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Author |
Thread Statistics | Show CCP posts - 9 post(s) |

YuuKnow
The Scope Gallente Federation
0
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Posted - 2011.11.20 22:52:00 -
[1] - Quote
We need a capacitor alarm just like the shield or hull alarm. |

YuuKnow
151
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Posted - 2011.12.05 23:55:00 -
[2] - Quote
How about the ability to offset the Combat Messages (damage messages)
I run a dual monitor setup and my Combat/Damage messages don't offset with the UI. The result is that while I can put my ship in the middle of my left monitor, the messages themselves are still in the area that splits the monitors and makes them hard to read. If it could be repositioned it would be better.
yk |

YuuKnow
151
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Posted - 2011.12.09 20:34:00 -
[3] - Quote
It would be nice to be able to see your own drones speed and distance on the Drones menus (rather than needing to put them on the overview)
And on the overview itself. It would be nice to have the objects speed displayed under the distance (its more conviently seen rather than in the columns)
yk |

YuuKnow
151
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Posted - 2011.12.10 14:17:00 -
[4] - Quote
I hate how we can't change our character's muscularity or weight when we recustomize. A guy/girl can workout in RL right? Get breast/calve implants in RL? Why can't we alter the body shapes when we recustomize?
I'ld even pay a several million isk fee if that's what it took. |

YuuKnow
151
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Posted - 2011.12.18 16:48:00 -
[5] - Quote
I hate how the Captain's Quarter's says "Loading". Why not something more creative with role play like "Calibrating Neural Links" or "Pod Disembarking" |

YuuKnow
151
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Posted - 2012.01.02 02:37:00 -
[6] - Quote
I want to be able to make the Neocom transparent, just like the other windows.
yk |

YuuKnow
151
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Posted - 2012.01.14 19:17:00 -
[7] - Quote
We need filtering options for the Orders tab in the Wallet and Market Windows. A filter for item type and a filter by location.
We also need a email notification when a buy/sell order has been completely filled. For example: "Your sell order for Havok Heavy Missiles has been filled (or expired)"
yk |

YuuKnow
151
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Posted - 2012.01.22 03:11:00 -
[8] - Quote
Its a shame that we can't save portraits for future use. I would love to be able to quickly swap between several favorite portriats/outfits based on whatever mood/activity I'm in that I pre-saved and stored.
The same holds true for UI layout. I have a few different UI layouts based on whether I'm in combat vs trading vs just sight-seeing and hate having to rearrange the UI layout each time I switch activities (some are more utilitarian while others are more scenic/eye-candy). I would like to be able to save a layout to load/swab it quickly when I change activities. |

YuuKnow
151
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Posted - 2012.02.18 13:39:00 -
[9] - Quote
The engine exhaust from the Amarrian ships are blinding sometimes. Its to the point that its more of a glare than a graphics benefit. It would be nice to be able to scale the brightness of the engine exhaust in the options/graphics menu.
yk |

YuuKnow
151
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Posted - 2012.02.18 17:41:00 -
[10] - Quote
Its sometime hard to locate the direction of a target on the screen after targetting it with the overview. It would be nice to have a small arrow show on the edge of the screen to steer the pilot to look in the right direction. Similar to some fighter pilot hud games. Most of the time, I have to zoom out to 100km to quickly locate. If an arrow was present then it would be easier.
yk |
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YuuKnow
151
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Posted - 2012.02.24 23:42:00 -
[11] - Quote
I wish there was a way to tone down the brightness of some of the engine flames. Some of the Amarrian engine glows (Providence, etc) are so bright that it actually gives me eye-aches unless I zoom out very far (and then you can't appreciate the nice skins). Perhaps a slider option for engine-glow-brightness in the options menus would be appropriate. |

YuuKnow
151
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Posted - 2012.03.03 01:59:00 -
[12] - Quote
Its be nice to be able to right click on a target (either directly or on the target que) and select "drones attack" rather than having to select the target and then go to the drone menu separately.
yk |

YuuKnow
151
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Posted - 2012.03.03 15:55:00 -
[13] - Quote
It would be nice to be able to open the map in a window instead of always in full screen. I have a dual monitor setup and I'ld love to have my main UI on the main screen and the map on the 2nd screen.
yk |

YuuKnow
151
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Posted - 2012.03.04 06:09:00 -
[14] - Quote
How about better sorting options in the Agent's tab in the People/Plances Menu. All the agents at this time are just thrown in a jumbled folder. It would be nice to be able to sort agents by their characteristics (similar to the Agent Finder). Here are some characteristics that would be nice to sort agent's by
Faction Corp Standing Jump Distance System Security Status Last Completed Mission Last Offered Mission
yk |

YuuKnow
151
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Posted - 2012.03.04 19:42:00 -
[15] - Quote
I want a character spinning counter! |

YuuKnow
151
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Posted - 2012.03.05 04:01:00 -
[16] - Quote
Can we have a "Warp Drive Malfunction" voice when our ships try to warp off, but can't because we are being scrambled? |

YuuKnow
155
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Posted - 2012.03.18 15:04:00 -
[17] - Quote
Why did the sticky get removed? This definatedly needs a sticky somewhere. How about on the Idea's section of the forums.
yk |

YuuKnow
362
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Posted - 2012.07.16 18:23:00 -
[18] - Quote
How about the ability to open the map in a window. I would love to be able to have space on one screen and my map open in the other.
And how about an arrow to point to the direction of whatever is selected on the overview. Its sometimes hard to locate what's selected off screen without zooming out all the way. Even 21st century fighters have this, it would make since that a 32th century spaceship would.
yk |

YuuKnow
Terra-Formers
679
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Posted - 2013.03.18 23:07:00 -
[19] - Quote
We need more information available regarding PI facilities on the "Science and Industry" menu.
Beside just the number of facilities it should display 1. Number of each type of facility 2. Number of each type of facility current active (extractors running, factories active) 3. Current total extractor output (per hour) 4. Percentage total storage used (Storage, launchpads, CCs)
yk |

YuuKnow
Terra-Formers
682
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Posted - 2013.03.21 02:04:00 -
[20] - Quote
It would be nice if we had a camera option that allowed vertical offset (similar to the offset left and right we have already) so what we can offset the ship view upwards or downwards.
yk |
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