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Jenny Spitfire
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Posted - 2006.05.13 11:58:00 -
[1]
Dearest CCP.
I like EvE but I feel that EvE can be improved a little bit more so every time when I kill/pod somebody, I can feel happy and vice versa. Lately, I can no longer find the thrill of killing anymore. That is why I am going to suggest a small change in killmails for pods.
Can we have a display of what kind of implants are destroyed every time when someone is podded please? I am sure this will bring back fond memories of podding someone in the future. I am sure it will bring back the love in PvP for me. It goes both ways. If I get podded in those +5s, I will be very sad and have a podmail to remind me of the event. If I pod people in those +5s, I will also save the mail to cherish the moment forever.
Please CCP, make my wish come true.
<3 PvP. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Obmud
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Posted - 2006.05.13 12:02:00 -
[2]
Are you serious ? -----------------------
This signature got altered because it was way to sexy and uber. If you want to know why don't ask. We're still horny. |

Jenny Spitfire
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Posted - 2006.05.13 12:02:00 -
[3]
Originally by: Obmud Are you serious ?
Yes. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Izo Azlion
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Posted - 2006.05.13 12:03:00 -
[4]
Not a fan, dont see the point... It just gives smackers a reason to go "LOLZ he siad tht he had no implantz!!!! z0mg lolz!" and the like, and I just dont see the need for it.
*shrug*
Izo Azlion, Clan Wolf.
---
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Jenny Spitfire
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Posted - 2006.05.13 12:05:00 -
[5]
Edited by: Jenny Spitfire on 13/05/2006 12:04:54
Originally by: Izo Azlion Not a fan, dont see the point... It just gives smackers a reason to go "LOLZ he siad tht he had no implantz!!!! z0mg lolz!" and the like, and I just dont see the need for it.
*shrug*
It is also a good indication of how much have I damaged my enemies. It also serves as a trophy value. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Joshua Foiritain
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Posted - 2006.05.13 12:06:00 -
[6]
Implants are supposed to be listed on deathmails, a bug is currently preventing it and according to the devs the ug is fairly low on the priority list. It will however be fixed some day... -----
[Coreli Corporation Mainframe] |

TekRa
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Posted - 2006.05.13 12:07:00 -
[7]
hey, they could also add a sound when you pod someone with +5's too!
BOOM! Headshot!

sig. |

Svenholio
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Posted - 2006.05.13 12:08:00 -
[8]
Sounds a bit sad really, getting you kicks reading what you destroyed.....
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Jenny Spitfire
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Posted - 2006.05.13 12:08:00 -
[9]
Originally by: Joshua Foiritain Implants are supposed to be listed on deathmails, a bug is currently preventing it and according to the devs the ug is fairly low on the priority list. It will however be fixed some day...
Poo. When will the love return?  ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Jim McGregor
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Posted - 2006.05.13 12:09:00 -
[10]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 13/05/2006 12:04:54
Originally by: Izo Azlion Not a fan, dont see the point... It just gives smackers a reason to go "LOLZ he siad tht he had no implantz!!!! z0mg lolz!" and the like, and I just dont see the need for it.
*shrug*
It is also a good indication of how much have I damaged my enemies. It also serves as a trophy value.
Chances are it will make the podkilling more enjoyable, so im with you on this one.
--- The Eve Wiki Project |

