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Unsuccessful At Everything
The Troll Bridge
12654
|
Posted - 2014.04.22 18:27:00 -
[1] - Quote
... but the rewards in this completely 100% safe area were reduced to 1% or less of current Highsec levels?
Im talking about tutorial/level 1 missions only, belts with only 1 or 2 small veldspar rocks(unless spawned in Lvl 1 mining missions) and icefields eliminated, stations with few or no slots for research/manufacturing and no POSes able to be anchored.
This would make highsec/safesec akin to the WoW forest/ 1SP boars model like the majority of highseccers want.
What would the consequences be? Would highsec still be as populated as it is now? Would people choose to have some risk to receive ANY kind of reward at all? Or would people STILL not be happy because they cannot have their cake (eventhough its a lie) and eat it too?
Id be interested to hear both sides of this discussion. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Serene Repose
1297
|
Posted - 2014.04.22 18:30:00 -
[2] - Quote
Hey. You know better than this. Repent and say 20 Mail Harrys. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Doc Fury
Furious Enterprises
4825
|
Posted - 2014.04.22 18:34:00 -
[3] - Quote
Unsuccessful At Everything wrote:
Id be interested to hear both sides of this discussion.
What, all the other threads were not entertaining enough already?
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Abrazzar
Vardaugas Family
2953
|
Posted - 2014.04.22 18:34:00 -
[4] - Quote
What if there were a Free2Play option but you could only make a character with a certain amount of SP, limited skill choice and permadeath? Sovereignty and Population New Mining Mechanics |

Forum Clone 77777
Do You Even Irony Broew
260
|
Posted - 2014.04.22 18:36:00 -
[5] - Quote
What if threads like this, over night, stopped being made, forever? |

Solecist Project
Center for Advanced Studies Gallente Federation
686
|
Posted - 2014.04.22 18:52:00 -
[6] - Quote
Did you REALLY have to do this???? "My Favourite Nerdling GÖÑ" - Marsha Mellow
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Unsuccessful At Everything
The Troll Bridge
12655
|
Posted - 2014.04.22 18:54:00 -
[7] - Quote
Solecist Project wrote:Did you REALLY have to do this????
Would you rather I... necroed 4000 threads?  Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Ahost Gceo
Obstergo Red Coat Conspiracy
52
|
Posted - 2014.04.22 18:55:00 -
[8] - Quote
1/10 for an attempt. 3 would have been given if it wasn't unoriginal. Obstergo is currently recruiting wormhole combatants. US TZ emphasis.
Visit our thread: https://forums.eveonline.com/default.aspx?g=posts&t=334065&find=unread |

BeBopAReBop RhubarbPie
Panhandle Industries Order of the Exalted
471
|
Posted - 2014.04.22 18:56:00 -
[9] - Quote
Abrazzar wrote:What if there were a Free2Play option but you could only make a character with a certain amount of SP, limited skill choice and permadeath? For the record, I would totally play a permadeath character in eve. Ganking would be much more fun knowing that that maller on the station actually matters. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Felicity Love
Whore and Peace
1698
|
Posted - 2014.04.22 18:58:00 -
[10] - Quote
Unsuccessful At Everything wrote:... but the rewards in this completely 100% safe area were reduced to 1% or less of current Highsec levels?
Effectively, game subscriptions would be cut in half within 30 days as very few people would bother playing.
Of course, there'd be a real plunge in PLEX prices a few months later with such a drop in demand... but the damage would already be done.
EvE is dying... but this plan would slam the nails in the coffin so fast most people would pod themselves as mass hysteria took over.
You couldn't scoop the corpses fast enough to stay ahead of the mess.... but hey, that would be worth a giggle anyway ;)
... and I was just saying the other day, "Damn, I miss Soundwave"....
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Desivo Delta Visseroff
Probe Patrol Ixtab.
207
|
Posted - 2014.04.22 19:06:00 -
[11] - Quote
Unsuccessful At Everything wrote:Solecist Project wrote:Did you REALLY have to do this???? Would you rather I... necroed 4000 threads? 
Both are perfectly acceptable courses of action. Anything that elects the proper response and discussion. |

Hal Morsh
404 Ship Not Found Violent Declaration
113
|
Posted - 2014.04.22 19:07:00 -
[12] - Quote
Abrazzar wrote:What if there were a Free2Play option but you could only make a character with a certain amount of SP, limited skill choice and permadeath?
You know what? That does not sound like a bad idea. Give people an option to play for free, but they would lose their character on death, with the option to upgrade to a full clone account. Problem is there are a lot of issues that come with, like if they allowed a payed account to revert to free to play then lost a customer due to his 5 year character permanently dying, and having some fallback or backup wouldn't fix that issue but break the subscription base.
Maybe we should just stick with trials. They work. I enjoy a good session of mining. |

