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Draquin
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Posted - 2006.05.20 00:31:00 -
[61]
Originally by: Hoshi Mandella Whats up with people today? Some people play like this, others play like this. Its crazy!
Q:Cant we all get allong?
A: Sure(f1)we(f2)can(f3)just(f4)so(f5)long(f6)as(f7)you(f8)all(Deploy attack drones)play(Attack target) the way I want you to play, which is as my next target!
And dont forget to make lots of stuff for me to buy for cheep on the market or on Escro! Dady needs a freighter load of modules and ammo! ------------------------------------------------------------ Irealyneedtoburnoffthat12packofredbullIjustdrankinonesetting
If your too paranoid to play Eve, your not paranoid enough to play Eve |
LUGAL MOP'N'GLO
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Posted - 2006.05.20 00:32:00 -
[62]
Put it this way. To go to 0.0 it takes me 12 jumps. Not that bad, but I only get to play a few hours a night because of work and RL obligations. Also, just take a look at all the 0.0 entrances, they are ALL camped 23/7. I don't care where you are. Not to mention there are probably a few gate snipers in the lowsecs before you even get to the 0sec. If I could search, use modules, or whatever to find a backdoor to 0sec, I'd do it, but right now its a waste of time. Why do I, who has 10ml isk to my name want to venture into 0sec so that I can risk a ship that cost me my whole fortune? Even if I go in a kestrel, its not worth the time to get there because no doubt I will get killed at the choke point. Sure its fun to try, but I'm not going to make it my quest to get into 0.0 in a kestrel just so I can run from a BS rat.
My corp and I have been talking about venturing out there on a day off from RL stuff. We could take cruisers, bc's and bs's, but then we risk losing all of that. We could take a bunch of frigs with ewar, but then won't be able to do anything once we get to 0.0
Bottom line, I understand that the protection of space in 0.0 for corps is important, but really the gate camps in 0.0 are just downright annoying. Its not "PvP" when you get blob ****** by 10 guys in BS's with 40 warp bubbles around a gate.
Pay to get in you say? Ha, have a bunch of buddies that tried that. A pirate is a pirate. Well yarrrr to you to.
Summing it up: 1) RL time constraints 2) Few entrances into 0.0 allow for choke points and Teh Gheyness of Gate Camps is apparent. 3) Risk is greater than the reward
I have no sig, because I can't compress my picture down that far. It looks like crapola. |
Amataras
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Posted - 2006.05.20 00:50:00 -
[63]
Empire is boring. 0.0 has character. I like living on the frontier ------- The Eve Diplomacy Table |
Sovy Kurosei
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Posted - 2006.05.20 01:21:00 -
[64]
You can log out while in 0.0 space, Lugal. That is what I do when I go on my "camping trips" to 0.0 space. ___________________
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Drizit
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Posted - 2006.05.20 01:35:00 -
[65]
Originally by: Alain Josviar A) They don't have the time for 0.0 due to rl B) They don't want to deal with alliance politiks C) They don't want to be shot at
Pick one or more and you'll capture 98% of the reasons why any one person chooses to live in empire space rather than 0.0 space.
I'll take B every time.
If I have to pay for my own losses, the alliance who tells me to attack someone or defend the territory can take a hike. You want me to fight for you and protect your territory then you replace my ship if it gets destroyed. In Empire, I can choose when I want to take risks and fly around lowsec or I can stay in highsec and learn how my new ship responds in peace and I don't have to take a 20 jump trip through multiple gate camps and pirate camps to get there.
Add to that list. The fun of flying a ship you've just saved and paid out for without worrying about it being shot out from under you before you've even left the system.
A lot of people are totally against consensual PVP but the ones who are not probably outnumber them. The main reason is we play to enjoy the game and there are times when we just don't feel like shooting everything that isn't blue.
I't been said once here and I will say it again. Get rid of the paranoia and stop shooting noobs and you'll see an influx of people willing to come to 0.0 to trade. No more need for you to travel to Empire if someone comes to you with the stuff you need. There are many traders in Empire who would jump at the chance to get a regular trade route into 0.0 and stock your stations with what you need. They would already have to run the gauntlet with pirates but not having access to your space means there's nothing to do in 0.0 when they get there anyway so why bother going?