Izo Azlion
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Posted - 2006.05.13 12:09:00 -
[11]
So you can say "Hey look how much I owned this guy for, poor ****er had a full set of +5's and some of the best hardwirings, and all I got for it was a small Evemail."
You cannot use the information for anything other than gloating, your just simply annoying someone by podding them - i have no problem with podding - and rubbing it in by having them know that you know what they lost. *almost confused myself there*
Its just pointless. Destroyed items on a ship killmail show you what you missed out on, and it gives the pilot the happiness that you didnt get the items that he treasured best, if they did actually get destroyed... You cannot salvage from a podkill, therefore it is not profitable.
Izo Azlion, Clan Wolf.
---
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Jenny Spitfire
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Posted - 2006.05.13 12:10:00 -
[12]
Originally by: Svenholio Sounds a bit sad really, getting you kicks reading what you destroyed.....
and getting destroyed.  ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Jenny Spitfire
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Posted - 2006.05.13 12:11:00 -
[13]
Originally by: Izo Azlion ...
Are you using +5s and all those expensive hardwirings? ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Sarmaul
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Posted - 2006.05.13 12:13:00 -
[14]
Originally by: Jenny Spitfire
Originally by: Obmud Are you serious ?
Yes.
/signed, been wanting this for ages.
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Volatar
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Posted - 2006.05.13 12:14:00 -
[15]
I sooooooo am with Jenny here
/signed
Crrently training: Nerd Lvl  |

Izo Azlion
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Posted - 2006.05.13 12:15:00 -
[16]
Originally by: Jenny Spitfire
Originally by: Izo Azlion ...
Are you using +5s and all those expensive hardwirings?
No, it was merely an example. I do use implants, but no, not got the wealth for it, honestly.
Whats that got to do with the matter at hand? The issue doesnt concern just you and me, I'm trying to describe it as something that would be experianced all over the Universe, be it from some poor guy losing his first +1's, or some age old player losing their Full Crystal set.
Izo Azlion, Clan Wolf.
---
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Jim McGregor
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Posted - 2006.05.13 12:16:00 -
[17]
Originally by: Izo Azlion or some age old player losing their Full Crystal set.
If he does, wouldnt you want to know?
--- The Eve Wiki Project |

