattlesnake to combat fast moving frigates and cruisers, is enormously diminished with the loss of 50% damage and HP for its light and medium drones. Only clowns and idiots are saying otherwise.
They are not losing 50% damage and HP. Hmm drone bonus let me see what we are not getting now, you know reading stuff.... Gallente Battleship Skill Bonus: 10% bonus to drone hitpoints and damage per skill level Would you like to apologise now? For what? They are not losing 50% of their damage or HP. Gallente Battleship Skill Bonus: 10% bonus to drone hitpoints and damage per skill level How many times do you have to read simple stuff to understand it, oh I get it ...*nah nah nah can't hear you*
Do the maths. Its not a 50% reduction in damage and hp. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 08:09:00 -
[39] - Quote
epicurus ataraxia wrote:baltec1 wrote:Ahernar wrote:baltec1 wrote:Ahernar wrote:
No man , the max dps rattle will know just one thing - better dps than any other choices to battleships up to 80 km and drastically less dps outside that target type and envelope than any other choices including a vanilla raven.Also this means no MJD .
So personally i will skip the generous and toxic offer of the fifth launcher and use the thing like now but with 2 more launchers . For them i will pay with the velocity bonus , partial ammo selectability ,and the lights effectiveness . If the first 2 were no real biggies the lights are important point , when you have full room aggro the think to kill is the scramming frig (s) , not the 6'th battleship from the left .That or press MJD - if it's available . Also in this version of ship until the lights finishes the job the sentries are in bay so all that remains from your firepower are those 4 semi bonused semi nerfed launchers.
I think the ship pays too much for the buffs to call them buffs - it's the old ****** but pretty Rattle but with with a new flavor of **** .
What exactly is stopping you from fitting a MJD? You can fit it but it would be unused except "oh ****" moments. It's because after using it you will have to slowboat 20 km until resuming sentry fire . Would be smarter to fit anything else (TP's for ex) . I will totally fit one if i would have a spare mid but now is pretty cramped there with tank , omnis , tp's and a mandatory AB . Ofc this is the LVL4 POV - for anomalies all is go for launch - i totally understand your POV . And i know enough pvp to be unenthousiastic about an imobile platform . You use the mjd to get into range of things or to remove points when you finish the the mission. Really? To get at a decent range? Well that is how one currently would, So you would enjoy slowboating 25km after you MJD at 115m/ sec (dependent on skills and fit) why, that's such a pain in the arse!   So you are starting to understand. Aren't you???
I have no idea what you are ranting about now. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 08:19:00 -
[40] - Quote
epicurus ataraxia wrote:Sgt Ocker wrote:
Losing light drone bonus - Not so irrelevant if you actually want to fit and use the Snake as a Drone boat. Regardless of how many DDA's you fit - light drones (much used on the Snake by many) will have 50% less Dps than they do now.
As a missile platform, the Snake has gained a lot. It is no longer primarily a "Drone Boat" . 1 or maybe 2 DDA's + 3 BCU's for the missiles. Drones will be the secondary weapon, on what has been up til now, a Drone boat. Pretty drastic change but not entirely negative - If you prefer missiles over drones.
At the risk of the trolls saying the only thing I am worried about is light drones ( yet again) the loss of hitpoints to those light drones is even more of an issue with the drone aggression mechanic. They Will die far more often between being locked and getting back to the bay.
How is This different from 95% of all other ships that can use light drones? All of those ships do just fine. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 08:27:00 -
[41] - Quote
Tempban Darkfall wrote:baltec1 wrote:
Do the maths. Its not a 50% reduction in damage and hp.
LOL. Look at this stupid loser. He can't even figure out that the Rattlesnake is losing its 50% bonus on light and medium drones.  Typical of the type of person who says the Rattlesnake is fine.
They arnt losing 50% of their damage or hp like you have stated. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 09:06:00 -
[42] - Quote
epicurus ataraxia wrote:KaDa en Bauldry wrote:Tempban Darkfall wrote:baltec1 wrote:Do the maths. Its not a 50% reduction in damage and hp. LOL. Look at this loser. He can't even figure out that the Rattlesnake is losing its 50% bonus on light and medium drones.  A good example of how stupid you have to be to claim the Rattlesnake is fine. Once again, Losing the 50% bonus on drones is not the same as a reduction of 50% in damage and hp. Ok there is currently a 50% bonus to drone damage and hitpoints as part of the Gallente Battleship skill, With the revisions it is no longer there on Light and medium drones. I know it is actually more as the bonus Is stacking. I am not sure of the point you are making, are you saying that we are imagining there was a bonus currently? Or are you saying we have underestimated how much we are losing? Or is there a finer point we are not understanding?
You and tempban have been saying light drones were getting a 50% damage and hp reduction, this is wrong and we were correcting you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 09:15:00 -
[43] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:Sgt Ocker wrote:
Losing light drone bonus - Not so irrelevant if you actually want to fit and use the Snake as a Drone boat. Regardless of how many DDA's you fit - light drones (much used on the Snake by many) will have 50% less Dps than they do now.
As a missile platform, the Snake has gained a lot. It is no longer primarily a "Drone Boat" . 1 or maybe 2 DDA's + 3 BCU's for the missiles. Drones will be the secondary weapon, on what has been up til now, a Drone boat. Pretty drastic change but not entirely negative - If you prefer missiles over drones.
At the risk of the trolls saying the only thing I am worried about is light drones ( yet again) the loss of hitpoints to those light drones is even more of an issue with the drone aggression mechanic. They Will die far more often between being locked and getting back to the bay. How is This different from 95% of all other ships that can use light drones? All of those ships do just fine.  You are aware that when you launch your light drones you have to recall your sentries aren't you. And on your raven/ hyperion/or whatever you do not have to shutdown your turrets to launch your lights? Let me know how you would like losing over half of your guns to be able to do that. But we have discussed this before, many people pointed that out, are you hoping that most of them are in bed to try to slip that through again.   
I lose ALL of my guns when small ships get under them. Rattle still has its bonused launchers to help its light drones.
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baltec1
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Posted - 2014.04.21 09:21:00 -
[44] - Quote
KaDa en Bauldry wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote:
You are aware that when you launch your light drones you have to recall your sentries aren't you. And on your raven/ hyperion/or whatever you do not have to shutdown your turrets to launch your lights?
You don't have to with the new Rattlesnake, either. It has a full rack of launchers now. Problem is, if you try to fit for max damage with both of them, you will be splitting too much your modules. You have to pick one. On a Rave, you rigor and TP the **** out of missiles, and consider drones secondary. On the old ratter for argument's sake T1 torps and T1 heavies, heavies did a LOT more damage, and even with T2 rage vs T2 Ogres the drones do twice as much, not to mention apply it better. Now you have this ship, where things get nuts. The damage of a T1 torp will come close to the damage of a T2 Ogre (selected best damage ammo and drone, both thermal). You can fit 3 rigor rigs, 3 BCUs and 3 DDAs. Add a TP or two for missiles, two Omnis for your sentries, and you have 3-4 slots for tank, that... well, just might work. But it's a tad bit on the crazy side of things, and nuts on the skill training times.
Training times are never taken into account and with good reason. With the resist bonus you can get away quite happily with a 4 slot tank. With the drone buffs you also wont be fitting drone mods in the same way too.
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baltec1
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Posted - 2014.04.21 09:24:00 -
[45] - Quote
Little Dragon Khamez wrote:Cassandra Aurilien wrote:Little Dragon Khamez wrote:Cassandra Aurilien wrote:Tempban Darkfall wrote:
We picked Rattlesnake for a reason and that includes having 50% bonus on light and medium drones. There is no good reason to change it.
They are changing it for the same reason that they changed the old Geddon. The old Geddon had a role which was largely duplicated by the Apoc. When they got rid of the tiers, they had to find a new role for it. The Rattler currently has the role of less effective, but tankier shield Domi. That's not exactly something to write home about. It needed a role, and it got one. I'm sure that CCP has actually used these things on their test server. (Not the one we get access to...) I don't think that they would decide this is a decent idea without at least trying out a few things. Not that they get things right every time (NESTOR), but I'm sure that they've given it a run through the paces. If balancing had been done properly, there would be no such thing as a shield domi. Gallente are meant to be armour tankers. Ccp should be fixing armour tanking to make it the equal of shield tanking, as it stands now, balance is all over the place, after two years of balancing disguised as expansions. There have been Gallente shield fits that far predate the balancing. Shield Brutix from the old days? Shield vs armor has always been a choice of tradeoffs. A certain race tending in a certain direction is not the same as "you must fit this with this". Armor fits are often the equal of shield fits, it really depends on your need and the bonuses of the hull. Shield has always provided more raw power, armor better application. I use more armor fits than shield. Where I fly you are an exception I've only seen 1 confirmed armour tank on a vexor in the last month, domis are nearly always shield tanks though battleships are rare where I pvp. As I understand it shield is dominant in the meta at the moment, I hope that changes though. I will be more than happy to admit I am wrong though if I am mistaken. Respect 07
Primary fleets in the CFC are armour based. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 09:31:00 -
[46] - Quote
KaDa en Bauldry wrote:baltec1 wrote:Training times are never taken into account and with good reason. With the resist bonus you can get away quite happily with a 4 slot tank. With the drone buffs you also wont be fitting drone mods in the same way too. Skills: aye. 4 slot tank : that's what I'm already, only with the rigs being CCC so I don't drink cap boosters like a drunk sailor on shore leave. So I have a pretty good estimate how doable it is, with the new dps taken into consideration.
Im already cooking up a fit for running level 3 missions involving warp speed rigs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 09:38:00 -
[47] - Quote
epicurus ataraxia wrote:baltec1 wrote:KaDa en Bauldry wrote:baltec1 wrote:Training times are never taken into account and with good reason. With the resist bonus you can get away quite happily with a 4 slot tank. With the drone buffs you also wont be fitting drone mods in the same way too. Skills: aye. 4 slot tank : that's what I'm already, only with the rigs being CCC so I don't drink cap boosters like a drunk sailor on shore leave. So I have a pretty good estimate how doable it is, with the new dps taken into consideration. Im already cooking up a fit for running level 3 missions involving warp speed rigs. Ooh sounds like you have a role for the rattlesnake in mind. Why not try fitting it with a relic analyser and remote armor repairer while you are at it. I am sure we would all LOVE that. Tell you what, you fly it your way and we will fly it ours, and we promise not to ridicule and deny you your options.
Ironicly, fitting remote armour/sheild repper isnt a bad idea as the drones have the ehp to tank somewhat. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 09:48:00 -
[48] - Quote
epicurus ataraxia wrote: Stein Backstabber wrote:baltec1 wrote:Ironicly, fitting remote armour/sheild repper isnt a bad idea as the drones have the ehp to tank somewhat. I have a remote armor repper on my Domi that I use when I'm messing with it, keeps the sentries alive no problems  Absolutely nothing wrong with an armor and shield repper, apart from the small consideration that now not only do your drones suck but your missiles do too.......
And how do the missiles now suck if you put an armour repper in the utility high? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 10:13:00 -
[49] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote: Stein Backstabber wrote:baltec1 wrote:Ironicly, fitting remote armour/sheild repper isnt a bad idea as the drones have the ehp to tank somewhat. I have a remote armor repper on my Domi that I use when I'm messing with it, keeps the sentries alive no problems  Absolutely nothing wrong with an armor and shield repper, apart from the small consideration that now not only do your drones suck but your missiles do too....... And how do the missiles now suck if you put an armour repper in the utility high? The same way drones do, remove a launcher to fit it and they are borked. Have you not realised how few high slots the rattlesnake has yet? Maybe that is why you cannot understand our concerns, every one matters!
I see you dont know what a utility high is. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 10:55:00 -
[50] - Quote
Alvatore DiMarco wrote:baltec1 wrote:epicurus ataraxia wrote:The same way drones do, remove a launcher to fit it and they are borked. Have you not realised how few high slots the rattlesnake has yet? Maybe that is why you cannot understand our concerns, every one matters! I see you dont know what a utility high is. He may or may not be living in a world where CONCORD will destroy your Rattlesnake and GCC you for undocking without a DLA in the utility high.
Its almost as if we can see the mistakes he is about to make. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
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Posted - 2014.04.21 11:18:00 -
[51] - Quote
epicurus ataraxia wrote:Alvatore DiMarco wrote:A pilot who is not operating at sniping ranges does not need the DLA. A Rattlesnake has plenty of tank to handle being within 60km. So...... We are not allowed to operate at ranges beyond 60km now? I cannot even begin to describe the stupid inherent in this post.   So is it either a complete lack and regard for other peoples playstyle, arrogance, ignorance, or is the poster a swivel eyed loony? Hard to tell, you know, sunglasses and stuff. 
If you chose to snipe then you wont need the RR. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 12:56:00 -
[52] - Quote
epicurus ataraxia wrote:KaDa en Bauldry wrote:epicurus ataraxia wrote:Possibly you are not aware that the new rattlesnake does not have many utility slots in the normal understanding of the word.In a 6 slot ship, if you have 4 launchers or turrets (4 in total for some) then one has what is widely described as 2 utility slots. If suddenly you are allowed to fit a launcher, you have one as you now can fit 5 6-5=1 You have already given up an item that was in a utility slot. Hurting whatever you used it for (99% of cases a DLA) Fit an armor repper you either give up the last DLA which would be an act of a complete swivel eyed loony, or you gimp the missiles. No one has accused you of being a swivel eyed loony.   And yet no one complains that the Domi has 6 highs 6 turret hardpoints and no utility slots, plus the turrets are unbonused on the normal, and only 5% bonused on the navy, unlike the 10% we get here. Being given fitting choices (+1 launcher hardpoint that you don't have to use) is a straight buff for me. I'm HAPPY with how it doesn't have that many utility slots. You want to have your cake, and eat it too. In fact, you want more than one cake. What!  you turn answering that question into that! how on earth can you compare the domi's guns to this ship, secondary to main. rail guns to missiles too? apples to oranges as well? Miss the whole point much????  Well, as for being able to use either of the weapons systems on the ship as the primary, and to be able select and fit and make compromises for the appropriate type is something:- THAT NOT A SINGLE PERSON HAS DISAGREED WITH! It is just that The issues that have already been Identified, prevent that being a reasonable choice. Simple example for the hard of understanding, we originally had a small plate with two pieces of rather bland cake, Now we have One Slice decorated with a nice cherry, and one decorated with a steaming doggy do do, That is not exactly a fair choice.  Want both? No just some cake without the dog turd.  
The only person who is "hard of understanding" is yourself. If you look back you will find that it is only yourself and a terrible sperg poster that have an issue with this ship. For whatever reason, you want it to be a pure dronboat and are angry that it is going to be a hybrid of missiles and large drones. Anyone who disagrees with you instantly gets branded a troll while you ignore everything they say. You aren't having a debate, you are ranting at people.
simple fact here is the rattle is in a much better position with many more options open to it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 13:11:00 -
[53] - Quote
You dont make life for yourself any easier when you instantly do the very things I just posted about. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.21 14:39:00 -
[54] - Quote
Stjaerna Ramundson wrote:baltec1 wrote: You cannot replace losses effectively and the market is far too easily manipulated.
That is a form of bad logistic but don't have to do anything with a group of players they are sitting at a gate in High Sec or Low Sec or 0.0 and waiting for a bit fun. ^^ Personal opinion: I still missing a full drone focused ship as a faction ship or Marauder. (For Faction variant we could use Rogue and Sleeper drone hull that are got overworked and flyable by capsule pilots) [would have a idea for it ;D]
Oh for small gang stuff they are very viable. I was on about CFC level fleets, there simply isnt enough supply.
alas, the Japan issue domi is a dream we all must wait on happening. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 14:44:00 -
[55] - Quote
Alvatore DiMarco wrote:"Japan-Issue Dominix"? You mean that Rogue Drone one? I thought CCP put the nails in that coffin a while ago, saying something very close to "rogue drone ships would consume the capsuleer inside them".
Doesnt stop us wanting it. Its like my wish for a mega with a capital jump drive bolted onto it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 14:59:00 -
[56] - Quote
Ahernar wrote:Alvatore DiMarco wrote: Because nobody in EVE Online has alts, right? You may have forgotten that little detail.
The burden of proof is on you .2014 isn't 2005 to have missioning alts in empire to fund pvp in null . Maybe just to unwind - but the need to efficiency is lost in this scenario . I was in both places and know better .
Actually most of us do use empire alts to fund our 0.0 mains. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.21 18:35:00 -
[57] - Quote
Gypsio III wrote:ECM does work, however.
Better off jamming the battleship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11250
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Posted - 2014.04.22 10:35:00 -
[58] - Quote
Kaarous Aldurald wrote:gascanu wrote: true but we are talking about a pirate ship right here; "hard to fit" should be the last thing you will expect of a ship from this lot; right now a t1 raven have a better cpu than the ratllesnake
I'd point out that "easy to fit" pretty much ceased being a pirate ship trait when they chopped off so much powergrid from several of the cruisers. Seems to me these are now intended to be high skillcap ships.
Being easy to fit takes away part of the fun for me. I'm holding off on commenting on fitting issues until I get my hands on them. That said the fittings are unchanged but they have added another launcher so when fitting something cruise or torps you are likely going to get tight. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11252
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Posted - 2014.04.22 10:48:00 -
[59] - Quote
Kaarous Aldurald wrote:
Why does that not surprise me? It's you, afterall, the man who turned a Megathron into an assault frigate.
The warp speed changes have been so much fun
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baltec1
Bat Country Goonswarm Federation
11252
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Posted - 2014.04.22 11:20:00 -
[60] - Quote
Arthur Aihaken wrote: It's not a coincidence that this will be extremely easy to fit with rapid heavy missile launchers. Honestly, the loss of the missile velocity bonus effectively rules out torpedoes going forward anyway.
Torps still have their uses. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11256
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Posted - 2014.04.22 17:01:00 -
[61] - Quote
Joe Boirele wrote:Last Wolf wrote:What if the rattle's role bonus was changed to this:
ROLE: 350% Damage, HP, Tracking, Speed, Optimal Range, Falloff, Activation Range for Heavy Drones 275% Damage, HP for Sentry Drones.
Would make me happy at least. This would probably help heavies quite a bit.
Heavies are changing in the summer remember. Also putting huge bonuses on a BS to fix an issue with the drones themselves is not the right way to go about it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11256
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Posted - 2014.04.22 17:09:00 -
[62] - Quote
Fabulous Rod wrote:Jenn aSide wrote:Fabulous Rod wrote: It isn't about making or breaking gameplay, it is about respecting the choice we made years ago to train for this ship. This is where you fail. It doesn't matter what you trained for, it matters what the game needs and the game needs balanced ships. CCP has determined the balance they want. As expected of Jenn aSide. You fail at rational thought. Your total inability to think in anything other than black and white is a reminder to the types of simpletons who claim to be content with these changes. What we trained for is part and parcel to the fact that the Rattlesnake need not change so drastically at all. All it needs to come in line is more high/mid/low slots. Guristas are the only shield-tank drone and missile ships in the game. They also currently have the excellent missile velocity bonus. They are already unique enough as it is. The game would be more interesting with new ships rathering that shitting on old ones that people have spent a lot of time training for. CCP is kicking themselves in the ass by needlessly pissing off their customers. Oh but you ar Jenn aSide. Just another jaded no-lifer without any common sense. losing 1 missile slot is a lot different than having your Role AND Battleship bonuses changed and a -225 m3 reduction in drone bay. Don't be a moron.
You already have a forum alt on an enforced posting vacation, continue this childish ranting and you will wind up with something worse. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11257
|
Posted - 2014.04.22 20:07:00 -
[63] - Quote
Fabulous Rod wrote:Morrigan LeSante wrote:Like I said, if you were FULLY trained for the aforementioned pirate BS, you wouldnt even break stride.
Edit: and you picked a RS because you wanted to kill frigates quickly? Whaaaaaaaaaaaaaaaaat?! still, this is more moronic black and white thinking. It is part of the reason I picked rattlesnake. Not the sole reason. Don't be an idiot. Wow, I didn't even know the rattlesnake had a former incarnation. Conclusive proof that these CCP is garbage when it comes to balance. Just leave it how it is and give us more high/mid/low to boost the DPS. No reason to change Guristas so drastically. Introduce new ships if you want "new and exiciting". Why do you think its OK to **** on your customers this hard?
You lose 33% drone damage and gain 50% missile damage bonuse on any launcher plus another launcher. The new rattle will have more damage than the old one vs frigs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11257
|
Posted - 2014.04.22 20:09:00 -
[64] - Quote
chaosgrimm wrote:Cassandra Aurilien wrote:elitatwo wrote:Cassandra Aurilien wrote:chaosgrimm wrote:Not that I have issues with the new snake, but if the changes to its drone bonuses are to better distinguish the snake from other drone boats, why can't the mach's offensive profile contain a tracking bonus instead a f/o bonus to help distinguish it from both the vargur and t1 minmatar? The Vargur has a tracking bonus... Not sure how that would help distinguish it... Most (but not all) hulls with a tracking bonus are built around long range weapon systems. The Mach being unable to fit 1400's without making pretty major fitting concessions and being given a tracking bonus is weird. (You don't really need the bonus with AC's.) Edit: The Nightmare is a good example of the effects of the tracking bonus on a long range weapon system. It makes Tach's useful at mid-range. I am sorry to tell you this but they already are. Now with those changes to the Nightmare, you can taychon-kite with the Nightmare which sounds like really cool idea. I will give it a try with the Phantasm as soon as it get on SiSi. That's my point. I fly a MWD Tach Nightmare now... Can't wait for the AB bonus. The tracking bonus on it is great for that very reason. On a AC Mach though, the tracking bonus would be worthless. If the tracking bonus would be worthless on a mach, how does the vargur have an advantage over the mach by having it? If its worthless as you say, the vargur and the mach essentially have the same offensive profile, which in itself is a reason to focus on a rebalance that would further distinguish them.
The mach is one the the most mobile battleships while the vargur is stationary. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11257
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Posted - 2014.04.22 20:19:00 -
[65] - Quote
chaosgrimm wrote:baltec1 wrote: The mach is one the the most mobile battleships while the vargur is stationary.
Maybe I'm off base here but is this like saying: The mach uses its mobility in lieu of a tracking bonus? And/Or The vargur uses tracking in lieu of mobility? If this is the case, does that not make these offensive profiles very similar?
In the same way a coastal fort is the same as a dreadnaught. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11257
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Posted - 2014.04.22 20:30:00 -
[66] - Quote
Fabulous Rod wrote:Divi Filus wrote:. Now, I grant that if your frigate targets close to inside those ranges, you may have a problem hitting them with the sentries, and you may be forced to rely on lights; .
Then we agree. I'm not just talking about using lights and mediums in missions either. The bonused mediums are the best choice at combating cruisers when you do not want to remain stationary.
