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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Ravcharas
Infinite Point Nulli Secunda
305
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Posted - 2014.04.29 14:09:00 -
[1] - Quote
Peter Powers wrote:Translation: The huge rich alliances get a minor nerf to their fleets that they probably care less about, while lesser rich entities, (small capital heavy corps, jumpfreighter services, roaming blackops gangs) get the shortstick...
This is how pretty much every change ever works out.
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Ravcharas
Infinite Point Nulli Secunda
305
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Posted - 2014.04.29 14:44:00 -
[2] - Quote
If we believe that the consumption amount influences usage frequence, wouldn't it make more sense to decrease the amount so that more capitals jump more often? More capitals jumping around means more get caught. A docked capital never gets blown up. |
Ravcharas
Infinite Point Nulli Secunda
305
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Posted - 2014.04.29 16:32:00 -
[3] - Quote
Gabriel Z wrote:I pay cash for my subscription. I'm not buying PLEX on top of that to keep myself supplied. You guys are backdooring the cash shop model and you're hoping no one will notice. Making you buy PLEX is kind of convoluted when they could just use the NeX.
"This summer; super-isotopes are coming to an AUR shop near you. 10% increase in jump distance and half the consumption. Put some oomph in your jumps!" |
Ravcharas
Infinite Point Nulli Secunda
307
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Posted - 2014.04.29 22:02:00 -
[4] - Quote
Rittel wrote: It probably doesn't, the bigger alliances out there can probably absorb the costs and some (if not most) usually do fuel repayment for alliance sponsored operations. Definitely makes it more expensive for them but its not as if they are struggling.
What it does it hit is the smaller members of the coalitions, renters and smaller independent alliances who need to run logistics potentially to areas like Branch, Cobalt Edge or some other far off land. I can also see it hitting the indy guys who build out in low sec (caps etc) who JF stuff around.
I know for the last few years CCP have said they want to try and push more indy out into Low and Null but buggering around with compression and fuel seems to be going the opposite way.
It also hurts individual members. The reason is in your first paragraph. We reimburse fuel for alliance ops. Extracurricular activities is on your own dime. |
Ravcharas
Infinite Point Nulli Secunda
308
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Posted - 2014.04.30 00:50:00 -
[5] - Quote
Migui X'hyrrn wrote:When you are moving "huge" capital fleets often fuel cost is the last of your concerns. It's not as if we go 'let's take the archons for a spin tonight, to see what we can see' or prank-jump supers back and forth in some kind of display of general mischief. |
Ravcharas
Infinite Point Nulli Secunda
310
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Posted - 2014.04.30 17:56:00 -
[6] - Quote
Petrus Blackshell wrote:CCP WHY ARE YOU NERFING MY SUPER SAFE AND EASY AND CHEAP TELEPORTATION OMG GRR GOONZ How about the super safe gates in hisec? I say it's time for a gate tax. One isk per ton.
Suzuka A1 wrote:CCP Seagull once said: Quote:There are some people who make things work - they pre-fit ships for a fleet op, they run mega-spreadsheets for the industry production lines needed to equip the war effort, build tools to manage a corporation or command large fleets. Their activities enable others to have fun in EVE. ... Whether in null, low or high sec, the dreams and ambitions of these people inspire others with purpose. We will start working to give the GÇ¥EnablersGÇ¥ better tools...We believe that helping these archetypes achieve their own goals is the best way to have the sandbox of EVE thrive - by supporting them in creating their own exciting plans and schemes. For what it's worth, Seagull also said "we kind of have a history of treating these people like...****" |
Ravcharas
Infinite Point Nulli Secunda
313
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Posted - 2014.05.02 15:04:00 -
[7] - Quote
Anthar Thebess wrote:When someone will pay fifth time 6 billion to rescue tackled carriers reaping pos in some forgotten lowsec in one week - the most likely this blob will remove this tower by them self , as it already costed more in terms of fuel than a year income from the moon. Maybe, but I think you're underestimating the influence human nature can have on the choices players make. People routinely throw tons of ships away just for the sheer joy of watching explosions, their own and others. They do it for fun. People will risk expensive ships to save cheaper ones. They do it for pride. They will jump their supers across vast distances despite it being less than cost effective, because super pilots are bored and will drop on anything, the sillier the better. They do it for tears.
It's not just about feeding cost and risk into an equation. In fact it's rarely that. |
Ravcharas
Infinite Point Nulli Secunda
318
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Posted - 2014.05.02 20:47:00 -
[8] - Quote
sabastyian wrote:CCP Fozzie, why do you post these threads for "feedback" then chose to completely ignore any amount of feedback you receive? Give him a minute to deal with fanfest, would you?
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Ravcharas
Infinite Point Nulli Secunda
319
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Posted - 2014.05.03 19:14:00 -
[9] - Quote
With rigs for freighters and jumpfreighters, it means you will be able to jump more m3 per trip - that alleviates some of the added cost from jumpfuel requirement- and compression/reprocessing changes. |
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