--
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imbalanced4
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Posted - 2006.05.20 02:14:00 -
[66]
Originally by: Arcticblue2 Thinking that there must be atleast half of the population of EVE that is in various Alliances that got 0.0 access... and YET ... less than 5000 probably not more than a few thousands that actually live in 0.0 so why is that ?.
Well first I need to explain who "we" are. You call us carebears, cause we dont play games for pvp. At least not the kind of pvp where you lose something permanently. We're the ones who fly with 8 WCS on our battleships and make the gatecampers cry nerf. We dont like to play with you, because you'd like nothing better than to play with us.
We play/stay in empire because of Concord. If the devs decide to continue making game content for the 5000 players who are actually interested in living for a game, thats their business. (they already lose tons of customers a day because of it) The rest of us, we'll continue to play however the @#$% we feel like while getting called carebears and neglected by CCP.
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imbalanced4
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Posted - 2006.05.20 02:18:00 -
[67]
Originally by: Amataras Empire is boring. 0.0 has character. I like living on the frontier
And living on the frontier you are. Sad.
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Gamer4liff
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Posted - 2006.05.20 02:22:00 -
[68]
Because empire play is an acceptable playstyle and we should all stop posting about it ok?
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Telemicus Thrace
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Posted - 2006.05.20 03:06:00 -
[69]
Originally by: Aodha Khan Because 0.0 alliances suck at logistics and their members need to come back to empire to a proper marketplace.
Not really, at least none of the ones I know. Even my little corp (we are not in an alliance) can build or get built all we need out in 0.0. The reason I come back to high sec for the market is to sell my loot. Even if there were bases and traffic to support a 0.0 trade hub to rival Jita, why would I sell my faction loot to people who pay peanuts for it due to the ease of getting it nearby when I can get 100 times as much ISK 12 jumps away?
If you are flying around in 0.0 and you see one of my loot cans and I'm not around, take it. It's probably full of krud thats not worth hauling that I can't melt at my refinery (I so wish we could melt mods and ammo at a POS - I really do). Since I'm going to high sec anyway I might as well stock up on the cheap stuff there. Lets not forget skill books either, I don't know anywhere in 0.0 I can get those.
There are a lot of myths about 0.0 but the fact is you don't need to join an alliance and you don't need to powergame. Yes it can be dangerous at times but if you are diplomatic you make friends out there. Friends that will actually back you up. Yes there are pirates and psychos out there just looking to blow all your stuff up just to post a kill mail but for every one of them you'll find three others who will team up with you & trade / hunt / mine / PvP with you. You do need to socialise and you will need the blessing of the ruling body if any but after that you are set.
I can't help noticing that I said all this further up the thread but it seems to have been ignored. Interesting that even those claiming to be interested in getting out there have not contacted me as I suggested. Amazing how strong the myth is really.
For those of you who have no interest in going to 0.0 at all, ever, thats fine. I think you are missing out but thats just my opinion, you pay to play how you want.
If you are interested I do recommend having a look at the map and contacting a few alliances. There are quite a few who will happily turn a blind eye to you setting up a POS and ratting / mining etc (after all, some of them have whole systems they hardly use). They may even protect you if you do something useful like sell them POS fuel or skill books. Not all but some.
>> RECRUITING << |
Kalthias
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Posted - 2006.05.20 06:17:00 -
[70]
Because of NBSI, random pirates shooting anything they can get their hands on, and the all around inhospitable nature of 0.0 for those who dont conform to an alliance.
It's annoying, even in .4 people just shoot anyone and everything, not for any specifc reason or gain, just because they can. I find it ridiculous that in 0.0-0.4 everyone just shoots everyone else any chance they get. No cause for interaction or being friendly, just shoot first ask questions later.
