
Shonion
FREE GATES Nulli Secunda
49
|
Posted - 2014.04.29 15:27:00 -
[1] - Quote
CCP Fozzie wrote:
The goals of this change are:
Stimulate the isotope (and therefore ice) market to help cushion any drop in demand from players using smaller starbases after the science and industry slot changes.
Wouldn't be better to wait till one change takes effect then change another thing. I simply not beleive that this change will effect isotope usage that much, because ppl will put up other towers in high sec, maybe not for runing research or manufacturing jobs, but for run compression modules for their miners. Even that, the demand of isotopes already pushed the prices up, because that well planned. This going to skyrocket it.
CCP Fozzie wrote:
Help encourage cost competitiveness for local resource gathering in nullsec.
After CCP nerfed ice mining at all with limits (witch not definetly bad), then you expect with the summer changes to force ppl to build up industry and market in 0.0 you instantly hit it with heavily increasing the transporting costs. You should know that 0.0 regions don't have everything in local to run any decent manufacturing, build T2 or just live there, you have to import several materials for example 3 of 4 isotopes usually. Regions has limited resources, some kind of moons are not exist in several regions.
CCP Fozzie wrote: Although we don't expect this change to significantly impact behavior around jump drive power projection, it should at least provide a small incentive change through higher costs for moving huge capital fleets often.
Its just simply makes the newbros life harder, market more expensive and industry less profitable in 0.0.
CCP Fozzie wrote:The plan for this release is to start with a 50% increase in the fuel cost of all jump drives and jump portals, and adjust further if necessary once we see the results. This change applies both the the base consumption of ship based jump drives, as well as the isotope consumption per kg of mass on all jump bridges and portals.
To compensate for the extra isotopes that ships will need to carry, the volume of all four isotopes will be reduced by 1/3, to 0.1m3. Thanks to Resgo for some excellent feedback.
If its about nerfing force projections, then some other ideas would be much better then this. Simply reduce jump ranges or give a cooldown to jump drives, but this is only impact prices and eve slowly forced to a hyperinflation when lot of ppl just get off and go play something else. Changing shipbalance can make a few bad nights for some ppl, but changing the economy to wrong way, can collapse the game.
Actually agree with MissBolyai, at this point i have no idea what is the motivation of this announcement.
But we will have shiny skins, yaaay... -.- |

Shonion
FREE GATES Nulli Secunda
49
|
Posted - 2014.04.29 16:14:00 -
[3] - Quote
Its one thing that its increase the cost of force projection, moving caps, logistic. Its won't hurt bigger alliances. The more important thing is, that this whole change this, and removing standing requirement to put up a tower in high sec will impact on topes prices. Simply its highly increase the demand for topes. If topes prices increasing thats increase the whole T2 prices.
Changing one little number can impact on the whole eve economy. |