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Max Kolonko
Worm Nation Ash Alliance
6
|
Posted - 2011.11.15 23:50:00 -
[31] - Quote
Imrik86 wrote:Max Kolonko wrote:
learn to fit? I've been on SISI since the first showing of new stuff
So you know torps were useless, right? Right? 
Torps are more than enough to get BS's - and guess what - that's what those ships are for - killing BS's. Not other BC's, Not T3, not other cruisers. BS SIZED SHIPS. Ofc some faction BS's are to fast for torps, but than again - You don't expect 40m ship to easily kill 1b ship, do You?
Besides due to glass cannon design those are NOT solo ships, those are FLEET SHIPS. Unless You just sit in Hi-sec waiting for a freighter full of blue ice to pop.
The Underdark wrote: Torps are far from useless, get 1 tackle ship with a web and painter and what's this? massive damage with every hit.
In a fleet, a scenario that will be most common with these glass cannon's, there will be no shortage of proper utility to have torps hitting for very respectable damage. that is unless you failfit the entire fleet
This, pretty much. |

Ris Dnalor
Fleet of Doom Ushra'Khan
15
|
Posted - 2011.11.16 01:48:00 -
[32] - Quote
Max Kolonko wrote:Imrik86 wrote:Max Kolonko wrote:
learn to fit? I've been on SISI since the first showing of new stuff
So you know torps were useless, right? Right?  Torps are more than enough to get BS's - and guess what - that's what those ships are for - killing BS's. Not other BC's, Not T3, not other cruisers. BS SIZED SHIPS. Ofc some faction BS's are to fast for torps, but than again - You don't expect 40m ship to easily kill 1b ship, do You? Besides due to glass cannon design those are NOT solo ships, those are FLEET SHIPS. Unless You just sit in Hi-sec waiting for a freighter full of blue ice to pop. The Underdark wrote: Torps are far from useless, get 1 tackle ship with a web and painter and what's this? massive damage with every hit.
In a fleet, a scenario that will be most common with these glass cannon's, there will be no shortage of proper utility to have torps hitting for very respectable damage. that is unless you failfit the entire fleet
This, pretty much.
naga needs torps.
'nuff said.
|

Tarn Kugisa
Modern Mining Industries Cosmic Maniacs
5
|
Posted - 2011.11.16 04:43:00 -
[33] - Quote
My theory: Naga looks like a submarine, therefore It should have torpedoes. Also, when it still had torps, I could take down a battleship pretty quickly, while orbiting at a close distance. Heyoo! |

Insane Randomness
Among the Shadows Takahashi Alliance
10
|
Posted - 2011.11.16 06:00:00 -
[34] - Quote
I found it quite cool. Killed an oracle today with a 425 naga. I plan on getting one when they debut. |

To mare
Advanced Technology
1
|
Posted - 2011.11.16 06:18:00 -
[35] - Quote
imho just leave the ship with 8 launcher hardpoint and no bonus to torps just hybrid edit: except the bonus for fitting said torps |

Mecinia Lua
Galactic Express Intrepid Crossing
13
|
Posted - 2011.11.16 08:34:00 -
[36] - Quote
Ah man there goes my torp naga...... |

Mecinia Lua
Galactic Express Intrepid Crossing
13
|
Posted - 2011.11.16 08:40:00 -
[37] - Quote
Abrazzar wrote:Yes, I want Nagas baiting frigates and nuking them with assault launchers!
You gotta keep that under your hat if we are to get launchers back.... |

Eukalipta
The Baby Sitters Caretakers
0
|
Posted - 2011.11.16 11:21:00 -
[38] - Quote
I vote for either a missile naga or a drone talos, this is really strange having two hybrid boats, i realize ccpTallest likes to plug his project but this is being hoggy. |

Sim Cognito
Cognito Consortium
0
|
Posted - 2011.11.16 11:25:00 -
[39] - Quote
Abrazzar wrote:Yes, I want Nagas baiting frigates and nuking them with assault launchers!
Eh, that's a massively failfit set up and an even worse argument. The drake can already do that with x10 the efficiency.
Still, the Naga should have at least the ability to fit launchers, even without a significant bonus, for versatility. Just add missile launcher hardpoints. |

290xanaots
Reality Bites.
0
|
Posted - 2011.11.17 10:54:00 -
[40] - Quote
Go'l durn it!
What have we caldari pilots got to do to get a missile ship here?
We've got one real option per ship class for missiles, really our primary weapon.
Frig-Kessy Cruiser-Caracal BC-Drake BS-Raven Recon-Rook CMD-NH
There are other ships that fire missiles, things like the Scorp, BB, Flycatcher. But we all know that their missile damage is not the reason you fly these ships.
I know CCP wants to showcase the new hybrid guns, but we don't need another Ferox.
Dear CCP, be less like the Ferox. Don't suck. |

