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Thread Statistics | Show CCP posts - 1 post(s) |

Josef Djugashvilis
Acme Mining Corporation
2262
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Posted - 2014.04.23 10:47:00 -
[61] - Quote
Aimy Maulerant wrote:Josef Djugashvilis wrote:What would be more interesting would be to completely remove null-sec, no more timers, no ego wars, no need for null-sec folk to cry poverty all the time, and above all, no way or need to fight for or hold sov.
Make hi-sec much smaller and turn all of null into lo-sec.
It will never happen, but I think it would greatly improve the game. looks like someone keeps getting bubbled when they try to go mining in null...
Mining, what is that? This is not a signature. |

Ren Coursa
Rapid Withdrawal
7
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Posted - 2014.04.23 10:53:00 -
[62] - Quote
I think the security scale could mean more. Have more extreme implications. Such as 1.0 being no threat at all, 0.9 no threat to pod, wormholes might have a "cooldown" on clone activation so if you are podded you might have to wait for an hour or something for the signal to reach the clone and you are able to play again. Take this to the extreme and the potential new space created to facilitate the new player owned jumpgates could span all the way to hardcore mode perm death.
Horrible idea in practice but fun and flavorful in theory. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1589
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Posted - 2014.04.23 10:53:00 -
[63] - Quote
Salvos Rhoska wrote:No sane person should want to remain in them.
That could explain why in Duripant there is a 3 year old guy mining in hulk :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Salvos Rhoska
1145
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Posted - 2014.04.23 11:07:00 -
[64] - Quote
Schmata Bastanold wrote:Salvos Rhoska wrote:No sane person should want to remain in them. That could explain why in Duripant there is a 3 year old guy mining in hulk :)
Appalling. But I suppose no system or design can be perfect. Part of the sandbox is you can never quite account for, anticipate, or expect how some people will use it.
Whatever that guys reasons are, and however much he could be donsidered to be "doing it wrong", it doesnt change the fact that he made his choice, like the rest of us, and is playing like he wants.
HOWEVER
Part of my idea of what rookie systems should be, involves changing the belt minerals to something completely useless in the rest of the game, or in amounts per Rock so small that its not worth it.The rookie systems belong to the rookies, not to developmentally challenged individuals who, for whichever reason, are too afraid to spread their wings and fly out of them once Tutorials are complete.
Infact, among the top ten problems rookies have, is those who play late in the day, and cant find anymore rocks in the rookie system so they can, with their babby steps, complete the Tutorials. Frankly, it makes me angry that some 3yr guy in a Hulk is partly responsible for that. Its like stealing food from children.
Redux of Rookie systems into poor as hell envirinments which provide only what a Rookie needs to run the Tutorials, is my suggestion to that. ------------ |

Zander Kumamato
Madz Legion Madz Republic
26
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Posted - 2014.04.23 11:14:00 -
[65] - Quote
instead of changing current high sec just create systems like 1.1 which have stricter rules, special empire high security systems that actually go based on strict standings and your kill history, etc. |

KnowUsByTheDead
Sunlight...Through The Blight.
1685
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Posted - 2014.04.23 13:26:00 -
[66] - Quote
Thank god it won't be.
Thank the sweet baby Jesus.
  
