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Jett0
Team Kitty Choke Slam
16
|
Posted - 2011.11.15 06:02:00 -
[1] - Quote
WAY tl;dr - Post anything you're thinking regarding DUST 514.
Battlefield 3 and Modern Warfare 3 have both been released, their PS3 versions commanding Metacritic scores of 86 and 88, respectively. These two games represent the pinnacle of years of ideas and development into the types of games DUST 514 will be directly competing with. If you're a shooter fan, as I am, what would motivate you to play DUST as opposed to these, and other, excellent shooters?
Here are my own uneducated and semi-unrelated random thoughts on the subject, if you're interested.
-- DUST and M.A.G. --
DUST immediately draws comparisons to MAG, another PS3-exclusive FPS. MAG boasts 256 simultaneous players on its largest maps, and has XP-based incentives to follow your squad leader's orders, which somewhat mitigates the chaos. When it released it received a 7.0 from IGN.com, which isn't terrible, but it certainly isn't impressive.
What many might not know is that about a year ago, it was patched to MAG 2.0, which resolved a lot of the issues with the game. If the game had shipped this way to begin with, review scores would have been higher and more people might be playing today.
The point of all this is that DUST 514 needs to make a strong first impression. It can't just be "that shooter that links to some online game." It has to be "a kickass game, and oh it also links to some online game."
-- Marketing --
CCP has already stated that they're trying to draw from a different demographic for DUST 514.
EvE can get away with slim (by comparison) marketing efforts because it's a niche genre. Even in the MMO space, the high fantasy games have to advertise how they're different from WoW, and even WoW had to advertise why it was superior to EverQuest back in the day. But good, high quality space-themed MMOs are hard if not impossible to come by. If you're interested in sci-fi and MMOs, chances are you've at least heard of EvE Online.
DUST does not have this luxury. It's competing in a vicious marketspace where the titans of the genre have already been established. More interest and attention needs to be generated for DUST than it currently is for EvE. The advertisements you see before playing YouTube or other videos need to contain DUST promos. I don't think a TV spot would be out of the question.
DUST will be $20 on the PSN, which will give you the game and $20 of the in-game currency. It is essentially free. There's no reason why PS3 owners shouldn't flock to this game, unless it comes off on the PSN advertisements as just another online downloadable barely worth investigating. I think a retail copy, priced at normal game retail prices (with extra currency/benefits for the higher cost) would go a long way in cementing the idea in browsing gamers' minds that DUST is a "real" game.
-- Community and metagame --
If the EvE link were taken away, DUST should still be able to stand on its own as a decent shooter in its own right. The standard features that players have come to expect from modern shooters (good balance, leaderboards, stats, social links, etc.) should all be there.
I'm going to point to MW3's introduction of Call of Duty Elite as an example. Despite MW3 being basically a $60 DLC pack, I believe it's going to hold more endurance as an online shooter because of Elite's ability to help you improve. Seeing an overhead of all the maps with the areas in which you tend to get killed has done for online play what the original Modern Warfare did with the Kill-Cam.
Since DUST links to an MMO, the metagame is crucial. Gamers need to be able to log on to a website that tracks whats going on to their slice of the DUST universe. What are my kill/death stats? What are all the planets I've fought on, and who owns them now? What is my corporation doing/fighting? What EvE corps have I fought for? I want to be able to know and track these things without turning on my PS3.
-- A feeling of polish --
I think the primary reason shooters appeal to people is the inherent simplicity in learning the game mechanics. You point at something and press a button. There's no confusion, and no camera issues. Just pure reflexive bliss. Making those long-distance headshots has to be one of the most satisfying experiences I've had in gaming.
Where a lot of shooters seem to screw this up is in the execution or "feel" of this concept. MW succeeds by playing it straight. You point and shoot, and that's pretty much it. If you can do this the fastest and in the right circumstances (learn the maps!) you're a good player. BF, by comparison, has a weightier feel to your character. When you sprint across the snow in full gear, you can almost get a sense of how exhausting that might be in real life, and you better watch yourself while doing so 'cause bullets really hurt. It's a different but equally valid solution for immersion.
Whatever style DUST ends up with, whether it be MW's point-and-click, BF's weighty alternative, or even Halo's floaty mechanics, it needs to be internally consistent and believeable. The right weight and sound to the weapons and vehicles, and even the "correct" feel of sprinting, go a long way towards deciding how long I'll stick with a shooter.
-- What I believe many EvE players dread --
I think most of us want DUST to succeed. It's an original idea made by an original developer. From videos and blogs, it's obvious that DUST will be at least a competant shooter.
I think the general fear (or atleast mine) is that this is merely what it will be. A generic, repetitive point-and-make-dead game that does little to distinguish itself from other similar games on the market.
Having said that, if anyone can succeed, it's CCP. Good luck, guys. |