And that fact that since everyone can just make a spy alt, everyone feels the need to shoot any neutral, you honestly cant be neutral anywhere. So all in all I guess the whole "you're either with us or against us" type of mindset of 0.0 doesn't make it too appealing. |
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Mrs Miyagi
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Posted - 2006.05.20 06:28:00 -
[71]
Probably cos there isn't very much politics in empire.
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Kingdoc
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Posted - 2006.05.20 06:43:00 -
[72]
Edited by: Kingdoc on 20/05/2006 06:44:54 whoopes, replied before i saw the last page....
/waves hand, "this is not the post you are looking for"...
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Beringe
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Posted - 2006.05.20 06:43:00 -
[73]
My guess is: Casual players.
Myself, I tend to live on the edge of 0.0, so I can get some quick PVP in, and don't have to maintain a base (NPC stations are okay for that purpose, but the market tends to suck). ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |
LUGAL MOP'N'GLO
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Posted - 2006.05.20 06:55:00 -
[74]
Originally by: Sovy Kurosei You can log out while in 0.0 space, Lugal. That is what I do when I go on my "camping trips" to 0.0 space.
Its not 'camping' in 0.0 that bothers me. Its getting through the chokepoint.
I have no sig, because I can't compress my picture down that far. It looks like crapola. |
Tachy
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Posted - 2006.05.20 07:01:00 -
[75]
Please give me a healthy dose of b). Add some of the 'I hate being ordered to do some boring task while the one bossing me around does fancy stuff like complex running yielding him billions while I get shot at to protect his ass.' on top of it. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
Kingdoc
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Posted - 2006.05.20 07:38:00 -
[76]
Originally by: LUGAL MOP'N'GLO
Its not 'camping' in 0.0 that bothers me. Its getting through the chokepoint.
Make instas within 10 minutes of the server coming up from a daily downtime.
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Draquin
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Posted - 2006.05.20 07:40:00 -
[77]
yep thats totaly practical for 90% of the player base. . . .NOT! ------------------------------------------------------------ Irealyneedtoburnoffthat12packofredbullIjustdrankinonesetting
If your too paranoid to play Eve, your not paranoid enough to play Eve |
Sarah Aubry
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Posted - 2006.05.20 08:08:00 -
[78]
i have been in 0.0 now for about 3 weeks and so far its crap.
nothing ever happening maybe the occasional alliance op once a month and the rest of the time nothing.
so boring i dont play eve anymore, just login to change skills but will probably stay in empire cos cant go buy the new stuff i just trained for because of too many war targets and alliance people never going after them.
Its like the only fights happen when one side out numbers the other and the smaller side gets trapped.
and this from -V- alliance, guess i had hoped for more.... |
Sarah Aubry
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Posted - 2006.05.20 08:10:00 -
[79]
Originally by: Drizit
Originally by: Alain Josviar A) They don't have the time for 0.0 due to rl B) They don't want to deal with alliance politiks C) They don't want to be shot at
Pick one or more and you'll capture 98% of the reasons why any one person chooses to live in empire space rather than 0.0 space.
I'll take B every time.
If I have to pay for my own losses, the alliance who tells me to attack someone or defend the territory can take a hike. You want me to fight for you and protect your territory then you replace my ship if it gets destroyed. In Empire, I can choose when I want to take risks and fly around lowsec or I can stay in highsec and learn how my new ship responds in peace and I don't have to take a 20 jump trip through multiple gate camps and pirate camps to get there.
Add to that list. The fun of flying a ship you've just saved and paid out for without worrying about it being shot out from under you before you've even left the system.
A lot of people are totally against consensual PVP but the ones who are not probably outnumber them. The main reason is we play to enjoy the game and there are times when we just don't feel like shooting everything that isn't blue.
I't been said once here and I will say it again. Get rid of the paranoia and stop shooting noobs and you'll see an influx of people willing to come to 0.0 to trade. No more need for you to travel to Empire if someone comes to you with the stuff you need. There are many traders in Empire who would jump at the chance to get a regular trade route into 0.0 and stock your stations with what you need. They would already have to run the gauntlet with pirates but not having access to your space means there's nothing to do in 0.0 when they get there anyway so why bother going?