Jenny Spitfire
|
Posted - 2006.05.13 12:17:00 -
[18]
Originally by: Izo Azlion
Originally by: Jenny Spitfire
Originally by: Izo Azlion ...
Are you using +5s and all those expensive hardwirings?
No, it was merely an example. I do use implants, but no, not got the wealth for it, honestly.
Whats that got to do with the matter at hand? The issue doesnt concern just you and me, I'm trying to describe it as something that would be experianced all over the Universe, be it from some poor guy losing his first +1's, or some age old player losing their Full Crystal set.
This has a strategic impact. If I have already identified my targets are using +5s all the time. The next time I see them in my area, they WILL NEED to be destroyed. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Izo Azlion
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Posted - 2006.05.13 12:20:00 -
[19]
Edited by: Izo Azlion on 13/05/2006 12:25:29
Originally by: Jim McGregor
Originally by: Izo Azlion or some age old player losing their Full Crystal set.
If he does, wouldnt you want to know?
I couldnt care, honestly, though I rarely pod people. Either I like my sec status too much, preventing me in Empire, or I dont catch them often in 0.0.
That said, to find out I'd got it, and done however many millions of damage, great. But often, the people with the big implants are the ones in the big ships, too. I'm more for the battle and the killmail of the ship, than something that says I can shoot a small Jovian egg to pieces.
Edit; Jenny, if destroying pods and implants is as high one your list as destroying POS' and taking space, thats fine, its simply not on mine, and I dont need the killmail on a pod to tell me what they lost, because god knows how annoying it is to have lost them, and how little satisfaction I personally get from knowing what they've lost...
I'm much, much more satisfied with the loot I get. The true profit, thats what counts for me, personally.
Izo Azlion, Clan Wolf.
---
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Dark Shikari
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Posted - 2006.05.13 12:23:00 -
[20]
I agree.
Why the heck not?
I'd really like to see which enemies of mine use implants, so I can know which to go out of my way to pod .
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Galk
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Posted - 2006.05.13 12:42:00 -
[21]
Edited by: Galk on 13/05/2006 12:43:38 The 'old' see how much i hurt my enemys...
Yeah riiight, that ones about as transparent as it gets tbh
I would realy love to see the effect on player numbers/pvp'ers in eve were kill mails to be removed all together....
It reminds me of the old counterstrike/tfc one... they never would remove the frags table (belive me...i called for it often enough..... even though i was 9 times out 10 at the top of it).. Though ofc just about the whole of both communitys told you they played the games for the incredible teamwork involved
______ Long ago one gorgeous night, we let the stars grow free. We let Zhuge do that once, he came back carrying a traffic cone, a forsale sign and three empty bottles of dutch lager. He also lost his Zimmer Frame... - Imaran
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betazero
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Posted - 2006.05.13 12:53:00 -
[22]
dear CCP, can we also get a "quit mail" , the mail would be delivered to the last person to pod kill the player that is cancelling there account.
it coule be something like "Congratulation's! griefer you are more than likely the reason the account with these characters ***** ,***** & ***** has just cancelled there acount as you were the last person to kill ****** Concord have issued you with a one off payment of 1,000,000,000 isk for your honourable deed"
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Flyer11
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Posted - 2006.05.13 12:54:00 -
[23]
Originally by: Jenny Spitfire Dearest CCP.
I like EvE but I feel that EvE can be improved a little bit more so every time when I kill/pod somebody, I can feel happy and vice versa. Lately, I can no longer find the thrill of killing anymore. That is why I am going to suggest a small change in killmails for pods.
Can we have a display of what kind of implants are destroyed every time when someone is podded please? I am sure this will bring back fond memories of podding someone in the future. I am sure it will bring back the love in PvP for me. It goes both ways. If I get podded in those +5s, I will be very sad and have a podmail to remind me of the event. If I pod people in those +5s, I will also save the mail to cherish the moment forever.
Please CCP, make my wish come true.
<3 PvP.
QUALITY IDEA!!!!
victim - silly pilot name corp - silly corp name alliance - silly alliance name
inplants destroyed
Crystal set
*falls off chair laughing* silly player sould of paid the POD ransom when he said he had no inplants it's a great idea Flyer11 SHINRA Member
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Jenny Spitfire
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Posted - 2006.05.13 13:05:00 -
[24]
Originally by: betazero dear CCP, can we also get a "quit mail" , the mail would be delivered to the last person to pod kill the player that is cancelling there account.
it coule be something like "Congratulation's! griefer you are more than likely the reason the account with these characters ***** ,***** & ***** has just cancelled there acount as you were the last person to kill ****** Concord have issued you with a one off payment of 1,000,000,000 isk for your honourable deed"
How can this suggestion be griefing? I am not asking for Perma-death. Hmmmmm... thinks about Perma-death.  ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Traxio Nacho
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Posted - 2006.05.13 13:08:00 -
[25]
You actually play Eve? I thought you just spammed the forums allday 
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Guth
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Posted - 2006.05.13 13:09:00 -
[26]
Originally by: Jenny Spitfire
It is also a good indication of how much have I damaged my enemies. It also serves as a trophy value.
It's an even better estimation of how much of your "fun" in PvP is derived from how much it hurts for others when they die. Which I think is totally wrong. Kill others fine, but base it on your entertainment, or ISK made, not how much the other guy is hurt.
Dangerous close to grief play if you solely take fun in how much grief you cause others.
So, NO, I dont agree. Lets keep killmails as they are. The killer has no way of knowing what was in your head (in character speaking), and out of character it would only improve the game for those who take enjoyment from how much they hurt others. You know: GRIEFERS.... 
Factoid: Something fictitious that is presented as fact, devised especially to gain publicity and accepted because of constant repetition |