Best way to combat cruisers is to web them and lash out with the heavies and missiles. The bonused torps and heavies will do a lot more damage to a crusier than bonused med drones and unbonused missiles. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11258
|
Posted - 2014.04.22 21:15:00 -
[67] - Quote
KaDa en Bauldry wrote:baltec1 wrote:You lose 33% drone damage and gain 50% missile damage bonuse on any launcher plus another launcher. The new rattle will have more damage than the old one vs frigs. For solo, against an elite frigate, I'm having a really hard time coming up with anything to make that happen on a realistic fit truth be told (without resorting to rapid launchers or crazy bling). A) If the rats don't surround me, they go with +100% speed, thus cutting my missile damage down. B) If they *do* surround me, I need a stronger tank, for which I lack CPU with the tripple rigor and T2 Battleship-sized weapons, unless I go rapids, but then... C) Keep in mind some of those rats don't have a sig larger than 30m, and travel up to 900m/s without a sig bloom. Best I can think of, is to ignore the frigs with launchers, clear everything else up with Cruise missiles LMJD-ing around like a drunk rabbit, and then putting the frigs out of their misery from 100 - erm 80 - km with Sentries. But that I could do with a Domi and Rails more or less, without worrying about the enemy's signature size.
Generally I dont bother shooting frigs unless I have to as part of a mission. Use the sentries, if they get close then cruise with lights wont have many issues. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11263
|
Posted - 2014.04.22 22:39:00 -
[68] - Quote
Fabulous Rod wrote:
no, I'm saying the changes to the rattlesnake are in a DPC-centric view. It does need to gain DPS to come in-line but there is no good reason to take away DPS from its light and medium drones. Give me one good reason why the snake shouldn't be able to keep its bonus on light and medium drones.
It will already rip apart frigates and cruisers, giving it even more firepower with light drones and it will curbstomp any frigate in seconds. It would seriously be unbalanced. It would effectivly be an anti everything. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11263
|
Posted - 2014.04.22 23:01:00 -
[69] - Quote
elitatwo wrote:Anyhow can we discuss real issues that have come to light, like CPU on the Rattlesnake and capacitor on the Nightmare?
Not in much depth until we get to abuse them on sisi. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11265
|
Posted - 2014.04.22 23:57:00 -
[70] - Quote
Cassandra Aurilien wrote:elitatwo wrote:Cassandra Aurilien wrote:elitatwo wrote:Anyhow can we real issues that have come to light, like CPU on the Rattlesnake and capacitor on the Nightmare? Cap has always been a problem on the NM. There are a few ways around it - XL-ASB or a cap booster, depending on your preference. Maybe baltec was right and I wait until they hit SiSi. I agree. He's a wise man, by his posts.
I wouldn't say wise, I belive that megathrons belong in frigate gangs. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11266
|
Posted - 2014.04.23 00:47:00 -
[71] - Quote
Hasikan Miallok wrote:On a slightly related note.
What was the story about people were being banned for perma shield repping sentries in missions a few years back ?
Dont recall this one. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11266
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Posted - 2014.04.23 01:07:00 -
[72] - Quote
Yea, your safe to rep your drones. AFK grinding isk 23.5/7 will get you a ban. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
|
Posted - 2014.04.23 16:43:00 -
[73] - Quote
Angeleh wrote:Daichi Yamato wrote:Almost every other ship deals with frigs with 5 unbonused small drones. The rattler is now on par in that respect. where is the disadvantage? The disadvantage is that the Rattlesnake was a drone boat, now it is a missile boat. And drone pilots have lost their only shield tanked option.
Its still a drone ship, it just happens to also get a good bonus to its missiles making it a much better ship and one of the most adaptable battleship platforms isk can buy. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
|
Posted - 2014.04.23 16:49:00 -
[74] - Quote
Arthur Aihaken wrote:I'm going to vainly try to take this thread in another direction... Pirate battleships seem to be midway between Faction and T2 Marauders, with one exception: the Vindicator (and to a lesser extent, the Machariel). Every other single Pirate battleship has at least one utility high - except the Vindicator. Thus, I'm suggesting the following:
Vindicator Specs: 7h(-1), 5m, 8l(+1); 6 turrets(-2) Roll Bonus: 75% to large hybrid weapon damage This is 4.5% less overall damage, but is offset by a utility high and additional low slot.
I will take my 8 guns thanks. If you want the utility then you can use the navy mega. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
|
Posted - 2014.04.23 17:42:00 -
[75] - Quote
Fabulous Rod wrote:baltec1 wrote:Angeleh wrote:Daichi Yamato wrote:Almost every other ship deals with frigs with 5 unbonused small drones. The rattler is now on par in that respect. where is the disadvantage? The disadvantage is that the Rattlesnake was a drone boat, now it is a missile boat. And drone pilots have lost their only shield tanked option. Its still a drone ship, it just happens to also get a good bonus to its missiles making it a much better ship and one of the most adaptable battleship platforms isk can buy. This is a foolish and narrow-minded perspective. The increased vulnerabilities to e-war, the loss of bonuses on light and medium drones and missile velocity bonus, and massive reduction in drone bay make the Rattlesnake a decidedly worse ship. The DPS increase it got and extra survivability of 2 types of drones was not worth the heavy price in power the Snake paid. Additionally, 5 drones is better than 2. This to a ship that was already considered to be relatively under performing. It is a hard slap in the face to Guristas pilots. Apparently, a few devs desire to alter a ship to be radically and unnecessarily different trumps the desires of the majority of its pilot who choose to fly it for what it was.
A 50% bonus to rapid light missiles delivers a lot more firepower than a 50% bonus to light drones. When it comes to ECM you simply scoop the drone and redeploy, nobody is going to bother trying to jam drones over jamming a bonused missile spewing BS controling the drones, especialy given how fragile ECM boats are. The reduction in the drone bay means little due to the fact your sentries and heavies only take up 50m3 per flight now.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
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Posted - 2014.04.23 17:58:00 -
[76] - Quote
Mike Voidstar wrote:Morrigan LeSante wrote:Speak for yourself, I've spent more hours than are healthy in 'snakes and all I want is a hair more CPU - the new incarnation is simply epic. I agree, except where you want CPU I would like to see a similar increase in the superdrone bonus to what the lighter hulls got, and CPU will probably be Ok with sub-battleship class launchers. I do not think the ship will be weak, just that its current level will underperform slightly compared to ships with focused bonuses, and the drones take an unfair hit for the sake of the superdrone concept compared to standard droneships in the battleship weight class
Too much firepower, You have to take into account the missiles. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
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Posted - 2014.04.23 18:03:00 -
[77] - Quote
epicurus ataraxia wrote:baltec1 wrote:Angeleh wrote:Daichi Yamato wrote:Almost every other ship deals with frigs with 5 unbonused small drones. The rattler is now on par in that respect. where is the disadvantage? The disadvantage is that the Rattlesnake was a drone boat, now it is a missile boat. And drone pilots have lost their only shield tanked option. Its still a drone ship, it just happens to also get a good bonus to its missiles making it a much better ship and one of the most adaptable battleship platforms isk can buy. Personally, I do not agree, with the first, it is now a drone ship in name only, but hopefully CCP Rise just didn't put ALL the stats regarding light and mediums because he thought we would assume they were unchanged (*hopeful*. But we will see either way) the third point I am afraid is that is it less adaptable than before so I respectfully do not agree, and neither do many others, but you are also entitled to your opinion. But regarding your second point, yes it does get a strong bonus to the missiles.
How is it less adaptable?
You now have a 50% bonus to every missile launcher from all size groups. This is unique in the battleship class and when coupled with unbonused light drones it means the rattle is one of the most deadly ships vs frigates where as the current one is rather vulnerable to them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
|
Posted - 2014.04.23 18:07:00 -
[78] - Quote
Morrigan LeSante wrote:@ebag: oops, forgot that  Though I'm sure you know my point was I expect no ewar hit going from 5>2
People using ECM against the drones is a good thing for the rattle as it means fewer ECM mods being used on the battleship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
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Posted - 2014.04.23 18:20:00 -
[79] - Quote
gascanu wrote:
as a solo/pve ship it will be "not the best choice by far" so to speak, and that puts it in a niche situation as a fleet ship; and a fleet doctrine based on a pirate ship hull... i don't see many out there...
It has a resist bonus, a bonus to rapid heavies and its heavy/sentry bonus. This thing is a monster when solo vs a cruiser. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11267
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Posted - 2014.04.23 18:23:00 -
[80] - Quote
Mike Voidstar wrote:
I do. I fully expect the most common launcher to be either the rapid heavy or rapid light, a significant downgrade from a maximum DPS fit.
At current bonus levels you wind up with 15 effective weapons, which is competitive with other Pirate BS hulls. However drones do lighter DPS in general, and likely the launchers will be undersized.
Given the heafty drawbacks to regular drones, and the additional drawbacks of the superdrone concept, combined with the ability to engage smaller targets efficiently being moved away from drones and onto the launchers for the Rattlesnake, I dont believe the ship will be OP if given a similar DPS boost as its lighter incarnations.
As has been pointed out, that DPS has got to be applied, and you lose application when you use Battleship launchers, and must choose between DPS, Application and tank between the two weapon systems in all other fitting choices. The ship is very versitile, and can shine in DPS, Tank And application....pick two.
Cruise missiles will effectivly kill npc frigates all by themselves, coupled with unbonused light drones and it will rip apart npc frigs.
PVP wise, it already is very deadly with rlml and unbonused lights, give the lights that 50% bonus and frigates will stand no chance, this ship will eat fleets of them. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11269
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Posted - 2014.04.23 18:27:00 -
[81] - Quote
epicurus ataraxia wrote:
So are most ships, but does that really happen very often?
No, most battleships are not this deadly when solo. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11269
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Posted - 2014.04.23 18:34:00 -
[82] - Quote
epicurus ataraxia wrote: Honestly if you fit this ship fully as an anti frigate platform wit a full set of rapid lights, and rigs, and mods to support that role fully, then bonuses on the light drones are the least of the matter. It will go through them like a hot knife through butter. even if you do not launch a single drone. So does the minor damage application in that single role, really justify causing such imbalance of the ship as a whole? i do not remember anyone ever complaining that 5 mildly bonused light drones was wildly overpowered before, and apart from this niche case where they are adding a little extra to significant damage from the light launchers, why would they suddenly now?
Thats because we have never had a battleship with bonused light missiles before. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11270
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Posted - 2014.04.23 18:39:00 -
[83] - Quote
Mike Voidstar wrote:
I dont want to see the lights get bonused, except as a lesser and unwise alternative to giving it the full superdrone bonus the lighter Gurista hulls got. The Worm and Gila both got a 60% upgrade in DPS and HP on their weight class drones. I want to see that, or near that on the Rattlesnake concerning heavies and Sentries.
Yeah... I would like to see the rattlesnake putting out between 10 and 12 effective heavy/sentry drones, because thats where the balance point on the superdrone concept has been placed in the lower weight classes. I see no reason to shortchange the ship compared to other battleship class drone carriers. Breaking even on hitpoints and DPS is a solid nerf to the drones as a weapon system if they are superdroned. The idea needs the extra Hp and damage to balance the extra vunerability and lost flexibility it imposes on the drones.
As has been pointed out, this ship is already going to put out 800+ DPS from the sentries alone. Now add on torp damage+50% bonus and we can see than adding more drone DPS is simply going to make it OP. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11270
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Posted - 2014.04.23 18:55:00 -
[84] - Quote
Mike Voidstar wrote: A 400% bonus for 10 effective Heavy/Sentry drones would not be OP, even if it does fall short of the full bonus enjoyed by the lighter hulls.
The smaller hulls dont have access to the huge firepower the rattle does. You are still ignoring the missiles and the changes happening to drones. You are asking for too much firepower. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11270
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Posted - 2014.04.23 19:53:00 -
[85] - Quote
epicurus ataraxia wrote:
I do not disagree with it having the possibility to be adaptable with missiles, it clearly does. It is however less adaptable, if one wishes to use drones.
So adaptable as a description depends on whether the drones matter to one.
People who use drones are posting their worries and concerns, so that is all that is required. They can now be read and considered.
We can all agree that the rattlesnake needed improvement to make it an effective pirate ship. If you are a missile user, it is an improvement but clearly not a class leader unless you wish to use rapid launchers. If you are a drone user, it is less effective and the losses exceed the gains.
Drone users use this ship too, probably will not now unless they embrace the rapid missile launcher. To my mind that is not a description of adaptable.
Again you are trying to use the new rattle as a pure droneboat. It is not a pure droneboat, you use all of the ships bonuses not half of them. The ship is a lot more adaptable and capable. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11271
|
Posted - 2014.04.23 20:06:00 -
[86] - Quote
epicurus ataraxia wrote:I am not sure what happened to my post so I will try again.
I have a suggestion for the superdrone concept for the rattlesnake, please read it all if you have any interest in this ship.
Before anyone goes on, The Following Proposals add absolutely Zero, not one DPS. To this ship.
The superdrone concept appears to have the concept of reducing the number of drone in large fights and sentries have been the weapon needing to be reduced in quantities.
Other drones were not such a major issue..
I suggest leaving sentries exactly the same as the current rebalance thread.
As for the other drones I leaving the 2 heavy drones exactly the same as currently. They will be mainly ignored.
However I recommend that the medium drones gain bonuses to bring them to exactly the same damage and hitpoints as a flight of heavies.
This makes them useful and not overpowered, They will have some application against frigates as even glancing blows will give some applied damage to fast light ships.
Each fit, whether missiles, mediums, or sentries require different fitting compromises preventing one system being overpowered by the addition of the other.
5 medium superdrones solves most of the issues we have encountered.
It gives the option of a medium and close range drone system. And a slightly longer range sentry system.
The DLA removal issue is still a problem for sentries, but the superdrones do give an alternative now with this suggestion, rather than there being no really good drone choice now.
Please say what you feel, please do not use this as just a means to attack others, but really, is it a good idea?
This idea would mean the rattle would rip apart cruisers with even more ease than the current plan and a webbed frig would vaporise. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11271
|
Posted - 2014.04.23 20:14:00 -
[87] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:I am not sure what happened to my post so I will try again.
I have a suggestion for the superdrone concept for the rattlesnake, please read it all if you have any interest in this ship.
Before anyone goes on, The Following Proposals add absolutely Zero, not one DPS. To this ship.
The superdrone concept appears to have the concept of reducing the number of drone in large fights and sentries have been the weapon needing to be reduced in quantities.
Other drones were not such a major issue..
I suggest leaving sentries exactly the same as the current rebalance thread.
As for the other drones I leaving the 2 heavy drones exactly the same as currently. They will be mainly ignored.
However I recommend that the medium drones gain bonuses to bring them to exactly the same damage and hitpoints as a flight of heavies.
This makes them useful and not overpowered, They will have some application against frigates as even glancing blows will give some applied damage to fast light ships.
Each fit, whether missiles, mediums, or sentries require different fitting compromises preventing one system being overpowered by the addition of the other.
5 medium superdrones solves most of the issues we have encountered.
It gives the option of a medium and close range drone system. And a slightly longer range sentry system.
The DLA removal issue is still a problem for sentries, but the superdrones do give an alternative now with this suggestion, rather than there being no really good drone choice now.
Please say what you feel, please do not use this as just a means to attack others, but really, is it a good idea? This idea would mean the rattle would rip apart cruisers with even more ease than the current plan and a webbed frig would vaporise. Heavies would vaporise a webbed frigate too.
not nearly as easily as med drones.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11272
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Posted - 2014.04.23 20:27:00 -
[88] - Quote
epicurus ataraxia wrote:Frostys Virpio wrote:epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote: but really, is it a good idea? Nope. It would make the ship rampantly overpowered against smaller vessels thanks to the missile bonus in order to solve something that has been firmly established is not a problem in the first place. [edit: I am genuinely being serious here, to say that if the proposed Rattlesnake had a dps bonus for smaller drones, I would feel comfortable taking on a ten man frigate gang by myself in that ship. [edit 2: While eating gate gun fire the whole time. That's called being overpowered. Firstly, this is the whole point of superdrones being fitted on this ship. CCP believe sentry drone assist is an issue, so they probably disagree with you. Um not one DPS more, Medium drone statistics applied damage, is rampantly overpowered against frigates. I am sorry, but medium drones are not good frigate killers. Any more than medium turretts without a tracking bonus. So I am at a complete loss as to how that would make it overpowered against small vessels. You do realise I am not talking about light missiles? The fact that you do not talk about the missiles does not mean they are not there. Oh fully aware they are there as a choice and an option and very nice they are too, but you cannot fit for max missile damage and max drone damage at the same time though. Well not if you want to actually apply the damage and maintain a tank. So they are a choice. Would it be fair for drone users to have a choice too?
You chosing to ignore half of the ships bonuses does not mean the ship should get even more firepower. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11273
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Posted - 2014.04.23 20:36:00 -
[89] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:baltec1 wrote: You chosing to ignore half of the ships bonuses does not mean the ship should get even more firepower.
It's still a better argument than "We trained for a droneboat only and they should respect how we used our skillpoints!" So you agree that we should request that rapid light and heavy missiles should not gain the bonus? Because you have consistently argued that with a decent drone system they make it overpowered?
The bonus to all missile launchers is what makes the ship so exciting. Its the thing that makes it one of the most adaptable ships of any class.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11274
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Posted - 2014.04.23 20:54:00 -
[90] - Quote
And we have told you heavies are getting buffed. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11274
|
Posted - 2014.04.23 20:56:00 -
[91] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote:Try to work with the drone users to find a way we can all enjoy this ship.
They already did. If you don't want the missiles as a focus, drop any BCUs you might fit, and add the new drone tracking modules in the lowslots. No you are actually giving up you new bonuses and have lost a great deal. The losses have been explained previously. There are no bonuses at all to drone use on the rattlesnake and plenty of nerfs.
Because having supertanked heavies/sentries isnt a buff. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.23 21:02:00 -
[92] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote:Try to work with the drone users to find a way we can all enjoy this ship.
They already did. If you don't want the missiles as a focus, drop any BCUs you might fit, and add the new drone tracking modules in the lowslots. No you are actually giving up you new bonuses and have lost a great deal. The losses have been explained previously. There are no bonuses at all to drone use on the rattlesnake and plenty of nerfs. Because having supertanked heavies/sentries isnt a buff. No it actually is not. The damage and Hp of a flight is exactly the same. No buff at all.
They are much harder to remove from grid than normal drones so will apply more damage than normal drones over time. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.23 21:17:00 -
[93] - Quote
epicurus ataraxia wrote: Not at all It is actually a nerf, because now one only has to focus fire on two. But you know this already.
Because shooting at 5 much weaker drones is somehow hard. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.23 21:32:00 -
[94] - Quote
epicurus ataraxia wrote:So, It seems that drone Users are not permitted any role with this ship whatsoever. If CCP rise has decided that that is the case, why did he not say so?
I see it from those who love the changes, and it is clear that discussion is not permitted as it might possibly conflict with getting absolutely everything they want.
I can understand that.
Our entire experience of drones is dismissed as irrelevant, our desire for there to be any drone role at all is describes as stupid and foolish, every concern we have is worthless and without merit, as it is not a boat that uses drones anymore, and embrace the new missile focused ship, because we should be grateful that the dominix exists.
Well drone users are not in the slightest bit amused.
We have seen a ship we use and a weapons system we use trashed and made unpleasant and useless for OUR needs.
Not due to major changes, but minor omissions that just make it subpar and annoying to use.
We do not mind you your missile focus, we like missiles as well, but we also like Drones too, and want to be able to fit for them and use them when circumstances are appropriate.
But that would not be winning for some, would it? And some have to win no matter what the cost to others, and if they are wrong, they have nerfed the ship for themselves as well as for everyone else.
Does that sound like a good idea? If things go through unchanged,then there will be a role for the rattlesnake, It will just be considerably less of a role than currently.
Way to go with a rebalance thread, We can make this the new lowpoint.
If you push for an overpowered ship people are going to shoot your ideas down. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.23 22:07:00 -
[95] - Quote
Fabulous Rod wrote:baltec1 wrote:epicurus ataraxia wrote: Not at all It is actually a nerf, because now one only has to focus fire on two. But you know this already.
Because shooting at 5 much weaker drones is somehow hard. it takes longer to target 5 drones than 2 and it is much easier to just have to lock onto 2 drones. Additionally, whenever one of your dones gets webbed or you have to pull it back you lose 50% of your drone DPS. Yes it is harder to deal with 5 drones than just 2. How are you this stupid?  Just stop posting.
It takes no longer to lock 5 than 2. They pop up at the exact same time.
As for losing 50% of your dps when recall a drone, thats still better than losing 100% on guns when a small target gets under them.
Now you have been warned about your language several times now and had your other alt put on a forum vacation. Continue like a child and you will have this alt put on vacation too. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.23 22:11:00 -
[96] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:Kaarous Aldurald wrote:Morrigan LeSante wrote:I'm a big drone user. Please stop speaking for me because I fundamentally disagree with you.
Edit: As I posted previously, if all drones were bonused, there would be nothing, nothing sub captial this thing couldnt chew up and spit out with a single fitting (mad, uber boosted 7km/s intys and other stupidness aside). If you disagree - how could we possibly stop a RHML, full drone bonused 'snake? How? Yeah, as another someone with a Gallente focused character, stop speaking for me when you say "drone users", too. You don't speak for me. I certainly would not wish to do that. Because as the major poster doing the dismissing (not a criticism just an observation) that would be both confusing and wierd. And I have NEVER asked for more powerful bonuses to be applied to light and medium drones than they already have. And If one was able to apply all the damage you seem to be concerned about with 100% efficiency than that would be "interesting" Apart from RHML using heavy drones that have horrible, horrible application against small fast targets, and the Long reload time, (remember that)? Drones do not do 100% damage all the time (if ever). So as You are gallente focused, you know these things full well. So what is the problem with allowing people who do use drones, and do know drones from continuing to use them? So, why did you push for meds with the firepower of heavies? you also stated that heavies were able to hammer webbed frigs in another post. Lastly, drones make up arounf half of the damage on the new rattle, that ma Please do not be deliberately deceptive, that was a separate discussion regarding a possible solution of creating new medium superdrones and removing the ability to fit rapid light and medium missiles if you were so concerned about any drone changes whatsoever in combination with rapids making the ship wildly overpowered. You really did not like that idea at all, rapids must never be touched, much better to make sure drones could never be effective. There is no need to pick and choose and to be selective with quoting. We all know the issues.and we all know each others position. Is it not a better idea to find a place where both benefit from this rebalance? Drone users and missile users too?
If you lie I will call you out on it.
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baltec1
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Posted - 2014.04.23 22:42:00 -
[97] - Quote
Quote:
Ok very very tired of this. i will reply to no post of yours whatsoever, I am reporting you for repeated goading, and that is quite enough of you.