Unsuccessful At Everything
The Troll Bridge
12656
|
Posted - 2014.04.22 19:09:00 -
[13] - Quote
Interesting. So people would rather have permadeath than a unprofitable 100% safe highsec?!!!?!??
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Cassandra Aurilien
Imperial Academy Amarr Empire
67
|
Posted - 2014.04.22 19:16:00 -
[14] - Quote
Unsuccessful At Everything wrote:Interesting. So people would rather have permadeath than a unprofitable 100% safe highsec?!!!?!??
I would. If there was ever an EVE 2.0, it would be an interesting place if everything was permadeath. Oh, and no high sec either. I'd play that. |

Divine Entervention
Abyss Cooperative 3
409
|
Posted - 2014.04.22 19:18:00 -
[15] - Quote
if high sec were completely safe with only a 1% reward of what exists now, I would leave it. Proof of lying in thread.
https://forums.eveonline.com/default.aspx?g=posts&m=4349703#post4349703 |

Abrazzar
Vardaugas Family
2954
|
Posted - 2014.04.22 19:19:00 -
[16] - Quote
Unsuccessful At Everything wrote:Interesting. So people would rather have permadeath than a unprofitable 100% safe highsec?!!!?!?? Guess there is still hope for EVE.
Sovereignty and Population New Mining Mechanics |

Natassia Krasnoo
R3D SHIFT Brothers Of The Dark Sun
307
|
Posted - 2014.04.22 19:21:00 -
[17] - Quote
Tsk Tsk
*wags finger at Unsuccessful.
You know better than that. You should be ashamed of yourself.
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Unsuccessful At Everything
The Troll Bridge
12659
|
Posted - 2014.04.22 19:23:00 -
[18] - Quote
Natassia Krasnoo wrote:Tsk Tsk
*wags finger at Unsuccessful.
You know better than that. You should be ashamed of yourself.
If theres anything you should take away from your time reading my threads, is that I have no shame. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Solecist Project
Center for Advanced Studies Gallente Federation
687
|
Posted - 2014.04.22 19:23:00 -
[19] - Quote
Well, tbh, I'm happy others are starting to create non negative threads, even if they lack related content. Like mine.
I guess I misjudged your intention here and alsk the possible reactions.
Although these still might change. "My Favourite Nerdling GÖÑ" - Marsha Mellow
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KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
1776
|
Posted - 2014.04.22 19:30:00 -
[20] - Quote
Dinsdale would have a field day on the forums. BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. |
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KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
1776
|
Posted - 2014.04.22 19:31:00 -
[21] - Quote
Stand back while I snipe this page! BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. |

Doireen Kaundur
783
|
Posted - 2014.04.22 19:32:00 -
[22] - Quote
Serene Repose wrote:Hey. You know better than this. Repent and say 20 Mail Harrys.
That only works when space fishing. A great American humorist and author recently said: "The one unintentional flaw of the internet generation is its ability to give the stupidest segments of our population the loudest voices." I have a tendency to agree with his statement.-á |

DaReaper
Net 7 The Last Brigade
397
|
Posted - 2014.04.22 19:40:00 -
[23] - Quote
Ok, I will bite. I would only agree to this, if the area was for new players only. The point should be to make it so a new player has a chance to get their feet wet in eve. like only 4 systems be this way, the noob systems, and make it so not worth while to have another who is past, say , a month want to remain in that system.
As a concept, there is an easier way to protect noobs, but form an eve stand point, 100% safe high sec is ridiculous.
Its one of the reasons that I laugh at all the people who think another game will kill eve. Part of eve's biggest appeal is you are never really safe, ever. Its what makes eve's even boring aspects exciting. The risk is what gives humans the most thrill. |

Unsuccessful At Everything
The Troll Bridge
12663
|
Posted - 2014.04.22 19:44:00 -
[24] - Quote
DaReaper wrote: Part of eve's biggest appeal is you are never really safe, ever. Its what makes eve's even boring aspects exciting. The risk is what gives humans the most thrill.
But even knowing that they are never really going to be safe, they still sub, and then cry for 100% safety (but still have 100 to 1000% of the rewards). Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
128
|
Posted - 2014.04.22 19:48:00 -
[25] - Quote
It's already there, it's called Singularity, it attracts an average of 100 players: http://eve-offline.net/?server=singularity |

Val'Dore
PlanetCorp InterStellar E.A.R.T.H. Federation
439
|
Posted - 2014.04.22 19:52:00 -
[26] - Quote
Abrazzar wrote:What if there were a Free2Play option but you could only make a character with a certain amount of SP, limited skill choice and permadeath?
You want hardcore EvE?
I likes you.
|