Jenny Spitfire
|
Posted - 2006.05.13 13:10:00 -
[27]
Originally by: Traxio Nacho You actually play Eve? I thought you just spammed the forums allday 
I multi-task very efficiently. PvP is only 10 minutes. Hunting for targets allows me to post in forums. 
---------------- RecruitMe@NOINT! Corporate Consultation Services
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betazero
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Posted - 2006.05.13 13:15:00 -
[28]
Quote: How can this suggestion be griefing? I am not asking for Perma-death. Hmmmmm... thinks about Perma-death. Embarassed
well in a way you just want to know how much grief have you caused the player that you just pod killed
look up grief in the dictionary :D the part about anguish seems to suit you gameplay style 
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Jim McGregor
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Posted - 2006.05.13 13:15:00 -
[29]
Jack Bauer would agree to this thread.
--- The Eve Wiki Project |

Jenny Spitfire
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Posted - 2006.05.13 13:15:00 -
[30]
Originally by: Guth
It's an even better estimation of how much of your "fun" in PvP is derived from how much it hurts for others when they die. Which I think is totally wrong. Kill others fine, but base it on your entertainment, or ISK made, not how much the other guy is hurt.
Dangerous close to grief play if you solely take fun in how much grief you cause others.
So, NO, I dont agree. Lets keep killmails as they are. The killer has no way of knowing what was in your head (in character speaking), and out of character it would only improve the game for those who take enjoyment from how much they hurt others. You know: GRIEFERS.... 
OK, assuming your argument is valid. What is the difference between a killmail and a podmail? When I see billions of ISKs go down into the drain in a killmail, I am already happy to know I have damaged my enemies enough. If I do that five times, I might not see them coming to my space for a while.
With podmails, I have more determination and goal to seek out and destroy my enemies if they come into my space. Like I said earlier, strategically if I know my enemies do use expensive implants, I will find means of actively hunting them down and destroy them. No logoff logon tactics will douse the fiery desires of destroying them.
Gives hunting/PvP a new meaning. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Jim McGregor
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Posted - 2006.05.13 13:17:00 -
[31]
Edited by: Jim McGregor on 13/05/2006 13:25:14
Originally by: betazero
Quote: How can this suggestion be griefing? I am not asking for Perma-death. Hmmmmm... thinks about Perma-death. Embarassed
well in a way you just want to know how much grief have you caused the player that you just pod killed
look up grief in the dictionary :D the part about anguish seems to suit you gameplay style 
Its not a game about sharing love.
Edit: And that this would be griefing is simply wrong. Griefing in this game is more about war decing some corp for no reasons and camping them forever so they cant play. Just causing pain to someone for no reason. This suggestion is not the same.
--- The Eve Wiki Project |

Jenny Spitfire
|
Posted - 2006.05.13 13:24:00 -
[32]
Edited by: Jenny Spitfire on 13/05/2006 13:25:00
Originally by: betazero
Quote: How can this suggestion be griefing? I am not asking for Perma-death. Hmmmmm... thinks about Perma-death. Embarassed
well in a way you just want to know how much grief have you caused the player that you just pod killed
look up grief in the dictionary :D the part about anguish seems to suit you gameplay style 
Not really. Warfare in EvE is all about planning, logistics and ISKs damage. I am only interested in knowing how much damaged I have caused my enemies and the pleasure of doing so. I prefer to see it as a demoraling factor. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Jenny Spitfire
|
Posted - 2006.05.13 13:28:00 -
[33]
Originally by: Jim McGregor
Jack Bauer would agree to this thread.
Who is Jack? ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Jim McGregor
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Posted - 2006.05.13 13:29:00 -
[34]
Edited by: Jim McGregor on 13/05/2006 13:30:19 Edited by: Jim McGregor on 13/05/2006 13:30:08
Originally by: Jenny Spitfire
Originally by: Jim McGregor
Jack Bauer would agree to this thread.
Who is Jack?
Its the main character in the TV-series "24". He is like Chuck Norris on steroids. 
Some facts about Jack Bauer
--- The Eve Wiki Project |