I am not goading you, I am simply pointing out what your ideas would result in. Reporting me for pointing out you are not being truthful is just wasting isd time. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.04.23 22:45:00 -
[98] - Quote
epicurus ataraxia wrote:Doggy Dogwoofwoof wrote:epicurus ataraxia wrote:Doggy Dogwoofwoof wrote:I want to point something out about damage loss. Lets say you have a cruise fit Snake, and you have to recall one of your drones. You are NOT losing 50% of your damage. You are losing 25% of your total damage, Vs losing 20% if 1 sentry misses Currently. What are you trying to say, yes, no one thinks the sentries are the only damage on the ship  We are talking about the effect of two versus 5 drones. Not missile damage, nor the effect of smartbombs or neuts. So is this intended to simply be a post to raise confusion? Or a genuine attempt to raise an issue? My point is the current Snake Uses its drones almost exclusively. People keep complaining about the new snake losing 50% of its damage when recalling a drone, Even though the drones are Equal to the Missiles. Each of those 2 drones are 1/4th of a snakes damage or in other-words almost the same damage % loss as the current snake The snake currently has missiles. So? Now it has superdrones, they are different. Now when one dies, you lose 50% of your potential drone damage. Now it is significantly less effective as a drone boat.
Its not a pure drone boat, you still have the missiles and other drone/ drones in dronebay. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.24 23:50:00 -
[99] - Quote
epicurus ataraxia wrote: Whatever the rattlesnake becomes, I am uncomfortable with it becoming a platform, where the only practical option is rapid lights and heavies.
Those are far from the only options. It can use any of the nine types of missile launchers. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.04.25 00:10:00 -
[100] - Quote
scorchlikeshiswhiskey wrote:baltec1 wrote:epicurus ataraxia wrote: Whatever the rattlesnake becomes, I am uncomfortable with it becoming a platform, where the only practical option is rapid lights and heavies.
Those are far from the only options. It can use any of the nine types of missile launchers. And you could put 250mm Arty on a Machariel, that doesn't mean you should.
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baltec1
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Posted - 2014.05.02 12:27:00 -
[101] - Quote
motie one wrote:Kaarous Aldurald wrote:motie one wrote: The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means." And. " you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"
Is that a fair summation?
Now who's baiting? No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out. Sorry it is not meant as a disparagement , it is an attempt to respond to the denial that the drone weapons system is worse off than before. I am not disputing that there are fits to change how things are dealt with, but overall, they do not cure the problems created, they just move the problem. I am asking for truly effective superdrones that restore their capabilities, while doing things in a different way. My rabbit post a few pages back shows my thinking in a role playing sense. I believe with a good superdrone weapons system, effective against all rat classes, will make an excellent PvE and PvP brawler. Currently it is a mishmash of interesting ideas that are not tied together. Very very little is needed to get this ship worthwhile. I won't repeat what, it must be clear by now, but what is good about the Gila can be good for the rattlesnake  Edit:- the Rabbit post was a long way back, so here is the link to make things easier Rp rattlesnake letter from Rabbit(But i have no objection to sentries or heavies and ewar being used as well.)
You have bonused cruises with the lights. The new RS will have no issues at all vs npc frigates and is a lot more adaptable than the current one which is just a shield domi with a beefy shield tank. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.02 16:40:00 -
[102] - Quote
Priestess Lin wrote:
you obviously don't know very much about how a rattlesnake is played. If you are using cruise missiles on frigates, you are doing it wrong.
learn to play before you come here spouting ignorance.
Yea that line wont wash with me.
The new rattle will cause more damage to frigs when fitted with cruise than the old one. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.02 18:31:00 -
[103] - Quote
Warp in near my scams? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.05.02 19:03:00 -
[104] - Quote
Mike Voidstar wrote:Apparently either the Gallente are secretly backing all sorts of people, or their ship designers need to rethink security.
Serpentis Angel Gurista SOE Mordu's Legion
I can see the last two just plain hiring teams...SOE are kinda creepy humanitarian and Mordu are mercs that dont engage in Piracy for its own sake. But seriously, everybody and their dog rips off Gallente ship schematics.
Well they are the people who gave us all the Megathron afterall. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.02 20:20:00 -
[105] - Quote
Arthur Aihaken wrote:KaDa en Bauldry wrote:Still haven't seen the light on this one, specially with how you make it *truly* useless for PvE. I fail to see how this is fundamentally any different from the proposed iteration of the Rattlesnake that CCP Rise has put forward - except that the new Rattlesnake will neither except at PvP or PvE, and most likely fall out of favor with players quickly. But insofar as I'd like to have a serious dialog about the Rattlesnake, lack of dev response to date would seem to indicate these features were set in stone long before ever being announced. CCP Rise does not have a good track record of actually listening to player input and feedback or following up with assurances to address shortfalls. I could cite recent examples but those who follow these dev announcements already know which ones I'm referring to.
He has delivered the most balanced ship line up we have ever known.
The rattle he has offered is much better than anything anyone else has tried to come up with. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.02 20:34:00 -
[106] - Quote
Arthur Aihaken wrote: This is such a load of bullish*t. Next you'll try to convince us that a polished turd such as the Nestor is in fact not absolute crap.
Its not. Its expensive but it does have its uses.
The rattle in the OP is set to be one of the most adaptable ships isk can buy and a very tough nut to crack. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.02 20:48:00 -
[107] - Quote
Arthur Aihaken wrote:baltec1 wrote:Its not. Its expensive but it does have its uses. The rattle in the OP is set to be one of the most adaptable ships isk can buy and a very tough nut to crack. Of course it does. One that ensures the CFC can acquire Nestors for less than anyone else and continue to manipulate the market to artificially inflate the price. Which tells anyone with half a brain what (or who) the real driving force behind the Nestor wasGǪ because it sure as hell wasn't your average player.
Grr Goons. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.03 06:48:00 -
[108] - Quote
Priestess Lin wrote:The super drone idea is new and interesting, but please don't do this to the Rattlesnake. We like our drones as our primary weapon system. The Snake has never been considered OP and so it doesn't make sense that it is losing more than it is gaining with these changes.
I suggest creating new ships with the super drones so Guristas pilots won't be screwed over unnecessarily.
There claims that the Snake doesn't have a role. Why can't its role remain versatility and resistance to ewar? With these changes it has the same weaknesses as other pirate faction battleships but less real DPS.
We forgive you for not understanding the Rattlesnake, its hard to know everything about every ship. Just give it some more high/mid/low slots, please. Its DPS does need a boost but it shouldn't come at the cost of gutting everything good about it.
Do what you know to be right. This is the most reasonable solution. The majority agree it is not up to snuff and it is not a good way to treat your customers.
Additionally, considering its shield tanked, uses missiles, has a Caldari style hull, stats and maneuverability. I don't see why this ship needs to be even more like Caldari.
The current snake on TQ is not versatile at all. It is by far the worst pirate battleship and it is out shined by the domi in every way as a drone boat and only sees use as a supertanked level 4 drake with drones. The CFC are sitting on a mountain of BPCs that we simply could not shift. The new rattle is a hell of a lot more adaptable and one of the most deadly solo battleships and is the best battleship than can be made into a dedicated anti frig/cruiser platform. It is something unique rather than simply a shield domi and it is perfectly understandable that this guristas ship is a caldari missile boat with a twist as that is what guristas are all about. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.03 14:52:00 -
[109] - Quote
Priestess Lin wrote:You do you realize that he just jumped on his alt to defend himself?  Clearly, you both have mental problems.
At least they are not throwing around personal attacks. I have yet to see anything from your camp other than demands for an overpowered monster or a less adaptable shield domi. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.03 17:07:00 -
[110] - Quote
Priestess Lin wrote:
You demand ridicule since you can't seem to comprehend the fact that the Rattlesnake does not need to lose all its strengths for a DPS increase. Stating that keeping the current 50% bonused drones and a 400m3 drone bay will make the Snake overpowered is completely moronic.
Nobody trains for a Rattlesnake because they want a high DPS pirate faction battleship, there are still going to be other ships that do DPS better. Get a clue and get a life.
No battleship will be able to do what the new rattle can do.
With the new super drones you don't need a 400m/3 dronebay, you only need two of the five sentries/heavies you had before. With the new missiles bonus you also cannot have damage bonused light and med drones as that would make this ship far too good at killing frigates and cruisers when fitted for such roles.
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baltec1
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Posted - 2014.05.04 07:07:00 -
[111] - Quote
Arthur Aihaken wrote:What is everyone leaning towards for the Rattlesnake? Rapid heavy launchers or cruise? (assuming torpedoes are out)
All the missiles are fair game for me. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 07:41:00 -
[112] - Quote
epicurus ataraxia wrote:Arthur Aihaken wrote:epicurus ataraxia wrote:Wait a minute,so the domi can fit two gheckos? And the ishtar, and the navy vexor......... So the rattlesnake is getting even more of a nerf to drones? NopeGǪ There's a 284.7% difference between a Gecko and Ogre II. Even with a single Gecko the Rattlesnake will still do roughly 25% more drone damage. Ishtar, Nestor (etc.) GÇó 2x Gecko = 8.54 effective heavy drones (2 x 1.5 x 2.847) GÇó 5x Ogre II = 7.5 effective heavy drones (2 x 1.5) Rattlesnake GÇó 1x Gecko = 10.7 effective heavy drones (1 x 3.75 x 2.847) GÇó 2x Ogre II = 7.5 effective heavy drones (2 x 3.75) How about, If we are making a heavy bruiser of a battleship that uses drones, as a pirate ship we give it the same Bonus as the bonuses to heavy and sentries as the ishtar ( plus superdrone size adjustment bonus) instead of some of the missile bonus? So a tanky bruising ishtar, what's not to like? It IS meant to be a pirate vessel. 
You just turned it into a tanky shield domi again that has fewer options than the one we are getting. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 07:49:00 -
[113] - Quote
Crazy KSK wrote:baltec1 wrote:
You just turned it into a tanky shield domi again that has fewer options than the one we are getting.
if ccp didn't want that the gila would have 5 launchers too instead
Gila isnt a rattle.
The missile bonus give a lot more options. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 09:00:00 -
[114] - Quote
epicurus ataraxia wrote:Unless the domi has suddenly gains the ishtars heavy drone bonuses when I was not looking, I don't think so. Especially as I specifically did not suggest the bonuses to sentries too. And certainly I did not suggest the dominix bonuses. Heavy drone bonus does not equal Dominix.  Either way, the rattlesnake is missing it's role bonus. Using it up because it is convenient, to balance CCPRises movement to 2 drones with the same overall damage and hitpoints is not reasonable. It should be out on it's own as a balance correction. Call it a special bonus if one will. I cannot believe that we all got so focused on the little details,that we missed that the ship, a PIRATE ship had no role bonus.
Asking for CCP to turn the new rattle into a pure droneboat is what makes it a domi.
Its not a droneboat anymore, its a hybrid of drones and missiles with the unique ability among battleships to fit bonused smaller weapons for taking on smaller targets. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 09:15:00 -
[115] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:Unless the domi has suddenly gains the ishtars heavy drone bonuses when I was not looking, I don't think so. Especially as I specifically did not suggest the bonuses to sentries too. And certainly I did not suggest the dominix bonuses. Heavy drone bonus does not equal Dominix.  Either way, the rattlesnake is missing it's role bonus. Using it up because it is convenient, to balance CCPRises movement to 2 drones with the same overall damage and hitpoints is not reasonable. It should be out on it's own as a balance correction. Call it a special bonus if one will. I cannot believe that we all got so focused on the little details,that we missed that the ship, a PIRATE ship had no role bonus. Asking for CCP to turn the new rattle into a pure droneboat is what makes it a domi. Its not a droneboat anymore, its a hybrid of drones and missiles with the unique ability among battleships to fit bonused smaller weapons for taking on smaller targets.  Somewhat interesting conclusion. However. 1. If something has capable drones, that does not make it a dominix. 2. If you fit smaller weapons bonused or otherwise, the poor drone implementation, makes for a less than ideal platform.Sure good against small targets, now you only have an ineffective (but not incapable) capability if a larger target appears. Not exactly a good idea....... 3. There is still no role bonus, a pirate ship without a role bonus. If it was added to missiles you would be the first to cry overpowered.. Possibly. 4. Improving the heavy drones abilities without increasing DPS would be a sensible use of the role bonus. 5. If you have a better idea for the role bonus, please suggest it. At the moment the ship is NOT a great pirate ship, just slightly reworked, with a nerf to balance a bufff, and not something that is going to fire the imagination. unless one is easily impressed.
1. You would fit it as a tanky domi, there isnt much else most people would do with it. 2. You still have the heavy drones and sentries, with rapid heavies you still do a considerable amount of damage to large targets and when fitted with RLML you still do considerable damage to cruisers/battlecruisers. 3. I dont see any missing role bonus, Infact I see quite clearly that the role bonus is for the heavy/sentry drones. 4. Again, the role bonus is there. The new rattle has gone from the worse pirate battleship and one of the most unwanted battleships to one of the beat battleships for solo/small gang roaming. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
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Posted - 2014.05.05 09:26:00 -
[116] - Quote
epicurus ataraxia wrote:
1. I am sorry, but any ship that used drones is NOT a domi unless it actually is Just as any ship that uses missiles is not a CN raven. 2. It is not possible to fit a rack of rapid lights and rapid heavy missiles at the same time, so how is THAT meant to work? 3. Rattlesnake role bonus, "exactly the same as before with fewer drones" hardly ,in any sane universe, equals a role bonus. Come on? You can argue even about that? 4. Ok you have a role you are happy with. Now that is at least an honest comment.
1. It would end up fitted in the exact same way only be tankier. Its a sheild domi. 2. Where did I say you would fit both at the same time? Thats two different fits. 3. Its not exactly the same as before when you have two super drones with a big tank. They will act very differently to normal drone flights. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 09:40:00 -
[117] - Quote
epicurus ataraxia wrote: Really I am afraid that I will not be replying to you further. There is no point when you ignore the reply, to just repeat your assumptions. Either that or you are doing it just for fun. Either way, not going to waste the time and effort involved.
Dont use this copout when you find something that challanges your thoughts. If you dont have an answer of if you are shown to be wrong then admit to it. Simply burrying your head in the sand does nothing for your arguments.
I specialise in getting battleships to do interesting things, I have a raven that is fitted with RLML and light drones, neither of which are bounused in any way. Its downright deadly to frigates so a ship with damage bounused rapid lights is a cakewalk. Equally with RHML it will crush cruisers because the heavy drones will track them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 09:57:00 -
[118] - Quote
Hasikan Miallok wrote:
OK lets stop getting into semantics here.
The new Rattlesnake DOES have a drone role bonus.
However the new drone role bonus will be slightly nerfed compared to the current role bonus. Sentries and heavies will have identical DPS to the current rattler, mediums and lights will have 33% worse DPS than current.
Plus the heavies/sentries are getting cruiser like HP. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 10:27:00 -
[119] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:I see he's switched tactics to "it's not a real role bonus" now.
Watching him spin around this thread is hilarious, if it weren't for so, so many of his posts being deleted I would try and make a compilation.
Yes, epicurus, it's a real role bonus. It's not as powerful over all the drone classes as the last one, but that is what gives room for such an incredibly good missile hull bonus.
No, it's not a "droneboat" anymore, either. Please explain why the playerbase should be so excited by a "role bonus" that is the same damage and hitpoints as before is such a wonderful feature on a pirate ship. Please constrain the answer to relating to the bonus itself, and not missiles, the possibility of fitting officer modules, great tank, it is now a missile boat/not a drone boat the fact you like it, the other bonuses and nerfs or other distractions. So please enlighten us poor ignorant excuses for humanity. Why should we believe that "the same as before for sentries and heavy drones, but with less drones", is a bonus? Or do you believe that CCP Rise is an omnipotent all knowing all seeing God like being who cannot make an oversight or ommission?
Why are you ignoring the fact that the rattle will be effectivly launching two mini cruisers? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 10:40:00 -
[120] - Quote
Given that logi can now effectily rep these things and they cant be wiped out nearly as fast as normal drones I would say they have some big advantages over normal drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
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11332
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Posted - 2014.05.05 17:27:00 -
[121] - Quote
Priestess Lin wrote:
an ignorant statement from someone who thinks there is only one way to play a RS.
It seems you know very little about what I do. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 18:56:00 -
[122] - Quote
Priestess Lin wrote:Daichi Yamato wrote:edited
lol what did i get wrong? its losing its resistance to e-war
What resistance to E-war? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.05 19:55:00 -
[123] - Quote
Arthur Aihaken wrote:Gecko EHPGǪ 49,400 (average) with 1x T2 Drone Durability and 2x T1 Drone Durability rigs. EM - 51,011 EHP GǪ Thermal - 47,445 EHP GǪ Kinetic - 46,946 EHP GǪ Explosive - 52,192 EHP This assumes full V skills as well.
I have flown Megathrons with less EFT ehp Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11337
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Posted - 2014.05.05 20:05:00 -
[124] - Quote
Arthur Aihaken wrote:baltec1 wrote:I have flown Megathrons with less EFT ehp  They are pretty scary numbers, to be sure...
Its entirely possible there will be rattles come summer with less ehp than the drones its launching Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11365
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Posted - 2014.05.08 10:13:00 -
[125] - Quote
nahjustwarpin wrote:epicurus ataraxia wrote:Ok reworded to make it cleaner.
So how about this. RATTLESNAKE
Gallente Battleship Bonus: 10% bonus to drone damage, tracking,speed and hitpoints
Caldari Battleship Bonus: 4% bonus to all shield resistances
Role Bonus: 50% bonus to kinetic and thermal missile damage. (Was 50% bonus to Cruise missile and Torpedo max velocity)
Ship Rebalance bonus 275% bonus to heavy and sentry drone damage and hitpoints. (Note 50mbps bandwidth overall damage unchanged)
Slot layout: 6H, 7M, 6L; 0 turrets, 5 launchers(+1) Fittings: 10000 PWG, 710 CPU Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960 Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59 Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s Drones (bandwidth / bay): 50(-75) / 200(-200) Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7 Sensor strength: 30 Signature radius: 450(-10)
Clearer? do you realize that thing has almost 1890 dps and double bonus to drone hp (50% more hp on top of what is in role bonus)
We already shot this idea down many times. Not only do we have what you pointed out but we also have a ship that will instakill frigates gangs, crush any cruiser in a matter of seconds and still be able to take on battleships it meets. He has been told dosens of times that what he wants is simply far too overpowered. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11365
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Posted - 2014.05.08 10:20:00 -
[126] - Quote
epicurus ataraxia wrote:
I would rather believe the words from CCP rise's own mouth than the repeated claims of a random forum poster. Maybe if he listened to what was said then he may revise his absolute certainty that he has an intimate understanding of their intentions. And in his certainty that what others who have listened are to be ridiculed.
This random poster has been flying battleships in pvp almost exclusivly for the last 4 years. I'm telling you that what you want is simply far too powerful and would be massivly unbalanced. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11365
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Posted - 2014.05.08 10:33:00 -
[127] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:
I would rather believe the words from CCP rise's own mouth than the repeated claims of a random forum poster. Maybe if he listened to what was said then he may revise his absolute certainty that he has an intimate understanding of their intentions. And in his certainty that what others who have listened are to be ridiculed.
This random poster has been flying battleships in pvp almost exclusivly for the last 4 years. I'm telling you that what you want is simply far too powerful and would be massivly unbalanced. Well as CCP rise has his own mind in this matter. I Think I will let him decide what is overpowered. However, you may be entirely right, it may be, but pre crippling the drones on the flagship of the Gurista's that he has claimed will be the dominant drone faction, is somewhat inconsistent. Possibly he has been over generous with the missiles? Possibly with the new mods and the effects of the omni nerf (you Do know about that don't you?) he has decided the drones needed love and clarified where he was going at fanfest. As we do not have infinite slots and rig slots, one chooses which to emphasise, it is not possible to be max missiles and max drones. Because as the old posting here demonstrated, boosting the missiles alone, did not make it a widely popular pirate vessel, just a little less meh in most uses. So we give feedback , some approve, some do not, some hate, some wish everything to be the same, some wish everything spoiled. But regardless, we give feedback to a feedback thread.
Who is this most?
Its been you and 3-4 others who have disagreed with the changes. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11365
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Posted - 2014.05.08 10:41:00 -
[128] - Quote
epicurus ataraxia wrote:
We both know that is not the case. I am sure CCP rise is quite able to see that for himself.
He will see over 100 pages of you and you alone trying to get the bonus back for light and med drones.
Nevermind the 100 deleted pages from our little friend who has 2-3 alts on a forum vacation. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11365
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Posted - 2014.05.08 10:53:00 -
[129] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:
We both know that is not the case. I am sure CCP rise is quite able to see that for himself.
He will see over 100 pages of you and you alone trying to get the bonus back for light and med drones. Nevermind the 100 deleted pages from our little friend who has 2-3 alts on a forum vacation. Ok as this is a rant to devalue the thread i will report it. Please post constructively, we have had hundreds of pages deleted to remove this behaviour already.
Its now a rant if I answer your post?
Look, you have been told countless times that you cannot have the 50% damage bonus to small and med drones and why. You are still chosing to ignore what everyone is telling you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11374
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Posted - 2014.05.08 11:13:00 -
[130] - Quote
epicurus ataraxia wrote:
So If I am naive to believe that the flagship drone pirate faction should not have less drone ability, than a T1 battleship then you may be right, but I am in that case still correct, but you are entitled to draw that conclusion.
They arn't a drone faction, they are a caldari pirate faction that likes to take caldari ships and add a twist to them. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11374
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Posted - 2014.05.08 11:24:00 -
[131] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:
So If I am naive to believe that the flagship drone pirate faction should not have less drone ability, than a T1 battleship then you may be right, but I am in that case still correct, but you are entitled to draw that conclusion.
They arn't a drone faction, they are a caldari pirate faction that likes to take caldari ships and add a twist to them. I really suggest you listen to the fanfest stream on youtube. It is very clear, being exceptional drone platforms is now the Guristas pirate flavour.
And yet, their gear has no drone equipment and their ships all come from the caldari line.
They arnt a pure drone faction, their ships are a mix of missiles and drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11365
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Posted - 2014.05.08 11:28:00 -
[132] - Quote
epicurus ataraxia wrote: Well CCP rise seems to have announced a different vision, It is this I refer to. Things have changed. i am responding and giving feedback and suggestions based on the NEW vision, not the old assumptions.
And you are being told that your ideas will result in an overpowered monster.
Just because Guristas are the only faction out of the 4 that has a bonus to drones it does not mean they are now a dedicated drone faction. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11375
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Posted - 2014.05.08 15:11:00 -
[133] - Quote
Priestess Lin wrote: They talk about reducing the number of drones but still nobody is going to be using the summer snake in pvp. The changes make the snake much much weaker in pvp, being weaker to e-war, reliance on missiles for primary dps, and ineffectiveness at combating smaller targets as a brawler.
The price of the rattle has jumped massive since this was announced, thats means a lot of people are wanting the ship. We have never sold as many rattles as we have in the last few weeks. The changes make the new rattle one of the most dangerous ships in the game and the single best battleship at dealing with smaller targets. I have no idea why you think this ship is any more vulnerable to ewar. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.08 15:13:00 -
[134] - Quote
Juin Tsukaya wrote:Soldarius wrote:You guys need to look at it other stats. Gecko has the speed+tracking of a Berserker. That is to say, .53 vs .36. So yeah, it doesn't do as much raw damage. But it will apply more of it, and it will get to target faster than any other large drone (sentries excepting).