Gypsio III
Dirty Filthy Perverts
108
|
Posted - 2011.11.17 12:02:00 -
[41] - Quote
The Underdark wrote:Imrik86 wrote:Max Kolonko wrote:
learn to fit? I've been on SISI since the first showing of new stuff
So you know torps were useless, right? Right?  Torps are far from useless, get 1 tackle ship with a web and painter and what's this? massive damage with every hit.
The torp Naga had the lowest raw damage that was the most difficult to apply. Without the web/painter support, the torp Naga was hopeless. With the web/painter support, all the other three BCs applied more DPS.
The torp Naga was a pointless abomination. It was so bad that it made the Talos look good. |

Shadowsword
The Rough Riders Ares Protectiva
66
|
Posted - 2011.11.17 12:04:00 -
[42] - Quote
BigCountry wrote:This is silly -- no this is beyond silly, this is just stupid ... I would bet my eve wallet that a majority of caldari pilots are skilled for missiles and those taht might have some hybrid skills prolly arent high enough in hybrids to run large hybrids, let alone T2 hybrids which are what make these tier 3 BC so dangerous...
Leave this as a missile boat --- put cruise and torps on it ...
1/ There's only so many SP you can put into missiles before you have near enough maxed it. Caldari-flying pilots who have only Sp in missiles are newbs, or high-sec pve farmers (in which case the Naga isn't for them in the first place).
2/ Caladri pilots aren't limited to caldari ships, and I'd hold you to your wallet that most of them are also skilled on one L gun or another.
3/ There's already enough missile boats in the caldari lineup. And missiles are boring. They are for those too lazy to deal with things like transversal velocity or falloff. |

Max Kolonko
Worm Nation Ash Alliance
8
|
Posted - 2011.11.17 16:43:00 -
[43] - Quote
Gypsio III wrote:The Underdark wrote:Imrik86 wrote:Max Kolonko wrote:
learn to fit? I've been on SISI since the first showing of new stuff
So you know torps were useless, right? Right?  Torps are far from useless, get 1 tackle ship with a web and painter and what's this? massive damage with every hit. The torp Naga had the lowest raw damage that was the most difficult to apply. Without the web/painter support, the torp Naga was hopeless. With the web/painter support, all the other three BCs applied more DPS. The torp Naga was a pointless abomination. It was so bad that it made the Talos look good.
LOL? 900+ DPS is lowest? |

Vincent Gaines
Macabre Votum Morsus Mihi
114
|
Posted - 2011.11.17 16:59:00 -
[44] - Quote
Max Kolonko wrote:
LOL? 900+ DPS is lowest?
900DPS = 900 BEFORE:
explosion radius difference sig radius difference resists offset in RoF
When it comes to DPS, I do not think it means what you think it means. |

Max Kolonko
Worm Nation Ash Alliance
8
|
Posted - 2011.11.17 17:03:00 -
[45] - Quote
Vincent Gaines wrote:Max Kolonko wrote:
LOL? 900+ DPS is lowest?
900DPS = 900 BEFORE: explosion radius difference sig radius difference resists offset in RoF When it comes to DPS, I do not think it means what you think it means.
SRSLY, are we all shooting the same BS SIZED SHIP WITH TARGET PAINTER ON?
|

erfta
State War Academy Caldari State
3
|
Posted - 2011.11.17 17:15:00 -
[46] - Quote
Shadowsword wrote:BigCountry wrote:This is silly -- no this is beyond silly, this is just stupid ... I would bet my eve wallet that a majority of caldari pilots are skilled for missiles and those taht might have some hybrid skills prolly arent high enough in hybrids to run large hybrids, let alone T2 hybrids which are what make these tier 3 BC so dangerous...
Leave this as a missile boat --- put cruise and torps on it ... 1/ There's only so many SP you can put into missiles before you have near enough maxed it. Caldari-flying pilots who have only Sp in missiles are newbs, or high-sec pve farmers (in which case the Naga isn't for them in the first place). 2/ Caladri pilots aren't limited to caldari ships, and I'd hold you to your wallet that most of them are also skilled on one L gun or another.3/ There's already enough missile boats in the caldari lineup. And missiles are boring. They are for those too lazy to deal with things like transversal velocity or falloff.
one or another is probably projectiles. Rail Naga is fine, its rail moa/ferox/rohk being shown up by everything not fitted with blasters. Really do you think training T2 large rails for the naga is worth training out t2 smalls/mids that are just sp sinks. no one reads the TOS not even the guy that writes it. this is sig worthy http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/1#c35015206 |