Guth
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Posted - 2006.05.13 13:30:00 -
[35]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 13/05/2006 13:17:50
Originally by: Guth
It's an even better estimation of how much of your "fun" in PvP is derived from how much it hurts for others when they die. Which I think is totally wrong. Kill others fine, but base it on your entertainment, or ISK made, not how much the other guy is hurt.
Dangerous close to grief play if you solely take fun in how much grief you cause others.
So, NO, I dont agree. Lets keep killmails as they are. The killer has no way of knowing what was in your head (in character speaking), and out of character it would only improve the game for those who take enjoyment from how much they hurt others. You know: GRIEFERS.... 
OK, assuming your argument is valid. What is the difference between a killmail and a podmail? When I see billions of ISKs go down into the drain in a killmail, I am already happy to know I have damaged my enemies enough. If I do that five times, I might not see them coming to my space for a while.
With podmails, I have more determination and goal to seek out and destroy my enemies if they come into my space. Like I said earlier, strategically if I know my enemies do use expensive implants, I will find means of actively hunting them down and destroy them. No logoff logon tactics or whatever will douse the fiery desires of destroying them. When they lose ships, I will have more reasons to make sure that I destroy their pods in the process.
Gives hunting/PvP a new meaning.
True. If you want that implant info for information purposes ("how much did i set him back ISK-wise?") and use that information for strategic reasons like your example, I would have to agree. For out-of-character logic (like most of the eve population plays) thats ok.
There is no in-game logic for it so it would all be totally out of character at least.
Problem I see is how many would actively seek out those characters they know have had implants on previous occasions (thanks to podmail info) in case they have them now. You know, going out of your way in an engagement to hurt a specific player or players? Because they like to cause GRIEF, and the more isk lost, the more grief caused..
So again: I think it would be more a tool for griefing than for strategy. But thats my opinion of the player base in EVE though (yes it's quite low.. but I love the game though), and not a fact. Hence my opinion resulting in: "No, I dont want this feature".
Factoid: Something fictitious that is presented as fact, devised especially to gain publicity and accepted because of constant repetition |