Also, I'm showing 634dps for 2x Augmented Ogres or Ogre IIs, and 616 for a Gecko on a Rattlesnake post-change.
Another thing you should be aware of is the EHP difference. I'm seeing 64886 EHP on a Gecko, 47419 on a Augmented Ogre, and 31603 for an Ogre II. Again, all on the Rattler. the problem with having only 1 drone tho is some of its pve applications. The AI changes that have them targeting drones also has them doing the ecm and jamming attacks. I have seen them web my drones. I have seen the paint my drones. so when my 1 gecko gets jammed or disrupted... there goes a butt load of my dps.
This is no different to a kronos getting jammed and losing all of its dps. This drone is going to have up to the EHP of a low tank battleship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11377
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Posted - 2014.05.08 15:20:00 -
[135] - Quote
Kaarous Aldurald wrote:baltec1 wrote:Priestess Lin wrote: They talk about reducing the number of drones but still nobody is going to be using the summer snake in pvp. The changes make the snake much much weaker in pvp, being weaker to e-war, reliance on missiles for primary dps, and ineffectiveness at combating smaller targets as a brawler.
The price of the rattle has jumped massive since this was announced, thats means a lot of people are wanting the ship. We have never sold as many rattles as we have in the last few weeks. The changes make the new rattle one of the most dangerous ships in the game and the single best battleship at dealing with smaller targets. I have no idea why you think this ship is any more vulnerable to ewar. Speaking of which, would you guys stop dumping those on the market? I'm trying to get a better margin on mine and I just can't undercut you guys since you seem to have about fifty thousand to spare.
We can keep this up for the next year Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11377
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Posted - 2014.05.08 15:20:00 -
[136] - Quote
afkalt wrote:Juin Tsukaya wrote:baltec1 wrote:
This is no different to a kronos getting jammed and losing all of its dps. This drone is going to have up to the EHP of a low tank battleship.
I dont know the math as well as others of you do. we talking ehp tank of shield or armor? don't want to have to RR my drones from a rattler. just looks sad. I dont recall exactly, but the numbers floating about were in the 40-50k ehp range. I'd look back on the thread, but it's just a car crash of deleted posts once a certain alt starts spouting so it's very hard to navigate.
I have flown mega with less EHP, lets just put it that way Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11378
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Posted - 2014.05.08 16:44:00 -
[137] - Quote
Juin Tsukaya wrote:baltec1 wrote:I have flown mega with less EHP, lets just put it that way  yes, but is that armor or shields hp? not really relevant to most, I just tend to forget to rep my drones for a while. then I have an OH S! moment when the shields go. So was wondering tank type don't want to be in the middle of a 7 space mission and half way through have to go get it repped. it will tell me if I should invest in rep drones. answered my own question there, wouldn't have the spare bandwidth.
Both, it is total EHP Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11378
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Posted - 2014.05.08 16:45:00 -
[138] - Quote
Morukk Nuamzzar wrote:baltec1 wrote:I have flown mega with less EHP, lets just put it that way  Does that mean Rattlesnake with Gecko drones will be OP in close combat?
Its entirely possible the rattle will be easier to kill than the drone. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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11379
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Posted - 2014.05.08 16:47:00 -
[139] - Quote
Priestess Lin wrote:The reality is, its still harder for enemies to deal with 5 drones than 2. New Rattlesnake is much weaker to E-war in multiple ways.
Please list these mutiple ways its weaker to E-war. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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11379
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Posted - 2014.05.08 17:48:00 -
[140] - Quote
Xequecal wrote:elitatwo wrote:The Gallente are in no way overpowered. It is that people are broken. The Ishtar, Megathron, and Moros are so overpowered that there is absolutely no reason to ever fly any other HAC, battleship, or dreadnought, ever. These three ships are better than all their competitors at literally every relevant role.
Don't you be getting me nerfed now Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11379
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Posted - 2014.05.08 18:29:00 -
[141] - Quote
Mournful Conciousness wrote:
Out of interest, what is the megathron good at? I understand they were used in the fountain war to good affect, but this was against a demoralised and disorganised opponent.
Are they any good in a skirmish, say?
Oh yes.
I have many different fits for doing many different things but the Cynable mega is one of my favourites as it has a great balance of speed, tank and firepower for small gang stuff. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11381
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Posted - 2014.05.09 08:26:00 -
[142] - Quote
Priestess Lin wrote:
Guristas just needs more high/mid/lows to bring its DPS in-line.
Rattle has the same number of slots as the nightmare and bhaalgorn. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11385
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Posted - 2014.05.09 11:31:00 -
[143] - Quote
Sgt Ocker wrote:baltec1 wrote:Priestess Lin wrote:
Guristas just needs more high/mid/lows to bring its DPS in-line.
Rattle has the same number of slots as the nightmare and bhaalgorn. Ahh yes it does, it also has none of the advantages of either it has different advantages. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11386
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Posted - 2014.05.09 16:03:00 -
[144] - Quote
Sgt Ocker wrote:baltec1 wrote:Sgt Ocker wrote:baltec1 wrote:Priestess Lin wrote:
Guristas just needs more high/mid/lows to bring its DPS in-line.
Rattle has the same number of slots as the nightmare and bhaalgorn. Ahh yes it does, it also has none of the advantages of either it has different advantages. No, it has different attributes - That is not advantages. The only thing that may pass as an advantage on the new Snake, it will have 5 launchers and damage bonus to the 2 highest tanked for resists. Nobody is yet able to say whether the Super Drone concept is good or bad as it is still unavailable for testing. Until it can be tested it is no more than theory. Unlike the other Pirate Battleships which all have proven Attributes directly related to Pvp, the Snake right now has nothing to make it "best choice" over any number of other ships. And an RLML Raven that has less than 200 Dps is not a valid example. I personally don't want a 500 mil battleship that is a frigate killing machine but will die to a Drake.
It is the best suited battleships for taking on frigates and cruisers. Not only is it very deadly to frigates but the eact same setup will be a challenge to cruisers and battle cruisers thanks to its heavy drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11387
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Posted - 2014.05.09 16:34:00 -
[145] - Quote
Juin Tsukaya wrote:baltec1 wrote:
It is the best suited battleships for taking on frigates and cruisers. Not only is it very deadly to frigates but the exact same setup will be a challenge to cruisers and battle cruisers thanks to its heavy drones.
unfortunately, a lot of the L4's are BS sized ships... rmlm's are not so good for this. neither are the rhml's though I suppose that is what the drones are for... most BS's atm don't target drones yet.
I am not talking about pve. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11390
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Posted - 2014.05.09 17:12:00 -
[146] - Quote
Arthur Aihaken wrote:There are two Rattlesnake camps: 1. Those who love it because it's now geared towards PvP. 2. Those who hate it because they're losing their PvE functionality.
I can certainly appreciate that many are excited because of the expanded PvP possibilities, but in fairness - this is not going to be the same ship for missioning - not even close.
Its going to be faster at killing things in pve too. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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11390
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Posted - 2014.05.09 17:29:00 -
[147] - Quote
Arthur Aihaken wrote:baltec1 wrote:Its going to be faster at killing things in pve too. Not the way players geared their ships for it. They'll have to evolve.
I have no problem with people who refuse to adapt not getting the most out of the rattle. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11399
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Posted - 2014.05.10 04:55:00 -
[148] - Quote
epicurus ataraxia wrote:Arthur Aihaken wrote:Prices are now hovering around $600m again - good time to ditch your snakes... People are betting CCP rise will get slamdunked by Fozzie and be forced to revisit this pile of fail. (Opinions may vary this is mine) Not hard to put right. But that requires listening to feedback. Hopefully he eventually will respond, hopefully before the Summer.
Yep, the price has risen sharply due to demand because a lot of people think the ship is bad... Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11399
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Posted - 2014.05.10 05:15:00 -
[149] - Quote
Arthur Aihaken wrote:Honestly, the Navy Scorpion is a superior platform to the Rattlesnake in every way. It's got better tank, better missile damage and application and none of the drawbacks inherent in a dual-weapon system. At best you can devote 4/7 slots on the Rattlesnake to tank (5/7 without propulsion) plus a damage control if you only utilize 2 BCU's and 3 DDA's. If you have to recall any of your drones or redeploy you're losing about 60% of your dps. You pretty much have to relegate your rigs to either missile damage application or improving drone durability, tracking or range.
Navy scorp does not have better missile damage or better aplication than the new rattle. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.10 06:03:00 -
[150] - Quote
Arthur Aihaken wrote:baltec1 wrote:Navy scorp does not have better missile damage or better aplication than the new rattle. Thermal and kinetic are two of the easiest resistances to counter. Meanwhile, while you're applying 25% more EM or explosive damage - I'm applying 60% more. But it's actually more than that because I can allocate 4-5 BCU's while most Rattlesnake configurations can sport maybe 2-3 max (not that the 5th adds a lot, but 1.5% is still 1.5%). With 8 mids the Navy Scorpion can easily match or out-tank a Rattlesnake and still have an extra slot for a target painter or web. I could also point out that the extra +50 configuration also allows it to run a 3x T2 Rigor/Flare combination for better damage application.
Navy scorp gets 25% to refire rate on just torps and cruise.
Rattle is getting 50% therm/kin damage to all missiles.
It doest matter how you decide to fit the ships or if the enemy decide to fit them kin resists the bonuses are what we see on the hull. Both ship get the same application. In practice the rattle will out damage the navy scorp because it has two damage bonuses. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11399
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Posted - 2014.05.10 06:15:00 -
[151] - Quote
Topher Basquette Dusch-shur wrote:baltec1 wrote:epicurus ataraxia wrote:Arthur Aihaken wrote:Prices are now hovering around $600m again - good time to ditch your snakes... People are betting CCP rise will get slamdunked by Fozzie and be forced to revisit this pile of fail. (Opinions may vary this is mine) Not hard to put right. But that requires listening to feedback. Hopefully he eventually will respond, hopefully before the Summer. Yep, the price has risen sharply due to demand because a lot of people think the ship is bad... First I have to say I disagree that the ship will be bad. I'm excited to fly it if it ever hits the test server. But... It makes me sad that I have to say this so many times in this thread. YOU CANNOT USE THE CURRENT MARKET DATA AS AN ARGUMENT FOR THE USEFULNESS OF THE SHIP. You are dealing with market speculation that is all. Once the ACTUAL new ship has been on the server FOR A MEANINGFUL AMOUNT OF TIME, then you can use that for a PARTIAL explanation. Supply will also come into play. You are looking at market forces that are both incomplete and being manipulated. You need real data for a real argument.
I am looking at everything. As far as the market goes, the price would be a lot higher if not for the CFC dumping a decades worth of rattles on the market. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.10 06:18:00 -
[152] - Quote
Sgt Ocker wrote:baltec1 wrote:Arthur Aihaken wrote:baltec1 wrote:Navy scorp does not have better missile damage or better aplication than the new rattle. Thermal and kinetic are two of the easiest resistances to counter. Meanwhile, while you're applying 25% more EM or explosive damage - I'm applying 60% more. But it's actually more than that because I can allocate 4-5 BCU's while most Rattlesnake configurations can sport maybe 2-3 max (not that the 5th adds a lot, but 1.5% is still 1.5%). With 8 mids the Navy Scorpion can easily match or out-tank a Rattlesnake and still have an extra slot for a target painter or web. I could also point out that the extra +50 configuration also allows it to run a 3x T2 Rigor/Flare combination for better damage application. Navy scorp gets 25% to refire rate on just torps and cruise. Rattle is getting 50% therm/kin damage to all missiles. It doest matter how you decide to fit the ships or if the enemy decide to fit them kin resists the bonuses are what we see on the hull. Both ship get the same application. In practice the rattle will out damage the navy scorp because it has two damage bonuses. Navy Scorpion 5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher, rate of fire 6 Launchers, 7 highs, 8 mids, 5 lows Rattlesnake 10% bonus to kinetic and thermal missile damage 5 Launchers, 6 highs, 7 mids, 6 lows. In theory the Snake should out perform the Navy Scorp.. Actual outcome is not certain
Its going to out damage the scorp, there is no question about it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.10 07:38:00 -
[153] - Quote
Arthur Aihaken wrote:baltec1 wrote:Its going to out damage the scorp, there is no question about it. Let's see the fit.
Why do you need a fit?
The only way a scorp is going to out damage a rattle is if the rattle choses to not launch its drones... Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.10 07:51:00 -
[154] - Quote
Barton Breau wrote:Doggy Dogwoofwoof wrote:Barton Breau wrote:
Resist is not the issue, the speed and sig of the target is, to get to good numbers you would probably have to have to use 2 tps, maybe less rigs with those, and switch to navy cruises for fast battleships.
But ofcourse that is not a issue of you plan to be orbited (would also make the 38+19km gardes work), in which case the jump drive could be exchanged.
This forum post has the math from a Fleet Phoon with the same rigs. My Snake fit would be between the standard and drone Phoon fleets in his posts. Damage application agaisnt frigs would be the lowest, But you use sentrys to pop them at range anyways. I will admit Id probably be using Curators for my drones vs guristas/serp. I was just throwing a fit together to show the potential DPS The first post of the thread (havent read more) assumes orbit velocity (175m/s), which is not the speed they may approach, they may approach you at twice that. So sure, you could probably pick the slower ones (some do approach at orbit velocity) and let the faster ones orbit you, but you are already handling a tp, drones, missile volleys.... EDIT: well , anyone can throw a vindi fit together for 2.2k dps @ 5km :)
Raven has no issues getting its damage down, the rattle wont either. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.10 08:45:00 -
[155] - Quote
afkalt wrote:gascanu wrote:Doggy Dogwoofwoof wrote:Arthur Aihaken wrote:baltec1 wrote:Its going to out damage the scorp, there is no question about it. Let's see the fit. [Test, Test] 5x Cruise Missile Launcher II (Scourge Fury Cruise Missile) Drone Link Augmentor II 2x Omnidirectional Tracking Link II Phased Weapon Navigation Array Generation Extron Large Micro Jump Drive Gist A-Type Large Shield Booster Adaptive Invulnerability Field II Shield Boost Amplifier II 3x Drone Damage Amplifier II 2x Caldari Navy Ballistic Control System Ballistic Control System II Large Warhead Flare Catalyst I 2x Large Warhead Rigor Catalyst II 2x Garde II 1571 DPS 819 DPS from missiles. 751 DPS from gardes334 DPS omni tank If you use ogres, Total DPS is 1631 with 793 DPS from drones Edit, Put wrong rigs on the fit Derp and surprise! "the supreme drone boat" -according to CCP- does more dmg with missiles than drones...  Two things: A) faction BCUs - no faction DDA until later B) fury missiles have no drone equivalent. Precisions would be far lower and would be needed to shoot frigs with the launchers, this isn't a concern drones share. It's not as simple as the paper numbers make it
Its also not a pure droneboat. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.10 08:54:00 -
[156] - Quote
Barton Breau wrote:baltec1 wrote:
Raven has no issues getting its damage down, the rattle wont either.
Thats a non-statement, a myrm has no problems getting its damage done in l4s, yet it is hardly optimal.
You seriously just compared the new rattle with a t1 battlecruiser and have the nerve to say I gave a non-statement...
People are saying that cruise missiles wont work, fact is that ravens, scorps and phoons have zero issues with aplying damage with cruise missiles. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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Posted - 2014.05.10 09:09:00 -
[157] - Quote
Barton Breau wrote:baltec1 wrote:Barton Breau wrote:baltec1 wrote:
Raven has no issues getting its damage down, the rattle wont either.
Thats a non-statement, a myrm has no problems getting its damage done in l4s, yet it is hardly optimal. You seriously just compared the new rattle with a t1 battlecruiser and have the nerve to say I gave a non-statement... People are saying that cruise missiles wont work, fact is that ravens, scorps and phoons have zero issues with aplying damage with cruise missiles. I have not compared them, you did in your mind, which not my problem, is it? I merely pointed out that "getting damage down" is such a broad term, it makes the whole thing null and void. And you even choose to reinforce my point by further relativizing the missile application issue, thank you! :)
Right so now we can drop this none argument of the rattle not being able to apply its significant firepower. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
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11400
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Posted - 2014.05.10 09:29:00 -
[158] - Quote
Barton Breau wrote:baltec1 wrote: Right so now we can drop this none argument of the rattle not being able to apply its significant firepower.
Noone has had it in the first place, we were talking about the fit.
You were talking about the sig and speed which look like you were trying to say the rattle would not be applying most of its damage.There have been others throughout this thread who seem to think the rattle wont be able to apply the bulk of its damage either from cruise or heavy drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11403
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Posted - 2014.05.10 10:13:00 -
[159] - Quote
Barton Breau wrote:baltec1 wrote:Barton Breau wrote:baltec1 wrote: Right so now we can drop this none argument of the rattle not being able to apply its significant firepower.
Noone has had it in the first place, we were talking about the fit. You were talking about the sig and speed which look like you were trying to say the rattle would not be applying most of its damage.There have been others throughout this thread who seem to think the rattle wont be able to apply the bulk of its damage either from cruise or heavy drones. Thats probably because of the available slots and two weapon systems, not primarily missile application, for example for a mjd fit you would want to have 100km control range, but would have to remove one missile launcher or use a rig, then having less space or rigors, bla bla bla, you get the point. I guess the "interesting fitting choices" is strong with this one.
You dont need drone tracking, heavies will track frigates well enough. Before the BS balance pass my mega's heavy drones did just vs cruisers in pvp. Also a mjd is not just something for getting into snipe range, my raven uses rhml and only uses the mjd to get to gates/objectives. Equally, you dont need to have two tp to be effective.
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baltec1
Bat Country Goonswarm Federation
11404
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Posted - 2014.05.10 10:22:00 -
[160] - Quote
Crazy KSK wrote:baltec1 wrote:Barton Breau wrote:baltec1 wrote: Right so now we can drop this none argument of the rattle not being able to apply its significant firepower.
Noone has had it in the first place, we were talking about the fit. You were talking about the sig and speed which look like you were trying to say the rattle would not be applying most of its damage.There have been others throughout this thread who seem to think the rattle wont be able to apply the bulk of its damage either from cruise or heavy drones. with all 5 skills fury cruise have 87 EXPv and 425 EXPr which means that using fury it will not do full damage to most armor BS so in most cases you will have to shoot faction ammo which looses you 135 dps (3t2BCU) to be able to do full damage to BCs you need to switch to precision cruise since even faction cruise loose ~150dps against cruisers though even precision cruise do only a third of their dps(538) most due to velocity, ~180dps effective
And yet the cruise raven is the most popular mission boat. You need to stop using EFT to judge ships and get some actual flying time in them to know what they will do. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11404
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Posted - 2014.05.10 10:32:00 -
[161] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote: Others call it lazyness and lack of thought.
You're wrong, and no matter how much hyperbole you toss out, it won't make you right. So the rattlesnake is the pinnacle of good ship design, the inspiration was strong, enlightenment came during his coffee break, everyone loves this ship and we all march joyfully into the happy future.....>>>>> * Deep, deep sarcasm above* It was a halfarsed job. It needs to be done properly.
It was done properly. You dont like it, sucks to be you but given the number of rattles we are shifting and the prices rising despite us flooding the market it would seem it is a very popular change. You arnt getting a pure droneboat, its time to drop this arguement. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11404
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Posted - 2014.05.10 10:54:00 -
[162] - Quote
Quote: just cause the majority uses it doesn't mean its the best the raven is cheap and easy to get into that's why its used a lot also its the progression from the drake which follows the same schema and most eve guides point to it as a good starting ship the golem is a much better mission boat also mission boats fit 3 often faction target painters that alleviate the problem to a degree a pvp rattlesnake can maybe spare one at most two slots for t2 TPs
3 faction TP? No ship needs that many, not even the subcap blapping pheonix fits that many. This is starting to look more and more like battleclinic. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11404
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Posted - 2014.05.10 11:01:00 -
[163] - Quote
Barton Breau wrote:baltec1 wrote:
You dont need drone tracking, heavies will track frigates well enough. Before the BS balance pass my mega's heavy drones did just fine vs cruisers in pvp. Also a mjd is not just something for getting into snipe range, my raven uses rhml and only uses the mjd to get to gates/objectives. Equally, you dont need to have two tp to be effective.
Well, if your argument is that we can fly the rattler with 1-1.2k dps and much stuff take care of just to fly the rattler and have much stuff to take care of, then that is quite weak and thus will only continue this back and forth...
You can get more firepower than that out of it. It will out damage just about any subcap. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11404
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Posted - 2014.05.10 11:19:00 -
[164] - Quote
Barton Breau wrote:baltec1 wrote:Barton Breau wrote:baltec1 wrote:
You dont need drone tracking, heavies will track frigates well enough. Before the BS balance pass my mega's heavy drones did just fine vs cruisers in pvp. Also a mjd is not just something for getting into snipe range, my raven uses rhml and only uses the mjd to get to gates/objectives. Equally, you dont need to have two tp to be effective.
Well, if your argument is that we can fly the rattler with 1-1.2k dps and much stuff take care of just to fly the rattler and have much stuff to take care of, then that is quite weak and thus will only continue this back and forth... You can get more firepower than that out of it. It will out damage just about any subcap. You can, but not in the way you are describing, why are you so worried, once people find the more convenient ways to fit it for 1.3-1.6k the demand will go up, just keep selling, if we nag enough for a utility highslot or something in the meantime it will not hurt, will it?
Projecting that much firepower out to 100km is not something this game needs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11404
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Posted - 2014.05.10 11:25:00 -
[165] - Quote
Spugg Galdon wrote:I find it amazing that people are still on the issue of the Rattlesnake.
When this hits TQ all the mission runners are going to buy it because it is rediculously OP for missioning.
I havent looked into PvP fits for it but I'm sure it will do just fine in that scenario too. I'm curious as to why people seem to think that this ship should fly without support. They're saying it needs multiple TP's and all sorts to be effective. Shouldn't these TP's and web and stuff come from, well, you know, a friend in a support ship. Battleships are not very good at the solo stuff and they're not supposed to be.
Actualy the rattle is going to be very good at solo pvp. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11406
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Posted - 2014.05.10 11:34:00 -
[166] - Quote
Quote: I hope you do realize, that it will be projected, one rigor II rig more or one rigor II rig less, and that this ship has already sailed.
EDIT: not even mentioning the vindicator
Show me the vindi with 100km blasters.
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baltec1
Bat Country Goonswarm Federation
11406
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Posted - 2014.05.10 11:42:00 -
[167] - Quote
Barton Breau wrote:baltec1 wrote:Quote: I hope you do realize, that it will be projected, one rigor II rig more or one rigor II rig less, and that this ship has already sailed.
EDIT: not even mentioning the vindicator
Show me the vindi with 100km blasters. Currently, the new rattle will have very good firepower out to just shy of 80km. That is amazingly good. Show me the warden with blaster tracking. It is not that complicated to get that to 100.
You honestly think blasters will go out to 100km on a vindi?