Alpheias
Euphoria Released HYDRA RELOADED
166
|
Posted - 2011.11.15 06:11:00 -
[2] - Quote
My wishlist:
**** the PS3. Release Dust 514 on PC, where it belongs.
Anything else? Nope. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Denidil
The Graduates Morsus Mihi
159
|
Posted - 2011.11.15 06:18:00 -
[3] - Quote
Alpheias wrote:My wishlist:
**** the PS3. Release Dust 514 on PC, where it belongs.
Anything else? Nope.
not empty quoting MM Bombers, Best Bombers |

Akirei Scytale
Test Alliance Please Ignore
365
|
Posted - 2011.11.15 06:21:00 -
[4] - Quote
Alpheias wrote:My wishlist:
**** the PS3. Release Dust 514 on PC, where it belongs.
Anything else? Nope.
This.
I mean seriously, a console exclusive shooter?!? That hasn't worked since halo, and halo worked because it was revolutionary and involved heavy aim-assist. |

Black Dranzer
68
|
Posted - 2011.11.15 06:23:00 -
[5] - Quote
A PC port.
It uses the Unreal engine for the love of God, I refuse to believe it'd be that much trouble. |

BLACK-STAR
223
|
Posted - 2011.11.15 06:24:00 -
[6] - Quote
I dont understand where you think comparing an arcade shooter game such as MW3/COD is going to compete directly with DUST514. those are entirely two different types of games.
BF3 and COD have a playerbase that's been with it for years and will always outmass in numbers of ppl playing it.
DUST514 should be launched on PC too not just PS3. It would give it a higher success rate.
[img]http://www.imgbox.de/users/S7AR/star.png[/img] |

ThisIsntMyMain
Republic University Minmatar Republic
51
|
Posted - 2011.11.15 06:24:00 -
[7] - Quote
Do NOT expect DUST to compete directly for large numbers of subscribers upon release. The planned development path for DUST is completely different from other games
http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-game
There are some very very good reasons why DUST is slated for release only on the PS3. Primarily ....
Quote: CCP has a strong relationship with Microsoft GÇô in fact EveGÇÖs back-end server tech is based on Windows GÇô so Gunnarsson is politely talking around the issue. What he wonGÇÖt say is that Microsoft had an opportunity, back in 2009, to launch the worldGÇÖs first console MMO FPS with another studio entirely.
The game was called Huxley, built by Webzen and intended to feature cross-platform play between PC and Xbox, as well as incorporate a microtransactions model. It was trying to be everything Dust 514 is aiming for. But during its development, Microsoft put a ban on the cross-platform feature. Then it prohibited the microtransactions. Huxley never made it onto Xbox.
|

Nova Fox
Novafox Shipyards
320
|
Posted - 2011.11.15 06:25:00 -
[8] - Quote
An eventual PC port.
Also Large battlefield capabilties when possible I too would love to see massive 256 players on the field
Then eventually battles on all planet types.
|

