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Thread Statistics | Show CCP posts - 45 post(s) |

Firvain
Wildly Inappropriate Goonswarm Federation
14
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Posted - 2014.04.30 15:18:00 -
[1] - Quote
CCP SoniClover wrote:Weaselior wrote:What are the sort of broad/narrow specialties when it comes to non-ships (or are ships the only thing that teams boost)? How narrow or broad are they (e.g. is narrow like "small lasers", "lasers" or "mega beam laser IIs only" and is broad like "mods", "armor mods" or "active armor taking mods")? The teams cover everything possible to manufacture, the Ship type was just used as an example. To give you a bit better idea for the specialties, there are 135 of them total (40 broad, 95 narrow). An example is Armor, a broad specialty. It has three narrow specialties under it - Armor Active Modules, Armor Passive Expanders and Armor Passive Resistance.
Will there be a full list of all 135 of them somewhere?
Edit; nvm you already confirmed that thats coming |

Firvain
Wildly Inappropriate Goonswarm Federation
14
|
Posted - 2014.05.03 08:47:00 -
[2] - Quote
Furoth wrote:Those with the highest profit margins and production costs will find the teams easy to monopolize. The small industrialist who is just starting out gains nothing from the system. Actually they pay a new cost for the default teams so really its harder for them to turn a profit. They now have an additional cost with no chance of gaining the benefits. It only serves to push small industrial operations out of the market. And that's a lousy idea.
Give us our own teams to train over time and jobs run and it's a level playing field but to force the small operations to bid at the same level of those who turn over trillions in materials and products and you have a slanted system that punishes the little guys.
I hate the whole idea of it.
Or the small guys move to where the big guys are producing and reaping the same benefit for none of the cost. Looks pretty valid to me |

Firvain
Wildly Inappropriate Goonswarm Federation
14
|
Posted - 2014.05.03 20:27:00 -
[3] - Quote
Furoth wrote:Weaselior wrote:well, that depends on if you've got a security deposit ready and can pass the background check This just highlights my point(oh and thanks). Those with the isk can benefit from the system; those without, the little guys, cannot. It's a one sided system and a bad idea.
yeah except you in highsec have alot more people around to actully work together then the 5 industrials that live in deklein.
The combined pocket of 20 people is alot bigger then the pockets of 5 |

Firvain
Wildly Inappropriate Goonswarm Federation
14
|
Posted - 2014.05.04 11:18:00 -
[4] - Quote
Furoth wrote:Firvain wrote:Or the small guys move to where the big guys are producing and reaping the same benefit for none of the cost. Looks pretty valid to me And yet I still doubt you will open your outposts to the public hoping to attract all that industry.
Im always looking for minions tbh, although i do prefer mining minions over building minions at the moment. If you are a miner and want a nice safe place to mine feel free to poke me. Ive got some pretty good terms like free hulks and free perfect reprocessing etc :) |
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