Also tracking isnt much of an issue at longer ranges. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11406
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Posted - 2014.05.10 12:06:00 -
[168] - Quote
Barton Breau wrote:baltec1 wrote:Barton Breau wrote:baltec1 wrote:Quote: I hope you do realize, that it will be projected, one rigor II rig more or one rigor II rig less, and that this ship has already sailed.
EDIT: not even mentioning the vindicator
Show me the vindi with 100km blasters. Currently, the new rattle will have very good firepower out to just shy of 80km. That is amazingly good. Show me the warden with blaster tracking. It is not that complicated to get that to 100. You honestly think blasters will go out to 100km on a vindi? Also tracking isnt much of an issue at longer ranges. I may have been overzealous with the vindi bashing, but you still can get to a few dps shy of 1200dps with rails and wardens, 70+60 and 86+39 .
You can, but the rattle can spit out more up to 80km. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11408
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Posted - 2014.05.10 12:37:00 -
[169] - Quote
Barton Breau wrote:baltec1 wrote:
You can, but the rattle can spit out more up to 80km.
Even up to 100, what was the point? EDIT: you cannot switch to mittani-projection-slide talking points halfway trough the discussion, it confuses people
Giving the rattle the extra utility high would mean it would be able to project its massive firepower to 100km. As it stands only the missiles will reach 100km. That much firepower out to that range is just too much. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11410
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Posted - 2014.05.10 13:07:00 -
[170] - Quote
TehCloud wrote:Glad I was wrong on the Drone Damage part. The rattle still lacks the fitting to support a 5th launcher though. Capinjected Torprattle can't fit a Heavy Neut/Nos in it's Utility high, CPU doesn't even allow for a fifth Launcher.
CPU and PG are things we can only fiddle with when they land on sisi. We need to wait for now but it likely does need a bit more room to take the extra launcher into account. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11410
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Posted - 2014.05.10 14:57:00 -
[171] - Quote
Barton Breau wrote:baltec1 wrote:TehCloud wrote:Glad I was wrong on the Drone Damage part. The rattle still lacks the fitting to support a 5th launcher though. Capinjected Torprattle can't fit a Heavy Neut/Nos in it's Utility high, CPU doesn't even allow for a fifth Launcher. CPU and PG are things we can only fiddle with when they land on sisi. We need to wait for now but it likely does need a bit more room to take the extra launcher into account. Arent they already written on the first page? EDIT: are torps even still an option without the velocity bonus?
Always an option. They do have better range than blasters afterall.
CPU and PG are listed in the OP but generally they get altered if they need to be after the changes hit sisi and we have tested the ships Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11413
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Posted - 2014.05.10 16:29:00 -
[172] - Quote
epicurus ataraxia wrote: Sentry drones have Godley application on the ships that have application bonuses, the Dominix and the Ishtar. Since the Omni nerfs, anything else? not so much.
Rats always burn towards you so they will hit with damn near all of their power. Dreadnought guns hit npcs burning towards them so these sentries have no issues at all. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11414
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Posted - 2014.05.10 16:38:00 -
[173] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote: Sentry drones have Godley application on the ships that have application bonuses, the Dominix and the Ishtar. Since the Omni nerfs, anything else? not so much.
Rats always burn towards you so they will hit with damn near all of their power. Dreadnought guns hit npcs burning towards them so these sentries how no issues at all. So everyone else has substandard sentries somehow? I must exchange them for working ones somewhere.......... Some how the miss, miss, miss, glancing blow on the screen in a long row must be an illusion. Unless I am in a domi then somehow they magically work as you say.
The CFC use sentries with Megathrons and they do perfectly fine vs A-hack fleets that move a lot faster than NPCs. Don't lie. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11416
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Posted - 2014.05.10 16:58:00 -
[174] - Quote
epicurus ataraxia wrote: heavies apply damage appallingly
Again, when the mega had its 125 bandwidth I used unbonused heavies in pvp all the time. They tracked frigate well enough to matter and hit cruisers well. Come summer they are getting buffed. I am doubting you have even used them with you making comments like this. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11417
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Posted - 2014.05.10 17:54:00 -
[175] - Quote
Arthur Aihaken wrote:Mournful Conciousness wrote:I should think this will tank any level 4 or c3 WH site: Yes, but even with the target painter missile damage application is still going to be pretty abysmal.
Citadel cruise missiles will hammer cruisers. What exactly makes you think cruise missiles, the most widely used weapon in level 4 missions, are unable to land their damage? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11417
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Posted - 2014.05.10 19:19:00 -
[176] - Quote
Sarnia Aldurad wrote:Okay -- this echoes my feelings on your changes to the cruisers, Gila esp... but here goes..
You plan to do this ::: to realize your idea that the battleships are heavy & sentry drone masters
RATTLESNAKE
Gallente Battleship Bonus: -------------->>> HUGE issue -- here we go nuking 1/2 of what makes these ships so wonderful -- the seamless blend of Missile Capabilty and Universal Drone Mastery, into a focus on Drones as a "primary weapon system" sadly the implementation is just joke.
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints) -- you pull our
Role Bonus: 275% bonus to heavy and sentry drone damage and hitpoints (was 50% bonus to Cruise missile and Torpedo max velocity)
Drones (bandwidth / bay): 50(-75) / 175(-225)
What will it MEAN for us as pilots??
We lose our alpha strike rang with Cruise Missiles & Torpedos... in exchange we get a bonus to missile KI/TH damage
in payment for that -- you **** our drone capacity to a ludicrous degree before teling us that with a comparatively miniscule drone bay and by comparrison pitiful bandwitdth altment - we can penny ante out heavy or sentry drones -- but we're to think positive since they have a crazy damage bonus and uber buffed HP .. honestly...... losing most of the punch on my Cruise missiles and Torpedos with the hamstringing of my reach and then losing all flexibility in Drone allocation, or even the capacity to maintain the needed wings for damage and situational changes on the fly.
Its frightening and really deserving of a serous rethink asap.
Regards.
SA
First, what punch is the rattle losing? Its gaining 50% more punch from its missiles.
Second, you dont need the huge dronebay as the heavies and lights take up much less room. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11418
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Posted - 2014.05.10 20:08:00 -
[177] - Quote
Sarnia Aldurad wrote:Doggy Dogwoofwoof wrote:Your Cruise missiles will Still hit out to 100 KM. Which is your lock range, and the max range of sentry's with 2 DLAs. 2nd, the drone bay holds the SAME EFFECTIVE flights of heavy/sentry drones. You can bring 3 flights of heavys/sentrys and 1 light Sorry to be a pain, but can you share a link on where you saw any confirmation that the Drone pysical sizes are being changed? I know about the speed changes, but no mention was made of physical size changes anywhere that I can find. I would feel a lot better about the entire changeplan. So as far as I can so far -- there are NO CHANGES to over all Drone Bandwitdh requirements, or to the Actual Drone Physical Volumes required. Again -- if you have a source on that I would dearly love to see it!!! Thanks, SA
2 do the job of 5. A flight of heavy drones only takes up 50m/3 so the new rattle does not need 400m/3 of dronespace. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11421
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Posted - 2014.05.11 11:29:00 -
[178] - Quote
Kaarous Aldurald wrote:Silvetica Dian wrote:Kaarous Aldurald wrote:Priestess Lin wrote: This new rattlesnake will do zero missile damage when ships get out of torpedo range, and without missile velocity bonus, that happens very often.
Stop using torpedoes. Except in your stealth bomber. The only class of ship in which that weapons platform actually works, if you ask me. Also the only reason I have that skill trained at all.
Torps work well if you fly with them in mind. The rattles torps still have more range than my blasters do. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11422
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Posted - 2014.05.11 11:47:00 -
[179] - Quote
Kaarous Aldurald wrote:baltec1 wrote: Torps work well if you fly with them in mind. The rattles torps still have more range than my blasters do.
To me the distinction of having greater range in exchange for the significantly inferior application isn't worth the tradeoff for a Battleship. If you can only really apply it to a webbed target, it's functionally the same range anyway. *shrugs* Idk, I suppose for close up work like that I'd pretty much choose blasters every time.
One of the most deadly ships I know of is the torp Golem. While I love what the Kronos can do I have to admit that I fear the Golem. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11422
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Posted - 2014.05.11 12:17:00 -
[180] - Quote
afkalt wrote:I've not seen it personally but I understand torp ravens can be quite the shock for people.
Though since the cruise buff I imagine they are even rarer.
Nano torp raven is a bag of fun. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11426
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Posted - 2014.05.11 17:25:00 -
[181] - Quote
afkalt wrote:baltec1 wrote:afkalt wrote:I've not seen it personally but I understand torp ravens can be quite the shock for people.
Though since the cruise buff I imagine they are even rarer. Nano torp raven is a bag of fun, then again, just about any raven is good fun. Its a rather nice and adaptable hull now. Think I'd probably prefer the torp 'phoon. Lacks the range boost but it's as fast as a thief and just cooler 
The phoon is also a great ship. 
I honestly think we are currently in a golden age for battleships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11431
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Posted - 2014.05.11 20:37:00 -
[182] - Quote
Rek Seven wrote:baltec1 wrote: I honestly think we are currently in a golden age for battleships.
lol i wish that were true... The changes to warp speed pretty much killed them unless your corp/alliance has a titan to bridge the fleet. More/better battleship only modules are needed to make it a battleship "golden age".
One of my Mega's warps faster than an assault frigate Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11434
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Posted - 2014.05.12 05:19:00 -
[183] - Quote
Doggy Dogwoofwoof wrote:Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: This new rattlesnake will do zero missile damage when ships get out of torpedo range, and without missile velocity bonus, that happens very often.
Stop using torpedoes. stop being a ridiculous clown. now lets talk about the drone bay nerf. pre nerf, the Snake can fit 2 flights of heavy or sentry drones, 1 flight of light drones and 1 flight of medium drones and still have 75m3 of drone bay space left over for whatever. with the proposed changes the snake can only has enough space to fit the above mentioned without the additional 75 m3 of space left over for salvage drones or what have you. in addition to the loss of missile velocity bonus and loss of bonuses to all its drones, the nerfs to the rattlesnake are far greater than the simple dps buffs needed to bring its dps in line. True, But as everyone keeps pointing out, Lights were used to kill frigs that your sentrys failed to blap at range, and mediums saw even less use. And regarding torps. A new 3 BCU cruise fit has MORE dps at the same range as the old torp fit with 4 BCUs and has Better damage application
realistically you would have a flight of heavies, a flight of sentries and then a bunch of lights with a flight od salvagers if you want. You dont need any more for pve.
In pvp you would have the same but I would replace the salvagers with a flight of light armour drones.
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baltec1
Bat Country Goonswarm Federation
11436
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Posted - 2014.05.12 12:48:00 -
[184] - Quote
Ulviirstin wrote:CCP Rise wrote:Finally we get to the battleships! RATTLESNAKE Drones (bandwidth / bay): 50(-75) / 175(-225) Sir! I would like to say what most of rattle-flying capsuleers being shy to admit. The question is not in dps balance or will the new two sentry damage as old five ones. Heretofore just RATTLE (and GILA) gives the opportunity to those players who live in the Empire to fly on "little-wonnabe-carrier". Nerfing dronbay and reducing the number of drones you make those ships into banal cruiser and battleship as if you have just deleted them. I beg Your pardon, but this is not rebalance, it's deletion from the game a possibility for a considerable class players.
You get more drone flights in the rattle than any other battleships aside from the dedicated droneboats. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11436
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Posted - 2014.05.12 14:07:00 -
[185] - Quote
Barton Breau wrote:baltec1 wrote: realistically you would have a flight of heavies, a flight of sentries and then a bunch of lights with a flight od salvagers if you want. You dont need any more for pve.
In pvp you would have the same but I would replace the salvagers with a flight of light armour drones.
Realistically, why heavies? Having 3 sentry types so you dont have to shuffle around drones before every mission in addition to resists seems more likely. (I mean on top of a flight of lights, just in case and salvagers)
Close range work. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11436
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Posted - 2014.05.12 14:08:00 -
[186] - Quote
Barton Breau wrote:baltec1 wrote:Ulviirstin wrote:CCP Rise wrote:Finally we get to the battleships! RATTLESNAKE Drones (bandwidth / bay): 50(-75) / 175(-225) Sir! I would like to say what most of rattle-flying capsuleers being shy to admit. The question is not in dps balance or will the new two sentry damage as old five ones. Heretofore just RATTLE (and GILA) gives the opportunity to those players who live in the Empire to fly on "little-wonnabe-carrier". Nerfing dronbay and reducing the number of drones you make those ships into banal cruiser and battleship as if you have just deleted them. I beg Your pardon, but this is not rebalance, it's deletion from the game a possibility for a considerable class players. You get more drone flights in the rattle than any other battleships aside from the dedicated droneboats. Define "dedicated droneboat".
Ships like the domi.
The rattle is a mix of missiles and drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11436
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Posted - 2014.05.12 15:47:00 -
[187] - Quote
Barton Breau wrote:
Seems unlikely , please elaborate the use cases.
When stuff gets under the sentries, aka, close to you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11436
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Posted - 2014.05.12 15:48:00 -
[188] - Quote
Barton Breau wrote:baltec1 wrote:Barton Breau wrote:baltec1 wrote:
You get more drone flights in the rattle than any other battleships aside from the dedicated droneboats.
Define "dedicated droneboat". Ships like the domi. The rattle is a mix of missiles and drones. You do realize that that makes only 3 ships (1 bs, the domi) fit that definition, with others left that have a big drone bay?
You forgot the geddon. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11438
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Posted - 2014.05.12 18:43:00 -
[189] - Quote
Barton Breau wrote:
Geddon is a mix of drones and nos, it does not fit your definition, or better said, if geddon is a dedicated drone boat, then the rattler is too.
Remind us what the damage bonus is for the geddon.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11438
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Posted - 2014.05.12 18:44:00 -
[190] - Quote
Arthur Aihaken wrote:Screw the Rattlesnake - Baghrest for the win! (200% missile velocity and 8.75 effective launchers with all damage types). 148m/sec velocity with 6 lows, so this will be the perfect PvE torpedo boat!
Pfff, you think so small Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11440
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Posted - 2014.05.12 19:08:00 -
[191] - Quote
Barton Breau wrote:baltec1 wrote:Barton Breau wrote:
Geddon is a mix of drones and nos, it does not fit your definition, or better said, if geddon is a dedicated drone boat, then the rattler is too.
Remind us what the damage bonus is for the geddon. It has the same bonus as the rattler (more or less), the other bonus is nos range like the rattlers will be missile damage. If you want to restrict it to a damage bonus, fine, but think of the CNR, it has no missile damage bonus.
It has two bonuses to its missiles, one for projection and one for application. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11440
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Posted - 2014.05.12 19:58:00 -
[192] - Quote
Barton Breau wrote:
Neither of those is damage.
Still weapon bonuses.
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baltec1
Bat Country Goonswarm Federation
11440
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Posted - 2014.05.12 20:35:00 -
[193] - Quote
Barton Breau wrote:baltec1 wrote:Barton Breau wrote:
Neither of those is damage.
Still weapon bonuses. So we arrive at: "You get more drone flights in the rattle than any other battleships aside from the dedicated droneboats. Where dedicated drone boats means ships with only drone and no other weapon bonuses." Hmm, Nestor? Also implies drones are weapons and not a special category, so where do i overheat sentrys?
Nester isn't a droneboat. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11441
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Posted - 2014.05.12 20:54:00 -
[194] - Quote
Barton Breau wrote:
Well, now that a ship with drone damage and hp bonus is not a drone boat, much less dedicated, what is? Any ship that can carry less flights than the new rattler? :)
The Nester is a RR specialist with lasers and drones with advanced probing abilities. Its far from a dedicated droneboat. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11454
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Posted - 2014.05.13 20:06:00 -
[195] - Quote
Priestess Lin wrote:Kaarous Aldurald wrote:Priestess Lin wrote: While you make an unsupported statement. I can prove you wrong with logic.
Fact: Light drones are much faster than heavy drones and can arrive at a target, destroy it, and be moving onto another target before a heavy drone even comes within range to apply its DPS.
No, that is a lie. Why do you lie so often, and so obviously? Ok, break this down for me. How are you so stupid to not understand this simple fact? Light drones will arrive at targets faster, apply their dps sooner and more consistently due to having better tracking. It is called reality. Deal with it.
Reality is the sentries will have blown up most before they get close, when you launch the heavies the frigs will be orbiting you at close range so travel time is near nill. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11455
|
Posted - 2014.05.13 20:26:00 -
[196] - Quote
Priestess Lin wrote:So you are totally ignoring what I said about the time it takes to reach the target? 
I know you are ignoring what others are saying.
As I said, when you launch the heavies they will be orbiting you at close range so there is near no flight time for the heavies. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11456
|
Posted - 2014.05.13 20:39:00 -
[197] - Quote
Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:So you are totally ignoring what I said about the time it takes to reach the target?  I know you are ignoring what others are saying. As I said, when you launch the heavies they will be orbiting you at close range so there is near no flight time for the heavies. oh, so you are saying all frigates orbit at close range now?  Apparently, time spent on the forums seems to correlate with detachment from reality.
Name a frigate that orbits at long range. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11460
|
Posted - 2014.05.14 21:40:00 -
[198] - Quote
Priestess Lin wrote:
We aren't just talking about frigates either. We are talking about cruisers. I suppose you think travel time is not an issue with them either. Medium drones can reach a cruiser and destroy it before heavy drones can even get there.
Sorry kids. I know you like to point to the spreadsheet numbers without applying your brain, but the reality is that light drones and medium drones are much better suited at combatting frigates and cruisers than heavy drones and they also take up less drone bay space.
Your sentries and missiles will have a cruiser dead much faster than meds.
Heavy drones do just fine vs frigs, My hyperion uses them in anoms and they die just as fast as with lights. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11460
|
Posted - 2014.05.14 21:59:00 -
[199] - Quote
Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
We aren't just talking about frigates either. We are talking about cruisers. I suppose you think travel time is not an issue with them either. Medium drones can reach a cruiser and destroy it before heavy drones can even get there.
Sorry kids. I know you like to point to the spreadsheet numbers without applying your brain, but the reality is that light drones and medium drones are much better suited at combatting frigates and cruisers than heavy drones and they also take up less drone bay space.
Your sentries and missiles will have a cruiser dead much faster than meds. missing the point. you just fail on every level, don't you? 
What point would that be?
You say you need meds to kill cruisers, sentries and missiles kill them faster
You say you need lights to deal with frigs, sentries blap them at range and heavies don't have many issues tracking them.
Everything you have said has been shown to be wrong. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11460
|
Posted - 2014.05.14 22:13:00 -
[200] - Quote
Priestess Lin wrote:
we are talking about light and medium drones vs heavy drones.
think before you post, forum clown.
How about addressing what I am saying rather than just tossing insults about. Are you wanting a 4th alt banned from posting? Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

baltec1
Bat Country Goonswarm Federation
11461
|
Posted - 2014.05.14 22:19:00 -
[201] - Quote
Priestess Lin wrote:
tell me you don't really need bonused lights when you are being warp scrambled and a single web kills 50-100% of your drone DPS and you get jammed. How does that 50% bonus missile damage help you now?
new snake is obviously weaker than before but with more missile DPS. These are the facts.
Two or three missile vollies to remove most frigs, flight of heavies will kill it quickly too before they even swap agro onto them. We also have the Micro Jump drive. Or you can launch normal lights just like every other ship and kill them that way. Or you can blap it with sentries before it even gets in range. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11462
|
Posted - 2014.05.14 22:47:00 -
[202] - Quote
Priestess Lin wrote:
You can't do that if you are being jammed at all. It takes a very long time for a Snake to lock onto frigates. Rendering all new bonuses to the snake useless and leaving it a weaker position that it would have been pre-nerf.
How is that any different to other battleships? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11462
|
Posted - 2014.05.14 23:35:00 -
[203] - Quote
Priestess Lin wrote:Rexxorr wrote:. I watched the Gecko miss a spider drone 3 times then one shot it.
4 shots for a Gecko to kill a spider drone.  I rest my case. 
Sentries one shot it, Heavies will kill it in short order, unbonused lights will also kill them, and then we have the missiles.
The only thing shown here is that your claim to fly a rattle (or even use drones or missiles) is questionable. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11470
|
Posted - 2014.05.15 18:24:00 -
[204] - Quote
Been testing the rattle and I love the PvP RHML death machine it has become.
Frigates are flies to be swatted away, Most cruisers die before the clip is empty and I killed several battleships including a shield vindi. The spare high slot is also perfect for a cyno which makes the ship ideal for small gang/hotdropping.
Currently working on a torp fit. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:04:00 -
[205] - Quote
Kaarous Aldurald wrote:baltec1 wrote:Been testing the rattle and I love the PvP RHML death machine it has become.
Frigates are flies to be swatted away, Most cruisers die before the clip is empty and I killed several battleships including a shield vindi. The spare high slot is also perfect for a cyno which makes the ship ideal for small gang/hotdropping.
Currently working on a torp fit. In said PvP fit, what drones are you using, for what circumstances, and why?
Heavies for anything but frigates, for frigs I just used the ever trusty warriors. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:13:00 -
[206] - Quote
Priestess Lin wrote:
don't be ridiculous. Of course heavy drones can kill frigates. The thing you can't seem to get into your thick skull is that light and medium drones arrive on target sooner than heavy drones and greatly outpace heavy drones at blowing up a room full of frigates and cruisers. Heavy drones have to get lucky to hit.
Apparently you missed the part about how it took 4 shots for Gecko to kill a spider drowe.
scroll up.
Haven't you embarrassed yourself enough in this thread?
The Gecko has no issues with hitting NPC frigs once it turns off its MWD. Plus given that you would only launch your heavies when the frig gets under the sentries travel time is will not be an issue for heavies. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:19:00 -
[207] - Quote
Grath Telkin wrote:Wait, are we using a Geko as an example of what heavy drones can do because that seems dumb given the Geko's "drones on roids" nature.
Ogre II's do just fine, the Geko is like cracking an egg with a sledge hammer. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:20:00 -
[208] - Quote
Priestess Lin wrote:
sorry baltec, reality is that light and medium drones arrive on their targets faster than heavy drones and blow up their targets before heavy drones even arrive on target. They are much more more effective for clearing out room.
I know reality must be hard for someone like you but step back from your spreadsheet for a moment. There is some common sense to be aware of here.
When we are talking 10-15km then no, the lights will not get there and kill the target before the heavies arrive. Infact, the lights will be still orbiting and missing the target or landing poor hits because their MWD will still be running when the heavies get there. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:23:00 -
[209] - Quote
Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
sorry baltec, reality is that light and medium drones arrive on their targets faster than heavy drones and blow up their targets before heavy drones even arrive on target. They are much more more effective for clearing out room.
I know reality must be hard for someone like you but step back from your spreadsheet for a moment. There is some common sense to be aware of here.
When we are talking 10-15km then no, the lights will not get there and kill the target before the heavies arrive. well, we aren't just talking about 10-15km. Don't be so obnoxiously obtuse. Just admit you are an idiot and GTFO and get a life.
