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Author |
Thread Statistics | Show CCP posts - 16 post(s) |

HTC NecoSino
Blackstar Privateers Disavowed.
100
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Posted - 2014.05.06 17:32:00 -
[1] - Quote
I'm not sure that this is going to play out well.. In fact I'm pretty sure it will just lead to a lot more system burns. Enjoy your shinies. |

HTC NecoSino
Blackstar Privateers Disavowed.
100
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Posted - 2014.05.06 19:19:00 -
[2] - Quote
RudinV wrote:Btw am i only one around here who think that goonies wh eviction is connected with this 5 years old mistake fixing?
No you are not alone in that |

HTC NecoSino
Blackstar Privateers Disavowed.
100
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Posted - 2014.05.07 12:31:00 -
[3] - Quote
John Caldr wrote:[quote=corbexx] So, even if you dont care about PVP content and people who make it, before making a final decision, please estimate in your team how an extra of 10-20-30-60 Trillions ISKs per month will affect EVE and its citizens, if you decide to "just disable API data".
A: Goons get burned out of WH. A couple weeks later - fanfest. A couple days later - this change.
B: CCP needs real money to revamp DUST and try to salvage that fiasco on the PC. They don't care about PLEX at the moment, they want liquid cash. |

HTC NecoSino
Blackstar Privateers Disavowed.
101
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Posted - 2014.05.07 20:23:00 -
[4] - Quote
New Probe: Glimpse Probes
Scan Time = 300s (5 minutes)
What this probe does is scans a system for the dust and debris left behind from battle. Based on the strength/faintness of the signal, the probe can approximate the time frame that the debris was generated (maybe in 2 or 4 hour blocks). It would not be able to differentiate the type of debris (ships, NPC, pods, structures, etc).
Have this probe be lockable, with the same signature of, say, a noob ship, due to it's deep scanning abilities. Thus if someone launches a probe and then cloaks, a hostile could come and pop it. (Make these babies expensive!)
Black Hole System bonus: Debris degenerates 50% faster, confusing the glimpse probes and maybe destroying all signs of battle after x hours (36,48?)
Thoughts? |

HTC NecoSino
Blackstar Privateers Disavowed.
102
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Posted - 2014.05.07 22:53:00 -
[5] - Quote
This is happening regardless of our input, WH guys. So let's try to get something that we would have begged for had this API data never been available..
Glimpse Probes (Name is up for debate) |

HTC NecoSino
Blackstar Privateers Disavowed.
107
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Posted - 2014.05.08 14:05:00 -
[6] - Quote
CCP FoxFour wrote:Just so you guys don't think I am ignoring this thread, we have a meeting on Monday to discuss some things after which we will talk to the CSM some more and then come back and update you. So yea, not forgotten or anything. :)
Please consider holding off on this change while you design and implement an in-game alternative like this |

HTC NecoSino
Blackstar Privateers Disavowed.
109
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Posted - 2014.05.09 15:11:00 -
[7] - Quote
Remove instant pop-up of signatures Remove API Add in Glimpse Probes
Site-runners keep a scanner with combats out over the system Hunters have to launch a probe and wait 5 minutes for intel
Every compromises, everybody is happy. |

HTC NecoSino
Blackstar Privateers Disavowed.
113
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Posted - 2014.05.11 01:12:00 -
[8] - Quote
Again, easy solution..
Glimpse Probes.. |

HTC NecoSino
Blackstar Privateers Disavowed.
113
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Posted - 2014.05.11 16:13:00 -
[9] - Quote
Cypherous wrote:CCP FoxFour wrote:
So, lets continue this discussion here and see where this goes. :) Love you all and no matter how mad you might be at me I do appreciate all your feedback! :D
So, i have an idea that would enable both parties to still have access to data :P
Sorry, what you were looking for is called Glimpse Probes
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HTC NecoSino
Blackstar Privateers Disavowed.
114
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Posted - 2014.05.12 16:36:00 -
[10] - Quote
Zenzija wrote:I like this. I know this is the wrong place to post it, but wouldn't this step on the grounds of combat scanning? I'll post this in that topic section as well.
Read the topic again. This does not have anything to do with combat scanning. Combat probes find ships, drones, etc. The glimpse probes find debris and offers a mechanic to guestimate the age of said wreckage. It cannot find ships, signatures, or anything, for that matter, to warp to. |
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HTC NecoSino
Blackstar Privateers Disavowed.
114
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Posted - 2014.05.12 16:37:00 -
[11] - Quote
Mournful Conciousness wrote: c1-c3 holes tend to attract PVEers (on the whole) who are the easiest to attack without risk.
C2 with a C2 / C3 or LS statics tend to favor a lot of small PvP entities as well for the very same reason.
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HTC NecoSino
Blackstar Privateers Disavowed.
114
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Posted - 2014.05.12 19:00:00 -
[12] - Quote
CCP FoxFour wrote:Hello again,
I hope you all had a wonderful weekend. I said that the game design department would have another review of this proposal here on Monday, and that meeting has come and gone.
The conclusions of the meeting, and having talked to the CSM9, is that we WILL be removing WHs from the kills endpoint. This means that NPC, pod, and ship kill counts for WH systems will no longer be available from the EVE API.
This is a change that should hopefully ship with Kronos.
We do appreciate all of the feedback provided on this topic as we work on the goal of creating a balanced hunter/hunted environment.
Did you happen to view my counter-development idea, Glimpse Probes?
I think this would be a very fair compromise and should be fairly easy to implement since all of the threads are already present, they just need to be tied back together. |
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