QFT |
Flyyn
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Posted - 2006.05.20 10:52:00 -
[80]
Why are there so many people in empire?
free-form professions Free-form Professions ensures no limitations on professions. Be a trader, fighter, industrialist, researcher, hunter, pirate or a mixture of them all.
That is why.
Elite I&II was such a good game...and this one is based off of that.
Freelancer came along.."Oh cool" said you could do anything you wanted. As long as you followed the story line.
Eve came along...they said that on the box. free-form professions Free-form Professions ensures no limitations on professions. Be a trader, fighter, industrialist, researcher, hunter, pirate or a mixture of them all.
A game where you dont have to follow a stupid story line...where you can interact with others and still play a trader...or industrialist. CCP made this game this way. Sure PVP is a very important part.
If they did not want people to stay in empire space they should never have made a game where that statment: free-form professions Free-form Professions ensures no limitations on professions. Be a trader, fighter, industrialist, researcher, hunter, pirate or a mixture of them all. Could be true.
Dont mind me I am just trying to catch up to DS and HK on the boards.... |
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Andrue
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Posted - 2006.05.20 11:10:00 -
[81]
Originally by: Rod Blaine
Originally by: Niccolado Starwalker
Originally by: Arcticblue2 Thinking that there must be atleast half of the population of EVE that is in various Alliances that got 0.0 access... and YET ... less than 5000 probably not more than a few thousands that actually live in 0.0 so why is that ?.
its too dangerous for me down there atm. This game is quite harsh, and dont treat loosers all that well. So if you find yourself podded, you can end up loosing quite a lot of money, which simply I can not afford.
Also, I am not good enough yet to handle most of the common pirates in the lower sectors. It will take me a few more months I think, before I feel Ill be good enough.
I will stay in high sec till i feel safe on myself. and when I have a fat wallet which can sustain a great deal of losses, i might take a trip down there.
Until then, ill play with the carebears.
The problem isn isk. One player can make enough to buy a full set of +4's in a week in 0.0, casually.
Your problem is the amount of I's in your post.
Your problem is that you often lose sight of the fact this is a game.
We all choose to play this game and we pay for the priviledge. That should entitle us to play it how we want as long as we don't ruin it for other players. Empire residents by their nature are far less likely to ruin anyone else' game play.
We have the right to put ourselves first if that's our choice in Eve. -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |
Miss Overlord
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Posted - 2006.05.20 11:16:00 -
[82]
each to their own CCP will balance the game to take into account all the players - tho less camps would be good.
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Quincunx
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Posted - 2006.05.20 11:26:00 -
[83]
I'm not in 0.0 because I can't replace what I might lose at the moment. I do venture into 0.4/0.3 systems every now and then, to hunt rats and such. Maybe in the future, when I don't have to pay too much attention to my wallet, I will go into 0.0. :)
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Drizit
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Posted - 2006.05.20 11:28:00 -
[84]
I think the large numbers in Empire (esp highsec) pretty much proves that a larger majority of the gamebase doesn't approve of non-consentual PVP.
Andrue is right, this is a game and we play to have fun. people's idea of fun is different and so you have those who PVP and those who PVE. Unfortunately for the CCP designers who had a dream of lots of carnage in 0.0, the majority are often the latter.
I think also someone else here pretty much summed up alliances: Most of us work for a living and are told what to do and when to do it every day, we don't play a game to escape reality, only to be told what to do and when to do it.
--
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Daimos Bellurdan
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Posted - 2006.05.20 14:42:00 -
[85]
Most of the rumours about 0.0 are just myths. People are just too used to empire safety or are scared to death by the tales of unbelievable horrors in 0.0.
no time:
As a casual player you CAN live in 0.0. What you need is to be in an active alliance or a corp. Deeper 0.0 space is quite safe and the isks you get are on a totaly different level than in empire. More than enough to pay the occasional ship losses.
everyone is shooting me:
With a bit of precautions living in 0.0-space (especially in the deeper zones) is secure. With local + instas + scanning + local + stabs + teamplay + local you will hardly ever die. The main problem is to getting used to this way of living. Its totaly different than empire where I never ever look at local. Just join a 0.0 alliance and you should be fine.
alliance forcing me to do xyz:
Just change your alliance. Noone is forcing you to stay. You should never forget: The alliance is not an unreachable unknown dictatorial entity. YOU as a member are a vital part of the alliance. If you live with your alliance in 0.0 you start to identify yourself with the other members and begin to get more interested in politics and the status of YOUR alliance.