Opertone
Signal 7
10
|
Posted - 2011.11.17 17:42:00 -
[47] - Quote
GIve the TORPS back and +20% PG and +20% Hybrid damage as compensation for moral 'suffering' |

Rall Mekin
Suppression Inc. Redneck Rage
0
|
Posted - 2011.11.17 20:33:00 -
[48] - Quote
My skills are not maxed for torps or hybrid turrets, currently. I am probably going with the oracle due to my current skillset's orientation. However, I would really like the chance to blow in people's faces with torpedoes, even if the ship is paper thin--stealth bombers are paper thin (though, granted, they are stealthy-cloaky). They ought to make the naga viable as either a torp boat or a hybrid boat.
Honestly, CCP, you are getting so much right lately with changes coming out. Don't screw or alienate anymore of your customer base. If people want their brand new tier 3 bc's to melt in 1.5 seconds because they fit super-close range weapons on a ship with underwear-thin tank, then let that be their choice, but I bet a roaming fleet with 10 or 15 nagas included would be a pain to contend with. |

Hayden Altier
Kessel Syndicate
1
|
Posted - 2011.11.17 21:00:00 -
[49] - Quote
Quote: Keep the hybrid bonuses are they are, but add another set of two torpedo bonuses as well as 8 missile launcher hardpoints to the Naga.
[/list]
Don't want much do ya? Dev: Hey players here, have a gold bar!
Player Base: Wow! do you believe how ******* heavy this dam thing is, you for real? You mean i have to carry this ******* thing? |

Aglais
Deep Core Mining Inc. Caldari State
8
|
Posted - 2011.11.18 02:33:00 -
[50] - Quote
Max Kolonko wrote:as the titles say, HybriNaga is baaaaad. TorpNaga is GOOOOOD
Give us a Torpedo Shooting Naga, not some Turret thingy no one will fly, we are Caldari for god sake
Ugh. This thread again. :facepalm:
Why must you people insist on giving the Naga back a terrible, broken weapon system that was removed because it was far too hard for the Naga to actually use in a way that wasn't pathetic?
I have half decent fitting skills and I couldn't fit a torp naga back when it was a torp naga because for some reason, the fitting bonuses it got were royally screwed up. -40% requirements as compared to -95%? What the hell? In addition to this, the Naga couldn't actually apply it's DPS to anything that wasn't a stationary battleship from what it sounds like, and the fact that it needed so many target painters to actually apply what little DPS it could is a sign that, lo and behold, this weapon system did NOT work.
Train for T2 large blasters. Put them on a Naga. Proceed to have a better weapons platform than any torp naga could've been.
Notice I didn't say railguns. That's because most of you nits are only considering rail nagas. There's more than just railguns out there for hybrids. |

Shivus Tao
Broski Enterprises Elite Space Guild
60
|
Posted - 2011.11.18 03:31:00 -
[51] - Quote
Rail naga will be superior to torp naga. Anyone who can't see this should just stick to flying drakes and ravens. |

Jaigar
Mom 'n' Pop Ammo Shoppe Transmission Lost
2
|
Posted - 2011.11.18 04:05:00 -
[52] - Quote
But rails are where the naga will shine. They have over a 100km targeting range in fleet with decent skils, and their powergrid layout for rails makes it difficult to fit 425s w/ a MWD without using some sort of fitting mod (using anc might be better?)
As for the blaster Naga: that thing is beyond beastly receiving t2 ganglink bonuses. It has amazing blaster range with null, and can actually fit a good tank if you want to without sacrifcing the dmg like the Talos. This is assuming that you aren't tackling in this ship, but instead just bringing the pain. Everyone knows how soft these ships will be, so compensating for that by sacrifcing any potential eWAR you might fit. Hell, downgrading to ions might even be a good idea for even more tracking and easier fitting for more LSEs (I know its sacrificing the sig radius of the ship, but meh).
Someone with a t2 gang booster should really find out how stiff of a tank you can fly with on those things and still put out over 1050 dps with CN anti and 1200 dps with void (these numbers are with 3 mag stabs, 2 mag stabs is 950 and 1060). With null and max skills, it gets 750 dps @ 17 opt (+16 falloff) with 2 mag stabs and 850 dps with 3. Those are EXTREMELY good numbers. |

