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Author |
Thread Statistics | Show CCP posts - 45 post(s) |
Steijn
Quay Industries
463
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Posted - 2014.04.29 12:21:00 -
[1] - Quote
seems like POS owners are been treated like mushrooms. |
Steijn
Quay Industries
463
|
Posted - 2014.04.29 12:49:00 -
[2] - Quote
CCP Greyscale wrote:As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor. The "good" solution is reasonably straightforward, it just requires a chunk of work and adds a fair bit of risk.
with the greatest respect, that kind of attitude with regards to POS owners, stinks. |
Steijn
Quay Industries
463
|
Posted - 2014.04.29 13:06:00 -
[3] - Quote
penifSMASH wrote:CCP Greyscale wrote: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor. The "good" solution is reasonably straightforward, it just requires a chunk of work and adds a fair bit of risk.
Is this post a troll
glad its not only me that thinks its a disgusting comment. |
Steijn
Quay Industries
463
|
Posted - 2014.04.29 13:07:00 -
[4] - Quote
Harah Noud wrote:Eitak Utrigas wrote:CCP, considering that a large majority of manufacturers use a multi billion ISK POS, for which they spend 500m a month fuelling, you really havent addressed how this is going to impact them. Paying taxes to install a job in your own starbase is absurd. Equally, allowing unlimited slots for labs is just as absurd. As it stands there is no reason to run operations from a POS so the whole risk vs reward things has been completely shattered. No one will move their gear from a station again! U don't pay the tax in a POS
you need to re-read the blogs. |
Steijn
Quay Industries
464
|
Posted - 2014.04.29 13:20:00 -
[5] - Quote
Medalyn Isis wrote:Corraidhin Farsaidh wrote:CCP Greyscale wrote:
So.
Starbases are either immune to, or have owner-set, taxes, so that's 10% reduced job installation cost right off the bat.
This definitely seems to imply no tax at a POS? It is always amusing watching people throw a hissy fit based upon a false assumption. Sometime I think people just skim the Blog without actually understanding anything, and then jump on the forums to complain about some imagined transgression. But that couldn't be possible, surely people couldn't be so stupid right.
as mentioned in the previous post, its manufacturing tax/research taxes we mean, not station taxes. |
Steijn
Quay Industries
464
|
Posted - 2014.04.29 13:27:00 -
[6] - Quote
Felicity Love wrote:Perhaps I missed it... but where does the *effect* of having great standings with one NPC corp (or state faction) or another factor into the cost of doing "builds" at npc stations ? Or not ?
it doesnt............................yet. |
Steijn
Quay Industries
464
|
Posted - 2014.04.29 13:29:00 -
[7] - Quote
Rapscallion Jones wrote:Daichi Yamato wrote:Uncle Shrimpa wrote:
OK, I think we are getting wrapped up in what is a tax - that being said, the station tax won't be applied, but the cost or building tax will be applied
so by tax u mean install cost? not tax Somantics people, stop fixing on them and read his intent. Where is the offset for the cost of running a POS? Taxes aren't going to come close to the +500mil cost of operating a POS.
without CCP giving exact figures, you cant make that asssumption, thats what needs to be known, exact figures. |
Steijn
Quay Industries
464
|
Posted - 2014.04.29 15:11:00 -
[8] - Quote
CCP Greyscale wrote:Adaahh Gee wrote:For the non-industrial folk, as a rough percentage figure.
What increase in ship prices are CCP hoping to achieve for general high sec trade hub prices? There's no real "hoping for" here, price rises are a necessary side-effect not a goal in and of themselves. I'd expect low single-digits percentage increase.
but surely you are hoping for an increase in ISK removed from the game via these new taxes/fees/isk sinks? How much? an extra 10%? 15%? |
Steijn
Quay Industries
464
|
Posted - 2014.04.29 15:14:00 -
[9] - Quote
McBorsk wrote:Can we push this back to christmas? and perhaps bundle it with a pos revamp?
they'll still be patching this at Xmas. |
Steijn
Quay Industries
464
|
Posted - 2014.04.29 15:18:00 -
[10] - Quote
CCP Greyscale wrote:Yes, someone with unlimited ISK to throw at a particular system has the ability to cause a huge mess with office slots. We want to take another look at the office slot system at some point, but at the same time the ability to burn huge amounts of cash on economic warfare is not entirely a negative thing.
that just sums up what a lot of people are thinking about these changes, they are mainly an Isk sink and if things become more expensive, thats good as far as you are concerned. |
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Steijn
Quay Industries
465
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Posted - 2014.04.30 11:22:00 -
[11] - Quote
CCP Greyscale wrote:We ALSO want to ensure that people who firmly don't want to move to nullsec, continue to enjoy playing in hisec.
The problem is, your making living in high sec very tedious so any 'fun' that there was, is rapidly disappearing. |
Steijn
Quay Industries
465
|
Posted - 2014.04.30 11:27:00 -
[12] - Quote
CCP Greyscale wrote:Steijn wrote:CCP Greyscale wrote:We ALSO want to ensure that people who firmly don't want to move to nullsec, continue to enjoy playing in hisec. The problem is, your making living in high sec very tedious so any 'fun' that there was, is rapidly disappearing. To the degree that that is true, we're then failing in one of our design goals.
doesnt that then set the alarm bells ringing? or is it a case of its too far down the road to change much now so its tough? |
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