Jenny Spitfire
|
Posted - 2006.05.13 13:37:00 -
[36]
Edited by: Jenny Spitfire on 13/05/2006 13:40:00
Originally by: Guth
True. If you want that implant info for information purposes ("how much did i set him back ISK-wise?") and use that information for strategic reasons like your example, I would have to agree. For out-of-character logic (like most of the eve population plays) thats ok.
There is no in-game logic for it so it would all be totally out of character at least.
Problem I see is how many would actively seek out those characters they know have had implants on previous occasions (thanks to podmail info) in case they have them now. You know, going out of your way in an engagement to hurt a specific player or players? Because they like to cause GRIEF, and the more isk lost, the more grief caused..
So again: I think it would be more a tool for griefing than for strategy. But thats my opinion of the player base in EVE though (yes it's quite low.. but I love the game though), and not a fact. Hence my opinion resulting in: "No, I dont want this feature".
What is in-game and out-game logic?
It isnt about actively hunting them like some bloodhound everywhere unless they are a threat to the alliance/corp. As long as the are roaming near our space and we know they have expensive set of implants, we will actively hunt them like hungry animals.
This reasoning is the same as killing hostiles in low secs near alliance space. Call it privateering if you want. If I see haulers at some chokepoints in low secs near my turf, I will still kill and take a sec hit.
The objective is to demoralise the enemies in ISKs, time and pain. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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betazero
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Posted - 2006.05.13 13:47:00 -
[37]
Edited by: betazero on 13/05/2006 13:48:11
Quote: Edit: And that this would be griefing is simply wrong. Griefing in this game is more about war decing some corp for no reasons and camping them forever so they cant play. Just causing pain to someone for no reason. This suggestion is not the same.
i didnt mean it is greifing to want this feature added or fixed, what i guess i was trying to say is that it is likely to encourage people to have a griefing mentality reguarding pods or certain pilots.
similar to the way people will hunt down capital ship pilots who are known to be using them for missions just to upset the guy
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Dark Shikari
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Posted - 2006.05.13 13:49:00 -
[38]
Originally by: Guth
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 13/05/2006 13:17:50
Originally by: Guth
It's an even better estimation of how much of your "fun" in PvP is derived from how much it hurts for others when they die. Which I think is totally wrong. Kill others fine, but base it on your entertainment, or ISK made, not how much the other guy is hurt.
Dangerous close to grief play if you solely take fun in how much grief you cause others.
So, NO, I dont agree. Lets keep killmails as they are. The killer has no way of knowing what was in your head (in character speaking), and out of character it would only improve the game for those who take enjoyment from how much they hurt others. You know: GRIEFERS.... 
OK, assuming your argument is valid. What is the difference between a killmail and a podmail? When I see billions of ISKs go down into the drain in a killmail, I am already happy to know I have damaged my enemies enough. If I do that five times, I might not see them coming to my space for a while.
With podmails, I have more determination and goal to seek out and destroy my enemies if they come into my space. Like I said earlier, strategically if I know my enemies do use expensive implants, I will find means of actively hunting them down and destroy them. No logoff logon tactics or whatever will douse the fiery desires of destroying them. When they lose ships, I will have more reasons to make sure that I destroy their pods in the process.
Gives hunting/PvP a new meaning.
True. If you want that implant info for information purposes ("how much did i set him back ISK-wise?") and use that information for strategic reasons like your example, I would have to agree. For out-of-character logic (like most of the eve population plays) thats ok.
There is no in-game logic for it so it would all be totally out of character at least.
Problem I see is how many would actively seek out those characters they know have had implants on previous occasions (thanks to podmail info) in case they have them now. You know, going out of your way in an engagement to hurt a specific player or players? Because they like to cause GRIEF, and the more isk lost, the more grief caused..
So again: I think it would be more a tool for griefing than for strategy. But thats my opinion of the player base in EVE though (yes it's quite low.. but I love the game though), and not a fact. Hence my opinion resulting in: "No, I dont want this feature".
"Hurting an enemy" isn't griefing. Its war.
EVE has lots of wars. And whoever you're at war against, you want to know as accurately as possible how much you're damaging them.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
|

Guth
|
Posted - 2006.05.13 13:54:00 -
[39]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 13/05/2006 13:40:00
Originally by: Guth
True. If you want that implant info for information purposes ("how much did i set him back ISK-wise?") and use that information for strategic reasons like your example, I would have to agree. For out-of-character logic (like most of the eve population plays) thats ok.
There is no in-game logic for it so it would all be totally out of character at least.
Problem I see is how many would actively seek out those characters they know have had implants on previous occasions (thanks to podmail info) in case they have them now. You know, going out of your way in an engagement to hurt a specific player or players? Because they like to cause GRIEF, and the more isk lost, the more grief caused..
So again: I think it would be more a tool for griefing than for strategy. But thats my opinion of the player base in EVE though (yes it's quite low.. but I love the game though), and not a fact. Hence my opinion resulting in: "No, I dont want this feature".
What is in-game and out-game logic?
It isnt about actively hunting them like some bloodhound everywhere unless they are a threat to the alliance/corp. As long as the are roaming near our space and we know they have expensive set of implants, we will actively hunt them like hungry animals.
This reasoning is the same as killing hostiles in low secs near alliance space. Call it privateering if you want. If I see haulers at some chokepoints in low secs near my turf, I will still kill and take a sec hit.
The objective is to demoralise the enemies in I SKs, time and pain.
In-game, out-of-game logic is Roleplaying and Non-roleplaying logic. I.e "is this is something i know because my character in game does", or "have i learned it outside the game and use it in game?". Since this isnt a roleplaying game (though some do roleplay here) most players, including myself, use out-of-game logic.
Yes its the same logic as killing hostiles. But you dont have a reason why you should know it. Just like if someone goes AFK there isnt gonna be a huge AFK sign above his head so you can attack knowing he isnt there.
My objective is to have FUN. I have that by having exciting combat, reaching goals i set for myself, and improve myself. I seldom if ever take any joy from knowing that I might have cause another person this and that amount of unhappiness. So our playstyles differ. I pirate, when i feel like it. But i dont kill new people just to kill and hurt.
Actually, if its so important strategically to know how much ISK loss and pain you caused your victims I'd say "use a spy", as thats more logical for obtaining strategic info in my opinion. Not getting it handed to you by CONCORD. If you want it for the joy of reading how much pain you caused another person in the real world by obliterating his invested gaming time (if he didnt **** you off or act as an ******* previously or something..) I'd say "you are the type of person who makes me hate MMOs and people on the net". Note: this use of "you" is general, not directed at you specifically Jenny. 
Factoid: Something fictitious that is presented as fact, devised especially to gain publicity and accepted because of constant repetition |