Past that point your sentries will still be hitting them. So yes, thats the range we are talking about. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:32:00 -
[210] - Quote
Priestess Lin wrote:
We aren't talking about a snake that uses sentries for ships past 15km, we are talking about a torpedo Snake. You fail at reading comprehension once again. The only time sentries are used is for battleships past 50km.
You are really clueless about how the Snake is played, aren't you?
Take a hint: Other pirate faction battleships snipe better.
Every ship that can field a flight of sentries uses them to blap frigates.
How about posting the fit you are using so we can see what exactly you are talking about because so far every time someone contradicts what you say you spiral off onto another subject and toss insults at them. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:37:00 -
[211] - Quote
Priestess Lin wrote:
not in a torpedo snake, fool.
Post the fit. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11473
|
Posted - 2014.05.15 23:46:00 -
[212] - Quote
Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
sorry baltec, reality is that light and medium drones arrive on their targets faster than heavy drones and blow up their targets before heavy drones even arrive on target. They are much more more effective for clearing out room.
I know reality must be hard for someone like you but step back from your spreadsheet for a moment. There is some common sense to be aware of here.
When we are talking 10-15km then no, the lights will not get there and kill the target before the heavies arrive. This was too funny. Such a desperate and pathetic attempt to salvage some form of half-truth to your ridiculous claims.  You obviously don't know **** about how a Rattlesnake is played. GTFO.
I didn't, Its still there.
Now are you going to post your fit or are you just going to sit there acting like a six year old and get yet another posting alt banned? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11477
|
Posted - 2014.05.16 00:14:00 -
[213] - Quote
Priestess Lin wrote:baltec1 wrote:
Now are you going to post your fit
The specific fit isn't important.
Yes, its is.
We need to see exactly how you are fitting this ship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11478
|
Posted - 2014.05.16 00:39:00 -
[214] - Quote
Priestess Lin wrote:
scroll back and you'll see where a guy that tested it said it took 4 shots before a Gecko could even hit a spider drone. As if we could expect you to say anything bad about the new Rattlesnake. You clearly don't live in reality.
As you have been told several times now, said geko missed because it was running its MWD, light drones suffer from the same issue. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11478
|
Posted - 2014.05.16 04:27:00 -
[215] - Quote
stoicfaux wrote:M Key wrote: FAIL FIT Definitely need to put in the drone navigation modules to make the salvage drones not suck. Also use 3x Power diagnostic system II.
I wouldn't call it a fail fit, since Lin's criteria seems to be enough passive regen to walk away from the computer at a moment's notice. The PDS's don't help reach Lin's 187 hp/s claim. And the two open medium slots would be for shield hardeners, so no Drone Navs.
Its not a good one, we can all agree on that.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11492
|
Posted - 2014.05.16 17:17:00 -
[216] - Quote
Priestess Lin wrote:
it will just detract from the discussion. Just accept that one fit I fly is with torpedos and a passive tank and it out performs a Golem for mission clearing and looting only due to the +50% drone damage and hp that allows you to deploy you salvage drones just that much faster.
Your rattle fit is the center of the discussion, you are making some very outlandish claims here so how you are fitting your rattle is very important as it is impossible for a current torp rattle on tranquility to out preform a torp golem. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11492
|
Posted - 2014.05.16 17:34:00 -
[217] - Quote
afkalt wrote:
You're on a hiding to nowhere, he'll just go off on some opaque tangent, call you a fool/clown/moron/no-lifer/that sort of abuse (how on earth it still has posting privs, I'll never know).
More to the point - have you tried a rattler with RLML yet, are they worth the trade down over RHML do you think? Or are heavy good enough for frigate mop up?
The heavies are good enough so far vs frigs. Truth be told I havent found enough frigates willing to test a RLML setup however when I tested them vs solo frigs it was just downright nasty. Im looking into adapting a rattle for the CFC's harpy fleet but if you use one in FW lowsec you are going to get a lot of kills. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11493
|
Posted - 2014.05.16 17:52:00 -
[218] - Quote
afkalt wrote:Indeed, I don't think that the RLML would be needed, I'm thinking more as a frigate sweeper whilst pressuring support fleet members.
It's a nice role idea, I'm just not sure if it's overkill and rhml would be good enough with the rest of its tools.
RHML are a better option for roaming if you dont know what your fighting. If you are going to go in with the plan of sweeping the grid of frigates then rlml rattle is king of the anti frig ships now. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11497
|
Posted - 2014.05.16 18:40:00 -
[219] - Quote
Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
it will just detract from the discussion. Just accept that one fit I fly is with torpedos and a passive tank and it out performs a Golem for mission clearing and looting only due to the +50% drone damage and hp that allows you to deploy you salvage drones just that much faster.
Your rattle fit is the center of the discussion, you are making some very outlandish claims here so how you are fitting your rattle is very important as it is impossible for a current torp rattle on tranquility to out preform a torp golem. I don't care what you think you know. Its common sense! A Rattlesnake has bonused drones and a golem doesn't. Although battleships die faster against a torpedo golem, everything else dies faster to the Rattlesnakes +50% damage drones. The drones that finish their job faster can begin salvaging. What is important in missions is not so much DPS but ultimately the speed at which you can loot and salvage everything. The golem only has enough drone bay space to use light drones while still having salvage drones. Additionally, its DPS drops significantly when it has to use torpedos against cruisers, and unbonused light drones are near useless vs them as well. Maybe ill fraps the next time I do an epic arc and show you kids the true strengths of the Rattlesnake.
https://www.youtube.com/watch?v=I4jQENEsbdk&feature=youtu.be
You are competing with this, a ship that will eat pvp cruiser fleets alive and ask for more. Its taking out cruisers in as few as 4 vollies, cruisers that are a lot more sturdy and much quicker than NPC cruisers. Your torp rattle stands no chance in matching the raw power of a torp golem. Once again, I ask you to post this magical rattle fit that can out damage the single best torp ship in the subcap lineup. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11499
|
Posted - 2014.05.16 19:12:00 -
[220] - Quote
SFM Hobb3s wrote:That extra m3 might have been allocated to better living quarters for everyone's favourite exotic dancers.
The fifth missile slot. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11500
|
Posted - 2014.05.16 19:20:00 -
[221] - Quote
Chicken Exroofer wrote:@ Lin. Actually I was quoting someone's response from above, sorry If I didn't use the quote/snip method.
I just thought the estimated dps of a torp RS seemed low, since I get the numbers I quoted right now with cruise missiles, passive tanked, no BCU.
I have never tried torps except as a test fit in station, and the range was unacceptable to me for a mission running ship.
Facing neuts in missions, I use passive fit as stated. Don't use anything near as expensive for any possible pvp situation.
If I am getting scrammed/neuted/ganked in hisec, passive with pretty huge EHP is my answer to that.
I am continually amused by the edge case pvp arguments regarding the RS. I mean seriously, are roaming fleets of them a "thing" now? Will they be in the future? I'm thinking not. Perhaps someone with more than my non existent experience of low/null/pvp in general can comment in a knowledgeable fashion.
Other ships do it better, and cheaper, as far as I can tell. They will continue to do it better and cheaper after the summer patch. I can't see that changing.
There is nothing edge case about it. It is a solid ship and one of the best battleships for taking on frigates and cruisers both solo and in small gangs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11501
|
Posted - 2014.05.16 19:28:00 -
[222] - Quote
Priestess Lin wrote:
untill you get neuted/vamped. Medium drones with +50% damage bonus kill many cruisers faster than the time it takes for 4 volleys to land.
When was the last time your missiles turned off due to neuts?
Equally if the Nightmare, the most cap hungry of all mission battleships, can shrug off neuts in missions what makes you think a ship that uses less cap will have issues? A ship with med drones that have a 50% bonus to damage is not going to out damage a torp golem vs NPC cruisers. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11501
|
Posted - 2014.05.16 19:31:00 -
[223] - Quote
Chicken Exroofer wrote:Well actually Baltec, when I used "edge case" I was referring to certain arguments degenerating in to some pretty specific scenarios.
In general, yes i agree the RS is very solid, and will be as good if not better in summer iteration.
Perhaps you might know, what kind of frequency does the RS appear in pvp? And do you think it will increase in any significant way?
I haven't seen a PvP rattle in the last 5-6 years, in fact the only rattles I have seen have all been afk fit mission boats. With the changes it becomes one of the most effective anti support battleships due to its bonus to all missiles and the super drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11504
|
Posted - 2014.05.16 20:51:00 -
[224] - Quote
Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
untill you get neuted/vamped. Medium drones with +50% damage bonus kill many cruisers faster than the time it takes for 4 volleys to land.
When was the last time your missiles turned off due to neuts? Equally if the Nightmare, the most cap hungry of all mission battleships, can shrug off neuts in missions what makes you think a ship that uses less cap will have issues? A ship with med drones that have a 50% bonus to damage is not going to out damage a torp golem vs NPC cruisers. There you go again talking about missions only again. 
Again, when was the last time your missiles turned off due to neuts?
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11515
|
Posted - 2014.05.17 08:09:00 -
[225] - Quote
KaDa en Bauldry wrote:Kaarous Aldurald wrote:Stoic, so despite being inferior in combat, the Machariel maintains an edge in isk/hr from warp speed alone?
Not sure if that's sad, hilarious, or some combination of both. That is why baltec1 is in love with the warp speed rigs btw, so no big surprise there...
This is true.
I am still working on a rhml raven in level 3s to beat stoics' 50 mil/hr ishtar. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11517
|
Posted - 2014.05.17 09:07:00 -
[226] - Quote
afkalt wrote:baltec1 wrote:KaDa en Bauldry wrote:Kaarous Aldurald wrote:Stoic, so despite being inferior in combat, the Machariel maintains an edge in isk/hr from warp speed alone?
Not sure if that's sad, hilarious, or some combination of both. That is why baltec1 is in love with the warp speed rigs btw, so no big surprise there... This is true. I am still working on a rhml raven in level 3s to beat stoics' 50 mil/hr ishtar. They are actually really hard to fit on a Mach without significant pimp and downsizing the SB
The mackh can get away with none to be fair, its around cruiser speed right out the box so in truth you only need the implants to get crazy speed out of it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11517
|
Posted - 2014.05.17 09:45:00 -
[227] - Quote
afkalt wrote:This is true, but there's still an irritating legnth of time spent watching space flick by.
Well my level 3 raven and my harpy mega warp faster than assault frigs Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11517
|
Posted - 2014.05.17 10:31:00 -
[228] - Quote
afkalt wrote:Actually, wouldn't a super fast Mach rival the raven or Ishtar for L3 work? It pops little stuff so damned fast.
Heck, I'm actually wondering about a RHML geddon (not made a fit yet, CPU might hurt) Edit: Made a fit, somewhat pricey to proveit can be done but posible to use a poverty style fit. It's not bad. 3.44 AU (before new stacking hit).
That said, I'm still thinking a properly travel fit Mach is going to be up there - the warp speed and the ability to split the guns into so many groups, I rather suspect targetting speed might be the real bottleneck there.
Most likely, the only reason I am using the raven is due to both lack of skills and wanting a golem for level 4s eventually. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11518
|
Posted - 2014.05.17 12:35:00 -
[229] - Quote
Sgt Ocker wrote:baltec1 wrote:KaDa en Bauldry wrote:Kaarous Aldurald wrote:Stoic, so despite being inferior in combat, the Machariel maintains an edge in isk/hr from warp speed alone?
Not sure if that's sad, hilarious, or some combination of both. That is why baltec1 is in love with the warp speed rigs btw, so no big surprise there... This is true. I am still working on a rhml raven in level 3s to beat stoics' 50 mil/hr ishtar. Isn't a Raven just a bit "overkill" for level 3's ? Now if you could somehow get a Drake to compete with the commonly seen ISKtar. I would be impressed.
The more overkill the better. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11648
|
Posted - 2014.05.19 08:40:00 -
[230] - Quote
Told you a battleship could do it Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11692
|
Posted - 2014.05.21 14:07:00 -
[231] - Quote
A4443 Suicide Gank wrote:I have a Question:
Why do the guristas ships only get a missile damage bonus to kinetic and thermal, while you give the mordus legion a damage bonus to all kind of damage types? I think, a universal damage bonus would be better than just the limited damage bonus, the same for all caldari missile ships too.
Guristas are getting a 10% damage bonus while mordus gets a 5%. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11694
|
Posted - 2014.05.21 16:21:00 -
[232] - Quote
Gustav Mannfred wrote:baltec1 wrote:A4443 Suicide Gank wrote:I have a Question:
Why do the guristas ships only get a missile damage bonus to kinetic and thermal, while you give the mordus legion a damage bonus to all kind of damage types? I think, a universal damage bonus would be better than just the limited damage bonus, the same for all caldari missile ships too. Guristas are getting a 10% damage bonus while mordus gets a 5%. that is true for the battleship, not for the fig and the cruiser
This is the battleship thread, best to take questions on those to their own threads. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11700
|
Posted - 2014.05.22 05:03:00 -
[233] - Quote
Myrthiis wrote:And i strongly agree with him but when,personalization/strategy/tradeoffs doesn't even allow a whole category weapons to be fitted anymore ,they could as well remove it from the game and spare us the lost training time for a specific weapons system . In the current game artillerry as lost most platform outside of some t1 cruiser . There is barely enought grid on any ship to fit 720mm or 1400mm with an acceptable tradeoffs ,actually to play with them you have to plugs a full genolution+rigs+engineering implants.No other large or long range weapons need that much compromize to be used . And this issue must be adressed.
A single RCU is needed for a 1400mm mack. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11707
|
Posted - 2014.05.23 03:58:00 -
[234] - Quote
Kueyen wrote:
Vindicator ~1B
Nightmare ~900M
Bhaalgorn ~850M
Machariel ~800M
Rattlesnake ~600M on a good day
[/list] And that isn't going to change in the Rattlesnake's favour any time soon...
We are dumping something like 8 years worth of stock on the market. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11709
|
Posted - 2014.05.23 11:53:00 -
[235] - Quote
Kueyen wrote:baltec1 wrote:We are dumping something like 8 years worth of stock on the market. You were holding on to them, waiting for a rebalance, hoping "finally, this thing will be worth something decent". Then you saw the new Rattlesnake stats. And you concluded: "No, still rubbish. And it's probably going to be years until another balance pass. Sell the lot at the current somewhat elevated market prices, while people are still misguided enough to buy them". Admit it: if you thought they were going to be worth 900M, you wouldn't be selling your stocks at 600M.
We crashed the market, expect prices to rise in th furture.
This is now a good ship for both pve and pvp, hence why the price has risen so much in so short a time despite our flooding the market. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11719
|
Posted - 2014.05.25 16:42:00 -
[236] - Quote
There clearly isnt a torp rattle. I doubt he even flies one. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11723
|
Posted - 2014.05.27 04:52:00 -
[237] - Quote
Fabulous Rod wrote:Kaarous Aldurald wrote:rabbledabble You lost every argument several pages back when you said that there aren't any valid complaints about the Rattlesnake. You obviously don't have the intelligence to give valuable feedback and only serve as an annoyance in this thread. We know you don't have a social life, but isn't it long overdue for you to STFU and sit down? Many people who actually fly a Rattlesnake are not happy with these changes and they don't need to hear from a no-life forum twit like you.
I have yet to see anything from you aside from insults and complaints about losing the light drone bonus and trying to make out that losing the torp range means you do less damage. Both cases have been shown to be non issues and flat out wrong. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11723
|
Posted - 2014.05.27 05:05:00 -
[238] - Quote
Fabulous Rod wrote:
Actually, no they haven't. You have been proven to be wrong, however.
Missile velocity bonus obviously helps give torpedo viability and benefits sniping. Light drones kill frigates best. And a 400m3 drone bay allows a lot of versatility and creativity in drone use.
Your "solutions" are nothing more than bubble scenarios and poorly optimized fits, theory crafted in ignorance of the facts.
Even with the old missile bonus, you cant snipe with torps. With the new bonus, cruise missiles do more damage with much greater range than the old torps had.
Light drones are unneeded as when in pve heavy drones will kills frigates quite easily, sentries will blap them. Unbonused lights will also kills hem quickly and easily if you so choose.
The 400m3 is unwarranted given that you only need two heavies/sentries for a full flight. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11723
|
Posted - 2014.05.27 05:11:00 -
[239] - Quote
Fabulous Rod wrote:baltec1 wrote:
Even with the old missile bonus, you cant snipe with torps. With the new bonus, cruise missiles do more damage with much greater range than the old torps had.
Light drones are unneeded as when in pve heavy drones will kills frigates quite easily,
Other ships do sniping better, idiot. I know you think sniping is the only way to play a Rattlesnake but its not. we aren't just talking about pve, either. Don't you even see how ridiculous you really are? You silly kids have no good arguments.
So why did you mention sniping with torps?
And I have been posting about pvp fits for many many pages. The rattle makes a fantastic anti support boat and is one of the best BS for taking on frigates and cruisers in pvp. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11723
|
Posted - 2014.05.27 05:21:00 -
[240] - Quote
Fabulous Rod wrote:
Unfortunately, your hollow words are meaningless.
The facts remain:. The Rattlesnake did not need to lose its missile velocity bonus, nor its bonus to all its drones or 400m3 drone bay. These are nasty nerfs to a ship that was already considered UP. A 50% bonus to thermic and kinetic missile damage does nowhere near make up for the loss of so much utility.
Fact is you have no argument and resort to nothing but insults as a result. You have had what? 4 alts put on forum vacations so far because of you childish insults?
You have been shown repeatedly why the nerfs happend and how the ship is in a much better shape than before. It has more firepower, better damage application, more adaptability and a unique roll in battleships as an anti support platform and a good solo specialist. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

baltec1
Bat Country Goonswarm Federation
11725
|
Posted - 2014.05.27 10:28:00 -
[241] - Quote
Carniflex wrote:Barton Breau wrote:Doggy Dogwoofwoof wrote:Foxstar Damaskeenus wrote:I noticed the Nestor isn't in that list. Any reason? It is designed to be already "balanced". BUTTTTTTTTTTTTTTTTTTT its not Err, you could argue that it atually is completely balanced. What it isnt, is fun or interesting. Being balanced must be the reason why almost no-one flies it. As far as I understand for any task you want to do which Nestor can do you can find a better platform for the same price or cheaper. Fun and interesting go only so far - even pretty boring ships get flown in decent amounts if they are actually good at something.
I have some interesting ideas for the ship but not for that pricetag. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11726
|
Posted - 2014.05.27 14:17:00 -
[242] - Quote
Barton Breau wrote:Sniper Smith wrote:Foxstar Damaskeenus wrote:I noticed the Nestor isn't in that list. Any reason? It's working as intended... lol Interesting that this one survived, should we take it that the nestor was intentionally designed as being unfun? :)
Its fun and I have a few interesting ideas. The price however is not fun, I cant justify spending my isk on one. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11726
|
Posted - 2014.05.27 14:40:00 -
[243] - Quote
Rivr Luzade wrote:
Fly some missions for SOE? Same value, but less money spent.
I would rather sell the SP and buy lots of Megathrons and comedy ravens. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11732
|
Posted - 2014.05.28 16:19:00 -
[244] - Quote
Fabulous Rod wrote:another constructive and creative post by this dumbass. Good one. 
He isn't wrong.
All evidence points to you never having flown a rattle and the endless pages of your deleted posts points to you simply trolling. CCP has shown amazing restraint in not just perma banning you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11732
|
Posted - 2014.05.28 16:26:00 -
[245] - Quote
Fabulous Rod wrote:this from the kid who tells us that heavy drones are a good solution for dealing with frigates.  Who can take you forum dwellers seriously? You don't live in reality and true knowledge isn't gained through the forums.
My knowledge comes from flying battleships almost exclusively for the last 4 years. I doubt you can even use heavy drones to have any idea what you are talking about. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11733
|
Posted - 2014.05.28 16:37:00 -
[246] - Quote
Fabulous Rod wrote: moron. Why do you keep putting your dumbass opinion on here? Nobody gives a damn what a no-life idiot, like you, thinks.
Yet you think people care about what you say when every response of yours is an insult? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11733
|
Posted - 2014.05.28 16:50:00 -
[247] - Quote
Alvatore DiMarco wrote:I haven't looked in this thread for a month and it's still a raging festival of shiptoasting and trolls.
Hooray.
This must be why other developers don't look for feedback on their ideas before they change their game.
We did get to figure out that a mack will now earn over 80 mil/hr in highsec level 3 missions Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11733
|
Posted - 2014.05.28 16:57:00 -
[248] - Quote
afkalt wrote:baltec1 wrote:Alvatore DiMarco wrote:I haven't looked in this thread for a month and it's still a raging festival of shiptoasting and trolls.
Hooray.
This must be why other developers don't look for feedback on their ideas before they change their game. We did get to figure out that a mack will now earn over 80 mil/hr in highsec level 3 missions  I wonder how a triple warp speed rigged, RLML rattlesnake would do, actually. Probably need SeBos for lock time not to be a constraint!
Slower I would say but that is due to missile flight time. As a pvp frigate fleet based ship downright fun. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11733
|
Posted - 2014.05.28 17:16:00 -
[249] - Quote
Fabulous Rod wrote:
just admit you are wrong and GTFO. We are comparing the efficiency of heavy drones vs light drones in killing frigate here. Don't try to twist it in a pathetic attempt to look half-right. Pathetic loser.
Besides, if you are using your missile salvos on frigates as a battleship when there are bigger targets available, you are doing it wrong.
In pvp its the frigates you want to remove as those are the ships that will have the tackle on you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11734
|
Posted - 2014.05.28 17:19:00 -
[250] - Quote
Garviel Tarrant wrote:I like how you know Rod is either utterly spastic or a troll.. Yet you keep responding and responding..
Its a feedback thread, it would do none of us any good if this guy was the only one posting in it. As always you must respond to stop bad things from happening, we learned this the hard way. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11734
|
Posted - 2014.05.28 17:20:00 -
[251] - Quote
Fabulous Rod wrote:
yes, no ****. thats why having drones that can actually hit them(lights) is better than drones that can't (heavys).
you've lost this round, clown. Go post your worthless 2 cents somewhere else for the next few hours.
I hit frigates with large blasters in pvp. You honestly thing bonused heavies wont?
The reason to use them is very simple, they cant be taken out easily like light drones can. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11734
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Posted - 2014.05.28 17:22:00 -
[252] - Quote
Fabulous Rod wrote:baltec1 wrote:Garviel Tarrant wrote:I like how you know Rod is either utterly spastic or a troll.. Yet you keep responding and responding.. Its a feedback thread, it would do none of us any good if this guy was the only one posting in it. As always you must respond to stop bad things from happening, we learned this the hard way. the difference is that I actually fly a Rattlesnake while you and Kaarous are just pathetic no-lifers with nothing better to do.
Given your refusal to post this torp fit you have and the fact that given the info you have provided would mean your rattle needs more than 12 midslots I would say you just told a lie. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11734
|
Posted - 2014.05.28 17:24:00 -
[253] - Quote
Fabulous Rod wrote:
You can hit frigates with citadel torpedoes too.