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1583
|
Posted - 2014.04.22 20:10:00 -
[27] - Quote
Unsuccessful At Everything wrote:Interesting. So people would rather have permadeath than a unprofitable 100% safe highsec?!!!?!??
Oh sweet madafrakking geezus on da stick, I would love permadeath in Eve. This is why I was hoping for WoD but well... I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Brewlar Kuvakei
Adeptio Gloriae
268
|
Posted - 2014.04.22 20:15:00 -
[28] - Quote
To be fair it would be entertaining to see an area say 4 systems where PVP is simply not possible but only has access to 4 mining belts and 4 level 2 agents just to see what fail bears would stay within those 4 systems amongst the week 1 fresh starts. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
422
|
Posted - 2014.04.22 21:28:00 -
[29] - Quote
Unsuccessful At Everything wrote:Interesting. So people would rather have permadeath than a unprofitable 100% safe highsec?!!!?!??
Right up to the moment it was actually implemented. Then they'd squawk and want a 100% safe area to be in the moment there were actual consequences to losing a ship.
You'll find a lot of the forum talk big, but when it comes to dealing with consequences to their actions, they hide in station or play as alts for a few months until the heat dies down.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |

Mashie Saldana
BFG Tech
1015
|
Posted - 2014.04.22 22:00:00 -
[30] - Quote
If highsec was 100% safe I would sit on jita 4-4 undock with an officer fitted ibis. Mashie Saldana Dominique Vasilkovsky
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PotatoOverdose
Handsome Millionaire Playboys
1614
|
Posted - 2014.04.22 22:09:00 -
[31] - Quote
Unsuccessful At Everything wrote: So people would rather have permadeath Actually, I would really like to see player-induced perma death (outside of biomassing and csm instigated bans) in some form. |

Unsuccessful At Everything
The Troll Bridge
12677
|
Posted - 2014.04.22 22:24:00 -
[32] - Quote
PotatoOverdose wrote: Actually, I would really like to see player-induced perma death (outside of biomassing and csm instigated bans) in some form.
I see what you did there...  Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Tollen Gallen
Glory of Reprisal Enterprise
7675
|
Posted - 2014.04.22 22:26:00 -
[33] - Quote
SHAME ON YOU UAE! Zimmy Zeta - I f*cking love martinis. the original ones, with gin, not that vodka martini crap. Your old Friends can use me for 7 days, free!!! |

KnowUsByTheDead
Sunlight...Through The Blight.
1670
|
Posted - 2014.04.22 22:30:00 -
[34] - Quote
PotatoOverdose wrote:Unsuccessful At Everything wrote: So people would rather have permadeath Actually, I would really like to see player-induced perma death (outside of biomassing and csm instigated bans) in some form.
We already had that.
It was called the bonus round.
Have a look at my kb, and ponder how much SP I claimed.

I cannot even imagine. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Mr Epeen
It's All About Me
5303
|
Posted - 2014.04.22 22:31:00 -
[35] - Quote
Unsuccessful At Everything wrote:What if highsec was made 100% safe... but the rewards in this completely 100% safe area were reduced to 1% or less of current Highsec levels?
I think that CCP would need to double the size of their server capacity to accommodate the massive influx of new players. Else time dilation would be so bad that time would not just slow, but actually reverse.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Unsuccessful At Everything
The Troll Bridge
12677
|
Posted - 2014.04.22 22:32:00 -
[36] - Quote
Tollen Gallen wrote:SHAME ON YOU UAE!
Sorry, keyboard got Muffinjacked. What did he do now?
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

KnowUsByTheDead
Sunlight...Through The Blight.
1670
|
Posted - 2014.04.22 22:34:00 -
[37] - Quote
Unsuccessful At Everything wrote:Tollen Gallen wrote:SHAME ON YOU UAE! Sorry, keyboard got Muffinjacked. What did he do now?
For shame, UAE.
Using Tollen's known love of the Muffin race to troll.

Many, many sad feelz. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Enaris Kerle
GoonWaffe Goonswarm Federation
94
|
Posted - 2014.04.22 22:40:00 -
[38] - Quote
Brewlar Kuvakei wrote:I'm talking about low sec pirate corps who can field 25 man + gate camps and fleets, wtf are they doing why not grab some SOV or do something more constructive? Because taking and maintaining sov actually involves effort, even though most of the empire dwellers don't want to accept that. (For some reason people keep complaining about the land of milk and honey that nullsec apparently is, but don't want to go there themselves. Odd, that.) Maybe you could try steering them in the direction of NPC null though? It's basically the same experience, except you can't lock people out of station. Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |

Hasikan Miallok
Republic University Minmatar Republic
615
|
Posted - 2014.04.22 23:01:00 -
[39] - Quote
Put the 100% safe noob systems in the middle of null and oddly you may actually be on to something. |

Herzog Wolfhammer
Sigma Special Tactics Group
4801
|
Posted - 2014.04.22 23:07:00 -
[40] - Quote
BeBopAReBop RhubarbPie wrote:Abrazzar wrote:What if there were a Free2Play option but you could only make a character with a certain amount of SP, limited skill choice and permadeath? For the record, I would totally play a permadeath character in eve. Ganking would be much more fun knowing that that maller on the station actually matters.
It would be kind of cool, a "live fast die young" option. Maybe even have players who are "non capsuleers" meaning at best you can fly a frigate.
But that's practically a whole new game. Bring back DEEEEP Space! |
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Kaarous Aldurald
ROC Deep Space The ROC
5242
|
Posted - 2014.04.22 23:38:00 -
[41] - Quote
Herzog Wolfhammer wrote:BeBopAReBop RhubarbPie wrote:Abrazzar wrote:What if there were a Free2Play option but you could only make a character with a certain amount of SP, limited skill choice and permadeath? For the record, I would totally play a permadeath character in eve. Ganking would be much more fun knowing that that maller on the station actually matters. It would be kind of cool, a "live fast die young" option. Maybe even have players who are "non capsuleers" meaning at best you can fly a frigate. But that's practically a whole new game.
A game called Valkyrie. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
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Webvan
State Protectorate Caldari State
1659
|
Posted - 2014.04.22 23:44:00 -
[42] - Quote
Well then there would be little to no reason to start new threads in GD and then EVE would dieGäó |

Hevymetal
POT Corp Semper Ardens Alliance
290
|
Posted - 2014.04.23 02:31:00 -
[43] - Quote
Forum Clone 77777 wrote:What if threads like this, over night, stopped being made, forever?
General Discussion would die over night, forever.
@OP People would still complain their cake didn't have enough frosting and that it wasn't served to them on a silver platter.
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Hapyria Nabali
Imperial Shipment Amarr Empire
1
|
Posted - 2014.04.23 02:51:00 -
[44] - Quote
As a relatively new player (I've been playing for less than a year), I don't really get what the big problem is .
A lot of you seasoned pros seem ticked off about high-sec, and as a high-sec player, it kind of ticks me off to see.
Some of you guys seem upset that the rewards in high security space are too great, and I can understand that, I guess.
...But most of you just sound like bitter haters.
If you're already established in the game, then who cares about where the majority of the population spends their time?
If all you care about is getting blown up, then there are enough players in null sec, or low sec who can make that happen for you.
I don't really think these discussions about changing things in high sec really help, because experienced players seem to all have the same opinion ("Eve is hard. In Eve you die often. It's the game. Get used to it. Blah blah blah").
If certain players (like myself) are okay with playing the game with little risk and small rewards, then that's our business... But reducing our rewards to nothing (and don't tell me that 1% isn't nothing... Because it basically is) is lame, and will only cause more problems than it could ever solve.
Leave us carebears alone .
|

Volar Kang
Kang Industrial
141
|
Posted - 2014.04.23 02:59:00 -
[45] - Quote
Let's be honest, null is boring. Show up on time to an op then wait thirty minutes for the rest of the guys who now have to fit ships or some other thing that should have been done an hour ago. Then fly 20 jumps thru empty systems only to have a cyno open and drop 100 enemy ships on your small 25 man roam. When you do enter an enemy system everyone docks up. When a red comes into your space half the alliance is too busy running anom,s to bother to go after them. In highsec it is much more a guessing game. Is that miner beside you marking your position so code can come and gank you? If I fly this 500 mill in a transport, which gate will I be ganked at? Let's hang around Amarr and watch Raven and Boom try and scam people. So much more actual content in highsec. Let's not screw it up by making it any safer or reducing the already low rewards. |

Mara Pahrdi
The Order of Anoyia
712
|
Posted - 2014.04.23 03:30:00 -
[46] - Quote
+1 for making me have a good laugh.
I didn't go to Amarr for some time now. Guess I really should .
Remove insurance. |