Akirei Scytale
Test Alliance Please Ignore
365
|
Posted - 2011.11.15 06:26:00 -
[9] - Quote
ThisIsntMyMain wrote:Do NOT expect DUST to compete directly for large numbers of subscribers upon release. The planned development path for DUST is completely different from other games http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-gameThere are some very very good reasons why DUST is slated for release only on the PS3. Primarily .... Quote: CCP has a strong relationship with Microsoft GÇô in fact EveGÇÖs back-end server tech is based on Windows GÇô so Gunnarsson is politely talking around the issue. What he wonGÇÖt say is that Microsoft had an opportunity, back in 2009, to launch the worldGÇÖs first console MMO FPS with another studio entirely.
The game was called Huxley, built by Webzen and intended to feature cross-platform play between PC and Xbox, as well as incorporate a microtransactions model. It was trying to be everything Dust 514 is aiming for. But during its development, Microsoft put a ban on the cross-platform feature. Then it prohibited the microtransactions. Huxley never made it onto Xbox.
Interesting, but I can tell you Huxley would have flopped because it was cross-platform. Pitting people with mouses against people with joysticks has only one possible result - all the console players quitting, buying PCs, or getting into masochism.
And it just doesnt make sense to launch on the PS3 when the target audience is the EVE playerbase, *all of whom* own gaming PCs. |

Akirei Scytale
Test Alliance Please Ignore
365
|
Posted - 2011.11.15 06:27:00 -
[10] - Quote
Nova Fox wrote:An eventual PC port.
Also Large battlefield capabilties when possible I too would love to see massive 256 players on the field
Then eventually battles on all planet types.
Gas Giant Jetpack Army HOOOOOOOOOOOOOOOOOOOOO! |

non judgement
Without Fear Flying Burning Ships Alliance
148
|
Posted - 2011.11.15 06:34:00 -
[11] - Quote
Alpheias wrote:My wishlist:
**** the PS3. Release Dust 514 on PC, where it belongs.
Anything else? Nope. Problably wont happen, unless they get crap numbers playing the game and then have to let the people play it on their PCs. After a while wont most people playing Dust only be the people playing Eve Online? I guess a few console gamers who don't play Eve Online will keep playing. It is going to be free to play after all. |

ThisIsntMyMain
Republic University Minmatar Republic
51
|
Posted - 2011.11.15 06:37:00 -
[12] - Quote
Akirei Scytale wrote:And it just doesnt make sense to launch on the PS3 when the target audience is the EVE playerbase, *all of whom* own gaming PCs.
Don't get me wrong. I'd love to see DUST on my PC. Its a game I'm really looking forward to. But existing EvE players are not and never were the target market for DUST.
CCP wants to capture existing console kiddies. They want to lure them away from their existing games simply because DUST is another shooter and you might as well try it for a few weeks and then capture them with the realisation that DUST is fundamentally different from any other game they played.
CCP cant market this game on their own. They need either Sony or Microsoft and you can't have both because those two companies will never work together. Given Microsoft's history with Huxley and reputation for ruthless business tactics, who would you choose ?
Yes, the choice of Unreal engine is very smart. It may not be the greatest graphics engine, but it is cross platform portable and Yes, in theory, you could probably port Dust to both the PC and the XBox if circumstances change in the future. |

Graic Gabtar
The Lemon Party
5
|
Posted - 2011.11.15 06:40:00 -
[13] - Quote
I say this with all due respect to our CCP hosts, but DUST will be a blip in gaming history - probably only recognized only for ambition.
The market is far too saturated by quality products so very similar that the concept of FPS meta gaming will simply not be enough to overcome to date has been underwhelming previews of the game.
CCP cannot hope to out market other publishers and face stiff competition on its only platform in the form of Planet Side 2 which will be shamelessly promoted to DUST players in the hope to harvest them.
Am I saying DUST will be a bad game? Not at all. Destined to be a FW type add-on to EVE for hard cores? Pretty much.
My only hope is that it doesn't send CCP to the wall or effectively ruin them as suits move in to take over.
|

Trainwreck McGee
Ghost Ship Inc.
122
|
Posted - 2011.11.15 06:40:00 -
[14] - Quote
did not read a word.....but i do wish this was not in the EVE ONLINE forums
Go over to the PS3 forums and post this and get out of my sight. CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool |

Akirei Scytale
Test Alliance Please Ignore
365
|
Posted - 2011.11.15 06:42:00 -
[15] - Quote
Graic Gabtar wrote:I say this with all due respect to our CCP hosts, but DUST will be a blip in gaming history - probably only recognized only for ambition.
The market is far too saturated by quality products so very similar that the concept of FPS meta gaming will simply not be enough to overcome to date has been underwhelming previews of the game.
CCP cannot hope to out market other publishers and face stiff competition on its only platform in the form of Planet Side 2 which will be shamelessly promoted to DUST players in the hope to harvest them.
Am I saying DUST will be a bad game? Not at all. Destined to be a FW type add-on to EVE for hard cores? Pretty much.
My only hope is that it doesn't send CCP to the wall or effectively ruin them as suits move in to take over.
You could have said the same thing about EVE pre-launch.
DUST has one thing EVE does too - it offers something nothing else in the genre does. So I do forsee a similar path as EVE took - slow growth into a decently sized, dedicated niche population. |

ACE McFACE
Acetech Systems
81
|
Posted - 2011.11.15 06:44:00 -
[16] - Quote
Quote:The right weight and sound to the weapons and vehicles, and even the "correct" feel of sprinting, go a long way towards deciding how long I'll stick with a shooter.
Gah it better, on Call of Duty Rehash 3 theres a revolver which sounds exactly like a normal pistol, its like the developers couldn't even be bothered hiding the fact its almost the same game again Real men wear goggles and a Navy shirt! |

Akirei Scytale
Test Alliance Please Ignore
366
|
Posted - 2011.11.15 06:48:00 -
[17] - Quote
ACE McFACE wrote:Quote:The right weight and sound to the weapons and vehicles, and even the "correct" feel of sprinting, go a long way towards deciding how long I'll stick with a shooter.
Gah it better, on Call of Duty Rehash 3 theres a revolver which sounds exactly like a normal pistol, its like the developers couldn't even be bothered hiding the fact its almost the same game again
when you pick up a game with a number in its name, you don't get to complain that it is the same.
 |

Gilbaron
The Scope Gallente Federation
6
|
Posted - 2011.11.15 06:51:00 -
[18] - Quote
i just hope they wont screw up on the microtransactions  |

ACE McFACE
Acetech Systems
81
|
Posted - 2011.11.15 06:53:00 -
[19] - Quote
Akirei Scytale wrote:ACE McFACE wrote:Quote:The right weight and sound to the weapons and vehicles, and even the "correct" feel of sprinting, go a long way towards deciding how long I'll stick with a shooter.
Gah it better, on Call of Duty Rehash 3 theres a revolver which sounds exactly like a normal pistol, its like the developers couldn't even be bothered hiding the fact its almost the same game again when you pick up a game with a number in its name, you don't get to complain that it is the same. 
No no I didnt buy it, saddly my brother did though
Real men wear goggles and a Navy shirt! |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
309
|
Posted - 2011.11.15 07:13:00 -
[20] - Quote
I'm waiting for Dust 515 on the PC!!!
Actually I am pretty much hating CCP right now because now I have to buy a gaming console. For whatever reason my space madness is making me want to play it!
Issler |

Valkris Arkayne
Perkone Caldari State
50
|
Posted - 2011.11.15 07:28:00 -
[21] - Quote
Only 1 wish - PUT IT ON PC!
I won't buy a console just to play a single game. Plus, I can't stand the control schemes of console controllers. No game is worth the expense and pain of buying a console. |

Nypheas Azurai
Azimuth Enterprises
43
|
Posted - 2011.11.15 08:15:00 -
[22] - Quote
PC. that is all. |

Lord Mandelor
Consolidated Holdings War Ensemble.
74
|
Posted - 2011.11.15 08:22:00 -
[23] - Quote
Will join the chorus of PC. Just throw it down on Steam, wait for sale, make millions. ConHo Daily: http://conhodaily.blogspot.com Stories ranging from midgets inside your Damage Control to drones becoming self-aware. |