Think before you post. And try not to be so ridiculous.
Because capital missiles use the turret tracking system... Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11737
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Posted - 2014.05.28 18:02:00 -
[254] - Quote
Fabulous Rod wrote:You no-life forum twits hurt me deeply.  I just have to wonder how much of a loser you have to be to spend all your free time throwing your worthless 2 cents in every thread and arguing with everyone, endlessly. It must really suck .
Quoting for history. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11740
|
Posted - 2014.05.29 03:44:00 -
[255] - Quote
Fabulous Rod wrote:Ravasta Helugo wrote:Posting to confirm that the new Rattlesnake is insane.
Watching super drones wreck stuff is great, and that bonused Gecko will be choice.
For PVP this thing will be crazy as a Sentry sniper. Oh, you're trying to tackle me in an inty? My fully bonused rack of RLML's say that's a bad idea... Trying to tackle in anything bigger than an inty? Supah Drones say that's an even worse idea! Are you really going to fit RLML on a battleship? BAHAHAHAHA!  Good luck doing damage with sentries without any bonuses. Also, 1 web or warp disruption makes your super drone useless.
The sentries are bonused.
RLML with a 50% damage bonus rip through frigates like a hot knife through butter. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11740
|
Posted - 2014.05.29 04:29:00 -
[256] - Quote
Fabulous Rod wrote:
its not a tracking bonus.
Why would it be? Tacking does nothing for missiles.
Fabulous Rod wrote: RLML suck against everything else except frigates and are the lowest DPS for your launcher slot.
They will happily take out most cruisers that are in FW space, my unbonused raven took out two caracals using RLML.
Fabulous Rod wrote: Don't be so obtuse. Its far better to have bonuses on all drones and fit launchers against larger targets which are faster to lock onto and which you can apply more dps to.
A 50% bonus to RLML does more damage than a 50% bomus to light drones. The Rattle now has the most powerful anti frig missiles in the entire game. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11740
|
Posted - 2014.05.29 04:46:00 -
[257] - Quote
Fabulous Rod wrote:baltec1 wrote:
A 50% bonus to RLML does more damage than a 50% bomus to light drones. The Rattle now has the most powerful anti frig missiles in the entire game.
comparing apples to oranges again eh? haha! Nice one  Its always either you or tippia or pipa porto or kaadoofus at the end of every thread, arguing endlessly like an angry child because you can't admit you are wrong.
Point out a more powerful anti frig missile boat. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11740
|
Posted - 2014.05.29 04:57:00 -
[258] - Quote
Fabulous Rod wrote:baltec1 wrote:
Point out a more powerful anti frig missile boat.
If you are fitting RLML for launchers on a battleship you are obviously doing it wrong. That is the lowest potential damage you could have for that slot. Its far more optimal to fit launchers for larger targets and allow bonused light drones to deal with fast moving frigates. Additionally, your joke fit with RLML would be impossible to play if you were being jammed at all.
Name a ship other than supers, titans or bastioned marauders that wouldn't also be impossible to play when jammed.
Also, we are talking about a dedicated anti frig platform. The Rattle is the best money can buy and its bonused RLML will far out damage bonused light drones while also not having the drones weakness of being easy to remove from the fight by shooting them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11740
|
Posted - 2014.05.29 05:09:00 -
[259] - Quote
Fabulous Rod wrote:Are you actually going to fit RLML on a Rattlesnake? Oh my.....  You are wrong about being impossible to play when jammed. Drones DPS don't stop when you are jammed and the Rattlesnake is supposed to be a drone boat. It needs bonuses on all its drones.
Why wouldn't I?
Its the single best anti support battleship in the game now. It doesn't suffer when people start targeting its light drones because its getting much better firepower from its missiles.
We are currently looking a small gangs of these things for dealing with frig and cruiser roams that come to our space. 5 Rattles with 3-5 logi will rip apart larger 20 man gangs quite easily, especially frigates. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11740
|
Posted - 2014.05.29 05:26:00 -
[260] - Quote
M Key wrote:
Don't feed the troll.
Any thoughts on using it for maximizing alpha under the new drone assist rules? 7.5 drones for the cost of 2 out of your 50 assist pool.
Dont expect to see it in large fleets. Faction battleships are not easily replaced and it is rather easy to disrupt their supply in a war. Our venture into TFI highlighted this issue when we welped a whole fleet and TEST couldn't replace their Navy Apoc fleet.
For smaller gangs of say, 30 these problems go away. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11740
|
Posted - 2014.05.29 05:51:00 -
[261] - Quote
Sniper Smith wrote:baltec1 wrote:Dont expect to see it in large fleets. Faction battleships are not easily replaced and it is rather easy to disrupt their supply in a war. Our venture into TFI highlighted this issue when we welped a whole fleet and TEST couldn't replace their Navy Apoc fleet.
For smaller gangs of say, 30 these problems go away. It would be easier for the CFC than most to replace a RS fleet though, given they drop in your home territory.. I don't even want to think at how many BPC's are just sitting in outposts because they aren't worth manufacturing and selling at this point due to the low sale cost of the RS..
We have a disgusting amount but we need to think long term.
They also have the issue with firewalls which is a big reason why missile fleets arnt a thing and sheild fleets suffer badly against bomb runs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11741
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Posted - 2014.05.29 14:43:00 -
[262] - Quote
Fabulous Rod wrote:KaDa en Bauldry wrote:Fabulous Rod wrote:KaDa en Bauldry wrote:Fabulous Rod wrote: People are mostly saying they don't like the changes. I haven't seen anyone credible saying it. you need to read the thread again, the vast majority of people are complaining about the changes. Burden of proof is on you. Who is credible that is saying the Rattlesnake is going to be "oh so amazing" in pvp? no one. The most credible person - and the only credible person - in this thread lately is the one who has a whole fleet doctrine of one of the largest alliances in game named after him, and he likes the changes. My proof. Show me someone at least as credible opposing it. Burden of proof is on you. sorry, being a no-life forum dweller that hops on the biggest zerg bandwagon does not automatically make someone credible in all matters pvp. In fact, it discredits them. Such people are know-it-alls and only fools believe them. They have an answer to everything and can't admit when they are wrong. You have embarrassed yourself now in rapid succession. Burden of proof is on you, everyone else is saying the new RS is lackluster compared to other pirate faction battleships.
We have my 4 years of adapting battleships to do what many think impossible vs your zero experience. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11741
|
Posted - 2014.05.29 15:19:00 -
[263] - Quote
Fabulous Rod wrote:KaDa en Bauldry wrote:Fabulous Rod wrote:The Rattlesnakes damage increase should have come from more high/mid/low slots. Why should the Rattlesnake have more slots than it deserves? other pirate faction battleships have 20 slots. The scorpion that the RS is based on has 8 mids. The current Rattlesnakes only strength is its flexibility and versatility. Extra slots would improve its strength while increasing its damage at the same time. Everyone is happy. It makes the most sense and doesn't gimp the snake into 2 damage types only.
It has 19 slots, the same as other pirate battleships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11742
|
Posted - 2014.05.29 16:27:00 -
[264] - Quote
Fabulous Rod wrote:Kaarous Aldurald wrote:Fabulous Rod wrote:KaDa en Bauldry wrote:Fabulous Rod wrote:I might add that the Rattlesnake isn't capable of doing any more damage with heavy or sentry drones with these changes I might add it does a lot more damage with missiles, and has bonuses to launcher types it didn't have to before. More narrow, dps-centric thinking. Says the person crying about drone dps. says the life-less forum dwelling moron who doesn't even know WTF he is talking about. see my sig. 
He isnt wrong. Passive tanking the ship is a huge waste of slots, you get a lot more when you either active tank or buffer tank. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11742
|
Posted - 2014.05.29 16:35:00 -
[265] - Quote
Fabulous Rod wrote:
the golems 100% bonus damage to missiles and has explosion velocity bonuses as well and to all damage types, not just two.
The Golem has 4 launchers and doesn't get bonused heavy/sentry drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11743
|
Posted - 2014.05.29 16:39:00 -
[266] - Quote
Fabulous Rod wrote:baltec1 wrote:Fabulous Rod wrote:
the golems 100% bonus damage to missiles and has explosion velocity bonuses as well and to all damage types, not just two.
The Golem has 4 launchers and doesn't get bonused heavy/sentry drones. re-read and try again. We weren't talking about drones. or just see my sig for laughs. 
We are talking about drones when you are comparing the damage from two different ships when one of those ships gets 50% of its firepower from the drones. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11743
|
Posted - 2014.05.29 16:43:00 -
[267] - Quote
Fabulous Rod wrote:
no, kaadoofus said that the Rattlesnake had the best missile damage bonus in the game.
I proved him wrong.
Then baltec quoted me and brought up something irrelevant to the argument, like a moron.
Find us a ship with a better than 10% missile damage bonus per level to every single missile type. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11743
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Posted - 2014.05.29 16:49:00 -
[268] - Quote
Fabulous Rod wrote:
how stupid are you? whether its a role bonus or battleship bonus is irrelevant, it amounts to the same thing.
The Golems is far superior.
Not at killing support ships it isnt. Now as I said, find us a better damage bonus for missiles. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11743
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Posted - 2014.05.29 17:15:00 -
[269] - Quote
Fabulous Rod wrote:baltec1 wrote:Now as I said, find us a better damage bonus for missiles. I already told you. The golem. How much do you have to discredit yourself before every dev knows to skip over your post? Do you think you are winning? 
No, thats a 100% role bonus to make the 4 missile launchers into 8 so that the ship can have all of those utility slots and only applies to just two types of missile launcher. You have been told this no less than 3 times. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11745
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Posted - 2014.05.29 17:23:00 -
[270] - Quote
Fabulous Rod wrote:your aims are not my aims. Passive tanking is an aim for a lot of people. Think before you post. Seriously, why is it only these handful of idiots who are happy with these rattlesnake changes? 
Its only you who isnt happy.
Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11745
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Posted - 2014.05.29 17:56:00 -
[271] - Quote
Fabulous Rod wrote:
The pvp benefits of being nos/neut immune are obvious.
Feel free to passive tank in pvp, just don't expect to last long. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11746
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Posted - 2014.05.29 18:04:00 -
[272] - Quote
KaDa en Bauldry wrote:Mike Voidstar wrote:I seriously doubt he never uses either sentries or heavies. His goalposts are far to mobile for that to be true. Unless he never uses the ship, or uses it in hisec exploration sites or such, like L3s. Which one more likely?
He has never used it or any other battleships. This is simply him trolling an important feedback thread. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11746
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Posted - 2014.05.29 18:09:00 -
[273] - Quote
KaDa en Bauldry wrote: Any theory on why that is allowed?
No idea, he should have been banned several hundred deleted pages ago according to the rules. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11748
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Posted - 2014.05.29 18:58:00 -
[274] - Quote
Fabulous Rod wrote:Bottom line is the Rattlesnake is supposed to be the drone users pirate faction battleship but with these changes it has less than half the drone system as a domi with only 175m3 drone bay space and bonuses to only half its drones.
The Rattlesnakes role and strength is its versatility and its ability to passive shield-tank. There is no better battleship for passive shield tanking, an ability that is strongest against ships that Neut/NOS, which are weakest against EM damage when it comes to NPCs.
For a brawling, torpedo-using RS, sentries and heavy drones hardly get any use. Optimal play with this ship involves targeting torpedos onto battleships and using light and medium drones to clean up everything else.
The proposed changes are major nerfs to the way a Rattlesnake is uniquely optimized.
The rattle you just described is a terrible fit. The new rattle will outclass your old rattle in every way. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11748
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Posted - 2014.05.30 09:22:00 -
[275] - Quote
After testing the Rattle with torp fits I think it can get away with the CPU it has although it would be nice to be able to fit torps and a large shield booster without needing a CPU mod. In PvE you also dont need to have flights of lights, the sentries will blap any frig at range and the Ogre IIs will crush them at close range fast enough for it not to be a problem. Personally I would use cruise missiles for pvp for their range, application and easier fitting.
PvP wise a torp rattle is rather effective at whacking cruisers when used in a small gang but becomes a monster vs BC.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11748
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Posted - 2014.05.30 10:23:00 -
[276] - Quote
Harvey James wrote:i see the NM has been left with its poor agility for release :( ... how can you expect them too take full advantage of using the AB bonus??
Turn off the AB when you need better agility. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11752
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Posted - 2014.05.30 16:06:00 -
[277] - Quote
Joraa Starkmanir wrote:Kaarous Aldurald wrote:Joraa Starkmanir wrote:Kaarous Aldurald wrote:For the Vindicator, if you're worried about range I would make sure to use a faction web. It's pricetag justifies the increased price of a faction module, especially a web.
I think True Sansha is the best. You can overheat it to get close to 20km range.
But please, oh please do not start the "I hate bonused webs!" thing again. I have nothing against bonused webs, but I do have something against a single strength bonused web beeing stronger than 4 unbonused. That's what bonused webs are, so don't try and be disingenuous about it. You do have a problem with bonused webs. That argument has been made, and then some. Nevermind that it's pure hyperbole. CCP's answer is "too bad, it stays". It's even hit the patch notes, for that matter, it's not changing now. So can we please knock off the tearful advocacy in this thread already? There are no good reason to have so strong bonus on webs, if Vindi NEED 90% webs to be usefull there i NO other battleship thats usable with hybrids! It already have to strongest dmg bonus (not counting "marauder" 4guns/100% dmg) on 8 turrets along with the strongest tracking bonus. Vindicater keeping 90% web strenght is just another case of devs not playing the game they try to balance...
It is perfectly balanced.
realistically the webs are only a threat from 20km at most and you have to remember the ship is using large blasters. This ship is ment to be the most dangerous in your face brawler isk can buy. The best counter is to simply keep range. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11754
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Posted - 2014.05.30 17:04:00 -
[278] - Quote
Kaarous Aldurald wrote:Lol, this is educational, I have to say.
I wonder what other lol fits we can conjure up?
Well, I am looking into anom ships at the moment for guristas space. Getting frigate warps speeds out of battleships is rather easy so that will help with the time spent in warp. Right now its a battle between the vindi and the mack. Right now I am gravitating towards a shield vindi with both mags and drone damage with a single web. I think I can even get away with just putting a shield buffer on.
I am also tempted with testing a rail vindi for level 3s to try and beat that 80 mil/hr mack Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11754
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Posted - 2014.05.30 17:28:00 -
[279] - Quote
stoicfaux wrote:baltec1 wrote:Kaarous Aldurald wrote:Lol, this is educational, I have to say.
I wonder what other lol fits we can conjure up? Well, I am looking into anom ships at the moment for guristas space. Getting frigate warps speeds out of battleships is rather easy so that will help with the time spent in warp. Right now its a battle between the vindi and the mack. Right now I am gravitating towards a shield vindi with both mags and drone damage with a single web. I think I can even get away with just putting a shield buffer on. Why not a Rattlesnake instead of a Vindi? TPs are effectively long range webs. Proper shield tank. Pure kinetic damage bonus. No falloff and range isn't an issue with cruise, plus T1/T2 ammo variability. Quote:I am also tempted with testing a rail vindi for level 3s to try and beat that 80 mil/hr mack  You mean mach, right? Please, tell me you mean mach.
Yes mach, damn abrivations.
As for the rattle, it could be possible for level 3s. Slap on the rapid heavies, sentries ect. The problem with it in anoms is I would want the rigs for more damage application and with the rats spawning within blaster range, I doubt a rattle would out damage a vindi with a gods fist fitting. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11754
|
Posted - 2014.05.30 17:30:00 -
[280] - Quote
Kaarous Aldurald wrote:http://community.eveonline.com/news/dev-blogs/giving-drones-an-assist/#Range
New update to the drone changes, which are pertinent to the Rattlesnake.
That's a massive buff to heavies. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11755
|
Posted - 2014.05.30 19:19:00 -
[281] - Quote
Myrthiis wrote:i honnestly asking myself ,how will perform a three rigged warspeed mach in lvl 4 ? i came with a pretty decent fit last night i had to remove a TE for a navy comp but it doesn't look too bad :) And with an ascendancy high grade + a 615 this little rascal is damn fast for a bs hull
I would go with two T2 warp speed rigs on it and use the last slot for something else. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11755
|
Posted - 2014.05.30 20:20:00 -
[282] - Quote
Myrthiis wrote:baltec1 wrote:Myrthiis wrote:i honnestly asking myself ,how will perform a three rigged warspeed mach in lvl 4 ? i came with a pretty decent fit last night i had to remove a TE for a navy comp but it doesn't look too bad :) And with an ascendancy high grade + a 615 this little rascal is damn fast for a bs hull I would go with two T2 warp speed rigs on it and use the last slot for something else. well currently the fit is planned to go with 3 xt2 warpspeed rigs + ascendancy high grade giving me 6 au/s currently probably a lit bit more than 7au/s after the patch . Maybe i could swap one for a polycarbon or CCC
Come patch day the warp speed rigs will be stacking penalised and the implants a bit better. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11756
|
Posted - 2014.05.30 22:14:00 -
[283] - Quote
Abmeiz Keram wrote:From the point of view of someone, that most of the time uses drones only and missiles only when irritated:
With lower drone damage bonus than other Gurista's ships, the new Rattlesnake is going to suffer from dealing less damage to cruisers and frigates, than old Rattlesnake did and especially against frigates I don't see kinetic and thermal bonus to missiles, plus 5th missile launcher is going help much. So that's a nerf. Plus sentries would have less range if you want to use 5th launcher and everyone knows how we (not) love launchers when sniping.
So let's do something special to make Rattlesnake awesome by adding a special rule (like special rule for Energy Vampires when fitted on Bloodriders ships) and allow Rattlesnake to field as many drones, as it's bandwidth allows. So that would make 10 light, 5 medium, 2 heavy and 2 sentry drones.
Joke: add a rule for Geko, that it requires 50% less bandwidth when used by a Gurista's ship (so that would apply to Rattlesnake only). Who wuld use Geko's for pvp anyway? They will die out soon, like Golden Magnate did ;). Unless I don't know about something?
You should test this ship on sisi. It has few issues with frigates and none with cruisers. Its range is also not bad and is on par with other battleships. It slots in nicely for close to mid range. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11756
|
Posted - 2014.05.31 03:10:00 -
[284] - Quote
Abmeiz Keram wrote:baltec1 wrote:Abmeiz Keram wrote: (...) You should test this ship on sisi. It has few issues with frigates and none with cruisers. Its range is also not bad and is on par with other battleships. It slots in nicely for close to mid range. I admit, I didn't test it yet, but just looking at the stats it's weaker than the old/current Rattlesnake against Cruisers and Frigates. Maybe a BS should do well against a BS and less well against smaller vessels, but still I have a feeling that other pirate BSs where buffed, or remained awesome and just Rattlesnake got a mixed approach. But I will still use it (probably), as I use the current one: 4 launchers + 2x Drone Link Augumentor II. It has never been a true sniping boat, so at least I'll try to keep it the way it was up until Kronos ;). I remember something about Drone Skills to be somehow revamped so maybe CCP could buff the Drone Control Range that way? Edit.: Then how about adding drone tracking speed bonus? That would be fair :)
Dump that second drone link and use the launcher, you are gaining quite a bit more firepower with it.
The heavy drones are tracking frigates just fine come kronos and a combination of cruise missiles and sentries makes short work of cruisers. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11756
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Posted - 2014.05.31 04:03:00 -
[285] - Quote
Abmeiz Keram wrote:
@baltec1: I pray you are right :). I'll have to do a few L4's to find out. Till then: thanks for cheering me up :D.
Grab yourself a few gecko drones, they work rather well vs smaller targets and on the rattle they are like launching a little cruiser in terms of tank. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11756
|
Posted - 2014.05.31 18:04:00 -
[286] - Quote
epicurus ataraxia wrote:
Try it yourself over a dozen missions on SISI, it is substandard to the RNI and Substandard To the Dominix. It does not matter how you fit it, it ends up worse than currently no matter how fit, the time to destroy FAST small targets has gone through the roof. On missions that have significant numbers, players will just reject those. Slow small rats are not much of an issue just a little annoying. Sure one CAN use it, but that is not the point. For missioning, it has become a worse ship. For your uses it may be an improvement, that is good for you. Unfortunately the rebalance has left it in a worse place for a large number of users. That is an unnecessary and undesired, outcome.
I am not getting the same results in my testing. It has more missile firepower and the same drone firepower, frigates are not an issue for the new rattle unless you are doing something very wrong. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11756
|
Posted - 2014.06.01 13:40:00 -
[287] - Quote
Abmeiz Keram wrote:
Ps.: Just to sum up what people think about the new, Kronos Rattlesnake in comparison to other BSs: Pirate NI and T1, let the Market speak for itself: Barghest - this is where it'll be, on the top of the list, after release ;) so I put it here just for fun Nestor ~1540mil Vindicator ~950mil Nightmare ~920mil Bhaalgorn ~835mil Machariel ~780mil Raven NI ~580mil Rattlesnake ~550mil <--- Dominix NI ~520mil Megathron NI ~520mil Typhoon FI ~370mil Dominix ~200mil Raven ~185mil I admit, the price went from 400mil (lowest in 12 months) to ~600mil, but as soon as everyone interested realized the Rattlesnake is not going to have 400% drone damage bonus, the price dropped and I predict it to drop even more. But still at the moment it's much cheaper then other pirate BSs and even some NI ones. A pirate faction ship, what a shame :(. JOKE: I bet it were envious Mach and Vindi lobbies, who have influenced the devs to change Rattler in a way it'll stay basically the same and definitely not better then Mach and Vindi.
Yea, you would be wrong.
We (the CFC) are dumping years worth of what used to be useless Rattlesnakes onto the market which is forcing down prices. Expect them to go up slowly over then next year as our vast stockpile runs down. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11756
|
Posted - 2014.06.01 14:46:00 -
[288] - Quote
Ziphonius wrote:
@baltec1: I don't think the rattle will see huge price changes. Why should it? There are still far better ships depending on the needs. This is a pure PvE or "larger scale PvP"-Ship. And with the selective multiplicators, there is no need to prefer a rattle over any other ship unless you are exactly looking for the unique style to fly the Rattle can offer. (More or less mediocre, but omni damage types in primary and secondary weapon-system inside a heavy but slow walnut shell. - Featuring a high level of confidence to be able to handle whatever situation might come.)
This isn't a large scale pvp ship, no pirate faction ships are. It is infact a great solo/small gang ship.
As for prices, they have already gone up quite a bit despite our flooding the market. They will go up. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11799
|
Posted - 2014.06.03 20:13:00 -
[289] - Quote
Dimitri Zaitsev wrote:The Rattlesnake got some good and also some very bad changes. It's way easier to target and destroy two sentry/heavy drones it's able to deploy now than to target and destroy five of them. This was really stupid.
They have the same HP as a flight of five. Its no easier to remove them.
Dimitri Zaitsev wrote: It's cool to show a 275% damage bonus but in practice CCP gave something with one hand and took back another thing with the other hand. Also this bonus is just for sentry and heavy drones. Why not the other drones ?