Alduin666 Shikkoken
Unholy Knights of Cthulhu Test Alliance Please Ignore
635
|
Posted - 2014.04.23 03:47:00 -
[47] - Quote
Unsuccessful At Everything wrote:Solecist Project wrote:Did you REALLY have to do this???? Would you rather I... necroed 4000 threads? 
I dare you, but they have to be the ****tiest, most controversial threads you can find. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Riyria Twinpeaks
Reasonable People Of Sound Mind
1901
|
Posted - 2014.04.23 04:25:00 -
[48] - Quote
Hapyria Nabali wrote:As a relatively new player (I've been playing for less than a year), I don't really get what the big problem is  . A lot of you seasoned pros seem ticked off about high-sec, and as a high-sec player, it kind of ticks me off to see. Some of you guys seem upset that the rewards in high security space are too great, and I can understand that, I guess. ...But most of you just sound like bitter haters. If you're already established in the game, then who cares about where the majority of the population spends their time? If all you care about is getting blown up, then there are enough players in null sec, or low sec who can make that happen for you. I don't really think these discussions about changing things in high sec really help, because experienced players seem to all have the same opinion ("Eve is hard. In Eve you die often. It's the game. Get used to it. Blah blah blah"). If certain players (like myself) are okay with playing the game with little risk and small rewards, then that's our business... But reducing our rewards to nothing (and don't tell me that 1% isn't nothing... Because it basically is) is lame, and will only cause more problems than it could ever solve. Leave us carebears alone  .
I think this is about players who still think highsec is not safe enough, because you can get ganked (and bumped, apparently). Those who don't want to have little risk, but no risk. Those who complain and want to change highsec themselves, make it 100% safe, but still get the same rewards. The OP is proposing that in that case the rewards should be severely reduced as well.
If you think highsec is fine as it is, then nobody here said anything about taking away your rewards. |

Divine Entervention
Abyss Cooperative 3
410
|
Posted - 2014.04.23 06:10:00 -
[49] - Quote
Unsuccessful At Everything wrote:DaReaper wrote: Part of eve's biggest appeal is you are never really safe, ever. Its what makes eve's even boring aspects exciting. The risk is what gives humans the most thrill. But even knowing that they are never really going to be safe, they still sub, and then cry for 100% safety (but still have 100 to 1000% of the rewards).
Some, not all.
Just as some people will sub knowing that high sec exists as it does today, and then cry for it's becoming less secure. Proof of lying in thread.
https://forums.eveonline.com/default.aspx?g=posts&m=4349703#post4349703 |

Webvan
State Protectorate Caldari State
1692
|
Posted - 2014.04.23 06:28:00 -
[50] - Quote
I'd support permadeath though, have done it in other mmo's. So here you get to duplicate a clone, shared assets, resets it to 0-SP with a ~4x training multiplier (4x faster than normal). Once podded, it's dead, and then you can duplicate another clone provided you meet the requirements: payment, mission, random number generator, whatever just not handed to you - not instant. None of that f2p crap suggested though.. |
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Winchester Steele
1063
|
Posted - 2014.04.23 06:49:00 -
[51] - Quote
Hapyria Nabali wrote:As a relatively new player (I've been playing for less than a year), I don't really get what the big problem is  . A lot of you seasoned pros seem ticked off about high-sec, and as a high-sec player, it kind of ticks me off to see. Some of you guys seem upset that the rewards in high security space are too great, and I can understand that, I guess. ...But most of you just sound like bitter haters. If you're already established in the game, then who cares about where the majority of the population spends their time? If all you care about is getting blown up, then there are enough players in null sec, or low sec who can make that happen for you. I don't really think these discussions about changing things in high sec really help, because experienced players seem to all have the same opinion ("Eve is hard. In Eve you die often. It's the game. Get used to it. Blah blah blah"). If certain players (like myself) are okay with playing the game with little risk and small rewards, then that's our business... But reducing our rewards to nothing (and don't tell me that 1% isn't nothing... Because it basically is) is lame, and will only cause more problems than it could ever solve. Leave us carebears alone  .
Heh. Dream on. Not leaving carebears alone is kind of the point of Eve.
But in all honesty, we want you to stay and get fat off lots of nice juicy rat bounties and roids. Fat and slow and juicy. Mmmmm.
Baaaaacon. ... |

Bunnie Hop
Bunny Knights
566
|
Posted - 2014.04.23 07:09:00 -
[52] - Quote
What if we went an entire week without idiotic threads about destroying hi sec....It is not going to happen and when it does there will be a silent exodus and those that remain will wonder why the player base just dropped 50 percent. Null and low must not be as exciting as you claim or you wouldn't have so much time to spend on the forums worrying about what others are doing in the game. |

Luwc
Biohazard. WINMATAR.
118
|
Posted - 2014.04.23 07:11:00 -
[53] - Quote
It would basically make all the carebears and botters ragequit. http://hugelolcdn.com/i/267520.gif |

Josef Djugashvilis
Acme Mining Corporation
2262
|
Posted - 2014.04.23 07:34:00 -
[54] - Quote
What would be more interesting would be to completely remove null-sec, no more timers, no ego wars, no need for null-sec folk to cry poverty all the time, and above all, no way or need to fight for or hold sov.
Make hi-sec much smaller and turn all of null into lo-sec.
It will never happen, but I think it would greatly improve the game. This is not a signature. |