Galk
|
Posted - 2006.05.13 13:56:00 -
[40]
Edited by: Galk on 13/05/2006 13:57:52
Originally by: Dark Shikari
EVE has lots of wars. And whoever you're at war against, you want to know as accurately as possible how much you're damaging them.
Shame 2nd/3rd/4th/5th ect... accounts are tied to the original owner isn't it...
Not debating it, it's the truth, you will never know
Edit*
Anyway, the op made it quite clear.... it's more for personal satisfaction anyway..
______ Long ago one gorgeous night, we let the stars grow free. We let Zhuge do that once, he came back carrying a traffic cone, a forsale sign and three empty bottles of dutch lager. He also lost his Zimmer Frame... - Imaran
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Jenny Spitfire
|
Posted - 2006.05.13 14:03:00 -
[41]
Originally by: Guth
Actually, if its so important strategically to know how much ISK loss and pain you caused your victims I'd say "use a spy", as thats more logical for obtaining strategic info in my opinion. Not getting it handed to you by CONCORD. If you want it for the joy of reading how much pain you caused another person in the real world by obliterating his invested gaming time (if he didnt **** you off or act as an ******* previously or something..) I'd say "you are the type of person who makes me hate MMOs and people on the net". Note: this use of "you" is general, not directed at you specifically Jenny. 
Use a spy is the same as alt abuse. Just using some out of game mechanics to destroy your enemies. I prefer an in-game system of destroying my enemies. Having podmails and killmails give me the overview of damage I have caused to my enemies. Not forgetting the pleasures of destroying them.
Maybe I have a strategic mind of how to strategically destroy my enemies if I have the proper in-game tools in the first place. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Jenny Spitfire
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Posted - 2006.05.13 14:06:00 -
[42]
Originally by: Galk Edit*
Anyway, the op made it quite clear.... it's more for personal satisfaction anyway..
The killers should if they have spent quite a while playing cat and mouse destroying each other. Once you are willing to fight a person, it should be consentual and no more looking back. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Galk
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Posted - 2006.05.13 14:21:00 -
[43]
Originally by: Jenny Spitfire
Originally by: Galk Edit*
Anyway, the op made it quite clear.... it's more for personal satisfaction anyway..
The killers should if they have spent quite a while playing cat and mouse destroying each other. Once you are willing to fight a person, it should be consentual and no more looking back.
ok im out of this.....
I did have a big one writen out but decided against posting it, as i see it going round and around and around....
Ill just leave this one with wonderfull thoughts of such consentual chivalry in eve's game of pvp...
Why did i ever quit doing it with such honour involved ______ Long ago one gorgeous night, we let the stars grow free. We let Zhuge do that once, he came back carrying a traffic cone, a forsale sign and three empty bottles of dutch lager. He also lost his Zimmer Frame... - Imaran
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rig0r
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Posted - 2006.05.13 14:25:00 -
[44]
/signed !
Podmails are boring. Spice them up 
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Kira Natel
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Posted - 2006.05.13 14:32:00 -
[45]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 13/05/2006 14:19:56
Originally by: Galk Edit*
Anyway, the op made it quite clear.... it's more for personal satisfaction anyway..
The killers should if they have spent quite a while playing cat and mouse destroying each other. Once you are willing to fight a person, it should be consentual and no more looking back.
EDIT: Just trying to give a good suggestion and some of the community think I am a griefer. 
Some people thinks its griefing, some don't. If you're just realizing now that some of the community think you're a griefer, wake up and smell the coffee. If you care about that, then change your playstyle, if you don't then continue on.
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PC5
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Posted - 2006.05.13 14:54:00 -
[46]
signed
I like this idea. Ive been thinking about same think last time.
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Seleene
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Posted - 2006.05.13 14:59:00 -
[47]
I support Jenny and this thread. I LOVE this idea tbh. More damage numbers to add to contracts!!  -
History of the MC movie! |