OT Smithers
Buccaneer's Den
12
|
Posted - 2011.11.18 05:30:00 -
[53] - Quote
Jaigar wrote:But rails are where the naga will shine. They have over a 100km targeting range in fleet with decent skils, and their powergrid layout for rails makes it difficult to fit 425s w/ a MWD without using some sort of fitting mod (using anc might be better?)
As for the blaster Naga: that thing is beyond beastly receiving t2 ganglink bonuses. It has amazing blaster range with null, and can actually fit a good tank if you want to without sacrifcing the dmg like the Talos. This is assuming that you aren't tackling in this ship, but instead just bringing the pain. Everyone knows how soft these ships will be, so compensating for that by sacrifcing any potential eWAR you might fit. Hell, downgrading to ions might even be a good idea for even more tracking and easier fitting for more LSEs (I know its sacrificing the sig radius of the ship, but meh).
Someone with a t2 gang booster should really find out how stiff of a tank you can fly with on those things and still put out over 1050 dps with CN anti and 1200 dps with void (these numbers are with 3 mag stabs, 2 mag stabs is 950 and 1060). With null and max skills, it gets 750 dps @ 17 opt (+16 falloff) with 2 mag stabs and 850 dps with 3. Those are EXTREMELY good numbers.
I am sure the Gallente pilots will enjoy it. |

Super Chair
Hell's Revenge Flatline.
32
|
Posted - 2011.11.18 07:41:00 -
[54] - Quote
All you nilly-willy missile users need to pickup hybrids, this is one nice change, the naga with a damage bonus and range? You honestly can't ask for much more. Oh btw I trained tech 2 hybrids prior to tech 2 projectiles :) |

DOA KillerWolf
Cherokee Pride
0
|
Posted - 2011.11.18 09:26:00 -
[55] - Quote
I must say, I was pretty excited that they were introducing a new BattleCruiser for the Caldari, but when I logged into Singularity this morning to check it out, well my excitement went right out the Window. Seriously a Turret only ship?! WTF was CCP thinking?! I would rather have a traditional Caldari ship shooting missiles any day!!! Give the others races their Turrets, but stick with what most people choose Caldari for and that's missiles!!! |

Kirith Kodachi
Kadavr Black Guard
1
|
Posted - 2011.11.18 19:41:00 -
[56] - Quote
DOA KillerWolf wrote: Seriously a Turret only ship?! WTF was CCP thinking?! I would rather have a traditional Caldari ship shooting missiles any day!!! Give the others races their Turrets, but stick with what most people choose Caldari for and that's missiles!!!
Traditionally, Caldari ships are missiles or rails. Most people that "pick" Caldari are not aware of the weapon systems or the inherent advantages or disadvantages, and once they discover them its easy enough to cross train to missiles. In other words, your assertion does not ring true.
When the Onyx came out I was ticked it was a missile ship on a hull that the tech I version is rails. But I got over it.
You'll get over this.
|

Pinky Denmark
The Cursed Navy Important Internet Spaceship League
38
|
Posted - 2011.11.18 19:51:00 -
[57] - Quote
Getting a Torpedo Naga would be crippling to caldari as a race even how much you want a Drake/Raven hybrid... |

Komodo Askold
Rare Earth Elements LLC Order of the Void
18
|
Posted - 2011.11.18 20:25:00 -
[58] - Quote
And here comes the classic Caldari-no-like-turrets-like-missiles discussion!
What's wrong with using turrets instead? Ok, Caldari are defined by their use of missiles and missiles are really cool, but what's wrong, again? Think on the Naga as a smaller Rokh (they are even similar in appearance): you're getting a pretty cool sniper that most of your enemies will hate. You can also get close to use large-blasters-of-doom. But it's true it should have some launcher hardpoints.
And, as a personal advice, I'd recommend you to write better in the future, in a more open-minded and better composed way, so people won't get angry when you're going "this good this bad". Just an advice. |

Opertone
Signal 7
12
|
Posted - 2011.11.18 22:00:00 -
[59] - Quote
Torpedo NAGA deals high damage for lowest price possible. (Caldari line up) It is ganker's weapon of choice.
Please don't take the candy away. I already had that 'Uber' feeling. I see how torpedoes are close range heavy DPS dealers, and single target painter solves all signature problems. Just one painter per fleet for BCs and BSes, keeps up to 70% max theoretical DPS. And 2 and more painters (one per ship) make every other targets quite simple to hit. With heavy overwhelming DPS from just 3 Torp Nagas.
Come on, Ravens can't do that, they are too expensive, please give back Torps to Naga. |

celina dwa
1
|
Posted - 2011.12.01 17:08:00 -
[60] - Quote
Totally gutted,i was totally looking forward to the torp naga,please bring it back. |
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