Bunnie Hop
Bunny Knights
568
|
Posted - 2014.04.23 07:43:00 -
[55] - Quote
Josef Djugashvilis wrote:What would be more interesting would be to completely remove null-sec, no more timers, no ego wars, no need for null-sec folk to cry poverty all the time, and above all, no way or need to fight for or hold sov.
Make hi-sec much smaller and turn all of null into lo-sec.
It will never happen, but I think it would greatly improve the game.
Mittens would have kittens  |

Aimy Maulerant
Coreli Corporation Ineluctable.
28
|
Posted - 2014.04.23 08:51:00 -
[56] - Quote
Felicity Love wrote: EvE is dying...
why you say that?
|

Aimy Maulerant
Coreli Corporation Ineluctable.
28
|
Posted - 2014.04.23 08:53:00 -
[57] - Quote
Josef Djugashvilis wrote:What would be more interesting would be to completely remove null-sec, no more timers, no ego wars, no need for null-sec folk to cry poverty all the time, and above all, no way or need to fight for or hold sov.
Make hi-sec much smaller and turn all of null into lo-sec.
It will never happen, but I think it would greatly improve the game.
looks like someone keeps getting bubbled when they try to go mining in null... |

Debora Tsung
The Investment Bankers Guild
984
|
Posted - 2014.04.23 09:02:00 -
[58] - Quote
Unsuccessful At Everything wrote:... but the rewards in this completely 100% safe area were reduced to 1% or less of current Highsec levels?
Im talking about tutorial/level 1 missions only, belts with only 1 or 2 small veldspar rocks(unless spawned in Lvl 1 mining missions) and icefields eliminated, stations with few or no slots for research/manufacturing and no POSes able to be anchored.
This would make highsec/safesec akin to the WoW forest/ 1SP boars model like the majority of highseccers want.
What would the consequences be? Would highsec still be as populated as it is now? Would people choose to have some risk to receive ANY kind of reward at all? Or would people STILL not be happy because they cannot have their cake (eventhough its a lie) and eat it too? What if access to this space was only available for the 1st month or trial/sub?
Id be interested to hear both sides of this discussion.
It appears that Permadeath is preferred over unprofitable 100% safe highsec, but would the risk-adverse players accept permadeath without a safe area?
I just enountered some kind of paradoxon and my mind cannot process that...  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1588
|
Posted - 2014.04.23 10:12:00 -
[59] - Quote
Unsuccessful At Everything wrote:It appears that Permadeath is preferred over unprofitable 100% safe highsec, but would the risk-adverse players accept permadeath without a safe area?
Keep in mind that most - if not all - people posting in this thread are not exactly from risk averse "I just want to be left alone" crowd. We want profit for our actions and we accept risk that is involved in performing those actions (whether risk/reward is balanced properly or not is not exactly important here). And you are asking if those who cry about bumping would accept permadeath? BUMPING for frakk sake! I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Salvos Rhoska
1144
|
Posted - 2014.04.23 10:44:00 -
[60] - Quote
In general, I support reductions to security in all sectors of space, with one exception: rookie systems.
Ganking is a strange anomaly, but Im ok with it. It carries degrees of logistic and organisational difficulty, as well as a security loss. Ganking is a "necessary evil" so that the Golden Rules of EVE are observed also in high-sec. A fully bling Mission shipl which no longer is at risk from the pve content it plays, needs to remain at risk from pvp aggression.
High sec wardec mechanics could use further Dev consideration. I dont think its quite as streamlined and consistent as the game deserves.
On the point of rookie systems, I firmly maintain that it is necessary for there to be incubation syatems for new players in order for them to learn the basics of EVEs ropes. Anyone who has doubts about that, need only roll a trial and observe Rookie chat a bit. We need these players to stay in EVE. It is essentiql to EVEs continuity. You wouldnt believe how many very simple things that the rest of us take for granted, are incredibly difficult for new players to get to grips with.
There are two kinds of rookies. Those who are generally experienced with games, learn fast, understand thr UI etc and are basically "ready" to take thr plunge early. But the other kind take longer to figure things out. Both types are invaluable to all of us as the community. Both can grow into community contributors and great EVE citizens, in their own personal way. But in order to retain the latter group, who take longer, they need an environment to figure the game out in.
I have often read arguments stating that incubation results in these players being unready for the "realities of EVE". I dont buy that. As much merit as there is for the swimming teaching technique that just throw them in and they will either learn or drown, that results in a substantial part drowning, needlessly, and why? Just cos they didnt learn fast enough before their breath runs out? We cant afford that kind of attrition. If they are to be Darwinistically culled from the game, that can, and will happen, later. There is no need to kill these rookies right at the start. There is ample time for that later.
I have some disagreements with the current Rookie systems. I dont think any system below 1.0 security should be designated as such. I cant comprehend at all why Hek, for example, is considered a rookie system.If a player feels he is ready to visit his first trade hub in a 0.5 system, then he should know he is no longer in incubation That system is "real EVE".
Rookie systems should be restricted to the 1.0 starter systems and possibly one peripheral 1.0 system, for purposes of the Tutorials, and the necessary Belts for the mining/manufacture ques involved with them. Removing rats feom 1.0 was good choice, not because Rookies where at risk, but becuase imo these Rookie systems should be kept extremely poor. They need only to provide what Rookies need to get through the Tutorials and starter missiins. Nothing more, nothing less. No sane person should want to remain in them.
Do you guys get what I mean? Make the Rookie systems **** poor starting zones, akin to those in other games starting zones. Theonly purpose of which is to learn the ropes, and then take flight, when you are ready, into the "real EVE", with your training wheels coming off the second you pass through a gate to a non-rookie system. ------------ |
|