Megri
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Posted - 2006.05.13 15:14:00 -
[48]
Edited by: Megri on 13/05/2006 15:14:26 I am not sure this works, as the implants are not really destroyed, they are still floating in space with the corpse. The pod is the only thing destroyed...
oh and BTW... I KNOW JENNY! YEAH!
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Mi Lai
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Posted - 2006.05.13 15:18:00 -
[49]
I <3 this idea.
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Joshua Foiritain
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Posted - 2006.05.13 15:22:00 -
[50]
Originally by: Izo Azlion So you can say "Hey look how much I owned this guy for, poor ****er had a full set of +5's and some of the best hardwirings, and all I got for it was a small Evemail."
You cannot use the information for anything other than gloating, your just simply annoying someone by podding them - i have no problem with podding - and rubbing it in by having them know that you know what they lost. *almost confused myself there*
Its just pointless. Destroyed items on a ship killmail show you what you missed out on, and it gives the pilot the happiness that you didnt get the items that he treasured best, if they did actually get destroyed... You cannot salvage from a podkill, therefore it is not profitable.
Id like to see clone size listed as well, this combined with implant listings would allow us to actually figure out how much the enemy has lost with their pod losses.
Plus if im gonna lose a full snake set in a pod kill i want a killmail showing i rode into battle with them  -----
[Coreli Corporation Mainframe] |

Crumplecorn
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Posted - 2006.05.13 15:32:00 -
[51]
Originally by: TekRa hey, they could also add a sound when you pod someone with +5's too!
BOOM! Headshot!

 That is fantabulously brilliant, and actually made me laugh out loud when I read it, so I'm glad it's the weekend and I'm at home not at work. ---------- Sorry but that link contains nawty language. -wystler "Discussing moderation is not allowed" - Ivan K "Ranting is prohibited" - Teblin
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Jenny Spitfire
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Posted - 2006.05.13 16:19:00 -
[52]
Originally by: Megri Edited by: Megri on 13/05/2006 15:14:26 I am not sure this works, as the implants are not really destroyed, they are still floating in space with the corpse. The pod is the only thing destroyed...
oh and BTW... I KNOW JENNY! YEAH!
NOooooooooooooooooo... this cant be true. 
There goes my day. ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Adoro
Caldari Reunited
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Posted - 2006.08.06 14:46:00 -
[53]
Edited by: Adoro on 06/08/2006 14:47:18 Agree with Jenny 
Myself I stopped podkilling, dont see the point. Rather have the victim fly 20jumps in his pod then I do him a favour by insta transporting him to the station 
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Ellaine TashMurkon
Em Pack HUZZAH FEDERATION
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Posted - 2006.08.06 16:30:00 -
[54]
Edited by: Ellaine TashMurkon on 06/08/2006 16:31:44 If combat no longer is exciting, go and stand against a stronger foe :)
Go for pirating on BoB supply lines or find almost lost wars and oin loosing side :) Its fun :)
Ah, I just nopticed You're V. So get a dread and join dread warfare against RA and friends :) --- Bookmark improvements Player owned brokers |
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