Oberine Noriepa
194
|
Posted - 2011.11.15 09:18:00 -
[24] - Quote
I think the OP has a lot of good points that definitely need to be addressed. Anyone following CCP Shadow on Twitter? Link him to this thread! I would like to see if he has anything to say.
Here's his Twitter.
I would also like a PC version, but I'll definitely be getting Dust on the PS3. |

Zagdul
Clan Shadow Wolf Fatal Ascension
113
|
Posted - 2011.11.15 10:16:00 -
[25] - Quote
I'm with the "make a PC port"
However, I don't see that happening so:
1. Don't try to compete with other FPS's. 2. It needs to be unique. I'm thinking this should be something where mercs should be able to assist the corporations they work for in some way. Their work should assist us, be it the ability to harvest more resources or something. Usually when you hire someone IRL you do it so that it benefits you, and I need a reason to keep mercs hired. 3. This needs to be an MMO 1st, FPS second. There needs to be a value for the merc to log in and do some solo "grind" of some fashion where he's able to interact with my corporation in space and provide me a benefit.
Think: Skyrim but in the future where they have professions, skills to learn/train and resources to gather.
It's not Rocket Surgery |

Written Word
Dreddit Test Alliance Please Ignore
120
|
Posted - 2011.11.15 10:31:00 -
[26] - Quote
Not having to buy MT guns every month to stay remotely competitive. |

Deviana Sevidon
Jades Falcon Guards
96
|
Posted - 2011.11.15 10:32:00 -
[27] - Quote
The problem is, CCP has already shot into their own foot with PI, I don't think it is wise choice to link another game to an already failed aspect of the game.
No one I talked likes PI, it is just something people do to fuel their towers, or at least earn a few ISK sideways, nothing less but certainly nothing more. The entire mechanic is boring and tedious and in lowsec it will head into the same direction as lowsec mining and become extinct.
So aside from a few 0.0 wars and there were not too many sovereignity changes lately, there will be nothing to fight for. The highsec PI users will stop if taxes become to high, lowsec will be already dead by the time dust is released and in 0.0 only a handful of planets will probably change owners during a week, so not much to fight over in Dust. |

Akirei Scytale
Test Alliance Please Ignore
369
|
Posted - 2011.11.15 10:34:00 -
[28] - Quote
Written Word wrote:Not having to buy MT guns every month to stay remotely competitive.
I see you played Combat Arms. Thats a pretty ******** business model. |

Schnoo
The Schnoo
11
|
Posted - 2011.11.15 10:39:00 -
[29] - Quote
Probably one of the stupidest things CCP could do is put it solely on PS3. All EVE players have a PC, and many probably don't own any consoles. Not putting it on the PC means you won't get nearly as many people buying it as you would if you had - and you have to compete with popular PS3 games, which have many years of development ahead of you. The main problem being that the only thing you have as an upper hand is the EVE universe, which few console gamers care about at all (I doubt the pew pew, explosions! aspects of Dust will be comparable to current top games). |

Niko Takahashi
Perkone Caldari State
9
|
Posted - 2011.11.15 10:56:00 -
[30] - Quote
PC version thanks |

Lyrka Bloodberry
Berry Os Cereals
21
|
Posted - 2011.11.15 11:25:00 -
[31] - Quote
My wishes:
- As it finances over microtransactions the game itself should be free and it should be actually playable without paying anything. I personally think this is the best way to grow up a playerbase. Nobody would purchase it if there were one-time and repeated costs, even if the critics were mega-good. A free Shooter is like free beer. People will drink it no matter how bad it is.
- As there will (hopefully) be much to do for a DUST player outside the battlefield (purchasing items, ...) there should be an easy to use menu. I literally hate most PS3 games for their crappy controlability (is that even a word?). Anyone who played Sacred 2 on PC and PS3 knows what I mean. The game itself is easy to play on PS3, but wait till you find a weapon you want to compare to you currently used one. The menu controls are just annoying as hell.... Pleasy pleasy make it easy to use with a Pad.
- Most important: I hope it will in fact be something different than the 1 Billion other Shooters out there. I am not quite sure of that... Berry O's Cereals: Yum Yum Yum |