Josef Djugashvilis
Acme Mining Corporation
2262
|
Posted - 2014.04.23 10:47:00 -
[61] - Quote
Aimy Maulerant wrote:Josef Djugashvilis wrote:What would be more interesting would be to completely remove null-sec, no more timers, no ego wars, no need for null-sec folk to cry poverty all the time, and above all, no way or need to fight for or hold sov.
Make hi-sec much smaller and turn all of null into lo-sec.
It will never happen, but I think it would greatly improve the game. looks like someone keeps getting bubbled when they try to go mining in null...
Mining, what is that? This is not a signature. |

Ren Coursa
Rapid Withdrawal
7
|
Posted - 2014.04.23 10:53:00 -
[62] - Quote
I think the security scale could mean more. Have more extreme implications. Such as 1.0 being no threat at all, 0.9 no threat to pod, wormholes might have a "cooldown" on clone activation so if you are podded you might have to wait for an hour or something for the signal to reach the clone and you are able to play again. Take this to the extreme and the potential new space created to facilitate the new player owned jumpgates could span all the way to hardcore mode perm death.
Horrible idea in practice but fun and flavorful in theory. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1589
|
Posted - 2014.04.23 10:53:00 -
[63] - Quote
Salvos Rhoska wrote:No sane person should want to remain in them.
That could explain why in Duripant there is a 3 year old guy mining in hulk :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Salvos Rhoska
1145
|
Posted - 2014.04.23 11:07:00 -
[64] - Quote
Schmata Bastanold wrote:Salvos Rhoska wrote:No sane person should want to remain in them. That could explain why in Duripant there is a 3 year old guy mining in hulk :)
Appalling. But I suppose no system or design can be perfect. Part of the sandbox is you can never quite account for, anticipate, or expect how some people will use it.
Whatever that guys reasons are, and however much he could be donsidered to be "doing it wrong", it doesnt change the fact that he made his choice, like the rest of us, and is playing like he wants.
HOWEVER
Part of my idea of what rookie systems should be, involves changing the belt minerals to something completely useless in the rest of the game, or in amounts per Rock so small that its not worth it.The rookie systems belong to the rookies, not to developmentally challenged individuals who, for whichever reason, are too afraid to spread their wings and fly out of them once Tutorials are complete.
Infact, among the top ten problems rookies have, is those who play late in the day, and cant find anymore rocks in the rookie system so they can, with their babby steps, complete the Tutorials. Frankly, it makes me angry that some 3yr guy in a Hulk is partly responsible for that. Its like stealing food from children.
Redux of Rookie systems into poor as hell envirinments which provide only what a Rookie needs to run the Tutorials, is my suggestion to that. ------------ |

Zander Kumamato
Madz Legion Madz Republic
26
|
Posted - 2014.04.23 11:14:00 -
[65] - Quote
instead of changing current high sec just create systems like 1.1 which have stricter rules, special empire high security systems that actually go based on strict standings and your kill history, etc. |

KnowUsByTheDead
Sunlight...Through The Blight.
1685
|
Posted - 2014.04.23 13:26:00 -
[66] - Quote
Thank god it won't be.
Thank the sweet baby Jesus.
  