It would cause imbalance issues vs smaller ships.
Dimitri Zaitsev wrote: Why the hell shrink the drone badwidth so badly ? This made combat utility and support drones completely useless with this ship.
A flight of heavies or sentries take up 50m3 rather than 125m3. You don't need a 400m3 dronebay anymore. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11817
|
Posted - 2014.06.05 07:23:00 -
[290] - Quote
Dimitri Zaitsev wrote:Baltec1,
Not a matter of HP. It's just much easier to kill two sentry drones instead of five. It's about targeting two instead of five.
Because locking three more targets is so hard... Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11817
|
Posted - 2014.06.05 07:27:00 -
[291] - Quote
Alxea wrote:Rattlesnake looked good until I saw it only has 50 bandwidth. WTF is this? Rattlesnake nerf? Useless all Grista ships are now. Huge nerf to dronebays. Nice damage and HP for the drones but can't use 5 drones and the drone bay was reduced by more then 50%. Pirate ship drone boat nerf of 2014. Clear you all hate drones. Less drones in space the better is BS!
You launch two heavy drones with the firepower and tank of 7.5 heavies. You no not need more than 50 bandwidth. Equally you do not need 125 m3 of dronebay per flight of heavies so you dont get the 400m3 of dronebay. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11817
|
Posted - 2014.06.05 11:55:00 -
[292] - Quote
Priestess Lin wrote:baltec1 wrote:Dimitri Zaitsev wrote:Baltec1,
Not a matter of HP. It's just much easier to kill two sentry drones instead of five. It's about targeting two instead of five.
Because locking three more targets is so hard... I remember when you and Kaaloruous were telling us that heavy drones deal with frigates just fine and that geckos were going to "tank like mini-battleships"  Who can take you silly kids seriously?
Tank like cruisers.
and have you seen the latest ALOD on themittani.com?
A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11817
|
Posted - 2014.06.05 12:22:00 -
[293] - Quote
Priestess Lin wrote:baltec1 wrote:
A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine.
could you have possibly come up with a more ******** conclusion?  why am I not surprised. 
Remind us again what class of ship bombers are. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11817
|
Posted - 2014.06.05 12:47:00 -
[294] - Quote
Priestess Lin wrote:Barton Breau wrote:Priestess Lin wrote: and blowing up battleships quickly and easily with torpedoes. One would think that 850dps cruises would be better than 600dps torpedoes... You fail to comprehend that you can't fit cruises and still be able to effectively deal with fast frigates and cruisers. Previously we had bonused light and medium drones for that. You aren't even addressing the argument correctly, just comparing apples to oranges.
And as pointed out an afk carrier with geckos wiped out a gang of a dosen bombers while afk. NPC frigates are a pushover compared to that and cruise missiles have no issues hitting cruisers or frigates, as shown by the CFC using cruise phoons in pvp and the fact that most popular mission ship is still the raven hulls. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
|
Posted - 2014.06.05 16:33:00 -
[295] - Quote
Priestess Lin wrote:[
They most definately cannot handle orbiting frigates well, especially in pvp. I for one have tried using omnis with heavy drones, as has stoicfaux. Let me direct you to his observations. They are exactly as I had expected.
Yet an AFK carrier with geckos wiped out an entire bomber gang.
If they cannot track NPC frigates how did they manage to kill an entire gang of MWDing player frigates in a matter of minutes? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
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Posted - 2014.06.05 17:01:00 -
[296] - Quote
Nalarin wrote:Kaarous Aldurald wrote:You lose. He had a post saying he wins whatever happens. You replied again. He is still winning. And we are back to "ridiculous clowns" again! In other non-news, the Rattlesnake is still good if you don't afk.
Yea, its not like CCP will be listening to him given the hundreds of posts of his that got deleted and the five or six temp bans. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
|
Posted - 2014.06.05 17:39:00 -
[297] - Quote
Priestess Lin wrote:This is quoted directly from the dev blog "Due to the changes in range and tracking, heavy drones will do more damage than before against small and slow targets, but will have a harder time hitting fast moving targets" So not only is the Rattlesnake losing its bonuses on light drones, but heavy drones are even worse than they were before at hitting fast moving targets. 
Yet a carrier just wiped out an entire frigate gang using geckos.
What you are saying simply doesn't hold up to reality. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
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Posted - 2014.06.05 18:09:00 -
[298] - Quote
Priestess Lin wrote:
Frigs in missions aren't the issue here.
Think before you post, please.
Frigs in PvP have been shown to also die to heavies. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
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Posted - 2014.06.05 18:17:00 -
[299] - Quote
XxRTEKxX wrote:Before Kronos, Rattlesnakes were selling for almost 600m. Now they're selling for closer to 538m. Im glad I sold my two Rattlesnakes when they were still at 600m.
Before the announced changes they were selling for 400 mil. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
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Posted - 2014.06.05 18:19:00 -
[300] - Quote
Priestess Lin wrote:baltec1 wrote:Priestess Lin wrote:
Frigs in missions aren't the issue here.
Think before you post, please.
Frigs in PvP have been shown to also die to heavies.  Battleships have also been shown to die to light drones. You aren't really saying anything. The dev blog is correct unless someone can prove otherwise. Heavy drones will have an even harder time than pre-patch when dealing with fast ships due to their decreased tracking. Their speed is 400 m per sec at best and they do not fire when their MWD is engaged. It is very easy for faster ships to mitigate their damage.
Nine bombers and a pilgrim dead in under 3 minutes to geckos from a carrier whos pilot wasn't even at his computer.
They are working just fine. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11819
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Posted - 2014.06.05 18:26:00 -
[301] - Quote
Priestess Lin wrote:baltec1 wrote:XxRTEKxX wrote:Before Kronos, Rattlesnakes were selling for almost 600m. Now they're selling for closer to 538m. Im glad I sold my two Rattlesnakes when they were still at 600m. Before the announced changes they were selling for 400 mil. The price increase is easily explained by the hype predictions after the worm and gila were released. When people saw what they were getting the price has dropped dramatically and now that the patch has hit, even further still. Fact remains they are still by far the cheapest and least purchased pirate faction battleships . If they were any good people would be hoarding these things. The market has spoken. The new Rattlesnake sucks. 
The fact that we have flooded the market with almost a decades worth of hulls of course wont have any impact Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
|
Posted - 2014.06.05 18:36:00 -
[302] - Quote
Priestess Lin wrote:
If they were any good you would be hoarding these things, not trying to get rid of them as fast as you can because of a speculation bubble.
The market has spoken no matter mow much you jump up and down screaming the same delusions over and over.
Why would we hoard them?
We own the space in which they drop and we will never have any doctrines involving pirate ships. We have years worth of stock to get rid of. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
|
Posted - 2014.06.05 20:09:00 -
[303] - Quote
[Rattlesnake, Level 3]
Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
Large Micro Jump Drive Prototype 100MN Microwarpdrive I Pith C-Type Large Shield Booster Adaptive Invulnerability Field II EM Ward Amplifier II Thermic Dissipation Amplifier II Phased Weapon Navigation Array Generation Extron
Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile Small Tractor Beam II
Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II
Berserker II x2 Ogre II x2 Hobgoblin II x5 Warden II x2
1700+ DPS close, just shy of 1500 long, 5.06 AU/s. Stoicfaux I might be able to give your mach a run for its money afterall
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
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Posted - 2014.06.05 20:24:00 -
[304] - Quote
Barton Breau wrote:baltec1 wrote:1700+ DPS close, just shy of 1500 long, 5.06 AU/s. Stoicfaux I might be able to give your mach a run for its money afterall  Do you think not counting in reloads (goes down to 1300dps) in a pve fit is wise?
Almost all missions are done before you reload in a raven, reloading in a rattle isn't going to be an issue. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11819
|
Posted - 2014.06.05 20:40:00 -
[305] - Quote
Barton Breau wrote:
Fair enuf, could be interesting.
It should be close. The rattle is faster at killing stuff than the mach however the mach is 2AU faster in warp. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11820
|
Posted - 2014.06.06 03:42:00 -
[306] - Quote
stoicfaux wrote:baltec11700+ DPS close, just shy of 1500 long, 5.06 AU/s. Stoicfaux I might be able to give your mach a run for its money afterall[:twisted wrote:
Doubtful. I was running the Mach with 4 sentries (and ~m of drone range.) Their added DPS didn't come into play that often because things tended to die very quickly to the 800s (in three groups for efficiency,) plus coordinating the sentries and the gun groups was a bit of a hassle. There were a couple of missions where things spawned outside of my drone control range as well. All in all, I tended to not use my drones more often than not. Err wait.. not use my drones more often than did? Effing' english language. Also, a Rattlesnake is going to be very slow to lock frigates (16.7s) without sensor boosters/amps, so either fit them or bring FoFs. My Level 3 Mach had 2 amps and a booster + scan script, which still requires 6.8 seconds to lock a 40m frigate according to EFT.
I can most likely drop the thermal for a sebo which would help that situation. The rattle (going off memory) will get its sentries to slap stuff out to some 90km with enough power to volly frigs and some cruisers. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11821
|
Posted - 2014.06.06 10:14:00 -
[307] - Quote
Arthur Aihaken wrote:baltec1 wrote: just shy of 1500 long, 5.06 AU/s. I assume that's with a set of Ascendancy implants as well?
Indeed. Med grade, I cant justify the cost of the high grades as they only add .5 more. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11821
|
Posted - 2014.06.06 10:51:00 -
[308] - Quote
The reason for the battleship is the range, tank, firepower and the fact that you can use all the rigs for warp speed without sacrificing tank. With a warp speed of 5AU or over you are as fast as a frigate which makes a massive difference. Not even T3s can pull off all the things you need to make this work. The isktar for example is/was earning 50 mil/hr, the mach will net you 80 mil/hr (level 3s).
My challange is to get the rattle as close to the mach as I can. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11827
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Posted - 2014.06.07 04:29:00 -
[309] - Quote
Priestess Lin wrote:
The price was the highest before this thread was announced and plummeted as soon as the OP was posted
The price was under 400 mil before this thread, it rose to 600 mil after this thread was posted despite us flooding the market with hulls. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11827
|
Posted - 2014.06.07 04:33:00 -
[310] - Quote
Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
The fact that the Ogre II heavy drones suck in many situations still stands. Just cause a carrier did super well with geckos, doesn't mean a Rattle with Orge IIs will suddenly do super well.
Oh and when it comes to Geckos.. a Rattle has a single one of them.. while a carrier can use 5+ - so this comparison is null and void. Let Rattles use 2-3 of them and i may accept your argument that a carrier was doing super well with geckos... but till then, this proves absolutely nothing.
An Ogre II tracks really crappy.... while a Gecko doesn't.
Lin said heavies cannot track frigates, an unbonused carrier not only got its heavies to track frigates, but destroyed 9 bombers and a pilgrim in under 3 minutes while AFK, many of the bombers in under a minute.
This shows that heavies do infact track frigates and will kill them. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11831
|
Posted - 2014.06.07 04:50:00 -
[311] - Quote
Priestess Lin wrote:
You can't take your Rattlesnake into low and null because you can't kill even kill a 500k isk Incursus anymore without totally gimping yourself against every other size of ship in the game due to loss of bonuses on lights, missile specialization, and loss of the versatility of a 400m3 drone bay.
[Rattlesnake, PvP]
Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Drone Damage Amplifier II Drone Damage Amplifier II Damage Control II
Prototype 100MN Microwarpdrive I Target Painter II Target Painter II Large Shield Extender II Large Shield Extender II EM Ward Field II Thermic Dissipation Field II
Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Heavy Energy Neutralizer II
Large Warhead Flare Catalyst II Large Warhead Rigor Catalyst II Large Warhead Rigor Catalyst I
Berserker II x2 Ogre II x2 Garde II x2
1600+ vs cruisers and up. 1200+ vs frigates and destroyers.
I cannot think of a better anti support ship for a small gang battleship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11833
|
Posted - 2014.06.07 11:27:00 -
[312] - Quote
Priestess Lin wrote:
Carriers have bonuses to fighters, which geckos are.
Wrong, they are not fighters.
Priestess Lin wrote: No, that is a completely stupid comparison and doesn't prove anything at all.
Bombers are frigates, you say heavies cannot track frigates, a carrier with heavy drones killed a whole gang of frigates in a few minutes. This means that heavies can track frigates. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11833
|
Posted - 2014.06.07 11:35:00 -
[313] - Quote
Priestess Lin wrote:Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
. quoted for truth. baltec1, how can anyone take a total fool like you seriously? lol, you used carriers killing bomberes as an example that heavy drones track frigates fine.    
They come under heavy drones, the are called heavy drones in their own description.
There are 4 fighters, none of them are called "Gecko". Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11833
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Posted - 2014.06.07 11:42:00 -
[314] - Quote
Priestess Lin wrote:
carriers get bonuses to their geckos, its also considered as a fighter.
Don't be such a ridiculous, clown. I know you live on these forums like some kind of pathetic ******, but god damn.
Now get back to your basement. You aren't smart enough for this discussion
Carriers get bonuses to fighters not heavy drones.
The gecko can be found in the market under faction + storyline Heavy Attack Drones.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11833
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Posted - 2014.06.07 12:00:00 -
[315] - Quote
Priestess Lin wrote:I think its pretty telling that its just these two guys baltec1 and kaaroofus who can't admit they are wrong. Everyone else seems to know that heavy drones have serious issues tracking fast ships except for them. This should be proof enough to any dev that these forum dwelling clowns cannot be taken seriously. I'm a little surprised they continue to post, being exposed for being blatantly wrong on so many occasions. I guess some people have no shame and can't admit when they are wrong and chose to act like immature children instead. sucks to be you clowns.  nobody could ever take you seriously.
Reported for yet again, trolling this thread.
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baltec1
Bat Country Goonswarm Federation
11833
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Posted - 2014.06.07 12:02:00 -
[316] - Quote
epicurus ataraxia wrote:
Why on earth not? Did they not bother picking them up? There would have been more of those dropped than the rattlesnake, so that makes no sense?
No one has ever accused the CFC of not making the best of an opportunity, they are regarded by many as the most astute economic organisation in the game.
There is a much bigger market for frigs and cruisers because they are used a lot more in pvp. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11833
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Posted - 2014.06.07 12:26:00 -
[317] - Quote
epicurus ataraxia wrote:
Quite, if that was the case, people would have been turning them over at a high rate, But that aside the Gila and Worm are well done and desirable to many now. They are selling really well, anyone with those in stock must be very happy. I waited on those I had, bought more before release and am happy, they will continue rising for a while. I dumped my rattlesnake stock when it became clear it was not going to be corrected before launch and I am glad I did.
Possibly I was correct.
On patch day over 500 Rattlesnakes were sold in jita alone. That is more than every single other pirate battleship combined.
Seems people don't agree with you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11833
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Posted - 2014.06.07 12:33:00 -
[318] - Quote
Priestess Lin wrote:[quote=Kaarous Aldurald]
Faction cruisers and especially frigates move units much more quickly than a faction battleship.
They also die more easily, thus needing replaced more often.
Economics, bro.[/quote
The price prior to their release is all you need to look at. The percentage increase of the worm and gila were greatly more than that of the Rattlesnake even before they started to be used.
Reality, kid
Worm: 25% higher than pre announcement
Gila: 40% higher than pre announcement
Rattlesnake: 40% higher than pre announcement.
Data taken directly from in game market records from the day before the Dev announcements to today. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11834
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Posted - 2014.06.07 12:48:00 -
[319] - Quote
Priestess Lin wrote:Sorry Baltec1, nobody can take you seriously or believes you. The burden of proof for your backwards claims is on you. The market contradicts you. You might as well be telling us the sky is black. There is not one shred of evidence to support your senseless claims. updated my sig for the lulz 
Given that anyone can see the market info in game its clear that you, once again, are trolling and have nothing of worth to add to this thread. Once again, reported for trolling. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11834
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Posted - 2014.06.07 13:03:00 -
[320] - Quote
epicurus ataraxia wrote:baltec1 wrote:epicurus ataraxia wrote:
Quite, if that was the case, people would have been turning them over at a high rate, But that aside the Gila and Worm are well done and desirable to many now. They are selling really well, anyone with those in stock must be very happy. I waited on those I had, bought more before release and am happy, they will continue rising for a while. I dumped my rattlesnake stock when it became clear it was not going to be corrected before launch and I am glad I did.
Possibly I was correct.
On patch day over 500 Rattlesnakes were sold in jita alone. That is more than every single other pirate battleship combined. Seems people don't agree with you. That is a lot. but I am glad I took my profits when I did. Anyway, too early to tell, those 500 pilots will be trying them out, we will see how things settle down in a few weeks. I can only speak for my own experiences, I only do mission running occasionally for a bit of variety, but the rattlesnake is no longer my first choice. Too much effort and unpleasantness of operation for too little gain. If I could be bothered to overcome the obstacles with time and effort, i could get it to almost the same levels as for example my RNI or Dominix, but even a tengu does things easier (even taking account of lower DPS). So basically, it is now a poorer choice for missioning and a better ship for gatecamping/wardecs/stationcamping. It plays better with others. Not so hot solo. Meh.
Show us a Domi that will out damage a rattle in missions. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11834
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Posted - 2014.06.07 13:05:00 -
[321] - Quote
Priestess Lin wrote:Hexatron Ormand wrote:Someone is comparing oranges with apples again. The Gecko happens to be a fighter that just has a "heavy drones" sticker attached to it. So a carrier that is optimized for a full flights of fighters, performing amazingly with them is to be expected.
. quoted for truth. Haven't you silly kids embarrassed yourself enough in this thread? Do you think there is any dev or anyone who could take you seriously?  see my sig for context 
So you are taking the word of a random forum poster over the fact that everything in game telling you they are heavy drones?
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baltec1
Bat Country Goonswarm Federation
11834
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Posted - 2014.06.07 13:58:00 -
[322] - Quote
Priestess Lin wrote: they are considered as fighters when used by carriers.
Show evidence of this. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11835
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Posted - 2014.06.07 14:21:00 -
[323] - Quote
Priestess Lin wrote: Sorry, kids. Burden of proof is on you. Nobody else is claiming that heavy drones deal with fast frigates "fine" or that the RS is not supposed to be passive shield tanked. Also, given the amount of posting you do on this forums for such an extended period of time, it seems very hard to take you two very seriously. I mean... who does that?  Clearly there are some mental problems you are dealing with. I will try not to laugh at you anymore, even when you make such hilariously backwards claims.
I'll take that as a no, you cant show any evidence for geckos being fighters. Reported for trolling and insults again. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11849
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Posted - 2014.06.08 17:37:00 -
[324] - Quote
xavier69 wrote:why is it every time i log in something else i have invested years of skill training on is changed ? I didnt spend all that time to have the rattlesnake changed. I do not like the idea of losing so much drone capacity and only being able to field 2 drones at a time. I will say after not login for 6 months this will most likely be the last time I ever pay you dam penny.
So that being said,
is the new rattle snake going to do the same or less damaged with a character who has maxed out everything for flying a rattle snake ? that's my point and why when ever you dev holes start changing stuff i get pissed
If theses changes = a less effective rattle snake bugger off you devs sux
It has a great deal more firepower. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11850
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Posted - 2014.06.09 03:36:00 -
[325] - Quote
svarog tupan wrote:The new RS is... meh !
This is the 3rd time (if I remember well) CCP change this ship to a very different configuration. Long time ago, it was a missile boat with insane tank, then changed to a damn good drone boat with decent missile range. Now it's a strange done boat that can use large drones with some efficience and small drones with less. I can adapt and accept this, but the inability to use a full set of large ECM drones is stupid (to keep this polite). Torps were awfully nerfed and the smaller drone bay won't let us carry many spares.
Nice damage for just two large drones , but what the hell, can't even deploy two geckos !! Okay, it may reach good dps but at a huge operational cost.
At the moment, I prefer the Domi Navy issue. Can go easy to 1300+ DPS with gardes II + blasters and tanks at least 150K (can go much more with proper implants and fit)
New rattle will do 1600+ DPS at much greater range than a blaster domi and beats the domi on tank. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11876
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Posted - 2014.06.10 21:43:00 -
[326] - Quote
Barton Breau wrote:Someone please explain why is missile application or light drone performance on small rats important , when one can blap them with sentries.
Not only that, but why would you lose 3 geckos to webbing frigs? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11962
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Posted - 2014.06.17 08:02:00 -
[327] - Quote
Valterra Craven wrote:Kaarous Aldurald wrote:Valterra Craven wrote: We can always revisit this in a month. I bet not much will have changed. There might be a lot of supply now, but if the RS is as good as the Mach or the Vindi then the demand should be keeping the prices higher, especially at this price considering its far cheaper than the Mach or Vindi.
You're vastly underestimating just how many Rattlesnakes and Rattlesnake BPCs were collecting dust prior to this rebalance. Ok, how long do you think it will take?
About a year before they settle. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11964
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Posted - 2014.06.17 12:56:00 -
[328] - Quote
So our little banned forum sperger just sent me a personalised hate mail about BS prices. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11975
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Posted - 2014.06.17 14:07:00 -
[329] - Quote
unidenify wrote:Kueyen wrote:The Gila now exceeds 300M (same as the Stratios), 33% over the next pirate faction cruiser in line (the Vigilant), and 300% over the most expensive navy faction cruiser (Vexor N.I.). It is awesome, and the market knows it.
The Rattlesnake's dropped below 500M again, 33% under the next pirate faction battleship in line (the Machariel), and under the four most expensive navy faction battleships (Scorpion N.I., Raven N.I., Megathron N.I. and Dominix N.I.). It's crap, and the market knows it. or bubble of Rattlesnake burst, and everyone try to sell their Rattlesnake to take their loss?
We flooded the market with hulls. The scary part is that we are holding back, we can keep flooding the market for the next year easily. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
11981
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Posted - 2014.06.17 14:36:00 -
[330] - Quote
Kaarous Aldurald wrote:baltec1 wrote:So our little banned forum sperger just sent me a personalised hate mail about BS prices. I got a couple of them a few days ago. Some choice language in there too.
Yea, seems a dosen forum bans still isn't enough to stop the childish insults. Just got two more bile filled rants. Any future insults and just report him for harassment, maby a ban from the game will teach him to stop acting childish. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
11984
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Posted - 2014.06.17 16:13:00 -
[331] - Quote
epicurus ataraxia wrote:
Well still more time has passed, and in spite of trying, I still find the rattlesnake a more annoying ship than before.
That's fine, only my opinion.
The gila however is a blast, loads of fun. Not the most powerful ship I own but a blast to use.
The Gila is selling like hotcakes and at a strong price. The rattlesnake not so much.
I get your point about having loads of blueprints in stock so that lowers the price.....
The question is did you not bother to collect Gila blueprints so theres a shortage?
Or is it possibly that others agree with my "opinion"?
The Gila market is bigger and there is far more demand for pirate cruisers than pirate battleships as they are affordable to most people for pvp. Pvp with battleships outside of large fleets is a rare thing and battleships in pve just don't die. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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