Hellen Bach
Imperial Academy Amarr Empire
10
|
Posted - 2011.11.15 11:25:00 -
[32] - Quote
I really really really want this to be True for Dust, but it wont be - in the first instance, at least..
A day in the life (game in a day) of an EvE Pilot.
Wake up in a ground installation.
Fit armour and choose a weapons loadout
Jump in a jeep, head towards the Spaceport
Get ambushed by a bunch of dudes
Win gunfight, kill dudes with big lazor gun on my jeep
Hijack personnel carrier they were using
Head toward the Spaceport some more
Discover it's over-run with Amar fanatics. Join Team retaking the Spaceport
Battle for spaceport, and Win!
Take a shuttle to the Space Station in orbit
Get in interceptor, undock to station camp
Align out and warp in 1/4 armor
Travel 2 gates to fleet formup station
Dodge gatecamp number 2
Get to formup system, dock
Board my Guardian, get to formup POS
Hookup with 50 man fleet convoy to staging point
Jumpbridge toward staging point. Get ambushed by bombers.
Keep fellow pilots alive with Logistics
Arrive to staging point, formup with 300+ man support fleet for POS defence
Get in position in system to defend POS, joined by 60 man CAP fleet
The enemy makes their attack, Epic 2 hour battle for POS rages on
The enemy is winning!
Realise they are supporting their efforts from a planet in system.
Split 50 men from fleet, dock them in station around the enemies planet, get them on the surface
Fit up tanks / armor whatever
Land based battle to prevent the enemies means of supporting the battle raging around the POS
Get to main land based objective.
Call for dreds to get into orbit around planet
wait 10 mins and defend land based objective until they arrive. Nearly lose it all.
Call in orbital strike on planet. Destroy objective. Enemy means of supporting POS battle is destroyed!!
Get back to station, refit into dictor
Warp to POS battle as the tide of battle is turning back in our favor
Bubble up the enemy as they flee, enable much lazors-to-face justice
Win the battle for the POS!
HEad back home to starting planet, snapping at the heels of stragglers
Get ambushed on the way home
Die in a fire
Wake up in new clone covered in Warm Goo, ready to do it all again...... |

Ptraci
3 R Corporation
140
|
Posted - 2011.11.15 11:47:00 -
[33] - Quote
Alpheias wrote:My wishlist:
**** the PS3. Release Dust 514 on PC, where it belongs.
Anything else? Nope.
This, also. I have no idea why CCP chose to limit themselves in this fashion, it's not like console games must exclude the PC market to be successful. I certainly will NOT be buying a PS3 for Dust - the recent hacking but especially Sony's way of handling it was the nail in the coffin. They can go eff themselves. So it's PC or bust. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
7
|
Posted - 2011.11.15 11:52:00 -
[34] - Quote
Are we talking about the F2P game that people have to buy? Sounds about as good as CCPs foray into micro transactions and the NEX. Doomed to fail.
I would rather wait for Planetside 2. |

Dyner
Midgard Protectorate
37
|
Posted - 2011.11.15 11:56:00 -
[35] - Quote
Alpheias wrote:My wishlist:
**** the PS3. Release Dust 514 on PC, where it belongs.
Anything else? Nope.
This. |

SgtRaider
Blue Moon Ventures
0
|
Posted - 2011.11.15 12:16:00 -
[36] - Quote
Would have been better to release as the other FPS do and have it on all consoles including PC. I do not know anyone who says they would try it, and that is after letting them know it is even being considered for release. So much work going into a FPS that is only for one console is crazy. It was a great idea though, someone will come up with something in th future tha might work. |