At least...
Not yet....
 Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Hapyria Nabali
Imperial Shipment Amarr Empire
2
|
Posted - 2014.04.23 18:13:00 -
[67] - Quote
Riyria Twinpeaks wrote:Hapyria Nabali wrote:As a relatively new player (I've been playing for less than a year), I don't really get what the big problem is  . A lot of you seasoned pros seem ticked off about high-sec, and as a high-sec player, it kind of ticks me off to see. Some of you guys seem upset that the rewards in high security space are too great, and I can understand that, I guess. ...But most of you just sound like bitter haters. If you're already established in the game, then who cares about where the majority of the population spends their time? If all you care about is getting blown up, then there are enough players in null sec, or low sec who can make that happen for you. I don't really think these discussions about changing things in high sec really help, because experienced players seem to all have the same opinion ("Eve is hard. In Eve you die often. It's the game. Get used to it. Blah blah blah"). If certain players (like myself) are okay with playing the game with little risk and small rewards, then that's our business... But reducing our rewards to nothing (and don't tell me that 1% isn't nothing... Because it basically is) is lame, and will only cause more problems than it could ever solve. Leave us carebears alone  . I think this is about players who still think highsec is not safe enough, because you can get ganked (and bumped, apparently). Those who don't want to have little risk, but no risk. Those who complain and want to change highsec themselves, make it 100% safe, but still get the same rewards. The OP is proposing that in that case the rewards should be severely reduced as well. If you think highsec is fine as it is, then nobody here said anything about taking away your rewards.
You're right. I read the beginning of the original post again .
|

Unsuccessful At Everything
The Troll Bridge
12700
|
Posted - 2014.04.23 18:59:00 -
[68] - Quote
Editted OP to reflect that 100% Safety is PART OF THE REWARD. In my opinion, 100% safety would entail 99% of the rewards for this space, but that can be up for discussion as well.
The lack of natural resources could also be explained through lore, as the empires have had centuries to mine out their systems and deplete the pirate presence in their space, and the NPCs who live in the stations are using up the majority of the slots.
What im saying is that ABSOLUTE SAFETY IS ITS OWN REWARD. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Barbara Nichole
Cryogenic Consultancy
572
|
Posted - 2014.04.23 20:25:00 -
[69] - Quote
Unsuccessful At Everything wrote:... but the rewards in this completely 100% safe area were reduced to 1% or less of current Highsec levels?
Im talking about tutorial/level 1 missions only, belts with only 1 or 2 small veldspar rocks(unless spawned in Lvl 1 mining missions) and icefields eliminated, stations with few or no slots for research/manufacturing and no POSes able to be anchored. The rewards for this part of space would be the above..plus 100% safety (how would you quantify that?)
This would make highsec/safesec akin to the WoW forest/ 1SP boars model like the majority of highseccers want.
What would the consequences be? Would highsec still be as populated as it is now? Would people choose to have some risk to receive ANY kind of reward at all? Or would people STILL not be happy because they cannot have their cake (eventhough its a lie) and eat it too? What if access to this space was only available for the 1st month or trial/sub?
Id be interested to hear both sides of this discussion.
It appears that Permadeath is preferred over unprofitable 100% safe highsec, but would the risk-adverse players accept permadeath without a safe area?
Edit: OP modified to reflect good points being made. Only one thing in eve is 100% safe and ever will be 100% safe. ...sitting in an npc station. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Volar Kang
Kang Industrial
145
|
Posted - 2014.04.24 01:22:00 -
[70] - Quote
Unsuccessful At Everything wrote:Editted OP to reflect that 100% Safety is PART OF THE REWARD. In my opinion, 100% safety would entail 99% of the rewards for this space, but that can be up for discussion as well.
The lack of natural resources could also be explained through lore, as the empires have had centuries to mine out their systems and deplete the pirate presence in their space, and the NPCs who live in the stations are using up the majority of the slots.
What im saying is that ABSOLUTE SAFETY IS ITS OWN REWARD.
So basically make Highsec have no rewards (you said remove 99%) and let new players come in and fly around empty systems where you cant make any isk. Do we then rename highsec to bumper-sec since that is all new players would be able to do is bump each others ships? |
|

I Accidentally YourShip
My Other Capital Ship is Your Mom
202
|
Posted - 2014.04.24 01:32:00 -
[71] - Quote
This thread is more boring than anticipated.
How disappointing. |

Unsuccessful At Everything
The Troll Bridge
12715
|
Posted - 2014.04.24 01:56:00 -
[72] - Quote
Volar Kang wrote:So basically make Highsec have no rewards (you said remove 99%) and let new players come in and fly around empty systems where you cant make any isk.
No ISK by vet standards, but a lot of ISK by new player standards. Remember when you first started playing and finally got your wallet to 10mil? You were like..WHOA. I guarantee it.
I Accidentally YourShip wrote: This thread is more boring than anticipated.
Probably because I started it. Ive been labeled a troll because of my not agreeing with people, and as we all know, anyone who doesn't agree with you on the forums is a troll. That and im pretty sure that im blocked by people... at least that's what they say..but I know that a majority of those people love me deep down in their souls. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
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