At least...
Not yet....
 Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Hapyria Nabali
Imperial Shipment Amarr Empire
2
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Posted - 2014.04.23 18:13:00 -
[67] - Quote
Riyria Twinpeaks wrote:Hapyria Nabali wrote:As a relatively new player (I've been playing for less than a year), I don't really get what the big problem is  . A lot of you seasoned pros seem ticked off about high-sec, and as a high-sec player, it kind of ticks me off to see. Some of you guys seem upset that the rewards in high security space are too great, and I can understand that, I guess. ...But most of you just sound like bitter haters. If you're already established in the game, then who cares about where the majority of the population spends their time? If all you care about is getting blown up, then there are enough players in null sec, or low sec who can make that happen for you. I don't really think these discussions about changing things in high sec really help, because experienced players seem to all have the same opinion ("Eve is hard. In Eve you die often. It's the game. Get used to it. Blah blah blah"). If certain players (like myself) are okay with playing the game with little risk and small rewards, then that's our business... But reducing our rewards to nothing (and don't tell me that 1% isn't nothing... Because it basically is) is lame, and will only cause more problems than it could ever solve. Leave us carebears alone  . I think this is about players who still think highsec is not safe enough, because you can get ganked (and bumped, apparently). Those who don't want to have little risk, but no risk. Those who complain and want to change highsec themselves, make it 100% safe, but still get the same rewards. The OP is proposing that in that case the rewards should be severely reduced as well. If you think highsec is fine as it is, then nobody here said anything about taking away your rewards.
You're right. I read the beginning of the original post again .
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Unsuccessful At Everything
The Troll Bridge
12700
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Posted - 2014.04.23 18:59:00 -
[68] - Quote
Editted OP to reflect that 100% Safety is PART OF THE REWARD. In my opinion, 100% safety would entail 99% of the rewards for this space, but that can be up for discussion as well.
The lack of natural resources could also be explained through lore, as the empires have had centuries to mine out their systems and deplete the pirate presence in their space, and the NPCs who live in the stations are using up the majority of the slots.
What im saying is that ABSOLUTE SAFETY IS ITS OWN REWARD. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Barbara Nichole
Cryogenic Consultancy
572
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Posted - 2014.04.23 20:25:00 -
[69] - Quote
Unsuccessful At Everything wrote:... but the rewards in this completely 100% safe area were reduced to 1% or less of current Highsec levels?
Im talking about tutorial/level 1 missions only, belts with only 1 or 2 small veldspar rocks(unless spawned in Lvl 1 mining missions) and icefields eliminated, stations with few or no slots for research/manufacturing and no POSes able to be anchored. The rewards for this part of space would be the above..plus 100% safety (how would you quantify that?)
This would make highsec/safesec akin to the WoW forest/ 1SP boars model like the majority of highseccers want.
What would the consequences be? Would highsec still be as populated as it is now? Would people choose to have some risk to receive ANY kind of reward at all? Or would people STILL not be happy because they cannot have their cake (eventhough its a lie) and eat it too? What if access to this space was only available for the 1st month or trial/sub?
Id be interested to hear both sides of this discussion.
It appears that Permadeath is preferred over unprofitable 100% safe highsec, but would the risk-adverse players accept permadeath without a safe area?
Edit: OP modified to reflect good points being made. Only one thing in eve is 100% safe and ever will be 100% safe. ...sitting in an npc station. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Volar Kang
Kang Industrial
145
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Posted - 2014.04.24 01:22:00 -
[70] - Quote
Unsuccessful At Everything wrote:Editted OP to reflect that 100% Safety is PART OF THE REWARD. In my opinion, 100% safety would entail 99% of the rewards for this space, but that can be up for discussion as well.
The lack of natural resources could also be explained through lore, as the empires have had centuries to mine out their systems and deplete the pirate presence in their space, and the NPCs who live in the stations are using up the majority of the slots.
What im saying is that ABSOLUTE SAFETY IS ITS OWN REWARD.
So basically make Highsec have no rewards (you said remove 99%) and let new players come in and fly around empty systems where you cant make any isk. Do we then rename highsec to bumper-sec since that is all new players would be able to do is bump each others ships? |
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I Accidentally YourShip
My Other Capital Ship is Your Mom
202
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Posted - 2014.04.24 01:32:00 -
[71] - Quote
This thread is more boring than anticipated.
How disappointing. |

Unsuccessful At Everything
The Troll Bridge
12715
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Posted - 2014.04.24 01:56:00 -
[72] - Quote
Volar Kang wrote:So basically make Highsec have no rewards (you said remove 99%) and let new players come in and fly around empty systems where you cant make any isk.
No ISK by vet standards, but a lot of ISK by new player standards. Remember when you first started playing and finally got your wallet to 10mil? You were like..WHOA. I guarantee it.
I Accidentally YourShip wrote: This thread is more boring than anticipated.
Probably because I started it. Ive been labeled a troll because of my not agreeing with people, and as we all know, anyone who doesn't agree with you on the forums is a troll. That and im pretty sure that im blocked by people... at least that's what they say..but I know that a majority of those people love me deep down in their souls. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
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