Florestan Bronstein
The Waterworks
166
|
Posted - 2011.11.15 12:44:00 -
[37] - Quote
I don't understand the idea behind the "DUST on PC" comments.
It is very likely that CCP gets significant benefits from Sony for making DUST a PS3-exclusive. As has been pointed out in this thread DUST will need heavy marketing and Sony can help with that. Then there have been various rumors about Sony considering to buy a stake in CCP depending on the success/failure/evolution of DUST. Entering a new market (FPS games) with a strong & experienced partner on one's side is preferable to trying to do so on your own.
DUST on PC would - if successful - cannibalize EVE for the very reasons mentioned by the supporters of this idea (i.e. because it would be played by EVE players). Most of us only have so much time for gaming per day/week - time that can be either spent playing EVE or DUST. The same goes for our budget. If I had to spend a lot of money on DUST MTs I would probably cut back on my number of EVE subscriptions. An EVE player that also plays DUST is worth much less to CCP than a non-EVE player that picks up DUST. It's a similar problem to the conflict between WoW and Diablo III, but the hurdle to quit WoW completely for a few months to play Diablo is much higher than to let the subscription on your 2nd/3rd/4th/.... EVE account lapse.
If the public impression is that "DUST is a side-game for EVE players" this would probably hurt its adoption among the console FPS kiddies.
EVE players are complicated beasts with an 8 year-old attitude of entitlement firmly locked into their heads. The unsubs during summer have shown that this sense of entitlement is not even accompanied by fierce loyalty to the company and its product. EVE players don't like power MTs, DUST will feature power MTs - too many EVE players getting first-hand experience with that aspect of DUST won't do CCP any good^^ DUST is supposed to offer diversification for CCP. Catering to the same demographic as EVE would only mean that - no matter how well DUST could technically stand on its own feet - if EVE is going down DUST would die, too.
If DUST turns out to be a failure on PS3, these concerns will weigh much less heavily and there will be enough time to repurpose it in a PC release. But why limit your business options from the get-go in such a stupid way? |

JitaJane
Science and Trade Institute Caldari State
43
|
Posted - 2011.11.15 12:47:00 -
[38] - Quote
Forum Ate Post The problem with PC release is console players getting pwned by thousands of experienced Eve players backed by billions of isk. Don't compare it to existing FPSs. The value-add of DUST is interaction and player generated content. |

Azahni Vah'nos
Vah'nos Family
121
|
Posted - 2011.11.15 13:38:00 -
[39] - Quote
Written Word wrote:Not having to buy MT guns every month to stay remotely competitive. You mean something like people paying $60 for a gun in APB. 
For me I think that PlanetSide 2 is going to be a competitor for Dust514 even though it's only on PC and from listening to what Smedley is saying an eventual competitor for EVE. He quite batantly uses EVE as a reference, talking about how CCP started with space content and is now adding a ground component, whereas with PlanetSide 2 they will do the opposite, ground then space.
SOE wants PlanetSide 2 to become their ultimate sandbox game. Only time will tell I guess. Nex (Cash Shop)-á/ Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future. |

Jett0
Team Kitty Choke Slam
21
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Posted - 2011.11.15 22:55:00 -
[40] - Quote
-- PC version --
I agree with the general consensus that DUST should eventually make its way to PC. Cross-platform has been done before, with mixed results, but this could be another area where DUST makes interesting strides in the industry. For now, I think CCP should focus on getting one platform correct before moving on.
-- Microtransactions --
As I understand it, DUST will be much more MT-heavy than EvE will ever be, but it still won't be pay-to-win. I'm fine with this, as DUST will not require a monthly subscription.
-- Competition --
EvE players understand that DUST does not directly compete with MW3 and BF3. However, the new demographic that CCP is trying to pull in doesn't give a damn. If DUST doesn't bring something new and exciting to the table in terms of basic gameplay, all they're going to see is a generic FPS that a bunch of hardcore MMO nerds are invested in, regardless of truth.
In fact, I wonder if distancing DUST from EvE in advertising would be the best way to go. For example, if you saw a spot for a game that links to Dark Age of Camelot or some other MMO you have no prior involvement with, are you going to think "wow, I can affect this game world in a meaningful way" or would you think "I don't want to be playing/competing with DAoC hardcores..." |
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