0.0-dwellers are all stupid f1-f8 monkeys who just repeat the word 'kill':
Well, of course you will find a lot of scum in 0.0 but you will find them in empire as well. Alliances and corps in 0.0 are not that much different than in empire. Socialising and discussing is a vital part and will never fade. Do not forget: Because of politics you have common enemys and friends. This is something you will not get in empire and it bands your corp together.
http://www.tu-bs.de/~y0014046/drath_daimos.gif Signature too large, please ensure it is 400*120 pixels or less - Udat |
Cruz
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Posted - 2006.05.20 14:55:00 -
[86]
Because of people like this ................. |
Andrue
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Posted - 2006.05.20 15:45:00 -
[87]
Edited by: Andrue on 20/05/2006 15:46:37 Edited by: Andrue on 20/05/2006 15:46:03 Just to make one thing clear:I think everyone should give 0.0 a go. The 0.0 crowd are correct in one aspect - it is not as dangerous as a lot of people think. Do not be scared - go in and see how you fare. Doing it as part of an alliance is probably best but what the hey - it's more 'fun' if you aren't
Having written that, though, I take issue with those 0.0 residents who seem to think that it's the promised land and that everyone would love it if only they tried it. Truth is that it doesn't suit everyone. As I posted in another thread there is that ugly word 'commitment'. Unless you are happy to be a leech sucking the blood out of the alliance you need to accept orders and join in operations. Most alliance leaders aren't ego mad jerks (certainly not the ones I met) but they are not being unreasonable in expecting you to help mine for mins and defend the borders.
Sadly a lot of the playerbase put in enough commitment during the day ensuring they keep getting a pay cheque. They might also have to offer commitment to a partner if they don't live alone. Eve is often the one place you get complete freedom and if that describes you stay clear of alliances. Unless you are a leech -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |
Draquin
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Posted - 2006.05.20 16:10:00 -
[88]
No its not, once you get past the bored silly triger happy paranoids at the choke points and some of the core systems its almost boring, with anyone even suspected of being a macro bot being a high priority target to everyone.
that said, wait untill you have the core skills up at least before takeing the jump into nosec, ------------------------------------------------------------ Irealyneedtoburnoffthat12packofredbullIjustdrankinonesetting
If your too paranoid to play Eve, your not paranoid enough to play Eve |
Bourgeoisvio
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Posted - 2006.05.21 07:07:00 -
[89]
The thing keeping me out of 0.0 space is that i CAN'T GET IN. I've tried several times only to get blown up. Every single chokepoint entrance is constantly blockaded by at least couple battleships that shoot on sight. No chance to even bargain a toll, just instant killed.
Honestly I think the problem is that there are just too few entrances into 0.0. Pretty much every border region only has one entrance, or even worse, an entire chokepoint corridor leading into 0.0. It's way too easy for an alliance to keep a constant blockade up and choke off an entire region 23/7, focing you to backtrack 30 jumps to the next entrance to 0.0 only for that to be another blockaded chokepoint.
I'd really like to see less chokepoints and more entrances so that you at least have a chance at finding an uncamped gate and slip through.
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Tachy
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Posted - 2006.05.21 08:35:00 -
[90]
@Andrue: Nice post. It sums up a lot of things about the life in 0.0 and empire.
Originally by: Bourgeoisvio [... 0.0 entry problems...]
Sometimes you can talk to them while your ship is still cloaked after jumping in. Or you take a shuttle or rookie ship to see who's sitting there so you can talk to them after they shot you. With the help of JumpClones you can even keep your implants for later use. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
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